MemcardManager general cleanup, ini settings fixes
disallows multiple formats for icons adds export all saves to right click menu sets exported save name to gamecode+filename.gci git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2353 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
3d0fcfaaac
commit
341ac26401
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@ -20,6 +20,9 @@
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#include "Common.h"
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#include "wx/mstream.h"
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//#define DEBUG_MCM true
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#define DEFAULTS wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator
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#define ARROWS slot ? "" : ARROW[slot], slot ? ARROW[slot] : ""
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const u8 hdr[] = {
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0x42,0x4D,
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0x38,0x30,0x00,0x00,
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@ -112,6 +115,7 @@ CMemcardManager::CMemcardManager(wxWindow* parent, wxWindowID id, const wxString
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MemcardManagerIni.Get("MemcardManager", "Items per page", &itemsPerPage, 16);
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MemcardManagerIni.Get("MemcardManager", "DefaultMemcardA", &(DefaultMemcard[SLOT_A]), ".");
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MemcardManagerIni.Get("MemcardManager", "DefaultMemcardB", &(DefaultMemcard[SLOT_B]), ".");
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MemcardManagerIni.Get("MemcardManager", "DefaultIOFolder", &DefaultIOPath, "/Users/GC");
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}
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else itemsPerPage = 16;
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maxPages = (128 / itemsPerPage) - 1;
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@ -153,11 +157,11 @@ CMemcardManager::CMemcardListCtrl::CMemcardListCtrl(wxWindow* parent, const wxWi
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MemcardManagerIni.Get("MemcardManager", "cBanner", &column[COLUMN_BANNER], true);
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MemcardManagerIni.Get("MemcardManager", "cTitle", &column[COLUMN_TITLE], true);
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MemcardManagerIni.Get("MemcardManager", "cComment", &column[COLUMN_COMMENT], true);
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MemcardManagerIni.Get("MemcardManager", "cIcon", &column[COLUMN_ICON], true);
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MemcardManagerIni.Get("MemcardManager", "cBlocks", &column[COLUMN_BLOCKS], true);
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MemcardManagerIni.Get("MemcardManager", "cBanner", &column[COLUMN_BANNER], true);
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MemcardManagerIni.Get("MemcardManager", "cFirst Block", &column[COLUMN_FIRSTBLOCK], true);
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#ifdef DEBUG_MCM
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MemcardManagerIni.Get("MemcardManager", "cDebug", &column[NUMBER_OF_COLUMN], false);
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MemcardManagerIni.Get("MemcardManager", "cDebug", &column[NUMBER_OF_COLUMN], false);
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#else
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column[NUMBER_OF_COLUMN] = false;
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#endif
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@ -184,12 +188,13 @@ CMemcardManager::CMemcardListCtrl::CMemcardListCtrl(wxWindow* parent, const wxWi
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CMemcardManager::CMemcardListCtrl::~CMemcardListCtrl()
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{
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MemcardManagerIni.Load(CONFIG_FILE);
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MemcardManagerIni.Set("MemcardManager", "Use Pages", usePages);
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MemcardManagerIni.Set("MemcardManager", "cBanner", column[COLUMN_BANNER]);
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MemcardManagerIni.Set("MemcardManager", "cTitle", column[COLUMN_TITLE]);
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MemcardManagerIni.Set("MemcardManager", "cComment", column[COLUMN_COMMENT]);
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MemcardManagerIni.Set("MemcardManager", "cIcon", column[COLUMN_ICON]);
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MemcardManagerIni.Set("MemcardManager", "cBlocks", column[COLUMN_BLOCKS]);
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MemcardManagerIni.Set("MemcardManager", "cBanner", column[COLUMN_BANNER]);
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MemcardManagerIni.Set("MemcardManager", "cFirst Block", column[COLUMN_FIRSTBLOCK]);
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#ifdef DEBUG_MCM
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MemcardManagerIni.Set("MemcardManager", "cDebug", column[NUMBER_OF_COLUMN]);
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@ -200,53 +205,50 @@ CMemcardManager::CMemcardListCtrl::~CMemcardListCtrl()
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void CMemcardManager::CreateGUIControls()
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{
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// Create the controls for both memcards
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// Loading invalid .raw files should no longer crash the app
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m_MemcardPath[SLOT_A] = new wxFilePickerCtrl(this, ID_MEMCARDPATH_A, wxEmptyString, wxT("Choose a memory card:"),
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char ARROW[2][3] = {'<','-',0,'-','>',0};
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m_ConvertToGci = new wxButton(this, ID_CONVERTTOGCI, wxT("Convert to GCI"), DEFAULTS);
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for (int slot = SLOT_A; slot < SLOT_B + 1; slot++)
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{
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m_CopyFrom[slot] = new wxButton(this, ID_COPYFROM_A + slot,
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wxString::Format("%1$sCopy%1$s", ARROW[slot ? 0 : 1]), DEFAULTS);
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m_FixChecksum[slot] = new wxButton(this, ID_FIXCHECKSUM_A + slot,
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wxString::Format("%sFix Checksum%s", ARROWS), DEFAULTS);
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m_SaveImport[slot] = new wxButton(this, ID_SAVEIMPORT_A + slot,
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wxString::Format("%sImport GCI%s", ARROWS), DEFAULTS);
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m_SaveExport[slot] = new wxButton(this, ID_SAVEEXPORT_A + slot,
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wxString::Format("%sExport GCI%s", ARROWS), DEFAULTS);
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m_Delete[slot] = new wxButton(this, ID_DELETE_A + slot,
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wxString::Format("%sDelete%s", ARROWS), DEFAULTS);
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m_PrevPage[slot] = new wxButton(this, ID_PREVPAGE_A + slot, wxT("Prev Page"), DEFAULTS);
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m_NextPage[slot] = new wxButton(this, ID_NEXTPAGE_A + slot, wxT("Next Page"), DEFAULTS);
