Shawn Hoffman
323676a66b
update dsp hle and ogl plugins for the new console window.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2709 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 23:45:25 +00:00
Shawn Hoffman
7df9aaa3e3
show flags in the GameListCtrl on windows again. (what do you know, updating wxw had some benefit)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2708 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 23:23:47 +00:00
hrydgard
99c7c11f35
logwindow: fix various brokenness related to the new log-to-window checkbox
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2707 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 23:00:26 +00:00
hrydgard
d046b55d1b
Change a bunch of project settings to reduce the flood of warnings you get when building in debug mode. Tweak bootup logging a bit.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2706 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 22:54:59 +00:00
hrydgard
226aac6cac
Protect the log to window queue with a mutex.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2705 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 22:51:59 +00:00
Shawn Hoffman
46c0e5b659
give ConsoleListener a ctor to initialize vars
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2704 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 22:21:04 +00:00
hrydgard
2c13aa0394
clamp verbosity setting
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2703 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 22:00:26 +00:00
hrydgard
f5e643bf34
neato line coloring (time in white, rest colored)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2702 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 21:41:03 +00:00
hrydgard
866e393426
More log fixing: Write to Window checkbox added, fix some log levels again, clean some code.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2701 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 21:23:36 +00:00
hrydgard
aa7fe1edee
Fix DEBUG logging (didn't work!). Shuffle around the log levels to make more sense (now NOTICE is the top one and always on), the rest is ERROR, WARNING, INFO, DEBUG. Fix the log levels of a lot of stuff. Use macros instead of numbers for various log level checks.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2700 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 20:52:37 +00:00
hrydgard
554a930fe9
Turn some WARN logs into INFO logs.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2699 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 19:51:00 +00:00
hrydgard
6c4778287b
disable the annoying deprecation warnings in debugfast
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2698 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 19:41:38 +00:00
Shawn Hoffman
ee7ef367ff
fix for linux compile error introduced in r2691
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2697 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 19:34:36 +00:00
hrydgard
482ea5c0e7
Make the OptimizeQuantizers option apply to the IL build. More cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2696 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 19:12:04 +00:00
Shawn Hoffman
6bacdc0af3
uncheck logwindow's menuitem when it is closed
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2695 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 18:46:50 +00:00
Shawn Hoffman
eacb9ccd80
Improve behavior of the console window on windows. Remove coloring from logwindow for the time being. Now you can use wxGetApp if you #include Main.h, and GetCFrame, etc...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2694 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 18:25:36 +00:00
hrydgard
7d910a5e4a
Assorted cleanup and comments.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2693 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 18:13:31 +00:00
hrydgard
f126378de6
Don't log when File::Exist fails - that's just obnoxious. fix a const.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2692 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 17:22:55 +00:00
hrydgard
0489ccd420
nJoy SDL, linux: fix some warnings and a bug. untested :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2691 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 17:14:42 +00:00
nakeee
ad76edd157
Fixed some log messages
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Fixed a crash when no game ini exists
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2690 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 15:01:49 +00:00
nakeee
ed70ca6d48
few more ogl game.ini options
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2689 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 12:36:38 +00:00
nakeee
623671df7a
making section names case insenstive
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2688 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 12:23:05 +00:00
nakeee
f22af37320
Trying to make gameini support some gl options
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2687 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 11:51:22 +00:00
Marcus Wanners
3f54d2fe7d
Fix for rerecording build.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2685 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-19 21:18:26 +00:00
nakeee
70f75e1c99
Change the return value of panicyesno to true
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It somehow escaped last commit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2684 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-19 12:55:20 +00:00
Shawn Hoffman
bf0bd5f2d7
gcc is funny
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2683 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-19 02:43:48 +00:00
Shawn Hoffman
5402fa67af
logwindow: cmdline now gets enter key event, no need for the submit button. some code which is supposed to color the textctrl, but it mysteriously doesn't. fun
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2682 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-19 02:29:50 +00:00
Shawn Hoffman
c5bb835154
fix build of padsimpleevent on windows, even though this plugin isn't even used...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2681 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-19 02:28:32 +00:00
nakeee
dc9a4860b9
Trying to make a button that disable panic alerts popups please test
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2680 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-18 22:05:31 +00:00
tmator
da288c5780
build fix for osx, is this borke win or linux build ?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2679 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-18 20:46:22 +00:00
nakeee
2d167fa3f0
remove some unused files
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2678 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-18 20:24:08 +00:00
Shawn Hoffman
d72c35fffc
more sane colors for the windows console
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2677 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-18 18:04:25 +00:00
Shawn Hoffman
a110a8caef
add some colors to the windows console. feel free to change them/add bolding or whatever
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2676 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-18 17:51:09 +00:00
Shawn Hoffman
2301d072a6
nakee's new logmanager. added a console window for windows builds (prints to parent console on non-win32). also fix some random wxw bugs: main window's position is saved when using debugger, disabling windows from the tools menu are saved settings, some other small fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2675 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-18 17:17:58 +00:00
nakeee
03ba466b5b
moved some noisy warnings to DEBUG/INFO
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2674 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-18 09:25:05 +00:00
Sonicadvance1
d9d711d9d5
Code within #if 0 that if enabled, makes more mail come with zelda uCodes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2671 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-17 08:58:52 +00:00
omegadox
4761f7a3f2
small fix with show EFB copy regions.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2670 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-17 06:04:57 +00:00
Marcus Wanners
3635e7827b
Fix for IL build, as per jack.frost's patch in issue 620. Feel free to yell at me if it breaks anything.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2669 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-16 19:35:56 +00:00
Shawn Hoffman
27210d4f8e
comment
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2668 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-16 19:08:44 +00:00
Shawn Hoffman
8083b5fef3
revert change to board type/revision identifier. fixes ikaruga, doesn't break anything afaik...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2667 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-16 18:13:03 +00:00
omegadox
befcfbde9a
...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2666 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-16 07:56:59 +00:00
omegadox
845204c227
Added option "Show EFB Copy Regions" to find out which games are heavy on EFB-Copy. Changed Dst Alpha Pass option to "Disable Dst Alpha Pass".
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2665 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-16 07:54:44 +00:00
donkopunchstania
86944b5be2
Disable blending during destination alpha render pass.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2664 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-16 05:24:51 +00:00
donkopunchstania
7ef5e5cd1e
Make destination alpha render pass an option.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2663 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-16 05:04:59 +00:00
donkopunchstania
90254bd924
Change destination alpha handling. The blending method introduced in rev 1921 was not the correct way to do it. This way was suggested by hrydgard in October and I should have listened. A simple pixel shader as hrydgard suggested cannot be used because the alpha is not set if the pixel is discarded due to failing depth (after z texture) or alpha (result of tev stages) tests. There is a bit of a performance hit so there should be an option to disable the second render pass which sets the alpha because it is probably not needed most of the time.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2662 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-16 02:47:48 +00:00
hrydgard
b1b2868c8b
Fix the nasty black fringes seen around alpha tested DXT textures in some games.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2661 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-15 11:34:52 +00:00
omegadox
b1e64cb948
fix for force filtering option
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2660 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-15 08:32:35 +00:00
Shawn Hoffman
34e8b88c8c
fix Timer::GetTimeFormatted
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2659 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-15 05:34:35 +00:00
hrydgard
7178c8d686
Only use framebuffer_blit for the final screen copy if multisampling is enabled. Should restore some compatibility with terrible laptop gfx cards that got lost with the introduction of MSAA.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2657 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-14 20:36:12 +00:00
fires.gc
c27e82fe03
added fake values for "ISFS_GetStats()". Hopefully some more games are able to save now.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2656 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-14 20:10:10 +00:00
fires.gc
56ec588c49
some changes of HLE of the WII game loader
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2655 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-14 19:13:21 +00:00
fires.gc
bf30cc8a72
added pal/ntsc detection for WADs
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2654 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-13 21:45:27 +00:00
fires.gc
3e037c71d7
linux fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2652 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-13 17:28:20 +00:00
fires.gc
0b76db1c04
fixed some ES problems and added cached for NANDContentLoader (we open this content files ways to often at the moment)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2651 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-13 16:15:15 +00:00
fires.gc
b3a6208fcc
added dummy device for keyboard
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2650 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-13 16:10:58 +00:00
fires.gc
727f74fc9d
cleaned up ipc net... prolly mkart doesnt work anymore and so on :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2649 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-13 16:09:59 +00:00
Shawn Hoffman
37345a8199
fix some casting in logging and unneeded newlines. also quiet some debug warnings, please check if they are wrong (stm release eh and wiimote close)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2648 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-12 07:30:30 +00:00
Shawn Hoffman
c85b1b76cc
scan title/ for titleIDs, disabled for now. also, wiidiscs can technically have 0xFFFFFFFF partitions...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2647 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-12 00:14:56 +00:00
hrydgard
7ea1e4a6df
dx plugin : somewhat better but still wrong Clear code
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2645 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-10 23:22:56 +00:00
hrydgard
c70a472522
A fix to D3D NativeVertexFormat. Might not fix much, but should be a step in the right direction. Other misc bits and bobs.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2644 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-10 22:51:17 +00:00
nakeee
d83dd8a4ae
compile
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2643 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-10 20:33:30 +00:00
Shawn Hoffman
33fd57ed99
allow viewing and dumping(single files) of all partitions on a wii disc
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2642 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-10 17:19:30 +00:00
XTra.KrazzY
b43cb723b9
D3D progress, report whether it made things better or worse HERE.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2641 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-10 14:15:46 +00:00
omegadox
31580db11d
OGL Plugin: added more info to an error message and some warning fixes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2640 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-10 13:54:58 +00:00
Shawn Hoffman
19921c057a
fix annoying debug break in win32. some cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2639 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-10 05:43:18 +00:00
XTra.KrazzY
79e14b4077
Getting closer towards a working D3D
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2638 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-09 23:24:53 +00:00
fires.gc
220c11a3d5
fixed support for GetTMDViewSize and GetTMDView
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2637 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-09 23:21:05 +00:00
hrydgard
375c732f11
d3d: saner size of vbuffer. probably doesn't fix anything noticable.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2636 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-09 22:39:00 +00:00
hrydgard
095ba7bcd6
Reintroduce force filter. I had even forgot to remove the feature, i had only removed the checkbox :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2634 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-09 20:18:36 +00:00
fires.gc
47d0c4d260
just create an home directory if we have insert a disc
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2633 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-09 17:31:30 +00:00
fires.gc
e4b6b4c583
added some code to avoid asserts :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2632 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-09 17:25:57 +00:00
fires.gc
2ebc373a3b
added support for shared files
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2631 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-09 17:09:27 +00:00
tmator
9635b50a35
fix main config dir on osx and autodetect ogl version when it build
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2630 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-09 10:43:56 +00:00
LPFaint99
2f00c0bda9
Add the option to ignore unknown region code and boot as a PAL game, fixes issue 725
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2629 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-09 01:22:54 +00:00
LPFaint99
f4ba5b3589
Some scons updates,
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windows scons will build if dirs =
'Externals/Bochs_disasm',
'Externals/LZO',
'Externals/WiiUseSrc/Src',
#'Source/Core/Common/Src',
#'Source/Core/Core/Src',
# 'Source/Core/DiscIO/Src',
# 'Source/Core/VideoCommon/Src',
#'Source/Core/InputCommon/Src',
'Source/Plugins/Plugin_VideoOGL/Src',
#'Source/Plugins/Plugin_DSP_HLE/Src',
'Source/Plugins/Plugin_DSP_LLE/Src',
'Source/Plugins/Plugin_PadSimple/Src',
'Source/Plugins/Plugin_PadSimpleEvnt/Src',
# 'Source/Plugins/Plugin_nJoy_SDL/Src',
#'Source/Plugins/Plugin_nJoy_Testing/Src',
#'Source/Plugins/Plugin_Wiimote/Src',
# 'Source/Core/DolphinWX/Src',
'Source/Core/DebuggerWX/Src',
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2627 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-09 00:36:59 +00:00
XTra.KrazzY
ac11915892
Added "Overlay Projection Stats" to D3D
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2626 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-08 23:46:47 +00:00
XTra.KrazzY
05d06090fd
Minor D3D changes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2625 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-08 23:19:02 +00:00
hrydgard
d60c1b139a
remove stupid code that made it impossible to turn of AA
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2624 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-08 21:55:58 +00:00
hrydgard
ab1aad3815
Remove flicker when switching between native and full resolution from the gl config box. Remove a couple of unnecessary framebuffer binds.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2623 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-08 21:42:27 +00:00
fires.gc
a9c79e4c5c
switched UCode for wiimenu to AX
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2622 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-08 21:12:02 +00:00
fires.gc
f0273238d3
some more ES work
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2621 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-08 20:52:30 +00:00
hrydgard
e0e45019eb
UI for multisample antialiasing. NVidia CSAA support added.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2619 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-08 20:04:40 +00:00
hrydgard
bdb41dfe2f
fix an error message in d3d plugin
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2618 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-08 19:36:00 +00:00
hrydgard
c6ffcec991
First version of MSAA code added. No UI yet. No CSAA yet. Doesn't work in Zeldas and Metroids for unknown reason.
