Use UICommon's game list code on Android

Deduplicates code, and gets rid of some problems the old code had
(such as: bad performance when calling native functions, only one
disc showing up for multi-disc games, Wii banners being low-res,
unnecessarily much effort being needed for adding more metadata).
This commit is contained in:
JosJuice 2018-06-01 09:36:29 +02:00
parent daee5a4b43
commit 1c027bc148
43 changed files with 976 additions and 1574 deletions

View File

@ -71,13 +71,7 @@
</activity>
<service android:name=".services.DirectoryInitializationService"/>
<provider
android:name=".model.GameProvider"
android:authorities="${applicationId}.provider"
android:enabled="true"
android:exported="false">
</provider>
<service android:name=".services.GameFileCacheService"/>
<provider
android:name="android.support.v4.content.FileProvider"

View File

@ -2,22 +2,19 @@ package org.dolphinemu.dolphinemu;
import android.app.Application;
import org.dolphinemu.dolphinemu.model.GameDatabase;
import org.dolphinemu.dolphinemu.services.DirectoryInitializationService;
import org.dolphinemu.dolphinemu.utils.PermissionsHandler;
public class DolphinApplication extends Application
{
public static GameDatabase databaseHelper;
@Override
public void onCreate()
{
super.onCreate();
System.loadLibrary("main");
if (PermissionsHandler.hasWriteAccess(getApplicationContext()))
DirectoryInitializationService.startService(getApplicationContext());
databaseHelper = new GameDatabase(this);
}
}

View File

@ -260,34 +260,6 @@ public final class NativeLibrary
*/
public static native void SetConfig(String configFile, String Section, String Key, String Value);
/**
* Gets the embedded banner within the given ISO/ROM.
*
* @param filename the file path to the ISO/ROM.
*
* @return an integer array containing the color data for the banner.
*/
public static native int[] GetBanner(String filename);
/**
* Gets the embedded title of the given ISO/ROM.
*
* @param filename The file path to the ISO/ROM.
*
* @return the embedded title of the ISO/ROM.
*/
public static native String GetTitle(String filename);
public static native String GetDescription(String filename);
public static native String GetGameId(String filename);
public static native int GetCountry(String filename);
public static native String GetCompany(String filename);
public static native long GetFilesize(String filename);
public static native int GetPlatform(String filename);
/**
* Gets the Dolphin version string.
*
@ -394,27 +366,6 @@ public final class NativeLibrary
*/
public static native void RefreshWiimotes();
/**
* The methods C++ uses to find references to Java classes and methods
* are really expensive. Rather than calling them every time we want to
* run them, do it once when we load the native library.
*/
private static native void CacheClassesAndMethods();
static
{
try
{
System.loadLibrary("main");
}
catch (UnsatisfiedLinkError ex)
{
Log.error("[NativeLibrary] " + ex.toString());
}
CacheClassesAndMethods();
}
private static boolean alertResult = false;
public static boolean displayAlertMsg(final String caption, final String text, final boolean yesNo)
{

View File

@ -36,6 +36,7 @@ import org.dolphinemu.dolphinemu.R;
import org.dolphinemu.dolphinemu.fragments.EmulationFragment;
import org.dolphinemu.dolphinemu.fragments.MenuFragment;
import org.dolphinemu.dolphinemu.fragments.SaveLoadStateFragment;
import org.dolphinemu.dolphinemu.model.GameFile;
import org.dolphinemu.dolphinemu.ui.main.MainActivity;
import org.dolphinemu.dolphinemu.ui.main.MainPresenter;
import org.dolphinemu.dolphinemu.ui.platform.Platform;
@ -74,10 +75,12 @@ public final class EmulationActivity extends AppCompatActivity
private boolean activityRecreated;
private String mScreenPath;
private String mSelectedTitle;
private int mPlatform;
private String mPath;
public static final String EXTRA_SELECTED_GAME = "SelectedGame";
public static final String EXTRA_SELECTED_TITLE = "SelectedTitle";
public static final String EXTRA_PLATFORM = "Platform";
public static final String EXTRA_SCREEN_PATH = "ScreenPath";
public static final String EXTRA_GRID_POSITION = "GridPosition";
@ -146,13 +149,14 @@ public final class EmulationActivity extends AppCompatActivity
buttonsActionsMap.append(R.id.menu_exit, EmulationActivity.MENU_ACTION_EXIT);
}
public static void launch(FragmentActivity activity, String path, String title, String screenshotPath, int position, View sharedView)
public static void launch(FragmentActivity activity, GameFile gameFile, int position, View sharedView)
{
Intent launcher = new Intent(activity, EmulationActivity.class);
launcher.putExtra(EXTRA_SELECTED_GAME, path);
launcher.putExtra(EXTRA_SELECTED_TITLE, title);
launcher.putExtra(EXTRA_SCREEN_PATH, screenshotPath);
launcher.putExtra(EXTRA_SELECTED_GAME, gameFile.getPath());
launcher.putExtra(EXTRA_SELECTED_TITLE, gameFile.getTitle());
launcher.putExtra(EXTRA_PLATFORM, gameFile.getPlatform());
launcher.putExtra(EXTRA_SCREEN_PATH, gameFile.getScreenshotPath());
launcher.putExtra(EXTRA_GRID_POSITION, position);
ActivityOptionsCompat options = ActivityOptionsCompat.makeSceneTransitionAnimation(
@ -176,6 +180,7 @@ public final class EmulationActivity extends AppCompatActivity
Intent gameToEmulate = getIntent();
mPath = gameToEmulate.getStringExtra(EXTRA_SELECTED_GAME);
mSelectedTitle = gameToEmulate.getStringExtra(EXTRA_SELECTED_TITLE);
mPlatform = gameToEmulate.getIntExtra(EXTRA_PLATFORM, 0);
mScreenPath = gameToEmulate.getStringExtra(EXTRA_SCREEN_PATH);
mPosition = gameToEmulate.getIntExtra(EXTRA_GRID_POSITION, -1);
activityRecreated = false;
@ -186,7 +191,9 @@ public final class EmulationActivity extends AppCompatActivity
restoreState(savedInstanceState);
}
sIsGameCubeGame = Platform.fromNativeInt(NativeLibrary.GetPlatform(mPath)) == Platform.GAMECUBE;
// TODO: The accurate way to find out which console we're emulating is to
// first launch emulation and then ask the core which console we're emulating
sIsGameCubeGame = Platform.fromNativeInt(mPlatform) == Platform.GAMECUBE;
mDeviceHasTouchScreen = getPackageManager().hasSystemFeature("android.hardware.touchscreen");
mControllerMappingHelper = new ControllerMappingHelper();
@ -284,6 +291,7 @@ public final class EmulationActivity extends AppCompatActivity
mEmulationFragment.saveTemporaryState();
outState.putString(EXTRA_SELECTED_GAME, mPath);
outState.putString(EXTRA_SELECTED_TITLE, mSelectedTitle);
outState.putInt(EXTRA_PLATFORM, mPlatform);
outState.putString(EXTRA_SCREEN_PATH, mScreenPath);
outState.putInt(EXTRA_GRID_POSITION, mPosition);
super.onSaveInstanceState(outState);
@ -293,6 +301,7 @@ public final class EmulationActivity extends AppCompatActivity
{
mPath = savedInstanceState.getString(EXTRA_SELECTED_GAME);
mSelectedTitle = savedInstanceState.getString(EXTRA_SELECTED_TITLE);
mPlatform = savedInstanceState.getInt(EXTRA_PLATFORM);
mScreenPath = savedInstanceState.getString(EXTRA_SCREEN_PATH);
mPosition = savedInstanceState.getInt(EXTRA_GRID_POSITION);
}

View File

@ -2,8 +2,6 @@ package org.dolphinemu.dolphinemu.adapters;
import android.app.AlertDialog;
import android.content.DialogInterface;
import android.database.Cursor;
import android.database.DataSetObserver;
import android.graphics.Rect;
import android.support.v4.app.FragmentActivity;
import android.support.v7.widget.RecyclerView;
@ -14,38 +12,30 @@ import android.widget.Toast;
import org.dolphinemu.dolphinemu.R;
import org.dolphinemu.dolphinemu.activities.EmulationActivity;
import org.dolphinemu.dolphinemu.model.GameDatabase;
import org.dolphinemu.dolphinemu.model.GameFile;
import org.dolphinemu.dolphinemu.services.DirectoryInitializationService;
import org.dolphinemu.dolphinemu.ui.settings.SettingsActivity;
import org.dolphinemu.dolphinemu.utils.Log;
import org.dolphinemu.dolphinemu.utils.PicassoUtils;
import org.dolphinemu.dolphinemu.utils.SettingsFile;
import org.dolphinemu.dolphinemu.viewholders.GameViewHolder;
import java.io.File;
import java.util.ArrayList;
import java.util.List;
/**
* This adapter gets its information from a database Cursor. This fact, paired with the usage of
* ContentProviders and Loaders, allows for efficient display of a limited view into a (possibly)
* large dataset.
*/
public final class GameAdapter extends RecyclerView.Adapter<GameViewHolder> implements
View.OnClickListener,
View.OnLongClickListener
{
private Cursor mCursor;
private GameDataSetObserver mObserver;
private boolean mDatasetValid;
private List<GameFile> mGameFiles;
/**
* Initializes the adapter's observer, which watches for changes to the dataset. The adapter will
* display no data until a Cursor is supplied by a CursorLoader.
* display no data until swapDataSet is called.
*/
public GameAdapter()
{
mDatasetValid = false;
mObserver = new GameDataSetObserver();
mGameFiles = new ArrayList<>();
}
/**
@ -80,34 +70,13 @@ public final class GameAdapter extends RecyclerView.Adapter<GameViewHolder> impl
@Override
public void onBindViewHolder(GameViewHolder holder, int position)
{
if (mDatasetValid)
{
if (mCursor.moveToPosition(position))
{
String screenPath = mCursor.getString(GameDatabase.GAME_COLUMN_SCREENSHOT_PATH);
PicassoUtils.loadGameBanner(holder.imageScreenshot, screenPath, mCursor.getString(GameDatabase.GAME_COLUMN_PATH));
GameFile gameFile = mGameFiles.get(position);
PicassoUtils.loadGameBanner(holder.imageScreenshot, gameFile);
holder.textGameTitle.setText(mCursor.getString(GameDatabase.GAME_COLUMN_TITLE));
holder.textCompany.setText(mCursor.getString(GameDatabase.GAME_COLUMN_COMPANY));
holder.textGameTitle.setText(gameFile.getTitle());
holder.textCompany.setText(gameFile.getCompany());
// TODO These shouldn't be necessary once the move to a DB-based model is complete.
holder.gameId = mCursor.getString(GameDatabase.GAME_COLUMN_GAME_ID);
holder.path = mCursor.getString(GameDatabase.GAME_COLUMN_PATH);
holder.title = mCursor.getString(GameDatabase.GAME_COLUMN_TITLE);
holder.description = mCursor.getString(GameDatabase.GAME_COLUMN_DESCRIPTION);
holder.country = mCursor.getInt(GameDatabase.GAME_COLUMN_COUNTRY);
holder.company = mCursor.getString(GameDatabase.GAME_COLUMN_COMPANY);
holder.screenshotPath = mCursor.getString(GameDatabase.GAME_COLUMN_SCREENSHOT_PATH);
}
else
{
Log.error("[GameAdapter] Can't bind view; Cursor is not valid.");
}
}
else
{
Log.error("[GameAdapter] Can't bind view; dataset is not valid.");
}
holder.gameFile = gameFile;
}
/**
@ -118,84 +87,27 @@ public final class GameAdapter extends RecyclerView.Adapter<GameViewHolder> impl
@Override
public int getItemCount()
{
if (mDatasetValid && mCursor != null)
{
return mCursor.getCount();
}
Log.error("[GameAdapter] Dataset is not valid.");
return 0;
}
/**
* Return the contents of the _id column for a given row.
*
* @param position The row for which Android wants an ID.
* @return A valid ID from the database, or 0 if not available.
*/
@Override
public long getItemId(int position)
{
if (mDatasetValid && mCursor != null)
{
if (mCursor.moveToPosition(position))
{
return mCursor.getLong(GameDatabase.COLUMN_DB_ID);
}
}
Log.error("[GameAdapter] Dataset is not valid.");
return 0;
return mGameFiles.size();
}
/**
* Tell Android whether or not each item in the dataset has a stable identifier.
* Which it does, because it's a database, so always tell Android 'true'.
*
* @param hasStableIds ignored.
*/
@Override
public void setHasStableIds(boolean hasStableIds)
{
super.setHasStableIds(true);
super.setHasStableIds(false);
}
/**
* When a load is finished, call this to replace the existing data with the newly-loaded
* data.
*
* @param cursor The newly-loaded Cursor.
* When a load is finished, call this to replace the existing data
* with the newly-loaded data.
*/
public void swapCursor(Cursor cursor)
public void swapDataSet(List<GameFile> gameFiles)
{
// Sanity check.
if (cursor == mCursor)
{
return;
}
// Before getting rid of the old cursor, disassociate it from the Observer.
final Cursor oldCursor = mCursor;
if (oldCursor != null && mObserver != null)
{
oldCursor.unregisterDataSetObserver(mObserver);
}
mCursor = cursor;
if (mCursor != null)
{
// Attempt to associate the new Cursor with the Observer.
if (mObserver != null)
{
mCursor.registerDataSetObserver(mObserver);
}
mDatasetValid = true;
}
else
{
mDatasetValid = false;
}
mGameFiles = gameFiles;
notifyDataSetChanged();
}
@ -210,9 +122,7 @@ public final class GameAdapter extends RecyclerView.Adapter<GameViewHolder> impl
GameViewHolder holder = (GameViewHolder) view.getTag();
EmulationActivity.launch((FragmentActivity) view.getContext(),
holder.path,
holder.title,
holder.screenshotPath,
holder.gameFile,
holder.getAdapterPosition(),
holder.imageScreenshot);
}
@ -227,13 +137,10 @@ public final class GameAdapter extends RecyclerView.Adapter<GameViewHolder> impl
public boolean onLongClick(View view)
{
GameViewHolder holder = (GameViewHolder) view.getTag();
// Get the ID of the game we want to look at.
String gameId = (String) holder.gameId;
String gameId = holder.gameFile.getGameId();
FragmentActivity activity = (FragmentActivity) view.getContext();
AlertDialog.Builder builder = new AlertDialog.Builder(activity);
builder.setTitle("Game Settings")
.setItems(R.array.gameSettingsMenus, new DialogInterface.OnClickListener() {
@ -290,25 +197,4 @@ public final class GameAdapter extends RecyclerView.Adapter<GameViewHolder> impl
outRect.top = space;
}
}
private final class GameDataSetObserver extends DataSetObserver
{
@Override
public void onChanged()
{
super.onChanged();
mDatasetValid = true;
notifyDataSetChanged();
}
@Override
public void onInvalidated()
{
super.onInvalidated();
mDatasetValid = false;
notifyDataSetChanged();
}
}
}

