Merge pull request #7283 from Techjar/netplay-improve-settings-sync
NetPlay: Improve settings synchronization and UI
This commit is contained in:
commit
7c2569ada7
|
@ -72,6 +72,7 @@ public:
|
|||
private:
|
||||
bool valid;
|
||||
bool bCPUThread;
|
||||
bool bJITFollowBranch;
|
||||
bool bEnableCheats;
|
||||
bool bSyncGPUOnSkipIdleHack;
|
||||
bool bFPRF;
|
||||
|
@ -80,6 +81,9 @@ private:
|
|||
bool bLowDCBZHack;
|
||||
bool m_EnableJIT;
|
||||
bool bSyncGPU;
|
||||
int iSyncGpuMaxDistance;
|
||||
int iSyncGpuMinDistance;
|
||||
float fSyncGpuOverclock;
|
||||
bool bFastDiscSpeed;
|
||||
bool bDSPHLE;
|
||||
bool bHLE_BS2;
|
||||
|
@ -102,6 +106,7 @@ void ConfigCache::SaveConfig(const SConfig& config)
|
|||
valid = true;
|
||||
|
||||
bCPUThread = config.bCPUThread;
|
||||
bJITFollowBranch = config.bJITFollowBranch;
|
||||
bEnableCheats = config.bEnableCheats;
|
||||
bSyncGPUOnSkipIdleHack = config.bSyncGPUOnSkipIdleHack;
|
||||
bFPRF = config.bFPRF;
|
||||
|
@ -109,6 +114,9 @@ void ConfigCache::SaveConfig(const SConfig& config)
|
|||
bMMU = config.bMMU;
|
||||
m_EnableJIT = config.m_DSPEnableJIT;
|
||||
bSyncGPU = config.bSyncGPU;
|
||||
iSyncGpuMaxDistance = config.iSyncGpuMaxDistance;
|
||||
iSyncGpuMinDistance = config.iSyncGpuMinDistance;
|
||||
fSyncGpuOverclock = config.fSyncGpuOverclock;
|
||||
bFastDiscSpeed = config.bFastDiscSpeed;
|
||||
bDSPHLE = config.bDSPHLE;
|
||||
bHLE_BS2 = config.bHLE_BS2;
|
||||
|
@ -141,6 +149,7 @@ void ConfigCache::RestoreConfig(SConfig* config)
|
|||
valid = false;
|
||||
|
||||
config->bCPUThread = bCPUThread;
|
||||
config->bJITFollowBranch = bJITFollowBranch;
|
||||
config->bEnableCheats = bEnableCheats;
|
||||
config->bSyncGPUOnSkipIdleHack = bSyncGPUOnSkipIdleHack;
|
||||
config->bFPRF = bFPRF;
|
||||
|
@ -149,6 +158,9 @@ void ConfigCache::RestoreConfig(SConfig* config)
|
|||
config->bLowDCBZHack = bLowDCBZHack;
|
||||
config->m_DSPEnableJIT = m_EnableJIT;
|
||||
config->bSyncGPU = bSyncGPU;
|
||||
config->iSyncGpuMaxDistance = iSyncGpuMaxDistance;
|
||||
config->iSyncGpuMinDistance = iSyncGpuMinDistance;
|
||||
config->fSyncGpuOverclock = fSyncGpuOverclock;
|
||||
config->bFastDiscSpeed = bFastDiscSpeed;
|
||||
config->bDSPHLE = bDSPHLE;
|
||||
config->bHLE_BS2 = bHLE_BS2;
|
||||
|
@ -237,7 +249,6 @@ bool BootCore(std::unique_ptr<BootParameters> boot)
|
|||
IniFile::Section* controls_section = game_ini.GetOrCreateSection("Controls");
|
||||
|
||||
core_section->Get("CPUThread", &StartUp.bCPUThread, StartUp.bCPUThread);
|
||||
|
||||
core_section->Get("JITFollowBranch", &StartUp.bJITFollowBranch, StartUp.bJITFollowBranch);
|
||||
core_section->Get("EnableCheats", &StartUp.bEnableCheats, StartUp.bEnableCheats);
|
||||
core_section->Get("SyncOnSkipIdle", &StartUp.bSyncGPUOnSkipIdleHack,
|
||||
|
@ -310,6 +321,7 @@ bool BootCore(std::unique_ptr<BootParameters> boot)
|
|||
{
|
||||
// TODO: remove this once ConfigManager starts using OnionConfig.
|
||||
StartUp.bCPUThread = Config::Get(Config::MAIN_CPU_THREAD);
|
||||
StartUp.bJITFollowBranch = Config::Get(Config::MAIN_JIT_FOLLOW_BRANCH);
|
||||
StartUp.bDSPHLE = Config::Get(Config::MAIN_DSP_HLE);
|
||||
StartUp.bFastDiscSpeed = Config::Get(Config::MAIN_FAST_DISC_SPEED);
|
||||
StartUp.cpu_core = Config::Get(Config::MAIN_CPU_CORE);
|
||||
|
@ -349,6 +361,18 @@ bool BootCore(std::unique_ptr<BootParameters> boot)
|
|||
StartUp.m_EXIDevice[1] = netplay_settings.m_EXIDevice[1];
|
||||
config_cache.bSetEXIDevice[0] = true;
|
||||
config_cache.bSetEXIDevice[1] = true;
|
||||
StartUp.bFPRF = netplay_settings.m_FPRF;
|
||||
StartUp.bAccurateNaNs = netplay_settings.m_AccurateNaNs;
|
||||
StartUp.bSyncGPUOnSkipIdleHack = netplay_settings.m_SyncOnSkipIdle;
|
||||
StartUp.bSyncGPU = netplay_settings.m_SyncGPU;
|
||||
StartUp.iSyncGpuMaxDistance = netplay_settings.m_SyncGpuMaxDistance;
|
||||
StartUp.iSyncGpuMinDistance = netplay_settings.m_SyncGpuMinDistance;
|
||||
StartUp.fSyncGpuOverclock = netplay_settings.m_SyncGpuOverclock;
|
||||
StartUp.bJITFollowBranch = netplay_settings.m_JITFollowBranch;
|
||||
StartUp.bFastDiscSpeed = netplay_settings.m_FastDiscSpeed;
|
||||
StartUp.bMMU = netplay_settings.m_MMU;
|
||||
StartUp.bFastmem = netplay_settings.m_Fastmem;
|
||||
StartUp.bHLE_BS2 = netplay_settings.m_SkipIPL;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -428,4 +452,4 @@ void RestoreConfig()
|
|||
config_cache.RestoreConfig(&SConfig::GetInstance());
|
||||
}
|
||||
|
||||
} // namespace
|
||||
} // namespace BootManager
|
||||
|
|
|
@ -16,8 +16,10 @@ namespace Config
|
|||
// Main.Core
|
||||
|
||||
const ConfigInfo<bool> MAIN_SKIP_IPL{{System::Main, "Core", "SkipIPL"}, true};
|
||||
const ConfigInfo<bool> MAIN_LOAD_IPL_DUMP{{System::Main, "Core", "LoadIPLDump"}, true};
|
||||
const ConfigInfo<PowerPC::CPUCore> MAIN_CPU_CORE{{System::Main, "Core", "CPUCore"},
|
||||
PowerPC::DefaultCPUCore()};
|
||||
const ConfigInfo<bool> MAIN_JIT_FOLLOW_BRANCH{{System::Main, "Core", "JITFollowBranch"}, true};
|
||||
const ConfigInfo<bool> MAIN_FASTMEM{{System::Main, "Core", "Fastmem"}, true};
|
||||
const ConfigInfo<bool> MAIN_DSP_HLE{{System::Main, "Core", "DSPHLE"}, true};
|
||||
const ConfigInfo<int> MAIN_TIMING_VARIANCE{{System::Main, "Core", "TimingVariance"}, 40};
|
||||
|
|
|
@ -17,6 +17,8 @@ namespace Config
|
|||
{
|
||||
// Main.Core
|
||||
|
||||
extern const ConfigInfo<bool> MAIN_SKIP_IPL;
|
||||
extern const ConfigInfo<bool> MAIN_LOAD_IPL_DUMP;
|
||||
extern const ConfigInfo<PowerPC::CPUCore> MAIN_CPU_CORE;
|
||||
extern const ConfigInfo<bool> MAIN_JIT_FOLLOW_BRANCH;
|
||||
extern const ConfigInfo<bool> MAIN_FASTMEM;