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Automatic texture invalidation when using copy efb to ram (fixes weird flickery scanner in metroid 2).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2617 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-08 19:19:51 +00:00
XTra.KrazzY
c7a45ecf95
D3D scissoring, skip texture stages and some warning fixes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2616 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-08 18:45:39 +00:00
LPFaint99
feb670044e
My attempt at a Flag for Italy, feel free to improve on it :P
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2615 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-08 18:12:57 +00:00
XTra.KrazzY
148934ff99
Fixed texture overlay, clarified CPMemory STATE_TO_SAVE
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2614 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-08 01:19:33 +00:00
XTra.KrazzY
530bf463d7
not-much-of-a-performance-increasing fix for shader compile errors
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2613 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-08 00:58:11 +00:00
XTra.KrazzY
eab121ea31
Made "Show shader compilation errors" work in D3D. Some games actually work behind the curtain of shader compilation errors!
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2612 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 23:58:04 +00:00
XTra.KrazzY
c674e6330f
Allow for self shutdown from video plugins.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2611 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 23:34:16 +00:00
XTra.KrazzY
044637218e
Give the vertex/pixel shader caches and managers a proper Init/Shutdown
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2610 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 23:20:14 +00:00
XTra.KrazzY
0feedec14c
Migrated BPStructs to D3D, major progress, half of the stuff actually works!
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2609 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 23:01:58 +00:00
nakeee
e1d2ff6f3f
win32 example
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2607 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 22:12:01 +00:00
omegadox
cad0ca3f5d
ops
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2606 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 21:32:30 +00:00
omegadox
dde7f0104c
Dumping the efb_tex will not cause crash anymore, but the dumped image is always blank, so commented out since it causes lag anyways.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2605 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 21:31:14 +00:00
Marcus Wanners
49335efa71
My package check patch.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2604 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 21:05:03 +00:00
Shawn Hoffman
56d1f87f49
fix for issue 712
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2603 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 19:32:19 +00:00
XTra.KrazzY
6e9cc44d20
Oops, committed something I didn't want to commit.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2602 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 18:08:34 +00:00
XTra.KrazzY
7419475959
One step closer to fixing D3D. Now textures are set properly.
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Still, memory leak exists for some unknown reason (we don't allocate more pages and we release every texture)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2601 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 18:05:29 +00:00
LPFaint99
7455361ed2
Adds Italy country code
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2600 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 18:03:53 +00:00
Marcus Wanners
c3cda83bb2
Readded u32 type casts to WII_IPC_HLE_Device_es.cpp, after comment 8 to issue 650.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2599 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 14:00:17 +00:00
fires.gc
1fec96a11f
added/improved support for ES tickets
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2597 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 12:57:31 +00:00
omegadox
7860ef4532
Make it dump more than multiple files instead of replacing the same file.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2595 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 10:05:04 +00:00
omegadox
f4d0255751
ops, forgot to change that back. It should be more stable now.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2594 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 09:44:19 +00:00
omegadox
9e3db8d1b5
1.] GL Textures dump to User/Dumps/Textures instead of picking a dir 2.] Some code cleanup in OGL plugin 3.] Added new dump feature "Dump EFB Target", its a bit unstable and needs a fix.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2593 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 09:29:25 +00:00
LPFaint99
316c311b8a
revert the "fix" from r2591
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2592 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 08:55:40 +00:00
LPFaint99
3f44ccb75e
eol-style native update, small warning fix in EXI_Channel.h
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2591 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 08:35:01 +00:00
LPFaint99
f0431631a8
fix some gcc warnings
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2590 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 08:07:11 +00:00
Shawn Hoffman
251179b00b
fix linux compile
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2589 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 06:34:54 +00:00
hyperiris
866deee7f1
try to fix resize the GameListControl after stop
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2588 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 05:32:16 +00:00
LPFaint99
120b001294
small change to sram.h forgot to add with r2584
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2587 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 05:30:32 +00:00
LPFaint99
6a3dcab154
fix for r2555
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2586 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 05:26:28 +00:00
hyperiris
3d2ef57d7d
suggested by sl1nk3, init all 6 languages.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2585 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 04:46:06 +00:00
LPFaint99
d2b581c564
Fix for Format function for GCMemcard, still only works on slot A, but the old one did too
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updated a couple wiki pages
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2584 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 04:41:49 +00:00
daco65
68ca9b87f9
added the gbapipe.cpp & header to the core project file
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2581 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 00:29:45 +00:00
Shawn Hoffman
95cf4cd86b
experimental GBA stuff for XK :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2578 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-06 23:35:49 +00:00
omegadox
5ce9ffeab7
Projection fix, Projection 1 hack changed to ZTP Bloom hack. That bloom is a bugged because of something else, not because of the projection. The proj hacks happens to makes it show.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2573 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-06 21:56:13 +00:00
LPFaint99
0f5fed3a88
fix for issue 650
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2572 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-06 20:33:24 +00:00
XTra.KrazzY
b414b018cd
Experimental D3D step: Fixed overlay consistency by returning immediately from UpdateViewport. Screen progress: Can see Nintendo-size red rectangle on white background in Zelda: Collector's Edition.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2571 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-06 18:13:33 +00:00
Marcus Wanners
3ee3602714
Fixed more compiler warnings, and revised the syntax of the fix of r2567.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2570 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-06 18:02:41 +00:00
XTra.KrazzY
658679876e
Fixed DX9 window close shutdown.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2569 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-06 17:01:27 +00:00
XTra.KrazzY
e8556a5391
Migrated a stop-fixing patch to DX9. Stopping works!
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2568 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-06 16:47:04 +00:00
Marcus Wanners
3abe591195
Fixed a small bug with the overlaid framerate: If the float fps in the infobar is 60.00, the overlay shows 60. If it is something like 60.04, it shows 61. If it is something like 59.13, it shows 60.
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Also deleted Externals/wxWidgets/lib/vc_lib/msw/wx/msw/rcdefs.h, it must have been versioned at some point by accident, causing issue 706.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2567 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-06 15:18:29 +00:00
hrydgard
95bd883c2c
fix debug mode build error, shuffle some code around :P
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2565 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-06 00:03:33 +00:00
hrydgard
036ac704e6
remove include of feature not yet commited :P
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2564 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-05 23:52:31 +00:00
hrydgard
75390c55bd
GL plugin: VSync option, some renaming, a little bit of MSAA preparations (not there yet)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2563 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-05 23:11:13 +00:00
hrydgard
02a4b49df1
just some compiler warning cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2562 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-05 22:35:06 +00:00
Marcus Wanners
c0cf641779
Linux compile fix.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2559 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-05 15:58:14 +00:00
Marcus Wanners
67af94c339
Fixed warning message on VC++ startup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2558 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-05 15:36:31 +00:00
Marcus Wanners
432ea89b49
Compiler Warnings: Mismatch edition. Also fixed some conversion warnings.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2557 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-05 15:16:50 +00:00
donkopunchstania
cb121dab66
Fix more cases where shader compilation can fail if there are no tex gens.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2556 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-05 05:10:25 +00:00
Marcus Wanners
0b6bf51c9a
Fixed a few compiler warnings.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2555 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-05 02:11:37 +00:00
Marcus Wanners
20186db587
Got rid of nonexistent and pointless projects in Dolphin.sln.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2554 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-05 01:47:44 +00:00
Marcus Wanners
56445b20ba
Removed CPUCompare.h and all its references.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2553 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-04 23:48:25 +00:00
Marcus Wanners
af750dc281
Sorry, meant to add CPUCompare.h instead of CPUCompare.cpp. Issue 687 is now fixed for real.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2552 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-04 23:37:56 +00:00
Marcus Wanners
d1875c54d6
Resurrected CPUCompare.cpp. It was deleted at some point, causing issue 687.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2551 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-04 23:07:06 +00:00
nakeee
0708677b53
Added LOGLEVEL support, release will now defined LOGLEVEL 2 (errors and warnings)
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LOGGING should not be affected.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2550 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-04 22:29:03 +00:00
hrydgard
0ade8bfc56
fix gcc dislike of unions as PODs :P
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2549 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-04 20:05:45 +00:00
fires.gc
a03aa30895
fix if ya load an invalid NAND app
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2548 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-04 19:13:51 +00:00
fires.gc
111f065713
added support for NAND app map files
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2546 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-04 19:09:49 +00:00
nakeee
946d238cad
added TLBHack GameConfig checkbox
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2543 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-04 16:56:49 +00:00
nakeee
87cf3e64bd
Fixed few \ on code that suppose to work on linux as well.
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That most fixed something, probably some crash and some iso properties issue:)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2536 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-03 10:21:13 +00:00
nakeee
e9430a0252
fixed crash on linux, added DISCIO logging type, some extra logging messages and some logging cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2533 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-03 00:21:08 +00:00
hrydgard
9ef42aefac
Revert to slightly tweaked version of "old" safe texture hash. Hopefully fixes issue 636. Does somewhat break pokemon colosseum w/ safe texture hash, but that games works fine with the unsafe texture hash.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2532 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 23:01:18 +00:00
nakeee
18cf664b9d
Change Misc into Tools
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2531 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 21:58:56 +00:00
nakeee
a5dc4c4a87
Compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2530 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 21:39:06 +00:00
Shawn Hoffman
f30410a9a1
fix for issue 679
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2529 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 21:34:18 +00:00
daco65
44ada0c514
i think i forgot something
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2528 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 21:21:42 +00:00
daco65
4cb7f2f490
lets retry that change from omega but this time keep the projection hacks >_>
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2527 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 21:17:16 +00:00
fires.gc
10e027b48b
just some debug helper
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2526 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 21:10:46 +00:00
nakeee
cee711bd5e
Missed one zero
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2525 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 20:30:04 +00:00
omegadox
56becf28db
Revert 2521.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2524 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 19:38:38 +00:00
tmator
0255f775da
fix osx plugin dir
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2523 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 19:28:30 +00:00
nakeee
3f46618e2d
Forgot the non logging case
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2522 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 13:11:27 +00:00
omegadox
17814912e5
Some cleanup, projection hacks remove, the projections might be correct now. ZTP Bloom works and MP1 Heat Visor works, I tested many games, and good results. Please test more and report back. Also added in fix for Issue 677.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2521 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 13:04:50 +00:00
nakeee
d419d3fc29
More log cleanup. Commented the old macros in Log.h, uncomment it if there are any problems.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2520 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 11:43:38 +00:00
Shawn Hoffman
2726a2acb9
just some more comments for SI :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2515 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 05:55:39 +00:00
Shawn Hoffman
5586c964bb
...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2514 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 04:18:02 +00:00
Shawn Hoffman
e65ba57814
enable hotswapping of SI devices. not quite sure if si_dummy is detected as no device or unknown device, but games seem to like it.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2513 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 04:02:09 +00:00
LPFaint99
8ec6c0eea4
update EXI_DeviceIPL to use Sram.h
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remove a few panicalerts
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2512 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 03:48:49 +00:00
bushing
78a62cc72a
fixed cpp syntax in HAVE_PORTAUDIO check
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2511 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 02:43:04 +00:00
nakeee
4e9746877e
an attempt to clean up the logging a bit
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1) The new ERROR, WARN, INFO, DEBUG _LOG macros were used
ERROR, // Bad errors - that still don't deserve a PanicAlert.
