Qt/GridProxyModel: Ensure uniform sizes in cover mode
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@ -5,6 +5,7 @@
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#include "DolphinQt/GameList/GridProxyModel.h"
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#include <QImage>
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#include <QPainter>
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#include <QPixmap>
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#include <QSize>
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@ -36,17 +37,26 @@ QVariant GridProxyModel::data(const QModelIndex& i, int role) const
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const auto& buffer = model->GetGameFile(source_index.row())->GetCoverImage().buffer;
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QPixmap pixmap;
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QSize size = Config::Get(Config::MAIN_USE_GAME_COVERS) ? QSize(160, 224) : LARGE_BANNER_SIZE;
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QPixmap pixmap(size * model->GetScale() * QPixmap().devicePixelRatio());
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if (buffer.empty() || !Config::Get(Config::MAIN_USE_GAME_COVERS))
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{
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pixmap = model
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->data(model->index(source_index.row(), GameListModel::COL_BANNER),
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Qt::DecorationRole)
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.value<QPixmap>();
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QPixmap banner = model
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->data(model->index(source_index.row(), GameListModel::COL_BANNER),
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Qt::DecorationRole)
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.value<QPixmap>();
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return pixmap.scaled(LARGE_BANNER_SIZE * model->GetScale() * pixmap.devicePixelRatio(),
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Qt::KeepAspectRatio, Qt::SmoothTransformation);
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banner = banner.scaled(pixmap.size(), Qt::KeepAspectRatio, Qt::SmoothTransformation);
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pixmap.fill();
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QPainter painter(&pixmap);
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painter.drawPixmap(0, pixmap.height() / 2 - banner.height() / 2, banner.width(),
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banner.height(), banner);
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return pixmap;
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}
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else
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{
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