View File

@ -14,8 +14,9 @@ import android.widget.ImageView;
import android.widget.Toast;
import org.dolphinemu.dolphinemu.R;
import org.dolphinemu.dolphinemu.model.Game;
import org.dolphinemu.dolphinemu.model.GameFile;
import org.dolphinemu.dolphinemu.services.DirectoryInitializationService;
import org.dolphinemu.dolphinemu.ui.platform.Platform;
import org.dolphinemu.dolphinemu.ui.settings.SettingsActivity;
import org.dolphinemu.dolphinemu.utils.PicassoUtils;
import org.dolphinemu.dolphinemu.utils.SettingsFile;
@ -50,28 +51,19 @@ public final class GameRowPresenter extends Presenter
public void onBindViewHolder(ViewHolder viewHolder, Object item)
{
TvGameViewHolder holder = (TvGameViewHolder) viewHolder;
Game game = (Game) item;
String screenPath = game.getScreenshotPath();
GameFile gameFile = (GameFile) item;
holder.imageScreenshot.setImageDrawable(null);
PicassoUtils.loadGameBanner(holder.imageScreenshot, screenPath, game.getPath());
PicassoUtils.loadGameBanner(holder.imageScreenshot, gameFile);
holder.cardParent.setTitleText(game.getTitle());
holder.cardParent.setContentText(game.getCompany());
holder.cardParent.setTitleText(gameFile.getTitle());
holder.cardParent.setContentText(gameFile.getCompany());
// TODO These shouldn't be necessary once the move to a DB-based model is complete.
holder.gameId = game.getGameId();
holder.path = game.getPath();
holder.title = game.getTitle();
holder.description = game.getDescription();
holder.country = game.getCountry();
holder.company = game.getCompany();
holder.screenshotPath = game.getScreenshotPath();
holder.gameFile = gameFile;
// Set the platform-dependent background color of the card
int backgroundId;
switch (game.getPlatform())
switch (Platform.fromNativeInt(gameFile.getPlatform()))
{
case GAMECUBE:
backgroundId = R.drawable.tv_card_background_gamecube;
@ -93,7 +85,7 @@ public final class GameRowPresenter extends Presenter
public boolean onLongClick(View view)
{
FragmentActivity activity = (FragmentActivity) view.getContext();
String gameId = gameFile.getGameId();
AlertDialog.Builder builder = new AlertDialog.Builder(activity);
builder.setTitle("Game Settings")
@ -101,23 +93,23 @@ public final class GameRowPresenter extends Presenter
public void onClick(DialogInterface dialog, int which) {
switch (which) {
case 0:
SettingsActivity.launch(activity, SettingsFile.FILE_NAME_DOLPHIN, game.getGameId());
SettingsActivity.launch(activity, SettingsFile.FILE_NAME_DOLPHIN, gameId);
break;
case 1:
SettingsActivity.launch(activity, SettingsFile.FILE_NAME_GFX, game.getGameId());
SettingsActivity.launch(activity, SettingsFile.FILE_NAME_GFX, gameId);
break;
case 2:
String path = DirectoryInitializationService.getUserDirectory() + "/GameSettings/" + game.getGameId() + ".ini";
String path = DirectoryInitializationService.getUserDirectory() + "/GameSettings/" + gameId + ".ini";
File gameSettingsFile = new File(path);
if (gameSettingsFile.exists())
{
if (gameSettingsFile.delete())
{
Toast.makeText(view.getContext(), "Cleared settings for " + game.getGameId(), Toast.LENGTH_SHORT).show();
Toast.makeText(view.getContext(), "Cleared settings for " + gameId, Toast.LENGTH_SHORT).show();
}
else
{
Toast.makeText(view.getContext(), "Unable to clear settings for " + game.getGameId(), Toast.LENGTH_SHORT).show();
Toast.makeText(view.getContext(), "Unable to clear settings for " + gameId, Toast.LENGTH_SHORT).show();
}
}
else

View File

@ -12,32 +12,24 @@ import android.widget.TextView;
import com.squareup.picasso.Picasso;
import org.dolphinemu.dolphinemu.DolphinApplication;
import org.dolphinemu.dolphinemu.R;
import org.dolphinemu.dolphinemu.activities.EmulationActivity;
import org.dolphinemu.dolphinemu.model.GameFile;
import org.dolphinemu.dolphinemu.services.GameFileCacheService;
import de.hdodenhof.circleimageview.CircleImageView;
public final class GameDetailsDialog extends DialogFragment
{
private static final String ARG_GAME_TITLE = "game_title";
private static final String ARG_GAME_DESCRIPTION = "game_description";
private static final String ARG_GAME_COUNTRY = "game_country";
private static final String ARG_GAME_DATE = "game_date";
private static final String ARG_GAME_PATH = "game_path";
private static final String ARG_GAME_SCREENSHOT_PATH = "game_screenshot_path";
// TODO Add all of this to the Loader in GameActivity.java
public static GameDetailsDialog newInstance(String title, String description, int country, String company, String path, String screenshotPath)
public static GameDetailsDialog newInstance(String gamePath)
{
GameDetailsDialog fragment = new GameDetailsDialog();
Bundle arguments = new Bundle();
arguments.putString(ARG_GAME_TITLE, title);
arguments.putString(ARG_GAME_DESCRIPTION, description);
arguments.putInt(ARG_GAME_COUNTRY, country);
arguments.putString(ARG_GAME_DATE, company);
arguments.putString(ARG_GAME_PATH, path);
arguments.putString(ARG_GAME_SCREENSHOT_PATH, screenshotPath);
arguments.putString(ARG_GAME_PATH, gamePath);
fragment.setArguments(arguments);
return fragment;
@ -46,42 +38,38 @@ public final class GameDetailsDialog extends DialogFragment
@Override
public Dialog onCreateDialog(Bundle savedInstanceState)
{
GameFile gameFile = GameFileCacheService.addOrGet(getArguments().getString(ARG_GAME_PATH));
AlertDialog.Builder builder = new AlertDialog.Builder(getActivity());
ViewGroup contents = (ViewGroup) getActivity().getLayoutInflater().inflate(R.layout.dialog_game_details, null);
final ImageView imageGameScreen = (ImageView) contents.findViewById(R.id.image_game_screen);
CircleImageView circleBanner = (CircleImageView) contents.findViewById(R.id.circle_banner);
final ImageView imageGameScreen = contents.findViewById(R.id.image_game_screen);
CircleImageView circleBanner = contents.findViewById(R.id.circle_banner);
TextView textTitle = (TextView) contents.findViewById(R.id.text_game_title);
TextView textDescription = (TextView) contents.findViewById(R.id.text_company);
TextView textTitle = contents.findViewById(R.id.text_game_title);
TextView textDescription = contents.findViewById(R.id.text_description);
TextView textCountry = (TextView) contents.findViewById(R.id.text_country);
TextView textDate = (TextView) contents.findViewById(R.id.text_date);
TextView textCountry = contents.findViewById(R.id.text_country);
TextView textCompany = contents.findViewById(R.id.text_company);
FloatingActionButton buttonLaunch = (FloatingActionButton) contents.findViewById(R.id.button_launch);
FloatingActionButton buttonLaunch = contents.findViewById(R.id.button_launch);
int countryIndex = getArguments().getInt(ARG_GAME_COUNTRY);
String country = getResources().getStringArray(R.array.countryNames)[countryIndex];
String country = getResources().getStringArray(R.array.countryNames)[gameFile.getCountry()];
textTitle.setText(getArguments().getString(ARG_GAME_TITLE));
textDescription.setText(getArguments().getString(ARG_GAME_DESCRIPTION));
textTitle.setText(gameFile.getTitle());
textDescription.setText(gameFile.getDescription());
textCountry.setText(country);
textDate.setText(getArguments().getString(ARG_GAME_DATE));
textCompany.setText(gameFile.getCompany());
buttonLaunch.setOnClickListener(view ->
{
// Start the emulation activity and send the path of the clicked ROM to it.
EmulationActivity.launch(getActivity(),
getArguments().getString(ARG_GAME_PATH),
getArguments().getString(ARG_GAME_TITLE),
getArguments().getString(ARG_GAME_SCREENSHOT_PATH),
-1,
imageGameScreen);
EmulationActivity.launch(getActivity(), gameFile, -1, imageGameScreen);
});
// Fill in the view contents.
Picasso.with(imageGameScreen.getContext())
.load(getArguments().getString(ARG_GAME_SCREENSHOT_PATH))
.load(getArguments().getString(gameFile.getScreenshotPath()))
.fit()
.centerCrop()
.noFade()

View File

@ -1,95 +0,0 @@
package org.dolphinemu.dolphinemu.model;
import org.dolphinemu.dolphinemu.NativeLibrary;
import java.io.File;
import java.util.Arrays;
import java.util.HashSet;
import java.util.Set;
public class FileListItem implements Comparable<FileListItem>
{
public static final int TYPE_FOLDER = 0;
public static final int TYPE_GC = 1;
public static final int TYPE_WII = 2;
public static final int TYPE_WII_WARE = 3;
public static final int TYPE_OTHER = 4;
private int mType;
private String mFilename;
private String mPath;
public FileListItem(File file)
{
mPath = file.getAbsolutePath();
mFilename = file.getName();
if (file.isDirectory())
{
mType = TYPE_FOLDER;
}
else
{
int extensionStart = mPath.lastIndexOf('.');
if (extensionStart < 1)
{
// Ignore hidden files & files without extensions.
mType = TYPE_OTHER;
}
else
{
String fileExtension = mPath.substring(extensionStart);
// The extensions we care about.
Set<String> allowedExtensions = new HashSet<String>(Arrays.asList(
".ciso", ".dff", ".dol", ".elf", ".gcm", ".gcz", ".iso", ".tgc", ".wad", ".wbfs"));
// Check that the file has an extension we care about before trying to read out of it.
if (allowedExtensions.contains(fileExtension.toLowerCase()))
{
// Add 1 because 0 = TYPE_FOLDER
mType = NativeLibrary.GetPlatform(mPath) + 1;
}
else
{
mType = TYPE_OTHER;
}
}
}
}
public int getType()
{
return mType;
}
public String getFilename()
{
return mFilename;
}
public String getPath()
{
return mPath;
}
@Override
public int compareTo(FileListItem theOther)
{
if (theOther.getType() == getType())
{
return getFilename().toLowerCase().compareTo(theOther.getFilename().toLowerCase());
}
else
{
if (getType() > theOther.getType())
{
return 1;
}
else
{
return -1;
}
}
}
}

View File

@ -1,120 +0,0 @@
package org.dolphinemu.dolphinemu.model;
import android.content.ContentValues;
import android.database.Cursor;
import android.os.Environment;
import org.dolphinemu.dolphinemu.ui.platform.Platform;
public final class Game
{
// Copied from IVolume::ECountry. Update these if that is ever modified.
public static final int COUNTRY_EUROPE = 0;
public static final int COUNTRY_JAPAN = 1;
public static final int COUNTRY_USA = 2;
public static final int COUNTRY_AUSTRALIA = 3;
public static final int COUNTRY_FRANCE = 4;
public static final int COUNTRY_GERMANY = 5;
public static final int COUNTRY_ITALY = 6;
public static final int COUNTRY_KOREA = 7;
public static final int COUNTRY_NETHERLANDS = 8;
public static final int COUNTRY_RUSSIA = 9;
public static final int COUNTRY_SPAIN = 10;
public static final int COUNTRY_TAIWAN = 11;
public static final int COUNTRY_WORLD = 12;
public static final int COUNTRY_UNKNOWN = 13;
private static final String PATH_SCREENSHOT_FOLDER = "file://" + Environment.getExternalStorageDirectory().getPath() + "/dolphin-emu/ScreenShots/";
private String mTitle;
private String mDescription;
private String mPath;
private String mGameId;
private String mScreenshotPath;
private String mCompany;
private Platform mPlatform;
private int mCountry;
public Game(Platform platform, String title, String description, int country, String path, String gameId, String company, String screenshotPath)
{
mPlatform = platform;
mTitle = title;
mDescription = description;
mCountry = country;
mPath = path;
mGameId = gameId;
mCompany = company;
mScreenshotPath = screenshotPath;
}
public Platform getPlatform()
{
return mPlatform;
}
public String getTitle()
{
return mTitle;
}
public String getDescription()
{
return mDescription;
}
public String getCompany()
{
return mCompany;
}
public int getCountry()
{
return mCountry;
}
public String getPath()
{
return mPath;
}
public String getGameId()
{
return mGameId;
}
public String getScreenshotPath()
{
return mScreenshotPath;
}
public static ContentValues asContentValues(Platform platform, String title, String description, int country, String path, String gameId, String company)
{
ContentValues values = new ContentValues();
String screenPath = PATH_SCREENSHOT_FOLDER + gameId + "/" + gameId + "-1.png";
values.put(GameDatabase.KEY_GAME_PLATFORM, platform.toInt());
values.put(GameDatabase.KEY_GAME_TITLE, title);
values.put(GameDatabase.KEY_GAME_DESCRIPTION, description);
values.put(GameDatabase.KEY_GAME_COUNTRY, company);
values.put(GameDatabase.KEY_GAME_PATH, path);
values.put(GameDatabase.KEY_GAME_ID, gameId);
values.put(GameDatabase.KEY_GAME_COMPANY, company);
values.put(GameDatabase.KEY_GAME_SCREENSHOT_PATH, screenPath);
return values;
}
public static Game fromCursor(Cursor cursor)
{
return new Game(Platform.fromInt(cursor.getInt(GameDatabase.GAME_COLUMN_PLATFORM)),
cursor.getString(GameDatabase.GAME_COLUMN_TITLE),
cursor.getString(GameDatabase.GAME_COLUMN_DESCRIPTION),
cursor.getInt(GameDatabase.GAME_COLUMN_COUNTRY),
cursor.getString(GameDatabase.GAME_COLUMN_PATH),
cursor.getString(GameDatabase.GAME_COLUMN_GAME_ID),
cursor.getString(GameDatabase.GAME_COLUMN_COMPANY),
cursor.getString(GameDatabase.GAME_COLUMN_SCREENSHOT_PATH));
}
}