WARNING, // Something is suspicious.
INFO, // General information.
DEBUG, // Strictly for detailed debugging - might make things slow.
2) Made all LOG macro use into some of the logging level supporting macros
LOG is commented out on linux can someone try it on windows? (it's in Log.h)
3) Added ERROR_lOG next to each panic alert
I hope I helped making the logs a bit more useful/readble
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2510 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 01:49:16 +00:00
nakeee
834ec30d4e
osx compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2508 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 23:06:29 +00:00
nakeee
9b00d84c5d
Revent accidental hci.h change add better portaudio detection
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2506 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 12:56:07 +00:00
nakeee
2f378cb154
compile fix linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2505 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 12:39:21 +00:00
hrydgard
7607d6dc6a
revert the mess i made in the d3d plugin. Add way to use HLSL directly without going through Cg. Not that the results look much better... i do see shadows of spinning cars in Burnout 2 after clicking around in the dark. Then it crashes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2504 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 12:07:34 +00:00
XTra.KrazzY
fca8d04a11
Now most shaders are being compiled successfully. But nothing is seen on the screen :(
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2503 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 10:53:28 +00:00
hrydgard
f597a66b8d
Get 2501 closer to "working".
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2502 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 10:53:23 +00:00
XTra.KrazzY
37d5360399
One step closer towards CgD3D to work. Now something is being compiled twice...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2501 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 10:38:04 +00:00
LPFaint99
4868d570bc
adds some info about the memcard header, taken from libogc
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wip real format function for GCMemcard class
somewhat useful memcard debug window
sram header taken from libogc
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2499 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 07:15:10 +00:00
hyperiris
f242fbdc42
DX9 32bit build fix...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2498 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 04:52:37 +00:00
hyperiris
5a872dfcd9
UI: fix ISO property dialog for display Jap name / description.
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a function duplicate from GameListCtrl, who can merge them and put them in a suitable place?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2497 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 04:16:15 +00:00
XTra.KrazzY
0710bbb3a7
Comments for future reference (ector, please read this)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2496 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 01:50:26 +00:00
XTra.KrazzY
d8ee333bd7
Some LLE comments
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2495 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 01:11:57 +00:00
XTra.KrazzY
3234bca193
Direct3D + Cg progress, the plugin is still not working due to some missing features.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2494 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 01:09:32 +00:00
donkopunchstania
e004800e68
An alert is displayed once per run if pixel shaders or vertex shaders fail to compile. Resources are cleaned up if shader compilation fails. Tev coords are zeroed in the pixel shader if there are no tex gens.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2493 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 00:57:39 +00:00
nakeee
5b033732b8
Small fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2492 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 00:12:05 +00:00
nakeee
660bdaac19
enable experimental mic support on linux if port audio is found
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2491 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 00:07:17 +00:00
nakeee
324abc9a7f
fix compile on osx and linux
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added GetPluginDirectory (please check on windows)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2490 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 23:21:51 +00:00
XTra.KrazzY
7d4e374c21
forgot a file (I hate it when it happens)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2489 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 23:17:54 +00:00
XTra.KrazzY
d5df9f638b
Fixed D3D booting. Now for the VS/PS compilation errors
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2488 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 23:15:10 +00:00
Shawn Hoffman
1577dc6893
more build fixin'
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2487 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 23:02:46 +00:00
XTra.KrazzY
3ed65fce0d
Fix debug build
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2486 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 22:45:19 +00:00
hrydgard
5e06540245
revert a small change that broke gl. i'll find a generic solution later.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2485 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 22:35:34 +00:00
hrydgard
ecbfec2a13
THIS BREAKS THE D3D PLUGIN FOR THE NEAR TERM. Resurrect an old patch that moves D3D over to the common shader generator framework. Needs a lot more work.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2484 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 22:10:38 +00:00
Shawn Hoffman
ee44b2a639
add a simple check to keep people from using the same memcard in both slots.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2483 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 22:01:58 +00:00
Shawn Hoffman
c1cf2a9a99
allow changing of memcard path(and device) during emulation.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2482 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 21:46:04 +00:00
Shawn Hoffman
9a93928e3e
allow hotplugging of exi devices. memcard_a seems to have some bug which convinces the hw there is a 0mb device there when it's really a dummy device...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2481 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 21:30:43 +00:00
XTra.KrazzY
c83a034d12
teenie weenie fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2480 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 20:57:29 +00:00
XTra.KrazzY
29c22d6d44
Small screenshot fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2479 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 20:43:11 +00:00
nakeee
7547f0948f
linux/osx compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2477 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 19:37:00 +00:00
hrydgard
437ebab1a7
Oops, accidentally committed something unfinished too. reverted.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2476 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 19:07:43 +00:00
hrydgard
1a2a320652
Increased render target size to the true EFB height of 528.
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This changes fixes the bloom effect in Beyond Good and Evil.
It also makes the AutoScale feature almost mandatory since it looks silly without :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2475 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 19:02:37 +00:00
XTra.KrazzY
8eb4aeafb4
reverted r2472. A wad isn't an iso
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2474 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 18:55:11 +00:00
hyperiris
1922779b82
fix JAP Wii game name/description display
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2473 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 18:44:39 +00:00
XTra.KrazzY
0b08ce466d
Added .wad support for the game list control.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2472 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 18:06:45 +00:00
hrydgard
6dc4194767
OGL plugin: +Autoscale option (attempts to remove borders, even without XFB). Lots of cleanup, especially around aspect ratio and similar stuff. MP2 scanner still broken, wonder when that happened?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2470 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 16:33:59 +00:00
fires.gc
11fd8062ad
some ES changes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2469 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 12:11:07 +00:00
omegadox
9a05bbc2f0
linux build fix: added missing string include.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2468 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 10:07:34 +00:00
hrydgard
99e735b464
Add NANDContentLoader to SConscript to fix linux build.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2467 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 08:54:23 +00:00
hrydgard
34b4a51973
add missing ;
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2466 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 08:38:37 +00:00
hrydgard
cbd7804044
allow user to clear "default iso"
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2465 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 08:37:12 +00:00
fires.gc
148d7bd195
fixed assert
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2464 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 02:22:59 +00:00
fires.gc
b3a302e050
...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2463 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 02:01:11 +00:00
fires.gc
9ecd025107
...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2462 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 01:59:09 +00:00
fires.gc
cbd5345696
improved FileHandlerARC
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2461 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 01:49:30 +00:00
fires.gc
0e9a49af7f
added destructor
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2460 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 01:48:37 +00:00
hrydgard
4bdb4aa0d1
Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp.
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Not really anything interesting, just some better comments, some slightly more portable/cleaner code in places.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2459 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 01:26:56 +00:00
fires.gc
2783f24cfe
just small updated
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2458 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 01:15:52 +00:00
fires.gc
f13633ab74
disabled code that i have submitted by accident
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2457 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 00:03:29 +00:00
fires.gc
ca372ba0f2
IPC ES emulation are two files now
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2456 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 00:02:45 +00:00
fires.gc
c76c477a6d
restructured NAND application loading... it isn't complete but an improvement
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i have changed the update of the IPC too... update for the command queues and update of the devices are split in two functions now
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2455 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-27 23:44:15 +00:00
XTra.KrazzY
d37d71c1b8
Minor OSD on screenshot tinkle.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2454 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-27 11:45:07 +00:00
nakeee
25b569e152
osx compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2453 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-27 10:40:16 +00:00
Shawn Hoffman
e52bacc769
fix debug when it actually runs, and make the toolbar buttons not way spaced out.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2452 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-27 06:24:54 +00:00
Shawn Hoffman
96019edfa1
debug build fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2451 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-27 05:30:35 +00:00
XTra.KrazzY
c19210b641
Working screenshots for everyone! This may not be the 'best' way to implement it but it's the most compatible, working and least mutually exclusive as possible (works with DC too). More coming soon.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2449 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-27 03:56:34 +00:00
XTra.KrazzY
8f303fb63e
Compile fix on linux 64-bit, thanks ector.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2448 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-26 15:09:12 +00:00
bushing
6ff164585c
omgkeyz
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2447 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-26 13:29:51 +00:00
John Peterson
0f2a0750a2
nJoy: Moved nJoy.ini to the config dir
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2445 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-26 08:42:18 +00:00
John Peterson
bd891cfff6
Paths: Made a WII_SYSCONF_FILE path for the Wii configuration, and removed an unused variable
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2444 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-26 08:12:40 +00:00
tmator
0b8f7439cb
fix plugin dir on osx
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2443 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-26 07:24:50 +00:00
John Peterson
0edeabc7cd
Emulated Wiimote IR Pointer Ini File: Name change from Emulated to Default
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2441 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-26 00:50:36 +00:00
John Peterson
ae81c01449
Emulated Wiimote: Moved the IR Pointer settings to a separate 'IR Pointer.ini' file. Also moved the 'WiimoteMovement.ini' file to the /User/Config dir.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2440 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-26 00:35:17 +00:00
John Peterson
4bcb9b5834
Emulated Wiimote IR pointer: Made it compatible with the new aspect ratio options in the OpenGL plugin. It will now load the same settings that the OpenGL plugin use. So if you change the settings there, you'll have to open the Wiimote configuration window so that the new settings are loaded for it to.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2439 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-26 00:11:51 +00:00
John Peterson
e9bf47d1fc
Wii Progressive Scan: Off by default, I think that's better, and how it was before
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2437 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-25 21:40:12 +00:00
nakeee
4812f02b69
Revering stringutil (don't you hate it when ector is right?;)
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And small compile fix on linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2434 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-25 13:31:13 +00:00
nakeee
bec2a115d8
Added set and get in ini for comma seperated list
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Also merged the StripSpaces with StripNewline and
cleaned it up a bit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2433 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-25 10:33:09 +00:00
fires.gc
04e54f92d2
fixed problem with decrypting so the real size of an content was wrong
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changed some panic alerts to asserts so you get them in debug only
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2431 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-25 07:07:06 +00:00
donkopunchstania
b7c398574f
Memory pools are set up in core timing to avoid frequent calls to new and delete. This reduces memory usage and gives a very minor speed boost in windows debug.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2430 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-25 07:06:02 +00:00
John Peterson
caa34ef305
OpenGL: Added crop option for the aspect ratio option, this way you can keep the aspect ratio in the full screen mode with a 5:4 or 16:10 screen, by sacrificing some visibility on the sides
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2429 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-25 05:54:36 +00:00
hrydgard
0cdb2308ab
Oops, looks like I broke raw disc reading under Win32 with a bad call to ReadFile. Now works again.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2428 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 22:25:45 +00:00
hrydgard
a65517af16
Star Wars The Force Unleashed not-really-tested fix for non-SSSE3
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2427 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 22:11:02 +00:00
hrydgard
5644cfa884
Fix for The Force Unleashed - SSSE3+ only. SSE2 solution is coming.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2426 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 21:54:04 +00:00
fires.gc
bf7d379537
added some more function for ES emulation and NANDLoader... but IOCTL_ES_LAUNCH so a lot of WADs aren't loaded completely
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2425 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 21:45:36 +00:00
hrydgard
1f029ab1b5
fix linux build - this line was pretty redundant anyway.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2423 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 21:21:09 +00:00
hrydgard
4fef62aa3b
Be friendlier when trying to but from empty DVD drives.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2422 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 19:57:29 +00:00
hrydgard
6eb19ec78c
WxUtils were added to the wrong project.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2421 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 19:41:12 +00:00
nakeee
ab93b00385
Ported wxutils from soap branch (Should make launch and explore work in Linux and osx as well) please test on windows.
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Fixed a compile bug and a small bug in the cdutils(thanks lp).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2420 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 19:31:32 +00:00
John Peterson
e59869e63c
OpenGL: Added the black border function to 16:9 to
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2419 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 19:19:50 +00:00
John Peterson
354f1e5f44
OpenGL: Added keep 16:9 aspect ratio, if anyone is displeased with the stretching to 16:10, and would rather want a letterbox
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2418 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 19:16:08 +00:00
John Peterson
1f0f0f4295
Emulated Wiimote: Fixed the Classic Controller left and right analog triggers, and the right stick
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2417 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 18:37:53 +00:00
daco65
2d6a977dc5
made the menu display the drive path in a more common way instead of the NT device path
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2416 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 17:06:27 +00:00
nakeee
53060dff38
Trying to manually edit vcproj
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Hopefully I can add/remove files manually there from now on
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2415 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 16:05:09 +00:00
nakeee
136dc45522
Forgot to svn add CDUtils
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2414 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 15:06:52 +00:00
nakeee
9b1f0f9083
Added cdutils which suppose to scan for devices in a portable way (ripped from cdio)
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Changed the Code to use it instead of DriveUtil code.
