reorganize SI and EXI interfaces, add a gui for picking devices. XK, that was annoying. Now, you can deal with SI_Channel. This commit changes how memcards are handled a little, now they are .REGION.raw, like .USA.raw, and can be in any dir.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2075 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Shawn Hoffman 2009-02-02 22:29:33 +00:00
parent cdf0349646
commit cfc128abff
26 changed files with 1199 additions and 837 deletions

View File

@ -36,6 +36,7 @@
#define CACHE_DIR "Cache"
#define STATESAVES_DIR "StateSaves"
#define SCREENSHOTS_DIR "ScreenShots"
#define DUMP_DIR "Dump"
#define LOGS_DIR "Logs"
#define MAIL_LOGS_DIR "Mail"
@ -48,10 +49,10 @@
#define DEBUGGER_CONFIG "Debugger.ini"
#define TOTALDB "totaldb.dsy"
#define DEFAULT_GFX_PLUGIN PLUGIN_PREFIX "Plugin_VideoOGL" PLUGIN_SUFFIX
#define DEFAULT_DSP_PLUGIN PLUGIN_PREFIX "Plugin_DSP_HLE" PLUGIN_SUFFIX
#define DEFAULT_PAD_PLUGIN PLUGIN_PREFIX "Plugin_PadSimple" PLUGIN_SUFFIX
#define DEFAULT_WIIMOTE_PLUGIN PLUGIN_PREFIX "Plugin_Wiimote" PLUGIN_SUFFIX
#define DEFAULT_GFX_PLUGIN PLUGIN_PREFIX "Plugin_VideoOGL" PLUGIN_SUFFIX
#define DEFAULT_DSP_PLUGIN PLUGIN_PREFIX "Plugin_DSP_HLE" PLUGIN_SUFFIX
#define DEFAULT_PAD_PLUGIN PLUGIN_PREFIX "Plugin_PadSimple" PLUGIN_SUFFIX
#define DEFAULT_WIIMOTE_PLUGIN PLUGIN_PREFIX "Plugin_Wiimote" PLUGIN_SUFFIX
#define FONT_ANSI "font_ansi.bin"
#define FONT_SJIS "font_sjis.bin"
@ -61,8 +62,8 @@
#define GC_IPL "IPL.bin"
#define GC_SRAM "SRAM.raw"
#define GC_MEMCARDA "MemoryCardA.raw"
#define GC_MEMCARDB "MemoryCardB.raw"
#define GC_MEMCARDA "MemoryCardA"
#define GC_MEMCARDB "MemoryCardB"
#define WII_MASTERKEY "masterkey.bin"
#define WII_MASTERKEY_HEX "masterkey.txt"
@ -76,54 +77,55 @@
// User dirs
#define FULL_USERDATA_DIR ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP
#define FULL_GC_USER_DIR FULL_USERDATA_DIR GC_USER_DIR DIR_SEP
#define FULL_GC_USER_DIR FULL_USERDATA_DIR GC_USER_DIR DIR_SEP
//#define GC_USER_EUR_DIR FULL_GC_USER_DIR EUR_DIR
//#define GC_USER_USA_DIR FULL_GC_USER_DIR USA_DIR
//#define GC_USER_JAP_DIR FULL_GC_USER_DIR JAP_DIR
#define FULL_WII_USER_DIR FULL_USERDATA_DIR WII_USER_DIR DIR_SEP
#define FULL_WII_ROOT_DIR FULL_USERDATA_DIR WII_USER_DIR // This is the "root" for Wii fs, so that it may be used with created devices
#define FULL_WII_USER_DIR FULL_USERDATA_DIR WII_USER_DIR DIR_SEP
#define FULL_WII_ROOT_DIR FULL_USERDATA_DIR WII_USER_DIR // This is the "root" for Wii fs, so that it may be used with created devices
#define FULL_GAMECONFIG_DIR FULL_USERDATA_DIR GAMECONFIG_DIR DIR_SEP
#define FULL_CONFIG_DIR FULL_USERDATA_DIR CONFIG_DIR DIR_SEP
#define FULL_CACHE_DIR FULL_USERDATA_DIR CACHE_DIR DIR_SEP
#define FULL_STATESAVES_DIR FULL_USERDATA_DIR STATESAVES_DIR DIR_SEP
#define FULL_SCREENSHOTS_DIR FULL_USERDATA_DIR SCREENSHOTS_DIR DIR_SEP
#define FULL_DUMP_DIR FULL_USERDATA_DIR DUMP_DIR DIR_SEP
#define FULL_LOGS_DIR FULL_USERDATA_DIR LOGS_DIR DIR_SEP
#define FULL_MAIL_LOGS_DIR FULL_LOGS_DIR MAIL_LOGS_DIR DIR_SEP
#define FULL_MAPS_DIR FULL_USERDATA_DIR MAPS_DIR DIR_SEP
#define FULL_MAIL_LOGS_DIR FULL_LOGS_DIR MAIL_LOGS_DIR DIR_SEP
#define FULL_MAPS_DIR FULL_USERDATA_DIR MAPS_DIR DIR_SEP
#define FULL_MEMORY_DUMP_DIR FULL_CACHE_DIR MEMORY_DUMP_FILE
// Sys dirs
#define FULL_SYSDATA_DIR ROOT_DIR DIR_SEP SYSDATA_DIR DIR_SEP
#define FULL_GC_SYS_DIR FULL_SYSDATA_DIR GC_SYS_DIR DIR_SEP
#define FULL_GC_SYS_DIR FULL_SYSDATA_DIR GC_SYS_DIR DIR_SEP
//#define GC_SYS_EUR_DIR FULL_GC_SYS_DIR EUR_DIR
//#define GC_SYS_USA_DIR FULL_GC_SYS_DIR USA_DIR
//#define GC_SYS_JAP_DIR FULL_GC_SYS_DIR JAP_DIR
#define FULL_WII_SYS_DIR FULL_SYSDATA_DIR WII_SYS_DIR DIR_SEP
#define FULL_WII_SYS_DIR FULL_SYSDATA_DIR WII_SYS_DIR DIR_SEP
// Shorts - files
// User files
#define CONFIG_FILE FULL_CONFIG_DIR DOLPHIN_CONFIG
#define DEBUGGER_CONFIG_FILE FULL_CONFIG_DIR DEBUGGER_CONFIG
#define TOTALDB_FILE FULL_SYSDATA_DIR TOTALDB
#define CONFIG_FILE FULL_CONFIG_DIR DOLPHIN_CONFIG
#define DEBUGGER_CONFIG_FILE FULL_CONFIG_DIR DEBUGGER_CONFIG
#define TOTALDB_FILE FULL_SYSDATA_DIR TOTALDB
#define GC_SRAM_FILE FULL_USERDATA_DIR GC_USER_DIR DIR_SEP GC_SRAM
#define GC_SRAM_FILE FULL_USERDATA_DIR GC_USER_DIR DIR_SEP GC_SRAM
// Sys files
#define FONT_ANSI_FILE FULL_GC_SYS_DIR FONT_ANSI
#define FONT_SJIS_FILE FULL_GC_SYS_DIR FONT_SJIS
#define FONT_ANSI_FILE FULL_GC_SYS_DIR FONT_ANSI
#define FONT_SJIS_FILE FULL_GC_SYS_DIR FONT_SJIS
#define DSP_ROM_FILE FULL_GC_SYS_DIR DSP_ROM
#define DSP_COEF_FILE FULL_GC_SYS_DIR DSP_COEF
#define DSP_ROM_FILE FULL_GC_SYS_DIR DSP_ROM
#define DSP_COEF_FILE FULL_GC_SYS_DIR DSP_COEF
#define WII_MASTERKEY_FILE FULL_WII_SYS_DIR WII_MASTERKEY
#define WII_MASTERKEY_FILE_HEX FULL_WII_SYS_DIR WII_MASTERKEY_HEX
#define WII_EUR_SETTING_FILE FULL_WII_SYS_DIR WII_EUR_SETTING
#define WII_USA_SETTING_FILE FULL_WII_SYS_DIR WII_USA_SETTING
#define WII_JAP_SETTING_FILE FULL_WII_SYS_DIR WII_JAP_SETTING
#define WII_MASTERKEY_FILE FULL_WII_SYS_DIR WII_MASTERKEY
#define WII_MASTERKEY_FILE_HEX FULL_WII_SYS_DIR WII_MASTERKEY_HEX
#define WII_EUR_SETTING_FILE FULL_WII_SYS_DIR WII_EUR_SETTING
#define WII_USA_SETTING_FILE FULL_WII_SYS_DIR WII_USA_SETTING
#define WII_JAP_SETTING_FILE FULL_WII_SYS_DIR WII_JAP_SETTING
#endif // PATHS_H

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@ -618,6 +618,14 @@
RelativePath=".\Src\HW\SI.h"
>
</File>
<File
RelativePath=".\Src\HW\SI_Channel.cpp"
>
</File>
<File
RelativePath=".\Src\HW\SI_Channel.h"
>
</File>
<File
RelativePath=".\Src\HW\SI_Device.cpp"
>
@ -627,11 +635,11 @@
>
</File>
<File
RelativePath=".\Src\HW\SI_DeviceGBAController.cpp"
RelativePath=".\Src\HW\SI_DeviceGBA.cpp"
>
</File>
<File
RelativePath=".\Src\HW\SI_DeviceGBAController.h"
RelativePath=".\Src\HW\SI_DeviceGBA.h"
>
</File>
<File

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@ -76,19 +76,30 @@ void SConfig::SaveSettings()
ini.Set("Interface", "Language", m_InterfaceLanguage);
// Core
ini.Set("Core", "HLEBios", m_LocalCoreStartupParameter.bHLEBios);
ini.Set("Core", "UseDynarec", m_LocalCoreStartupParameter.bUseJIT);
ini.Set("Core", "UseDualCore", m_LocalCoreStartupParameter.bUseDualCore);
ini.Set("Core", "SkipIdle", m_LocalCoreStartupParameter.bSkipIdle);
ini.Set("Core", "LockThreads", m_LocalCoreStartupParameter.bLockThreads);
ini.Set("Core", "DefaultGCM", m_LocalCoreStartupParameter.m_strDefaultGCM);
ini.Set("Core", "DVDRoot", m_LocalCoreStartupParameter.m_strDVDRoot);
ini.Set("Core", "HLEBios", m_LocalCoreStartupParameter.bHLEBios);
ini.Set("Core", "UseDynarec", m_LocalCoreStartupParameter.bUseJIT);
ini.Set("Core", "UseDualCore", m_LocalCoreStartupParameter.bUseDualCore);
ini.Set("Core", "SkipIdle", m_LocalCoreStartupParameter.bSkipIdle);
ini.Set("Core", "LockThreads", m_LocalCoreStartupParameter.bLockThreads);
ini.Set("Core", "DefaultGCM", m_LocalCoreStartupParameter.m_strDefaultGCM);
ini.Set("Core", "DVDRoot", m_LocalCoreStartupParameter.m_strDVDRoot);
ini.Set("Core", "OptimizeQuantizers", m_LocalCoreStartupParameter.bOptimizeQuantizers);
ini.Set("Core", "EnableCheats", m_LocalCoreStartupParameter.bEnableCheats);
ini.Set("Core", "SelectedLanguage", m_LocalCoreStartupParameter.SelectedLanguage);
ini.Set("Core", "EnableCheats", m_LocalCoreStartupParameter.bEnableCheats);
ini.Set("Core", "SelectedLanguage", m_LocalCoreStartupParameter.SelectedLanguage);
ini.Set("Core", "MemcardA", m_strMemoryCardA);
ini.Set("Core", "MemcardB", m_strMemoryCardB);
ini.Set("Core", "SlotA", m_EXIDevice[0]);
ini.Set("Core", "SlotB", m_EXIDevice[1]);
ini.Set("Core", "SerialPort1", m_EXIDevice[2]);
char sidevicenum[16];
for (int i = 0; i < 4; ++i)
{
sprintf(sidevicenum, "SIDevice%i", i);
ini.Set("Core", sidevicenum, m_SIDevice[i]);
}
ini.Set("Core", "RunCompareServer", m_LocalCoreStartupParameter.bRunCompareServer);
ini.Set("Core", "RunCompareClient", m_LocalCoreStartupParameter.bRunCompareClient);
ini.Set("Core", "RunCompareServer", m_LocalCoreStartupParameter.bRunCompareServer);
ini.Set("Core", "RunCompareClient", m_LocalCoreStartupParameter.bRunCompareClient);
// Plugins
ini.Set("Core", "GFXPlugin", m_LocalCoreStartupParameter.m_strVideoPlugin);
@ -98,9 +109,6 @@ void SConfig::SaveSettings()
ini.Set("Core", "Pad3Plugin", m_LocalCoreStartupParameter.m_strPadPlugin[2]);
ini.Set("Core", "Pad4Plugin", m_LocalCoreStartupParameter.m_strPadPlugin[3]);
ini.Set("Core", "WiiMote1Plugin", m_LocalCoreStartupParameter.m_strWiimotePlugin[0]);
ini.Set("Core", "WiiMote2Plugin", m_LocalCoreStartupParameter.m_strWiimotePlugin[1]);
ini.Set("Core", "WiiMote3Plugin", m_LocalCoreStartupParameter.m_strWiimotePlugin[2]);
ini.Set("Core", "WiiMote4Plugin", m_LocalCoreStartupParameter.m_strWiimotePlugin[3]);
}
ini.Save(CONFIG_FILE);
@ -141,9 +149,9 @@ void SConfig::LoadSettings()
// Hard coded default plugin
{
m_DefaultGFXPlugin = PLUGINS_DIR DIR_SEP DEFAULT_GFX_PLUGIN;
m_DefaultDSPPlugin = PLUGINS_DIR DIR_SEP DEFAULT_DSP_PLUGIN;
m_DefaultPADPlugin = PLUGINS_DIR DIR_SEP DEFAULT_PAD_PLUGIN;
m_DefaultWiiMotePlugin = PLUGINS_DIR DIR_SEP DEFAULT_WIIMOTE_PLUGIN;
m_DefaultDSPPlugin = PLUGINS_DIR DIR_SEP DEFAULT_DSP_PLUGIN;
m_DefaultPADPlugin = PLUGINS_DIR DIR_SEP DEFAULT_PAD_PLUGIN;
m_DefaultWiiMotePlugin = PLUGINS_DIR DIR_SEP DEFAULT_WIIMOTE_PLUGIN;
}
#endif
// General
@ -188,6 +196,17 @@ void SConfig::LoadSettings()
ini.Get("Core", "OptimizeQuantizers", &m_LocalCoreStartupParameter.bOptimizeQuantizers, true);
ini.Get("Core", "EnableCheats", &m_LocalCoreStartupParameter.bEnableCheats, false);
ini.Get("Core", "SelectedLanguage", &m_LocalCoreStartupParameter.SelectedLanguage, 0);
ini.Get("Core", "MemcardA", &m_strMemoryCardA);
ini.Get("Core", "MemcardB", &m_strMemoryCardB);
ini.Get("Core", "SlotA", (int*)&m_EXIDevice[0]);
ini.Get("Core", "SlotB", (int*)&m_EXIDevice[1]);
ini.Get("Core", "SerialPort1", (int*)&m_EXIDevice[2]);
char sidevicenum[16];
for (int i = 0; i < 4; ++i)
{
sprintf(sidevicenum, "SIDevice%i", i);
ini.Get("Core", sidevicenum, (u32*)&m_SIDevice[i]);
}
ini.Get("Core", "RunCompareServer", &m_LocalCoreStartupParameter.bRunCompareServer, false);
ini.Get("Core", "RunCompareClient", &m_LocalCoreStartupParameter.bRunCompareClient, false);
@ -201,10 +220,6 @@ void SConfig::LoadSettings()
std::string TmpName = StringFromFormat("Pad%iPlugin", (i + 1));
ini.Get("Core", TmpName.c_str(), &m_LocalCoreStartupParameter.m_strPadPlugin[i], m_DefaultPADPlugin.c_str());
}
for (int i = 0; i < MAXWIIMOTES; i++)
{
std::string TmpName = StringFromFormat("WiiMote%iPlugin", (i + 1));
ini.Get("Core", "WiiMote1Plugin", &m_LocalCoreStartupParameter.m_strWiimotePlugin[i], m_DefaultWiiMotePlugin.c_str());
}
ini.Get("Core", "WiiMote1Plugin", &m_LocalCoreStartupParameter.m_strWiimotePlugin[0], m_DefaultWiiMotePlugin.c_str());
}
}