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t_Status[slot] = new wxStaticText(this, 0, wxEmptyString, wxDefaultPosition,wxDefaultSize, 0, wxEmptyString);
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sPages[slot] = new wxBoxSizer(wxHORIZONTAL);
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sPages[slot]->Add(m_PrevPage[slot], 0, wxEXPAND|wxALL, 1);
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sPages[slot]->Add(t_Status[slot],0, wxEXPAND|wxALL, 5);
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sPages[slot]->Add(0, 0, 1, wxEXPAND|wxALL, 0);
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sPages[slot]->Add(m_NextPage[slot], 0, wxEXPAND|wxALL, 1);
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m_MemcardPath[slot] = new wxFilePickerCtrl(this, ID_MEMCARDPATH_A + slot, wxEmptyString, wxT("Choose a memory card:"),
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wxT("Gamecube Memory Cards (*.raw,*.gcp)|*.raw;*.gcp"), wxDefaultPosition, wxDefaultSize, wxFLP_USE_TEXTCTRL|wxFLP_OPEN);
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m_MemcardPath[SLOT_B] = new wxFilePickerCtrl(this, ID_MEMCARDPATH_B, wxEmptyString, wxT("Choose a memory card:"),
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wxT("Gamecube Memory Cards (*.raw,*.gcp)|*.raw;*.gcp"), wxDefaultPosition, wxDefaultSize, wxFLP_USE_TEXTCTRL|wxFLP_OPEN);
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m_MemcardList[SLOT_A] = new CMemcardListCtrl(this, ID_MEMCARDLIST_A, wxDefaultPosition, wxSize(350,400),
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m_MemcardList[slot] = new CMemcardListCtrl(this, ID_MEMCARDLIST_A + slot, wxDefaultPosition, wxSize(350,400),
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wxLC_REPORT | wxSUNKEN_BORDER | wxLC_ALIGN_LEFT | wxLC_SINGLE_SEL);
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m_MemcardList[SLOT_B] = new CMemcardListCtrl(this, ID_MEMCARDLIST_B, wxDefaultPosition, wxSize(350,400),
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wxLC_REPORT | wxSUNKEN_BORDER | wxLC_ALIGN_LEFT | wxLC_SINGLE_SEL);
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m_MemcardList[SLOT_A]->AssignImageList(new wxImageList(96,32),wxIMAGE_LIST_SMALL);
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m_MemcardList[SLOT_B]->AssignImageList(new wxImageList(96,32),wxIMAGE_LIST_SMALL);
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t_Status[SLOT_A] = new wxStaticText(this, 0, wxEmptyString, wxDefaultPosition,wxDefaultSize, 0, wxEmptyString);
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t_Status[SLOT_B] = new wxStaticText(this, 0, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0, wxEmptyString);
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// buttons
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m_CopyFrom[SLOT_A] = new wxButton(this, ID_COPYFROM_A, wxT("->Copy->"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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m_CopyFrom[SLOT_B] = new wxButton(this, ID_COPYFROM_B, wxT("<-Copy<-"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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m_FixChecksum[SLOT_A] = new wxButton(this, ID_FIXCHECKSUM_A, wxT("<-Fix Checksum"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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m_FixChecksum[SLOT_B] = new wxButton(this, ID_FIXCHECKSUM_B, wxT("Fix Checksum->"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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m_MemcardList[slot]->AssignImageList(new wxImageList(96,32),wxIMAGE_LIST_SMALL);
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m_SaveImport[SLOT_A] = new wxButton(this, ID_SAVEIMPORT_A, wxT("<-Import GCI"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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m_SaveImport[SLOT_B] = new wxButton(this, ID_SAVEIMPORT_B, wxT("Import GCI->"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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m_SaveExport[SLOT_A] = new wxButton(this, ID_SAVEEXPORT_A, wxT("<-Export GCI"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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m_SaveExport[SLOT_B] = new wxButton(this, ID_SAVEEXPORT_B, wxT("Export GCI->"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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sMemcard[slot] = new wxStaticBoxSizer(wxVERTICAL, this, wxString::Format("Memory Card %c", 'A' + slot));
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sMemcard[slot]->Add(m_MemcardPath[slot], 0, wxEXPAND|wxALL, 5);
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sMemcard[slot]->Add(m_MemcardList[slot], 1, wxEXPAND|wxALL, 5);
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sMemcard[slot]->Add(sPages[slot], 0, wxEXPAND|wxALL, 1);
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}
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m_ConvertToGci = new wxButton(this, ID_CONVERTTOGCI, wxT("Convert to GCI"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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m_Delete[SLOT_A] = new wxButton(this, ID_DELETE_A, wxT("<-Delete"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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m_Delete[SLOT_B] = new wxButton(this, ID_DELETE_B, wxT("Delete->"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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m_PrevPage[SLOT_A] = new wxButton(this, ID_PREVPAGE_A, wxT("Prev Page"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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m_PrevPage[SLOT_B] = new wxButton(this, ID_PREVPAGE_B, wxT("Prev Page"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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m_NextPage[SLOT_A] = new wxButton(this, ID_NEXTPAGE_A, wxT("Next Page"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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m_NextPage[SLOT_B] = new wxButton(this, ID_NEXTPAGE_B, wxT("Next Page"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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// Sizers that double as wxStaticBoxes
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sMemcard_A = new wxStaticBoxSizer(wxVERTICAL, this, wxT("Memory Card A"));
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sMemcard_B = new wxStaticBoxSizer(wxVERTICAL, this, wxT("Memory Card B"));
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// mmmm sizer goodness
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wxBoxSizer* sButtons;
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sButtons = new wxBoxSizer(wxVERTICAL);
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sButtons->AddStretchSpacer(2);
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sButtons->Add(m_CopyFrom[SLOT_B], 0, wxEXPAND, 5);
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sButtons->Add(m_Delete[SLOT_B], 0, wxEXPAND, 5);
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sButtons->AddStretchSpacer(1);
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sPages_A = new wxBoxSizer(wxHORIZONTAL);
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sPages_B = new wxBoxSizer(wxHORIZONTAL);
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sPages_A->Add(m_PrevPage[SLOT_A], 0, wxEXPAND|wxALL, 1);
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sPages_A->Add(t_Status[SLOT_A],0, wxEXPAND|wxALL, 5);
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sPages_A->Add(0, 0, 1, wxEXPAND|wxALL, 0);
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sPages_A->Add(m_NextPage[SLOT_A], 0, wxEXPAND|wxALL, 1);
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sPages_B->Add(m_PrevPage[SLOT_B], 0, wxEXPAND|wxALL, 1);