Please test the code
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2413 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 15:04:12 +00:00
LPFaint99
e79a93f616
remove panicalert, tested & reported working by Lanny
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2412 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 07:57:10 +00:00
LPFaint99
be57ca2148
fix windows build for r2409
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2411 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 07:47:58 +00:00
LPFaint99
5dfbb9438e
Attempt at raw drive access for linux / osx, test please :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2410 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 07:30:10 +00:00
fires.gc
772e37be9a
added reset to WII IPC HLE so all devices are closed
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2409 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 07:23:17 +00:00
fires.gc
595dc42dcb
added check if "file open dialog" changes the working directory. i dunno why but some times the file open dialog changes my working directory... the code is for further investigations
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2408 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 07:18:08 +00:00
fires.gc
f4f0fc9c00
added HCI_CMD_DELETE_STORED_LINK_KEY... but as long as all is okay it shouldnt be called
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2407 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 07:16:34 +00:00
omegadox
8c93e39ddd
Linux build fixes and some warning cleanup for GCC
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2406 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 05:20:52 +00:00
John Peterson
3d9b3ba117
Last Commit (Emulated Wiimote): Oops, a syntax error
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2405 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 04:55:30 +00:00
John Peterson
af225bc9d2
Last Commit (Threads and Stop): Another Linux build fix, hopefully it works now
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2404 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 04:54:00 +00:00
John Peterson
d7a762f425
Emulated Wiimote: Linux build fix, I forgot to add the new variables in the Linux ifdef
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2403 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 04:47:20 +00:00
John Peterson
04def4f7b8
Last Commit (Threads and Stop): Linux build fix, I forgot to change the definition of the function there to
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2402 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 04:24:58 +00:00
John Peterson
5f4d304ebc
Threads and Stop: How about this? A timeout only for the shutdown process? That way the shutdown can either work anyway, or crash, which is simpler than having to open the Task Manager and manually end the deadlocked process.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2401 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 03:03:11 +00:00
John Peterson
b739dd3817
Emulated Wiimote: Added Classic Controller analog gamepad support, and added its keyboard configuration to the GUI
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2400 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 02:40:17 +00:00
nakeee
f23b24ae76
Fix config dialog on linux, please test
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2399 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 21:38:06 +00:00
hrydgard
541a10b2fc
Hopefully make the callstack more accurate
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2398 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 21:27:58 +00:00
hrydgard
042034f199
Restore proper functionality of events and thread waits. The arbitrary 5 sec timeout ( ??? ) broke stepping in the debugger.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2397 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 20:52:52 +00:00
hrydgard
96827d9996
Introduce JitCommon folder to share things between the two jits.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2396 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 20:29:55 +00:00
hrydgard
7d84ac6a5a
fix two typos in configmanager
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2395 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 20:18:23 +00:00
hrydgard
3b7875bf3f
just some minor cleanup (texdecoder, dsoundstream)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2394 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 19:47:58 +00:00
hrydgard
a09a3e08f1
First step towards fixing star wars force unleashed : make 64-bit hw writes possible
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2393 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 19:45:40 +00:00
fires.gc
dda5ca5c73
fixed read content of ES
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2392 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 19:19:38 +00:00
facugaich
cd93093cc8
Fix: Memcard Manager dialog in Linux
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Fix: IniFile's handling of CRLF in Linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2391 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 18:08:03 +00:00
nakeee
d43c22b8dc
Linux compile fix,
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added SLEEP to common, please use this macro if really don't want to use the sleep in thread
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2390 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 09:54:12 +00:00
John Peterson
4beff606d7
Main Configuration: Fixed the game specific Wii settings so that they don't cause the global settings to be forgotten
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2389 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 09:34:28 +00:00
John Peterson
366e2ad276
OpenGL: Changed the end of line style for Render.cpp to. I had to change the whole document to CRLF line endings in Visual Studio.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2388 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 07:23:34 +00:00
John Peterson
69a35cc60a
OpenGL: Added back end of line style for a file. I could not change it back for Render.cpp because it has "inconsistent newlines".
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2387 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 07:14:49 +00:00
John Peterson
5ddb28a370
OpenGL Keep Aspect Ratio: Removed the remains of old pictures that are sometimes shown in the bottom black border, if you use this option. So now both the upper and lower border is black.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2386 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 07:12:18 +00:00
LPFaint99
473cd01181
UUpdate svn:eol-style=native ( r1438 ) for Source/*.h
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2385 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 06:17:57 +00:00
LPFaint99
578c402d2c
Update svn:eol-style=native ( r1442 ) for Source/*.cpp
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2384 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 06:15:48 +00:00
John Peterson
472582022b
Core and Common Threads Stop and Start: Added timeout to the thread waiting loops. If we have waited more than five seconds we can be pretty sure that the thread is deadlocked. So then we can just as well continue and hope for the best.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2383 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 00:15:19 +00:00
Shawn Hoffman
6bc6731f51
"load symbol map" now loads <filname>.map if you booted in dol or elf mode
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2382 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 23:36:13 +00:00
hrydgard
14d8db715f
don't reject wii backups
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2381 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 23:36:00 +00:00
nakeee
cc3073b528
Fixed ogl config on linux, please when you change code, make sure you changed all the ifdef cases
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2380 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 22:57:56 +00:00
hrydgard
68f5cc1873
Attempt to workaround some stop hangs by using MsgWait instead of Wait. change order of dsp / video shutdown. some comments.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2379 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 22:49:42 +00:00
magumagu9
a32e29aaa5
Attempt at fixing Linux build. The OpenGL configuration dialog is
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broken, though, so I'm not sure if this is quite right.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2378 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 22:04:31 +00:00
nakeee
9ec81d4bf0
linux compile fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2377 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 21:37:36 +00:00
John Peterson
927815bc9b
Core Stop and Start: Added alternative separate thread timer/loop based waiting, instead of same thread loop waiting. You can try it with the SETUP_TIMER_WAITING option in Setup.h.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2375 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 21:16:12 +00:00
hrydgard
769160dfbd
Fix crash clearing the texture cache on shutdown.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2374 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 20:21:56 +00:00
XTra.KrazzY
16584c83d1
(Itsy Bitsy) Reindentation.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2373 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 18:15:31 +00:00
XTra.KrazzY
0a3f193cbc
(Tiny) Collapsing
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2372 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 18:13:50 +00:00
hrydgard
3dfac4fcc8
Better drive detection - won't return flash drives and stuff anymore, just disc drives, real + virtual.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2371 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 17:13:20 +00:00
hrydgard
8224c3b449
Fix bug, reenable the drive optimization.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2370 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 16:59:22 +00:00
hrydgard
925a66d498
Hm, disable previous change - seems to have broken gcz reading
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2369 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 16:54:28 +00:00
hrydgard
e3d1704979
Attempt to speed up drive reading by doing larger block reads - didn't help very much. we need to support async reads, I think.
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Also delete some copypasta in DriveBlob - it already inherits those functions so it doesn't need them itself.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2368 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 16:48:54 +00:00
hyperiris
42a7d2fc85
Fix of issue 408, the game still can't boot.
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Implement DVDLowUnencryptedRead, Medal Of Honor Heroes 2 use it to get DVD PartitionsInfo (disk offset 0x40000).
and the game try to use IOCtlV, code 0x8b, bushing point out, IOCtlV 0x8b is DVDLowOpenPartition too, so I just return 0 for success.
need further work on this.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2367 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 13:59:06 +00:00
hrydgard
03a950a1e5
Some menu tweaks
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2366 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 12:53:29 +00:00
hrydgard
564bc674a5
forgot to update the sconscript
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2365 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 12:44:13 +00:00
hrydgard
aff0f1fbe3
Consolidate the three implementations of Decode5A3 found in Core into one. Fix some warnings.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2364 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 12:43:25 +00:00
hrydgard
8276ca3b21
Attempt to fix 64-bit seeks in DriveReader. Please test.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2363 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 12:40:38 +00:00
hrydgard
8741026ba0
fix tiny buffer overflow in Hex2Ascii()
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2361 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 11:01:08 +00:00
LPFaint99
e5cf9c8b8c
Fix for read from raw drive on some machines,
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must have been a fluke that it worked for me and a few others
thanks to shuffle2 and daxtsu for testing patch
some linux compile fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2360 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 07:52:02 +00:00
John Peterson
42101f0ce6
OpenGL: Added a Setup.h option to avoid another annoying WaitForSingleObject() hanging. WaitForSingleObject() in Fifo_ExitLoop() would hang the thread it was waiting for when it arrived at Callback_PeekMessages(). Can't these waiting loops be replaced by a timer somehow? They are pretty ineffective if they hang the loop they are waiting for all the time.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2359 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 06:47:27 +00:00
John Peterson
2a94635523
OpenGL: Added option to build without WxWidgets in Windows to, if it has anything to do with the FreeLibrary() hanging. It doesn't seem to do, but now it's easier to compile without it at least.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2358 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 05:21:54 +00:00
LPFaint99
db691a4f0d
linux build fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2357 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 04:26:09 +00:00
John Peterson
fc6a7c47d5
Core Stop and Start: Fixed stop and start again by avoiding FreeLibrary() of the OpenGL plugin, and avoiding a crash in its ShutDown() function. You need to use SETUP_FREE_PLUGIN_ON_BOOT to compile with this option that works on my system. Also, I noticed that I don't need the SETUP_AVOID_CHILD_WINDOW_RENDERING_HANG anymore, I can now delete the g_EmuThread without having it hanging in its waiting function.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2356 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 04:24:53 +00:00
LPFaint99
5057d3b446
Linux build fix.. I think..
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2355 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 04:21:32 +00:00
XTra.KrazzY
691be5eec4
naming conventions...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2354 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 03:49:50 +00:00
LPFaint99
341ac26401
MemcardManager general cleanup, ini settings fixes
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disallows multiple formats for icons
adds export all saves to right click menu
sets exported save name to gamecode+filename.gci
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2353 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 03:23:48 +00:00
LPFaint99
3d0fcfaaac
Enable Loading backup from drive for GC for windows
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takes about 60-90 seconds on loading
about the same speed ingame as running from the hard drive
changed to the correct flag for CreateFile
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2352 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 02:39:16 +00:00
hyperiris
cfd2a12857
some prepare / debugging of issue 408, can't work now
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2349 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 00:54:53 +00:00
fires.gc
5c2694a629
added support to load WAD files of the WII
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the WiiWAD loader encrypts the WAD, loads the NAND AppLoader and executes it. The NAND Loader will load more parts of the WAD to memory and execute them.
