Android: Fix cover stretching

This commit is contained in:
zackhow 2018-08-30 17:14:09 -04:00
parent b8b4e9af5e
commit ec0e1d2826
2 changed files with 11 additions and 4 deletions

View File

@ -21,9 +21,10 @@ public class PicassoUtils
{
Picasso.with(imageView.getContext())
.load(cover)
.fit()
.noFade()
.noPlaceholder()
.fit()
.centerInside()
.config(Bitmap.Config.ARGB_8888)
.error(R.drawable.no_banner)
.into(imageView);
@ -32,9 +33,10 @@ public class PicassoUtils
{
Picasso.with(imageView.getContext())
.load(cover)
.fit()
.noFade()
.noPlaceholder()
.fit()
.centerInside()
.config(Bitmap.Config.ARGB_8888)
.error(R.drawable.no_banner)
.into(imageView);
@ -47,9 +49,10 @@ public class PicassoUtils
{
Picasso.with(imageView.getContext())
.load(CoverHelper.buildGameTDBUrl(gameFile, CoverHelper.getRegion(gameFile)))
.fit()
.noFade()
.noPlaceholder()
.fit()
.centerInside()
.config(Bitmap.Config.ARGB_8888)
.error(R.drawable.no_banner)
.into(imageView, new Callback()
@ -68,6 +71,8 @@ public class PicassoUtils
.load(CoverHelper.buildGameTDBUrl(gameFile, "US"))
.fit()
.noFade()
.fit()
.centerInside()
.noPlaceholder()
.config(Bitmap.Config.ARGB_8888)
.error(R.drawable.no_banner)
@ -88,6 +93,8 @@ public class PicassoUtils
.load(CoverHelper.buildGameTDBUrl(gameFile, "EN"))
.fit()
.noFade()
.fit()
.centerInside()
.noPlaceholder()
.config(Bitmap.Config.ARGB_8888)
.error(R.drawable.no_banner)

View File

@ -3,7 +3,7 @@
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
tools:layout_width="160dp"
android:layout_height="368dp"
android:layout_height="330dp"
android:transitionName="card_game"
android:focusable="true"
android:clickable="true"