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sPages_B->Add(t_Status[SLOT_B], 0, wxEXPAND|wxALL, 5);
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sPages_B->Add(0, 0, 1, wxEXPAND|wxALL, 0);
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sPages_B->Add(m_NextPage[SLOT_B], 0, wxEXPAND|wxALL, 1);
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sMemcard_A->Add(m_MemcardPath[SLOT_A], 0, wxEXPAND|wxALL, 5);
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sMemcard_A->Add(m_MemcardList[SLOT_A], 1, wxEXPAND|wxALL, 5);
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sMemcard_A->Add(sPages_A, 0, wxEXPAND|wxALL, 1);
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sMemcard_B->Add(m_MemcardPath[SLOT_B], 0, wxEXPAND|wxALL, 5);
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sMemcard_B->Add(m_MemcardList[SLOT_B], 1, wxEXPAND|wxALL, 5);
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sMemcard_B->Add(sPages_B, 0, wxEXPAND|wxALL, 1);
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sMain = new wxBoxSizer(wxHORIZONTAL);
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sMain->Add(sMemcard_A, 1, wxEXPAND|wxALL, 5);
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sMain->Add(sMemcard[SLOT_A], 1, wxEXPAND|wxALL, 5);
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sMain->Add(sButtons, 0, wxEXPAND, 0);
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sMain->Add(sMemcard_B, 1, wxEXPAND|wxALL, 5);
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sMain->Add(sMemcard[SLOT_B], 1, wxEXPAND|wxALL, 5);
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this->SetSizer(sMain);
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sMain->SetSizeHints(this);
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Fit();
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for (int i = SLOT_A; i <= SLOT_B; i++)
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for (int i = SLOT_A; i < SLOT_B + 1; i++)
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{
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m_PrevPage[i]->Disable();
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m_NextPage[i]->Disable();
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@ -371,7 +355,7 @@ void CMemcardManager::ChangePath(int id)
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}
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break;
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}
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if (m_Delete[slot]->IsEnabled() && m_Delete[slot2]->IsEnabled())
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if (m_Delete[SLOT_A]->IsEnabled() && m_Delete[SLOT_B]->IsEnabled())
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{
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m_CopyFrom[SLOT_A]->Enable();
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m_CopyFrom[SLOT_B]->Enable();
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@ -566,7 +550,8 @@ void CMemcardManager::CopyDeleteClick(wxCommandEvent& event)
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case ID_SAVEIMPORT_B:
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{
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wxString temp = wxFileSelector(_T("Select a save file to import"),
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wxEmptyString, wxEmptyString, wxEmptyString,wxString::Format
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(strcmp(DefaultIOPath.c_str(), "/Users/GC") == 0) ? wxEmptyString :
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DefaultIOPath.c_str(), wxEmptyString, wxEmptyString, wxString::Format
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(
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_T("Gamecube save files(*.gci,*.gcs,*.sav)|*.gci;*.gcs;*.sav|"
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"Native GCI files (*.gci)|*.gci|"
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@ -602,22 +587,46 @@ void CMemcardManager::CopyDeleteClick(wxCommandEvent& event)
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case ID_SAVEEXPORT_B:
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if (index != wxNOT_FOUND)
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{
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wxString temp = wxFileSelector(_T("Save GCI as.."),
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wxEmptyString, wxEmptyString, _T(".gci"), wxString::Format
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(
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_T("GCI File(*.gci)|*.gci"),
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wxFileSelectorDefaultWildcardStr,
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wxFileSelectorDefaultWildcardStr
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),
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wxFD_OVERWRITE_PROMPT|wxFD_SAVE);
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const char * fileName = temp.ToAscii();
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char tempC[36], tempC2[32];
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memoryCard[slot]->DEntry_GameCode(index,tempC);
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memoryCard[slot]->DEntry_FileName(index,tempC2);
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sprintf(tempC, "%s_%s.gci", tempC, tempC2);
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wxString temp = wxFileSelector(_T("Save GCI as.."), _T(DefaultIOPath.c_str()),
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_T(tempC), _T(".gci"), wxString::Format
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(
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_T("GCI File(*.gci)|*.gci"),
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wxFileSelectorDefaultWildcardStr,
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wxFileSelectorDefaultWildcardStr
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),
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wxFD_OVERWRITE_PROMPT|wxFD_SAVE);
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if (temp.length() > 0)
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{
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if (!CopyDeleteSwitch(memoryCard[slot]->ExportGci(index, fileName), -1))
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const char * fileName = temp.ToAscii();
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if (!CopyDeleteSwitch(memoryCard[slot]->ExportGci(index, fileName, NULL), -1))
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{
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File::Delete(temp.ToAscii());
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}
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}
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}
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break;
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case ID_EXPORTALL_A:
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slot=SLOT_A;
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case ID_EXPORTALL_B:
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{
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std::string path1, path2;
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SplitPath(m_MemcardPath[slot]->GetPath().mb_str(), &path1, &path2, NULL);
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path1 += path2;
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File::CreateDir(path1.c_str());
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if(PanicYesNo("Warning: This will overwrite any existing saves "
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"that are in the folder:\n%s\nand have the same name"