View File

@ -1,299 +0,0 @@
package org.dolphinemu.dolphinemu.model;
import android.content.ContentValues;
import android.content.Context;
import android.content.SharedPreferences;
import android.database.Cursor;
import android.database.sqlite.SQLiteDatabase;
import android.database.sqlite.SQLiteOpenHelper;
import android.preference.PreferenceManager;
import org.dolphinemu.dolphinemu.NativeLibrary;
import org.dolphinemu.dolphinemu.ui.platform.Platform;
import org.dolphinemu.dolphinemu.utils.Log;
import java.io.File;
import java.util.Arrays;
import java.util.HashSet;
import java.util.Set;
import rx.Observable;
import rx.Subscriber;
/**
* A helper class that provides several utilities simplifying interaction with
* the SQLite database.
*/
public final class GameDatabase extends SQLiteOpenHelper
{
private static final int DB_VERSION = 1;
public static final int COLUMN_DB_ID = 0;
public static final int GAME_COLUMN_PATH = 1;
public static final int GAME_COLUMN_PLATFORM = 2;
public static final int GAME_COLUMN_TITLE = 3;
public static final int GAME_COLUMN_DESCRIPTION = 4;
public static final int GAME_COLUMN_COUNTRY = 5;
public static final int GAME_COLUMN_GAME_ID = 6;
public static final int GAME_COLUMN_COMPANY = 7;
public static final int GAME_COLUMN_SCREENSHOT_PATH = 8;
public static final String KEY_DB_ID = "_id";
public static final String KEY_GAME_PATH = "path";
public static final String KEY_GAME_PLATFORM = "platform";
public static final String KEY_GAME_TITLE = "title";
public static final String KEY_GAME_DESCRIPTION = "description";
public static final String KEY_GAME_COUNTRY = "country";
public static final String KEY_GAME_ID = "game_id";
public static final String KEY_GAME_COMPANY = "company";
public static final String KEY_GAME_SCREENSHOT_PATH = "screenshot_path";
public static final String TABLE_NAME_GAMES = "games";
private static final String TYPE_PRIMARY = " INTEGER PRIMARY KEY";
private static final String TYPE_INTEGER = " INTEGER";
private static final String TYPE_STRING = " TEXT";
private static final String SEPARATOR = ", ";
private static final String SQL_CREATE_GAMES = "CREATE TABLE " + TABLE_NAME_GAMES + "("
+ KEY_DB_ID + TYPE_PRIMARY + SEPARATOR
+ KEY_GAME_PATH + TYPE_STRING + SEPARATOR
+ KEY_GAME_PLATFORM + TYPE_STRING + SEPARATOR
+ KEY_GAME_TITLE + TYPE_STRING + SEPARATOR
+ KEY_GAME_DESCRIPTION + TYPE_STRING + SEPARATOR
+ KEY_GAME_COUNTRY + TYPE_INTEGER + SEPARATOR
+ KEY_GAME_ID + TYPE_STRING + SEPARATOR
+ KEY_GAME_COMPANY + TYPE_STRING + SEPARATOR
+ KEY_GAME_SCREENSHOT_PATH + TYPE_STRING + ")";
private static final String SQL_DELETE_GAMES = "DROP TABLE IF EXISTS " + TABLE_NAME_GAMES;
private static final String GAME_FOLDER_PATHS_PREFERENCE = "gameFolderPaths";
private static final Set<String> EMPTY_SET = new HashSet<>();
private Context mContext;
public GameDatabase(Context context)
{
// Superclass constructor builds a database or uses an existing one.
super(context, "games.db", null, DB_VERSION);
mContext = context;
}
@Override
public void onCreate(SQLiteDatabase database)
{
Log.debug("[GameDatabase] GameDatabase - Creating database...");
execSqlAndLog(database, SQL_CREATE_GAMES);
}
@Override
public void onDowngrade(SQLiteDatabase database, int oldVersion, int newVersion)
{
Log.verbose("[GameDatabase] Downgrades not supporting, clearing databases..");
execSqlAndLog(database, SQL_DELETE_GAMES);
execSqlAndLog(database, SQL_CREATE_GAMES);
}
@Override
public void onUpgrade(SQLiteDatabase database, int oldVersion, int newVersion)
{
Log.info("[GameDatabase] Upgrading database from schema version " + oldVersion + " to " + newVersion);
// Delete all the games
execSqlAndLog(database, SQL_DELETE_GAMES);
execSqlAndLog(database, SQL_CREATE_GAMES);
Log.verbose("[GameDatabase] Re-scanning library with new schema.");
scanLibrary(database);
}
public void addGameFolder(String path)
{
SharedPreferences preferences = PreferenceManager.getDefaultSharedPreferences(mContext);
Set<String> folderPaths = preferences.getStringSet(GAME_FOLDER_PATHS_PREFERENCE, EMPTY_SET);
Set<String> newFolderPaths = new HashSet<>(folderPaths);
newFolderPaths.add(path);
SharedPreferences.Editor editor = preferences.edit();
editor.putStringSet(GAME_FOLDER_PATHS_PREFERENCE, newFolderPaths);
editor.apply();
scanLibrary(getWritableDatabase());
}
public void scanLibrary(SQLiteDatabase database)
{
// Before scanning known folders, go through the game table and remove any entries for which the file itself is missing.
Cursor fileCursor = database.query(TABLE_NAME_GAMES,
null, // Get all columns.
null, // Get all rows.
null,
null, // No grouping.
null,
null); // Order of games is irrelevant.
// Possibly overly defensive, but ensures that moveToNext() does not skip a row.
fileCursor.moveToPosition(-1);
while (fileCursor.moveToNext())
{
String gamePath = fileCursor.getString(GAME_COLUMN_PATH);
File game = new File(gamePath);
if (!game.exists())
{
Log.error("[GameDatabase] Game file no longer exists. Removing from the library: " + gamePath);
database.delete(TABLE_NAME_GAMES,
KEY_DB_ID + " = ?",
new String[]{Long.toString(fileCursor.getLong(COLUMN_DB_ID))});
}
}
Set<String> allowedExtensions = new HashSet<String>(Arrays.asList(
".ciso", ".dff", ".dol", ".elf", ".gcm", ".gcz", ".iso", ".tgc", ".wad", ".wbfs"));
// Iterate through all results of the DB query (i.e. all folders in the library.)
SharedPreferences preferences = PreferenceManager.getDefaultSharedPreferences(mContext);
Set<String> folderPaths = preferences.getStringSet(GAME_FOLDER_PATHS_PREFERENCE, EMPTY_SET);
Set<String> newFolderPaths = new HashSet<>();
for (String folderPath : folderPaths)
{
File folder = new File(folderPath);
boolean deleteFolder = false;
Log.info("[GameDatabase] Reading files from library folder: " + folderPath);
// Iterate through every file in the folder.
File[] children = folder.listFiles();
if (children != null)
{
for (File file : children)
{
if (!file.isHidden() && !file.isDirectory())
{
String filePath = file.getPath();
int extensionStart = filePath.lastIndexOf('.');
if (extensionStart > 0)
{
String fileExtension = filePath.substring(extensionStart);
// Check that the file has an extension we care about before trying to read out of it.
if (allowedExtensions.contains(fileExtension.toLowerCase()))
{
String name = NativeLibrary.GetTitle(filePath);
// If the game's title field is empty, use the filename.
if (name.isEmpty())
{
name = filePath.substring(filePath.lastIndexOf("/") + 1);
}
String gameId = NativeLibrary.GetGameId(filePath);
// If the game's ID field is empty, use the filename without extension.
if (gameId.isEmpty())
{
gameId = filePath.substring(filePath.lastIndexOf("/") + 1, filePath.lastIndexOf("."));
}
Platform platform = Platform.fromNativeInt(NativeLibrary.GetPlatform(filePath));
ContentValues game = Game.asContentValues(platform,
name,
NativeLibrary.GetDescription(filePath).replace("\n", " "),
NativeLibrary.GetCountry(filePath),
filePath,
gameId,
NativeLibrary.GetCompany(filePath));
// Try to update an existing game first.
int rowsMatched = database.update(TABLE_NAME_GAMES, // Which table to update.
game, // The values to fill the row with.
KEY_GAME_ID + " = ?", // The WHERE clause used to find the right row.
new String[]{game.getAsString(KEY_GAME_ID)}); // The ? in WHERE clause is replaced with this,
// which is provided as an array because there
// could potentially be more than one argument.
// If update fails, insert a new game instead.
if (rowsMatched == 0)
{
Log.verbose("[GameDatabase] Adding game: " + game.getAsString(KEY_GAME_TITLE));
database.insert(TABLE_NAME_GAMES, null, game);
}
else
{
Log.verbose("[GameDatabase] Updated game: " + game.getAsString(KEY_GAME_TITLE));
}
}
}
}
}
}
// If the folder is empty because it no longer exists, remove it from the library.
else if (!folder.exists())
{
Log.error("[GameDatabase] Folder no longer exists. Removing from the library: " + folderPath);
deleteFolder = true;
}
else
{
Log.error("[GameDatabase] Folder contains no games: " + folderPath);
}
if (!deleteFolder)
{
newFolderPaths.add(folderPath);
}
}
fileCursor.close();
database.close();
if (folderPaths.size() != newFolderPaths.size())
{
// One or more folders are being deleted
SharedPreferences.Editor editor = preferences.edit();
editor.putStringSet(GAME_FOLDER_PATHS_PREFERENCE, newFolderPaths);
editor.apply();
}
}
public Observable<Cursor> getGamesForPlatform(final Platform platform)
{
return Observable.create(subscriber ->
{
Log.info("[GameDatabase] Reading games list...");
String[] whereArgs = new String[]{Integer.toString(platform.toInt())};
SQLiteDatabase database = getReadableDatabase();
Cursor resultCursor = database.query(
TABLE_NAME_GAMES,
null,
KEY_GAME_PLATFORM + " = ?",
whereArgs,
null,
null,
KEY_GAME_TITLE + " ASC"
);
// Pass the result cursor to the consumer.
subscriber.onNext(resultCursor);
// Tell the consumer we're done; it will unsubscribe implicitly.
subscriber.onCompleted();
});
}
private void execSqlAndLog(SQLiteDatabase database, String sql)
{
Log.verbose("[GameDatabase] Executing SQL: " + sql);
database.execSQL(sql);
}
}

View File

@ -0,0 +1,34 @@
package org.dolphinemu.dolphinemu.model;
import android.os.Environment;
public class GameFile
{
private long mPointer; // Do not rename or move without editing the native code
private GameFile(long pointer)
{
mPointer = pointer;
}
@Override
public native void finalize();
public native int getPlatform();
public native String getTitle();
public native String getDescription();
public native String getCompany();
public native int getCountry();
public native String getPath();
public native String getGameId();
public native int[] getBanner();
public native int getBannerWidth();
public native int getBannerHeight();
public String getScreenshotPath()
{
String gameId = getGameId();
return "file://" + Environment.getExternalStorageDirectory().getPath() +
"/dolphin-emu/ScreenShots/" + gameId + "/" + gameId + "-1.png";
}
}

View File

@ -0,0 +1,89 @@
package org.dolphinemu.dolphinemu.model;
import android.content.Context;
import android.content.SharedPreferences;
import android.preference.PreferenceManager;
import java.io.File;
import java.util.HashSet;
import java.util.Set;
public class GameFileCache
{
private static final String GAME_FOLDER_PATHS_PREFERENCE = "gameFolderPaths";
private static final Set<String> EMPTY_SET = new HashSet<>();
private long mPointer; // Do not rename or move without editing the native code
public GameFileCache(String path)
{
mPointer = newGameFileCache(path);
}
private static native long newGameFileCache(String path);
@Override
public native void finalize();
public static void addGameFolder(String path, Context context)
{
SharedPreferences preferences = PreferenceManager.getDefaultSharedPreferences(context);
Set<String> folderPaths = preferences.getStringSet(GAME_FOLDER_PATHS_PREFERENCE, EMPTY_SET);
Set<String> newFolderPaths = new HashSet<>(folderPaths);
newFolderPaths.add(path);
SharedPreferences.Editor editor = preferences.edit();
editor.putStringSet(GAME_FOLDER_PATHS_PREFERENCE, newFolderPaths);
editor.apply();
}
private void removeNonExistentGameFolders(Context context)
{
SharedPreferences preferences = PreferenceManager.getDefaultSharedPreferences(context);
Set<String> folderPaths = preferences.getStringSet(GAME_FOLDER_PATHS_PREFERENCE, EMPTY_SET);
Set<String> newFolderPaths = new HashSet<>();
for (String folderPath : folderPaths)
{
File folder = new File(folderPath);
if (folder.exists())
{
newFolderPaths.add(folderPath);
}
}
if (folderPaths.size() != newFolderPaths.size())
{
// One or more folders are being deleted
SharedPreferences.Editor editor = preferences.edit();
editor.putStringSet(GAME_FOLDER_PATHS_PREFERENCE, newFolderPaths);
editor.apply();
}
}
/**
* Scans through the file system and updates the cache to match.
* @return true if the cache was modified
*/
public boolean scanLibrary(Context context)
{
removeNonExistentGameFolders(context);
SharedPreferences preferences = PreferenceManager.getDefaultSharedPreferences(context);
Set<String> folderPathsSet = preferences.getStringSet(GAME_FOLDER_PATHS_PREFERENCE, EMPTY_SET);
String[] folderPaths = folderPathsSet.toArray(new String[folderPathsSet.size()]);
boolean cacheChanged = update(folderPaths);
cacheChanged |= updateAdditionalMetadata();
if (cacheChanged)
{
save();
}
return cacheChanged;
}
public native GameFile[] getAllGames();
public native GameFile addOrGet(String gamePath);
private native boolean update(String[] folderPaths);
private native boolean updateAdditionalMetadata();
public native boolean load();
private native boolean save();
}