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@ -22,6 +22,8 @@
#include <vector>
#include "Boot/Boot.h"
#include "HW/EXI_Device.h"
#include "HW/SI_Device.h"
// HyperIris: not sure but a temporary implement
enum INTERFACE_LANGUAGE
@ -52,6 +54,11 @@ struct SConfig
SCoreStartupParameter m_LocalCoreStartupParameter;
std::string m_strMemoryCardA;
std::string m_strMemoryCardB;
TEXIDevices m_EXIDevice[3];
TSIDevices m_SIDevice[4];
// interface language
INTERFACE_LANGUAGE m_InterfaceLanguage;
// save settings

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@ -24,6 +24,7 @@
#include "Boot/Boot.h" // Core
#include "Boot/Boot_DOL.h"
#include "CoreParameter.h"
#include "ConfigManager.h"
#include "Core.h" // for bWii
SCoreStartupParameter::SCoreStartupParameter()
@ -155,10 +156,10 @@ bool SCoreStartupParameter::AutoSetup(EBootBios _BootBios)
}
// Setup paths
m_strBios = FULL_GC_SYS_DIR + Region + DIR_SEP GC_IPL;
m_strMemoryCardA = FULL_GC_USER_DIR + Region + DIR_SEP GC_MEMCARDA;
m_strMemoryCardB = FULL_GC_USER_DIR + Region + DIR_SEP GC_MEMCARDB;
m_strSRAM = GC_SRAM_FILE;
CheckMemcardPath(SConfig::GetInstance().m_strMemoryCardA, Region, true);
CheckMemcardPath(SConfig::GetInstance().m_strMemoryCardB, Region, false);
m_strSRAM = GC_SRAM_FILE;
m_strBios = FULL_GC_SYS_DIR + Region + DIR_SEP GC_IPL;
if (!File::Exists(m_strBios.c_str())) {
LOG(BOOT, "BIOS file %s not found - using HLE.", m_strBios.c_str());
bHLEBios = true;
@ -166,3 +167,50 @@ bool SCoreStartupParameter::AutoSetup(EBootBios _BootBios)
return true;
}
void SCoreStartupParameter::CheckMemcardPath(std::string& memcardPath, std::string gameRegion, bool isSlotA)
{
std::string ext("." + gameRegion + ".raw");
if (memcardPath.empty())
{
// Use default memcard path if there is no user defined name
std::string defaultFilename = isSlotA ? GC_MEMCARDA : GC_MEMCARDB;
memcardPath = FULL_GC_USER_DIR + defaultFilename + ext;
}
else
{
std::string filename = memcardPath;
std::string region = filename.substr(filename.size()-7, 3);
bool hasregion = false;
hasregion |= region.compare(USA_DIR) == 0;
hasregion |= region.compare(JAP_DIR) == 0;
hasregion |= region.compare(EUR_DIR) == 0;
if (!hasregion)
{
// filename doesn't have region in the extension
if (File::Exists(filename.c_str()))
{
// If the old file exists we are polite and ask if we should copy it
std::string oldFilename = filename;
filename.replace(filename.size()-4, 4, ext);
if (PanicYesNo("Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n",
isSlotA ? 'A':'B', isSlotA ? 'A':'B', filename.c_str()))
{
if (!File::Copy(oldFilename.c_str(), filename.c_str()))
PanicAlert("Copy failed");
}
}
memcardPath = filename; // Always correct the path!
}
else if (region.compare(gameRegion) != 0)
{
// filename has region, but it's not == gameRegion
// Just set the correct filename, the EXI Device will create it if it doesn't exist
memcardPath = filename.replace(filename.size()-ext.size(), ext.size(), ext);;
}
}
}

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@ -40,7 +40,7 @@ struct SCoreStartupParameter
bool bEnableDebugging; bool bAutomaticStart; bool bBootToPause;
bool bUseJIT;
// JIT
// JIT
bool bJITUnlimitedCache, bJITBlockLinking;
bool bJITOff;
bool bJITLoadStoreOff, bJITLoadStorelXzOff, bJITLoadStorelwzOff, bJITLoadStorelbzxOff;
@ -69,9 +69,11 @@ struct SCoreStartupParameter
int SelectedLanguage;
bool bWii; bool bWiiLeds; bool bWiiSpeakers; // Wii settings
// Wii settings
bool bWii; bool bWiiLeds; bool bWiiSpeakers;
bool bConfirmStop, bHideCursor, bAutoHideCursor; // Interface settings
// Interface settings
bool bConfirmStop, bHideCursor, bAutoHideCursor;
int iTheme;
enum EBootBios
@ -98,25 +100,20 @@ struct SCoreStartupParameter
std::string m_strWiimotePlugin[MAXWIIMOTES];
std::string m_strFilename;
std::string m_strBios;
std::string m_strMemoryCardA;
std::string m_strMemoryCardB;
std::string m_strBios;
std::string m_strSRAM;
std::string m_strDefaultGCM;
std::string m_strDVDRoot;
std::string m_strUniqueID;
std::string m_strName;
//
// Constructor just calls LoadDefaults
SCoreStartupParameter();
void LoadDefaults();
bool AutoSetup(EBootBios _BootBios);
const std::string &GetUniqueID() const { return m_strUniqueID; }
void CheckMemcardPath(std::string& memcardPath, std::string Region, bool isSlotA);
};
#endif

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@ -1,4 +1,4 @@
// Copyright (C) 2003-2008 Dolphin Project.
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
@ -17,11 +17,11 @@
#include "Common.h"
#include "ChunkFile.h"
#include "../ConfigManager.h"
#include "PeripheralInterface.h"
#include "../PowerPC/PowerPC.h"
#include "EXI_Device.h"
#include "EXI_Channel.h"
namespace ExpansionInterface
@ -36,17 +36,19 @@ CEXIChannel *g_Channels;
void Init()
{
g_Channels = new CEXIChannel[3];
g_Channels = new CEXIChannel[NUM_CHANNELS];
g_Channels[0].m_ChannelId = 0;
g_Channels[1].m_ChannelId = 1;
g_Channels[2].m_ChannelId = 2;
g_Channels[0].AddDevice(EXIDEVICE_MEMORYCARD_A, 0);
g_Channels[0].AddDevice(EXIDEVICE_IPL, 1);
g_Channels[1].AddDevice(EXIDEVICE_MEMORYCARD_B, 0);
//g_Channels[0].AddDevice(EXIDEVICE_ETH, 2);
//g_Channels[1].AddDevice(EXIDEVICE_MIC, 0);
g_Channels[2].AddDevice(EXIDEVICE_AD16, 0);
// m_EXIDevice[0] = SlotA
// m_EXIDevice[1] = SlotB
// m_EXIDevice[2] = Serial Port 1 (ETH)
g_Channels[0].AddDevice(SConfig::GetInstance().m_EXIDevice[0], 0);
g_Channels[0].AddDevice(EXIDEVICE_IPL, 1);
g_Channels[0].AddDevice(SConfig::GetInstance().m_EXIDevice[2], 2);
g_Channels[1].AddDevice(SConfig::GetInstance().m_EXIDevice[1], 0);
g_Channels[2].AddDevice(EXIDEVICE_AD16, 0);
}
void Shutdown()

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@ -1,4 +1,4 @@
// Copyright (C) 2003-2008 Dolphin Project.
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
@ -36,4 +36,3 @@ void HWCALL Write32(const u32 _iValue, const u32 _iAddress);
} // end of namespace ExpansionInterface
#endif

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@ -1,4 +1,4 @@
// Copyright (C) 2003-2008 Dolphin Project.
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
@ -16,6 +16,7 @@
// http://code.google.com/p/dolphin-emu/
#include "EXI_Channel.h"
#include "EXI_Device.h"
#include "EXI.h"
#define EXI_READ 0
@ -28,7 +29,7 @@
CEXIChannel::CEXIChannel() :
m_DMAMemoryAddress(0),
m_DMALength(0),
m_DMALength(0),
m_ImmData(0),
m_ChannelId(-1)
{
@ -53,7 +54,7 @@ CEXIChannel::~CEXIChannel()
void CEXIChannel::RemoveDevices()
{
for (int i = 0; i < NUM_DEVICES; i++)
for (int i = 0; i < NUM_DEVICES; i++)
{
if (m_pDevices[i] != NULL)
{
@ -101,7 +102,7 @@ bool CEXIChannel::IsCausingInterrupt()
if ((m_Status.EXIINT & m_Status.EXIINTMASK) ||
(m_Status.TCINT & m_Status.TCINTMASK) ||
(m_Status.EXTINT & m_Status.EXTINTMASK))
(m_Status.EXTINT & m_Status.EXTINTMASK))
{
return true;
}
@ -113,7 +114,7 @@ bool CEXIChannel::IsCausingInterrupt()
IEXIDevice* CEXIChannel::GetDevice(u8 _CHIP_SELECT)
{
switch(_CHIP_SELECT)
switch(_CHIP_SELECT)
{
case 1: return m_pDevices[0];
case 2: return m_pDevices[1];
@ -164,7 +165,7 @@ void CEXIChannel::Read32(u32& _uReturnValue, const u32 _iRegister)
_uReturnValue = m_Control.hex;
break;
case EXI_IMMDATA:
case EXI_IMMDATA:
_uReturnValue = m_ImmData;
break;
@ -172,7 +173,7 @@ void CEXIChannel::Read32(u32& _uReturnValue, const u32 _iRegister)
_dbg_assert_(EXPANSIONINTERFACE, 0);
_uReturnValue = 0xDEADBEEF;
}
}
void CEXIChannel::Write32(const u32 _iValue, const u32 _iRegister)
@ -185,12 +186,12 @@ void CEXIChannel::Write32(const u32 _iValue, const u32 _iRegister)
{
UEXI_STATUS newStatus(_iValue);
// static
// static
m_Status.EXIINTMASK = newStatus.EXIINTMASK;
m_Status.TCINTMASK = newStatus.TCINTMASK;
m_Status.EXTINTMASK = newStatus.EXTINTMASK;
m_Status.CLK = newStatus.CLK;
m_Status.ROMDIS = newStatus.ROMDIS;
m_Status.ROMDIS = newStatus.ROMDIS;
// Device
if (m_Status.CHIP_SELECT != newStatus.CHIP_SELECT)
@ -200,7 +201,7 @@ void CEXIChannel::Write32(const u32 _iValue, const u32 _iRegister)
u8 dwDeviceMask = 1 << i;
IEXIDevice* pDevice = GetDevice(dwDeviceMask);
if (pDevice != NULL)
{
{
if (((newStatus.CHIP_SELECT & dwDeviceMask) == dwDeviceMask) &&
((m_Status.CHIP_SELECT & dwDeviceMask) == 0))
// device gets activated
@ -211,8 +212,8 @@ void CEXIChannel::Write32(const u32 _iValue, const u32 _iRegister)
// device gets deactivated
pDevice->SetCS(0);
}
}
m_Status.CHIP_SELECT = newStatus.CHIP_SELECT;
}
m_Status.CHIP_SELECT = newStatus.CHIP_SELECT;
}
// External Status
@ -262,7 +263,7 @@ void CEXIChannel::Write32(const u32 _iValue, const u32 _iRegister)
pDevice->ImmWrite(m_ImmData, m_Control.TLEN + 1);
m_ImmData = pDevice->ImmRead(m_Control.TLEN + 1); */
break;
default: _dbg_assert_msg_(EXPANSIONINTERFACE,0,"EXI Imm: Unknown transfer type %i", m_Control.RW);
}
m_Control.TSTART = 0;

View File

@ -1,4 +1,4 @@
// Copyright (C) 2003-2008 Dolphin Project.
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
@ -40,18 +40,18 @@ private:
u32 hex;
struct
{
unsigned EXIINTMASK : 1; // 31
unsigned EXIINTMASK : 1; //31
unsigned EXIINT : 1; //30
unsigned TCINTMASK : 1; //29
unsigned TCINT : 1; //28
unsigned CLK : 3; //27
unsigned CLK : 3; //27
unsigned CHIP_SELECT : 3; //24
unsigned EXTINTMASK : 1; //21
unsigned EXTINT : 1; //20
unsigned EXT : 1; // External Insertion Status (1: External EXI device present) //19
unsigned ROMDIS : 1; // ROM Disable //18
unsigned EXT : 1; //19 // External Insertion Status (1: External EXI device present)
unsigned ROMDIS : 1; //18 // ROM Disable
unsigned :18;
};
};
UEXI_STATUS() {hex = 0;}
UEXI_STATUS(u32 _hex) {hex = _hex;}
};
@ -60,7 +60,7 @@ private:
union UEXI_CONTROL
{
u32 hex;
struct
struct
{
unsigned TSTART : 1;
unsigned DMA : 1;
@ -73,13 +73,13 @@ private:
// STATE_TO_SAVE
UEXI_STATUS m_Status;
UEXI_CONTROL m_Control;
u32 m_DMAMemoryAddress;
u32 m_DMALength;
u32 m_ImmData;
u32 m_DMAMemoryAddress;
u32 m_DMALength;
u32 m_ImmData;
// get device
IEXIDevice* GetDevice(u8 _CHIP_SELECT);
// Devices
enum
{