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" as a file on your memcard\nContinue?", path1.c_str()))
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for (int i = 0; i < DIRLEN; i++)
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{
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CopyDeleteSwitch(memoryCard[slot]->ExportGci(i, _("."), &path1), -1);
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}
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break;
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}
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case ID_DELETE_A:
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slot = SLOT_A;
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index = index_A;
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@ -777,8 +786,9 @@ bool CMemcardManager::ReloadMemcard(const char *fileName, int card)
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tString.Printf(wxT("%04X"), memoryCard[card]->DEntry_ImageOffset(j));
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m_MemcardList[card]->SetItem(index, COLUMN_IMAGEADD, tString);
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tString.Printf(wxT("%02X"), memoryCard[card]->DEntry_IconFmt(j));
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m_MemcardList[card]->SetItem(index, COLUMN_ICONFMT, tString);
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char iF[17];
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if (!memoryCard[card]->DEntry_IconFmt(j, iF)) iF[0]=0;
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m_MemcardList[card]->SetItem(index, COLUMN_ICONFMT, wxString::FromAscii(iF));
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tString.Printf(wxT("%02X"), memoryCard[card]->DEntry_AnimSpeed(j));
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m_MemcardList[card]->SetItem(index, COLUMN_ANIMSPEED, tString);
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@ -821,7 +831,7 @@ bool CMemcardManager::ReloadMemcard(const char *fileName, int card)
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m_MemcardList[card]->Show();
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wxLabel.Printf(wxT("%d Free Blocks; %d Free Dir Entries"),
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memoryCard[card]->GetFreeBlocks(), 127 - nFiles);
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memoryCard[card]->GetFreeBlocks(), DIRLEN - nFiles);
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t_Status[card]->SetLabel(wxLabel);
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return true;
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@ -842,58 +852,47 @@ void CMemcardManager::CMemcardListCtrl::OnRightClick(wxMouseEvent& event)
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}
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SetItemState(item, wxLIST_STATE_FOCUSED, wxLIST_STATE_FOCUSED);
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if (event.GetId() == ID_MEMCARDLIST_A)
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{
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popupMenu.Append(ID_COPYFROM_A, wxT("Copy to Memcard B"));
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popupMenu.Append(ID_DELETE_A, wxT("Delete Save"));
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popupMenu.Append(ID_SAVEIMPORT_A, wxT("Import Save"));
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popupMenu.Append(ID_SAVEEXPORT_A, wxT("Export Save"));
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if (!twoCardsLoaded)
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popupMenu.FindItem(ID_COPYFROM_A)->Enable(false);
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popupMenu.AppendSeparator();
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popupMenu.Append(ID_FIXCHECKSUM_A, wxT("Fix Checksum"));
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popupMenu.Append(ID_PREVPAGE_A, wxT("Previous Page"));
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popupMenu.Append(ID_NEXTPAGE_A, wxT("Next Page"));
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popupMenu.Append(ID_MEMCARDPATH_A, wxT("Set as default Memcard A"));
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if (!prevPage || !usePages)
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popupMenu.FindItem(ID_PREVPAGE_A)->Enable(false);
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if (!nextPage || !usePages)
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popupMenu.FindItem(ID_NEXTPAGE_A)->Enable(false);
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}
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else if (event.GetId() == ID_MEMCARDLIST_B)
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{
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popupMenu.Append(ID_COPYFROM_B, wxT("Copy to Memcard A"));
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popupMenu.Append(ID_DELETE_B, wxT("Delete Save"));
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popupMenu.Append(ID_SAVEIMPORT_B, wxT("Import Save"));
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popupMenu.Append(ID_SAVEEXPORT_B, wxT("Export Save"));
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if (!twoCardsLoaded)
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popupMenu.FindItem(ID_COPYFROM_B)->Enable(false);
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popupMenu.AppendSeparator();
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popupMenu.Append(ID_FIXCHECKSUM_B, wxT("Fix Checksum"));
|
||||
popupMenu.Append(ID_PREVPAGE_B, wxT("Previous Page"));
|
||||
popupMenu.Append(ID_NEXTPAGE_B, wxT("Next Page"));
|
||||
popupMenu.Append(ID_MEMCARDPATH_B, wxT("Set as default Memcard B"));
|
||||
if (!prevPage || !usePages)
|
||||
popupMenu.FindItem(ID_PREVPAGE_B)->Enable(false);
|
||||
if (!nextPage || !usePages)
|
||||
popupMenu.FindItem(ID_NEXTPAGE_B)->Enable(false);
|
||||
}
|
||||
int slot = event.GetId() - ID_MEMCARDLIST_A;
|
||||
popupMenu.Append(ID_COPYFROM_A + slot, wxString::Format("Copy to Memcard %c", 'B' - slot));
|
||||
popupMenu.Append(ID_DELETE_A + slot, wxT("Delete Save"));
|
||||
popupMenu.Append(ID_SAVEIMPORT_A + slot, wxT("Import Save"));
|
||||
popupMenu.Append(ID_SAVEEXPORT_A + slot, wxT("Export Save"));
|
||||
popupMenu.Append(ID_EXPORTALL_A + slot, wxT("Export all saves"));
|
||||
|
||||
if (!twoCardsLoaded)
|
||||
popupMenu.FindItem(ID_COPYFROM_A + slot)->Enable(false);
|
||||
|
||||
popupMenu.AppendSeparator();
|
||||
|
||||
popupMenu.Append(ID_FIXCHECKSUM_A + slot, wxT("Fix Checksums"));
|
||||
popupMenu.Append(ID_PREVPAGE_A + slot, wxT("Previous Page"));
|
||||
popupMenu.Append(ID_NEXTPAGE_A + slot, wxT("Next Page"));
|
||||
popupMenu.Append(ID_MEMCARDPATH_A + slot, wxString::Format("Set as default Memcard %c", 'A' + slot));
|
||||
popupMenu.AppendCheckItem(ID_USEPAGES, wxT("Enable pages"));
|
||||
|
||||
if (!prevPage || !usePages)
|
||||
popupMenu.FindItem(ID_PREVPAGE_A + slot)->Enable(false);
|
||||
if (!nextPage || !usePages)
|
||||
popupMenu.FindItem(ID_NEXTPAGE_A + slot)->Enable(false);
|
||||
if(usePages)
|
||||
popupMenu.FindItem(ID_USEPAGES)->Check();
|
||||
|
||||
popupMenu.AppendSeparator();
|
||||
|
||||
popupMenu.AppendCheckItem(COLUMN_BANNER, wxT("Show save banner"));
|
||||
if (column[COLUMN_BANNER]) popupMenu.FindItem(COLUMN_BANNER)->Check();
|
||||
popupMenu.AppendCheckItem(COLUMN_TITLE, wxT("Show save title"));
|
||||
if (column[COLUMN_TITLE]) popupMenu.FindItem(COLUMN_TITLE)->Check();
|
||||
popupMenu.AppendCheckItem(COLUMN_COMMENT, wxT("Show save comment"));
|
||||
if (column[COLUMN_COMMENT]) popupMenu.FindItem(COLUMN_COMMENT)->Check();
|
||||
popupMenu.AppendCheckItem(COLUMN_ICON, wxT("Show save icon"));