|
||||
|
|
|
@ -83,6 +83,7 @@ static const INIToLocationMap& GetINIToLocationMap()
|
|||
static const INIToSectionMap& GetINIToSectionMap()
|
||||
{
|
||||
static const INIToSectionMap ini_to_section = {
|
||||
{"Core", {Config::System::Main, "Core"}},
|
||||
{"Video_Hardware", {Config::System::GFX, "Hardware"}},
|
||||
{"Video_Settings", {Config::System::GFX, "Settings"}},
|
||||
{"Video_Enhancements", {Config::System::GFX, "Enhancements"}},
|
||||
|
@ -315,4 +316,4 @@ std::unique_ptr<Config::ConfigLayerLoader> GenerateLocalGameConfigLoader(const s
|
|||
{
|
||||
return std::make_unique<INIGameConfigLayerLoader>(id, revision, false);
|
||||
}
|
||||
}
|
||||
} // namespace ConfigLoaders
|
||||
|
|
|
@ -9,6 +9,7 @@
|
|||
#include "Common/CommonPaths.h"
|
||||
#include "Common/Config/Config.h"
|
||||
#include "Common/FileUtil.h"
|
||||
#include "Core/Config/GraphicsSettings.h"
|
||||
#include "Core/Config/MainSettings.h"
|
||||
#include "Core/Config/SYSCONFSettings.h"
|
||||
#include "Core/NetPlayProto.h"
|
||||
|
@ -36,11 +37,57 @@ public:
|
|||
layer->Set(Config::MAIN_SLOT_B, static_cast<int>(m_settings.m_EXIDevice[1]));
|
||||
layer->Set(Config::MAIN_WII_SD_CARD_WRITABLE, m_settings.m_WriteToMemcard);
|
||||
layer->Set(Config::MAIN_REDUCE_POLLING_RATE, m_settings.m_ReducePollingRate);
|
||||
|
||||
layer->Set(Config::MAIN_DSP_JIT, m_settings.m_DSPEnableJIT);
|
||||
|
||||
layer->Set(Config::SYSCONF_PROGRESSIVE_SCAN, m_settings.m_ProgressiveScan);
|
||||
layer->Set(Config::SYSCONF_PAL60, m_settings.m_PAL60);
|
||||
layer->Set(Config::GFX_HACK_EFB_ACCESS_ENABLE, m_settings.m_EFBAccessEnable);
|
||||
layer->Set(Config::GFX_HACK_BBOX_ENABLE, m_settings.m_BBoxEnable);
|
||||
layer->Set(Config::GFX_HACK_FORCE_PROGRESSIVE, m_settings.m_ForceProgressive);
|
||||
layer->Set(Config::GFX_HACK_SKIP_EFB_COPY_TO_RAM, m_settings.m_EFBToTextureEnable);
|
||||
layer->Set(Config::GFX_HACK_SKIP_XFB_COPY_TO_RAM, m_settings.m_XFBToTextureEnable);
|
||||
layer->Set(Config::GFX_HACK_DISABLE_COPY_TO_VRAM, m_settings.m_DisableCopyToVRAM);
|
||||
layer->Set(Config::GFX_HACK_IMMEDIATE_XFB, m_settings.m_ImmediateXFBEnable);
|
||||
layer->Set(Config::GFX_HACK_EFB_EMULATE_FORMAT_CHANGES, m_settings.m_EFBEmulateFormatChanges);
|
||||
layer->Set(Config::GFX_SAFE_TEXTURE_CACHE_COLOR_SAMPLES,
|
||||
m_settings.m_SafeTextureCacheColorSamples);
|
||||
layer->Set(Config::GFX_PERF_QUERIES_ENABLE, m_settings.m_PerfQueriesEnable);
|
||||
layer->Set(Config::MAIN_FPRF, m_settings.m_FPRF);
|
||||
layer->Set(Config::MAIN_ACCURATE_NANS, m_settings.m_AccurateNaNs);
|
||||
layer->Set(Config::MAIN_SYNC_ON_SKIP_IDLE, m_settings.m_SyncOnSkipIdle);
|
||||
layer->Set(Config::MAIN_SYNC_GPU, m_settings.m_SyncGPU);
|
||||
layer->Set(Config::MAIN_SYNC_GPU_MAX_DISTANCE, m_settings.m_SyncGpuMaxDistance);
|
||||
layer->Set(Config::MAIN_SYNC_GPU_MIN_DISTANCE, m_settings.m_SyncGpuMinDistance);
|
||||
layer->Set(Config::MAIN_SYNC_GPU_OVERCLOCK, m_settings.m_SyncGpuOverclock);
|
||||
layer->Set(Config::MAIN_JIT_FOLLOW_BRANCH, m_settings.m_JITFollowBranch);
|
||||
layer->Set(Config::MAIN_FAST_DISC_SPEED, m_settings.m_FastDiscSpeed);
|
||||
layer->Set(Config::MAIN_MMU, m_settings.m_MMU);
|
||||
layer->Set(Config::MAIN_FASTMEM, m_settings.m_Fastmem);
|
||||
layer->Set(Config::MAIN_SKIP_IPL, m_settings.m_SkipIPL);
|
||||
layer->Set(Config::MAIN_LOAD_IPL_DUMP, m_settings.m_LoadIPLDump);
|
||||
|
||||
if (m_settings.m_StrictSettingsSync)
|
||||
{
|
||||
layer->Set(Config::GFX_HACK_VERTEX_ROUDING, m_settings.m_VertexRounding);
|
||||
layer->Set(Config::GFX_EFB_SCALE, m_settings.m_InternalResolution);
|
||||
layer->Set(Config::GFX_HACK_COPY_EFB_SCALED, m_settings.m_EFBScaledCopy);
|
||||
layer->Set(Config::GFX_FAST_DEPTH_CALC, m_settings.m_FastDepthCalc);
|
||||
layer->Set(Config::GFX_ENABLE_PIXEL_LIGHTING, m_settings.m_EnablePixelLighting);
|
||||
layer->Set(Config::GFX_WIDESCREEN_HACK, m_settings.m_WidescreenHack);
|
||||
layer->Set(Config::GFX_ENHANCE_FORCE_FILTERING, m_settings.m_ForceFiltering);
|
||||
layer->Set(Config::GFX_ENHANCE_MAX_ANISOTROPY, m_settings.m_MaxAnisotropy);
|
||||
layer->Set(Config::GFX_ENHANCE_FORCE_TRUE_COLOR, m_settings.m_ForceTrueColor);
|
||||
layer->Set(Config::GFX_ENHANCE_DISABLE_COPY_FILTER, m_settings.m_DisableCopyFilter);
|
||||
layer->Set(Config::GFX_DISABLE_FOG, m_settings.m_DisableFog);
|
||||
layer->Set(Config::GFX_ENHANCE_ARBITRARY_MIPMAP_DETECTION,
|
||||
m_settings.m_ArbitraryMipmapDetection);
|
||||
layer->Set(Config::GFX_ENHANCE_ARBITRARY_MIPMAP_DETECTION_THRESHOLD,
|
||||
m_settings.m_ArbitraryMipmapDetectionThreshold);
|
||||
layer->Set(Config::GFX_ENABLE_GPU_TEXTURE_DECODING, m_settings.m_EnableGPUTextureDecoding);
|
||||
|
||||
// Disable AA as it isn't deterministic across GPUs
|
||||
layer->Set(Config::GFX_MSAA, 1);
|
||||
layer->Set(Config::GFX_SSAA, false);
|
||||
}
|
||||
|
||||
if (m_settings.m_SyncSaveData)
|
||||
{
|
||||
|
|
|
@ -11,6 +11,7 @@
|
|||
#include "Common/ChunkFile.h"
|
||||
#include "Common/CommonPaths.h"
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "Common/Config/Config.h"
|
||||
#include "Common/File.h"
|
||||
#include "Common/FileUtil.h"
|
||||
#include "Common/Logging/Log.h"
|
||||
|
@ -19,6 +20,7 @@
|
|||
#include "Common/Swap.h"
|
||||
#include "Common/Timer.h"
|
||||
|
||||
#include "Core/Config/MainSettings.h"
|
||||
#include "Core/ConfigManager.h"
|
||||
#include "Core/Core.h"
|
||||
#include "Core/CoreTiming.h"
|
||||
|
@ -102,7 +104,8 @@ CEXIIPL::CEXIIPL()
|
|||
|
||||
// Load whole ROM dump
|
||||
// Note: The Wii doesn't have a copy of the IPL, only fonts.