Some WADs show the loading screen but hanging because the BT devices cant be initialized. Dolphin is not able to connect to devices that arnt validates per SYSCONF. Perhaps a global flag is wrong or missing or we have to preload the SYSCONF by hand (or fix/improve the BT handling :))
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2348 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 00:40:52 +00:00
hrydgard
ffa56ed61a
fix off by one error in OSD
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2347 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 00:06:15 +00:00
omegadox
2b48640441
small cleanup in OGL/VideoCommon and small fix to ARCodeAddEdit by slink
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2346 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 23:56:10 +00:00
LPFaint99
9cfa4e9385
Adds IsDrive to FileUtil for win32,
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Adds booting from drive to gui. disabled as it is currently too slow unless it is a virtual drive
Changes DriveUtil to start checking at D: as it is unlikely that a, b, or c will be a cd/dvd drive
Addes DriveBlob functions, untested on linux/osx probably needs more work
Removes duplicate message from EXI_DeviceMemoryCard.cpp when creating a brand new memcard
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2345 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 23:44:40 +00:00
John Peterson
b4b94fe594
OpenGL: Fixed the screen size adjustment by moving it to Render::Swap(), where the final version of the picture is placed
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2344 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 20:59:30 +00:00
XTra.KrazzY
ca47268669
Vertex Shading / Projection Matrix done right (D3D)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2343 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 17:17:24 +00:00
XTra.KrazzY
0c13bf4761
Some more info in the memmap getpointer error.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2342 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 15:45:38 +00:00
XTra.KrazzY
df6bfe7662
Clarified some names in the solution
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2341 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 14:52:10 +00:00
daco65
6222414ba5
Killed the issues column and made emulationstate "Problems" provide more info when its set in the gameini. the config looks a bit ugly imo but thats cause im horrible in such stuff :P
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2340 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 14:40:34 +00:00
hrydgard
26f951d9d5
delete unused variables, rename some functions - minor stuff.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2339 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 13:53:26 +00:00
hrydgard
a1685984a0
Forgot to check in this.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2338 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 13:48:22 +00:00
hrydgard
3331a024c0
More cleanup in gl plugin
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2337 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 13:11:49 +00:00
hrydgard
b211200460
Fix potential buffer overflow in OSD
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2336 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 12:56:43 +00:00
hrydgard
fe0be64bd3
Move the message display thing out of Render.cpp
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2335 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 12:53:10 +00:00
hrydgard
731dec6889
delete some junk from gl's main.cpp. fix potential crash if number of resolutions > 100 (hey, it may help someone in 2050 or so when we have 1Mx1M displays)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2334 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 12:25:43 +00:00
hrydgard
98a86325ce
Fix bug in audio queue. This will hopefully fix the screechy noises that sometimes happen when starting a game.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2333 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 12:07:51 +00:00
hrydgard
28cbd0a6ba
CPlugin had a non-virtual destructor. This fixes that, plus reindents a bunch of code.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2332 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 12:07:03 +00:00
hrydgard
76a78dd60d
Make InputCommon build in debug mode. Seriously, WTF? Debugging code relying on functions that simply aren't there. Nakee?????
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2331 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 11:49:14 +00:00
donkopunchstania
5a66927610
Fog uses depth from z texture if it is available.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2330 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 06:59:44 +00:00
omegadox
228652b070
Some cleanup in OGL plugin and VideoCommon
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2329 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 02:42:35 +00:00
hrydgard
e6ca85c059
Fix for a single core mode stop-hang. Fix a build error in IL mode.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2328 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 00:54:52 +00:00
omegadox
757d8728b7
Only apply patches in the SI Callback
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2327 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 23:42:21 +00:00
omegadox
bd01520260
Some organization of the Solution file.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2326 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 22:41:53 +00:00
hrydgard
86965aaa0b
Hm, not sure I meant to turn this on :P
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2325 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 22:39:05 +00:00
hrydgard
6529363ab5
fix silly bug in ppctables when starting multiple games in the same dolphin session
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2324 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 22:32:05 +00:00
hrydgard
d3f7349692
pow is total overkill for x*x, introduce pow2 inline function to fix it.
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fix a warning.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2323 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 22:17:26 +00:00
hrydgard
98bf1695c1
Really unload gfx+dsp plugins between runs.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2322 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 22:14:22 +00:00
hrydgard
6cd34b318f
The Mega Change Of Doom - or, fixing Stop. Almost. At least it's better than before. However, the OpenGL plugin seems to lose textures a lot between game restarts :P I think the GL plugin needs to do a lot more cleanup.
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This change also includes tons of minor code formatting cleanup. Yeah, should've separated it ... sorry :(
Kills the old CPUCompare support. I'll resurrect it if I need it again, right now it mostly clutters the code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2321 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 22:04:52 +00:00
John Peterson
f992dae50d
OpenGL: It seems like there was a purpose with the separate glViewport() and glScissor() in PE_copy.clear after all. I'll disable the XFB supplement until it works with those functions to.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2320 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 16:50:38 +00:00
John Peterson
af461eeb1e
OpenGL: Enabled the Keep 4:3 Aspect Ratio option together with the new XFB supplement. I also noticed that there is a problem with the new changes halfway into the menus in Wii Sports (where the graphics almost disappears). I'll try to find what is causing that.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2319 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 15:52:17 +00:00
John Peterson
cfcfef9b51
OpenGL:
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1. Removed the custom screen size functions again (the ones I added in revision 2310). All games I tried are now full screen so it's probably not needed any more.
2. Disabled my XFB supplements when the real XFB is on, since they are supposed to supplement each other.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2318 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 13:35:43 +00:00
John Peterson
e0593b1041
Emulated Wiimote: Fixed the Nunchuck calibration, for recording playback for example
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2317 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 13:14:23 +00:00
John Peterson
489816dce7
Emulated Wiimote: Updated the accelerometer recording to record the gravity forces in all directions instead of recording raw data, to bypass problem of different Wiimotes having different neutral values
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2316 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 09:57:17 +00:00
magumagu9
cefa910d92
Linux build fixes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2315 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 03:49:57 +00:00
John Peterson
59734ddc86
Emulated Wiimote: Added game specific Wiimote cursor configuration. The IR pointer settings will be saved for the ISO id of the ISO that is loaded. This is necessary because there is no common way of treating the IR pointer positions. The IR data use a virtual resolution of 1024 x 768, but there is no consistency of where such a point is on the screen.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2314 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 03:13:22 +00:00
XTra.KrazzY
4883727384
Clarified Patch Add/Edit, added AR Add/Edit by slink3
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2313 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 00:07:35 +00:00
John Peterson
a1cd6c982e
OpenGL GUI: Disabled render to separate window options when we are not using that option
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2312 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-19 11:28:55 +00:00
John Peterson
bdd02fb1b6
OpenGL GUI: Made the resolution wxComboBox() read only, it's better if they don't accept custom values.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2311 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-19 10:29:53 +00:00
John Peterson
5746ed490c
OpenGL: Trying a new function to fix glScissor() and glViewport() when bpmem.copyTexSrcWH is not 640x480. It's only enabled with g_Config.bStretchToFit and without g_Config.bKeepAR to test how it works. Hopefully I have not broken all other modes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2310 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-19 06:52:01 +00:00
donkopunchstania
14ab646978
fog is done in pixel shader but needs to factor x adjustment
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2309 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-19 04:41:58 +00:00
John Peterson
8bffec52dc
OpenGL: Forgot one change
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2308 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-19 03:00:08 +00:00
John Peterson
14b6cadf46
OpenGL: Added option to adjust the screen size and position. I need this to calibrate the Wiimote.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2307 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-19 02:58:29 +00:00
XTra.KrazzY
c5aed83513
Fixed texture overlays. Can I remove the OVERLAY_TEXFMT definition? It just makes the code look messy.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2306 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-19 01:24:33 +00:00
John Peterson
0b1909aed0
Rerecording and nJoy: Copied the recording functions to nJoy
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2305 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-18 23:26:16 +00:00
nakeee
5cf828c7b9
Compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2302 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-18 00:08:40 +00:00
hrydgard
4f48594aa8
Remove/cleanup some auto-"breaks" in the code. they are annoying when debugging. (jit64 hits the DSP.cpp case in animal crossing) :/
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2300 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 23:07:10 +00:00
XTra.KrazzY
767d54d56f
Fixed back the r844 projection hack. If it's called "r844" then it should stay AS IT WAS in r844! :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2299 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 22:54:30 +00:00
hrydgard
c83e4a4952
oops.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2298 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 22:48:55 +00:00
hrydgard
e010ef25da
Clean up access to PowerPC::state. Some warning fixes. Restore hold-tab-to-release-throttle on Windows. Fix some project settings.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2297 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 22:48:16 +00:00
XTra.KrazzY
f33997e686
TGA Header Fix in Linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2296 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 22:23:06 +00:00
hrydgard
41ce35deb3
fix crazy codegen bug and unban R12 from register allocators
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2295 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 22:18:21 +00:00
tmator
73a6ae2592
finish to fix nowx, is it work on linux ?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2294 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 22:15:27 +00:00
tmator
7a03ffe210
try to fix nowx wiimote
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2293 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 22:06:40 +00:00
tmator
b5c0efd5ac
fix nowx njoy
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2292 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 22:05:34 +00:00
hrydgard
e11fa577b9
Also rename the projects as seen within VS.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2291 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 21:57:50 +00:00
hrydgard
692293550b
Remove "WX" from all executable names, since the old non-wx version is dead and buried for two millennia or so (svn revs, not years ;)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2290 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 21:44:59 +00:00
tmator
7a4f21d8c4
try to fix non gui version
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2289 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 20:28:49 +00:00
John Peterson
7218a070e6
Emulated Wiimote: Fixed typo in last commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2288 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 11:25:18 +00:00
John Peterson
12a869304c
Emulated Wiimote: Fixed a bug that would make PadMapping[0].ID = -1, that would lead to a segmentation fault in Linux when we tried to access joyinfo[-1]
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2287 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 11:16:59 +00:00
magumagu9
9ed368b35a
JitIL: a couple small optimizations.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2286 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 10:39:50 +00:00
magumagu9
1e150bccdf
Build fix for r2283.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2285 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 02:42:21 +00:00
XTra.KrazzY
2621cf6747
Added a comment about A8P8 and groundwork for DXT1 textures
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2283 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 23:01:37 +00:00
hrydgard
1c1425a406
Assorted jit64-related bugfixes. Discovered and papered over nasty codegen bug. No, IL64 still doesn't work.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2281 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 22:06:11 +00:00
hrydgard
33ea7313ba
remove unnecessary string alloc in overlay stats string code
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2280 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 21:50:33 +00:00
hrydgard
a6c298abc7
fix silly oversight in overlay stats string code
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2279 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 21:40:39 +00:00
tmator
cf8220dc9c
fix osx build, and first step to get real wiimotes on osx
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2277 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 21:12:00 +00:00
magumagu9
82a10c9692
Fix jpeterson breakage.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2276 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 09:26:47 +00:00
John Peterson
a92444d3cc
Emulated Wiimote: Added the pitch left and pitch right keyboard input to the GUI
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2275 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 09:25:22 +00:00
John Peterson
9afd7fb620
Rerecording: Wind back the frame counter in the status bar when a save state is loaded. Issues: The frame updates do currently not occur as often as the input updates. The input updates occur more frequently, perhaps closer to 60 times per real seconds.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2274 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 07:17:34 +00:00
John Peterson
718aa585e2
Rerecording: Added frame step function and status bar for the input recording. Turn on frame stepping with Ctrl, step with Space. Build the Rerecording version with the setting in Setup.h.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2273 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 06:18:18 +00:00
LPFaint99
7d3e84c182
Preliminary support for having MasterKey for U/P/J and MasterKey for Korean wii games. Needs testing by someone who has a Korean wii game
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2272 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 06:17:21 +00:00
hrydgard
daf11ee708
remove unnecessary push/pop from 64-bit build (IR.cpp)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2271 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 01:00:08 +00:00
John Peterson
55b7e79d49
Emulated Wiimote: Collected all system specific keyboard input functions to one multi system function
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2270 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 22:23:59 +00:00
omegadox
6f05e6f5ba
small code cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2269 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 21:01:07 +00:00
omegadox
7a276e687e
Added more overlay stats options.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2268 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 20:49:59 +00:00
hrydgard
94ac651544
Replace #defines in MemmapFunctions with C++ templates.