View File

@ -1,4 +1,4 @@
// Copyright (C) 2003-2008 Dolphin Project.
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
@ -26,10 +26,10 @@
#include "../Core.h"
#include "../ConfigManager.h"
/////////////////////////////////////////////////////////////////////////////////////////////////////
// --- interface IEXIDevice ---
/////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
// --- interface IEXIDevice ---
//////////////////////////////////////////////////////////////////////////
void IEXIDevice::ImmWrite(u32 _uData, u32 _uSize)
{
while (_uSize--)
@ -56,21 +56,21 @@ u32 IEXIDevice::ImmRead(u32 _uSize)
void IEXIDevice::DMAWrite(u32 _uAddr, u32 _uSize)
{
// _dbg_assert_(EXPANSIONINTERFACE, 0);
while (_uSize--)
{
u8 uByte = Memory::Read_U8(_uAddr++);
TransferByte(uByte);
}
while (_uSize--)
{
u8 uByte = Memory::Read_U8(_uAddr++);
TransferByte(uByte);
}
}
void IEXIDevice::DMARead(u32 _uAddr, u32 _uSize)
void IEXIDevice::DMARead(u32 _uAddr, u32 _uSize)
{
// _dbg_assert_(EXPANSIONINTERFACE, 0);
while (_uSize--)
{
u8 uByte = 0;
TransferByte(uByte);
Memory::Write_U8(uByte, _uAddr++);
while (_uSize--)
{
u8 uByte = 0;
TransferByte(uByte);
Memory::Write_U8(uByte, _uAddr++);
}
};
@ -92,11 +92,10 @@ void IEXIDevice::SetCS(int _iCS)
{
}
/////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
// --- class CEXIDummy ---
/////////////////////////////////////////////////////////////////////////////////////////////////////
// just a dummy that logs reads and writes
//////////////////////////////////////////////////////////////////////////
// Just a dummy that logs reads and writes
// to be used for EXI devices we haven't emulated
class CEXIDummy : public IEXIDevice
{
@ -112,15 +111,15 @@ public:
virtual ~CEXIDummy(){}
void ImmWrite(u32 data, u32 size){LOG(EXPANSIONINTERFACE, "EXI DUMMY %s ImmWrite: %08x",m_strName.c_str(),data);}
u32 ImmRead (u32 size) {LOG(EXPANSIONINTERFACE, "EXI DUMMY %s ImmRead",m_strName.c_str()); return 0;}
void DMAWrite(u32 addr, u32 size) {LOG(EXPANSIONINTERFACE, "EXI DUMMY %s DMAWrite: %08x bytes, from %08x to device",m_strName.c_str(),size,addr);}
void DMARead (u32 addr, u32 size) {LOG(EXPANSIONINTERFACE, "EXI DUMMY %s DMARead: %08x bytes, from device to %08x",m_strName.c_str(),size,addr);}
void ImmWrite(u32 data, u32 size) {LOG(EXPANSIONINTERFACE, "EXI DUMMY %s ImmWrite: %08x", m_strName.c_str(), data);}
u32 ImmRead (u32 size) {LOG(EXPANSIONINTERFACE, "EXI DUMMY %s ImmRead", m_strName.c_str()); return 0;}
void DMAWrite(u32 addr, u32 size) {LOG(EXPANSIONINTERFACE, "EXI DUMMY %s DMAWrite: %08x bytes, from %08x to device", m_strName.c_str(), size, addr);}
void DMARead (u32 addr, u32 size) {LOG(EXPANSIONINTERFACE, "EXI DUMMY %s DMARead: %08x bytes, from device to %08x", m_strName.c_str(), size, addr);}
};
/////////////////////////////////////////////////////////////////////////////////////////////////////
// F A C T O R Y ////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
// F A C T O R Y /////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
IEXIDevice* EXIDevice_Create(TEXIDevices _EXIDevice)
{
@ -131,11 +130,11 @@ IEXIDevice* EXIDevice_Create(TEXIDevices _EXIDevice)
break;
case EXIDEVICE_MEMORYCARD_A:
return new CEXIMemoryCard("MemoryCardA", SConfig::GetInstance().m_LocalCoreStartupParameter.m_strMemoryCardA, 0);
return new CEXIMemoryCard("MemoryCardA", SConfig::GetInstance().m_strMemoryCardA, 0);
break;
case EXIDEVICE_MEMORYCARD_B:
return new CEXIMemoryCard("MemoryCardB", SConfig::GetInstance().m_LocalCoreStartupParameter.m_strMemoryCardB, 1);
return new CEXIMemoryCard("MemoryCardB", SConfig::GetInstance().m_strMemoryCardB, 1);
break;
case EXIDEVICE_IPL:
@ -145,7 +144,7 @@ IEXIDevice* EXIDevice_Create(TEXIDevices _EXIDevice)
case EXIDEVICE_AD16:
return new CEXIAD16();
break;
case EXIDEVICE_MIC:
return new CEXIMic(1);
break;
@ -157,4 +156,3 @@ IEXIDevice* EXIDevice_Create(TEXIDevices _EXIDevice)
}
return NULL;
}

View File

@ -1,4 +1,4 @@
// Copyright (C) 2003-2008 Dolphin Project.
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
@ -23,25 +23,25 @@
class IEXIDevice
{
private:
// byte transfer function for this device
// Byte transfer function for this device
virtual void TransferByte(u8& _byte) {};
public:
// immediate copy functions
// Immediate copy functions
virtual void ImmWrite(u32 _uData, u32 _uSize);
virtual u32 ImmRead(u32 _uSize);
// dma copy functions
// DMA copy functions
virtual void DMAWrite(u32 _uAddr, u32 _uSize);
virtual void DMARead (u32 _uAddr, u32 _uSize);
virtual bool IsPresent();
virtual void SetCS(int _iCS);
// update
// Update
virtual void Update();
// is generating interrupt ?
// Is generating interrupt ?
virtual bool IsInterruptSet();
virtual ~IEXIDevice() {};