|
||||
if (!SConfig::GetInstance().bWii && LoadFileToIPL(SConfig::GetInstance().m_strBootROM, 0))
|
||||
if (!SConfig::GetInstance().bWii && Config::Get(Config::MAIN_LOAD_IPL_DUMP) &&
|
||||
LoadFileToIPL(SConfig::GetInstance().m_strBootROM, 0))
|
||||
{
|
||||
// Descramble the encrypted section (contains BS1 and BS2)
|
||||
Descrambler(m_ipl + 0x100, 0x1afe00);
|
||||
|
@ -185,6 +188,17 @@ std::string CEXIIPL::FindIPLDump(const std::string& path_prefix)
|
|||
return ipl_dump_path;
|
||||
}
|
||||
|
||||
bool CEXIIPL::HasIPLDump()
|
||||
{
|
||||
std::string ipl_rom_path = FindIPLDump(File::GetUserPath(D_GCUSER_IDX));
|
||||
|
||||
// If not found, check again in Sys folder
|
||||
if (ipl_rom_path.empty())
|
||||
ipl_rom_path = FindIPLDump(File::GetSysDirectory() + GC_SYS_DIR);
|
||||
|
||||
return !ipl_rom_path.empty();
|
||||
}
|
||||
|
||||
void CEXIIPL::LoadFontFile(const std::string& filename, u32 offset)
|
||||
{
|
||||
// Official IPL fonts are copyrighted. Dolphin ships with a set of free font alternatives but
|
||||
|
@ -192,6 +206,13 @@ void CEXIIPL::LoadFontFile(const std::string& filename, u32 offset)
|
|||
// in some titles. This function check if the user has IPL dumps available and load the fonts
|
||||
// from those dumps instead of loading the bundled fonts
|
||||
|
||||
if (!Config::Get(Config::MAIN_LOAD_IPL_DUMP))
|
||||
{
|
||||
// IPL loading disabled, load bundled font instead
|
||||
LoadFileToIPL(filename, offset);
|
||||
return;
|
||||
}
|
||||
|
||||
// Check for IPL dumps in User folder
|
||||
std::string ipl_rom_path = FindIPLDump(File::GetUserPath(D_GCUSER_IDX));
|
||||
|
||||
|
|
|
@ -31,6 +31,8 @@ public:
|
|||
|
||||
static void Descrambler(u8* data, u32 size);
|
||||
|
||||
static bool HasIPLDump();
|
||||
|
||||
private:
|
||||
enum
|
||||
{
|
||||
|
@ -74,6 +76,7 @@ private:
|
|||
u32 CommandRegion() const { return (m_address & ~(1 << 31)) >> 8; }
|
||||
bool LoadFileToIPL(const std::string& filename, u32 offset);
|
||||
void LoadFontFile(const std::string& filename, u32 offset);
|
||||
std::string FindIPLDump(const std::string& path_prefix);
|
||||
|
||||
static std::string FindIPLDump(const std::string& path_prefix);
|
||||
};
|
||||
} // namespace ExpansionInterface
|
||||
|
|
|
@ -424,6 +424,11 @@ unsigned int NetPlayClient::OnData(sf::Packet& packet)
|
|||
|
||||
game_status_packet << static_cast<u32>(status);
|
||||
Send(game_status_packet);
|
||||
|
||||
sf::Packet ipl_status_packet;
|
||||
ipl_status_packet << static_cast<MessageId>(NP_MSG_IPL_STATUS);
|
||||
ipl_status_packet << ExpansionInterface::CEXIIPL::HasIPLDump();
|
||||
Send(ipl_status_packet);
|
||||
}
|
||||
break;
|
||||
|
||||
|
@ -480,6 +485,45 @@ unsigned int NetPlayClient::OnData(sf::Packet& packet)
|
|||
packet >> tmp;
|
||||
m_net_settings.m_EXIDevice[1] = static_cast<ExpansionInterface::TEXIDevices>(tmp);
|
||||
|
||||
packet >> m_net_settings.m_EFBAccessEnable;
|
||||
packet >> m_net_settings.m_BBoxEnable;
|
||||
packet >> m_net_settings.m_ForceProgressive;
|
||||
packet >> m_net_settings.m_EFBToTextureEnable;
|
||||
packet >> m_net_settings.m_XFBToTextureEnable;
|
||||
packet >> m_net_settings.m_DisableCopyToVRAM;
|
||||
packet >> m_net_settings.m_ImmediateXFBEnable;
|
||||
packet >> m_net_settings.m_EFBEmulateFormatChanges;
|
||||
packet >> m_net_settings.m_SafeTextureCacheColorSamples;
|
||||
packet >> m_net_settings.m_PerfQueriesEnable;
|
||||
packet >> m_net_settings.m_FPRF;
|
||||
packet >> m_net_settings.m_AccurateNaNs;
|
||||
packet >> m_net_settings.m_SyncOnSkipIdle;
|
||||
packet >> m_net_settings.m_SyncGPU;
|
||||
packet >> m_net_settings.m_SyncGpuMaxDistance;
|
||||
packet >> m_net_settings.m_SyncGpuMinDistance;
|
||||
packet >> m_net_settings.m_SyncGpuOverclock;
|
||||
packet >> m_net_settings.m_JITFollowBranch;
|
||||
packet >> m_net_settings.m_FastDiscSpeed;
|
||||
packet >> m_net_settings.m_MMU;
|
||||
packet >> m_net_settings.m_Fastmem;
|
||||
packet >> m_net_settings.m_SkipIPL;
|
||||
packet >> m_net_settings.m_LoadIPLDump;
|
||||
packet >> m_net_settings.m_VertexRounding;
|
||||
packet >> m_net_settings.m_InternalResolution;
|
||||
packet >> m_net_settings.m_EFBScaledCopy;
|
||||
packet >> m_net_settings.m_FastDepthCalc;
|
||||
packet >> m_net_settings.m_EnablePixelLighting;
|
||||
packet >> m_net_settings.m_WidescreenHack;
|
||||
packet >> m_net_settings.m_ForceFiltering;
|
||||
packet >> m_net_settings.m_MaxAnisotropy;
|
||||
packet >> m_net_settings.m_ForceTrueColor;
|
||||
packet >> m_net_settings.m_DisableCopyFilter;
|
||||
packet >> m_net_settings.m_DisableFog;
|
||||
packet >> m_net_settings.m_ArbitraryMipmapDetection;
|
||||
packet >> m_net_settings.m_ArbitraryMipmapDetectionThreshold;
|
||||
packet >> m_net_settings.m_EnableGPUTextureDecoding;
|
||||
packet >> m_net_settings.m_StrictSettingsSync;
|
||||
|
||||
g_netplay_initial_rtc = Common::PacketReadU64(packet);
|
||||
|
||||
packet >> m_net_settings.m_SyncSaveData;
|
||||
|
|
|
@ -37,6 +37,44 @@ struct NetSettings
|
|||
bool m_OCEnable;
|
||||
float m_OCFactor;
|
||||
ExpansionInterface::TEXIDevices m_EXIDevice[2];
|
||||
bool m_EFBAccessEnable;
|
||||
bool m_BBoxEnable;
|
||||
bool m_ForceProgressive;
|
||||
bool m_EFBToTextureEnable;
|
||||
bool m_XFBToTextureEnable;
|
||||
bool m_DisableCopyToVRAM;
|
||||
bool m_ImmediateXFBEnable;
|
||||
bool m_EFBEmulateFormatChanges;
|
||||
int m_SafeTextureCacheColorSamples;
|
||||
bool m_PerfQueriesEnable;
|
||||
bool m_FPRF;
|
||||
bool m_AccurateNaNs;
|
||||
bool m_SyncOnSkipIdle;
|
||||
bool m_SyncGPU;
|
||||
int m_SyncGpuMaxDistance;
|
||||
int m_SyncGpuMinDistance;
|
||||
float m_SyncGpuOverclock;
|
||||
bool m_JITFollowBranch;
|
||||
bool m_FastDiscSpeed;
|
||||
bool m_MMU;
|
||||
bool m_Fastmem;
|
||||
bool m_SkipIPL;
|
||||
bool m_LoadIPLDump;
|