View File

@ -1,139 +0,0 @@
package org.dolphinemu.dolphinemu.model;
import android.content.ContentProvider;
import android.content.ContentValues;
import android.database.Cursor;
import android.database.sqlite.SQLiteDatabase;
import android.net.Uri;
import android.support.annotation.NonNull;
import org.dolphinemu.dolphinemu.BuildConfig;
import org.dolphinemu.dolphinemu.utils.Log;
/**
* Provides an interface allowing Activities to interact with the SQLite database.
* CRUD methods in this class can be called by Activities using getContentResolver().
*/
public final class GameProvider extends ContentProvider
{
public static final String REFRESH_LIBRARY = "refresh";
public static final String AUTHORITY = "content://" + BuildConfig.APPLICATION_ID + ".provider";
public static final Uri URI_GAME = Uri.parse(AUTHORITY + "/" + GameDatabase.TABLE_NAME_GAMES + "/");
public static final Uri URI_REFRESH = Uri.parse(AUTHORITY + "/" + REFRESH_LIBRARY + "/");
public static final String MIME_TYPE_FOLDER = "vnd.android.cursor.item/vnd.dolphin.folder";
public static final String MIME_TYPE_GAME = "vnd.android.cursor.item/vnd.dolphin.game";
private GameDatabase mDbHelper;
@Override
public boolean onCreate()
{
Log.info("[GameProvider] Creating Content Provider...");
mDbHelper = new GameDatabase(getContext());
return true;
}
@Override
public Cursor query(@NonNull Uri uri, String[] projection, String selection, String[] selectionArgs, String sortOrder)
{
Log.info("[GameProvider] Querying URI: " + uri);
SQLiteDatabase db = mDbHelper.getReadableDatabase();
String table = uri.getLastPathSegment();
if (table == null)
{
Log.error("[GameProvider] Badly formatted URI: " + uri);
return null;
}
Cursor cursor = db.query(table, projection, selection, selectionArgs, null, null, sortOrder);
cursor.setNotificationUri(getContext().getContentResolver(), uri);
return cursor;
}
@Override
public String getType(@NonNull Uri uri)
{
Log.verbose("[GameProvider] Getting MIME type for URI: " + uri);
String lastSegment = uri.getLastPathSegment();
if (lastSegment == null)
{
Log.error("[GameProvider] Badly formatted URI: " + uri);
return null;
}
if (lastSegment.equals(GameDatabase.TABLE_NAME_GAMES))
{
return MIME_TYPE_GAME;
}
Log.error("[GameProvider] Unknown MIME type for URI: " + uri);
return null;
}
@Override
public Uri insert(@NonNull Uri uri, ContentValues values)
{
Log.info("[GameProvider] Inserting row at URI: " + uri);
SQLiteDatabase database = mDbHelper.getWritableDatabase();
String table = uri.getLastPathSegment();
long id = -1;
if (table != null)
{
if (table.equals(REFRESH_LIBRARY))
{
Log.info("[GameProvider] URI specified table REFRESH_LIBRARY. No insertion necessary; refreshing library contents...");
mDbHelper.scanLibrary(database);
return uri;
}
id = database.insertWithOnConflict(table, null, values, SQLiteDatabase.CONFLICT_IGNORE);
// If insertion was successful...
if (id > 0)
{
// Notify the UI that its contents should be refreshed.
getContext().getContentResolver().notifyChange(uri, null);
uri = Uri.withAppendedPath(uri, Long.toString(id));
}
else
{
Log.error("[GameProvider] Row already exists: " + uri + " id: " + id);
}
}
else
{
Log.error("[GameProvider] Badly formatted URI: " + uri);
}
database.close();
return uri;
}
@Override
public int delete(@NonNull Uri uri, String selection, String[] selectionArgs)
{
Log.error("[GameProvider] Delete operations unsupported. URI: " + uri);
return 0;
}
@Override
public int update(@NonNull Uri uri, ContentValues values, String selection, String[] selectionArgs)
{
Log.error("[GameProvider] Update operations unsupported. URI: " + uri);
return 0;
}
}

View File

@ -32,7 +32,7 @@ import java.util.concurrent.atomic.AtomicBoolean;
*/
public final class DirectoryInitializationService extends IntentService
{
public static final String BROADCAST_ACTION = "org.dolphinemu.dolphinemu.BROADCAST";
public static final String BROADCAST_ACTION = "org.dolphinemu.dolphinemu.DIRECTORY_INITIALIZATION";
public static final String EXTRA_STATE = "directoryState";
private static volatile DirectoryInitializationState directoryState = null;

View File

@ -0,0 +1,125 @@
package org.dolphinemu.dolphinemu.services;
import android.app.IntentService;
import android.content.Context;
import android.content.Intent;
import android.support.v4.content.LocalBroadcastManager;
import org.dolphinemu.dolphinemu.model.GameFile;
import org.dolphinemu.dolphinemu.model.GameFileCache;
import org.dolphinemu.dolphinemu.ui.platform.Platform;
import java.io.File;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.Comparator;
import java.util.List;
import java.util.concurrent.atomic.AtomicReference;
/**
* A service that loads game list data on a separate thread.
*/
public final class GameFileCacheService extends IntentService
{
public static final String BROADCAST_ACTION = "org.dolphinemu.dolphinemu.GAME_FILE_CACHE_UPDATED";
private static final String ACTION_LOAD = "org.dolphinemu.dolphinemu.LOAD_GAME_FILE_CACHE";
private static final String ACTION_RESCAN = "org.dolphinemu.dolphinemu.RESCAN_GAME_FILE_CACHE";
private static GameFileCache gameFileCache = null;
private static AtomicReference<GameFile[]> gameFiles = new AtomicReference<>(new GameFile[]{});
public GameFileCacheService()
{
// Superclass constructor is called to name the thread on which this service executes.
super("GameFileCacheService");
}
public static List<GameFile> getGameFilesForPlatform(Platform platform)
{
GameFile[] allGames = gameFiles.get();
ArrayList<GameFile> platformGames = new ArrayList<>();
for (GameFile game : allGames)
{
if (Platform.fromNativeInt(game.getPlatform()) == platform)
{
platformGames.add(game);
}
}
return platformGames;
}
private static void startService(Context context, String action)
{
Intent intent = new Intent(context, GameFileCacheService.class);
intent.setAction(action);
context.startService(intent);
}
/**
* Asynchronously loads the game file cache from disk without checking
* which games are present on the file system.
*/
public static void startLoad(Context context)
{
startService(context, ACTION_LOAD);
}
/**
* Asynchronously scans for games in the user's configured folders,
* updating the game file cache with the results.
* If startLoad hasn't been called before this, this has no effect.
*/
public static void startRescan(Context context)
{
startService(context, ACTION_RESCAN);
}
public static GameFile addOrGet(String gamePath)
{
// The existence of this one function, which is called from one
// single place, forces us to use synchronization in onHandleIntent...
// A bit annoying, but should be good enough for now
synchronized (gameFileCache)
{
return gameFileCache.addOrGet(gamePath);
}
}
@Override
protected void onHandleIntent(Intent intent)
{
// Load the game list cache if it isn't already loaded, otherwise do nothing
if (ACTION_LOAD.equals(intent.getAction()) && gameFileCache == null)
{
GameFileCache temp = new GameFileCache(getCacheDir() + File.separator + "gamelist.cache");
synchronized (temp)
{
gameFileCache = temp;
gameFileCache.load();
updateGameFileArray();
}
}
// Rescan the file system and update the game list cache with the results
if (ACTION_RESCAN.equals(intent.getAction()) && gameFileCache != null)
{
synchronized (gameFileCache)
{
if (gameFileCache.scanLibrary(this))
{
updateGameFileArray();
}
}
}
}
private void updateGameFileArray()
{
GameFile[] gameFilesTemp = gameFileCache.getAllGames();
Arrays.sort(gameFilesTemp, (lhs, rhs) -> lhs.getTitle().compareTo(rhs.getTitle()));
gameFiles.set(gameFilesTemp);
LocalBroadcastManager.getInstance(this).sendBroadcast(new Intent(BROADCAST_ACTION));
}
}

View File

@ -2,7 +2,6 @@ package org.dolphinemu.dolphinemu.ui.main;
import android.content.Intent;
import android.content.pm.PackageManager;
import android.database.Cursor;
import android.os.Bundle;
import android.support.annotation.Nullable;
import android.support.design.widget.FloatingActionButton;
@ -18,12 +17,11 @@ import android.widget.Toast;
import org.dolphinemu.dolphinemu.R;
import org.dolphinemu.dolphinemu.adapters.PlatformPagerAdapter;
import org.dolphinemu.dolphinemu.model.GameProvider;
import org.dolphinemu.dolphinemu.services.DirectoryInitializationService;
import org.dolphinemu.dolphinemu.services.GameFileCacheService;
import org.dolphinemu.dolphinemu.ui.platform.Platform;
import org.dolphinemu.dolphinemu.ui.platform.PlatformGamesView;
import org.dolphinemu.dolphinemu.ui.settings.SettingsActivity;
import org.dolphinemu.dolphinemu.utils.AddDirectoryHelper;
import org.dolphinemu.dolphinemu.utils.FileBrowserHelper;
import org.dolphinemu.dolphinemu.utils.PermissionsHandler;
import org.dolphinemu.dolphinemu.utils.StartupHandler;
@ -39,7 +37,7 @@ public final class MainActivity extends AppCompatActivity implements MainView
private TabLayout mTabLayout;
private FloatingActionButton mFab;
private MainPresenter mPresenter = new MainPresenter(this);
private MainPresenter mPresenter = new MainPresenter(this, this);
@Override
protected void onCreate(Bundle savedInstanceState)
@ -67,7 +65,11 @@ public final class MainActivity extends AppCompatActivity implements MainView
PlatformPagerAdapter platformPagerAdapter = new PlatformPagerAdapter(
getSupportFragmentManager(), this);
mViewPager.setAdapter(platformPagerAdapter);
} else {
showGames();
GameFileCacheService.startLoad(this);
}
else
{
mViewPager.setVisibility(View.INVISIBLE);
}
}
@ -76,7 +78,14 @@ public final class MainActivity extends AppCompatActivity implements MainView
protected void onResume()
{
super.onResume();
mPresenter.addDirIfNeeded(new AddDirectoryHelper(this));
mPresenter.addDirIfNeeded(this);
}
@Override
protected void onDestroy()
{
super.onDestroy();
mPresenter.onDestroy();
}
// TODO: Replace with a ButterKnife injection.
@ -106,13 +115,6 @@ public final class MainActivity extends AppCompatActivity implements MainView
mToolbar.setSubtitle(version);
}
@Override
public void refresh()
{
getContentResolver().insert(GameProvider.URI_REFRESH, null);
refreshAllFragments();
}
@Override
public void refreshFragmentScreenshot(int fragmentPosition)
{
@ -138,12 +140,6 @@ public final class MainActivity extends AppCompatActivity implements MainView
FileBrowserHelper.openDirectoryPicker(this);
}
@Override
public void showGames(Platform platform, Cursor games)
{
// no-op. Handled by PlatformGamesFragment.
}
/**
* @param requestCode An int describing whether the Activity that is returning did so successfully.
* @param resultCode An int describing what Activity is giving us this callback.
@ -174,12 +170,12 @@ public final class MainActivity extends AppCompatActivity implements MainView
case PermissionsHandler.REQUEST_CODE_WRITE_PERMISSION:
if (grantResults[0] == PackageManager.PERMISSION_GRANTED) {
DirectoryInitializationService.startService(this);
PlatformPagerAdapter platformPagerAdapter = new PlatformPagerAdapter(
getSupportFragmentManager(), this);
mViewPager.setAdapter(platformPagerAdapter);
mTabLayout.setupWithViewPager(mViewPager);
mViewPager.setVisibility(View.VISIBLE);
GameFileCacheService.startLoad(this);
} else {
Toast.makeText(this, R.string.write_permission_needed, Toast.LENGTH_SHORT)
.show();
@ -200,17 +196,17 @@ public final class MainActivity extends AppCompatActivity implements MainView
@Override
public boolean onOptionsItemSelected(MenuItem item)
{
return mPresenter.handleOptionSelection(item.getItemId());
return mPresenter.handleOptionSelection(item.getItemId(), this);
}
private void refreshAllFragments()
public void showGames()
{
for (Platform platform : Platform.values())
{
PlatformGamesView fragment = getPlatformGamesView(platform);
if (fragment != null)
{
fragment.refresh();
fragment.showGames();
}
}
}