View File

@ -1,4 +1,4 @@
// Copyright (C) 2003-2008 Dolphin Project.
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
@ -15,117 +15,30 @@
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
//////////////////////////////////////////////////////////////////////////////////////////
// Include
// ¯¯¯¯¯¯¯¯¯¯
#include "Common.h"
#include "ChunkFile.h"
#include "../ConfigManager.h"
#include "PeripheralInterface.h"
#include "../PluginManager.h"
#include "SI.h"
#include "SI_Device.h"
#include "SI_DeviceGCController.h"
//////////////////////////////
#include "SI_Channel.h"
namespace SerialInterface
{
//////////////////////////////////////////////////////////////////////////////////////////
// Declarations
// ¯¯¯¯¯¯¯¯¯¯
void RunSIBuffer();
void UpdateInterrupts();
/////////////////////////////////////
// SI Interrupt Types
enum SIInterruptType
{
INT_RDSTINT = 0,
INT_TCINT = 1,
};
static void GenerateSIInterrupt(SIInterruptType _SIInterrupt);
// SI number of channels
enum
{
NUMBER_OF_CHANNELS = 0x04
};
// SI Internal Hardware Addresses
enum
{
SI_CHANNEL_0_OUT = 0x00,
SI_CHANNEL_0_IN_HI = 0x04,
SI_CHANNEL_0_IN_LO = 0x08,
SI_CHANNEL_1_OUT = 0x0C,
SI_CHANNEL_1_IN_HI = 0x10,
SI_CHANNEL_1_IN_LO = 0x14,
SI_CHANNEL_2_OUT = 0x18,
SI_CHANNEL_2_IN_HI = 0x1C,
SI_CHANNEL_2_IN_LO = 0x20,
SI_CHANNEL_3_OUT = 0x24,
SI_CHANNEL_3_IN_HI = 0x28,
SI_CHANNEL_3_IN_LO = 0x2C,
SI_POLL = 0x30,
SI_COM_CSR = 0x34,
SI_STATUS_REG = 0x38,
SI_EXI_CLOCK_COUNT = 0x3C,
};
// SI Channel Output
union USIChannelOut
{
u32 Hex;
struct
{
unsigned OUTPUT1 : 8;
unsigned OUTPUT0 : 8;
unsigned CMD : 8;
unsigned : 8;
};
};
// SI Channel Input High u32
union USIChannelIn_Hi
{
u32 Hex;
struct
{
unsigned INPUT3 : 8;
unsigned INPUT2 : 8;
unsigned INPUT1 : 8;
unsigned INPUT0 : 6;
unsigned ERRLATCH : 1; // 0: no error 1: Error latched. Check SISR.
unsigned ERRSTAT : 1; // 0: no error 1: error on last transfer
};
};
// SI Channel Input Low u32
union USIChannelIn_Lo
{
u32 Hex;
struct
{
unsigned INPUT7 : 8;
unsigned INPUT6 : 8;
unsigned INPUT5 : 8;
unsigned INPUT4 : 8;
};
};
// SI Channel
struct SSIChannel
{
USIChannelOut m_Out;
USIChannelIn_Hi m_InHi;
USIChannelIn_Lo m_InLo;
ISIDevice* m_pDevice;
NUMBER_OF_CHANNELS = 4
};
// SI Poll: Controls how often a device is polled
@ -155,17 +68,17 @@ union USIComCSR
struct
{
unsigned TSTART : 1;
unsigned CHANNEL : 2; // determines which SI channel will be used the communication interface.
unsigned CHANNEL : 2; // determines which SI channel will be used the communication interface.
unsigned : 5;
unsigned INLNGTH : 7;
unsigned : 1;
unsigned OUTLNGTH : 7; // Communication Channel Output Length in bytes
unsigned OUTLNGTH : 7; // Communication Channel Output Length in bytes
unsigned : 4;
unsigned RDSTINTMSK : 1; // Read Status Interrupt Status Mask
unsigned RDSTINT : 1; // Read Status Interrupt Status
unsigned COMERR : 1; // Communication Error (set 0)
unsigned TCINTMSK : 1; // Transfer Complete Interrupt Mask
unsigned TCINT : 1; // Transfer Complete Interrupt
unsigned RDSTINTMSK : 1; // Read Status Interrupt Status Mask
unsigned RDSTINT : 1; // Read Status Interrupt Status
unsigned COMERR : 1; // Communication Error (set 0)
unsigned TCINTMSK : 1; // Transfer Complete Interrupt Mask
unsigned TCINT : 1; // Transfer Complete Interrupt
};
USIComCSR() {Hex = 0;}
USIComCSR(u32 _hex) {Hex = _hex;}
@ -175,37 +88,37 @@ union USIComCSR
union USIStatusReg
{
u32 Hex;
struct
struct
{
unsigned UNRUN3 : 1; // (RWC) write 1: bit cleared read 1 main proc underrun error
unsigned OVRUN3 : 1; // (RWC) write 1: bit cleared read 1 overrun error
unsigned COLL3 : 1; // (RWC) write 1: bit cleared read 1 collision error
unsigned NOREP3 : 1; // (RWC) write 1: bit cleared read 1 response error
unsigned WRST3 : 1; // (R) 1: buffer channel0 not copied
unsigned RDST3 : 1; // (R) 1: new Data available
unsigned : 2; // 7:6
unsigned UNRUN2 : 1; // (RWC) write 1: bit cleared read 1 main proc underrun error
unsigned OVRUN2 : 1; // (RWC) write 1: bit cleared read 1 overrun error
unsigned COLL2 : 1; // (RWC) write 1: bit cleared read 1 collision error
unsigned NOREP2 : 1; // (RWC) write 1: bit cleared read 1 response error
unsigned WRST2 : 1; // (R) 1: buffer channel0 not copied
unsigned RDST2 : 1; // (R) 1: new Data available
unsigned : 2; // 15:14
unsigned UNRUN1 : 1; // (RWC) write 1: bit cleared read 1 main proc underrun error
unsigned OVRUN1 : 1; // (RWC) write 1: bit cleared read 1 overrun error
unsigned COLL1 : 1; // (RWC) write 1: bit cleared read 1 collision error
unsigned NOREP1 : 1; // (RWC) write 1: bit cleared read 1 response error
unsigned WRST1 : 1; // (R) 1: buffer channel0 not copied
unsigned RDST1 : 1; // (R) 1: new Data available
unsigned : 2; // 23:22
unsigned UNRUN0 : 1; // (RWC) write 1: bit cleared read 1 main proc underrun error
unsigned OVRUN0 : 1; // (RWC) write 1: bit cleared read 1 overrun error
unsigned COLL0 : 1; // (RWC) write 1: bit cleared read 1 collision error
unsigned NOREP0 : 1; // (RWC) write 1: bit cleared read 1 response error
unsigned WRST0 : 1; // (R) 1: buffer channel0 not copied
unsigned RDST0 : 1; // (R) 1: new Data available
unsigned UNRUN3 : 1; // (RWC) write 1: bit cleared read 1: main proc underrun error
unsigned OVRUN3 : 1; // (RWC) write 1: bit cleared read 1: overrun error
unsigned COLL3 : 1; // (RWC) write 1: bit cleared read 1: collision error
unsigned NOREP3 : 1; // (RWC) write 1: bit cleared read 1: response error
unsigned WRST3 : 1; // (R) 1: buffer channel0 not copied
unsigned RDST3 : 1; // (R) 1: new Data available
unsigned : 2; // 7:6
unsigned UNRUN2 : 1; // (RWC) write 1: bit cleared read 1: main proc underrun error
unsigned OVRUN2 : 1; // (RWC) write 1: bit cleared read 1: overrun error
unsigned COLL2 : 1; // (RWC) write 1: bit cleared read 1: collision error
unsigned NOREP2 : 1; // (RWC) write 1: bit cleared read 1: response error
unsigned WRST2 : 1; // (R) 1: buffer channel0 not copied
unsigned RDST2 : 1; // (R) 1: new Data available
unsigned : 2; // 15:14
unsigned UNRUN1 : 1; // (RWC) write 1: bit cleared read 1: main proc underrun error
unsigned OVRUN1 : 1; // (RWC) write 1: bit cleared read 1: overrun error
unsigned COLL1 : 1; // (RWC) write 1: bit cleared read 1: collision error
unsigned NOREP1 : 1; // (RWC) write 1: bit cleared read 1: response error
unsigned WRST1 : 1; // (R) 1: buffer channel0 not copied
unsigned RDST1 : 1; // (R) 1: new Data available
unsigned : 2; // 23:22
unsigned UNRUN0 : 1; // (RWC) write 1: bit cleared read 1: main proc underrun error
unsigned OVRUN0 : 1; // (RWC) write 1: bit cleared read 1: overrun error
unsigned COLL0 : 1; // (RWC) write 1: bit cleared read 1: collision error
unsigned NOREP0 : 1; // (RWC) write 1: bit cleared read 1: response error
unsigned WRST0 : 1; // (R) 1: buffer channel0 not copied
unsigned RDST0 : 1; // (R) 1: new Data available
unsigned : 1;
unsigned WR : 1; // (RW) write 1 start copy, read 0 copy done
unsigned WR : 1; // (RW) write 1 start copy, read 0 copy done
};
USIStatusReg() {Hex = 0;}
USIStatusReg(u32 _hex) {Hex = _hex;}
@ -223,12 +136,40 @@ union USIEXIClockCount
};
// STATE_TO_SAVE
static SSIChannel g_Channel[NUMBER_OF_CHANNELS];
static USIPoll g_Poll;
static USIComCSR g_ComCSR;
static USIStatusReg g_StatusReg;
static USIEXIClockCount g_EXIClockCount;
static u8 g_SIBuffer[128];
CSIChannel *g_Channel; // Save the channel state here?
static USIPoll g_Poll;
static USIComCSR g_ComCSR;
static USIStatusReg g_StatusReg;
static USIEXIClockCount g_EXIClockCount;
static u8 g_SIBuffer[128];
static void GenerateSIInterrupt(SIInterruptType _SIInterrupt);
void RunSIBuffer();
void UpdateInterrupts();
void Init()
{
g_Channel = new CSIChannel[NUMBER_OF_CHANNELS];
for (int i = 0; i < NUMBER_OF_CHANNELS; i++)
{
g_Channel[i].m_ChannelId = i;
g_Channel[i].AddDevice(SConfig::GetInstance().m_SIDevice[i], i);
}
g_Poll.Hex = 0;
g_ComCSR.Hex = 0;
g_StatusReg.Hex = 0;
g_EXIClockCount.Hex = 0;
memset(g_SIBuffer, 0xce, 128);
}
void Shutdown()
{
delete [] g_Channel;
g_Channel = 0;
}
void DoState(PointerWrap &p)
{
@ -238,48 +179,6 @@ void DoState(PointerWrap &p)
p.Do(g_StatusReg);
p.Do(g_EXIClockCount);
p.Do(g_SIBuffer);
}
//////////////////////////////////////////////////////////////////////////////////////////
// Initialize the Serial Interface
// ¯¯¯¯¯¯¯¯¯¯
void Init()
{
// TODO: allow dynamic attaching/detaching of plugins
// maybe this code should be in the pad plugin loader at all?
for (int i = 0; i < NUMBER_OF_CHANNELS; i++)
{
g_Channel[i].m_Out.Hex = 0;
g_Channel[i].m_InHi.Hex = 0;
g_Channel[i].m_InLo.Hex = 0;
// Access the pad and check the MAXPADS limit
Common::PluginPAD* pad = CPluginManager::GetInstance().GetPad(i);
// Check if this pad is attached for the current plugin
if (pad != NULL && (pad->PAD_GetAttachedPads() & (1 << i)))
g_Channel[i].m_pDevice = new CSIDevice_GCController(i);
else
g_Channel[i].m_pDevice = new CSIDevice_Dummy(i);
}
g_Poll.Hex = 0;
g_ComCSR.Hex = 0;
g_StatusReg.Hex = 0;
g_EXIClockCount.Hex = 0;
memset(g_SIBuffer, 0xce, 128);
}
//////////////////////////////////////
void Shutdown()
{
for (int i = 0; i < NUMBER_OF_CHANNELS; i++)
{
delete g_Channel[i].m_pDevice;
g_Channel[i].m_pDevice = NULL;
}
}
void Read32(u32& _uReturnValue, const u32 _iAddress)
@ -294,104 +193,19 @@ void Read32(u32& _uReturnValue, const u32 _iAddress)
return;
}
// registers
switch (_iAddress & 0x3FF)
{
//===================================================================================================
// Channel 0
//===================================================================================================
case SI_CHANNEL_0_OUT:
_uReturnValue = g_Channel[0].m_Out.Hex;
return;
// (shuffle2) these assignments are taken from EXI,
// the iAddr amounted to the same, so I'm guessing the rest are too :D
unsigned int iAddr = _iAddress & 0x3FF;
unsigned int iRegister = (iAddr >> 2) % 5;
unsigned int iChannel = (iAddr >> 2) / 5;
case SI_CHANNEL_0_IN_HI:
g_StatusReg.RDST0 = 0;
UpdateInterrupts();
_uReturnValue = g_Channel[0].m_InHi.Hex;
return;
case SI_CHANNEL_0_IN_LO:
g_StatusReg.RDST0 = 0;
UpdateInterrupts();
_uReturnValue = g_Channel[0].m_InLo.Hex;
return;
//===================================================================================================
// Channel 1
//===================================================================================================
case SI_CHANNEL_1_OUT:
_uReturnValue = g_Channel[1].m_Out.Hex;
return;
case SI_CHANNEL_1_IN_HI:
g_StatusReg.RDST1 = 0;
UpdateInterrupts();
_uReturnValue = g_Channel[1].m_InHi.Hex;
return;
case SI_CHANNEL_1_IN_LO:
g_StatusReg.RDST1 = 0;
UpdateInterrupts();
_uReturnValue = g_Channel[1].m_InLo.Hex;
return;
//===================================================================================================
// Channel 2
//===================================================================================================
case SI_CHANNEL_2_OUT:
_uReturnValue = g_Channel[2].m_Out.Hex;
return;
case SI_CHANNEL_2_IN_HI:
g_StatusReg.RDST2 = 0;
UpdateInterrupts();
_uReturnValue = g_Channel[2].m_InHi.Hex;
return;
case SI_CHANNEL_2_IN_LO:
g_StatusReg.RDST2 = 0;
UpdateInterrupts();
_uReturnValue = g_Channel[2].m_InLo.Hex;
return;
//===================================================================================================
// Channel 3
//===================================================================================================
case SI_CHANNEL_3_OUT:
_uReturnValue = g_Channel[3].m_Out.Hex;
return;
case SI_CHANNEL_3_IN_HI:
g_StatusReg.RDST3 = 0;
UpdateInterrupts();
_uReturnValue = g_Channel[3].m_InHi.Hex;
return;
case SI_CHANNEL_3_IN_LO:
g_StatusReg.RDST3 = 0;
UpdateInterrupts();
_uReturnValue = g_Channel[3].m_InLo.Hex;
return;
case SI_POLL: _uReturnValue = g_Poll.Hex; return;
case SI_COM_CSR: _uReturnValue = g_ComCSR.Hex; return;
case SI_STATUS_REG: _uReturnValue = g_StatusReg.Hex; return;
case SI_EXI_CLOCK_COUNT: _uReturnValue = g_EXIClockCount.Hex; return;
default:
LOG(SERIALINTERFACE, "(r32-unk): 0x%08x", _iAddress);
_dbg_assert_(SERIALINTERFACE,0);
break;
}
// error
_uReturnValue = 0xdeadbeef;
if (iChannel < NUMBER_OF_CHANNELS)
g_Channel[iChannel].Read32(_uReturnValue, iAddr);
}
void Write32(const u32 _iValue, const u32 _iAddress)
{
LOGV(SERIALINTERFACE, 3, "(w32): 0x%08x 0x%08x", _iValue,_iAddress);
LOGV(SERIALINTERFACE, 3, "(w32): 0x%08x 0x%08x", _iValue, _iAddress);
// SIBuffer
if ((_iAddress >= 0xCC006480 && _iAddress < 0xCC006500) ||
@ -401,101 +215,12 @@ void Write32(const u32 _iValue, const u32 _iAddress)
return;
}
// registers
switch (_iAddress & 0x3FF)
{
case SI_CHANNEL_0_OUT: g_Channel[0].m_Out.Hex = _iValue; break;
case SI_CHANNEL_0_IN_HI: g_Channel[0].m_InHi.Hex = _iValue; break;
case SI_CHANNEL_0_IN_LO: g_Channel[0].m_InLo.Hex = _iValue; break;
case SI_CHANNEL_1_OUT: g_Channel[1].m_Out.Hex = _iValue; break;
case SI_CHANNEL_1_IN_HI: g_Channel[1].m_InHi.Hex = _iValue; break;
case SI_CHANNEL_1_IN_LO: g_Channel[1].m_InLo.Hex = _iValue; break;
case SI_CHANNEL_2_OUT: g_Channel[2].m_Out.Hex = _iValue; break;
case SI_CHANNEL_2_IN_HI: g_Channel[2].m_InHi.Hex = _iValue; break;
case SI_CHANNEL_2_IN_LO: g_Channel[2].m_InLo.Hex = _iValue; break;
case SI_CHANNEL_3_OUT: g_Channel[3].m_Out.Hex = _iValue; break;
case SI_CHANNEL_3_IN_HI: g_Channel[3].m_InHi.Hex = _iValue; break;
case SI_CHANNEL_3_IN_LO: g_Channel[3].m_InLo.Hex = _iValue; break;
int iAddr = _iAddress & 0x3FF;
int iRegister = (iAddr >> 2) % 5;
int iChannel = (iAddr >> 2) / 5;
case SI_POLL:
g_Poll.Hex = _iValue;
break;
case SI_COM_CSR:
{
USIComCSR tmpComCSR(_iValue);
g_ComCSR.CHANNEL = tmpComCSR.CHANNEL;
g_ComCSR.INLNGTH = tmpComCSR.INLNGTH;
g_ComCSR.OUTLNGTH = tmpComCSR.OUTLNGTH;
g_ComCSR.RDSTINTMSK = tmpComCSR.RDSTINTMSK;
g_ComCSR.TCINTMSK = tmpComCSR.TCINTMSK;
g_ComCSR.COMERR = 0;
if (tmpComCSR.RDSTINT) g_ComCSR.RDSTINT = 0;
if (tmpComCSR.TCINT) g_ComCSR.TCINT = 0;
// be careful: runsi-buffer after updating the INT flags
if (tmpComCSR.TSTART) RunSIBuffer();
UpdateInterrupts();
}
break;
case SI_STATUS_REG:
{
USIStatusReg tmpStatus(_iValue);
// just update the writable bits
g_StatusReg.NOREP0 = tmpStatus.NOREP0 ? 1 : 0;
g_StatusReg.COLL0 = tmpStatus.COLL0 ? 1 : 0;
g_StatusReg.OVRUN0 = tmpStatus.OVRUN0 ? 1 : 0;
g_StatusReg.UNRUN0 = tmpStatus.UNRUN0 ? 1 : 0;
g_StatusReg.NOREP1 = tmpStatus.NOREP1 ? 1 : 0;
g_StatusReg.COLL1 = tmpStatus.COLL1 ? 1 : 0;
g_StatusReg.OVRUN1 = tmpStatus.OVRUN1 ? 1 : 0;
g_StatusReg.UNRUN1 = tmpStatus.UNRUN1 ? 1 : 0;
g_StatusReg.NOREP2 = tmpStatus.NOREP2 ? 1 : 0;
g_StatusReg.COLL2 = tmpStatus.COLL2 ? 1 : 0;
g_StatusReg.OVRUN2 = tmpStatus.OVRUN2 ? 1 : 0;
g_StatusReg.UNRUN2 = tmpStatus.UNRUN2 ? 1 : 0;
g_StatusReg.NOREP3 = tmpStatus.NOREP3 ? 1 : 0;
g_StatusReg.COLL3 = tmpStatus.COLL3 ? 1 : 0;
g_StatusReg.OVRUN3 = tmpStatus.OVRUN3 ? 1 : 0;
g_StatusReg.UNRUN3 = tmpStatus.UNRUN3 ? 1 : 0;
// send command to devices
if (tmpStatus.WR)
{
g_StatusReg.WR = 0;
g_Channel[0].m_pDevice->SendCommand(g_Channel[0].m_Out.Hex);
g_Channel[1].m_pDevice->SendCommand(g_Channel[1].m_Out.Hex);
g_Channel[2].m_pDevice->SendCommand(g_Channel[2].m_Out.Hex);
g_Channel[3].m_pDevice->SendCommand(g_Channel[3].m_Out.Hex);
g_StatusReg.WRST0 = 0;
g_StatusReg.WRST1 = 0;
g_StatusReg.WRST2 = 0;
g_StatusReg.WRST3 = 0;
}
}
break;
case SI_EXI_CLOCK_COUNT:
g_EXIClockCount.Hex = _iValue;
break;
case 0x80:
LOG(SERIALINTERFACE, "WII something at 0xCD006480");
break;
default:
_dbg_assert_(SERIALINTERFACE,0);
break;
}
if (iChannel < NUMBER_OF_CHANNELS)
g_Channel[iChannel].Write32(_iValue, iAddr);
}
void UpdateInterrupts()

View File

@ -1,4 +1,4 @@
// Copyright (C) 2003-2008 Dolphin Project.
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
@ -33,4 +33,5 @@ void HWCALL Read32(u32& _uReturnValue, const u32 _iAddress);
void HWCALL Write32(const u32 _iValue, const u32 _iAddress);
}; // end of namespace SerialInterface
#endif