||||
bool m_VertexRounding;
|
||||
int m_InternalResolution;
|
||||
bool m_EFBScaledCopy;
|
||||
bool m_FastDepthCalc;
|
||||
bool m_EnablePixelLighting;
|
||||
bool m_WidescreenHack;
|
||||
bool m_ForceFiltering;
|
||||
int m_MaxAnisotropy;
|
||||
bool m_ForceTrueColor;
|
||||
bool m_DisableCopyFilter;
|
||||
bool m_DisableFog;
|
||||
bool m_ArbitraryMipmapDetection;
|
||||
float m_ArbitraryMipmapDetectionThreshold;
|
||||
bool m_EnableGPUTextureDecoding;
|
||||
bool m_StrictSettingsSync;
|
||||
bool m_SyncSaveData;
|
||||
std::string m_SaveDataRegion;
|
||||
bool m_IsHosting;
|
||||
|
@ -83,6 +121,7 @@ enum
|
|||
NP_MSG_STOP_GAME = 0xA2,
|
||||
NP_MSG_DISABLE_GAME = 0xA3,
|
||||
NP_MSG_GAME_STATUS = 0xA4,
|
||||
NP_MSG_IPL_STATUS = 0xA5,
|
||||
|
||||
NP_MSG_TIMEBASE = 0xB0,
|
||||
NP_MSG_DESYNC_DETECTED = 0xB1,
|
||||
|
|
|
@ -662,6 +662,15 @@ unsigned int NetPlayServer::OnData(sf::Packet& packet, Client& player)
|
|||
}
|
||||
break;
|
||||
|
||||
case NP_MSG_IPL_STATUS:
|
||||
{
|
||||
bool status;
|
||||
packet >> status;
|
||||
|
||||
m_players[player.pid].has_ipl_dump = status;
|
||||
}
|
||||
break;
|
||||
|
||||
case NP_MSG_TIMEBASE:
|
||||
{
|
||||
u64 timebase = Common::PacketReadU64(packet);
|
||||
|
@ -861,6 +870,12 @@ void NetPlayServer::SetNetSettings(const NetSettings& settings)
|
|||
m_settings = settings;
|
||||
}
|
||||
|
||||
bool NetPlayServer::DoAllPlayersHaveIPLDump() const
|
||||
{
|
||||
return std::all_of(m_players.begin(), m_players.end(),
|
||||
[](const auto& p) { return p.second.has_ipl_dump; });
|
||||
}
|
||||
|
||||
// called from ---GUI--- thread
|
||||
bool NetPlayServer::RequestStartGame()
|
||||
{
|
||||
|
@ -921,6 +936,44 @@ bool NetPlayServer::StartGame()
|
|||
spac << m_settings.m_ReducePollingRate;
|
||||
spac << m_settings.m_EXIDevice[0];
|
||||
spac << m_settings.m_EXIDevice[1];
|
||||
spac << m_settings.m_EFBAccessEnable;
|
||||
spac << m_settings.m_BBoxEnable;
|
||||
spac << m_settings.m_ForceProgressive;
|
||||
spac << m_settings.m_EFBToTextureEnable;
|
||||
spac << m_settings.m_XFBToTextureEnable;
|
||||
spac << m_settings.m_DisableCopyToVRAM;
|
||||
spac << m_settings.m_ImmediateXFBEnable;
|
||||
spac << m_settings.m_EFBEmulateFormatChanges;
|
||||
spac << m_settings.m_SafeTextureCacheColorSamples;
|
||||
spac << m_settings.m_PerfQueriesEnable;
|
||||
spac << m_settings.m_FPRF;
|
||||
spac << m_settings.m_AccurateNaNs;
|
||||
spac << m_settings.m_SyncOnSkipIdle;
|
||||
spac << m_settings.m_SyncGPU;
|
||||
spac << m_settings.m_SyncGpuMaxDistance;
|
||||
spac << m_settings.m_SyncGpuMinDistance;
|
||||
spac << m_settings.m_SyncGpuOverclock;
|
||||
spac << m_settings.m_JITFollowBranch;
|
||||
spac << m_settings.m_FastDiscSpeed;
|
||||
spac << m_settings.m_MMU;
|
||||
spac << m_settings.m_Fastmem;
|
||||
spac << m_settings.m_SkipIPL;
|
||||
spac << m_settings.m_LoadIPLDump;
|
||||
spac << m_settings.m_VertexRounding;
|
||||
spac << m_settings.m_InternalResolution;
|
||||
spac << m_settings.m_EFBScaledCopy;
|
||||
spac << m_settings.m_FastDepthCalc;
|
||||
spac << m_settings.m_EnablePixelLighting;
|
||||
spac << m_settings.m_WidescreenHack;
|
||||
spac << m_settings.m_ForceFiltering;
|
||||
spac << m_settings.m_MaxAnisotropy;
|
||||
spac << m_settings.m_ForceTrueColor;
|
||||
spac << m_settings.m_DisableCopyFilter;
|
||||
spac << m_settings.m_DisableFog;
|
||||
spac << m_settings.m_ArbitraryMipmapDetection;
|
||||
spac << m_settings.m_ArbitraryMipmapDetectionThreshold;
|
||||
spac << m_settings.m_EnableGPUTextureDecoding;
|
||||
spac << m_settings.m_StrictSettingsSync;
|
||||
Common::PacketWriteU64(spac, g_netplay_initial_rtc);
|
||||
spac << m_settings.m_SyncSaveData;
|
||||
spac << region;
|
||||
|
|
|
@ -40,6 +40,7 @@ public:
|
|||
|
||||
void SetNetSettings(const NetSettings& settings);
|
||||
|
||||
bool DoAllPlayersHaveIPLDump() const;
|
||||
bool StartGame();
|
||||
bool RequestStartGame();
|
||||
|
||||
|
@ -69,6 +70,7 @@ private:
|
|||
std::string name;
|
||||
std::string revision;
|
||||
PlayerGameStatus game_status;
|
||||
bool has_ipl_dump;
|
||||
|
||||
ENetPeer* socket;
|
||||
u32 ping;
|
||||
|
|
|
@ -98,6 +98,7 @@ add_executable(dolphin-emu
|
|||
NetPlay/PadMappingDialog.cpp
|
||||
QtUtils/DoubleClickEventFilter.cpp
|
||||
QtUtils/ElidedButton.cpp
|
||||
QtUtils/FlowLayout.cpp
|
||||
QtUtils/ImageConverter.cpp
|
||||
QtUtils/SignalDaemon.cpp
|
||||
QtUtils/WindowActivationEventFilter.cpp
|
||||
|
|
|
@ -148,6 +148,7 @@
|
|||
<QtMoc Include="QtUtils\BlockUserInputFilter.h" />
|
||||
<QtMoc Include="QtUtils\DoubleClickEventFilter.h" />
|
||||
<QtMoc Include="QtUtils\ElidedButton.h" />
|
||||
<QtMoc Include="QtUtils\FlowLayout.h" />
|
||||
<QtMoc Include="QtUtils\WindowActivationEventFilter.h" />
|
||||
<QtMoc Include="QtUtils\WrapInScrollArea.h" />
|
||||
<QtMoc Include="RenderWidget.h" />
|
||||
|
@ -176,6 +177,7 @@
|
|||
<ClCompile Include="$(QtMocOutPrefix)ControllersWindow.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)DoubleClickEventFilter.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)ElidedButton.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)FlowLayout.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)EnhancementsWidget.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)FIFOAnalyzer.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)FIFOPlayerWindow.cpp" />
|
||||
|
@ -351,6 +353,7 @@
|
|||
<ClCompile Include="QtUtils\BlockUserInputFilter.cpp" />
|
||||
<ClCompile Include="QtUtils\DoubleClickEventFilter.cpp" />
|
||||
<ClCompile Include="QtUtils\ElidedButton.cpp" />
|
||||
<ClCompile Include="QtUtils\FlowLayout.cpp" />
|
||||
<ClCompile Include="QtUtils\ImageConverter.cpp" />
|
||||
<ClCompile Include="QtUtils\WindowActivationEventFilter.cpp" />
|
||||
<ClCompile Include="QtUtils\WrapInScrollArea.cpp" />