|
||||
if (column[COLUMN_ICON]) popupMenu.FindItem(COLUMN_ICON)->Check();
|
||||
popupMenu.AppendCheckItem(COLUMN_BLOCKS, wxT("Show save blocks"));
|
||||
if (column[COLUMN_BLOCKS]) popupMenu.FindItem(COLUMN_BLOCKS)->Check();
|
||||
|
||||
for (int i = COLUMN_BANNER; i <= COLUMN_BLOCKS; i++)
|
||||
{
|
||||
if (column[i]) popupMenu.FindItem(i)->Check();
|
||||
}
|
||||
#ifdef DEBUG_MCM
|
||||
popupMenu.AppendCheckItem(NUMBER_OF_COLUMN, wxT("Debug Memcard"));
|
||||
if (column[NUMBER_OF_COLUMN]) popupMenu.FindItem(NUMBER_OF_COLUMN)->Check();
|
||||
#endif
|
||||
popupMenu.AppendCheckItem(ID_USEPAGES, wxT("Enable pages"));
|
||||
if(usePages) popupMenu.FindItem(ID_USEPAGES)->Check();
|
||||
}
|
||||
PopupMenu(&popupMenu);
|
||||
}
|
||||
|
|
|
@ -64,12 +64,13 @@ class CMemcardManager
|
|||
int page[2],
|
||||
itemsPerPage,
|
||||
maxPages;
|
||||
std::string DefaultMemcard[2];
|
||||
std::string DefaultMemcard[2],
|
||||
DefaultIOPath;
|
||||
IniFile MemcardManagerIni;
|
||||
|
||||
wxBoxSizer *sMain,
|
||||
*sPages_A,
|
||||
*sPages_B;
|
||||
*sButtons,
|
||||
*sPages[2];
|
||||
wxButton *m_CopyFrom[2],
|
||||
*m_FixChecksum[2],
|
||||
*m_SaveImport[2],
|
||||
|
@ -79,14 +80,13 @@ class CMemcardManager
|
|||
*m_PrevPage[2],
|
||||
*m_ConvertToGci;
|
||||
wxFilePickerCtrl *m_MemcardPath[2];
|
||||
wxStaticBoxSizer *sMemcard_A,
|
||||
*sMemcard_B;
|
||||
wxStaticBoxSizer *sMemcard[2];
|
||||
wxStaticText *t_Status[2];
|
||||
|
||||
enum
|
||||
{
|
||||
ID_COPYFROM_A = 1000,
|
||||
ID_COPYFROM_B,
|
||||
ID_COPYFROM_A = 1000, // Do not rearrange these items,
|
||||
ID_COPYFROM_B, // ID_..._B must be 1 more than ID_..._A
|
||||
ID_FIXCHECKSUM_A,
|
||||
ID_FIXCHECKSUM_B,
|
||||
ID_DELETE_A,
|
||||
|
@ -95,6 +95,8 @@ class CMemcardManager
|
|||
ID_SAVEEXPORT_B,
|
||||
ID_SAVEIMPORT_A,
|
||||
ID_SAVEIMPORT_B,
|
||||
ID_EXPORTALL_A,
|
||||
ID_EXPORTALL_B,
|
||||
ID_CONVERTTOGCI,
|
||||
ID_NEXTPAGE_A,
|
||||
ID_NEXTPAGE_B,
|
||||
|
|
|
@ -358,11 +358,11 @@ bool GCMemcard::FixChecksums()
|
|||
return true;
|
||||
}
|
||||
|
||||
u32 GCMemcard::GetNumFiles()
|
||||
u8 GCMemcard::GetNumFiles()
|
||||
{
|
||||
if (!mcdFile) return 0;
|
||||
int j = 0;
|
||||
for (int i = 0; i < 127; i++)
|
||||
u8 j = 0;
|
||||
for (int i = 0; i < DIRLEN; i++)
|
||||
{
|
||||
if (BE32(dir.Dir[i].Gamecode)!= 0xFFFFFFFF)
|
||||
j++;
|
||||
|
@ -376,54 +376,61 @@ u16 GCMemcard::GetFreeBlocks()
|
|||
return BE16(bat.FreeBlocks);
|
||||
}
|
||||
|
||||
bool GCMemcard::TitlePresent(DEntry d)
|
||||
u8 GCMemcard::TitlePresent(DEntry d)
|
||||
{
|
||||
if (!mcdFile) return false;
|
||||
if (!mcdFile) return DIRLEN;
|
||||
|
||||
for (int i = 0; i < 127; i++)
|
||||
u8 i = 0;
|
||||
while(i < DIRLEN)
|
||||
{
|
||||
if ((BE32(dir.Dir[i].Gamecode) == BE32(d.Gamecode)) &&
|
||||
(!memcmp(dir.Dir[i].Filename, d.Filename, 32)))
|
||||
{
|
||||
return true;
|
||||
break;
|
||||
}
|
||||
i++;
|
||||
}
|
||||
return false;
|
||||
return i;
|
||||
}
|
||||
|
||||
bool GCMemcard::DEntry_GameCode(u8 index, char *fn)
|
||||
// DEntry functions, all take u8 index < 127
|
||||
// Functions that have ascii output take a char *buffer
|
||||
|
||||
bool GCMemcard::DEntry_GameCode(u8 index, char *buffer)
|
||||
{
|
||||
if (!mcdFile) return false;
|
||||
memcpy(fn, dir.Dir[index].Gamecode, 4);
|
||||
fn[4] = 0;
|
||||
|
||||
memcpy(buffer, dir.Dir[index].Gamecode, 4);
|
||||
buffer[4] = 0;
|
||||
return true;
|
||||
}
|
||||
bool GCMemcard::DEntry_Markercode(u8 index, char *fn)
|
||||
|
||||
bool GCMemcard::DEntry_Markercode(u8 index, char *buffer)
|
||||
{
|
||||
if (!mcdFile) return false;
|
||||
memcpy(fn, dir.Dir[index].Markercode, 2);
|
||||
fn[2] = 0;
|
||||
memcpy(buffer, dir.Dir[index].Markercode, 2);
|
||||
buffer[2] = 0;
|
||||
return true;
|
||||
}
|
||||
bool GCMemcard::DEntry_BIFlags(u8 index, char *fn)
|
||||
bool GCMemcard::DEntry_BIFlags(u8 index, char *buffer)
|
||||
{
|
||||
if (!mcdFile) return false;
|
||||
|
||||
int x = dir.Dir[index].BIFlags;
|
||||
for(int n=0; n<8; n++)
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
fn[n] = (x & 0x80) ? '1' : '0';
|
||||
x = x<<1;
|
||||
buffer[i] = (x & 0x80) ? '1' : '0';
|
||||
x = x << 1;
|
||||
}
|
||||
fn[8]= 0;
|
||||
buffer[8] = 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool GCMemcard::DEntry_FileName(u8 index, char *fn) //index in the directory array
|
||||
bool GCMemcard::DEntry_FileName(u8 index, char *buffer)
|
||||
{
|
||||
if (!mcdFile) return false;
|
||||
memcpy (fn, (const char*)dir.Dir[index].Filename, 32);
|
||||
fn[31] = 0;
|
||||
memcpy (buffer, (const char*)dir.Dir[index].Filename, 32);
|
||||
buffer[31] = 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -431,31 +438,48 @@ u32 GCMemcard::DEntry_ModTime(u8 index)
|
|||
{
|
||||
return BE32(dir.Dir[index].ModTime);
|
||||
}
|
||||
|
||||
u32 GCMemcard::DEntry_ImageOffset(u8 index)
|
||||
{
|
||||
return BE32(dir.Dir[index].ImageOffset);
|
||||
}
|
||||
u16 GCMemcard::DEntry_IconFmt(u8 index)
|
||||
|
||||
bool GCMemcard::DEntry_IconFmt(u8 index, char *buffer)
|
||||
{
|
||||
return BE16(dir.Dir[index].IconFmt);
|
||||
if (!mcdFile) return false;
|
||||
|
||||
int x = dir.Dir[index].IconFmt[0];
|
||||
for(int i = 0; i < 16; i++)
|
||||
{
|
||||
if (i == 8) x = dir.Dir[index].IconFmt[1];
|
||||
buffer[i] = (x & 0x80) ? '1' : '0';
|
||||
x = x << 1;
|
||||
}
|
||||
buffer[16] = 0;
|
||||
return true;
|
||||
|
||||
}
|
||||
|
||||
u16 GCMemcard::DEntry_AnimSpeed(u8 index)
|
||||
{
|
||||
return BE16(dir.Dir[index].AnimSpeed);
|
||||
}
|
||||
|
||||
bool GCMemcard::DEntry_Permissions(u8 index, char *fn)
|
||||
{
|
||||
if (!mcdFile) return false;
|
||||
fn[0] = (dir.Dir[index].Permissions & 16) ? 'x' : 'M';
|
||||
fn[1] = (dir.Dir[index].Permissions & 8) ? 'x' : 'C';
|
||||
fn[2] = (dir.Dir[index].Permissions & 4) ? 'P' : 'x';
|
||||
fn[1] = (dir.Dir[index].Permissions & 8) ? 'x' : 'C';
|
||||
fn[2] = (dir.Dir[index].Permissions & 4) ? 'P' : 'x';
|
||||
fn[3] = 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
u8 GCMemcard::DEntry_CopyCounter(u8 index)
|
||||
{
|
||||
return dir.Dir[index].CopyCounter;
|
||||
}
|
||||
|
||||
u16 GCMemcard::DEntry_FirstBlock(u8 index)
|
||||
{
|
||||
if (!mcdFile) return 0xFFFF;
|
||||
|
@ -463,6 +487,7 @@ u16 GCMemcard::DEntry_FirstBlock(u8 index)
|
|||
if (block > (u16) maxBlock) return 0xFFFF;
|
||||
return block;
|
||||
}
|
||||
|
||||
u16 GCMemcard::DEntry_BlockCount(u8 index)
|
||||
{
|
||||
if (!mcdFile) return 0xFFFF;
|
||||
|
@ -471,12 +496,13 @@ u16 GCMemcard::DEntry_BlockCount(u8 index)
|
|||
if (blocks > (u16) maxBlock) return 0xFFFF;
|
||||
return blocks;
|
||||
}
|
||||
|
||||
u32 GCMemcard::DEntry_CommentsAddress(u8 index)
|
||||
{
|
||||
return BE32(dir.Dir[index].CommentsAddr);
|
||||
}
|
||||
|
||||
bool GCMemcard::DEntry_Comment1(u8 index, char* fn)
|
||||
bool GCMemcard::DEntry_Comment1(u8 index, char* buffer)
|
||||
{
|
||||
if (!mcdFile) return false;
|
||||
|
||||
|
@ -484,14 +510,15 @@ bool GCMemcard::DEntry_Comment1(u8 index, char* fn)
|
|||
u32 DataBlock = BE16(dir.Dir[index].FirstBlock) - 5;
|
||||
if ((DataBlock > maxBlock) || (Comment1 == 0xFFFFFFFF))
|
||||
{
|
||||
fn[0] = 0;
|
||||
buffer[0] = 0;
|
||||
return false;
|
||||
}
|
||||
memcpy(fn, mc_data + (DataBlock * 0x2000) + Comment1, 32);
|
||||
fn[31] = 0;
|
||||
memcpy(buffer, mc_data + (DataBlock * 0x2000) + Comment1, 32);
|
||||
buffer[31] = 0;
|
||||
return true;
|
||||
}
|
||||
bool GCMemcard::DEntry_Comment2(u8 index, char* fn)
|
||||
|
||||
bool GCMemcard::DEntry_Comment2(u8 index, char* buffer)
|
||||
{
|
||||
if (!mcdFile) return false;
|
||||
|
||||
|
@ -500,15 +527,15 @@ bool GCMemcard::DEntry_Comment2(u8 index, char* fn)
|
|||
u32 DataBlock = BE16(dir.Dir[index].FirstBlock) - 5;
|
||||