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@ -0,0 +1,257 @@
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "SI_Channel.h"
#include "SI.h"
#include "PeripheralInterface.h"
#include "../PowerPC/PowerPC.h"
#include "SI.cpp"
using namespace SerialInterface;
CSIChannel::CSIChannel()
{
m_Out.Hex = 0;
m_InHi.Hex = 0;
m_InLo.Hex = 0;
m_pDevice = SIDevice_Create(SI_DUMMY, m_ChannelId);
_dbg_assert_(SERIALINTERFACE, m_pDevice != NULL);
}
CSIChannel::~CSIChannel()
{
RemoveDevice();
}
void CSIChannel::AddDevice(const TSIDevices _device, int _iDeviceNumber)
{
//_dbg_assert_(SERIALINTERFACE, _iSlot < NUM_DEVICES);
// delete the old device
RemoveDevice();
// create the new one
m_pDevice = SIDevice_Create(_device, _iDeviceNumber);
_dbg_assert_(SERIALINTERFACE, m_pDevice != NULL);
}
void CSIChannel::RemoveDevice()
{
if (m_pDevice != NULL)
{
delete m_pDevice;
m_pDevice = NULL;
}
}
void CSIChannel::Read32(u32& _uReturnValue, const u32 _iAddr)
{
// registers
switch (_iAddr)
{
//////////////////////////////////////////////////////////////////////////
// Channel 0
//////////////////////////////////////////////////////////////////////////
case SI_CHANNEL_0_OUT:
_uReturnValue = m_Out.Hex;
return;
case SI_CHANNEL_0_IN_HI:
g_StatusReg.RDST0 = 0;
UpdateInterrupts();
_uReturnValue = m_InHi.Hex;
return;
case SI_CHANNEL_0_IN_LO:
g_StatusReg.RDST0 = 0;
UpdateInterrupts();
_uReturnValue = m_InLo.Hex;
return;
//////////////////////////////////////////////////////////////////////////
// Channel 1
//////////////////////////////////////////////////////////////////////////
case SI_CHANNEL_1_OUT:
_uReturnValue = m_Out.Hex;
return;
case SI_CHANNEL_1_IN_HI:
g_StatusReg.RDST1 = 0;
UpdateInterrupts();
_uReturnValue = m_InHi.Hex;
return;
case SI_CHANNEL_1_IN_LO:
g_StatusReg.RDST1 = 0;
UpdateInterrupts();
_uReturnValue = m_InLo.Hex;
return;
//////////////////////////////////////////////////////////////////////////
// Channel 2
//////////////////////////////////////////////////////////////////////////
case SI_CHANNEL_2_OUT:
_uReturnValue = m_Out.Hex;
return;
case SI_CHANNEL_2_IN_HI:
g_StatusReg.RDST2 = 0;
UpdateInterrupts();
_uReturnValue = m_InHi.Hex;
return;
case SI_CHANNEL_2_IN_LO:
g_StatusReg.RDST2 = 0;
UpdateInterrupts();
_uReturnValue = m_InLo.Hex;
return;
//////////////////////////////////////////////////////////////////////////
// Channel 3
//////////////////////////////////////////////////////////////////////////
case SI_CHANNEL_3_OUT:
_uReturnValue = m_Out.Hex;
return;
case SI_CHANNEL_3_IN_HI:
g_StatusReg.RDST3 = 0;
UpdateInterrupts();
_uReturnValue = m_InHi.Hex;
return;
case SI_CHANNEL_3_IN_LO:
g_StatusReg.RDST3 = 0;
UpdateInterrupts();
_uReturnValue = m_InLo.Hex;
return;
case SI_POLL: _uReturnValue = g_Poll.Hex; return;
case SI_COM_CSR: _uReturnValue = g_ComCSR.Hex; return;
case SI_STATUS_REG: _uReturnValue = g_StatusReg.Hex; return;
case SI_EXI_CLOCK_COUNT: _uReturnValue = g_EXIClockCount.Hex; return;
default:
// (shuffle2) FIX!
//LOG(SERIALINTERFACE, "(r32-unk): 0x%08x", _iAddress);
_dbg_assert_(SERIALINTERFACE, 0);
break;
}
// error
_uReturnValue = 0xdeadbeef;
}
void CSIChannel::Write32(const u32 _iValue, const u32 iAddr)
{
// registers
switch (iAddr)
{
case SI_CHANNEL_0_OUT: m_Out.Hex = _iValue; break;
case SI_CHANNEL_0_IN_HI: m_InHi.Hex = _iValue; break;
case SI_CHANNEL_0_IN_LO: m_InLo.Hex = _iValue; break;
case SI_CHANNEL_1_OUT: m_Out.Hex = _iValue; break;
case SI_CHANNEL_1_IN_HI: m_InHi.Hex = _iValue; break;
case SI_CHANNEL_1_IN_LO: m_InLo.Hex = _iValue; break;
case SI_CHANNEL_2_OUT: m_Out.Hex = _iValue; break;
case SI_CHANNEL_2_IN_HI: m_InHi.Hex = _iValue; break;
case SI_CHANNEL_2_IN_LO: m_InLo.Hex = _iValue; break;
case SI_CHANNEL_3_OUT: m_Out.Hex = _iValue; break;
case SI_CHANNEL_3_IN_HI: m_InHi.Hex = _iValue; break;
case SI_CHANNEL_3_IN_LO: m_InLo.Hex = _iValue; break;
case SI_POLL:
g_Poll.Hex = _iValue;
break;
case SI_COM_CSR:
{
USIComCSR tmpComCSR(_iValue);
g_ComCSR.CHANNEL = tmpComCSR.CHANNEL;
g_ComCSR.INLNGTH = tmpComCSR.INLNGTH;
g_ComCSR.OUTLNGTH = tmpComCSR.OUTLNGTH;
g_ComCSR.RDSTINTMSK = tmpComCSR.RDSTINTMSK;
g_ComCSR.TCINTMSK = tmpComCSR.TCINTMSK;
g_ComCSR.COMERR = 0;
if (tmpComCSR.RDSTINT) g_ComCSR.RDSTINT = 0;
if (tmpComCSR.TCINT) g_ComCSR.TCINT = 0;
// be careful: RunSIBuffer after updating the INT flags
if (tmpComCSR.TSTART) RunSIBuffer();
UpdateInterrupts();
}
break;
case SI_STATUS_REG:
{
USIStatusReg tmpStatus(_iValue);
// just update the writable bits
g_StatusReg.NOREP0 = tmpStatus.NOREP0 ? 1 : 0;
g_StatusReg.COLL0 = tmpStatus.COLL0 ? 1 : 0;
g_StatusReg.OVRUN0 = tmpStatus.OVRUN0 ? 1 : 0;
g_StatusReg.UNRUN0 = tmpStatus.UNRUN0 ? 1 : 0;
g_StatusReg.NOREP1 = tmpStatus.NOREP1 ? 1 : 0;
g_StatusReg.COLL1 = tmpStatus.COLL1 ? 1 : 0;
g_StatusReg.OVRUN1 = tmpStatus.OVRUN1 ? 1 : 0;
g_StatusReg.UNRUN1 = tmpStatus.UNRUN1 ? 1 : 0;
g_StatusReg.NOREP2 = tmpStatus.NOREP2 ? 1 : 0;
g_StatusReg.COLL2 = tmpStatus.COLL2 ? 1 : 0;
g_StatusReg.OVRUN2 = tmpStatus.OVRUN2 ? 1 : 0;
g_StatusReg.UNRUN2 = tmpStatus.UNRUN2 ? 1 : 0;
g_StatusReg.NOREP3 = tmpStatus.NOREP3 ? 1 : 0;
g_StatusReg.COLL3 = tmpStatus.COLL3 ? 1 : 0;
g_StatusReg.OVRUN3 = tmpStatus.OVRUN3 ? 1 : 0;
g_StatusReg.UNRUN3 = tmpStatus.UNRUN3 ? 1 : 0;
// send command to devices
if (tmpStatus.WR)
{
g_StatusReg.WR = 0;
m_pDevice->SendCommand(m_Out.Hex);
m_pDevice->SendCommand(m_Out.Hex);
m_pDevice->SendCommand(m_Out.Hex);
m_pDevice->SendCommand(m_Out.Hex);
g_StatusReg.WRST0 = 0;
g_StatusReg.WRST1 = 0;
g_StatusReg.WRST2 = 0;
g_StatusReg.WRST3 = 0;
}
}
break;
case SI_EXI_CLOCK_COUNT:
g_EXIClockCount.Hex = _iValue;
break;
case 0x80:
LOG(SERIALINTERFACE, "WII something at 0xCD006480");
break;
default:
_dbg_assert_(SERIALINTERFACE,0);
break;
}
}

View File

@ -0,0 +1,111 @@
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _SICHANNEL_H
#define _SICHANNEL_H
#include "Common.h"
#include "SI_Device.h"
class CSIChannel
{
private:
// SI Internal Hardware Addresses
enum
{
SI_CHANNEL_0_OUT = 0x00,
SI_CHANNEL_0_IN_HI = 0x04,
SI_CHANNEL_0_IN_LO = 0x08,
SI_CHANNEL_1_OUT = 0x0C,
SI_CHANNEL_1_IN_HI = 0x10,
SI_CHANNEL_1_IN_LO = 0x14,
SI_CHANNEL_2_OUT = 0x18,
SI_CHANNEL_2_IN_HI = 0x1C,
SI_CHANNEL_2_IN_LO = 0x20,
SI_CHANNEL_3_OUT = 0x24,
SI_CHANNEL_3_IN_HI = 0x28,
SI_CHANNEL_3_IN_LO = 0x2C,
SI_POLL = 0x30,
SI_COM_CSR = 0x34,
SI_STATUS_REG = 0x38,
SI_EXI_CLOCK_COUNT = 0x3C,
};
// SI Channel Output
union USIChannelOut
{
u32 Hex;
struct
{
unsigned OUTPUT1 : 8;
unsigned OUTPUT0 : 8;
unsigned CMD : 8;
unsigned : 8;
};
};
// SI Channel Input High u32
union USIChannelIn_Hi
{
u32 Hex;
struct
{
unsigned INPUT3 : 8;
unsigned INPUT2 : 8;
unsigned INPUT1 : 8;
unsigned INPUT0 : 6;
unsigned ERRLATCH : 1; // 0: no error 1: Error latched. Check SISR.
unsigned ERRSTAT : 1; // 0: no error 1: error on last transfer
};
};
// SI Channel Input Low u32
union USIChannelIn_Lo
{
u32 Hex;
struct
{
unsigned INPUT7 : 8;
unsigned INPUT6 : 8;
unsigned INPUT5 : 8;
unsigned INPUT4 : 8;
};
};
public: // HAX
// SI Channel
USIChannelOut m_Out;
USIChannelIn_Hi m_InHi;
USIChannelIn_Lo m_InLo;
ISIDevice* m_pDevice;
//public:
// ChannelId for debugging
u32 m_ChannelId;
CSIChannel();
~CSIChannel();
void AddDevice(const TSIDevices _device, int _iSlot);
// Remove the device
void RemoveDevice();
void Read32(u32& _uReturnValue, const u32 _iRegister);
void Write32(const u32 _iValue, const u32 _iRegister);
};
#endif

View File

@ -1,4 +1,4 @@
// Copyright (C) 2003-2008 Dolphin Project.
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
@ -16,11 +16,12 @@
// http://code.google.com/p/dolphin-emu/
#include "SI_Device.h"
#include "SI_DeviceGCController.h"
#include "SI_DeviceGBA.h"
// =====================================================================================================
// --- base class ---
// =====================================================================================================
//////////////////////////////////////////////////////////////////////////
// --- interface ISIDevice ---
//////////////////////////////////////////////////////////////////////////
int ISIDevice::RunBuffer(u8* _pBuffer, int _iLength)
{
#ifdef _DEBUG
@ -29,7 +30,7 @@ int ISIDevice::RunBuffer(u8* _pBuffer, int _iLength)
char szTemp[256] = "";
int num = 0;
while(num < _iLength)
{
{
char szTemp2[128] = "";
sprintf(szTemp2, "0x%02x ", _pBuffer[num^3]);
strcat(szTemp, szTemp2);
@ -39,32 +40,58 @@ int ISIDevice::RunBuffer(u8* _pBuffer, int _iLength)
{
LOG(SERIALINTERFACE, szTemp);
szTemp[0] = '\0';
}
}
}
LOG(SERIALINTERFACE, szTemp);
LOG(SERIALINTERFACE, szTemp);
#endif
return 0;
};
// =====================================================================================================
// --- dummy device ---
// =====================================================================================================
CSIDevice_Dummy::CSIDevice_Dummy(int _iDeviceNumber) :
ISIDevice(_iDeviceNumber)
{}
int CSIDevice_Dummy::RunBuffer(u8* _pBuffer, int _iLength)
//////////////////////////////////////////////////////////////////////////
// --- class CSIDummy ---
//////////////////////////////////////////////////////////////////////////
// Just a dummy that logs reads and writes
// to be used for SI devices we haven't emulated
class CSIDevice_Dummy : public ISIDevice
{
reinterpret_cast<u32*>(_pBuffer)[0] = 0x00000000; // no device
return 4;
}
public:
CSIDevice_Dummy(int _iDeviceNumber) :
ISIDevice(_iDeviceNumber)
{}
bool CSIDevice_Dummy::GetData(u32& _Hi, u32& _Low)
{
return false;
}
virtual ~CSIDevice_Dummy(){}
void CSIDevice_Dummy::SendCommand(u32 _Cmd)
int RunBuffer(u8* _pBuffer, int _iLength)
{
// (shuffle2) Logging of this function will be done above, in ISIDevice::RunBuffer
// No device. (shuffle2) Maybe this should be SI_ERROR_NO_RESPONSE?
reinterpret_cast<u32*>(_pBuffer)[0] = 0x00000000;
return 4;
}
bool GetData(u32& _Hi, u32& _Low) {LOG(SERIALINTERFACE, "SI DUMMY %i GetData", this->m_iDeviceNumber); return false;}
void SendCommand(u32 _Cmd) {LOG(SERIALINTERFACE, "SI DUMMY %i SendCommand: %08x", this->m_iDeviceNumber, _Cmd);}
};
//////////////////////////////////////////////////////////////////////////
// F A C T O R Y /////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
ISIDevice* SIDevice_Create(TSIDevices _SIDevice, int _iDeviceNumber)
{
switch(_SIDevice)
{
case SI_DUMMY:
return new CSIDevice_Dummy(_iDeviceNumber);
break;
case SI_GC_CONTROLLER:
return new CSIDevice_GCController(_iDeviceNumber);
break;
case SI_GBA:
return new CSIDevice_GBA(_iDeviceNumber);
break;
}
return NULL;
}

