Remove useless BootManager::Stop

It's not used anywhere other than in DolphinQt2, where the usage is
incorrect and stupid since we shouldn't be trying to stop the core
and 'restore config' that was changed by the core at app exit time,
but immediately when the core is being shut down.
This commit is contained in:
Léo Lam 2018-05-23 14:12:26 +02:00
parent f64cbc86b1
commit f802dc14c1
3 changed files with 0 additions and 9 deletions

View File

@ -390,12 +390,6 @@ bool BootCore(std::unique_ptr<BootParameters> boot)
return Core::Init(std::move(boot));
}
void Stop()
{
Core::Stop();
RestoreConfig();
}
// SYSCONF can be modified during emulation by the user and internally, which makes it
// a bad idea to just always overwrite it with the settings from the base layer.
//

View File

@ -15,8 +15,6 @@ namespace BootManager
{
bool BootCore(std::unique_ptr<BootParameters> parameters);
// Stop the emulation core and restore the configuration.
void Stop();
// Synchronise Dolphin's configuration with the SYSCONF (which may have changed during emulation),
// and restore settings that were overriden by per-game INIs or for some other reason.
void RestoreConfig();

View File

@ -220,7 +220,6 @@ int main(int argc, char* argv[])
retval = app.exec();
}
BootManager::Stop();
Core::Shutdown();
UICommon::Shutdown();
Host::GetInstance()->deleteLater();