Fixed some log messages
Fixed a crash when no game ini exists git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2690 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
ed70ca6d48
commit
ad76edd157
|
@ -74,7 +74,7 @@ const Section* IniFile::GetSection(const char* sectionName) const
|
|||
Section* IniFile::GetSection(const char* sectionName)
|
||||
{
|
||||
for (std::vector<Section>::iterator iter = sections.begin(); iter != sections.end(); ++iter)
|
||||
if (!strcmp(iter->name.c_str(), sectionName))
|
||||
if (!strcasecmp(iter->name.c_str(), sectionName))
|
||||
return (&(*iter));
|
||||
return 0;
|
||||
}
|
||||
|
@ -171,10 +171,10 @@ std::string* IniFile::GetLine(Section* section, const char* key, std::string* va
|
|||
return 0;
|
||||
}
|
||||
|
||||
bool IniFile::Exists(const char* sectionName, const char* key)
|
||||
bool IniFile::Exists(const char* const sectionName, const char* key) const
|
||||
{
|
||||
|
||||
const Section* section = GetSection(sectionName);
|
||||
const Section* const section = GetSection(sectionName);
|
||||
if (!section)
|
||||
return false;
|
||||
|
||||
|
|
|
@ -58,7 +58,7 @@ public:
|
|||
void SetLines(const char* sectionName, const std::vector<std::string> &lines);
|
||||
|
||||
// Returns true if exists key in section
|
||||
bool Exists(const char* sectionName, const char* key);
|
||||
bool Exists(const char* sectionName, const char* key) const;
|
||||
|
||||
// getter should be const
|
||||
bool Get(const char* sectionName, const char* key, std::string* value, const char* defaultValue = "");
|
||||
|
|
|
@ -17,6 +17,7 @@
|
|||
|
||||
#include "Setup.h"
|
||||
#include "Thread.h"
|
||||
#include "Log.h"
|
||||
// -----------------------------------------
|
||||
#ifdef SETUP_TIMER_WAITING
|
||||
// -----------------
|
||||
|
@ -26,8 +27,6 @@
|
|||
#endif
|
||||
// ------------------------
|
||||
|
||||
#define THREAD_DEBUG 1
|
||||
|
||||
namespace Common
|
||||
{
|
||||
#ifdef _WIN32
|
||||
|
@ -373,7 +372,7 @@ CriticalSection::~CriticalSection()
|
|||
void CriticalSection::Enter()
|
||||
{
|
||||
int ret = pthread_mutex_lock(&mutex);
|
||||
if (ret) fprintf(stderr, "%s: pthread_mutex_lock(%p) failed: %s\n",
|
||||
if (ret) ERROR_LOG(COMMON, "%s: pthread_mutex_lock(%p) failed: %s\n",
|
||||
__FUNCTION__, &mutex, strerror(ret));
|
||||
}
|
||||
|
||||
|
@ -387,7 +386,7 @@ bool CriticalSection::TryEnter()
|
|||
void CriticalSection::Leave()
|
||||
{
|
||||
int ret = pthread_mutex_unlock(&mutex);
|
||||
if (ret) fprintf(stderr, "%s: pthread_mutex_unlock(%p) failed: %s\n",
|
||||
if (ret) ERROR_LOG(COMMON, "%s: pthread_mutex_unlock(%p) failed: %s\n",
|
||||
__FUNCTION__, &mutex, strerror(ret));
|
||||
}
|
||||
|
||||
|
@ -399,12 +398,10 @@ Thread::Thread(ThreadFunc function, void* arg)
|
|||
pthread_attr_init(&attr);
|
||||
pthread_attr_setstacksize(&attr, 1024 * 1024);
|
||||
int ret = pthread_create(&thread_id, &attr, function, arg);
|
||||
if (ret) fprintf(stderr, "%s: pthread_create(%p, %p, %p, %p) failed: %s\n",
|
||||
if (ret) ERROR_LOG(COMMON, "%s: pthread_create(%p, %p, %p, %p) failed: %s\n",
|
||||
__FUNCTION__, &thread_id, &attr, function, arg, strerror(ret));
|
||||
|
||||
#ifdef THREAD_DEBUG
|
||||
fprintf(stderr, "created new thread %lu (func=%p, arg=%p)\n", thread_id, function, arg);
|
||||
#endif
|
||||
INFO_LOG(COMMON, "created new thread %lu (func=%p, arg=%p)\n", thread_id, function, arg);
|
||||
}
|
||||
|
||||
|
||||
|
@ -420,9 +417,9 @@ void Thread::WaitForDeath()
|
|||
{
|
||||
void* exit_status;
|
||||
int ret = pthread_join(thread_id, &exit_status);
|
||||
if (ret) fprintf(stderr, "error joining thread %lu: %s\n", thread_id, strerror(ret));
|
||||
if (ret) ERROR_LOG(COMMON, "error joining thread %lu: %s\n", thread_id, strerror(ret));
|
||||
if (exit_status)
|
||||
fprintf(stderr, "thread %lu exited with status %d\n", thread_id, *(int *)exit_status);
|
||||
ERROR_LOG(COMMON, "thread %lu exited with status %d\n", thread_id, *(int *)exit_status);
|
||||
thread_id = 0;
|
||||
}
|
||||
}
|
||||
|
@ -480,9 +477,7 @@ void SleepCurrentThread(int ms)
|
|||
void SetCurrentThreadName(const TCHAR* szThreadName)
|
||||
{
|
||||
pthread_setspecific(threadname_key, strdup(szThreadName));
|
||||
#ifdef THREAD_DEBUG
|
||||
fprintf(stderr, "%s(%s)\n", __FUNCTION__, szThreadName);
|
||||
#endif
|
||||
INFO_LOG(COMMON, "%s(%s)\n", __FUNCTION__, szThreadName);
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -377,13 +377,13 @@ void Write16(const u16 _Value, const u32 _Address)
|
|||
" - Anyway, fifo flush will be forced if you press OK and dolphin might continue to work...\n"
|
||||
" - We aren't betting on that :)", fifo.CPReadWriteDistance);
|
||||
*/
|
||||
WARN_LOG(COMMANDPROCESSOR, "*********************** GXSetGPFifo very soon? ***********************");
|
||||
DEBUG_LOG(COMMANDPROCESSOR, "*********************** GXSetGPFifo very soon? ***********************");
|
||||
u32 ct=0;
|
||||
// (mb2) We don't sleep here since it could be a perf issue for super monkey ball (yup only this game IIRC)
|
||||
// Touching that game is a no-go so I don't want to take the risk :p
|
||||
while (fifo.bFF_GPReadEnable && fifo.CPReadWriteDistance > 0 )
|
||||
ct++;
|
||||
if (ct) {WARN_LOG(COMMANDPROCESSOR, "(Write16): %lu cycles for nothing :[ ", ct);}
|
||||
if (ct) {INFO_LOG(COMMANDPROCESSOR, "(Write16): %lu cycles for nothing :[ ", ct);}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -109,7 +109,7 @@ CWII_IPC_HLE_Device_FileIO::Open(u32 _CommandAddress, u32 _Mode)
|
|||
}
|
||||
else
|
||||
{
|
||||
ERROR_LOG(WII_IPC_FILEIO, " failed - File doesn't exist");
|
||||
ERROR_LOG(WII_IPC_FILEIO, " FileIO failed open: %s - File doesn't exist", m_Filename.c_str());
|
||||
ReturnValue = -106;
|
||||
}
|
||||
|
||||
|
@ -155,10 +155,9 @@ CWII_IPC_HLE_Device_FileIO::Seek(u32 _CommandAddress)
|
|||
// What should we return for Zelda, the new correct or old incorrect seek position?
|
||||
ReturnValue = SeekPosition;
|
||||
} else {
|
||||
ERROR_LOG(WII_IPC_FILEIO, "FILEIO: Seek failed");
|
||||
ERROR_LOG(WII_IPC_FILEIO, "FILEIO: Seek failed - %s", GetDeviceName().c_str());
|
||||
}
|
||||
} else {
|
||||
ERROR_LOG(WII_IPC_FILEIO, "CWII_IPC_HLE_Device_FileIO unsupported seek mode %i", Mode);
|
||||
PanicAlert("CWII_IPC_HLE_Device_FileIO unsupported seek mode %i", Mode);
|
||||
}
|
||||
|
||||
|
@ -241,7 +240,6 @@ CWII_IPC_HLE_Device_FileIO::IOCtl(u32 _CommandAddress)
|
|||
|
||||
default:
|
||||
{
|
||||
ERROR_LOG(WII_IPC_FILEIO, "CWII_IPC_HLE_Device_FileIO: Parameter %i", Parameter);
|
||||
PanicAlert("CWII_IPC_HLE_Device_FileIO: Parameter %i", Parameter);
|
||||
}
|
||||
break;
|
||||
|
|
|
@ -82,6 +82,9 @@ void Config::Load()
|
|||
|
||||
void Config::GameIniLoad() {
|
||||
IniFile *iniFile = ((struct SConfig *)globals->config)->m_LocalCoreStartupParameter.gameIni;
|
||||
if (! iniFile)
|
||||
return;
|
||||
|
||||
if (iniFile->Exists("Video", "ForceFiltering"))
|
||||
iniFile->Get("Video", "ForceFiltering", &bForceFiltering, 0);
|
||||
|
||||
|
|
|
@ -336,22 +336,22 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _iwidth, int _iheight
|
|||
};
|
||||
|
||||
if (!(hDC=GetDC(EmuWindow::GetWnd()))) {
|
||||
MessageBox(NULL,"(1) Can't Create A GL Device Context.","ERROR",MB_OK|MB_ICONEXCLAMATION);
|
||||
PanicAlert("(1) Can't Create A GL Device Context.");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!(PixelFormat = ChoosePixelFormat(hDC,&pfd))) {
|
||||
MessageBox(NULL,"(2) Can't Find A Suitable PixelFormat.","ERROR",MB_OK|MB_ICONEXCLAMATION);
|
||||
PanicAlert("(2) Can't Find A Suitable PixelFormat.");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!SetPixelFormat(hDC,PixelFormat,&pfd)) {
|
||||
MessageBox(NULL,"(3) Can't Set The PixelFormat.","ERROR",MB_OK|MB_ICONEXCLAMATION);
|
||||
PanicAlert("(3) Can't Set The PixelFormat.");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!(hRC = wglCreateContext(hDC))) {
|
||||
MessageBox(NULL,"(4) Can't Create A GL Rendering Context.","ERROR",MB_OK|MB_ICONEXCLAMATION);
|
||||
PanicAlert("(4) Can't Create A GL Rendering Context.");
|
||||
return false;
|
||||
}
|
||||
// --------------------------------------
|
||||
|
@ -395,16 +395,16 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _iwidth, int _iheight
|
|||
}
|
||||
else {
|
||||
GLWin.doubleBuffered = True;
|
||||
ERROR_LOG(VIDEO, "Got Doublebuffered Visual!\n");
|
||||
NOTICE_LOG(VIDEO, "Got Doublebuffered Visual!\n");
|
||||
}
|
||||
|
||||
glXQueryVersion(GLWin.dpy, &glxMajorVersion, &glxMinorVersion);
|
||||
ERROR_LOG(VIDEO, "glX-Version %d.%d\n", glxMajorVersion, glxMinorVersion);
|
||||
NOTICE_LOG(VIDEO, "glX-Version %d.%d\n", glxMajorVersion, glxMinorVersion);
|
||||
/* create a GLX context */
|
||||
GLWin.ctx = glXCreateContext(GLWin.dpy, vi, 0, GL_TRUE);
|
||||
if(!GLWin.ctx)
|
||||
{
|
||||
ERROR_LOG(VIDEO, "Couldn't Create GLX context.Quit");
|
||||
PanicAlert("Couldn't Create GLX context.Quit");
|
||||
exit(0); // TODO: Don't bring down entire Emu
|
||||
}
|
||||
/* create a color map */
|
||||
|
@ -426,7 +426,7 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _iwidth, int _iheight
|
|||
|
||||
// set best mode to current
|
||||
bestMode = 0;
|
||||
ERROR_LOG(VIDEO, "XF86VidModeExtension-Version %d.%d\n", vidModeMajorVersion, vidModeMinorVersion);
|
||||
NOTICE_LOG(VIDEO, "XF86VidModeExtension-Version %d.%d\n", vidModeMajorVersion, vidModeMinorVersion);
|
||||
XF86VidModeGetAllModeLines(GLWin.dpy, GLWin.screen, &modeNum, &modes);
|
||||
|
||||
if (modeNum > 0 && modes != NULL) {
|
||||
|
@ -443,7 +443,7 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _iwidth, int _iheight
|
|||
XF86VidModeSetViewPort(GLWin.dpy, GLWin.screen, 0, 0);
|
||||
dpyWidth = modes[bestMode]->hdisplay;
|
||||
dpyHeight = modes[bestMode]->vdisplay;
|
||||
ERROR_LOG(VIDEO, "Resolution %dx%d\n", dpyWidth, dpyHeight);
|
||||
NOTICE_LOG(VIDEO, "Resolution %dx%d\n", dpyWidth, dpyHeight);
|
||||
XFree(modes);
|
||||
|
||||
/* create a fullscreen window */
|
||||
|
@ -528,7 +528,7 @@ bool OpenGL_MakeCurrent()
|
|||
cocoaGLMakeCurrent(GLWin.cocoaCtx,GLWin.cocoaWin);
|
||||
#elif defined(_WIN32)
|
||||
if (!wglMakeCurrent(hDC,hRC)) {
|
||||
MessageBox(NULL,"(5) Can't Activate The GL Rendering Context.","ERROR",MB_OK|MB_ICONEXCLAMATION);
|
||||
PanicAlert("(5) Can't Activate The GL Rendering Context.");
|
||||
return false;
|
||||
}
|
||||
#elif defined(USE_WX) && USE_WX
|
||||
|
@ -541,9 +541,9 @@ bool OpenGL_MakeCurrent()
|
|||
glXMakeCurrent(GLWin.dpy, GLWin.win, GLWin.ctx);
|
||||
XGetGeometry(GLWin.dpy, GLWin.win, &winDummy, &GLWin.x, &GLWin.y,
|
||||
&GLWin.width, &GLWin.height, &borderDummy, &GLWin.depth);
|
||||
ERROR_LOG(VIDEO, "GLWin Depth %d", GLWin.depth)
|
||||
NOTICE_LOG(VIDEO, "GLWin Depth %d", GLWin.depth)
|
||||
if (glXIsDirect(GLWin.dpy, GLWin.ctx)) {
|
||||
ERROR_LOG(VIDEO, "you have Direct Rendering!");
|
||||
NOTICE_LOG(VIDEO, "detected direct rendering");
|
||||
} else {
|
||||
ERROR_LOG(VIDEO, "no Direct Rendering possible!");
|
||||
}
|
||||
|
@ -708,7 +708,7 @@ void OpenGL_Shutdown()
|
|||
|
||||
if (!wglDeleteContext(hRC)) // Are We Able To Delete The RC?
|
||||
{
|
||||
MessageBox(NULL,"Release Rendering Context Failed.", "SHUTDOWN ERROR", MB_OK | MB_ICONINFORMATION);
|
||||
ERROR_LOG(VIDEO, "Release Rendering Context Failed.");
|
||||
}
|
||||
hRC = NULL; // Set RC To NULL
|
||||
}
|
||||
|
@ -716,7 +716,7 @@ void OpenGL_Shutdown()
|
|||
if (hDC && !ReleaseDC(EmuWindow::GetWnd(), hDC)) // Are We Able To Release The DC
|
||||
{
|
||||
#ifndef SETUP_TIMER_WAITING // This fails
|
||||
MessageBox(NULL,"Release Device Context Failed.", "SHUTDOWN ERROR", MB_OK | MB_ICONINFORMATION);
|
||||
ERROR_LOG(VIDEO, "Release Device Context Failed.");
|
||||
#endif
|
||||
hDC = NULL; // Set DC To NULL
|
||||
}
|
||||
|
|
|
@ -63,7 +63,7 @@ void PixelShaderCache::Init()
|
|||
int maxinst, maxattribs;
|
||||
glGetProgramivARB(GL_FRAGMENT_PROGRAM_ARB, GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB, (GLint *)&maxinst);
|
||||
glGetProgramivARB(GL_FRAGMENT_PROGRAM_ARB, GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB, (GLint *)&maxattribs);
|
||||
ERROR_LOG(VIDEO, "pixel max_alu=%d, max_inst=%d, max_attrib=%d\n", s_nMaxPixelInstructions, maxinst, maxattribs);
|
||||
INFO_LOG(VIDEO, "pixel max_alu=%d, max_inst=%d, max_attrib=%d\n", s_nMaxPixelInstructions, maxinst, maxattribs);
|
||||
|
||||
char pmatrixprog[1024];
|
||||
sprintf(pmatrixprog, "!!ARBfp1.0"
|
||||
|
|
|
@ -41,11 +41,11 @@ X11Window::X11Window() : GLWindow() {
|
|||
ERROR_LOG("Only Singlebuffered Visual!\n");
|
||||
} else {
|
||||
doubleBuffered = True;
|
||||
ERROR_LOG("Got Doublebuffered Visual!\n");
|
||||
NOTICE_LOG("Got Doublebuffered Visual!\n");
|
||||
}
|
||||
|
||||
glXQueryVersion(dpy, &glxMajorVersion, &glxMinorVersion);
|
||||
ERROR_LOG("glX-Version %d.%d\n", glxMajorVersion, glxMinorVersion);
|
||||
NOTICE_LOG("glX-Version %d.%d\n", glxMajorVersion, glxMinorVersion);
|
||||
/* create a GLX context */
|
||||
ctx = glXCreateContext(dpy, vi, 0, GL_TRUE);
|
||||
if(!ctx) {
|
||||
|
@ -72,7 +72,7 @@ X11Window::X11Window() : GLWindow() {
|
|||
|
||||
// set best mode to current
|
||||
bestMode = 0;
|
||||
ERROR_LOG("XF86VidModeExtension-Version %d.%d\n", vidModeMajorVersion, vidModeMinorVersion);
|
||||
NOTICE_LOG("XF86VidModeExtension-Version %d.%d\n", vidModeMajorVersion, vidModeMinorVersion);
|
||||
XF86VidModeGetAllModeLines(dpy, screen, &modeNum, &modes);
|
||||
|
||||
if (modeNum > 0 && modes != NULL) {
|
||||
|
@ -90,7 +90,7 @@ X11Window::X11Window() : GLWindow() {
|
|||
XF86VidModeSetViewPort(dpy, screen, 0, 0);
|
||||
dpyWidth = modes[bestMode]->hdisplay;
|
||||
dpyHeight = modes[bestMode]->vdisplay;
|
||||
ERROR_LOG("Resolution %dx%d\n", dpyWidth, dpyHeight);
|
||||
NOTICE_LOG("Resolution %dx%d\n", dpyWidth, dpyHeight);
|
||||
XFree(modes);
|
||||
|
||||
/* create a fullscreen window */
|
||||
|
@ -264,11 +264,11 @@ bool X11Window::MakeCurrent() {
|
|||
XGetGeometry(dpy, win, &winDummy, &x, &y,
|
||||
&w, &h, &borderDummy, &depth);
|
||||
|
||||
ERROR_LOG("GLWin Depth %d", depth);
|
||||
NOTICE_LOG("GLWin Depth %d", depth);
|
||||
if (glXIsDirect(dpy, ctx)) {
|
||||
ERROR_LOG("you have Direct Rendering!");
|
||||
} else {
|
||||
ERROR_LOG("no Direct Rendering possible!");
|
||||
NOTICE_LOG("no Direct Rendering possible!");
|
||||
}
|
||||
|
||||
// better for pad plugin key input (thc)
|
||||
|
|
Loading…
Reference in New Issue