View File

@ -1,34 +1,57 @@
package org.dolphinemu.dolphinemu.ui.main;
import android.content.BroadcastReceiver;
import android.content.Context;
import android.content.Intent;
import android.content.IntentFilter;
import android.support.v4.content.LocalBroadcastManager;
import org.dolphinemu.dolphinemu.BuildConfig;
import org.dolphinemu.dolphinemu.DolphinApplication;
import org.dolphinemu.dolphinemu.R;
import org.dolphinemu.dolphinemu.model.GameDatabase;
import org.dolphinemu.dolphinemu.ui.platform.Platform;
import org.dolphinemu.dolphinemu.utils.AddDirectoryHelper;
import org.dolphinemu.dolphinemu.model.GameFileCache;
import org.dolphinemu.dolphinemu.services.GameFileCacheService;
import org.dolphinemu.dolphinemu.utils.SettingsFile;
import rx.android.schedulers.AndroidSchedulers;
import rx.schedulers.Schedulers;
public final class MainPresenter
{
public static final int REQUEST_ADD_DIRECTORY = 1;
public static final int REQUEST_EMULATE_GAME = 2;
private final MainView mView;
private final Context mContext;
private BroadcastReceiver mBroadcastReceiver = null;
private String mDirToAdd;
public MainPresenter(MainView view)
public MainPresenter(MainView view, Context context)
{
mView = view;
mContext = context;
}
public void onCreate()
{
String versionName = BuildConfig.VERSION_NAME;
mView.setVersionString(versionName);
IntentFilter filter = new IntentFilter();
filter.addAction(GameFileCacheService.BROADCAST_ACTION);
mBroadcastReceiver = new BroadcastReceiver()
{
@Override
public void onReceive(Context context, Intent intent)
{
mView.showGames();
}
};
LocalBroadcastManager.getInstance(mContext).registerReceiver(mBroadcastReceiver, filter);
}
public void onDestroy()
{
if (mBroadcastReceiver != null)
{
LocalBroadcastManager.getInstance(mContext).unregisterReceiver(mBroadcastReceiver);
}
}
public void onFabClick()
@ -36,7 +59,7 @@ public final class MainPresenter
mView.launchFileListActivity();
}
public boolean handleOptionSelection(int itemId)
public boolean handleOptionSelection(int itemId, Context context)
{
switch (itemId)
{
@ -57,9 +80,7 @@ public final class MainPresenter
return true;
case R.id.menu_refresh:
GameDatabase databaseHelper = DolphinApplication.databaseHelper;
databaseHelper.scanLibrary(databaseHelper.getWritableDatabase());
mView.refresh();
GameFileCacheService.startRescan(context);
return true;
case R.id.button_add_directory:
@ -70,13 +91,13 @@ public final class MainPresenter
return false;
}
public void addDirIfNeeded(AddDirectoryHelper helper)
public void addDirIfNeeded(Context context)
{
if (mDirToAdd != null)
{
helper.addDirectory(mDirToAdd, mView::refresh);
GameFileCache.addGameFolder(mDirToAdd, context);
mDirToAdd = null;
GameFileCacheService.startRescan(context);
}
}
@ -89,15 +110,4 @@ public final class MainPresenter
{
mView.refreshFragmentScreenshot(resultCode);
}
public void loadGames(final Platform platform)
{
GameDatabase databaseHelper = DolphinApplication.databaseHelper;
databaseHelper.getGamesForPlatform(platform)
.subscribeOn(Schedulers.io())
.observeOn(AndroidSchedulers.mainThread())
.subscribe(games -> mView.showGames(platform, games));
}
}

View File

@ -2,6 +2,7 @@ package org.dolphinemu.dolphinemu.ui.main;
import android.database.Cursor;
import org.dolphinemu.dolphinemu.model.GameFile;
import org.dolphinemu.dolphinemu.ui.platform.Platform;
/**
@ -19,11 +20,6 @@ public interface MainView
*/
void setVersionString(String version);
/**
* Tell the view to refresh its contents.
*/
void refresh();
/**
* Tell the view to tell the currently displayed {@link android.support.v4.app.Fragment}
* to refresh the screenshot at the given position in its list of games.
@ -38,11 +34,7 @@ public interface MainView
void launchFileListActivity();
/**
* To be called when an asynchronous database read completes. Passes the
* result, in this case a {@link Cursor} to the view.
*
* @param platform Which platform to show games for.
* @param games A Cursor containing the games read from the database.
* To be called when the game file cache is updated.
*/
void showGames(Platform platform, Cursor games);
void showGames();
}

View File

@ -2,13 +2,10 @@ package org.dolphinemu.dolphinemu.ui.main;
import android.content.Intent;
import android.content.pm.PackageManager;
import android.database.Cursor;
import android.os.Bundle;
import android.support.v17.leanback.app.BrowseFragment;
import android.support.v17.leanback.app.BrowseSupportFragment;
import android.support.v17.leanback.database.CursorMapper;
import android.support.v17.leanback.widget.ArrayObjectAdapter;
import android.support.v17.leanback.widget.CursorObjectAdapter;
import android.support.v17.leanback.widget.HeaderItem;
import android.support.v17.leanback.widget.ListRow;
import android.support.v17.leanback.widget.ListRowPresenter;
@ -21,20 +18,22 @@ import org.dolphinemu.dolphinemu.R;
import org.dolphinemu.dolphinemu.activities.EmulationActivity;
import org.dolphinemu.dolphinemu.adapters.GameRowPresenter;
import org.dolphinemu.dolphinemu.adapters.SettingsRowPresenter;
import org.dolphinemu.dolphinemu.model.Game;
import org.dolphinemu.dolphinemu.model.GameFile;
import org.dolphinemu.dolphinemu.model.TvSettingsItem;
import org.dolphinemu.dolphinemu.services.DirectoryInitializationService;
import org.dolphinemu.dolphinemu.services.GameFileCacheService;
import org.dolphinemu.dolphinemu.ui.platform.Platform;
import org.dolphinemu.dolphinemu.ui.settings.SettingsActivity;
import org.dolphinemu.dolphinemu.utils.AddDirectoryHelper;
import org.dolphinemu.dolphinemu.utils.FileBrowserHelper;
import org.dolphinemu.dolphinemu.utils.PermissionsHandler;
import org.dolphinemu.dolphinemu.utils.StartupHandler;
import org.dolphinemu.dolphinemu.viewholders.TvGameViewHolder;
import java.util.Collection;
public final class TvMainActivity extends FragmentActivity implements MainView
{
private MainPresenter mPresenter = new MainPresenter(this);
private MainPresenter mPresenter = new MainPresenter(this, this);
private BrowseSupportFragment mBrowseFragment;
@ -59,7 +58,14 @@ public final class TvMainActivity extends FragmentActivity implements MainView
protected void onResume()
{
super.onResume();
mPresenter.addDirIfNeeded(new AddDirectoryHelper(this));
mPresenter.addDirIfNeeded(this);
}
@Override
protected void onDestroy()
{
super.onDestroy();
mPresenter.onDestroy();
}
void setupUI() {
@ -82,7 +88,7 @@ public final class TvMainActivity extends FragmentActivity implements MainView
if (item instanceof TvSettingsItem)
{
TvSettingsItem settingsItem = (TvSettingsItem) item;
mPresenter.handleOptionSelection(settingsItem.getItemId());
mPresenter.handleOptionSelection(settingsItem.getItemId(), this);
}
else
{
@ -90,9 +96,7 @@ public final class TvMainActivity extends FragmentActivity implements MainView
// Start the emulation activity and send the path of the clicked ISO to it.
EmulationActivity.launch(TvMainActivity.this,
holder.path,
holder.title,
holder.screenshotPath,
holder.gameFile,
-1,
holder.imageScreenshot);
}
@ -108,12 +112,6 @@ public final class TvMainActivity extends FragmentActivity implements MainView
mBrowseFragment.setTitle(version);
}
@Override
public void refresh()
{
recreate();
}
@Override
public void refreshFragmentScreenshot(int fragmentPosition)
{
@ -133,15 +131,9 @@ public final class TvMainActivity extends FragmentActivity implements MainView
}
@Override
public void showGames(Platform platform, Cursor games)
public void showGames()
{
ListRow row = buildGamesRow(platform, games);
// Add row to the adapter only if it is not empty.
if (row != null)
{
mRowsAdapter.add(row);
}
recreate();
}
/**
@ -176,7 +168,7 @@ public final class TvMainActivity extends FragmentActivity implements MainView
case PermissionsHandler.REQUEST_CODE_WRITE_PERMISSION:
if (grantResults[0] == PackageManager.PERMISSION_GRANTED) {
DirectoryInitializationService.startService(this);
loadGames();
GameFileCacheService.startLoad(this);
} else {
Toast.makeText(this, R.string.write_permission_needed, Toast.LENGTH_SHORT)
.show();
@ -194,48 +186,36 @@ public final class TvMainActivity extends FragmentActivity implements MainView
if (PermissionsHandler.hasWriteAccess(this))
{
loadGames();
GameFileCacheService.startLoad(this);
}
mRowsAdapter.add(buildSettingsRow());
for (Platform platform : Platform.values())
{
ListRow row = buildGamesRow(platform, GameFileCacheService.getGameFilesForPlatform(platform));
// Add row to the adapter only if it is not empty.
if (row != null)
{
mRowsAdapter.add(row);
}
}
mBrowseFragment.setAdapter(mRowsAdapter);
}
private void loadGames() {
for (Platform platform : Platform.values()) {
mPresenter.loadGames(platform);
}
}
private ListRow buildGamesRow(Platform platform, Cursor games)
private ListRow buildGamesRow(Platform platform, Collection<GameFile> gameFiles)
{
// Create an adapter for this row.
CursorObjectAdapter row = new CursorObjectAdapter(new GameRowPresenter());
// If cursor is empty, don't return a Row.
if (!games.moveToFirst())
// If there are no games, don't return a Row.
if (gameFiles.size() == 0)
{
return null;
}
row.changeCursor(games);
row.setMapper(new CursorMapper()
{
@Override
protected void bindColumns(Cursor cursor)
{
// No-op? Not sure what this does.
}
@Override
protected Object bind(Cursor cursor)
{
return Game.fromCursor(cursor);
}
});
String headerName = platform.getHeaderName();
// Create an adapter for this row.
ArrayObjectAdapter row = new ArrayObjectAdapter(new GameRowPresenter());
row.addAll(0, gameFiles);
// Create a header for this row.
HeaderItem header = new HeaderItem(platform.toInt(), platform.getHeaderName());

View File

@ -23,11 +23,9 @@ public enum Platform
public static Platform fromNativeInt(int i)
{
// If the game's platform field is empty, file under Wiiware. // TODO Something less dum
if (i == -1) {
return Platform.WIIWARE;
}
return values()[i];
// TODO: Proper support for DOL and ELF files
boolean in_range = i >= 0 && i < values().length;
return values()[in_range ? i : WIIWARE.value];
}
public static Platform fromPosition(int position)
@ -44,4 +42,4 @@ public enum Platform
{
return headerName;
}
}
}

View File

@ -1,6 +1,5 @@
package org.dolphinemu.dolphinemu.ui.platform;
import android.database.Cursor;
import android.os.Bundle;
import android.support.annotation.Nullable;
import android.support.v4.app.Fragment;
@ -12,13 +11,15 @@ import android.view.ViewGroup;
import org.dolphinemu.dolphinemu.R;
import org.dolphinemu.dolphinemu.adapters.GameAdapter;
import org.dolphinemu.dolphinemu.model.GameFile;
import org.dolphinemu.dolphinemu.services.GameFileCacheService;
import java.util.List;
public final class PlatformGamesFragment extends Fragment implements PlatformGamesView
{
private static final String ARG_PLATFORM = "platform";
private PlatformGamesPresenter mPresenter = new PlatformGamesPresenter(this);
private GameAdapter mAdapter;
private RecyclerView mRecyclerView;
@ -37,8 +38,6 @@ public final class PlatformGamesFragment extends Fragment implements PlatformGam
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
mPresenter.onCreate((Platform) getArguments().getSerializable(ARG_PLATFORM));
}
@Nullable
@ -49,8 +48,6 @@ public final class PlatformGamesFragment extends Fragment implements PlatformGam
findViews(rootView);
mPresenter.onCreateView();
return rootView;
}
@ -65,6 +62,8 @@ public final class PlatformGamesFragment extends Fragment implements PlatformGam
mRecyclerView.setAdapter(mAdapter);
mRecyclerView.addItemDecoration(new GameAdapter.SpacesItemDecoration(8));
showGames();
}
@Override
@ -73,12 +72,6 @@ public final class PlatformGamesFragment extends Fragment implements PlatformGam
mAdapter.notifyItemChanged(position);
}
@Override
public void refresh()
{
mPresenter.refresh();
}
@Override
public void onItemClick(String gameId)
{
@ -86,11 +79,12 @@ public final class PlatformGamesFragment extends Fragment implements PlatformGam
}
@Override
public void showGames(Cursor games)
public void showGames()
{
if (mAdapter != null)
{
mAdapter.swapCursor(games);
Platform platform = (Platform) getArguments().getSerializable(ARG_PLATFORM);
mAdapter.swapDataSet(GameFileCacheService.getGameFilesForPlatform(platform));
}
}

View File

@ -1,57 +0,0 @@
package org.dolphinemu.dolphinemu.ui.platform;
import android.database.Cursor;
import org.dolphinemu.dolphinemu.DolphinApplication;
import org.dolphinemu.dolphinemu.model.GameDatabase;
import org.dolphinemu.dolphinemu.utils.Log;
import rx.android.schedulers.AndroidSchedulers;
import rx.functions.Action1;
import rx.schedulers.Schedulers;
public final class PlatformGamesPresenter
{
private final PlatformGamesView mView;
private Platform mPlatform;
public PlatformGamesPresenter(PlatformGamesView view)
{
mView = view;
}
public void onCreate(Platform platform)
{
mPlatform = platform;
}
public void onCreateView()
{
loadGames();
}
public void refresh()
{
Log.debug("[PlatformGamesPresenter] " + mPlatform + ": Refreshing...");
loadGames();
}
private void loadGames()
{
Log.debug("[PlatformGamesPresenter] " + mPlatform + ": Loading games...");
GameDatabase databaseHelper = DolphinApplication.databaseHelper;
databaseHelper.getGamesForPlatform(mPlatform)
.subscribeOn(Schedulers.io())
.observeOn(AndroidSchedulers.mainThread())
.subscribe(games ->
{
Log.debug("[PlatformGamesPresenter] " + mPlatform + ": Load finished, swapping cursor...");
mView.showGames(games);
});
}
}

View File

@ -1,17 +1,14 @@
package org.dolphinemu.dolphinemu.ui.platform;
import android.database.Cursor;
import org.dolphinemu.dolphinemu.model.GameFile;
import java.util.List;
/**
* Abstraction for a screen representing a single platform's games.
*/
public interface PlatformGamesView
{
/**
* Tell the view to refresh its contents.
*/
void refresh();
/**
* Tell the view that a certain game's screenshot has been updated,
* and should be redrawn on-screen.
@ -29,10 +26,7 @@ public interface PlatformGamesView
void onItemClick(String gameId);
/**
* To be called when an asynchronous database read completes. Passes the
* result, in this case a {@link Cursor}, to the view.
*
* @param games A Cursor containing the games read from the database.
* To be called when the game file cache is updated.
*/
void showGames(Cursor games);
void showGames();
}