|
||||
|
|
|
@ -31,7 +31,10 @@
|
|||
#include "Common/Config/Config.h"
|
||||
#include "Common/TraversalClient.h"
|
||||
|
||||
#include "Core/Config/GraphicsSettings.h"
|
||||
#include "Core/Config/MainSettings.h"
|
||||
#include "Core/Config/SYSCONFSettings.h"
|
||||
#include "Core/ConfigLoaders/GameConfigLoader.h"
|
||||
#include "Core/ConfigManager.h"
|
||||
#include "Core/Core.h"
|
||||
#include "Core/NetPlayServer.h"
|
||||
|
@ -40,11 +43,14 @@
|
|||
#include "DolphinQt/NetPlay/GameListDialog.h"
|
||||
#include "DolphinQt/NetPlay/MD5Dialog.h"
|
||||
#include "DolphinQt/NetPlay/PadMappingDialog.h"
|
||||
#include "DolphinQt/QtUtils/FlowLayout.h"
|
||||
#include "DolphinQt/QtUtils/QueueOnObject.h"
|
||||
#include "DolphinQt/QtUtils/RunOnObject.h"
|
||||
#include "DolphinQt/Resources.h"
|
||||
#include "DolphinQt/Settings.h"
|
||||
|
||||
#include "UICommon/GameFile.h"
|
||||
|
||||
#include "VideoCommon/VideoConfig.h"
|
||||
|
||||
NetPlayDialog::NetPlayDialog(QWidget* parent)
|
||||
|
@ -89,6 +95,7 @@ void NetPlayDialog::CreateMainLayout()
|
|||
m_sync_save_data_box = new QCheckBox(tr("Sync Saves"));
|
||||
m_record_input_box = new QCheckBox(tr("Record inputs"));
|
||||
m_reduce_polling_rate_box = new QCheckBox(tr("Reduce Polling Rate"));
|
||||
m_strict_settings_sync_box = new QCheckBox(tr("Strict Settings Sync"));
|
||||
m_buffer_label = new QLabel(tr("Buffer:"));
|
||||
m_quit_button = new QPushButton(tr("Quit"));
|
||||
m_splitter = new QSplitter(Qt::Horizontal);
|
||||
|
@ -128,6 +135,10 @@ void NetPlayDialog::CreateMainLayout()
|
|||
m_reduce_polling_rate_box->setToolTip(
|
||||
tr("This will reduce bandwidth usage by polling GameCube controllers only twice per frame. "
|
||||
"Does not affect Wii Remotes."));
|
||||
m_strict_settings_sync_box->setToolTip(
|
||||
tr("This will sync additional graphics settings, and force everyone to the same internal "
|
||||
"resolution.\nMay prevent desync in some games that use EFB reads. Please ensure everyone "
|
||||
"uses the same video backend."));
|
||||
|
||||
m_main_layout->addWidget(m_game_button, 0, 0);
|
||||
m_main_layout->addWidget(m_md5_button, 0, 1);
|
||||
|
@ -136,18 +147,25 @@ void NetPlayDialog::CreateMainLayout()
|
|||
m_splitter->addWidget(m_chat_box);
|
||||
m_splitter->addWidget(m_players_box);
|
||||
|
||||
auto* options_widget = new QHBoxLayout;
|
||||
auto* options_widget = new QGridLayout;
|
||||
auto* options_boxes = new FlowLayout;
|
||||
|
||||
options_widget->addWidget(m_start_button, 0, 0, Qt::AlignVCenter);
|
||||
options_widget->addWidget(m_buffer_label, 0, 1, Qt::AlignVCenter);
|
||||
options_widget->addWidget(m_buffer_size_box, 0, 2, Qt::AlignVCenter);
|
||||
options_widget->addWidget(m_quit_button, 0, 4, Qt::AlignVCenter);
|
||||
options_boxes->addWidget(m_save_sd_box);
|
||||
options_boxes->addWidget(m_load_wii_box);
|
||||
options_boxes->addWidget(m_sync_save_data_box);
|
||||
options_boxes->addWidget(m_record_input_box);
|
||||
options_boxes->addWidget(m_reduce_polling_rate_box);
|
||||
options_boxes->addWidget(m_strict_settings_sync_box);
|
||||
|
||||
options_widget->addLayout(options_boxes, 0, 3, Qt::AlignTop);
|
||||
options_widget->setColumnStretch(3, 1000);
|
||||
|
||||
options_widget->addWidget(m_start_button);
|
||||
options_widget->addWidget(m_buffer_label);
|
||||
options_widget->addWidget(m_buffer_size_box);
|
||||
options_widget->addWidget(m_save_sd_box);
|
||||
options_widget->addWidget(m_load_wii_box);
|
||||
options_widget->addWidget(m_sync_save_data_box);
|
||||
options_widget->addWidget(m_record_input_box);
|
||||
options_widget->addWidget(m_reduce_polling_rate_box);
|
||||
options_widget->addWidget(m_quit_button);
|
||||
m_main_layout->addLayout(options_widget, 2, 0, 1, -1, Qt::AlignRight);
|
||||
m_main_layout->setRowStretch(1, 1000);
|
||||
|
||||
setLayout(m_main_layout);
|
||||
}
|
||||
|
@ -289,28 +307,97 @@ void NetPlayDialog::OnStart()
|
|||
return;
|
||||
}
|
||||
|
||||
if (m_strict_settings_sync_box->isChecked() && Config::Get(Config::GFX_EFB_SCALE) == 0)
|
||||
{
|
||||
QMessageBox::critical(
|
||||
this, tr("Error"),
|
||||
tr("Auto internal resolution is not allowed in strict sync mode, as it depends on window "
|
||||
"size.\n\nPlease select a specific internal resolution."));
|
||||
return;
|
||||
}
|
||||
|
||||
const auto game = FindGameFile(m_current_game);
|
||||
if (!game)
|
||||
{
|
||||
PanicAlertT("Selected game doesn't exist in game list!");
|
||||
return;
|
||||
}
|
||||
|
||||
NetPlay::NetSettings settings;
|
||||
|
||||
// Load GameINI so we can sync the settings from it
|
||||
Config::AddLayer(
|
||||
ConfigLoaders::GenerateGlobalGameConfigLoader(game->GetGameID(), game->GetRevision()));
|
||||
Config::AddLayer(
|
||||
ConfigLoaders::GenerateLocalGameConfigLoader(game->GetGameID(), game->GetRevision()));
|
||||
|
||||
// Copy all relevant settings
|
||||
SConfig& instance = SConfig::GetInstance();
|
||||
settings.m_CPUthread = instance.bCPUThread;
|
||||
settings.m_CPUcore = instance.cpu_core;
|
||||
settings.m_EnableCheats = instance.bEnableCheats;
|
||||
settings.m_SelectedLanguage = instance.SelectedLanguage;
|
||||
settings.m_OverrideGCLanguage = instance.bOverrideGCLanguage;
|
||||
settings.m_CPUthread = Config::Get(Config::MAIN_CPU_THREAD);
|
||||
settings.m_CPUcore = Config::Get(Config::MAIN_CPU_CORE);
|
||||
settings.m_EnableCheats = Config::Get(Config::MAIN_ENABLE_CHEATS);
|
||||
settings.m_SelectedLanguage = Config::Get(Config::MAIN_GC_LANGUAGE);
|
||||
settings.m_OverrideGCLanguage = Config::Get(Config::MAIN_OVERRIDE_GC_LANGUAGE);
|
||||
settings.m_ProgressiveScan = Config::Get(Config::SYSCONF_PROGRESSIVE_SCAN);
|
||||
settings.m_PAL60 = Config::Get(Config::SYSCONF_PAL60);
|
||||
settings.m_DSPHLE = instance.bDSPHLE;
|
||||