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@ -1,4 +1,4 @@
// Copyright (C) 2003-2008 Dolphin Project.
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
@ -20,89 +20,57 @@
#include "Common.h"
#define SI_ERROR_NO_RESPONSE 0x0008 // nothing is attached
#define SI_ERROR_UNKNOWN 0x0040 // unknown device is attached
#define SI_ERROR_BUSY 0x0080 // still detecting
// Devices can reply with these, but idk if we'll ever use them...
#define SI_ERROR_NO_RESPONSE 0x0008 // Nothing is attached
#define SI_ERROR_UNKNOWN 0x0040 // Unknown device is attached
#define SI_ERROR_BUSY 0x0080 // Still detecting
// Device types
#define SI_TYPE_MASK 0x18000000u
#define SI_TYPE_N64 0x00000000u
#define SI_TYPE_MASK 0x18000000u // ???
#define SI_TYPE_GC 0x08000000u
// GameCube
#define SI_GC_WIRELESS 0x80000000u
#define SI_GC_NOMOTOR 0x20000000u // no rumble motor
// GC Controller types
#define SI_GC_NOMOTOR 0x20000000u // No rumble motor
#define SI_GC_STANDARD 0x01000000u
// WaveBird
#define SI_WIRELESS_RECEIVED 0x40000000u // 0: no wireless unit
#define SI_WIRELESS_IR 0x04000000u // 0: IR 1: RF
#define SI_WIRELESS_STATE 0x02000000u // 0: variable 1: fixed
#define SI_WIRELESS_ORIGIN 0x00200000u // 0: invalid 1: valid
#define SI_WIRELESS_FIX_ID 0x00100000u // 0: not fixed 1: fixed
#define SI_WIRELESS_TYPE 0x000f0000u
#define SI_WIRELESS_LITE_MASK 0x000c0000u // 0: normal 1: lite controller
#define SI_WIRELESS_LITE 0x00040000u // 0: normal 1: lite controller
#define SI_WIRELESS_CONT_MASK 0x00080000u // 0: non-controller 1: non-controller
#define SI_WIRELESS_CONT 0x00000000u
#define SI_WIRELESS_ID 0x00c0ff00u
#define SI_WIRELESS_TYPE_ID (SI_WIRELESS_TYPE | SI_WIRELESS_ID)
// "Complete" IDs
#define SI_N64_CONTROLLER (SI_TYPE_N64 | 0x05000000)
#define SI_N64_MIC (SI_TYPE_N64 | 0x00010000)
#define SI_N64_KEYBOARD (SI_TYPE_N64 | 0x00020000)
#define SI_N64_MOUSE (SI_TYPE_N64 | 0x02000000)
#define SI_GBA (SI_TYPE_N64 | 0x00040000)
#define SI_GC_CONTROLLER (SI_TYPE_GC | SI_GC_STANDARD)
#define SI_GC_RECEIVER (SI_TYPE_GC | SI_GC_WIRELESS)
#define SI_GC_WAVEBIRD (SI_TYPE_GC | SI_GC_WIRELESS | SI_GC_STANDARD | SI_WIRELESS_STATE | SI_WIRELESS_FIX_ID)
#define SI_GC_KEYBOARD (SI_TYPE_GC | 0x00200000)
#define SI_GC_STEERING (SI_TYPE_GC | 0x00000000)
class ISIDevice
{
protected:
int m_iDeviceNumber;
public:
// Constructor
ISIDevice(int _iDeviceNumber) :
m_iDeviceNumber(_iDeviceNumber)
{}
// constructor
ISIDevice(int _iDeviceNumber) :
m_iDeviceNumber(_iDeviceNumber)
{ }
virtual ~ISIDevice() { }
// Destructor
virtual ~ISIDevice() {}
// run the SI Buffer
// Run the SI Buffer
virtual int RunBuffer(u8* _pBuffer, int _iLength);
// return true on new data
// Return true on new data
virtual bool GetData(u32& _Hi, u32& _Low) = 0;
// send a command directly (no detour per buffer)
// Send a command directly (no detour per buffer)
virtual void SendCommand(u32 _Cmd) = 0;
};
// =====================================================================================================
// dummy - no device attached
// =====================================================================================================
class CSIDevice_Dummy : public ISIDevice
// SI Device IDs
enum TSIDevices
{
public:
// constructor
CSIDevice_Dummy(int _iDeviceNumber);
// run the SI Buffer
virtual int RunBuffer(u8* _pBuffer, int _iLength);
// return true on new data
virtual bool GetData(u32& _Hi, u32& _Low);
// send a command directly
virtual void SendCommand(u32 _Cmd);
SI_DUMMY = 0,
SI_N64_MIC = 0x00010000,
SI_N64_KEYBOARD = 0x00020000,
SI_N64_MOUSE = 0x02000000,
SI_N64_CONTROLLER = 0x05000000,
SI_GBA = 0x00040000,
SI_GC_CONTROLLER = (SI_TYPE_GC | SI_GC_STANDARD),
SI_GC_KEYBOARD = (SI_TYPE_GC | 0x00200000),
SI_GC_STEERING = SI_TYPE_GC, // (shuffle2)I think the "chainsaw" is the same (Or else it's just standard)
};
extern ISIDevice* SIDevice_Create(TSIDevices _SIDevice, int _iDeviceNumber);
#endif

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@ -0,0 +1,132 @@
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "SI_Device.h"
#include "SI_DeviceGBA.h"
//////////////////////////////////////////////////////////////////////////
// --- GameBoy Advance ---
//////////////////////////////////////////////////////////////////////////
CSIDevice_GBA::CSIDevice_GBA(int _iDeviceNumber) :
ISIDevice(_iDeviceNumber)
{
}
int CSIDevice_GBA::RunBuffer(u8* _pBuffer, int _iLength)
{
// for debug logging only
ISIDevice::RunBuffer(_pBuffer, _iLength);
int iPosition = 0;
while(iPosition < _iLength)
{
// read the command
EBufferCommands command = static_cast<EBufferCommands>(_pBuffer[iPosition ^ 3]);
iPosition++;
// handle it
switch(command)
{
// NOTE: All "Send/Recieve" mentioned here is from dolphin's perspective,
// NOT the GBA's
// This means "Send"s are seen as CMDs to the GBA, and are therefor IMPORTANT :p
// Also this means that we can randomly fill recieve bits and try for a fake gba...
// for example, the ORd bits in RESET and STATUS are just some values to play with
case CMD_RESET:
{
//Device Reset
//Send 0xFF
//Recieve 0x00
//Recieve 0x04
//Recieve from lower 8bits of SIOSTAT register
*(u32*)&_pBuffer[0] = SI_GBA|2;
iPosition = _iLength; // break the while loop
LOG(SERIALINTERFACE, "GBA CMD_RESET");
}
break;
case CMD_STATUS:
{
//Type/Status Data Request
//Send 0x00
//Recieve 0x00
//Recieve 0x04
//Recieve from lower 8bits of SIOSTAT register
*(u32*)&_pBuffer[0] = SI_GBA|8;
iPosition = _iLength; // break the while loop
LOG(SERIALINTERFACE, "GBA CMD_STATUS");
}
break;
case CMD_WRITE:
{
//GBA Data Write (to GBA)
//Send 0x15
//Send to Lower 8bits of JOY_RECV_L
//Send to Upper 8bits of JOY_RECV_L
//Send to Lower 8bits of JOY_RECV_H
//Send to Upper 8bits of JOY_RECV_H
//Receive from lower 8bits of SIOSTAT register
LOG(SERIALINTERFACE, "GBA CMD_WRITE");
}
break;
case CMD_READ:
{
//GBA Data Read (from GBA)
//Send 0x14
//Receive from Lower 8bits of JOY_TRANS_L
//Receive from Upper 8bits of JOY_TRANS_L
//Receive from Lower 8bits of JOY_TRANS_H
//Receive from Upper 8bits of JOY_TRANS_H
//Receive from lower 8bits of SIOSTAT register
LOG(SERIALINTERFACE, "GBA CMD_READ");
}
break;
default:
{
LOG(SERIALINTERFACE, "unknown GBA command (0x%x)", command);
iPosition = _iLength;
}
break;
}
}
return iPosition;
}
//////////////////////////////////////////////////////////////////////////
// GetData
//////////////////////////////////////////////////////////////////////////
bool
CSIDevice_GBA::GetData(u32& _Hi, u32& _Low)
{
LOG(SERIALINTERFACE, "GBA GetData Hi: 0x%x Low: 0x%x", _Hi, _Low);
return true;
}
//////////////////////////////////////////////////////////////////////////
// SendCommand
//////////////////////////////////////////////////////////////////////////
void
CSIDevice_GBA::SendCommand(u32 _Cmd)
{
LOG(SERIALINTERFACE, "GBA SendCommand: (0x%x)", _Cmd);
}

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@ -1,62 +1,78 @@
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// =====================================================================================================
// GameBoy Advance
// =====================================================================================================
class CSIDevice_GBA : public ISIDevice
{
private:
// commands
enum EBufferCommands
{
CMD_RESET = 0xFF,
CMD_STATUS = 0x00,
CMD_WRITE = 0x15,
CMD_READ = 0x14
};
//0x4000158 - JOYSTAT - Receive Status Register (R/W) (ON THE GBA)
//Bit Explanation
//0 Not used
//1 Receive Status Flag (0=Remote GBA is/was receiving) (Read Only?)
//2 Not used
//3 Send Status Flag (1=Remote GBA is/was sending) (Read Only?)
//4-5 General Purpose Flag (Not assigned, may be used for whatever purpose)
//6-15 Not used
//--------------------------------------
//Bit 1 is automatically set when writing to local JOY_TRANS.
//Bit 3 is automatically reset when reading from local JOY_RECV.
int DeviceNum;
public:
// constructor
CSIDevice_GBA(int _iDeviceNumber);
// run the SI Buffer
virtual int RunBuffer(u8* _pBuffer, int _iLength);
// return true on new data
virtual bool GetData(u32& _Hi, u32& _Low);
// send a command directly
virtual void SendCommand(u32 _Cmd);
};
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _SI_DEVICEGBA_H
#define _SI_DEVICEGBA_H
//////////////////////////////////////////////////////////////////////////
// GameBoy Advance
//////////////////////////////////////////////////////////////////////////
class CSIDevice_GBA : public ISIDevice
{
private:
// Commands
enum EBufferCommands
{
CMD_RESET = 0xFF,
CMD_STATUS = 0x00,
CMD_WRITE = 0x15,
CMD_READ = 0x14
};
struct FAKE_JOYSTAT
{
unsigned unused : 1;
unsigned stat_rec : 1;
unsigned unused2 : 1;
unsigned stat_send : 1;
unsigned genpurpose : 2;
unsigned unused3 :10;
};
//////////////////////////////////////////////////////////////////////////
//0x4000158 - JOYSTAT - Receive Status Register (R/W) (ON THE GBA)
//////////////////////////////////////////////////////////////////////////
// NOTE: I am guessing that JOYSTAT == SIOSTAT, may be wrong
//Bit Expl.
//0 Not used
//1 Receive Status Flag (0=Remote GBA is/was receiving) (Read Only?)
//2 Not used
//3 Send Status Flag (1=Remote GBA is/was sending) (Read Only?)
//4-5 General Purpose Flag (Not assigned, may be used for whatever purpose)
//6-15 Not used
//--------------------------------------
//0b0000000000 00 0 0 0 0
//______________________________________
//Bit 1 is automatically set when writing to local JOY_TRANS.
//Bit 3 is automatically reset when reading from local JOY_RECV.
public:
// Constructor
CSIDevice_GBA(int _iDeviceNumber);
// Run the SI Buffer
virtual int RunBuffer(u8* _pBuffer, int _iLength);
// Return true on new data
virtual bool GetData(u32& _Hi, u32& _Low);
// Send a command directly
virtual void SendCommand(u32 _Cmd);
};
#endif

View File

@ -1,99 +0,0 @@
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "SI_Device.h"
#include "SI_DeviceGBAController.h"
#include "../PluginManager.h"
#include "EXI_Device.h"
CSIDevice_GBA::CSIDevice_GBA(int _iDeviceNumber) :
ISIDevice(_iDeviceNumber)
{
}
int CSIDevice_GBA::RunBuffer(u8* _pBuffer, int _iLength)
{
// for debug logging only
ISIDevice::RunBuffer(_pBuffer, _iLength);
int iPosition = 0;
while(iPosition < _iLength)
{
// read the command
EBufferCommands command = static_cast<EBufferCommands>(_pBuffer[iPosition ^ 3]);
iPosition++;
// handle it
switch(command)
{
case CMD_RESET:
{
*(u32*)&_pBuffer[0] = SI_GBA;
iPosition = _iLength; // break the while loop
LOG(SERIALINTERFACE, "SI-GBA CMD_RESET");
}
break;
case CMD_STATUS: //Same behavior as CMD_RESET: send 0x0004, then lower 8 bits of SIOSTAT
{
*(u32*)&_pBuffer[0] = SI_GBA;
iPosition = _iLength; // break the while loop
LOG(SERIALINTERFACE, "SI-GBA CMD_STATUS");
}
break;
case CMD_WRITE:
{
LOG(SERIALINTERFACE, "SI-GBA CMD_WRITE");
}
break;
case CMD_READ:
{
LOG(SERIALINTERFACE, "SI-GBA CMD_READ");
}
break;
default:
{
LOG(SERIALINTERFACE, "unknown SI-GBA command (0x%x)", command);
//PanicAlert("SI: Unknown command");
iPosition = _iLength;
}
break;
}
}
return iPosition;
}
// __________________________________________________________________________________________________
// GetData
//
bool
CSIDevice_GBA::GetData(u32& _Hi, u32& _Low)
{
LOG(SERIALINTERFACE, "SI-GBA GetData Hi: (0x%x) Low: (0x%x)", _Hi, _Low);
return true;
}
// __________________________________________________________________________________________________
// SendCommand
//
void
CSIDevice_GBA::SendCommand(u32 _Cmd)
{
LOG(SERIALINTERFACE, "SI-GBA SendCommand: (0x%x)", _Cmd);
}

View File

@ -1,4 +1,4 @@
// Copyright (C) 2003-2008 Dolphin Project.
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
@ -25,9 +25,9 @@
#include "EXI_Device.h"
#include "EXI_DeviceMic.h"
// =====================================================================================================
//////////////////////////////////////////////////////////////////////////
// --- standard gamecube controller ---
// =====================================================================================================
//////////////////////////////////////////////////////////////////////////
CSIDevice_GCController::CSIDevice_GCController(int _iDeviceNumber) :
ISIDevice(_iDeviceNumber)
@ -45,23 +45,23 @@ CSIDevice_GCController::CSIDevice_GCController(int _iDeviceNumber) :
int CSIDevice_GCController::RunBuffer(u8* _pBuffer, int _iLength)
{
// for debug logging only
// For debug logging only
ISIDevice::RunBuffer(_pBuffer, _iLength);
int iPosition = 0;
while(iPosition < _iLength)
{
// read the command
// Read the command
EBufferCommands command = static_cast<EBufferCommands>(_pBuffer[iPosition ^ 3]);
iPosition++;
// handle it
// Handle it
switch(command)
{
case CMD_RESET:
{
*(u32*)&_pBuffer[0] = SI_GC_CONTROLLER; // | SI_GC_NOMOTOR;
iPosition = _iLength; // break the while loop
iPosition = _iLength; // Break the while loop
}
break;
@ -109,11 +109,10 @@ int CSIDevice_GCController::RunBuffer(u8* _pBuffer, int _iLength)
return iPosition;
}
// __________________________________________________________________________________________________
//////////////////////////////////////////////////////////////////////////
// GetData
//
//////////////////////////////////////////////////////////////////////////
// Return true on new data (max 7 Bytes and 6 bits ;)
//
bool
CSIDevice_GCController::GetData(u32& _Hi, u32& _Low)
{
@ -131,7 +130,7 @@ CSIDevice_GCController::GetData(u32& _Hi, u32& _Low)
_Low |= (u32)((u8)PadStatus.triggerLeft << 8);
_Low |= (u32)((u8)PadStatus.substickY << 16);
_Low |= (u32)((u8)PadStatus.substickX << 24);
SetMic(PadStatus.MicButton);
SetMic(PadStatus.MicButton); // This is dumb and should not be here
// F|RES:
// i dunno if i should force it here
@ -141,9 +140,9 @@ CSIDevice_GCController::GetData(u32& _Hi, u32& _Low)
return true;
}
// __________________________________________________________________________________________________
//////////////////////////////////////////////////////////////////////////
// SendCommand
//
//////////////////////////////////////////////////////////////////////////
void
CSIDevice_GCController::SendCommand(u32 _Cmd)
{