View File

@ -1,44 +0,0 @@
package org.dolphinemu.dolphinemu.utils;
import android.content.Context;
import android.os.AsyncTask;
import org.dolphinemu.dolphinemu.DolphinApplication;
import org.dolphinemu.dolphinemu.model.GameDatabase;
public class AddDirectoryHelper
{
private Context mContext;
public interface AddDirectoryListener
{
void onDirectoryAdded();
}
public AddDirectoryHelper(Context context)
{
this.mContext = context;
}
public void addDirectory(String dir, AddDirectoryListener addDirectoryListener)
{
new AsyncTask<String, Void, Void>()
{
@Override
protected Void doInBackground(String... params)
{
for (String path : params)
{
DolphinApplication.databaseHelper.addGameFolder(path);
}
return null;
}
@Override
protected void onPostExecute(Void result)
{
addDirectoryListener.onDirectoryAdded();
}
}.execute(dir);
}
}

View File

@ -7,22 +7,28 @@ import com.squareup.picasso.Request;
import com.squareup.picasso.RequestHandler;
import org.dolphinemu.dolphinemu.NativeLibrary;
import org.dolphinemu.dolphinemu.model.GameFile;
import java.io.IOException;
import java.nio.IntBuffer;
public class GameBannerRequestHandler extends RequestHandler {
GameFile mGameFile;
public GameBannerRequestHandler(GameFile gameFile)
{
mGameFile = gameFile;
}
@Override
public boolean canHandleRequest(Request data) {
return "iso".equals(data.uri.getScheme());
return true;
}
@Override
public Result load(Request request, int networkPolicy) throws IOException {
String url = request.uri.getHost() + request.uri.getPath();
int[] vector = NativeLibrary.GetBanner(url);
int width = 96;
int height = 32;
public Result load(Request request, int networkPolicy) {
int[] vector = mGameFile.getBanner();
int width = mGameFile.getBannerWidth();
int height = mGameFile.getBannerHeight();
Bitmap bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888);
bitmap.setPixels(vector, 0, width, 0, 0, width, height);
return new Result(bitmap, Picasso.LoadedFrom.DISK);

View File

@ -7,17 +7,18 @@ import android.widget.ImageView;
import com.squareup.picasso.Picasso;
import org.dolphinemu.dolphinemu.R;
import org.dolphinemu.dolphinemu.model.GameFile;
import java.io.File;
import java.net.URI;
public class PicassoUtils {
public static void loadGameBanner(ImageView imageView, String screenshotPath, String gamePath) {
File file = new File(URI.create(screenshotPath));
if (file.exists()) {
public static void loadGameBanner(ImageView imageView, GameFile gameFile) {
File screenshotFile = new File(URI.create(gameFile.getScreenshotPath()));
if (screenshotFile.exists()) {
// Fill in the view contents.
Picasso.with(imageView.getContext())
.load(screenshotPath)
.load(gameFile.getScreenshotPath())
.fit()
.centerCrop()
.noFade()
@ -27,11 +28,11 @@ public class PicassoUtils {
.into(imageView);
} else {
Picasso picassoInstance = new Picasso.Builder(imageView.getContext())
.addRequestHandler(new GameBannerRequestHandler())
.addRequestHandler(new GameBannerRequestHandler(gameFile))
.build();
picassoInstance
.load(Uri.parse("iso:/" + gamePath))
.load(Uri.parse("iso:/" + gameFile.getPath()))
.fit()
.noFade()
.noPlaceholder()

View File

@ -6,6 +6,7 @@ import android.widget.ImageView;
import android.widget.TextView;
import org.dolphinemu.dolphinemu.R;
import org.dolphinemu.dolphinemu.model.GameFile;
/**
* A simple class that stores references to views so that the GameAdapter doesn't need to
@ -17,15 +18,7 @@ public class GameViewHolder extends RecyclerView.ViewHolder
public TextView textGameTitle;
public TextView textCompany;
public String gameId;
// TODO Not need any of this stuff. Currently only the properties dialog needs it.
public String path;
public String title;
public String description;
public int country;
public String company;
public String screenshotPath;
public GameFile gameFile;
public GameViewHolder(View itemView)
{
@ -33,8 +26,8 @@ public class GameViewHolder extends RecyclerView.ViewHolder
itemView.setTag(this);
imageScreenshot = (ImageView) itemView.findViewById(R.id.image_game_screen);
textGameTitle = (TextView) itemView.findViewById(R.id.text_game_title);
textCompany = (TextView) itemView.findViewById(R.id.text_company);
imageScreenshot = itemView.findViewById(R.id.image_game_screen);
textGameTitle = itemView.findViewById(R.id.text_game_title);
textCompany = itemView.findViewById(R.id.text_company);
}
}

View File

@ -5,6 +5,8 @@ import android.support.v17.leanback.widget.Presenter;
import android.view.View;
import android.widget.ImageView;
import org.dolphinemu.dolphinemu.model.GameFile;
/**
* A simple class that stores references to views so that the GameAdapter doesn't need to
* keep calling findViewById(), which is expensive.
@ -15,15 +17,7 @@ public final class TvGameViewHolder extends Presenter.ViewHolder
public ImageView imageScreenshot;
public String gameId;
// TODO Not need any of this stuff. Currently only the properties dialog needs it.
public String path;
public String title;
public String description;
public int country;
public String company;
public String screenshotPath;
public GameFile gameFile;
public TvGameViewHolder(View itemView)
{

View File

@ -50,7 +50,7 @@
tools:text="Rhythm Heaven Fever"/>
<TextView
android:id="@+id/text_company"
android:id="@+id/text_description"
style="@android:style/TextAppearance.Material.Caption"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
@ -66,7 +66,7 @@
android:layout_height="1dp"
android:layout_alignParentLeft="true"
android:layout_alignParentRight="true"
android:layout_below="@+id/text_company"
android:layout_below="@+id/text_description"
android:layout_marginTop="16dp"
android:background="#1F000000"/>
@ -96,13 +96,13 @@
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignBottom="@+id/icon_country"
android:layout_alignStart="@+id/text_company"
android:layout_alignStart="@+id/text_description"
android:layout_alignTop="@+id/icon_country"
android:gravity="center_vertical"
tools:text="United States"/>
<TextView
android:id="@+id/text_date"
android:id="@+id/text_company"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignBottom="@+id/icon_company"

View File

@ -0,0 +1,26 @@
// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "jni/AndroidCommon/AndroidCommon.h"
#include <string>
#include <jni.h>
std::string GetJString(JNIEnv* env, jstring jstr)
{
std::string result = "";
if (!jstr)
return result;
const char* s = env->GetStringUTFChars(jstr, nullptr);
result = s;
env->ReleaseStringUTFChars(jstr, s);
return result;
}
jstring ToJString(JNIEnv* env, const std::string& str)
{
return env->NewStringUTF(str.c_str());
}

View File

@ -0,0 +1,12 @@
// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <string>
#include <jni.h>
std::string GetJString(JNIEnv* env, jstring jstr);
jstring ToJString(JNIEnv* env, const std::string& str);

View File

@ -0,0 +1,110 @@
// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "jni/AndroidCommon/IDCache.h"
#include <jni.h>
static constexpr jint JNI_VERSION = JNI_VERSION_1_6;
static JavaVM* s_java_vm;
static jclass s_native_library_class;
static jmethodID s_display_alert_msg;
static jclass s_game_file_class;
static jfieldID s_game_file_pointer;
static jmethodID s_game_file_constructor;
static jclass s_game_file_cache_class;
static jfieldID s_game_file_cache_pointer;
namespace IDCache
{
JavaVM* GetJavaVM()
{
return s_java_vm;
}
jclass GetNativeLibraryClass()
{
return s_native_library_class;
}
jmethodID GetDisplayAlertMsg()
{
return s_display_alert_msg;
}
jclass GetGameFileClass()
{
return s_game_file_class;
}
jfieldID GetGameFilePointer()
{
return s_game_file_pointer;
}
jmethodID GetGameFileConstructor()
{
return s_game_file_constructor;
}
jclass GetGameFileCacheClass()
{
return s_game_file_cache_class;
}
jfieldID GetGameFileCachePointer()
{
return s_game_file_cache_pointer;
}
} // namespace IDCache
#ifdef __cplusplus
extern "C" {
#endif
jint JNI_OnLoad(JavaVM* vm, void* reserved)
{
s_java_vm = vm;
JNIEnv* env;
if (vm->GetEnv(reinterpret_cast<void**>(&env), JNI_VERSION) != JNI_OK)
return JNI_ERR;
const jclass native_library_class = env->FindClass("org/dolphinemu/dolphinemu/NativeLibrary");
s_native_library_class = reinterpret_cast<jclass>(env->NewGlobalRef(native_library_class));
s_display_alert_msg = env->GetStaticMethodID(s_native_library_class, "displayAlertMsg",
"(Ljava/lang/String;Ljava/lang/String;Z)Z");
const jclass game_file_class = env->FindClass("org/dolphinemu/dolphinemu/model/GameFile");
s_game_file_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_file_class));
s_game_file_pointer = env->GetFieldID(game_file_class, "mPointer", "J");
s_game_file_constructor = env->GetMethodID(game_file_class, "<init>", "(J)V");
const jclass game_file_cache_class =
env->FindClass("org/dolphinemu/dolphinemu/model/GameFileCache");
s_game_file_cache_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_file_cache_class));
s_game_file_cache_pointer = env->GetFieldID(game_file_cache_class, "mPointer", "J");
return JNI_VERSION;
}
void JNI_OnUnload(JavaVM* vm, void* reserved)
{
JNIEnv* env;
if (vm->GetEnv(reinterpret_cast<void**>(&env), JNI_VERSION) != JNI_OK)
return;
env->DeleteGlobalRef(s_native_library_class);
env->DeleteGlobalRef(s_game_file_class);
env->DeleteGlobalRef(s_game_file_cache_class);
}
#ifdef __cplusplus
}
#endif

View File

@ -0,0 +1,23 @@
// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <jni.h>
namespace IDCache
{
JavaVM* GetJavaVM();
jclass GetNativeLibraryClass();
jmethodID GetDisplayAlertMsg();
jclass GetGameFileClass();
jfieldID GetGameFilePointer();
jmethodID GetGameFileConstructor();
jclass GetGameFileCacheClass();
jfieldID GetGameFileCachePointer();
} // namespace IDCache

View File

@ -1,4 +1,8 @@
add_library(main SHARED
AndroidCommon/AndroidCommon.cpp
AndroidCommon/IDCache.cpp
GameList/GameFile.cpp
GameList/GameFileCache.cpp
ButtonManager.cpp
MainAndroid.cpp
)

View File

@ -0,0 +1,140 @@
// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "jni/GameList/GameFile.h"
#include <memory>
#include <utility>
#include <vector>
#include <jni.h>
#include "DiscIO/Enums.h"
#include "UICommon/GameFile.h"
#include "jni/AndroidCommon/AndroidCommon.h"
#include "jni/AndroidCommon/IDCache.h"
static std::shared_ptr<const UICommon::GameFile>* GetPointer(JNIEnv* env, jobject obj)
{
return reinterpret_cast<std::shared_ptr<const UICommon::GameFile>*>(
env->GetLongField(obj, IDCache::GetGameFilePointer()));
}
static std::shared_ptr<const UICommon::GameFile>& GetRef(JNIEnv* env, jobject obj)
{
return *GetPointer(env, obj);
}
jobject GameFileToJava(JNIEnv* env, std::shared_ptr<const UICommon::GameFile> game_file)
{
if (!game_file)
return nullptr;
return env->NewObject(
IDCache::GetGameFileClass(), IDCache::GetGameFileConstructor(),
reinterpret_cast<jlong>(new std::shared_ptr<const UICommon::GameFile>(std::move(game_file))));
}
#ifdef __cplusplus
extern "C" {
#endif
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_finalize(JNIEnv* env,
jobject obj);
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getPlatform(JNIEnv* env,
jobject obj);
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getTitle(JNIEnv* env,
jobject obj);
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getDescription(JNIEnv* env,
jobject obj);
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getCompany(JNIEnv* env,
jobject obj);
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getCountry(JNIEnv* env,
jobject obj);
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getPath(JNIEnv* env,
jobject obj);
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getGameId(JNIEnv* env,
jobject obj);
JNIEXPORT jintArray JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBanner(JNIEnv* env,
jobject obj);
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBannerWidth(JNIEnv* env,
jobject obj);
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBannerHeight(JNIEnv* env,
jobject obj);
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_finalize(JNIEnv* env,
jobject obj)
{
delete GetPointer(env, obj);
}
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getPlatform(JNIEnv* env,
jobject obj)
{
return static_cast<jint>(GetRef(env, obj)->GetPlatform());
}
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getTitle(JNIEnv* env,
jobject obj)
{
return ToJString(env, GetRef(env, obj)->GetName());
}
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getDescription(JNIEnv* env,
jobject obj)
{
return ToJString(env, GetRef(env, obj)->GetDescription());
}
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getCompany(JNIEnv* env,
jobject obj)
{
return ToJString(env, DiscIO::GetCompanyFromID(GetRef(env, obj)->GetMakerID()));
}
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getCountry(JNIEnv* env,
jobject obj)
{
return static_cast<jint>(GetRef(env, obj)->GetCountry());
}
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getPath(JNIEnv* env,
jobject obj)
{
return ToJString(env, GetRef(env, obj)->GetFilePath());
}
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getGameId(JNIEnv* env,
jobject obj)
{
return ToJString(env, GetRef(env, obj)->GetGameID());
}
JNIEXPORT jintArray JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBanner(JNIEnv* env,
jobject obj)
{
const std::vector<u32>& buffer = GetRef(env, obj)->GetBannerImage().buffer;
const jsize size = static_cast<jsize>(buffer.size());
const jintArray out_array = env->NewIntArray(size);
if (!out_array)
return nullptr;
env->SetIntArrayRegion(out_array, 0, size, reinterpret_cast<const jint*>(buffer.data()));
return out_array;
}
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBannerWidth(JNIEnv* env,
jobject obj)
{
return static_cast<jint>(GetRef(env, obj)->GetBannerImage().width);
}
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBannerHeight(JNIEnv* env,
jobject obj)
{
return static_cast<jint>(GetRef(env, obj)->GetBannerImage().height);
}
#ifdef __cplusplus
}
#endif