settings.m_DSPEnableJIT = instance.m_DSPEnableJIT;
|
||||
settings.m_DSPHLE = Config::Get(Config::MAIN_DSP_HLE);
|
||||
settings.m_DSPEnableJIT = Config::Get(Config::MAIN_DSP_JIT);
|
||||
settings.m_WriteToMemcard = m_save_sd_box->isChecked();
|
||||
settings.m_CopyWiiSave = m_load_wii_box->isChecked();
|
||||
settings.m_OCEnable = instance.m_OCEnable;
|
||||
settings.m_OCFactor = instance.m_OCFactor;
|
||||
settings.m_OCEnable = Config::Get(Config::MAIN_OVERCLOCK_ENABLE);
|
||||
settings.m_OCFactor = Config::Get(Config::MAIN_OVERCLOCK);
|
||||
settings.m_ReducePollingRate = m_reduce_polling_rate_box->isChecked();
|
||||
settings.m_EXIDevice[0] = instance.m_EXIDevice[0];
|
||||
settings.m_EXIDevice[1] = instance.m_EXIDevice[1];
|
||||
settings.m_EXIDevice[0] =
|
||||
static_cast<ExpansionInterface::TEXIDevices>(Config::Get(Config::MAIN_SLOT_A));
|
||||
settings.m_EXIDevice[1] =
|
||||
static_cast<ExpansionInterface::TEXIDevices>(Config::Get(Config::MAIN_SLOT_B));
|
||||
settings.m_EFBAccessEnable = Config::Get(Config::GFX_HACK_EFB_ACCESS_ENABLE);
|
||||
settings.m_BBoxEnable = Config::Get(Config::GFX_HACK_BBOX_ENABLE);
|
||||
settings.m_ForceProgressive = Config::Get(Config::GFX_HACK_FORCE_PROGRESSIVE);
|
||||
settings.m_EFBToTextureEnable = Config::Get(Config::GFX_HACK_SKIP_EFB_COPY_TO_RAM);
|
||||
settings.m_XFBToTextureEnable = Config::Get(Config::GFX_HACK_SKIP_XFB_COPY_TO_RAM);
|
||||
settings.m_DisableCopyToVRAM = Config::Get(Config::GFX_HACK_DISABLE_COPY_TO_VRAM);
|
||||
settings.m_ImmediateXFBEnable = Config::Get(Config::GFX_HACK_IMMEDIATE_XFB);
|
||||
settings.m_EFBEmulateFormatChanges = Config::Get(Config::GFX_HACK_EFB_EMULATE_FORMAT_CHANGES);
|
||||
settings.m_SafeTextureCacheColorSamples =
|
||||
Config::Get(Config::GFX_SAFE_TEXTURE_CACHE_COLOR_SAMPLES);
|
||||
settings.m_PerfQueriesEnable = Config::Get(Config::GFX_PERF_QUERIES_ENABLE);
|
||||
settings.m_FPRF = Config::Get(Config::MAIN_FPRF);
|
||||
settings.m_AccurateNaNs = Config::Get(Config::MAIN_ACCURATE_NANS);
|
||||
settings.m_SyncOnSkipIdle = Config::Get(Config::MAIN_SYNC_ON_SKIP_IDLE);
|
||||
settings.m_SyncGPU = Config::Get(Config::MAIN_SYNC_GPU);
|
||||
settings.m_SyncGpuMaxDistance = Config::Get(Config::MAIN_SYNC_GPU_MAX_DISTANCE);
|
||||
settings.m_SyncGpuMinDistance = Config::Get(Config::MAIN_SYNC_GPU_MIN_DISTANCE);
|
||||
settings.m_SyncGpuOverclock = Config::Get(Config::MAIN_SYNC_GPU_OVERCLOCK);
|
||||
settings.m_JITFollowBranch = Config::Get(Config::MAIN_JIT_FOLLOW_BRANCH);
|
||||
settings.m_FastDiscSpeed = Config::Get(Config::MAIN_FAST_DISC_SPEED);
|
||||
settings.m_MMU = Config::Get(Config::MAIN_MMU);
|
||||
settings.m_Fastmem = Config::Get(Config::MAIN_FASTMEM);
|
||||
settings.m_SkipIPL = Config::Get(Config::MAIN_SKIP_IPL) ||
|
||||
!Settings::Instance().GetNetPlayServer()->DoAllPlayersHaveIPLDump();
|
||||
settings.m_LoadIPLDump = Config::Get(Config::MAIN_LOAD_IPL_DUMP) &&
|
||||
Settings::Instance().GetNetPlayServer()->DoAllPlayersHaveIPLDump();
|
||||
settings.m_VertexRounding = Config::Get(Config::GFX_HACK_VERTEX_ROUDING);
|
||||
settings.m_InternalResolution = Config::Get(Config::GFX_EFB_SCALE);
|
||||
settings.m_EFBScaledCopy = Config::Get(Config::GFX_HACK_COPY_EFB_SCALED);
|
||||
settings.m_FastDepthCalc = Config::Get(Config::GFX_FAST_DEPTH_CALC);
|
||||
settings.m_EnablePixelLighting = Config::Get(Config::GFX_ENABLE_PIXEL_LIGHTING);
|
||||
settings.m_WidescreenHack = Config::Get(Config::GFX_WIDESCREEN_HACK);
|
||||
settings.m_ForceFiltering = Config::Get(Config::GFX_ENHANCE_FORCE_FILTERING);
|
||||
settings.m_MaxAnisotropy = Config::Get(Config::GFX_ENHANCE_MAX_ANISOTROPY);
|
||||
settings.m_ForceTrueColor = Config::Get(Config::GFX_ENHANCE_FORCE_TRUE_COLOR);
|
||||
settings.m_DisableCopyFilter = Config::Get(Config::GFX_ENHANCE_DISABLE_COPY_FILTER);
|
||||
settings.m_DisableFog = Config::Get(Config::GFX_DISABLE_FOG);
|
||||
settings.m_ArbitraryMipmapDetection = Config::Get(Config::GFX_ENHANCE_ARBITRARY_MIPMAP_DETECTION);
|
||||
settings.m_ArbitraryMipmapDetectionThreshold =
|
||||
Config::Get(Config::GFX_ENHANCE_ARBITRARY_MIPMAP_DETECTION_THRESHOLD);
|
||||
settings.m_EnableGPUTextureDecoding = Config::Get(Config::GFX_ENABLE_GPU_TEXTURE_DECODING);
|
||||
settings.m_StrictSettingsSync = m_strict_settings_sync_box->isChecked();
|
||||
settings.m_SyncSaveData = m_sync_save_data_box->isChecked();
|
||||
|
||||
// Unload GameINI to restore things to normal
|
||||
Config::RemoveLayer(Config::LayerType::GlobalGame);
|
||||
Config::RemoveLayer(Config::LayerType::LocalGame);
|
||||
|
||||
Settings::Instance().GetNetPlayServer()->SetNetSettings(settings);
|
||||
if (Settings::Instance().GetNetPlayServer()->RequestStartGame())
|
||||
SetOptionsEnabled(false);
|
||||
|
@ -354,6 +441,7 @@ void NetPlayDialog::show(std::string nickname, bool use_traversal)
|
|||
m_load_wii_box->setHidden(!is_hosting);
|
||||
m_sync_save_data_box->setHidden(!is_hosting);
|
||||
m_reduce_polling_rate_box->setHidden(!is_hosting);
|
||||
m_strict_settings_sync_box->setHidden(!is_hosting);
|
||||
m_buffer_size_box->setHidden(!is_hosting);
|
||||
m_buffer_label->setHidden(!is_hosting);
|
||||
m_kick_button->setHidden(!is_hosting);
|
||||
|
@ -564,6 +652,7 @@ void NetPlayDialog::SetOptionsEnabled(bool enabled)
|
|||
m_sync_save_data_box->setEnabled(enabled);
|
||||
m_assign_ports_button->setEnabled(enabled);
|
||||
m_reduce_polling_rate_box->setEnabled(enabled);
|
||||
m_strict_settings_sync_box->setEnabled(enabled);
|
||||
}
|
||||
|
||||
m_record_input_box->setEnabled(enabled);
|
||||
|
|
|
@ -105,6 +105,7 @@ private:
|
|||
QCheckBox* m_sync_save_data_box;
|
||||
QCheckBox* m_record_input_box;
|
||||
QCheckBox* m_reduce_polling_rate_box;
|
||||
QCheckBox* m_strict_settings_sync_box;
|
||||
QPushButton* m_quit_button;
|
||||
QSplitter* m_splitter;