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Performance should be identical but the memmap code is now easier to change and debug.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2266 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 19:47:12 +00:00
Shawn Hoffman
37b2b5f83b
remove unicode from inputcommon vcproj
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2265 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 19:35:59 +00:00
John Peterson
b53c30ad25
Emulated Wiimote and SimplePad: Build fixes for Linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2264 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 19:25:23 +00:00
John Peterson
9041485a73
Emulated Wiimote: Forgot one variable
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2263 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 18:57:43 +00:00
John Peterson
ec7b83c688
Emulated Wiimote: Added default key settings
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2262 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 18:57:00 +00:00
John Peterson
47c7e9fe99
Emulated Wiimote GUI: Reorganized controls
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2261 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 18:44:29 +00:00
John Peterson
e727517a47
SimplePad: Build settings fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2260 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 18:31:42 +00:00
John Peterson
a8e35e976a
Emulated Wiimote: Added customizable controls for the Wiimote and the Nunchuck
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2259 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 18:23:42 +00:00
hrydgard
c49f969563
vertexloader_pos cleanup - remove the branch per vertex. not much of a speedup though.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2256 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 14:46:17 +00:00
hrydgard
6deb87c176
VertexLoader: Change some pointer arithmetic to array syntax. should have no effect on performance.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2255 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 13:45:03 +00:00
hrydgard
e5e55534ac
fix a fixme in IR.cpp. IR still broken in 64-bit though.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2254 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 13:09:44 +00:00
hrydgard
4f471ffeb6
color vertexloader: make read24 safer, speedup direct 8888 a tiny bit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2253 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 13:08:21 +00:00
hrydgard
232e961b6f
Sort vertex loader debug statistics by number of verts loaded - now easy to identify the heaviest vertex loader in games.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2252 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 12:38:25 +00:00
hrydgard
a4aac9ec99
Undo 2136 - not really an optimization since this loop rarely runs more than once. It also may be a cause of spurious bad GetPointer calls.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2251 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 11:39:24 +00:00
omegadox
72cf7a5a42
Fixed LogicOp Blending and Dithering support enabled.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2249 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 11:24:45 +00:00
omegadox
71d9832004
Linux compile fixes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2246 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 05:43:48 +00:00
John Peterson
cf068ebb06
Emulated Wiimote: Forgot to check that we have a gamepad
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2245 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 02:26:30 +00:00
John Peterson
72112584de
Emulated Wiimote: Forgot a few ifdefs
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2244 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 02:06:07 +00:00
John Peterson
34dbb40ef5
Emulated Wiimote: Added option to use analog controls for the Nunchuck stick
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2243 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 02:01:43 +00:00
John Peterson
ae9bb905bf
Emulated Wiimote: Fixed the concurrent playback of Wiimote and Nunchuck movements
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2242 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 19:36:25 +00:00
Shawn Hoffman
5e80ca1526
finish the banner part of ISOProperties.cpp
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2241 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 17:32:03 +00:00
John Peterson
7c638f3a51
Emulated Wiimote: Added option to use Analog 2 for roll and pitch. Now you can use the regular controls on Analog 1 and roll and pitch on Analog 2.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2240 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 13:03:21 +00:00
XTra.KrazzY
efa5fe5eb7
New compact texture type for OGL/D3D: IA4. Thanks for the IA4->IA8 unpacker hyperiris! Too bad that D3D supports IA4 natively while OGL is a bit buggy (treats LUM4_ALPHA4 as LUM8_ALPHA8).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2238 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 09:04:40 +00:00
John Peterson
79947e5d29
Emulated Wiimote: Added dead zone option for the gamepad input
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2237 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 01:15:35 +00:00
John Peterson
94583cbab0
DSP HLE: Fixed a sound problem with a new Setup.h option. For some reason all the SoundSyncEvent->Set() caused a lot of static for me in Wario Land.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2236 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 01:07:20 +00:00
magumagu9
94ee9afdb2
JitIL: A bit more constant folding, and a bit of cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2235 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 01:00:37 +00:00
magumagu9
39b7fe10f7
JitIL: make psq_lu work correctly. Fixes, among other things,
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the graphics in Metroid Prime.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2234 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 00:58:18 +00:00
XTra.KrazzY
acb3d1b23d
New compact texture type for OGL/D3D: IA8
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2233 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-13 14:14:45 +00:00
magumagu9
a55e672493
JitIL: a few more functions. Partially addresses interpreter hotspots in
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Metroid Prime; not really noticably faster, though.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2232 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-13 10:28:28 +00:00
XTra.KrazzY
0f8c866612
Tiny: Unnecessary function removal
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2226 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-12 22:35:05 +00:00
XTra.KrazzY
e557e090dd
New compact texture type for OGL/D3D: RGB565
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2225 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-12 22:32:33 +00:00
John Peterson
57c4620902
Emulated Wiimote: Fixed the upside down mode for roll and pitch, 360° roll and pitch is now emulated by an analog gamepad
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2224 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-12 16:43:35 +00:00
XTra.KrazzY
e472b7f28d
stwcxd and lwarx both set CR0
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2223 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-12 13:57:26 +00:00
XTra.KrazzY
d2d097fba5
Committing magumagu9's work on texture decoding transferral to OGL, I added DX9 support. Speed seems to have increased but I'm not sure. See issue 581 for more info.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2222 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-12 13:54:08 +00:00
hyperiris
1bed914bf4
a tiny fix, I found MGS:TT PAL use BNR1 format opening.bnr, so only English was filled.
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now, all 6 languages were filled when opening.bnr is BNR1 type.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2221 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-12 13:03:39 +00:00
John Peterson
eb1c6163f7
Emulated Wiimote: Enabled the roll and pitch function again (I had accidently disabled it in the last commit)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2220 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-12 10:49:38 +00:00
John Peterson
b932a53b68
Emulated Wiimote: Fixed the angles to x, y, z values conversion. There's just one thing left to fix before the combined roll and pitch works, when roll is more than 90 pitch has to be changed from for example 15 to -165 or something like that. Until I figure that out you can use the emulated roll and pitch separately by setting the range of either one of them to zero.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2219 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-12 08:46:48 +00:00
nakeee
7958eae6da
small JITTEST typo fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2218 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-11 17:36:16 +00:00
John Peterson
9651a30c1b
Wiimote: Disabled the combined pitch and roll option that was not ready yet
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2217 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-11 10:47:50 +00:00
John Peterson
0681f76a1d
Last commit: Forgot one change
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2216 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-11 10:31:43 +00:00
John Peterson
68f39cb287
nJoy:
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1. Circumvent the IDirectInputDevice2::SetDataFormat() error when opening the configuration window to.
2. Fixed the Allow out of focus input option again
3. Allow changing of the mapped pads while a game is running
4. Prevented crashes or problems from any combination of having the configuration window open when a game is started or stopped
5. Fixed a crash that would occur after nJoy was started with a connected pad, then stopped, and all pads disconnected, then started again
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2215 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-11 10:30:02 +00:00
John Peterson
5ba51ed789
Wiimote: Fixed crash that would occur if no gamepad was detected
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2211 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-10 20:20:52 +00:00
John Peterson
c1214d2026
Wiimote: Compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2210 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-10 18:46:39 +00:00
John Peterson
88d41e3ff4
Wiimote: Non-windows compilation fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2209 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-10 18:36:37 +00:00
John Peterson
5be14f1b72
Core: It seems like different settings work on different systems. So I added a Setup.h file to allow local custom compilation settings. I avoided placing this in Common.h to avoid having to rebuild many files when the settings are changed.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2208 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-10 17:41:38 +00:00
John Peterson
516a14150a
Wiimote: Improved the emulated Wiimote, added gamepad controls for analog tilting.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2207 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-10 17:25:08 +00:00
nakeee
4d57101e29
Fix crazy svn changing trunk on last commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2206 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-10 14:02:01 +00:00
magumagu9
49937a640b
JitIL: Make selectively disabling JIT instructions from the debugger
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work correctly.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2205 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-10 13:11:32 +00:00
magumagu9
318d1105fb
JitIL: Attempt to fix some 64-bit build errors.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2204 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-10 12:44:17 +00:00
nakeee
3e9b3b266a
[Soap] Roll back inputcommon changes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2203 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-10 12:40:06 +00:00
magumagu9
cf5fc063ce
JitIL: Make LoadCarry work correctly.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2202 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-10 12:20:30 +00:00
John Peterson
6daae62df3
nJoy: Fixed settings when multiple pads are connected
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2195 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-10 01:25:42 +00:00
John Peterson
c18613a580
nJoy: Fixed the Hat / Custom D-Pad setting in the save by slot mode
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2194 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-10 00:41:43 +00:00
John Peterson
2162e3ce80
Last commit: Forgot _WIN32 ifdef
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2193 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 23:49:13 +00:00
John Peterson
3d70ea1bcb
PadSimple: Removed double definition of __Log()
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Core: Readded FreeVideo and FreeDSP for _WIN32. As I have explained thoroughly these are needed in Windows.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2192 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 23:20:28 +00:00
John Peterson
72424eeadc
PadSimple: Added rerecording option in that the input saving counter it saved with the save state and rewinded when a saved state is loaded
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Core: Tried to a address a semi-frequent hanging that would occur in single core mode and render to main frame
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2191 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 23:12:15 +00:00
nakeee
ec71298b06
Fixed another unresolved symbol
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removed freevideo/freedsp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2190 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 21:47:02 +00:00
hrydgard
e979db862c
Convert some ugly macros to templates.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2189 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 21:24:32 +00:00
nakeee
4200f69c5a
fix unresolved symbols
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2188 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 21:19:35 +00:00
John Peterson
2331356bf5
nJoy: Build fix, commented away SDL_GetVersion()
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2187 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 21:06:17 +00:00
John Peterson
b59d023cbf
Wiimote: Build fix, forgot to recomment a logging function
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2186 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 21:01:02 +00:00
hrydgard
d209d4a577
Cache vertex array pointers, a la magumagu's idea. Misc other stuff. Should give very minor speed boost.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2185 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 20:35:30 +00:00
John Peterson
5edef94753
SimplePad: Added input recording options to the GUI, now we just need to get rerecording to work to, perhaps one can rewind the input counter when a state is loaded? So the input counter is saved in the savestate for the pad.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2184 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 20:06:27 +00:00
XTra.KrazzY
09c8368180
Fixed NullSound hanging on movies. Compared to DSound, it's now slower on movies but faster in menus
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2183 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 19:50:06 +00:00
nakeee
59a8fd4848
Chaoscode fix for last commit.
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If anyone understands why it made any difference do tell me... it seems both should just return null..
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2181 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 19:26:14 +00:00
daco65
2ff2852771
Njoy: added an option to choose what kind of analog filtering you want. it should be changeable when you choose to view advanced settings. this solved my analog/digital config problems i had and it *should* still work for those who had np with Jpeterson's change. i was told the wiimote had the same problem (makes sense) but im not sure if alot of ppl had that problem with their controllers so i have kept it as an ini changeable option only (set AdvancedMapFilter to True to use the same filtering as Njoy 0.3 does with AdvancedMapFilter enabled.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2180 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 18:43:03 +00:00
nakeee
1026b3b6f1
Commited chaoscode's patch to fix re2 and mp1
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disabled njoy on linux as it doesn't compile (need to talk to JP about the right fix)
added ugly hack to include the right SDL.h on linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2179 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 18:31:16 +00:00
Shawn Hoffman
c4c8bde34d
more mic WIP. Seems to at least give correct volume levels to odama, it might even work.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2178 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 15:46:15 +00:00
hyperiris
0868770d24
fix again, JP please check it. don't forget clear your cache!