View File

@ -0,0 +1,17 @@
// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string>
#include <jni.h>
namespace UICommon
{
class GameFile;
}
jobject GameFileToJava(JNIEnv* env, std::shared_ptr<const UICommon::GameFile> game_file);

View File

@ -0,0 +1,121 @@
// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <memory>
#include <vector>
#include <jni.h>
#include "UICommon/GameFileCache.h"
#include "jni/AndroidCommon/AndroidCommon.h"
#include "jni/AndroidCommon/IDCache.h"
#include "jni/GameList/GameFile.h"
namespace UICommon
{
class GameFile;
}
static UICommon::GameFileCache* GetPointer(JNIEnv* env, jobject obj)
{
return reinterpret_cast<UICommon::GameFileCache*>(
env->GetLongField(obj, IDCache::GetGameFileCachePointer()));
}
#ifdef __cplusplus
extern "C" {
#endif
JNIEXPORT jlong JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_newGameFileCache(
JNIEnv* env, jobject obj, jstring path);
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_finalize(JNIEnv* env,
jobject obj);
JNIEXPORT jobjectArray JNICALL
Java_org_dolphinemu_dolphinemu_model_GameFileCache_getAllGames(JNIEnv* env, jobject obj);
JNIEXPORT jobject JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_addOrGet(JNIEnv* env,
jobject obj,
jstring path);
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_update(
JNIEnv* env, jobject obj, jobjectArray folder_paths);
JNIEXPORT jboolean JNICALL
Java_org_dolphinemu_dolphinemu_model_GameFileCache_updateAdditionalMetadata(JNIEnv* env,
jobject obj);
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_load(JNIEnv* env,
jobject obj);
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_save(JNIEnv* env,
jobject obj);
JNIEXPORT jlong JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_newGameFileCache(
JNIEnv* env, jobject obj, jstring path)
{
return reinterpret_cast<jlong>(new UICommon::GameFileCache(GetJString(env, path)));
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_finalize(JNIEnv* env,
jobject obj)
{
delete GetPointer(env, obj);
}
JNIEXPORT jobjectArray JNICALL
Java_org_dolphinemu_dolphinemu_model_GameFileCache_getAllGames(JNIEnv* env, jobject obj)
{
const UICommon::GameFileCache* ptr = GetPointer(env, obj);
const jobjectArray array =
env->NewObjectArray(static_cast<jsize>(ptr->GetSize()), IDCache::GetGameFileClass(), nullptr);
jsize i = 0;
GetPointer(env, obj)->ForEach([env, array, &i](const auto& game_file) {
env->SetObjectArrayElement(array, i++, GameFileToJava(env, game_file));
});
return array;
}
JNIEXPORT jobject JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_addOrGet(JNIEnv* env,
jobject obj,
jstring path)
{
bool cache_changed = false;
return GameFileToJava(env, GetPointer(env, obj)->AddOrGet(GetJString(env, path), &cache_changed));
}
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_update(
JNIEnv* env, jobject obj, jobjectArray folder_paths)
{
jsize size = env->GetArrayLength(folder_paths);
std::vector<std::string> folder_paths_vector;
folder_paths_vector.reserve(size);
for (jsize i = 0; i < size; ++i)
{
const jstring path = reinterpret_cast<jstring>(env->GetObjectArrayElement(folder_paths, i));
folder_paths_vector.push_back(GetJString(env, path));
env->DeleteLocalRef(path);
}
return GetPointer(env, obj)->Update(UICommon::FindAllGamePaths(folder_paths_vector, false));
}
JNIEXPORT jboolean JNICALL
Java_org_dolphinemu_dolphinemu_model_GameFileCache_updateAdditionalMetadata(JNIEnv* env,
jobject obj)
{
return GetPointer(env, obj)->UpdateAdditionalMetadata();
}
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_load(JNIEnv* env,
jobject obj)
{
return GetPointer(env, obj)->Load();
}
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_save(JNIEnv* env,
jobject obj)
{
return GetPointer(env, obj)->Save();
}
#ifdef __cplusplus
}
#endif

View File

@ -16,8 +16,6 @@
#include <thread>
#include <utility>
#include "ButtonManager.h"
#include "Common/CPUDetect.h"
#include "Common/CommonPaths.h"
#include "Common/CommonTypes.h"
@ -51,16 +49,15 @@
#include "VideoCommon/RenderBase.h"
#include "VideoCommon/VideoBackendBase.h"
#define DOLPHIN_TAG "DolphinEmuNative"
JavaVM* g_java_vm;
#include "jni/AndroidCommon/AndroidCommon.h"
#include "jni/AndroidCommon/IDCache.h"
#include "jni/ButtonManager.h"
namespace
{
ANativeWindow* s_surf;
static constexpr char DOLPHIN_TAG[] = "DolphinEmuNative";
jclass s_jni_class;
jmethodID s_jni_method_alert;
ANativeWindow* s_surf;
// The Core only supports using a single Host thread.
// If multiple threads want to call host functions then they need to queue
@ -70,16 +67,6 @@ Common::Event s_update_main_frame_event;
bool s_have_wm_user_stop = false;
} // Anonymous namespace
/*
* Cache the JavaVM so that we can call into it later.
*/
jint JNI_OnLoad(JavaVM* vm, void* reserved)
{
g_java_vm = vm;
return JNI_VERSION_1_6;
}
void Host_NotifyMapLoaded()
{
}
@ -156,229 +143,19 @@ static bool MsgAlert(const char* caption, const char* text, bool yes_no, MsgType
// Associate the current Thread with the Java VM.
JNIEnv* env;
g_java_vm->AttachCurrentThread(&env, NULL);
IDCache::GetJavaVM()->AttachCurrentThread(&env, nullptr);
// Execute the Java method.
jboolean result =
env->CallStaticBooleanMethod(s_jni_class, s_jni_method_alert, env->NewStringUTF(caption),
env->NewStringUTF(text), yes_no ? JNI_TRUE : JNI_FALSE);
jboolean result = env->CallStaticBooleanMethod(
IDCache::GetNativeLibraryClass(), IDCache::GetDisplayAlertMsg(), ToJString(env, caption),
ToJString(env, text), yes_no ? JNI_TRUE : JNI_FALSE);
// Must be called before the current thread exits; might as well do it here.
g_java_vm->DetachCurrentThread();
IDCache::GetJavaVM()->DetachCurrentThread();
return result != JNI_FALSE;
}
#define DVD_BANNER_WIDTH 96
#define DVD_BANNER_HEIGHT 32
static inline u32 Average32(u32 a, u32 b)
{
return ((a >> 1) & 0x7f7f7f7f) + ((b >> 1) & 0x7f7f7f7f);
}
static inline u32 GetPixel(u32* buffer, unsigned int x, unsigned int y)
{
// thanks to unsignedness, these also check for <0 automatically.
if (x > 191)
return 0;
if (y > 63)
return 0;
return buffer[y * 192 + x];
}
static bool LoadBanner(std::string filename, u32* Banner)
{
std::unique_ptr<DiscIO::Volume> pVolume(DiscIO::CreateVolumeFromFilename(filename));
if (pVolume != nullptr)
{
u32 Width, Height;
std::vector<u32> BannerVec = pVolume->GetBanner(&Width, &Height);
// This code (along with above inlines) is moved from
// elsewhere. Someone who knows anything about Android
// please get rid of it and use proper high-resolution
// images.
if (Height == 64 && Width == 192)
{
u32* Buffer = &BannerVec[0];
for (int y = 0; y < 32; y++)
{
for (int x = 0; x < 96; x++)
{
// simplified plus-shaped "gaussian"
u32 surround = Average32(
Average32(GetPixel(Buffer, x * 2 - 1, y * 2), GetPixel(Buffer, x * 2 + 1, y * 2)),
Average32(GetPixel(Buffer, x * 2, y * 2 - 1), GetPixel(Buffer, x * 2, y * 2 + 1)));
Banner[y * 96 + x] = Average32(GetPixel(Buffer, x * 2, y * 2), surround);
}
}
return true;
}
else if (Height == 32 && Width == 96)
{
memcpy(Banner, &BannerVec[0], 96 * 32 * 4);
return true;
}
}
return false;
}
static int GetCountry(std::string filename)
{
std::unique_ptr<DiscIO::Volume> pVolume(DiscIO::CreateVolumeFromFilename(filename));
if (pVolume != nullptr)
{
int country = static_cast<int>(pVolume->GetCountry());
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Country Code: %i", country);
return country;
}
return static_cast<int>(DiscIO::Country::Unknown);
}
static int GetPlatform(std::string filename)
{
std::unique_ptr<DiscIO::Volume> pVolume(DiscIO::CreateVolumeFromFilename(filename));
if (pVolume != nullptr)
{
switch (pVolume->GetVolumeType())
{
case DiscIO::Platform::GameCubeDisc:
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Volume is a GameCube disc.");
return 0;
case DiscIO::Platform::WiiDisc:
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Volume is a Wii disc.");
return 1;
case DiscIO::Platform::WiiWAD:
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Volume is a Wii WAD.");
return 2;
}
}
return -1;
}
static std::string GetTitle(std::string filename)
{
__android_log_print(ANDROID_LOG_WARN, DOLPHIN_TAG, "Getting Title for file: %s",
filename.c_str());
std::unique_ptr<DiscIO::Volume> pVolume(DiscIO::CreateVolumeFromFilename(filename));
if (pVolume != nullptr)
{
std::map<DiscIO::Language, std::string> titles = pVolume->GetLongNames();
if (titles.empty())
titles = pVolume->GetShortNames();
auto end = titles.end();
// English tends to be a good fallback when the requested language isn't available
// if (language != DiscIO::Language::English) {
auto it = titles.find(DiscIO::Language::English);
if (it != end)
return it->second;
//}
// If English isn't available either, just pick something
if (!titles.empty())
return titles.cbegin()->second;
// No usable name, return filename (better than nothing)
std::string name;
SplitPath(filename, nullptr, &name, nullptr);
return name;
}
return std::string("");
}
static std::string GetDescription(std::string filename)
{
__android_log_print(ANDROID_LOG_WARN, DOLPHIN_TAG, "Getting Description for file: %s",
filename.c_str());
std::unique_ptr<DiscIO::Volume> volume(DiscIO::CreateVolumeFromFilename(filename));
if (volume != nullptr)
{
std::map<DiscIO::Language, std::string> descriptions = volume->GetDescriptions();
auto end = descriptions.end();
// English tends to be a good fallback when the requested language isn't available
// if (language != DiscIO::Language::English) {
auto it = descriptions.find(DiscIO::Language::English);
if (it != end)
return it->second;
//}
// If English isn't available either, just pick something
if (!descriptions.empty())
return descriptions.cbegin()->second;
}
return std::string();
}
static std::string GetGameId(std::string filename)
{
__android_log_print(ANDROID_LOG_WARN, DOLPHIN_TAG, "Getting ID for file: %s", filename.c_str());
std::unique_ptr<DiscIO::Volume> volume(DiscIO::CreateVolumeFromFilename(filename));
if (volume == nullptr)
return std::string();
std::string id = volume->GetGameID();
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Game ID: %s", id.c_str());
return id;
}
static std::string GetCompany(std::string filename)
{
__android_log_print(ANDROID_LOG_WARN, DOLPHIN_TAG, "Getting Company for file: %s",
filename.c_str());
std::unique_ptr<DiscIO::Volume> volume(DiscIO::CreateVolumeFromFilename(filename));
if (volume == nullptr)
return std::string();
std::string company = DiscIO::GetCompanyFromID(volume->GetMakerID());
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Company: %s", company.c_str());
return company;
}
static u64 GetFileSize(std::string filename)
{
__android_log_print(ANDROID_LOG_WARN, DOLPHIN_TAG, "Getting size of file: %s", filename.c_str());
std::unique_ptr<DiscIO::Volume> volume(DiscIO::CreateVolumeFromFilename(filename));
if (volume == nullptr)
return -1;
u64 size = volume->GetSize();
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Size: %" PRIu64, size);
return size;
}
static std::string GetJString(JNIEnv* env, jstring jstr)
{
std::string result = "";
if (!jstr)
return result;
const char* s = env->GetStringUTFChars(jstr, nullptr);
result = s;
env->ReleaseStringUTFChars(jstr, s);
return result;
}
#ifdef __cplusplus
extern "C" {
#endif
@ -395,28 +172,6 @@ JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_onGamePa
JNIEnv* env, jobject obj, jstring jDevice, jint Button, jint Action);
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_onGamePadMoveEvent(
JNIEnv* env, jobject obj, jstring jDevice, jint Axis, jfloat Value);
JNIEXPORT jintArray JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetBanner(JNIEnv* env,
jobject obj,
jstring jFile);
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetTitle(JNIEnv* env,
jobject obj,
jstring jFilename);
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetDescription(
JNIEnv* env, jobject obj, jstring jFilename);
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetGameId(JNIEnv* env,
jobject obj,
jstring jFilename);
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetCountry(JNIEnv* env,
jobject obj,
jstring jFilename);
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetCompany(
JNIEnv* env, jobject obj, jstring jFilename);
JNIEXPORT jlong JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetFilesize(JNIEnv* env,
jobject obj,
jstring jFilename);
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetPlatform(JNIEnv* env,
jobject obj,
jstring jFilename);
JNIEXPORT jstring JNICALL
Java_org_dolphinemu_dolphinemu_NativeLibrary_GetVersionString(JNIEnv* env, jobject obj);
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetGitRevision(JNIEnv* env,
@ -461,8 +216,6 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetProfiling
jboolean enable);
JNIEXPORT void JNICALL
Java_org_dolphinemu_dolphinemu_NativeLibrary_WriteProfileResults(JNIEnv* env, jobject obj);
JNIEXPORT void JNICALL
Java_org_dolphinemu_dolphinemu_NativeLibrary_CacheClassesAndMethods(JNIEnv* env, jobject obj);
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_Run__Ljava_lang_String_2(
JNIEnv* env, jobject obj, jstring jFile);
JNIEXPORT void JNICALL
@ -518,93 +271,16 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_onGamePadMov
ButtonManager::GamepadAxisEvent(GetJString(env, jDevice), Axis, Value);
}
JNIEXPORT jintArray JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetBanner(JNIEnv* env,
jobject obj,
jstring jFile)
{
std::string file = GetJString(env, jFile);
u32 uBanner[DVD_BANNER_WIDTH * DVD_BANNER_HEIGHT];
jintArray Banner = env->NewIntArray(DVD_BANNER_WIDTH * DVD_BANNER_HEIGHT);
if (LoadBanner(file, uBanner))
{
env->SetIntArrayRegion(Banner, 0, DVD_BANNER_WIDTH * DVD_BANNER_HEIGHT, (jint*)uBanner);
}
return Banner;
}
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetTitle(JNIEnv* env,
jobject obj,
jstring jFilename)
{
std::string filename = GetJString(env, jFilename);
std::string name = GetTitle(filename);
return env->NewStringUTF(name.c_str());
}
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetDescription(
JNIEnv* env, jobject obj, jstring jFilename)
{
std::string filename = GetJString(env, jFilename);
std::string description = GetDescription(filename);
return env->NewStringUTF(description.c_str());
}
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetGameId(JNIEnv* env,
jobject obj,
jstring jFilename)
{
std::string filename = GetJString(env, jFilename);
std::string id = GetGameId(filename);
return env->NewStringUTF(id.c_str());
}
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetCompany(JNIEnv* env,
jobject obj,
jstring jFilename)
{
std::string filename = GetJString(env, jFilename);
std::string company = GetCompany(filename);
return env->NewStringUTF(company.c_str());
}
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetCountry(JNIEnv* env,
jobject obj,
jstring jFilename)
{
std::string filename = GetJString(env, jFilename);
int country = GetCountry(filename);
return country;
}
JNIEXPORT jlong JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetFilesize(JNIEnv* env,
jobject obj,
jstring jFilename)
{
std::string filename = GetJString(env, jFilename);
u64 size = GetFileSize(filename);
return size;
}
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetPlatform(JNIEnv* env,
jobject obj,
jstring jFilename)
{
std::string filename = GetJString(env, jFilename);
int platform = GetPlatform(filename);
return platform;
}
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetVersionString(JNIEnv* env,
jobject obj)
{
return env->NewStringUTF(Common::scm_rev_str.c_str());
return ToJString(env, Common::scm_rev_str.c_str());
}
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetGitRevision(JNIEnv* env,
jobject obj)
{
return env->NewStringUTF(Common::scm_rev_git_str.c_str());
return ToJString(env, Common::scm_rev_git_str.c_str());
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SaveScreenShot(JNIEnv* env,
@ -646,7 +322,7 @@ JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetUserSe
ini.GetOrCreateSection(section)->Get(key, &value, "-1");
return env->NewStringUTF(value.c_str());
return ToJString(env, value.c_str());
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetUserSetting(
@ -686,8 +362,9 @@ JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetConfig
ini.GetOrCreateSection(section)->Get(key, &value, defaultValue);
return env->NewStringUTF(value.c_str());
return ToJString(env, value.c_str());
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetConfig(
JNIEnv* env, jobject obj, jstring jFile, jstring jSection, jstring jKey, jstring jValue)
{
@ -762,7 +439,7 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetUserDirec
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetUserDirectory(JNIEnv* env,
jobject obj)
{
return env->NewStringUTF(File::GetUserPath(D_USER_IDX).c_str());
return ToJString(env, File::GetUserPath(D_USER_IDX).c_str());
}
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_DefaultCPUCore(JNIEnv* env,
@ -791,25 +468,6 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_WriteProfile
JitInterface::WriteProfileResults(filename);
}
JNIEXPORT void JNICALL
Java_org_dolphinemu_dolphinemu_NativeLibrary_CacheClassesAndMethods(JNIEnv* env, jobject obj)
{
// This class reference is only valid for the lifetime of this method.
jclass localClass = env->FindClass("org/dolphinemu/dolphinemu/NativeLibrary");
// This reference, however, is valid until we delete it.
s_jni_class = reinterpret_cast<jclass>(env->NewGlobalRef(localClass));
// TODO Find a place for this.
// So we don't leak a reference to NativeLibrary.class.
// env->DeleteGlobalRef(s_jni_class);
// Method signature taken from javap -s
// Source/Android/app/build/intermediates/classes/arm/debug/org/dolphinemu/dolphinemu/NativeLibrary.class
s_jni_method_alert = env->GetStaticMethodID(s_jni_class, "displayAlertMsg",
"(Ljava/lang/String;Ljava/lang/String;Z)Z");
}
// Surface Handling
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SurfaceChanged(JNIEnv* env,
jobject obj,