View File

@ -1,4 +1,4 @@
// Copyright (C) 2003-2008 Dolphin Project.
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
@ -18,15 +18,15 @@
#ifndef _SI_DEVICEGCCONTROLLER_H
#define _SI_DEVICEGCCONTROLLER_H
// =====================================================================================================
//////////////////////////////////////////////////////////////////////////
// standard gamecube controller
// =====================================================================================================
//////////////////////////////////////////////////////////////////////////
class CSIDevice_GCController : public ISIDevice
{
private:
// commands
// Commands
enum EBufferCommands
{
CMD_INVALID = 0xFFFFFFFF,
@ -41,10 +41,10 @@ private:
u8 unk_1;
u8 uOriginStickX;
u8 uOriginStickY;
u8 uSubStickStickX; // ???
u8 uSubStickStickY; // ???
u8 uTrigger_L; // ???
u8 uTrigger_R; // ???
u8 uSubStickStickX; // ???
u8 uSubStickStickY; // ???
u8 uTrigger_L; // ???
u8 uTrigger_R; // ???
u8 unk_4;
u8 unk_5;
u8 unk_6;
@ -75,16 +75,16 @@ private:
public:
// constructor
// Constructor
CSIDevice_GCController(int _iDeviceNumber);
// run the SI Buffer
// Run the SI Buffer
virtual int RunBuffer(u8* _pBuffer, int _iLength);
// return true on new data
// Return true on new data
virtual bool GetData(u32& _Hi, u32& _Low);
// send a command directly
// Send a command directly
virtual void SendCommand(u32 _Cmd);
};
#endif

View File

@ -15,7 +15,6 @@
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// Include
#include <string> // System
#include <vector>
@ -28,14 +27,14 @@
#include "ConfigManager.h"
#include "Frame.h"
// Declarations and definitions
extern CFrame* main_frame;
// Event table
BEGIN_EVENT_TABLE(CConfigMain, wxDialog)
EVT_CLOSE(CConfigMain::OnClose)
EVT_BUTTON(ID_CLOSE, CConfigMain::CloseClick)
EVT_BUTTON(wxID_CLOSE, CConfigMain::CloseClick)
EVT_CHECKBOX(ID_INTERFACE_CONFIRMSTOP, CConfigMain::CoreSettingsChanged)
EVT_CHECKBOX(ID_INTERFACE_HIDECURSOR, CConfigMain::CoreSettingsChanged)
@ -43,8 +42,7 @@ EVT_CHECKBOX(ID_INTERFACE_AUTOHIDECURSOR, CConfigMain::CoreSettingsChanged)
EVT_RADIOBOX(ID_INTERFACE_THEME, CConfigMain::CoreSettingsChanged)
EVT_CHECKBOX(ID_INTERFACE_WIIMOTE_LEDS, CConfigMain::CoreSettingsChanged)
EVT_CHECKBOX(ID_INTERFACE_WIIMOTE_SPEAKERS, CConfigMain::CoreSettingsChanged)
EVT_CHOICE(ID_INTERFACE_LANG, CConfigMain::InterfaceLanguageChanged)
EVT_CHOICE(ID_INTERFACE_LANG, CConfigMain::CoreSettingsChanged)
EVT_CHECKBOX(ID_ALLWAYS_HLEBIOS, CConfigMain::CoreSettingsChanged)
EVT_CHECKBOX(ID_USEDYNAREC, CConfigMain::CoreSettingsChanged)
@ -55,6 +53,15 @@ EVT_CHECKBOX(ID_IDLESKIP, CConfigMain::CoreSettingsChanged)
EVT_CHECKBOX(ID_ENABLECHEATS, CConfigMain::CoreSettingsChanged)
EVT_CHOICE(ID_GC_SRAM_LNG, CConfigMain::GCSettingsChanged)
EVT_CHOICE(ID_GC_EXIDEVICE_SLOTA, CConfigMain::GCSettingsChanged)
EVT_BUTTON(ID_GC_EXIDEVICE_SLOTA_PATH, CConfigMain::GCSettingsChanged)
EVT_CHOICE(ID_GC_EXIDEVICE_SLOTB, CConfigMain::GCSettingsChanged)
EVT_BUTTON(ID_GC_EXIDEVICE_SLOTB_PATH, CConfigMain::GCSettingsChanged)
EVT_CHOICE(ID_GC_EXIDEVICE_SP1, CConfigMain::GCSettingsChanged)
EVT_CHOICE(ID_GC_SIDEVICE0, CConfigMain::GCSettingsChanged)
EVT_CHOICE(ID_GC_SIDEVICE1, CConfigMain::GCSettingsChanged)
EVT_CHOICE(ID_GC_SIDEVICE2, CConfigMain::GCSettingsChanged)
EVT_CHOICE(ID_GC_SIDEVICE3, CConfigMain::GCSettingsChanged)
EVT_CHOICE(ID_WII_BT_BAR, CConfigMain::WiiSettingsChanged)
EVT_CHECKBOX(ID_WII_IPL_SSV, CConfigMain::WiiSettingsChanged)
@ -80,7 +87,6 @@ EVT_BUTTON(ID_WIIMOTE_CONFIG, CConfigMain::OnConfig)
END_EVENT_TABLE()
// Window class
CConfigMain::CConfigMain(wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& position, const wxSize& size, long style)
: wxDialog(parent, id, title, position, size, style)
{
@ -116,8 +122,8 @@ CConfigMain::~CConfigMain()
{
}
// Enable or disable objects
//////////////////////////////////////////////////////////////////////////
// Used to restrict changing of some options while emulator is running
void CConfigMain::UpdateGUI()
{
if(Core::GetState() != Core::CORE_UNINITIALIZED)
@ -130,14 +136,16 @@ void CConfigMain::UpdateGUI()
OptimizeQuantizers->Disable();
SkipIdle->Disable();
EnableCheats->Disable();
GamecubePage->Disable();
// Disable GC Stuff, but devices should be dynamic soon
GCSystemLang->Disable();
GCEXIDevice[0]->Disable(); GCEXIDevice[1]->Disable(); GCEXIDevice[2]->Disable();
GCMemcardPath[0]->Disable(); GCMemcardPath[1]->Disable();
GCSIDevice[0]->Disable(); GCSIDevice[1]->Disable(); GCSIDevice[2]->Disable(); GCSIDevice[3]->Disable();
WiiPage->Disable();
PathsPage->Disable();
PluginPage->Disable();
}
}
// ==========================
void CConfigMain::CreateGUIControls()
{
@ -170,17 +178,17 @@ void CConfigMain::CreateGUIControls()
Notebook->AddPage(PluginPage, wxT("Plugins"));
//////////////////////////////////////////////////////////////////////////
// General page
// Core Settings
// Basic Settings
// Core Settings - Basic
UseDualCore = new wxCheckBox(GeneralPage, ID_USEDUALCORE, wxT("Enable Dual Core"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
UseDualCore->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bUseDualCore);
SkipIdle = new wxCheckBox(GeneralPage, ID_IDLESKIP, wxT("Enable Idle Skipping"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
SkipIdle->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bSkipIdle);
EnableCheats = new wxCheckBox(GeneralPage, ID_ENABLECHEATS, wxT("Enable Cheats"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
EnableCheats->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bEnableCheats);
// Advanced Settings
// Core Settings - Advanced
AllwaysHLEBIOS = new wxCheckBox(GeneralPage, ID_ALLWAYS_HLEBIOS, wxT("HLE the BIOS all the time"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
AllwaysHLEBIOS->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bHLEBios);
UseDynaRec = new wxCheckBox(GeneralPage, ID_USEDYNAREC, wxT("Enable the JIT dynarec"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
@ -286,19 +294,62 @@ void CConfigMain::CreateGUIControls()
sGeneralPage->Layout();
//////////////////////////////////////////////////////////////////////////
// Gamecube page
// IPL settings
sbGamecubeIPLSettings = new wxStaticBoxSizer(wxVERTICAL, GamecubePage, wxT("IPL Settings"));
/*
arrayStringFor_GCSystemLang.Add(wxT("English"));
arrayStringFor_GCSystemLang.Add(wxT("German"));
arrayStringFor_GCSystemLang.Add(wxT("French"));
arrayStringFor_GCSystemLang.Add(wxT("Spanish"));
arrayStringFor_GCSystemLang.Add(wxT("Italian"));
arrayStringFor_GCSystemLang.Add(wxT("Dutch"));
*/
GCSystemLangText = new wxStaticText(GamecubePage, ID_GC_SRAM_LNG_TEXT, wxT("System Language:"), wxDefaultPosition, wxDefaultSize);
GCSystemLang = new wxChoice(GamecubePage, ID_GC_SRAM_LNG, wxDefaultPosition, wxDefaultSize, arrayStringFor_GCSystemLang, 0, wxDefaultValidator);
GCSystemLang->SetSelection(SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage);
// Devices
wxStaticBoxSizer *sbGamecubeDeviceSettings = new wxStaticBoxSizer(wxVERTICAL, GamecubePage, wxT("Device Settings"));
// EXI Devices
wxStaticText *GCEXIDeviceText[3];
GCEXIDeviceText[0] = new wxStaticText(GamecubePage, ID_GC_EXIDEVICE_SLOTA_TEXT, wxT("Slot A"), wxDefaultPosition, wxDefaultSize);
GCEXIDeviceText[1] = new wxStaticText(GamecubePage, ID_GC_EXIDEVICE_SLOTB_TEXT, wxT("Slot B"), wxDefaultPosition, wxDefaultSize);
GCEXIDeviceText[2] = new wxStaticText(GamecubePage, ID_GC_EXIDEVICE_SP1_TEXT, wxT("SP1 "), wxDefaultPosition, wxDefaultSize);
GCEXIDeviceText[2]->SetToolTip(wxT("Serial Port 1 - This is the port the network adapter uses"));
const wxString SlotDevices[] = {"null","Memory Card", "Mic"};
const wxString SP1Devices[] = {"null","BBA"};
GCEXIDevice[0] = new wxChoice(GamecubePage, ID_GC_EXIDEVICE_SLOTA, wxDefaultPosition, wxDefaultSize, 3, SlotDevices, 0, wxDefaultValidator);
GCEXIDevice[1] = new wxChoice(GamecubePage, ID_GC_EXIDEVICE_SLOTB, wxDefaultPosition, wxDefaultSize, 3, SlotDevices, 0, wxDefaultValidator);
GCEXIDevice[2] = new wxChoice(GamecubePage, ID_GC_EXIDEVICE_SP1, wxDefaultPosition, wxDefaultSize, 2, SP1Devices, 0, wxDefaultValidator);
GCMemcardPath[0] = new wxButton(GamecubePage, ID_GC_EXIDEVICE_SLOTA_PATH, wxT("..."), wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT, wxDefaultValidator);
GCMemcardPath[1] = new wxButton(GamecubePage, ID_GC_EXIDEVICE_SLOTB_PATH, wxT("..."), wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT, wxDefaultValidator);
for (int i = 0; i < 3; ++i)
{
bool isMemcard = false;
if (SConfig::GetInstance().m_EXIDevice[i] == EXIDEVICE_MEMORYCARD_A)
isMemcard = GCEXIDevice[i]->SetStringSelection(SlotDevices[1]);
else if (SConfig::GetInstance().m_EXIDevice[i] == EXIDEVICE_MEMORYCARD_B)
isMemcard = GCEXIDevice[i]->SetStringSelection(SlotDevices[1]);
else if (SConfig::GetInstance().m_EXIDevice[i] == EXIDEVICE_MIC)
GCEXIDevice[i]->SetStringSelection(SlotDevices[2]);
else if (SConfig::GetInstance().m_EXIDevice[i] == EXIDEVICE_ETH)
GCEXIDevice[i]->SetStringSelection(SP1Devices[1]);
else
GCEXIDevice[i]->SetStringSelection(wxT("null"));
if (!isMemcard && i < 2)
GCMemcardPath[i]->Disable();
}
//SI Devices
wxStaticText *GCSIDeviceText[4];
GCSIDeviceText[0] = new wxStaticText(GamecubePage, ID_GC_SIDEVICE_TEXT, wxT("Port 1"), wxDefaultPosition, wxDefaultSize);
GCSIDeviceText[1] = new wxStaticText(GamecubePage, ID_GC_SIDEVICE_TEXT, wxT("Port 2"), wxDefaultPosition, wxDefaultSize);
GCSIDeviceText[2] = new wxStaticText(GamecubePage, ID_GC_SIDEVICE_TEXT, wxT("Port 3"), wxDefaultPosition, wxDefaultSize);
GCSIDeviceText[3] = new wxStaticText(GamecubePage, ID_GC_SIDEVICE_TEXT, wxT("Port 4"), wxDefaultPosition, wxDefaultSize);
const wxString SIDevices[] = {"null","Standard Controller"};
GCSIDevice[0] = new wxChoice(GamecubePage, ID_GC_SIDEVICE0, wxDefaultPosition, wxDefaultSize, 2, SIDevices, 0, wxDefaultValidator);
GCSIDevice[1] = new wxChoice(GamecubePage, ID_GC_SIDEVICE1, wxDefaultPosition, wxDefaultSize, 2, SIDevices, 0, wxDefaultValidator);
GCSIDevice[2] = new wxChoice(GamecubePage, ID_GC_SIDEVICE2, wxDefaultPosition, wxDefaultSize, 2, SIDevices, 0, wxDefaultValidator);
GCSIDevice[3] = new wxChoice(GamecubePage, ID_GC_SIDEVICE3, wxDefaultPosition, wxDefaultSize, 2, SIDevices, 0, wxDefaultValidator);
for (int i = 0; i < 4; ++i)
{
if (SConfig::GetInstance().m_SIDevice[i] == SI_GC_CONTROLLER)
GCSIDevice[i]->SetStringSelection(SIDevices[1]);
else
GCSIDevice[i]->SetStringSelection(SIDevices[0]);
}
sGamecube = new wxBoxSizer(wxVERTICAL);
sGamecubeIPLSettings = new wxGridBagSizer(0, 0);
@ -306,10 +357,30 @@ void CConfigMain::CreateGUIControls()
sGamecubeIPLSettings->Add(GCSystemLang, wxGBPosition(0, 1), wxGBSpan(1, 1), wxALL, 5);
sbGamecubeIPLSettings->Add(sGamecubeIPLSettings);
sGamecube->Add(sbGamecubeIPLSettings, 0, wxEXPAND|wxALL, 5);
wxBoxSizer *sEXIDevices[4];
wxBoxSizer *sSIDevices[4];
for (int i = 0; i < 3; ++i)
{
sEXIDevices[i] = new wxBoxSizer(wxHORIZONTAL);
sEXIDevices[i]->Add(GCEXIDeviceText[i], 0, wxALIGN_CENTER_VERTICAL|wxALL, 5);
sEXIDevices[i]->Add(GCEXIDevice[i], 0, wxALL, 5);
if (i < 2)
sEXIDevices[i]->Add(GCMemcardPath[i], 0, wxALL, 5);
sbGamecubeDeviceSettings->Add(sEXIDevices[i]);
}
for (int i = 0; i < 4; ++i)
{
sSIDevices[i] = new wxBoxSizer(wxHORIZONTAL);
sSIDevices[i]->Add(GCSIDeviceText[i], 0, wxALIGN_CENTER_VERTICAL|wxALL, 5);
sSIDevices[i]->Add(GCSIDevice[i], 0, wxALL, 5);
sbGamecubeDeviceSettings->Add(sSIDevices[i]);
}
sGamecube->Add(sbGamecubeDeviceSettings, 0, wxEXPAND|wxALL, 5);
GamecubePage->SetSizer(sGamecube);
sGamecube->Layout();
//////////////////////////////////////////////////////////////////////////
// Wii page
sbWiimoteSettings = new wxStaticBoxSizer(wxVERTICAL, WiiPage, wxT("Wiimote Settings"));
arrayStringFor_WiiSensBarPos.Add(wxT("Bottom")); arrayStringFor_WiiSensBarPos.Add(wxT("Top"));
@ -328,10 +399,6 @@ void CConfigMain::CreateGUIControls()
WiiAspectRatioText = new wxStaticText(WiiPage, ID_WII_IPL_AR_TEXT, wxT("Aspect Ratio:"), wxDefaultPosition, wxDefaultSize);
WiiAspectRatio = new wxChoice(WiiPage, ID_WII_IPL_AR, wxDefaultPosition, wxDefaultSize, arrayStringFor_WiiAspectRatio, 0, wxDefaultValidator);
WiiAspectRatio->SetSelection(m_SYSCONF[IPL_AR]);
/*
arrayStringFor_WiiSystemLang = arrayStringFor_GCSystemLang;
arrayStringFor_WiiSystemLang.Insert(wxT("Japanese"), 0);
*/
WiiSystemLangText = new wxStaticText(WiiPage, ID_WII_IPL_LNG_TEXT, wxT("System Language:"), wxDefaultPosition, wxDefaultSize);
WiiSystemLang = new wxChoice(WiiPage, ID_WII_IPL_LNG, wxDefaultPosition, wxDefaultSize, arrayStringFor_WiiSystemLang, 0, wxDefaultValidator);
WiiSystemLang->SetSelection(m_SYSCONF[IPL_LNG]);
@ -358,6 +425,7 @@ void CConfigMain::CreateGUIControls()
sWii->Layout();
//////////////////////////////////////////////////////////////////////////
// Paths page
sbISOPaths = new wxStaticBoxSizer(wxVERTICAL, PathsPage, wxT("ISO Directories"));
ISOPaths = new wxListBox(PathsPage, ID_ISOPATHS, wxDefaultPosition, wxDefaultSize, arrayStringFor_ISOPaths, wxLB_SINGLE, wxDefaultValidator);
@ -396,6 +464,7 @@ void CConfigMain::CreateGUIControls()
PathsPage->SetSizer(sPaths);
sPaths->Layout();
//////////////////////////////////////////////////////////////////////////
// Plugins page
sbGraphicsPlugin = new wxStaticBoxSizer(wxHORIZONTAL, PluginPage, wxT("Graphics"));
GraphicSelection = new wxChoice(PluginPage, ID_GRAPHIC_CB, wxDefaultPosition, wxDefaultSize, NULL, 0, wxDefaultValidator);
@ -442,7 +511,7 @@ void CConfigMain::CreateGUIControls()
m_Close = new wxButton(this, ID_CLOSE, wxT("Close"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_Close = new wxButton(this, wxID_CLOSE);
wxBoxSizer* sButtons = new wxBoxSizer(wxHORIZONTAL);
sButtons->Add(0, 0, 1, wxEXPAND, 5);
@ -463,10 +532,10 @@ void CConfigMain::CreateGUIControls()
void CConfigMain::OnClose(wxCloseEvent& WXUNUSED (event))
{
Destroy();
EndModal((bRefreshList || bRefreshCache) ? wxID_OK : wxID_CLOSE);
/* First check that we did successfully populate m_SYSCONF earlier, otherwise don't
save anything, it will be a corrupted file */
// First check that we did successfully populate m_SYSCONF earlier, otherwise don't
// save anything, it will be a corrupted file
if(m_bSysconfOK)
{
// Save SYSCONF with the new settings
@ -491,9 +560,8 @@ void CConfigMain::CloseClick(wxCommandEvent& WXUNUSED (event))
Close();
}
// Core settings
//////////////////////////////////////////////////////////////////////////
// Core AND Interface settings
void CConfigMain::CoreSettingsChanged(wxCommandEvent& event)
{
switch (event.GetId())
@ -521,6 +589,11 @@ void CConfigMain::CoreSettingsChanged(wxCommandEvent& event)
case ID_INTERFACE_WIIMOTE_SPEAKERS:
SConfig::GetInstance().m_LocalCoreStartupParameter.bWiiSpeakers = WiimoteStatusSpeakers->IsChecked();
break;
case ID_INTERFACE_LANG:
SConfig::GetInstance().m_InterfaceLanguage = (INTERFACE_LANGUAGE)InterfaceLang->GetSelection();
bRefreshList = true;
bRefreshCache = true;
break;
case ID_ALLWAYS_HLEBIOS: // Core
SConfig::GetInstance().m_LocalCoreStartupParameter.bHLEBios = AllwaysHLEBIOS->IsChecked();
@ -546,18 +619,90 @@ void CConfigMain::CoreSettingsChanged(wxCommandEvent& event)
}
}
//////////////////////////////////////////////////////////////////////////
// GC settings
void CConfigMain::GCSettingsChanged(wxCommandEvent& event)
{
int sidevice = 0;
switch (event.GetId())
{
case ID_GC_SRAM_LNG:
SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage = GCSystemLang->GetSelection();
break;
case ID_GC_EXIDEVICE_SLOTA:
switch (event.GetSelection())
{
case 1: // memcard
SConfig::GetInstance().m_EXIDevice[0] = EXIDEVICE_MEMORYCARD_A;
break;
case 2: // mic
SConfig::GetInstance().m_EXIDevice[0] = EXIDEVICE_MIC;
break;
default:
SConfig::GetInstance().m_EXIDevice[0] = EXIDEVICE_DUMMY;
break;
}
GCMemcardPath[0]->Enable(event.GetSelection() == 1);
break;
case ID_GC_EXIDEVICE_SLOTA_PATH:
ChooseMemcardPath(SConfig::GetInstance().m_strMemoryCardA, true);
break;
case ID_GC_EXIDEVICE_SLOTB:
switch (event.GetSelection())
{
case 1: // memcard
SConfig::GetInstance().m_EXIDevice[1] = EXIDEVICE_MEMORYCARD_B;
break;
case 2: // mic
SConfig::GetInstance().m_EXIDevice[1] = EXIDEVICE_MIC;
break;
default:
SConfig::GetInstance().m_EXIDevice[1] = EXIDEVICE_DUMMY;
break;
}
GCMemcardPath[1]->Enable(event.GetSelection() == 1);
break;
case ID_GC_EXIDEVICE_SLOTB_PATH:
ChooseMemcardPath(SConfig::GetInstance().m_strMemoryCardB, false);
break;
case ID_GC_EXIDEVICE_SP1: // The only thing we emulate on SP1 is the BBA
SConfig::GetInstance().m_EXIDevice[2] = event.GetSelection() ? EXIDEVICE_ETH : EXIDEVICE_DUMMY;
break;
case ID_GC_SIDEVICE3:
sidevice++;
case ID_GC_SIDEVICE2:
sidevice++;
case ID_GC_SIDEVICE1:
sidevice++;
case ID_GC_SIDEVICE0:
ChooseSIDevice(std::string(event.GetString().mb_str()), sidevice);
break;
}
}
void CConfigMain::ChooseMemcardPath(std::string& strMemcard, bool isSlotA)
{
std::string filename = std::string(wxFileSelector(wxT("Choose a file to open"),
wxT(FULL_GC_USER_DIR), wxT(isSlotA ? GC_MEMCARDA:GC_MEMCARDB), wxEmptyString,
wxT("Gamecube Memory Cards (*.raw,*.gcp)|*.raw;*.gcp")).mb_str());
if (!filename.empty())
strMemcard = filename;
}
void CConfigMain::ChooseSIDevice(std::string deviceName, int deviceNum)
{
TSIDevices tempType;
if (deviceName.compare("Standard Controller") == 0)
tempType = SI_GC_CONTROLLER;
else
tempType = SI_DUMMY;
SConfig::GetInstance().m_SIDevice[deviceNum] = tempType;
}
//////////////////////////////////////////////////////////////////////////
// Wii settings
void CConfigMain::WiiSettingsChanged(wxCommandEvent& event)
{
@ -585,8 +730,7 @@ void CConfigMain::WiiSettingsChanged(wxCommandEvent& event)
}
}
//////////////////////////////////////////////////////////////////////////
// Paths settings
void CConfigMain::ISOPathsSelectionChanged(wxCommandEvent& WXUNUSED (event))
{
@ -645,12 +789,11 @@ void CConfigMain::DVDRootChanged(wxFileDirPickerEvent& WXUNUSED (event))
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDVDRoot = DVDRoot->GetPath().ToAscii();
}
// Plugins settings
// Update plugin filenames
//////////////////////////////////////////////////////////////////////////
// Plugin settings
void CConfigMain::OnSelectionChanged(wxCommandEvent& WXUNUSED (event))
{
// Update plugin filenames
GetFilename(GraphicSelection, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin);
GetFilename(DSPSelection, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin);
for (int i = 0; i < MAXPADS; i++)
@ -739,15 +882,3 @@ bool CConfigMain::GetFilename(wxChoice* _pChoice, std::string& _rFilename)
return(false);
}
void CConfigMain::InterfaceLanguageChanged( wxCommandEvent& event )
{
switch (event.GetId())
{
case ID_INTERFACE_LANG:
SConfig::GetInstance().m_InterfaceLanguage = (INTERFACE_LANGUAGE)InterfaceLang->GetSelection();
break;
}
bRefreshList = true;
bRefreshCache = true;
}