if ((DataBlock > maxBlock) || (Comment1 == 0xFFFFFFFF))
|
||||
{
|
||||
fn[0] = 0;
|
||||
buffer[0] = 0;
|
||||
return false;
|
||||
}
|
||||
memcpy(fn, mc_data + (DataBlock * 0x2000) + Comment2, 32);
|
||||
fn[31] = 0;
|
||||
memcpy(buffer, mc_data + (DataBlock * 0x2000) + Comment2, 32);
|
||||
buffer[31] = 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool GCMemcard::GetFileInfo(u8 index, GCMemcard::DEntry& info) //index in the directory array
|
||||
bool GCMemcard::DEntry_Copy(u8 index, GCMemcard::DEntry& info)
|
||||
{
|
||||
if (!mcdFile) return false;
|
||||
|
||||
|
@ -516,7 +543,7 @@ bool GCMemcard::GetFileInfo(u8 index, GCMemcard::DEntry& info) //index in the di
|
|||
return true;
|
||||
}
|
||||
|
||||
u32 GCMemcard::GetFileData(u8 index, u8* dest, bool old) //index in the directory array
|
||||
u32 GCMemcard::DEntry_GetSaveData(u8 index, u8* dest, bool old)
|
||||
{
|
||||
if (!mcdFile) return NOMEMCARD;
|
||||
|
||||
|
@ -539,8 +566,8 @@ u32 GCMemcard::GetFileData(u8 index, u8* dest, bool old) //index in the director
|
|||
if (block == 0) return FAIL;
|
||||
while (block != 0xffff)
|
||||
{
|
||||
memcpy(dest,mc_data + 0x2000 * (block - 5), 0x2000);
|
||||
dest+=0x2000;
|
||||
memcpy(dest, mc_data + 0x2000 * (block - 5), 0x2000);
|
||||
dest += 0x2000;
|
||||
|
||||
u16 nextblock = Common::swap16(bat.Map[block - 5]);
|
||||
if (block + saveLength != memcardSize && nextblock > 0)
|
||||
|
@ -552,12 +579,13 @@ u32 GCMemcard::GetFileData(u8 index, u8* dest, bool old) //index in the director
|
|||
}
|
||||
return SUCCESS;
|
||||
}
|
||||
// End DEntry functions
|
||||
|
||||
u32 GCMemcard::ImportFile(DEntry& direntry, u8* contents, int remove)
|
||||
{
|
||||
if (!mcdFile) return NOMEMCARD;
|
||||
|
||||
if (GetNumFiles() >= 127)
|
||||
if (GetNumFiles() >= DIRLEN)
|
||||
{
|
||||
return OUTOFDIRENTRIES;
|
||||
}
|
||||
|
@ -565,11 +593,13 @@ u32 GCMemcard::ImportFile(DEntry& direntry, u8* contents, int remove)
|
|||
{
|
||||
return OUTOFBLOCKS;
|
||||
}
|
||||
if (!remove && TitlePresent(direntry)) return TITLEPRESENT;
|
||||
if (!remove && (TitlePresent(direntry) != DIRLEN))
|
||||
{
|
||||
return TITLEPRESENT;
|
||||
}
|
||||
|
||||
// find first free data block -- assume no freespace fragmentation
|
||||
int totalspace = (((u32)BE16(hdr.Size) * 16) - 5);
|
||||
|
||||
int firstFree1 = BE16(bat.LastAllocated) + 1;
|
||||
int firstFree2 = 0;
|
||||
for (int i = 0; i < 126; i++)
|
||||
|
@ -606,7 +636,7 @@ u32 GCMemcard::ImportFile(DEntry& direntry, u8* contents, int remove)
|
|||
}
|
||||
|
||||
// keep assuming no freespace fragmentation, and copy over all the data
|
||||
u8*destination = mc_data + (firstFree1 - 5) * 0x2000;
|
||||
u8 *destination = mc_data + (firstFree1 - 5) * 0x2000;
|
||||
|
||||
int fileBlocks = BE16(direntry.BlockCount);
|
||||
memcpy(destination, contents, 0x2000 * fileBlocks);
|
||||
|
@ -641,11 +671,11 @@ u32 GCMemcard::ImportFile(DEntry& direntry, u8* contents, int remove)
|
|||
if (!remove)
|
||||
{ // ... and dir update counter
|
||||
int updateCtr = BE16(dir_backup.UpdateCounter) + 1;
|
||||
dir_backup.UpdateCounter[0] = u8(updateCtr>>8);
|
||||
dir_backup.UpdateCounter[0] = u8(updateCtr >> 8);
|
||||
dir_backup.UpdateCounter[1] = u8(updateCtr);
|
||||
// ... and bat update counter
|
||||
updateCtr = BE16(bat_backup.UpdateCounter) + 1;
|
||||
bat_backup.UpdateCounter[0] = u8(updateCtr>>8);
|
||||
bat_backup.UpdateCounter[0] = u8(updateCtr >> 8);
|
||||
bat_backup.UpdateCounter[1] = u8(updateCtr);
|
||||
}
|
||||
bat = bat_backup;
|
||||
|
@ -666,46 +696,46 @@ u32 GCMemcard::RemoveFile(u8 index) //index in the directory array
|
|||
bat.LastAllocated[0] = (u8)(block >> 8);
|
||||
bat.LastAllocated[1] = (u8)block;
|
||||
|
||||
u8 i = index + 1;
|
||||
u8 nextIndex = index + 1;
|
||||
memset(&(dir.Dir[index]), 0xFF, 0x40);
|
||||
|
||||
while (i < 127)
|
||||
while (nextIndex < DIRLEN)
|
||||
{
|
||||
DEntry * d = new DEntry;
|
||||
GetFileInfo(i, *d);
|
||||
u8 *t = NULL;
|
||||
DEntry * tempDEntry = new DEntry;
|
||||
DEntry_Copy(nextIndex, *tempDEntry);
|
||||
u8 * tempSaveData = NULL;
|
||||
//Only get file data if it is a valid dir entry
|
||||
if (BE16(d->FirstBlock) != 0xFFFF)
|
||||
if (BE16(tempDEntry->FirstBlock) != 0xFFFF)
|
||||
{
|
||||
u16 freeBlock= BE16(bat.FreeBlocks) - BE16(d->BlockCount);
|
||||
u16 freeBlock= BE16(bat.FreeBlocks) - BE16(tempDEntry->BlockCount);
|
||||
bat.FreeBlocks[0] = u8(freeBlock >> 8);
|
||||
bat.FreeBlocks[1] = u8(freeBlock);
|
||||
|
||||
u16 size = DEntry_BlockCount(i);
|
||||
u16 size = DEntry_BlockCount(nextIndex);
|
||||
if (size != 0xFFFF)
|
||||
{
|
||||
t = new u8[size * 0x2000];
|
||||
switch (GetFileData(i, t, true))
|
||||
tempSaveData = new u8[size * 0x2000];
|
||||
switch (DEntry_GetSaveData(nextIndex, tempSaveData, true))
|
||||
{
|
||||
case NOMEMCARD:
|
||||
delete[] t;
|
||||
delete[] tempSaveData;
|
||||
break;
|
||||
case FAIL:
|
||||
delete[] t;
|
||||
delete[] tempSaveData;
|
||||
return FAIL;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
memset(&(dir.Dir[i]), 0xFF, 0x40);
|
||||
//Only call import file if Get File Data returns true
|
||||
if (t)
|
||||
memset(&(dir.Dir[nextIndex]), 0xFF, 0x40);
|
||||
//Only call import file if DEntry_GetSaveData returns SUCCESS
|
||||
if (tempSaveData != NULL)
|
||||
{
|
||||
ImportFile(*d, t, blocks_left);
|
||||
delete[] t;
|
||||
ImportFile(*tempDEntry, tempSaveData, blocks_left);
|
||||
delete[] tempSaveData;
|
||||
}
|
||||
delete d;
|
||||
i++;
|
||||
delete tempDEntry;
|
||||
nextIndex++;
|
||||
|
||||
}
|
||||
//Added to clean up if removing last file
|
||||
|
@ -728,24 +758,24 @@ u32 GCMemcard::CopyFrom(GCMemcard& source, u8 index)
|
|||
{
|
||||
if (!mcdFile) return NOMEMCARD;
|
||||
|
||||
DEntry d;
|
||||
if (!source.GetFileInfo(index, d)) return NOMEMCARD;
|
||||
DEntry tempDEntry;
|
||||
if (!source.DEntry_Copy(index, tempDEntry)) return NOMEMCARD;
|
||||
|
||||
u32 size = source.DEntry_BlockCount(index);
|
||||
if (size == 0xFFFF) return INVALIDFILESIZE;
|
||||
u8 *t = new u8[size * 0x2000];
|
||||
u8 *tempSaveData = new u8[size * 0x2000];
|
||||
|
||||
switch (source.GetFileData(index, t, true))
|
||||
switch (source.DEntry_GetSaveData(index, tempSaveData, true))
|
||||
{
|
||||
case FAIL:
|
||||
delete[] t;
|
||||
delete[] tempSaveData;
|
||||
return FAIL;
|
||||
case NOMEMCARD:
|
||||
delete[] t;
|
||||
delete[] tempSaveData;
|
||||
return NOMEMCARD;
|
||||
default:
|
||||
u32 ret = ImportFile(d,t,0);
|
||||
delete[] t;
|
||||
u32 ret = ImportFile(tempDEntry, tempSaveData, 0);
|
||||
delete[] tempSaveData;
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
|
@ -792,10 +822,12 @@ u32 GCMemcard::ImportGci(const char *fileName, std::string fileName2)
|
|||
}
|
||||
}
|
||||
}
|
||||
delete []tmp;
|
||||
fseek(gci, offset, SEEK_SET);
|
||||
|
||||
DEntry *d = new DEntry;
|
||||
fread(d, 1, 0x40, gci);
|
||||
|
||||
DEntry *tempDEntry = new DEntry;
|
||||
fread(tempDEntry, 1, 0x40, gci);
|
||||
int fStart = (int) ftell(gci);
|
||||
fseek(gci, 0, SEEK_END);
|
||||
int length = (int) ftell(gci) - fStart;
|
||||
|
@ -809,8 +841,8 @@ u32 GCMemcard::ImportGci(const char *fileName, std::string fileName2)
|
|||
// If the GCS file is added without using the GameSaves software,
|
||||
// the value stored is always "1"
|
||||
int blockCount = length / 0x2000;
|
||||
d->BlockCount[0] = u8(blockCount >> 8);
|
||||
d->BlockCount[1] = u8(blockCount);
|
||||
tempDEntry->BlockCount[0] = u8(blockCount >> 8);
|
||||
tempDEntry->BlockCount[1] = u8(blockCount);
|
||||
}
|
||||
break;
|
||||
case SAV:
|
||||
|
@ -819,22 +851,22 @@ u32 GCMemcard::ImportGci(const char *fileName, std::string fileName2)
|
|||
// 0x34 and 0x35, 0x36 and 0x37, 0x38 and 0x39, 0x3A and 0x3B,
|
||||
// 0x3C and 0x3D,0x3E and 0x3F.