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2177 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 15:41:28 +00:00
John Peterson
d0a01f449b
Last commit: Typo
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2175 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 15:31:00 +00:00
John Peterson
3e53828406
MusicMod: Moved it from Branches to Externals, I guess there usually is no Branches dir in the trunk dir, so this may look a little better
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2174 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 15:29:35 +00:00
hyperiris
013e9bed93
optimize function call: point out by magumagu, GetVideo() is a kind of bottleneck, so move it out of loop;
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2173 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 14:24:39 +00:00
John Peterson
1fbebb4ce1
Wiimote: Configure gamepad in Wiimote plugin
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2172 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 13:10:29 +00:00
magumagu9
e8925e43fe
JitIL: Disable addze implementation for now; I'm not exactly sure what's
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wrong with it, but it's causing visible issues.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2171 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 05:22:44 +00:00
daco65
bb4cec5b45
this is just temp until i can talk to JP why added the 6000 in the first place. doesn't make sense to me
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2170 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 01:40:25 +00:00
magumagu9
f4025a8caa
Enable block linking for JitIL; I disabled it when I was trying to debug
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a crash.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2169 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 01:37:50 +00:00
magumagu9
5c35e95c8f
JitIL: Add JIT for addze, ps_sum0. Also, some cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2168 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 01:31:38 +00:00
magumagu9
4d3c0b8783
JitIL fix for Animal Crossing: make sure to mark floating-point loads
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consistently.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2167 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 00:41:31 +00:00
XTra.KrazzY
6565b1ea83
Based on http://www.gc-linux.org/wiki/Main_Page , the Wii has a 729MHz processor. It seems to work here and doesn't break any timers and whatnot.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2166 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 00:39:51 +00:00
magumagu9
622f396d8a
Slight correction to r2164.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2165 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 23:07:47 +00:00
hrydgard
935eb226ca
First steps towards 64-bit support in JITIL. Not yet working. yes, those crazy casts (u32)(u64)ptr makes sense when we know the ptr is below 4gig - then it's OK.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2164 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 22:20:35 +00:00
donkopunchstania
f5f99e8f04
clip space coordinates are now available in fragment shader because depth needs to be computed there instead of the vertex shader. computing it in the vertex shader causes incorrect results sometimes. worked on z textures but 8 bit z texture still is not correct because it breaks SSBM. RE0 now looks ok.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2163 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 22:08:20 +00:00
daco65
128313cdea
fixed the analogue config bug ( at least for me o.o )
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2157 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 19:23:25 +00:00
XTra.KrazzY
a85f92c8d1
Unnecessary PanicAlert removal
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2156 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 19:20:49 +00:00
XTra.KrazzY
c8526c7be1
1. Fixed RTC in both Wii and GC (added Wii epoch bias, notify me if it isn't good for your PC and I'll revert it).
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2. Added some Zelda UCode HLE Documentation and changed the way it handles mail, also fixed a bug there.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2155 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 19:17:51 +00:00
Shawn Hoffman
c3dbbb1f23
Mic device WIP. define USE_PORTAUDIO and link with portaudio to test it.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2153 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 18:25:25 +00:00
John Peterson
175abfef0a
InputCommon and Wiimote: Build settings
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2152 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 15:43:02 +00:00
John Peterson
2757dbe2a8
InputCommon and Wiimote: Detect pads in the Wiimote plugin
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2151 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 15:39:28 +00:00
John Peterson
94d8eb5d4e
InputCommon and nJoy: Moved more functions to InputCommon
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2150 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 15:05:03 +00:00
John Peterson
c225e83913
InputCommon and nJoy: More build settings
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2149 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 14:55:51 +00:00
John Peterson
127874b5e1
InputCommon and nJoy: Fixed build settings
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2148 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 14:51:03 +00:00
John Peterson
c6b4f5c819
InputCommon and nJoy: Moved functions to InputCommon, to be shared with the Wiimote plugin
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2147 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 14:34:23 +00:00
nakeee
44370518a3
JITTEST always defined on linux, use #if instead
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2146 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 13:59:09 +00:00
hrydgard
5822e284f3
Add Release_JITIL configuration to use magumagu's JIT instead under windows (currently 32-bit only) (this is intended to be temporary). Add comment about crashes with JITIL in Burnout2 and Animal Crossing. Some warning disables and cleanups.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2145 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 13:09:58 +00:00
hyperiris
c450e44b08
optimize memory access. reduce Memory_Read_U##_type call(it uses Memory::GetPointer, which is complex), and gain speed, may be 1 or more fps faster, I've tested on zelda tww,tp, starfox assault only.
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Please review and may be the code need clean.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2144 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 13:08:58 +00:00
John Peterson
5045119da3
Wiimote: Typo
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2143 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 12:31:07 +00:00
John Peterson
ca0e807db6
Wiimote: Fixed the speaker status bar status, the status is [Green] [Blue] [Green] that means [On/Off] [Muted/Unmuted] [Activity]
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2142 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 12:27:04 +00:00
John Peterson
e926bc61d1
Wiimote: Added logging messages for the speaker configuration and for the 0x18 sound reports, the speaker currently produce a low humming noise in the wpad tools demo, but no real sound
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2141 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 10:15:55 +00:00
John Peterson
6ecbc237db
ActionReplay: Made the BadCount message appear only in the debug builds
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2140 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 10:10:47 +00:00
John Peterson
f610f7e197
Video and DSP plugin management: Fixed Stop and Start again, it was necessary to call FreeLibrary() on Start instead of on Stop, I don't know why but that's how it works
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2139 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 10:09:26 +00:00
magumagu9
54798713a0
SCons build fix, part 2.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2138 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 07:59:38 +00:00
magumagu9
3148d2eb2d
SCons build fix.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2137 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 07:55:40 +00:00
hyperiris
c4ff501808
optimize memory access. Memory::GetPointer is a complex function, call it in loop will impact performance.
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Test with MP1, Zelda TWW and Zelda TP, speed at least increased 2fps (for example, TP intro 14fps to 16fps)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2136 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 04:52:19 +00:00
Shawn Hoffman
553656966b
fix weirdo serialinterface (pad) errors. get rid of si_channel. i guess it was a bad idea :<
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2135 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 02:58:18 +00:00
nakeee
adde9b778b
compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2134 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-07 19:17:20 +00:00
hyperiris
d5bcb81872
this should be OK: display some default info when no save exist
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2133 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-07 17:31:35 +00:00
hyperiris
d4c9a8a5fc
fix compile warning: 'unsigned char * GPFifo::m_gatherPipe' has different alignment in JitAsm.cpp and GPFifo.cpp: 1 and 32
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2132 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-07 16:40:19 +00:00
John Peterson
60e89dfc6f
nJoy: Fixed bug that would cause the settings to be lost when nJoy was started without any detected gamepad
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2131 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-07 05:57:28 +00:00
John Peterson
382b4af74b
Wiimote: Fixed the dual mode bug I mentioned in the last commit, now the Nunchuck should not get stuck when switching between the real and emulated Nunchuck. The only important problem left is disconnect problem that occurs about one in five times you switch to the real wiimote.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2130 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-07 04:19:52 +00:00
John Peterson
fcdd2a8e17
Wiimote:
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1. Fixed the dual mode. You should now be able to change between the real and emulated Wiimote at any time, even when the Nunchuck is connected. It also supports third party Wireless Nunchucks that never sends any calibration values. The Nunchuck status should be automatically updated. The Nunchuck stick may get stuck, but that should fix itself if you disconnect and reconnect again. The only important problems seems to be that the real Wiimote fails to answer sometimes so that the Core functions disconnect it.
2. Began looking at how to reconnect the Wiimote after an unwanted HCI disconnect command
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2129 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-07 03:16:41 +00:00
hrydgard
1d0e8ddf84
more info in the vertex loader debug display
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2128 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-06 19:52:23 +00:00
Shawn Hoffman
60b25def18
Allow changing of the debugger font and some cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2127 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-06 18:18:20 +00:00
hrydgard
81631d8452
Nothing important, just cleaning my dev folder. (mostly formatting changes, removed a superfluous strlen from logging in ogl plugin)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2126 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-06 18:04:24 +00:00
hyperiris
825919aaf8
fix display wii game name and description (only WIN32 working).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2125 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-06 16:53:22 +00:00
John Peterson
5df69d0384
Wiimote Configuration: Changed the height of the configuration window to 748 pixels, that should give enough room for it inside a 768 pixels screen height.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2123 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-06 07:09:21 +00:00
John Peterson
6f39549842
Wiimote: Changed a %s to a %u that could cause a crash in WII_IPC_HLE_WiiMote.cpp. Made the configuration window center only if there is room for it, that should fix issue 557.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2122 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-06 07:03:09 +00:00
John Peterson
79f56c9e97
Wiimote: Added GUI controls for gamepad input, not connected yet
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2121 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-06 06:15:59 +00:00
magumagu9
90c9810b85
Use glMultiDrawArrays instead of glDrawArrays, which significantly
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reduces the number of OpenGL calls for large sets of triangle strips;
this is something like a 10% perf improvement in the case I'm looking
at.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2120 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-06 03:41:33 +00:00
XTra.KrazzY
7cc80c32f9
Fixed Wiimote config window closing (Don't use EndModal if you aren't using ShowModal)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2117 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-05 05:44:16 +00:00
John Peterson
3d73d781ec
Wiimote: Reset variables on Shutdown(). I think this makes DoesChannelExist(scid) in the Core to return false.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2116 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-05 00:13:38 +00:00
John Peterson
c9c95534c8
Wiimote: Added timeout for Eeprom data reading, it should fail very rarely, but if it would we now stop waiting for it after two seconds. If it fails it will break the functionality of the real wiimote because g_WiiMotes[i]->ReadData() will not be called by ReadWiimote_ThreadFunc() while we are waiting for it.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2115 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-05 00:02:54 +00:00
nakeee
a0724e8321
scons fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2114 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 18:00:38 +00:00
Shawn Hoffman
0a81e741c5
build fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2113 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 17:48:40 +00:00
nakeee
7bb2aee235
compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2112 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 17:46:22 +00:00
Shawn Hoffman
7b7cfa940e
remove stuff from ogl debugger that did nothing. (copied from dsp hle a while ago)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2111 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 17:33:59 +00:00
nakeee
ad88b27c76
attempt to get rid of another __LOG crash
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2110 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 17:29:12 +00:00
XTra.KrazzY
77215fd27c
Joined work of nakee and mine, cleanup the logging code a bit.
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This solves the random __Log symbol and crash problem on linux
Please tell us if you find problems in the logging code
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2109 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 15:28:39 +00:00
John Peterson
c43d8e9dcd
Wiimote: Added new gamepad controller options to the GUI, they are not connected yet
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2108 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 13:35:28 +00:00
magumagu9
73fbfc1d66
JitIL: Disable a couple debugging printfs, and some misc cleanup. No
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functionality change.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2107 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 12:39:55 +00:00
magumagu9
a883726233
A few small JitIL changes that I've had sitting in my tree for a while;
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nothing really significant to note.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2106 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 09:05:34 +00:00
XTra.KrazzY
48a3c6eeb4
Reverted r2096 and added new case.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2105 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 07:40:37 +00:00
John Peterson
cf303e70e9
Wiimote: Show the decrypted Nunchuck calibration values in the log when a real Wiimote and Nunchuck is used. Fixed an earlier bug that made the neutral emulated nunchuck accelerometer values zero, now they are back to 0x80,0x80,0xb3.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2104 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 06:40:05 +00:00
Shawn Hoffman
701d4146b6
cleanup testsuite a bit and add simple test of wii RTC (it's off about 8yrs 4 days)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2103 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 04:34:31 +00:00
John Peterson
2d5c0a509c
JIT: Made block linking the default option, it's faster and seems stable to me, you can turn it off from the debugger
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2102 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 03:35:35 +00:00
Shawn Hoffman
5f0ae71fd1
relocate the mainram dump to the dump dir
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2101 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 03:17:29 +00:00
magumagu9
4307803090
A bit more _MSC_VER cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2100 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 01:55:24 +00:00
John Peterson
ec39c45dd5
Wiimote: Added decryption function, it could be useful for debugging real Wiimote extensions
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2099 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 00:06:11 +00:00
nakeee
c10d69fe07
more MSC_VER
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2098 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 23:25:30 +00:00
nakeee
25b7942de2
real Wiimote connects on linux (thanks sonic1!)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2097 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 23:05:31 +00:00
XTra.KrazzY
c1d47f1c29
Got rid of the Wii UCode special CRC case handling. Tell me if it bothers any of you for any possible reason
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2096 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 22:58:01 +00:00
nakeee
9981670e37
removed more MSV_VER
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2095 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 22:46:18 +00:00
nakeee
a1b7a91348
I mean * honestly :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2094 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 22:09:13 +00:00
nakeee
bde4241e9e
fixed underrun buffer in hle on linux
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made wiimote compile on linux again
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2093 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 22:06:18 +00:00
magumagu9
d8f4785772
Progress on Wii games on Linux! Instead of hanging, it now gets far
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enough to render a black frame before it crashes. I don't have time
right now to track down the crash, but I figure this is at least an
improvement. Note that "#pragma pack" is an msvc extension, but gcc
supports it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2092 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 21:27:12 +00:00
hyperiris
4649416822
linux build fix.
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thanks nakee points out that wxChar is not char under Linux,
and I guess wxString::FromAscii will cut off > 127 characters, so I change it to wxString::From8BitData.
I hop it works, please check it under other platform.
BTW: If dolphin can not run, plz clean up your cache directory, delete all cache file.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2091 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 16:04:23 +00:00
hyperiris
9e3fed40f2
game name and description WIP: cache all 6 languages, so we don't need refresh cache after we changes language.