View File

@ -36,6 +36,7 @@ class CConfigMain
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_DIALOG_STYLE);
virtual ~CConfigMain();
void OnClick(wxMouseEvent& event);
void CloseClick(wxCommandEvent& event);
void OnSelectionChanged(wxCommandEvent& event);
@ -72,7 +73,10 @@ class CConfigMain
wxGridBagSizer* sGamecubeIPLSettings;
wxArrayString arrayStringFor_GCSystemLang;
wxStaticText* GCSystemLangText;
wxChoice* GCSystemLang;
wxChoice* GCSystemLang;
wxChoice *GCEXIDevice[3];
wxButton *GCMemcardPath[2];
wxChoice *GCSIDevice[4];
wxBoxSizer* sWii; // Wii settings
wxStaticBoxSizer* sbWiimoteSettings;
@ -205,7 +209,7 @@ class CConfigMain
ID_WIIPAGE,
ID_PATHSPAGE,
ID_PLUGINPAGE,
ID_CLOSE,
ID_ALLWAYS_HLEBIOS,
ID_USEDYNAREC,
ID_USEDUALCORE,
@ -213,9 +217,6 @@ class CConfigMain
ID_OPTIMIZEQUANTIZERS,
ID_IDLESKIP,
ID_ENABLECHEATS,
ID_ENABLEISOCACHE,
ID_GC_SRAM_LNG_TEXT,
ID_GC_SRAM_LNG,
ID_INTERFACE_CONFIRMSTOP, // Interface settings
ID_INTERFACE_HIDECURSOR_TEXT, ID_INTERFACE_HIDECURSOR, ID_INTERFACE_AUTOHIDECURSOR,
@ -223,9 +224,24 @@ class CConfigMain
ID_INTERFACE_LANG_TEXT, ID_INTERFACE_LANG,
ID_INTERFACE_THEME,
ID_GC_SRAM_LNG_TEXT,
ID_GC_SRAM_LNG,
ID_GC_EXIDEVICE_SLOTA_TEXT,
ID_GC_EXIDEVICE_SLOTA,
ID_GC_EXIDEVICE_SLOTA_PATH,
ID_GC_EXIDEVICE_SLOTB_TEXT,
ID_GC_EXIDEVICE_SLOTB,
ID_GC_EXIDEVICE_SLOTB_PATH,
ID_GC_EXIDEVICE_SP1_TEXT,
ID_GC_EXIDEVICE_SP1,
ID_GC_SIDEVICE_TEXT,
ID_GC_SIDEVICE0,
ID_GC_SIDEVICE1,
ID_GC_SIDEVICE2,
ID_GC_SIDEVICE3,
ID_WII_BT_BAR_TEXT,
ID_WII_BT_BAR,
ID_WII_IPL_SSV,
ID_WII_IPL_PGS,
ID_WII_IPL_E60,
@ -233,6 +249,7 @@ class CConfigMain
ID_WII_IPL_AR,
ID_WII_IPL_LNG_TEXT,
ID_WII_IPL_LNG,
ID_ISOPATHS,
ID_ADDISOPATH,
ID_REMOVEISOPATH,
@ -240,6 +257,7 @@ class CConfigMain
ID_DEFAULTISO,
ID_DVDROOT_TEXT,
ID_DVDROOT,
ID_WIIMOTE_ABOUT,
ID_WIIMOTE_CONFIG,
ID_WIIMOTE_TEXT,
@ -258,11 +276,13 @@ class CConfigMain
ID_GRAPHIC_CB
};
void CreateGUIControls(); void UpdateGUI();
void CreateGUIControls();
void UpdateGUI();
void OnClose(wxCloseEvent& event);
void CoreSettingsChanged(wxCommandEvent& event);
void InterfaceLanguageChanged(wxCommandEvent& event);
void GCSettingsChanged(wxCommandEvent& event);
void ChooseMemcardPath(std::string& strMemcard, bool isSlotA);
void ChooseSIDevice(std::string deviceName, int deviceNum);
void WiiSettingsChanged(wxCommandEvent& event);
void ISOPathsSelectionChanged(wxCommandEvent& event);
void AddRemoveISOPaths(wxCommandEvent& event);
@ -270,9 +290,7 @@ class CConfigMain
void DVDRootChanged(wxFileDirPickerEvent& event);
void FillChoiceBox(wxChoice* _pChoice, int _PluginType, const std::string& _SelectFilename);
void CallConfig(wxChoice* _pChoice);
bool GetFilename(wxChoice* _pChoice, std::string& _rFilename);
};

View File

@ -510,8 +510,7 @@ void CFrame::OnStop(wxCommandEvent& WXUNUSED (event))
void CFrame::OnConfigMain(wxCommandEvent& WXUNUSED (event))
{
CConfigMain ConfigMain(this);
ConfigMain.ShowModal();
if (ConfigMain.bRefreshList)
if (ConfigMain.ShowModal() == wxID_OK)
m_GameListCtrl->Update(ConfigMain.bRefreshCache);
}