|
||||
// It seems that sav files also swap the BIFlags...
|
||||
ByteSwap(&d->Unused1, &d->BIFlags);
|
||||
ArrayByteSwap((d->ImageOffset));
|
||||
ArrayByteSwap(&(d->ImageOffset[2]));
|
||||
ArrayByteSwap((d->IconFmt));
|
||||
ArrayByteSwap((d->AnimSpeed));
|
||||
ByteSwap(&d->Permissions, &d->CopyCounter);
|
||||
ArrayByteSwap((d->FirstBlock));
|
||||
ArrayByteSwap((d->BlockCount));
|
||||
ArrayByteSwap((d->Unused2));
|
||||
ArrayByteSwap((d->CommentsAddr));
|
||||
ArrayByteSwap(&(d->CommentsAddr[2]));
|
||||
ByteSwap(&tempDEntry->Unused1, &tempDEntry->BIFlags);
|
||||
ArrayByteSwap((tempDEntry->ImageOffset));
|
||||
ArrayByteSwap(&(tempDEntry->ImageOffset[2]));
|
||||
ArrayByteSwap((tempDEntry->IconFmt));
|
||||
ArrayByteSwap((tempDEntry->AnimSpeed));
|
||||
ByteSwap(&tempDEntry->Permissions, &tempDEntry->CopyCounter);
|
||||
ArrayByteSwap((tempDEntry->FirstBlock));
|
||||
ArrayByteSwap((tempDEntry->BlockCount));
|
||||
ArrayByteSwap((tempDEntry->Unused2));
|
||||
ArrayByteSwap((tempDEntry->CommentsAddr));
|
||||
ArrayByteSwap(&(tempDEntry->CommentsAddr[2]));
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
if (length != BE16(d->BlockCount) * 0x2000)
|
||||
if (length != BE16(tempDEntry->BlockCount) * 0x2000)
|
||||
{
|
||||
return LENGTHFAIL;
|
||||
}
|
||||
|
@ -842,9 +874,9 @@ u32 GCMemcard::ImportGci(const char *fileName, std::string fileName2)
|
|||
{
|
||||
return OPENFAIL;
|
||||
}
|
||||
u32 size = BE16((d->BlockCount)) * 0x2000;
|
||||
u8 *t = new u8[size];
|
||||
fread(t, 1, size, gci);
|
||||
u32 size = BE16((tempDEntry->BlockCount)) * 0x2000;
|
||||
u8 *tempSaveData = new u8[size];
|
||||
fread(tempSaveData, 1, size, gci);
|
||||
fclose(gci);
|
||||
u32 ret;
|
||||
if(!fileName2.empty())
|
||||
|
@ -854,59 +886,76 @@ u32 GCMemcard::ImportGci(const char *fileName, std::string fileName2)
|
|||
if (!gci2) return OPENFAIL;
|
||||
fseek(gci2, 0, SEEK_SET);
|
||||
|
||||
if (fwrite(d, 1, 0x40, gci2) != 0x40) completeWrite = false;
|
||||
int fileBlocks = BE16(d->BlockCount);
|
||||
if (fwrite(tempDEntry, 1, 0x40, gci2) != 0x40) completeWrite = false;
|
||||
int fileBlocks = BE16(tempDEntry->BlockCount);
|
||||
fseek(gci2, 0x40, SEEK_SET);
|
||||
|
||||
if (fwrite(t, 1, 0x2000 * fileBlocks, gci2) != (unsigned) (0x2000*fileBlocks))
|
||||
if (fwrite(tempSaveData, 1, 0x2000 * fileBlocks, gci2) != (unsigned) (0x2000*fileBlocks))
|
||||
completeWrite = false;
|
||||
fclose(gci2);
|
||||
if (completeWrite) ret = GCS;
|
||||
else ret = WRITEFAIL;
|
||||
}
|
||||
else ret= ImportFile(*d, t,0);
|
||||
else ret= ImportFile(*tempDEntry, tempSaveData,0);
|
||||
|
||||
delete []t;
|
||||
delete []tmp;
|
||||
delete d;
|
||||
delete []tempSaveData;
|
||||
delete tempDEntry;
|
||||
return ret;
|
||||
}
|
||||
|
||||
u32 GCMemcard::ExportGci(u8 index, const char *fileName)
|
||||
u32 GCMemcard::ExportGci(u8 index, const char *fileName, std::string *fileName2)
|
||||
{
|
||||
FILE *gci = fopen(fileName, "wb");
|
||||
FILE *gci;
|
||||
if (!strcasecmp(fileName,"."))
|
||||
{
|
||||
if (BE32(dir.Dir[index].Gamecode) == 0xFFFFFFFF) return SUCCESS;
|
||||
|
||||
int length = fileName2->length() + 42;
|
||||
char *filename = new char[length];
|
||||
char GameCode[5];
|
||||
|
||||
DEntry_GameCode(index, GameCode);
|
||||
|
||||
sprintf(filename,"%s/%s_%s.gci",fileName2->c_str(), GameCode, dir.Dir[index].Filename);
|
||||
gci = fopen((const char *)filename, "wb");
|
||||
}
|
||||
else
|
||||
{
|
||||
gci = fopen(fileName, "wb");
|
||||
}
|
||||
|
||||
if (!gci) return OPENFAIL;
|
||||
bool completeWrite = true;
|
||||
|
||||
fseek(gci, 0, SEEK_SET);
|
||||
|
||||
DEntry d;
|
||||
if (!GetFileInfo(index, d)) return NOMEMCARD;
|
||||
if (fwrite(&d, 1, 0x40, gci) != 0x40) completeWrite = false;
|
||||
DEntry tempDEntry;
|
||||
if (!DEntry_Copy(index, tempDEntry)) return NOMEMCARD;
|
||||
if (fwrite(&tempDEntry, 1, 0x40, gci) != 0x40) completeWrite = false;
|
||||
|
||||
u32 size = DEntry_BlockCount(index);
|
||||
if (size == 0xFFFF) return FAIL;
|
||||
u8 *t = new u8[size * 0x2000];
|
||||
size *= 0x2000;
|
||||
u8 *tempSaveData = new u8[size];
|
||||
|
||||
switch(GetFileData(index, t, true))
|
||||
switch(DEntry_GetSaveData(index, tempSaveData, true))
|
||||
{
|
||||
case FAIL:
|
||||
fclose(gci);
|
||||
delete []t;
|
||||
delete []tempSaveData;
|
||||
return FAIL;
|
||||
case NOMEMCARD:
|
||||
fclose(gci);
|
||||
delete []t;
|
||||
delete []tempSaveData;
|
||||
return NOMEMCARD;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
fseek(gci, 0x40, SEEK_SET);
|
||||
if (fwrite(t, 1, 0x2000 * BE16(d.BlockCount), gci) != (unsigned) (0x2000 * BE16(d.BlockCount)))
|
||||
if (fwrite(tempSaveData, 1, size, gci) != size)
|
||||
completeWrite = false;
|
||||
fclose(gci);
|
||||
delete []t;
|
||||
delete []tempSaveData;
|
||||
if (completeWrite) return SUCCESS;
|
||||
else return WRITEFAIL;
|
||||
|
||||
|
@ -956,6 +1005,10 @@ u32 GCMemcard::ReadAnimRGBA8(u8 index, u32* buffer, u8 *delays)
|
|||
{
|
||||
if (!mcdFile) return 0;
|
||||
|
||||
// To ensure only one type of icon is used
|
||||
// Sonic Heroes it the only game I have seen that tries to use a CI8 and RGB5A3 icon
|
||||
int fmtCheck = 0;
|
||||
|
||||
int formats = BE16(dir.Dir[index].IconFmt);
|
||||
int fdelays = BE16(dir.Dir[index].AnimSpeed);
|
||||
|
||||
|
@ -997,20 +1050,24 @@ u32 GCMemcard::ReadAnimRGBA8(u8 index, u32* buffer, u8 *delays)
|
|||
delays[i] = ((fdelays >> (2*i))&3) << 2;
|
||||
data[i] = animData;
|
||||
|
||||
switch (fmts[i])
|
||||
if (!fmtCheck) fmtCheck = fmts[i];
|
||||
if (fmtCheck == fmts[i])
|
||||
{
|
||||
case 1: // CI8 with shared palette
|
||||
animData += 32*32;
|
||||
frames++;
|
||||
break;
|
||||
case 2: // RGB5A3
|
||||
animData += 32*32*2;