View File

@ -14,8 +14,7 @@
#include "Core/HW/WiimoteReal/IOAndroid.h"
// Global java_vm class
extern JavaVM* g_java_vm;
#include "jni/AndroidCommon/IDCache.h"
namespace WiimoteReal
{
@ -31,10 +30,11 @@ void WiimoteScannerAndroid::FindWiimotes(std::vector<Wiimote*>& found_wiimotes,
NOTICE_LOG(WIIMOTE, "Finding Wiimotes");
JNIEnv* env;
int get_env_status = g_java_vm->GetEnv(reinterpret_cast<void**>(&env), JNI_VERSION_1_6);
int get_env_status =
IDCache::GetJavaVM()->GetEnv(reinterpret_cast<void**>(&env), JNI_VERSION_1_6);
if (get_env_status == JNI_EDETACHED)
g_java_vm->AttachCurrentThread(&env, nullptr);
IDCache::GetJavaVM()->AttachCurrentThread(&env, nullptr);
jmethodID openadapter_func = env->GetStaticMethodID(s_adapter_class, "OpenAdapter", "()Z");
jmethodID queryadapter_func = env->GetStaticMethodID(s_adapter_class, "QueryAdapter", "()Z");
@ -47,7 +47,7 @@ void WiimoteScannerAndroid::FindWiimotes(std::vector<Wiimote*>& found_wiimotes,
}
if (get_env_status == JNI_EDETACHED)
g_java_vm->DetachCurrentThread();
IDCache::GetJavaVM()->DetachCurrentThread();
}
WiimoteAndroid::WiimoteAndroid(int index) : Wiimote(), m_mayflash_index(index)
@ -62,7 +62,7 @@ WiimoteAndroid::~WiimoteAndroid()
// Connect to a Wiimote with a known address.
bool WiimoteAndroid::ConnectInternal()
{
g_java_vm->AttachCurrentThread(&m_env, nullptr);
IDCache::GetJavaVM()->AttachCurrentThread(&m_env, nullptr);
jfieldID payload_field = m_env->GetStaticFieldID(s_adapter_class, "wiimote_payload", "[[B");
jobjectArray payload_object =
@ -81,7 +81,7 @@ bool WiimoteAndroid::ConnectInternal()
void WiimoteAndroid::DisconnectInternal()
{
g_java_vm->DetachCurrentThread();
IDCache::GetJavaVM()->DetachCurrentThread();
}
bool WiimoteAndroid::IsConnected() const
@ -117,7 +117,7 @@ int WiimoteAndroid::IOWrite(u8 const* buf, size_t len)
void InitAdapterClass()
{
JNIEnv* env;
g_java_vm->AttachCurrentThread(&env, nullptr);
IDCache::GetJavaVM()->AttachCurrentThread(&env, nullptr);
jclass adapter_class = env->FindClass("org/dolphinemu/dolphinemu/utils/Java_WiimoteAdapter");
s_adapter_class = reinterpret_cast<jclass>(env->NewGlobalRef(adapter_class));

View File

@ -20,8 +20,7 @@
#include "InputCommon/GCAdapter.h"
#include "InputCommon/GCPadStatus.h"
// Global java_vm class
extern JavaVM* g_java_vm;
#include "jni/AndroidCommon/IDCache.h"
namespace GCAdapter
{
@ -67,7 +66,7 @@ static void ScanThreadFunc()
NOTICE_LOG(SERIALINTERFACE, "GC Adapter scanning thread started");
JNIEnv* env;
g_java_vm->AttachCurrentThread(&env, NULL);
IDCache::GetJavaVM()->AttachCurrentThread(&env, NULL);
jmethodID queryadapter_func = env->GetStaticMethodID(s_adapter_class, "QueryAdapter", "()Z");
@ -78,7 +77,7 @@ static void ScanThreadFunc()
Setup();
Common::SleepCurrentThread(1000);
}
g_java_vm->DetachCurrentThread();
IDCache::GetJavaVM()->DetachCurrentThread();
NOTICE_LOG(SERIALINTERFACE, "GC Adapter scanning thread stopped");
}
@ -89,7 +88,7 @@ static void Write()
NOTICE_LOG(SERIALINTERFACE, "GC Adapter write thread started");
JNIEnv* env;
g_java_vm->AttachCurrentThread(&env, NULL);
IDCache::GetJavaVM()->AttachCurrentThread(&env, NULL);
jmethodID output_func = env->GetStaticMethodID(s_adapter_class, "Output", "([B)I");
while (s_write_adapter_thread_running.IsSet())
@ -119,7 +118,7 @@ static void Write()
Common::YieldCPU();
}
g_java_vm->DetachCurrentThread();
IDCache::GetJavaVM()->DetachCurrentThread();
NOTICE_LOG(SERIALINTERFACE, "GC Adapter write thread stopped");
}
@ -131,7 +130,7 @@ static void Read()
bool first_read = true;
JNIEnv* env;
g_java_vm->AttachCurrentThread(&env, NULL);
IDCache::GetJavaVM()->AttachCurrentThread(&env, NULL);
jfieldID payload_field = env->GetStaticFieldID(s_adapter_class, "controller_payload", "[B");
jobject payload_object = env->GetStaticObjectField(s_adapter_class, payload_field);
@ -185,7 +184,7 @@ static void Read()
s_fd = 0;
s_detected = false;
g_java_vm->DetachCurrentThread();
IDCache::GetJavaVM()->DetachCurrentThread();
NOTICE_LOG(SERIALINTERFACE, "GC Adapter read thread stopped");
}
@ -204,7 +203,7 @@ void Init()
}
JNIEnv* env;
g_java_vm->AttachCurrentThread(&env, NULL);
IDCache::GetJavaVM()->AttachCurrentThread(&env, NULL);
jclass adapter_class = env->FindClass("org/dolphinemu/dolphinemu/utils/Java_GCAdapter");
s_adapter_class = reinterpret_cast<jclass>(env->NewGlobalRef(adapter_class));

View File

@ -78,8 +78,15 @@ const std::string& GameFile::Lookup(DiscIO::Language language,
const std::string&
GameFile::LookupUsingConfigLanguage(const std::map<DiscIO::Language, std::string>& strings) const
{
#ifdef ANDROID
// TODO: Make the Android app load the config at app start instead of emulation start
// so that we can access the user's preference here
const DiscIO::Language language = DiscIO::Language::English;
#else
const bool wii = DiscIO::IsWii(m_platform);
return Lookup(SConfig::GetInstance().GetCurrentLanguage(wii), strings);
const DiscIO::Language language = SConfig::GetInstance().GetCurrentLanguage(wii);
#endif
return Lookup(language, strings);
}
GameFile::GameFile(const std::string& path)

View File

@ -12,6 +12,7 @@
#include <mutex>
#include <string>
#include <unordered_set>
#include <utility>
#include <vector>
#include "Common/ChunkFile.h"
@ -38,12 +39,25 @@ std::vector<std::string> FindAllGamePaths(const std::vector<std::string>& direct
return Common::DoFileSearch(directories_to_scan, search_extensions, recursive_scan);
}
GameFileCache::GameFileCache() : m_path(File::GetUserPath(D_CACHE_IDX) + "gamelist.cache")
{
}
GameFileCache::GameFileCache(std::string path) : m_path(std::move(path))
{
}
void GameFileCache::ForEach(std::function<void(const std::shared_ptr<const GameFile>&)> f) const
{
for (const std::shared_ptr<const GameFile>& item : m_cached_files)
f(item);
}
size_t GameFileCache::GetSize() const
{
return m_cached_files.size();
}
void GameFileCache::Clear()
{
m_cached_files.clear();
@ -179,9 +193,8 @@ bool GameFileCache::Save()
bool GameFileCache::SyncCacheFile(bool save)
{
std::string filename(File::GetUserPath(D_CACHE_IDX) + "gamelist.cache");
const char* open_mode = save ? "wb" : "rb";
File::IOFile f(filename, open_mode);
File::IOFile f(m_path, open_mode);
if (!f)
return false;
bool success = false;
@ -217,7 +230,7 @@ bool GameFileCache::SyncCacheFile(bool save)
{
// If some file operation failed, try to delete the probably-corrupted cache
f.Close();
File::Delete(filename);
File::Delete(m_path);
}
return success;
}

View File

@ -6,9 +6,7 @@
#include <cstddef>
#include <functional>
#include <list>
#include <memory>
#include <mutex>
#include <string>
#include <vector>
@ -26,8 +24,12 @@ std::vector<std::string> FindAllGamePaths(const std::vector<std::string>& direct
class GameFileCache
{
public:
GameFileCache(); // Uses the default path
explicit GameFileCache(std::string path);
void ForEach(std::function<void(const std::shared_ptr<const GameFile>&)> f) const;
size_t GetSize() const;
void Clear();
// Returns nullptr if the file is invalid.
@ -49,6 +51,7 @@ private:
bool SyncCacheFile(bool save);
void DoState(PointerWrap* p, u64 size = 0);
std::string m_path;
std::vector<std::shared_ptr<GameFile>> m_cached_files;
};