|
||||
|
||||
|
|
|
@ -0,0 +1,212 @@
|
|||
/****************************************************************************
|
||||
**
|
||||
** Copyright (C) 2016 The Qt Company Ltd.
|
||||
** Contact: https://www.qt.io/licensing/
|
||||
**
|
||||
** This file is part of the examples of the Qt Toolkit.
|
||||
**
|
||||
** $QT_BEGIN_LICENSE:BSD$
|
||||
** Commercial License Usage
|
||||
** Licensees holding valid commercial Qt licenses may use this file in
|
||||
** accordance with the commercial license agreement provided with the
|
||||
** Software or, alternatively, in accordance with the terms contained in
|
||||
** a written agreement between you and The Qt Company. For licensing terms
|
||||
** and conditions see https://www.qt.io/terms-conditions. For further
|
||||
** information use the contact form at https://www.qt.io/contact-us.
|
||||
**
|
||||
** BSD License Usage
|
||||
** Alternatively, you may use this file under the terms of the BSD license
|
||||
** as follows:
|
||||
**
|
||||
** "Redistribution and use in source and binary forms, with or without
|
||||
** modification, are permitted provided that the following conditions are
|
||||
** met:
|
||||
** * Redistributions of source code must retain the above copyright
|
||||
** notice, this list of conditions and the following disclaimer.
|
||||
** * Redistributions in binary form must reproduce the above copyright
|
||||
** notice, this list of conditions and the following disclaimer in
|
||||
** the documentation and/or other materials provided with the
|
||||
** distribution.
|
||||
** * Neither the name of The Qt Company Ltd nor the names of its
|
||||
** contributors may be used to endorse or promote products derived
|
||||
** from this software without specific prior written permission.
|
||||
**
|
||||
**
|
||||
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
|
||||
**
|
||||
** $QT_END_LICENSE$
|
||||
**
|
||||
****************************************************************************/
|
||||
|
||||
#include "DolphinQt/QtUtils/FlowLayout.h"
|
||||
|
||||
#include <QtWidgets>
|
||||
|
||||
FlowLayout::FlowLayout(QWidget* parent, int margin, int h_spacing, int v_spacing)
|
||||
: QLayout(parent), m_h_space(h_spacing), m_v_space(v_spacing)
|
||||
{
|
||||
setContentsMargins(margin, margin, margin, margin);
|
||||
}
|
||||
|
||||
FlowLayout::FlowLayout(int margin, int h_spacing, int v_spacing)
|
||||
: m_h_space(h_spacing), m_v_space(v_spacing)
|
||||
{
|
||||
setContentsMargins(margin, margin, margin, margin);
|
||||
}
|
||||
|
||||
FlowLayout::~FlowLayout()
|
||||
{
|
||||
QLayoutItem* item;
|
||||
while ((item = takeAt(0)))
|
||||
delete item;
|
||||
}
|
||||
|
||||
void FlowLayout::addItem(QLayoutItem* item)
|
||||
{
|
||||
m_item_list.append(item);
|
||||
}
|
||||
|
||||
int FlowLayout::horizontalSpacing() const
|
||||
{
|
||||
if (m_h_space >= 0)
|
||||
{
|
||||
return m_h_space;
|
||||
}
|
||||
else
|
||||
{
|
||||
return smartSpacing(QStyle::PM_LayoutHorizontalSpacing);
|
||||
}
|
||||
}
|
||||
|
||||
int FlowLayout::verticalSpacing() const
|
||||
{
|
||||
if (m_v_space >= 0)
|
||||
{
|
||||
return m_v_space;
|
||||
}
|
||||
else
|
||||
{
|
||||
return smartSpacing(QStyle::PM_LayoutVerticalSpacing);
|
||||
}
|
||||
}
|
||||
|
||||
int FlowLayout::count() const
|
||||
{
|
||||
return m_item_list.size();
|
||||
}
|
||||
|
||||
QLayoutItem* FlowLayout::itemAt(int index) const
|
||||
{
|
||||
return m_item_list.value(index);
|
||||
}
|
||||
|
||||
QLayoutItem* FlowLayout::takeAt(int index)
|
||||
{
|
||||
if (index >= 0 && index < m_item_list.size())
|
||||
return m_item_list.takeAt(index);
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
Qt::Orientations FlowLayout::expandingDirections() const
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool FlowLayout::hasHeightForWidth() const
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
int FlowLayout::heightForWidth(int width) const
|
||||
{
|
||||
int height = doLayout(QRect(0, 0, width, 0), true);
|
||||
return height;
|
||||
}
|
||||
|
||||
void FlowLayout::setGeometry(const QRect& rect)
|
||||
{
|
||||
QLayout::setGeometry(rect);
|
||||
doLayout(rect, false);
|
||||
}
|
||||
|
||||
QSize FlowLayout::sizeHint() const
|
||||
{
|
||||
return minimumSize();
|
||||
}
|
||||
|
||||
QSize FlowLayout::minimumSize() const
|
||||
{
|
||||
QSize size;
|
||||
for (const auto& item : m_item_list)
|
||||
size = size.expandedTo(item->minimumSize());
|
||||
|
||||
size += QSize(2 * margin(), 2 * margin());
|
||||
return size;
|
||||
}
|
||||
|
||||
int FlowLayout::doLayout(const QRect& rect, bool testOnly) const
|
||||
{
|
||||
int left, top, right, bottom;
|
||||
getContentsMargins(&left, &top, &right, &bottom);
|
||||
QRect effectiveRect = rect.adjusted(+left, +top, -right, -bottom);
|
||||
int x = effectiveRect.x();
|
||||
int y = effectiveRect.y();
|
||||
int lineHeight = 0;
|
||||
|
||||
for (const auto& item : m_item_list)
|
||||
{
|
||||
QWidget* wid = item->widget();
|
||||
int spaceX = horizontalSpacing();
|
||||
if (spaceX == -1)
|
||||
spaceX = wid->style()->layoutSpacing(QSizePolicy::PushButton, QSizePolicy::PushButton,
|
||||
Qt::Horizontal);
|
||||
int spaceY = verticalSpacing();
|
||||
if (spaceY == -1)
|
||||
spaceY = wid->style()->layoutSpacing(QSizePolicy::PushButton, QSizePolicy::PushButton,
|
||||
Qt::Vertical);
|
||||
int nextX = x + item->sizeHint().width() + spaceX;
|
||||
if (nextX - spaceX > effectiveRect.right() && lineHeight > 0)
|
||||
{
|
||||
x = effectiveRect.x();
|
||||
y = y + lineHeight + spaceY;
|
||||
nextX = x + item->sizeHint().width() + spaceX;
|
||||
lineHeight = 0;
|
||||
}
|
||||
|
||||
if (!testOnly)
|
||||
item->setGeometry(QRect(QPoint(x, y), item->sizeHint()));
|
||||
|
||||
x = nextX;
|
||||
lineHeight = qMax(lineHeight, item->sizeHint().height());
|
||||
}
|
||||
return y + lineHeight - rect.y() + bottom;
|
||||
}
|
||||
|
||||
int FlowLayout::smartSpacing(QStyle::PixelMetric pm) const
|
||||
{
|
||||
QObject* parent = this->parent();
|
||||
if (!parent)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
else if (parent->isWidgetType())
|
||||
{
|
||||
QWidget* pw = static_cast<QWidget*>(parent);
|
||||
return pw->style()->pixelMetric(pm, 0, pw);
|
||||
}
|
||||
else
|
||||
{
|
||||
return static_cast<QLayout*>(parent)->spacing();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,84 @@