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move some WIN32 code to CGameListCtrl.
nakee, please check linux build, sorry I've not enough time to setup a linux dev environment.
and, who can read German helps me to test game name and description display, thanks.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2090 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 15:03:34 +00:00
John Peterson
4660943322
Wiimote: Added option to record adjusted wiimote accelerometer values
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2089 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 11:45:59 +00:00
John Peterson
2b8d2134e5
nJoy: Slight oversight in last commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2088 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 10:25:45 +00:00
John Peterson
fcb951c0c9
nJoy: Made the out of focus option only apply to gamepad input. As I understand it it's primarily used to allow keyboard input at the same time as Dolphin is used. Then it would probably be annoying to send the keyboard input to Dolphin while you are typing. Keyboard inputs was also the main idea with the out of focus option, I think that it's not as important for gamepad input as you are less likely to use the gamepad in two different programs simultaneously.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2087 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 10:17:01 +00:00
John Peterson
1ead45ca04
Wiimote: Fixed slight oversight in the last commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2086 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 09:39:35 +00:00
John Peterson
f3e5f06def
GameCube Configuration: Changed "null" to "<Nothing>", I think it's easier to understand
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2085 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 09:31:06 +00:00
John Peterson
328b2f34ba
PluginManager: Disabled LoadLibrary() and FreeLibrary() between Stop and Start for the Pad and Wiimote plugins. It's still present for the video and sound plugins as I explained in the comment in PluginManager.cpp.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2084 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 09:28:15 +00:00
John Peterson
5972f886ab
Wiimote: Fixed the hanging for real. Any call to a function in the wxDialog frame class while the main thread is in a WaitForSingleObject() loop or any other loop will hang the g_pReadThread execution until sometime after that loop has ended. So we must wait for pReadThread to stop from the wxDialog with a timer, we can not use any loop in the main thread to wait for it to stop.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2083 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 07:43:52 +00:00
LPFaint99
f999ae94df
Make checking for focus optional for njoy input.
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So if one wants, on one monitor play Dolphin, and on the other use the keyboard for something else
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2082 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 06:21:22 +00:00
Shawn Hoffman
d8f71e0574
default to two memcards and a standard controller in port 1
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2081 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 05:12:03 +00:00
John Peterson
d6c0d5b977
Wiimote: Fixed semi-frequent hanging that would occur when closing the configuration window
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2080 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 04:03:56 +00:00
John Peterson
4f4469545e
Wiimote: Made the GUI slightly more user friendly
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2079 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 03:47:13 +00:00
John Peterson
220eafad0e
Wiimote: The first working IR recording, use Alt + the numerical HotKey to play back the IR data associated with a recording
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2078 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 00:59:26 +00:00
nakeee
ace2ea395d
compile fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2077 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 22:47:29 +00:00
nakeee
d7a38393b7
some linux stop issue fix (still not working right) please check on windows
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2076 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 22:31:31 +00:00
Shawn Hoffman
cfc128abff
reorganize SI and EXI interfaces, add a gui for picking devices. XK, that was annoying. Now, you can deal with SI_Channel. This commit changes how memcards are handled a little, now they are .REGION.raw, like .USA.raw, and can be in any dir.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2075 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 22:29:33 +00:00
Shawn Hoffman
82d510e252
testsuite: convert printf to std::cout(now all output should appear in dolphin) and add more checks to exi
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2073 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 22:11:49 +00:00
XTra.KrazzY
4f44afcb04
Sconsfix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2072 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 21:41:39 +00:00
XTra.KrazzY
22135b7696
Added shuffle2's (unused for now) GBA Serial Interface device code. This calls for implementing a pad type chooser window, anyone in?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2071 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 21:40:08 +00:00
XTra.KrazzY
ae2fa6e35c
Some changes to the UCode abstract factory in HLE DSP. Added Pikmin Wii to the CRC list as well.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2070 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 20:05:24 +00:00
John Peterson
eb91942fd6
nJoy: Fixed bugs in settings saving and loading
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2069 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 03:16:59 +00:00
John Peterson
2199b15ca6
nJoy: Updated IsFocus() to allow config window input to
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2068 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 20:45:27 +00:00
omegadox
ca741b2526
More SDIO WIP Code: Added ground work for SDCard Mounter wxDialog
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2067 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 20:20:58 +00:00
John Peterson
2620257f47
nJoy: Fixed the digital L and R buttons
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2066 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 20:19:21 +00:00
John Peterson
10b39bcb53
JIT: Disabled a "if (js.isLastInstruction)" condition in WriteCallInterpreter(). This will make MegaMan Network Transmission (2003) show the main menu again, and perhaps work like before again.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2065 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 19:16:34 +00:00
hrydgard
2cc882e88f
add back a couple of lines uselessly removed in 1654. dunno if it fixes anything.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2064 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 18:08:49 +00:00
John Peterson
4b21fa46d5
PadSimple and Wiimote: Changed return false to return true for the ifdef option
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2063 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 16:32:31 +00:00
John Peterson
8c9d07b26b
nJoy: Don't allow input when Dolphin is not in focus (supports both the
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rendering to main window and render to separate window options)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2062 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 16:29:35 +00:00
John Peterson
ad995a68ea
PadSimple and Wiimote: Change to last commit, changed the ifdef since IsFocus() was already in an ifdef
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2061 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 15:58:33 +00:00
John Peterson
9f20ee78f9
PadSimple: Forgot #ifdef
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2060 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 15:55:00 +00:00
John Peterson
46151a9369
PadSimple: Removed the todo comment
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2059 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 15:50:59 +00:00
John Peterson
4837dac8b6
PadSimple: Don't allow input when Dolphin is not in focus supports the rendering to main window option to
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2058 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 15:48:52 +00:00
John Peterson
d352372ccf
Wiimote: Don't allow input when Dolphin is not in focus (supports both the rendering to main window and render to separate window options)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2057 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 15:40:13 +00:00
John Peterson
e9036455d6
Wiimote: Fixed the shared eeprom settings, now the first 42 bytes are shared in dual mode. I'm only copying the data from the Wiimote. I'm not changing anything on the Wiimote eeprom.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2056 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 14:58:44 +00:00
omegadox
3bd8f73844
a bit of more work in SDIO
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2055 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 14:27:35 +00:00
hrydgard
7299ed4ad6
minor groundwork for future jit breakpoint support
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2054 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 14:23:11 +00:00
hrydgard
411fdca4fd
kill useless unit testing framework that doesn't work :p
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might make or add a better one later.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2053 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 14:21:08 +00:00
omegadox
44058d8d63
forgot linux fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2052 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 14:19:20 +00:00
omegadox
6809ce759e
Moved SDInterface to IPC_HLE/HW
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2051 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 14:16:11 +00:00
omegadox
929e003b5e
Some groundwork for SD Interface
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2050 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 13:28:57 +00:00
hrydgard
bef60f8ec0
Show 32/64-bitness in title bar. Fix up some screwed up indentation :(
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2049 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 13:15:21 +00:00
John Peterson
888465868d
Wiimote: Fixed the switching between real and emulated wiimote, the reporting mode is now shared in real/emu dual mode, the accelerator neutral values are shared, the extension is somewhat shared but still doesn't support unplugging and reinserting the extension during gameplay in dual mode. Improved debugging, fixed a bug in movement recording, fixed a bug in report 0x21 eeprom reading so that the game reads the accelerator neutral values from it.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2048 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 13:01:50 +00:00
nakeee
529bf35d6a
trying to clean all plugins on shutdown
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2047 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-31 23:47:45 +00:00
nakeee
f8064316b1
Some code clean up
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console now prints to file and stderr on windows someone feels like creating a wxw version?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2046 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-31 21:49:06 +00:00
nakeee
ae84837320
compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2045 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-31 20:31:19 +00:00
hrydgard
cdb8e2009d
temporarily disable vtx fmt jit in 64-bit mode until i can figure out why it crashes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2044 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-31 19:48:31 +00:00
Shawn Hoffman
24fc93cce4
fix for win64 + OpenGL crashes?!?! dumb plugin loading order... Also enable debug symbols on ogl debugfast build
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2043 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-31 19:39:14 +00:00
John Peterson
6c7e674e69
Emulated Wiimote: Don't report IR positions outside the screen (leave them at 0xff), don't report A and B button mouse clicks when the cursor is outside the screen
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2042 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-31 01:18:57 +00:00
XTra.KrazzY
31cd8ed9d2
tiny fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2041 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-30 17:45:02 +00:00
XTra.KrazzY
dd6fe4889d
build fix for those non-WIP OGL people out there
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2040 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-30 07:35:47 +00:00
Shawn Hoffman
d0c2917b7a
Update vcproj so the non-GLWindow version of OGL can continue compiling, since we're not ready to switch to GLWindow yet
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2039 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 23:51:10 +00:00
XTra.KrazzY
cd658ac755
More WIP OGL EventHandler work by shuffle2 and myself. Wiimote isn't implemented yet and OGL window is too small (should take window borders into account when creating window).
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Not committing VideoOGL.vcproj so that project compiles with old OGL video window. In order to test just replace main.cpp/GLUtil.cpp/GLUtil.h with nmain.cpp/nGLUtil.cpp/nGLUtil.h in the project.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2038 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 23:35:31 +00:00
John Peterson
d3677a0247
Wiimote: Fixed a few non-Windows compile problems, could not fix all
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2037 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 13:52:27 +00:00
nakeee
a7025c1591
testgl=1 compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2036 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 11:12:53 +00:00
John Peterson
f813454d76
Wiimote: Fix to last commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2034 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 08:51:23 +00:00
John Peterson
a35579c40b
Wiimote:
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1. First test version of movement recording (play back recordings with Shift + 0-9 or Ctrl + 0-9)
2. Really fixed the problem that the Wiimote get stuck on rumble when a game is stopped (sorry about that)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2033 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 08:35:29 +00:00
XTra.KrazzY
933217bd7b
more portability, less redundant ifdefs
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2032 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 08:28:15 +00:00
XTra.KrazzY
a15911fd81
fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2031 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 07:37:11 +00:00
XTra.KrazzY
b89b51c059
fix for godisgovernment's fix (r2028) (don't upload files you didn't create by guessing, but you were close :) )
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2030 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 06:53:31 +00:00
Shawn Hoffman
b4158a28ee
cross-platformize strncasecmp
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2029 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 02:13:36 +00:00
Shawn Hoffman
a5e0bdb1ed
fix for last commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2028 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 01:53:07 +00:00
nakeee
7219bcd4d5
This is a joined work of XK and me on improving the HLE plugin interface.
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It allows run time selection of backends (AOSound, DSound and NullSound).
It replaces the DSP_NULL plugin (works even better!)
It also includes improved thread handling on asound, and using some common functions on both
asound and windows.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2027 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 00:57:55 +00:00
Shawn Hoffman
121be22532
buildfix and some cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2026 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-28 16:51:05 +00:00
John Peterson
30523b570c
Wiimote: Avoid the possibility of causing a constant rumble when a game is closed
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2025 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-28 16:28:34 +00:00
John Peterson
2f0993bb6e
Wiimote: Another one
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2024 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-28 16:18:47 +00:00
John Peterson
41b8bb0d25
Wiimote: Change to last commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2023 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-28 16:17:01 +00:00
John Peterson
8d08faee2c
Wiimote: Small change to last commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2022 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-28 16:14:51 +00:00
John Peterson
946fb12752
Wiimote: Partial work on movement recording (not working yet)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2021 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-28 16:09:08 +00:00
XTra.KrazzY
7bc798b7f1
Fixed ISOProperties window crash. Please don't kill modals with Destroy() but with EndModal().
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2020 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-28 10:21:18 +00:00
memberTwo.mb2
ac80c04eab
XFB in SC reverted back to its previous behavior (thx donko). But still hacked in DC (still a FIXME).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2019 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-27 20:59:27 +00:00
nakeee
52deb12599
updated dsp null some clean up as well.
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Please test on windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2018 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-26 16:58:01 +00:00
nakeee
356db07cbf
fixed compile,
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fixed crash,
added panicalert`
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2017 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-26 16:27:01 +00:00
John Peterson
bc6bbafb95
Wiimote: Added status bars for the real Wiimote to the configuration menu
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2016 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-26 14:13:27 +00:00
nakeee
3997602e5a
case fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2015 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-26 11:36:25 +00:00