|
||||
frames++;
|
||||
break;
|
||||
case 3: // CI8 with own palette
|
||||
animData += 32*32 + 2*256;
|
||||
frames++;
|
||||
break;
|
||||
switch (fmts[i])
|
||||
{
|
||||
case CI8SHARED: // CI8 with shared palette
|
||||
animData += 32*32;
|
||||
frames++;
|
||||
break;
|
||||
case RGB5A3: // RGB5A3
|
||||
animData += 32*32*2;
|
||||
frames++;
|
||||
break;
|
||||
case CI8: // CI8 with own palette
|
||||
animData += 32*32 + 2*256;
|
||||
frames++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1018,20 +1075,24 @@ u32 GCMemcard::ReadAnimRGBA8(u8 index, u32* buffer, u8 *delays)
|
|||
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
switch (fmts[i])
|
||||
|
||||
if (fmtCheck == fmts[i])
|
||||
{
|
||||
case 1: // CI8 with shared palette
|
||||
decodeCI8image(buffer,data[i],sharedPal,32,32);
|
||||
buffer += 32*32;
|
||||
break;
|
||||
case 2: // RGB5A3
|
||||
decode5A3image(buffer, (u16*)(data[i]), 32, 32);
|
||||
break;
|
||||
case 3: // CI8 with own palette
|
||||
u16 *paldata = (u16*)(data[i] + 32*32);
|
||||
decodeCI8image(buffer, data[i], paldata, 32, 32);
|
||||
buffer += 32*32;
|
||||
break;
|
||||
switch (fmts[i])
|
||||
{
|
||||
case CI8SHARED: // CI8 with shared palette
|
||||
decodeCI8image(buffer,data[i],sharedPal,32,32);
|
||||
buffer += 32*32;
|
||||
break;
|
||||
case RGB5A3: // RGB5A3
|
||||
decode5A3image(buffer, (u16*)(data[i]), 32, 32);
|
||||
break;
|
||||
case CI8: // CI8 with own palette
|
||||
u16 *paldata = (u16*)(data[i] + 32*32);
|
||||
decodeCI8image(buffer, data[i], paldata, 32, 32);
|
||||
buffer += 32*32;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -34,6 +34,7 @@ enum
|
|||
LENGTHFAIL,
|
||||
INVALIDFILESIZE,
|
||||
TITLEPRESENT,
|
||||
DIRLEN = 0x7F,
|
||||
SAV = 0x80,
|
||||
SAVFAIL,
|
||||
GCS = 0x110,
|
||||
|
@ -42,6 +43,13 @@ enum
|
|||
WRITEFAIL,
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
CI8SHARED = 1,
|
||||
RGB5A3,
|
||||
CI8
|
||||
};
|
||||
|
||||
class GCMemcard
|
||||
{
|
||||
private:
|
||||
|
@ -118,7 +126,7 @@ private:
|
|||
};
|
||||
|
||||
struct Directory {
|
||||
DEntry Dir[127]; //0x0000 Directory Entries (max 127)
|
||||
DEntry Dir[DIRLEN]; //0x0000 Directory Entries (max 127)
|
||||
u8 Padding[0x3a];
|
||||
u8 UpdateCounter[2];//0x1ffa 2 update Counter
|
||||
u8 CheckSum1[2]; //0x1ffc 2 Checksum 1
|
||||
|
@ -153,47 +161,50 @@ public:
|
|||
bool FixChecksums();
|
||||
|
||||
// get number of file entries in the directory
|
||||
u32 GetNumFiles();
|
||||
u8 GetNumFiles();
|
||||
|
||||
// get the free blocks from bat
|
||||
u16 GetFreeBlocks();
|
||||
|
||||
// Returns true if title already on memcard
|
||||
bool TitlePresent(DEntry d);
|
||||
|
||||
bool DEntry_GameCode(u8 index, char* fn);
|
||||
bool DEntry_Markercode(u8 index, char* fn);
|
||||
bool DEntry_BIFlags(u8 index, char* fn);
|
||||
// fn needs to be a char[32] or bigger
|
||||
bool DEntry_FileName(u8 index, char* fn);
|
||||
// If title already on memcard returns index, otherwise returns -1
|
||||
u8 TitlePresent(DEntry d);
|
||||
|
||||
// DEntry functions, all take u8 index < 127
|
||||
// Functions that have ascii output take a char *buffer
|
||||
|
||||
// buffer needs to be a char[5] or bigger
|
||||
bool DEntry_GameCode(u8 index, char *buffer);
|
||||
// buffer needs to be a char[2] or bigger
|
||||
bool DEntry_Markercode(u8 index, char *buffer);
|
||||
// buffer needs to be a char[9] or bigger
|
||||
bool DEntry_BIFlags(u8 index, char *buffer);
|
||||
// buffer needs to be a char[32] or bigger
|
||||
bool DEntry_FileName(u8 index, char *buffer);
|
||||
u32 DEntry_ModTime(u8 index);
|
||||
u32 DEntry_ImageOffset(u8 index);
|
||||
u16 DEntry_IconFmt(u8 index);
|
||||
// buffer needs to be a char[17] or bigger
|
||||
bool DEntry_IconFmt(u8 index, char *buffer);
|
||||
u16 DEntry_AnimSpeed(u8 index);
|
||||
bool DEntry_Permissions(u8 index, char* fn);
|
||||
// buffer needs to be a char[4] or bigger
|
||||
bool DEntry_Permissions(u8 index, char *buffer);
|
||||
u8 DEntry_CopyCounter(u8 index);
|
||||
// get first block for file
|
||||
u16 DEntry_FirstBlock(u8 index);
|
||||
// get file length in blocks
|
||||
u16 DEntry_BlockCount(u8 index);
|
||||
u32 DEntry_CommentsAddress(u8 index);
|
||||
|
||||
|
||||
// buffer needs to be a char[32] or bigger
|
||||
bool DEntry_Comment1(u8 index, char* buffer);
|
||||
|
||||
bool DEntry_Comment1(u8 index, char *buffer);
|
||||
// buffer needs to be a char[32] or bigger
|
||||
bool DEntry_Comment2(u8 index, char* buffer);
|
||||
|
||||
// read directory entry
|
||||
bool GetFileInfo(u8 index, DEntry& data);
|
||||
bool DEntry_Comment2(u8 index, char *buffer);
|
||||
// Copies a DEntry from u8 index to DEntry& data
|
||||
bool DEntry_Copy(u8 index, DEntry& data);
|
||||
|
||||
// assumes there's enough space in buffer
|
||||
// old determines if function uses old or new method of copying data
|
||||
// some functions only work with old way, some only work with new way
|
||||
// TODO: find a function that works for all calls or split into 2 functions
|
||||
u32 GetFileData(u8 index, u8* buffer, bool old);
|
||||
u32 DEntry_GetSaveData(u8 index, u8* buffer, bool old);
|
||||
|
||||
// adds the file to the directory and copies its contents
|
||||
// if remove > 0 it will pad bat.map with 0's sifeof remove
|
||||
|
@ -209,7 +220,7 @@ public:
|
|||
u32 ImportGci(const char* fileName, std::string fileName2);
|
||||
|
||||
// writes a .gci file to disk containing index
|
||||
u32 ExportGci(u8 index, const char* fileName);
|
||||
u32 ExportGci(u8 index, const char* fileName, std::string* fileName2);
|
||||
|
||||
// reads the banner image
|
||||
bool ReadBannerRGBA8(u8 index, u32* buffer);
|
||||
|
|
Loading…
Reference in New Issue