|
|||
/****************************************************************************
|
||||
**
|
||||
** Copyright (C) 2016 The Qt Company Ltd.
|
||||
** Contact: https://www.qt.io/licensing/
|
||||
**
|
||||
** This file is part of the examples of the Qt Toolkit.
|
||||
**
|
||||
** $QT_BEGIN_LICENSE:BSD$
|
||||
** Commercial License Usage
|
||||
** Licensees holding valid commercial Qt licenses may use this file in
|
||||
** accordance with the commercial license agreement provided with the
|
||||
** Software or, alternatively, in accordance with the terms contained in
|
||||
** a written agreement between you and The Qt Company. For licensing terms
|
||||
** and conditions see https://www.qt.io/terms-conditions. For further
|
||||
** information use the contact form at https://www.qt.io/contact-us.
|
||||
**
|
||||
** BSD License Usage
|
||||
** Alternatively, you may use this file under the terms of the BSD license
|
||||
** as follows:
|
||||
**
|
||||
** "Redistribution and use in source and binary forms, with or without
|
||||
** modification, are permitted provided that the following conditions are
|
||||
** met:
|
||||
** * Redistributions of source code must retain the above copyright
|
||||
** notice, this list of conditions and the following disclaimer.
|
||||
** * Redistributions in binary form must reproduce the above copyright
|
||||
** notice, this list of conditions and the following disclaimer in
|
||||
** the documentation and/or other materials provided with the
|
||||
** distribution.
|
||||
** * Neither the name of The Qt Company Ltd nor the names of its
|
||||
** contributors may be used to endorse or promote products derived
|
||||
** from this software without specific prior written permission.
|
||||
**
|
||||
**
|
||||
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
|
||||
**
|
||||
** $QT_END_LICENSE$
|
||||
**
|
||||
****************************************************************************/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <QLayout>
|
||||
#include <QRect>
|
||||
#include <QStyle>
|
||||
|
||||
class FlowLayout : public QLayout
|
||||
{
|
||||
public:
|
||||
explicit FlowLayout(QWidget* parent, int margin = -1, int h_spacing = -1, int v_spacing = -1);
|
||||
explicit FlowLayout(int margin = -1, int h_spacing = -1, int v_spacing = -1);
|
||||
~FlowLayout();
|
||||
|
||||
void addItem(QLayoutItem* item) override;
|
||||
int horizontalSpacing() const;
|
||||
int verticalSpacing() const;
|
||||
Qt::Orientations expandingDirections() const override;
|
||||
bool hasHeightForWidth() const override;
|
||||
int heightForWidth(int) const override;
|
||||
int count() const override;
|
||||
QLayoutItem* itemAt(int index) const override;
|
||||
QSize minimumSize() const override;
|
||||
void setGeometry(const QRect& rect) override;
|
||||
QSize sizeHint() const override;
|
||||
QLayoutItem* takeAt(int index) override;
|
||||
|
||||
private:
|
||||
int doLayout(const QRect& rect, bool testOnly) const;
|
||||
int smartSpacing(QStyle::PixelMetric pm) const;
|
||||
|
||||
QList<QLayoutItem*> m_item_list;
|
||||
int m_h_space;
|
||||
int m_v_space;
|
||||
};
|
|
@ -13,6 +13,7 @@
|
|||
#include <QVBoxLayout>
|
||||
#include <cmath>
|
||||
|
||||
#include "Core/Config/MainSettings.h"
|
||||
#include "Core/ConfigManager.h"
|
||||
#include "Core/Core.h"
|
||||
#include "Core/HW/SystemTimers.h"
|
||||
|
@ -101,13 +102,15 @@ void AdvancedPane::ConnectLayout()
|
|||
m_cpu_clock_override_checkbox->setChecked(SConfig::GetInstance().m_OCEnable);
|
||||
connect(m_cpu_clock_override_checkbox, &QCheckBox::toggled, [this](bool enable_clock_override) {
|
||||
SConfig::GetInstance().m_OCEnable = enable_clock_override;
|
||||
Config::SetBaseOrCurrent(Config::MAIN_OVERCLOCK_ENABLE, enable_clock_override);
|
||||
Update();
|
||||
});
|
||||
|
||||
connect(m_cpu_clock_override_slider, &QSlider::valueChanged, [this](int oc_factor) {
|
||||
// Vaguely exponential scaling?
|
||||
SConfig::GetInstance().m_OCFactor =
|
||||
std::exp2f((m_cpu_clock_override_slider->value() - 100.f) / 25.f);
|
||||
const float factor = std::exp2f((m_cpu_clock_override_slider->value() - 100.f) / 25.f);
|
||||
SConfig::GetInstance().m_OCFactor = factor;
|
||||
Config::SetBaseOrCurrent(Config::MAIN_OVERCLOCK, factor);
|
||||
Update();
|
||||
});
|
||||
|
||||
|
|
|
@ -19,6 +19,7 @@
|
|||
#include "AudioCommon/AudioCommon.h"
|
||||
#include "AudioCommon/WASAPIStream.h"
|
||||
|
||||
#include "Core/Config/MainSettings.h"
|
||||
#include "Core/ConfigManager.h"
|
||||
#include "Core/Core.h"
|
||||
|
||||
|
@ -222,7 +223,9 @@ void AudioPane::SaveSettings()
|
|||
|
||||
// DSP
|
||||
SConfig::GetInstance().bDSPHLE = m_dsp_hle->isChecked();
|
||||
Config::SetBaseOrCurrent(Config::MAIN_DSP_HLE, m_dsp_hle->isChecked());
|
||||
SConfig::GetInstance().m_DSPEnableJIT = m_dsp_lle->isChecked();
|
||||
Config::SetBaseOrCurrent(Config::MAIN_DSP_JIT, m_dsp_lle->isChecked());
|
||||
|
||||
// Backend
|
||||
const auto selection =
|
||||
|
|
|
@ -341,8 +341,12 @@ void GameCubePane::SaveSettings()
|
|||
|
||||
// IPL Settings
|
||||
params.bHLE_BS2 = m_skip_main_menu->isChecked();
|
||||
Config::SetBaseOrCurrent(Config::MAIN_SKIP_IPL, m_skip_main_menu->isChecked());
|
||||
params.SelectedLanguage = m_language_combo->currentIndex();
|
||||
Config::SetBaseOrCurrent(Config::MAIN_GC_LANGUAGE, m_language_combo->currentIndex());
|
||||
params.bOverrideGCLanguage = m_override_language_ntsc->isChecked();
|
||||
Config::SetBaseOrCurrent(Config::MAIN_OVERRIDE_GC_LANGUAGE,
|
||||
m_override_language_ntsc->isChecked());
|
||||
|
||||
for (int i = 0; i < SLOT_COUNT; i++)
|
||||
{
|
||||
|
@ -390,6 +394,18 @@ void GameCubePane::SaveSettings()
|
|||
}
|
||||
|
||||
SConfig::GetInstance().m_EXIDevice[i] = dev;
|
||||
switch (i)
|
||||
{
|
||||
case SLOT_A_INDEX:
|
||||
Config::SetBaseOrCurrent(Config::MAIN_SLOT_A, dev);
|
||||
break;
|
||||
case SLOT_B_INDEX:
|
||||
Config::SetBaseOrCurrent(Config::MAIN_SLOT_B, dev);
|
||||
break;
|
||||
case SLOT_SP1_INDEX:
|
||||
Config::SetBaseOrCurrent(Config::MAIN_SERIAL_PORT_1, dev);
|
||||
break;
|
||||
}
|
||||
}
|
||||
LoadSettings();
|
||||
}
|
||||
|
|
|
@ -19,6 +19,7 @@
|
|||
#include <QWidget>
|
||||
|
||||
#include "Core/Analytics.h"
|
||||
#include "Core/Config/MainSettings.h"
|
||||
#include "Core/Config/UISettings.h"
|
||||
#include "Core/ConfigManager.h"
|
||||
#include "Core/Core.h"
|
||||
|
@ -291,7 +292,9 @@ void GeneralPane::OnSaveConfig()
|
|||
Settings::Instance().SetAnalyticsEnabled(m_checkbox_enable_analytics->isChecked());
|
||||
#endif
|
||||
settings.bCPUThread = m_checkbox_dualcore->isChecked();
|
||||
Config::SetBaseOrCurrent(Config::MAIN_CPU_THREAD, m_checkbox_dualcore->isChecked());
|
||||
Settings::Instance().SetCheatsEnabled(m_checkbox_cheats->isChecked());
|
||||
Config::SetBaseOrCurrent(Config::MAIN_ENABLE_CHEATS, m_checkbox_cheats->isChecked());
|
||||
settings.m_EmulationSpeed = m_combobox_speedlimit->currentIndex() * 0.1f;
|
||||
|
||||
for (size_t i = 0; i < m_cpu_cores.size(); ++i)
|
||||
|
@ -299,6 +302,7 @@ void GeneralPane::OnSaveConfig()
|
|||
if (m_cpu_cores[i]->isChecked())
|
||||
{
|
||||
settings.cpu_core = PowerPC::AvailableCPUCores()[i];
|
||||
Config::SetBaseOrCurrent(Config::MAIN_CPU_CORE, PowerPC::AvailableCPUCores()[i]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue