MemcardManager general cleanup, ini settings fixes

disallows multiple formats for icons

adds export all saves to right click menu

sets exported save name to gamecode+filename.gci


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2353 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
LPFaint99 2009-02-22 03:23:48 +00:00
parent 3d0fcfaaac
commit 341ac26401
4 changed files with 362 additions and 289 deletions

View File

@ -20,6 +20,9 @@
#include "Common.h"
#include "wx/mstream.h"
//#define DEBUG_MCM true
#define DEFAULTS wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator
#define ARROWS slot ? "" : ARROW[slot], slot ? ARROW[slot] : ""
const u8 hdr[] = {
0x42,0x4D,
0x38,0x30,0x00,0x00,
@ -112,6 +115,7 @@ CMemcardManager::CMemcardManager(wxWindow* parent, wxWindowID id, const wxString
MemcardManagerIni.Get("MemcardManager", "Items per page", &itemsPerPage, 16);
MemcardManagerIni.Get("MemcardManager", "DefaultMemcardA", &(DefaultMemcard[SLOT_A]), ".");
MemcardManagerIni.Get("MemcardManager", "DefaultMemcardB", &(DefaultMemcard[SLOT_B]), ".");
MemcardManagerIni.Get("MemcardManager", "DefaultIOFolder", &DefaultIOPath, "/Users/GC");
}
else itemsPerPage = 16;
maxPages = (128 / itemsPerPage) - 1;
@ -153,11 +157,11 @@ CMemcardManager::CMemcardListCtrl::CMemcardListCtrl(wxWindow* parent, const wxWi
MemcardManagerIni.Get("MemcardManager", "cBanner", &column[COLUMN_BANNER], true);
MemcardManagerIni.Get("MemcardManager", "cTitle", &column[COLUMN_TITLE], true);
MemcardManagerIni.Get("MemcardManager", "cComment", &column[COLUMN_COMMENT], true);
MemcardManagerIni.Get("MemcardManager", "cIcon", &column[COLUMN_ICON], true);
MemcardManagerIni.Get("MemcardManager", "cBlocks", &column[COLUMN_BLOCKS], true);
MemcardManagerIni.Get("MemcardManager", "cBanner", &column[COLUMN_BANNER], true);
MemcardManagerIni.Get("MemcardManager", "cFirst Block", &column[COLUMN_FIRSTBLOCK], true);
#ifdef DEBUG_MCM
MemcardManagerIni.Get("MemcardManager", "cDebug", &column[NUMBER_OF_COLUMN], false);
MemcardManagerIni.Get("MemcardManager", "cDebug", &column[NUMBER_OF_COLUMN], false);
#else
column[NUMBER_OF_COLUMN] = false;
#endif
@ -184,12 +188,13 @@ CMemcardManager::CMemcardListCtrl::CMemcardListCtrl(wxWindow* parent, const wxWi
CMemcardManager::CMemcardListCtrl::~CMemcardListCtrl()
{
MemcardManagerIni.Load(CONFIG_FILE);
MemcardManagerIni.Set("MemcardManager", "Use Pages", usePages);
MemcardManagerIni.Set("MemcardManager", "cBanner", column[COLUMN_BANNER]);
MemcardManagerIni.Set("MemcardManager", "cTitle", column[COLUMN_TITLE]);
MemcardManagerIni.Set("MemcardManager", "cComment", column[COLUMN_COMMENT]);
MemcardManagerIni.Set("MemcardManager", "cIcon", column[COLUMN_ICON]);
MemcardManagerIni.Set("MemcardManager", "cBlocks", column[COLUMN_BLOCKS]);
MemcardManagerIni.Set("MemcardManager", "cBanner", column[COLUMN_BANNER]);
MemcardManagerIni.Set("MemcardManager", "cFirst Block", column[COLUMN_FIRSTBLOCK]);
#ifdef DEBUG_MCM
MemcardManagerIni.Set("MemcardManager", "cDebug", column[NUMBER_OF_COLUMN]);
@ -200,53 +205,50 @@ CMemcardManager::CMemcardListCtrl::~CMemcardListCtrl()
void CMemcardManager::CreateGUIControls()
{
// Create the controls for both memcards
// Loading invalid .raw files should no longer crash the app
m_MemcardPath[SLOT_A] = new wxFilePickerCtrl(this, ID_MEMCARDPATH_A, wxEmptyString, wxT("Choose a memory card:"),
char ARROW[2][3] = {'<','-',0,'-','>',0};
m_ConvertToGci = new wxButton(this, ID_CONVERTTOGCI, wxT("Convert to GCI"), DEFAULTS);
for (int slot = SLOT_A; slot < SLOT_B + 1; slot++)
{
m_CopyFrom[slot] = new wxButton(this, ID_COPYFROM_A + slot,
wxString::Format("%1$sCopy%1$s", ARROW[slot ? 0 : 1]), DEFAULTS);
m_FixChecksum[slot] = new wxButton(this, ID_FIXCHECKSUM_A + slot,
wxString::Format("%sFix Checksum%s", ARROWS), DEFAULTS);
m_SaveImport[slot] = new wxButton(this, ID_SAVEIMPORT_A + slot,
wxString::Format("%sImport GCI%s", ARROWS), DEFAULTS);
m_SaveExport[slot] = new wxButton(this, ID_SAVEEXPORT_A + slot,
wxString::Format("%sExport GCI%s", ARROWS), DEFAULTS);
m_Delete[slot] = new wxButton(this, ID_DELETE_A + slot,
wxString::Format("%sDelete%s", ARROWS), DEFAULTS);
m_PrevPage[slot] = new wxButton(this, ID_PREVPAGE_A + slot, wxT("Prev Page"), DEFAULTS);
m_NextPage[slot] = new wxButton(this, ID_NEXTPAGE_A + slot, wxT("Next Page"), DEFAULTS);
t_Status[slot] = new wxStaticText(this, 0, wxEmptyString, wxDefaultPosition,wxDefaultSize, 0, wxEmptyString);
sPages[slot] = new wxBoxSizer(wxHORIZONTAL);
sPages[slot]->Add(m_PrevPage[slot], 0, wxEXPAND|wxALL, 1);
sPages[slot]->Add(t_Status[slot],0, wxEXPAND|wxALL, 5);
sPages[slot]->Add(0, 0, 1, wxEXPAND|wxALL, 0);
sPages[slot]->Add(m_NextPage[slot], 0, wxEXPAND|wxALL, 1);
m_MemcardPath[slot] = new wxFilePickerCtrl(this, ID_MEMCARDPATH_A + slot, wxEmptyString, wxT("Choose a memory card:"),
wxT("Gamecube Memory Cards (*.raw,*.gcp)|*.raw;*.gcp"), wxDefaultPosition, wxDefaultSize, wxFLP_USE_TEXTCTRL|wxFLP_OPEN);
m_MemcardPath[SLOT_B] = new wxFilePickerCtrl(this, ID_MEMCARDPATH_B, wxEmptyString, wxT("Choose a memory card:"),
wxT("Gamecube Memory Cards (*.raw,*.gcp)|*.raw;*.gcp"), wxDefaultPosition, wxDefaultSize, wxFLP_USE_TEXTCTRL|wxFLP_OPEN);
m_MemcardList[SLOT_A] = new CMemcardListCtrl(this, ID_MEMCARDLIST_A, wxDefaultPosition, wxSize(350,400),
m_MemcardList[slot] = new CMemcardListCtrl(this, ID_MEMCARDLIST_A + slot, wxDefaultPosition, wxSize(350,400),
wxLC_REPORT | wxSUNKEN_BORDER | wxLC_ALIGN_LEFT | wxLC_SINGLE_SEL);
m_MemcardList[SLOT_B] = new CMemcardListCtrl(this, ID_MEMCARDLIST_B, wxDefaultPosition, wxSize(350,400),
wxLC_REPORT | wxSUNKEN_BORDER | wxLC_ALIGN_LEFT | wxLC_SINGLE_SEL);
m_MemcardList[SLOT_A]->AssignImageList(new wxImageList(96,32),wxIMAGE_LIST_SMALL);
m_MemcardList[SLOT_B]->AssignImageList(new wxImageList(96,32),wxIMAGE_LIST_SMALL);
t_Status[SLOT_A] = new wxStaticText(this, 0, wxEmptyString, wxDefaultPosition,wxDefaultSize, 0, wxEmptyString);
t_Status[SLOT_B] = new wxStaticText(this, 0, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0, wxEmptyString);
// buttons
m_CopyFrom[SLOT_A] = new wxButton(this, ID_COPYFROM_A, wxT("->Copy->"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_CopyFrom[SLOT_B] = new wxButton(this, ID_COPYFROM_B, wxT("<-Copy<-"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_FixChecksum[SLOT_A] = new wxButton(this, ID_FIXCHECKSUM_A, wxT("<-Fix Checksum"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_FixChecksum[SLOT_B] = new wxButton(this, ID_FIXCHECKSUM_B, wxT("Fix Checksum->"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_MemcardList[slot]->AssignImageList(new wxImageList(96,32),wxIMAGE_LIST_SMALL);
m_SaveImport[SLOT_A] = new wxButton(this, ID_SAVEIMPORT_A, wxT("<-Import GCI"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_SaveImport[SLOT_B] = new wxButton(this, ID_SAVEIMPORT_B, wxT("Import GCI->"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_SaveExport[SLOT_A] = new wxButton(this, ID_SAVEEXPORT_A, wxT("<-Export GCI"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_SaveExport[SLOT_B] = new wxButton(this, ID_SAVEEXPORT_B, wxT("Export GCI->"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
sMemcard[slot] = new wxStaticBoxSizer(wxVERTICAL, this, wxString::Format("Memory Card %c", 'A' + slot));
sMemcard[slot]->Add(m_MemcardPath[slot], 0, wxEXPAND|wxALL, 5);
sMemcard[slot]->Add(m_MemcardList[slot], 1, wxEXPAND|wxALL, 5);
sMemcard[slot]->Add(sPages[slot], 0, wxEXPAND|wxALL, 1);
}
m_ConvertToGci = new wxButton(this, ID_CONVERTTOGCI, wxT("Convert to GCI"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_Delete[SLOT_A] = new wxButton(this, ID_DELETE_A, wxT("<-Delete"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_Delete[SLOT_B] = new wxButton(this, ID_DELETE_B, wxT("Delete->"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_PrevPage[SLOT_A] = new wxButton(this, ID_PREVPAGE_A, wxT("Prev Page"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_PrevPage[SLOT_B] = new wxButton(this, ID_PREVPAGE_B, wxT("Prev Page"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_NextPage[SLOT_A] = new wxButton(this, ID_NEXTPAGE_A, wxT("Next Page"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_NextPage[SLOT_B] = new wxButton(this, ID_NEXTPAGE_B, wxT("Next Page"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
// Sizers that double as wxStaticBoxes
sMemcard_A = new wxStaticBoxSizer(wxVERTICAL, this, wxT("Memory Card A"));
sMemcard_B = new wxStaticBoxSizer(wxVERTICAL, this, wxT("Memory Card B"));
// mmmm sizer goodness
wxBoxSizer* sButtons;
sButtons = new wxBoxSizer(wxVERTICAL);
sButtons->AddStretchSpacer(2);
sButtons->Add(m_CopyFrom[SLOT_B], 0, wxEXPAND, 5);
@ -267,34 +269,16 @@ void CMemcardManager::CreateGUIControls()
sButtons->Add(m_Delete[SLOT_B], 0, wxEXPAND, 5);
sButtons->AddStretchSpacer(1);
sPages_A = new wxBoxSizer(wxHORIZONTAL);
sPages_B = new wxBoxSizer(wxHORIZONTAL);
sPages_A->Add(m_PrevPage[SLOT_A], 0, wxEXPAND|wxALL, 1);
sPages_A->Add(t_Status[SLOT_A],0, wxEXPAND|wxALL, 5);
sPages_A->Add(0, 0, 1, wxEXPAND|wxALL, 0);
sPages_A->Add(m_NextPage[SLOT_A], 0, wxEXPAND|wxALL, 1);
sPages_B->Add(m_PrevPage[SLOT_B], 0, wxEXPAND|wxALL, 1);
sPages_B->Add(t_Status[SLOT_B], 0, wxEXPAND|wxALL, 5);
sPages_B->Add(0, 0, 1, wxEXPAND|wxALL, 0);
sPages_B->Add(m_NextPage[SLOT_B], 0, wxEXPAND|wxALL, 1);
sMemcard_A->Add(m_MemcardPath[SLOT_A], 0, wxEXPAND|wxALL, 5);
sMemcard_A->Add(m_MemcardList[SLOT_A], 1, wxEXPAND|wxALL, 5);
sMemcard_A->Add(sPages_A, 0, wxEXPAND|wxALL, 1);
sMemcard_B->Add(m_MemcardPath[SLOT_B], 0, wxEXPAND|wxALL, 5);
sMemcard_B->Add(m_MemcardList[SLOT_B], 1, wxEXPAND|wxALL, 5);
sMemcard_B->Add(sPages_B, 0, wxEXPAND|wxALL, 1);
sMain = new wxBoxSizer(wxHORIZONTAL);
sMain->Add(sMemcard_A, 1, wxEXPAND|wxALL, 5);
sMain->Add(sMemcard[SLOT_A], 1, wxEXPAND|wxALL, 5);
sMain->Add(sButtons, 0, wxEXPAND, 0);
sMain->Add(sMemcard_B, 1, wxEXPAND|wxALL, 5);
sMain->Add(sMemcard[SLOT_B], 1, wxEXPAND|wxALL, 5);
this->SetSizer(sMain);
sMain->SetSizeHints(this);
Fit();
for (int i = SLOT_A; i <= SLOT_B; i++)
for (int i = SLOT_A; i < SLOT_B + 1; i++)
{
m_PrevPage[i]->Disable();
m_NextPage[i]->Disable();
@ -371,7 +355,7 @@ void CMemcardManager::ChangePath(int id)
}
break;
}
if (m_Delete[slot]->IsEnabled() && m_Delete[slot2]->IsEnabled())
if (m_Delete[SLOT_A]->IsEnabled() && m_Delete[SLOT_B]->IsEnabled())
{
m_CopyFrom[SLOT_A]->Enable();
m_CopyFrom[SLOT_B]->Enable();
@ -566,7 +550,8 @@ void CMemcardManager::CopyDeleteClick(wxCommandEvent& event)
case ID_SAVEIMPORT_B:
{
wxString temp = wxFileSelector(_T("Select a save file to import"),
wxEmptyString, wxEmptyString, wxEmptyString,wxString::Format
(strcmp(DefaultIOPath.c_str(), "/Users/GC") == 0) ? wxEmptyString :
DefaultIOPath.c_str(), wxEmptyString, wxEmptyString, wxString::Format
(
_T("Gamecube save files(*.gci,*.gcs,*.sav)|*.gci;*.gcs;*.sav|"
"Native GCI files (*.gci)|*.gci|"
@ -602,22 +587,46 @@ void CMemcardManager::CopyDeleteClick(wxCommandEvent& event)
case ID_SAVEEXPORT_B:
if (index != wxNOT_FOUND)
{
wxString temp = wxFileSelector(_T("Save GCI as.."),
wxEmptyString, wxEmptyString, _T(".gci"), wxString::Format
(
_T("GCI File(*.gci)|*.gci"),
wxFileSelectorDefaultWildcardStr,
wxFileSelectorDefaultWildcardStr
),
wxFD_OVERWRITE_PROMPT|wxFD_SAVE);
const char * fileName = temp.ToAscii();
char tempC[36], tempC2[32];
memoryCard[slot]->DEntry_GameCode(index,tempC);
memoryCard[slot]->DEntry_FileName(index,tempC2);
sprintf(tempC, "%s_%s.gci", tempC, tempC2);
wxString temp = wxFileSelector(_T("Save GCI as.."), _T(DefaultIOPath.c_str()),
_T(tempC), _T(".gci"), wxString::Format
(
_T("GCI File(*.gci)|*.gci"),
wxFileSelectorDefaultWildcardStr,
wxFileSelectorDefaultWildcardStr
),
wxFD_OVERWRITE_PROMPT|wxFD_SAVE);
if (temp.length() > 0)
{
if (!CopyDeleteSwitch(memoryCard[slot]->ExportGci(index, fileName), -1))
const char * fileName = temp.ToAscii();
if (!CopyDeleteSwitch(memoryCard[slot]->ExportGci(index, fileName, NULL), -1))
{
File::Delete(temp.ToAscii());
}
}
}
break;
case ID_EXPORTALL_A:
slot=SLOT_A;
case ID_EXPORTALL_B:
{
std::string path1, path2;
SplitPath(m_MemcardPath[slot]->GetPath().mb_str(), &path1, &path2, NULL);
path1 += path2;
File::CreateDir(path1.c_str());
if(PanicYesNo("Warning: This will overwrite any existing saves "
"that are in the folder:\n%s\nand have the same name"
" as a file on your memcard\nContinue?", path1.c_str()))
for (int i = 0; i < DIRLEN; i++)
{
CopyDeleteSwitch(memoryCard[slot]->ExportGci(i, _("."), &path1), -1);
}
break;
}
case ID_DELETE_A:
slot = SLOT_A;
index = index_A;
@ -777,8 +786,9 @@ bool CMemcardManager::ReloadMemcard(const char *fileName, int card)
tString.Printf(wxT("%04X"), memoryCard[card]->DEntry_ImageOffset(j));
m_MemcardList[card]->SetItem(index, COLUMN_IMAGEADD, tString);
tString.Printf(wxT("%02X"), memoryCard[card]->DEntry_IconFmt(j));
m_MemcardList[card]->SetItem(index, COLUMN_ICONFMT, tString);
char iF[17];
if (!memoryCard[card]->DEntry_IconFmt(j, iF)) iF[0]=0;
m_MemcardList[card]->SetItem(index, COLUMN_ICONFMT, wxString::FromAscii(iF));
tString.Printf(wxT("%02X"), memoryCard[card]->DEntry_AnimSpeed(j));
m_MemcardList[card]->SetItem(index, COLUMN_ANIMSPEED, tString);
@ -821,7 +831,7 @@ bool CMemcardManager::ReloadMemcard(const char *fileName, int card)
m_MemcardList[card]->Show();
wxLabel.Printf(wxT("%d Free Blocks; %d Free Dir Entries"),
memoryCard[card]->GetFreeBlocks(), 127 - nFiles);
memoryCard[card]->GetFreeBlocks(), DIRLEN - nFiles);
t_Status[card]->SetLabel(wxLabel);
return true;
@ -842,58 +852,47 @@ void CMemcardManager::CMemcardListCtrl::OnRightClick(wxMouseEvent& event)
}
SetItemState(item, wxLIST_STATE_FOCUSED, wxLIST_STATE_FOCUSED);
if (event.GetId() == ID_MEMCARDLIST_A)
{
popupMenu.Append(ID_COPYFROM_A, wxT("Copy to Memcard B"));
popupMenu.Append(ID_DELETE_A, wxT("Delete Save"));
popupMenu.Append(ID_SAVEIMPORT_A, wxT("Import Save"));
popupMenu.Append(ID_SAVEEXPORT_A, wxT("Export Save"));
if (!twoCardsLoaded)
popupMenu.FindItem(ID_COPYFROM_A)->Enable(false);
popupMenu.AppendSeparator();
popupMenu.Append(ID_FIXCHECKSUM_A, wxT("Fix Checksum"));
popupMenu.Append(ID_PREVPAGE_A, wxT("Previous Page"));
popupMenu.Append(ID_NEXTPAGE_A, wxT("Next Page"));
popupMenu.Append(ID_MEMCARDPATH_A, wxT("Set as default Memcard A"));
if (!prevPage || !usePages)
popupMenu.FindItem(ID_PREVPAGE_A)->Enable(false);
if (!nextPage || !usePages)
popupMenu.FindItem(ID_NEXTPAGE_A)->Enable(false);
}
else if (event.GetId() == ID_MEMCARDLIST_B)
{
popupMenu.Append(ID_COPYFROM_B, wxT("Copy to Memcard A"));
popupMenu.Append(ID_DELETE_B, wxT("Delete Save"));
popupMenu.Append(ID_SAVEIMPORT_B, wxT("Import Save"));
popupMenu.Append(ID_SAVEEXPORT_B, wxT("Export Save"));
if (!twoCardsLoaded)
popupMenu.FindItem(ID_COPYFROM_B)->Enable(false);
popupMenu.AppendSeparator();
popupMenu.Append(ID_FIXCHECKSUM_B, wxT("Fix Checksum"));
popupMenu.Append(ID_PREVPAGE_B, wxT("Previous Page"));
popupMenu.Append(ID_NEXTPAGE_B, wxT("Next Page"));
popupMenu.Append(ID_MEMCARDPATH_B, wxT("Set as default Memcard B"));
if (!prevPage || !usePages)
popupMenu.FindItem(ID_PREVPAGE_B)->Enable(false);
if (!nextPage || !usePages)
popupMenu.FindItem(ID_NEXTPAGE_B)->Enable(false);
}
int slot = event.GetId() - ID_MEMCARDLIST_A;
popupMenu.Append(ID_COPYFROM_A + slot, wxString::Format("Copy to Memcard %c", 'B' - slot));
popupMenu.Append(ID_DELETE_A + slot, wxT("Delete Save"));
popupMenu.Append(ID_SAVEIMPORT_A + slot, wxT("Import Save"));
popupMenu.Append(ID_SAVEEXPORT_A + slot, wxT("Export Save"));
popupMenu.Append(ID_EXPORTALL_A + slot, wxT("Export all saves"));
if (!twoCardsLoaded)
popupMenu.FindItem(ID_COPYFROM_A + slot)->Enable(false);
popupMenu.AppendSeparator();
popupMenu.Append(ID_FIXCHECKSUM_A + slot, wxT("Fix Checksums"));
popupMenu.Append(ID_PREVPAGE_A + slot, wxT("Previous Page"));
popupMenu.Append(ID_NEXTPAGE_A + slot, wxT("Next Page"));
popupMenu.Append(ID_MEMCARDPATH_A + slot, wxString::Format("Set as default Memcard %c", 'A' + slot));
popupMenu.AppendCheckItem(ID_USEPAGES, wxT("Enable pages"));
if (!prevPage || !usePages)
popupMenu.FindItem(ID_PREVPAGE_A + slot)->Enable(false);
if (!nextPage || !usePages)
popupMenu.FindItem(ID_NEXTPAGE_A + slot)->Enable(false);
if(usePages)
popupMenu.FindItem(ID_USEPAGES)->Check();
popupMenu.AppendSeparator();
popupMenu.AppendCheckItem(COLUMN_BANNER, wxT("Show save banner"));
if (column[COLUMN_BANNER]) popupMenu.FindItem(COLUMN_BANNER)->Check();
popupMenu.AppendCheckItem(COLUMN_TITLE, wxT("Show save title"));
if (column[COLUMN_TITLE]) popupMenu.FindItem(COLUMN_TITLE)->Check();
popupMenu.AppendCheckItem(COLUMN_COMMENT, wxT("Show save comment"));
if (column[COLUMN_COMMENT]) popupMenu.FindItem(COLUMN_COMMENT)->Check();
popupMenu.AppendCheckItem(COLUMN_ICON, wxT("Show save icon"));
if (column[COLUMN_ICON]) popupMenu.FindItem(COLUMN_ICON)->Check();
popupMenu.AppendCheckItem(COLUMN_BLOCKS, wxT("Show save blocks"));
if (column[COLUMN_BLOCKS]) popupMenu.FindItem(COLUMN_BLOCKS)->Check();
for (int i = COLUMN_BANNER; i <= COLUMN_BLOCKS; i++)
{
if (column[i]) popupMenu.FindItem(i)->Check();
}
#ifdef DEBUG_MCM
popupMenu.AppendCheckItem(NUMBER_OF_COLUMN, wxT("Debug Memcard"));
if (column[NUMBER_OF_COLUMN]) popupMenu.FindItem(NUMBER_OF_COLUMN)->Check();
#endif
popupMenu.AppendCheckItem(ID_USEPAGES, wxT("Enable pages"));
if(usePages) popupMenu.FindItem(ID_USEPAGES)->Check();
}
PopupMenu(&popupMenu);
}

View File

@ -64,12 +64,13 @@ class CMemcardManager
int page[2],
itemsPerPage,
maxPages;
std::string DefaultMemcard[2];
std::string DefaultMemcard[2],
DefaultIOPath;
IniFile MemcardManagerIni;
wxBoxSizer *sMain,
*sPages_A,
*sPages_B;
*sButtons,
*sPages[2];
wxButton *m_CopyFrom[2],
*m_FixChecksum[2],
*m_SaveImport[2],
@ -79,14 +80,13 @@ class CMemcardManager
*m_PrevPage[2],
*m_ConvertToGci;
wxFilePickerCtrl *m_MemcardPath[2];
wxStaticBoxSizer *sMemcard_A,
*sMemcard_B;
wxStaticBoxSizer *sMemcard[2];
wxStaticText *t_Status[2];
enum
{
ID_COPYFROM_A = 1000,
ID_COPYFROM_B,
ID_COPYFROM_A = 1000, // Do not rearrange these items,
ID_COPYFROM_B, // ID_..._B must be 1 more than ID_..._A
ID_FIXCHECKSUM_A,
ID_FIXCHECKSUM_B,
ID_DELETE_A,
@ -95,6 +95,8 @@ class CMemcardManager
ID_SAVEEXPORT_B,
ID_SAVEIMPORT_A,
ID_SAVEIMPORT_B,
ID_EXPORTALL_A,
ID_EXPORTALL_B,
ID_CONVERTTOGCI,
ID_NEXTPAGE_A,
ID_NEXTPAGE_B,

View File

@ -358,11 +358,11 @@ bool GCMemcard::FixChecksums()
return true;
}
u32 GCMemcard::GetNumFiles()
u8 GCMemcard::GetNumFiles()
{
if (!mcdFile) return 0;
int j = 0;
for (int i = 0; i < 127; i++)
u8 j = 0;
for (int i = 0; i < DIRLEN; i++)
{
if (BE32(dir.Dir[i].Gamecode)!= 0xFFFFFFFF)
j++;
@ -376,54 +376,61 @@ u16 GCMemcard::GetFreeBlocks()
return BE16(bat.FreeBlocks);
}
bool GCMemcard::TitlePresent(DEntry d)
u8 GCMemcard::TitlePresent(DEntry d)
{
if (!mcdFile) return false;
if (!mcdFile) return DIRLEN;
for (int i = 0; i < 127; i++)
u8 i = 0;
while(i < DIRLEN)
{
if ((BE32(dir.Dir[i].Gamecode) == BE32(d.Gamecode)) &&
(!memcmp(dir.Dir[i].Filename, d.Filename, 32)))
{
return true;
break;
}
i++;
}
return false;
return i;
}
bool GCMemcard::DEntry_GameCode(u8 index, char *fn)
// DEntry functions, all take u8 index < 127
// Functions that have ascii output take a char *buffer
bool GCMemcard::DEntry_GameCode(u8 index, char *buffer)
{
if (!mcdFile) return false;
memcpy(fn, dir.Dir[index].Gamecode, 4);
fn[4] = 0;
memcpy(buffer, dir.Dir[index].Gamecode, 4);
buffer[4] = 0;
return true;
}
bool GCMemcard::DEntry_Markercode(u8 index, char *fn)
bool GCMemcard::DEntry_Markercode(u8 index, char *buffer)
{
if (!mcdFile) return false;
memcpy(fn, dir.Dir[index].Markercode, 2);
fn[2] = 0;
memcpy(buffer, dir.Dir[index].Markercode, 2);
buffer[2] = 0;
return true;
}
bool GCMemcard::DEntry_BIFlags(u8 index, char *fn)
bool GCMemcard::DEntry_BIFlags(u8 index, char *buffer)
{
if (!mcdFile) return false;
int x = dir.Dir[index].BIFlags;
for(int n=0; n<8; n++)
for (int i = 0; i < 8; i++)
{
fn[n] = (x & 0x80) ? '1' : '0';
x = x<<1;
buffer[i] = (x & 0x80) ? '1' : '0';
x = x << 1;
}
fn[8]= 0;
buffer[8] = 0;
return true;
}
bool GCMemcard::DEntry_FileName(u8 index, char *fn) //index in the directory array
bool GCMemcard::DEntry_FileName(u8 index, char *buffer)
{
if (!mcdFile) return false;
memcpy (fn, (const char*)dir.Dir[index].Filename, 32);
fn[31] = 0;
memcpy (buffer, (const char*)dir.Dir[index].Filename, 32);
buffer[31] = 0;
return true;
}
@ -431,31 +438,48 @@ u32 GCMemcard::DEntry_ModTime(u8 index)
{
return BE32(dir.Dir[index].ModTime);
}
u32 GCMemcard::DEntry_ImageOffset(u8 index)
{
return BE32(dir.Dir[index].ImageOffset);
}
u16 GCMemcard::DEntry_IconFmt(u8 index)
bool GCMemcard::DEntry_IconFmt(u8 index, char *buffer)
{
return BE16(dir.Dir[index].IconFmt);
if (!mcdFile) return false;
int x = dir.Dir[index].IconFmt[0];
for(int i = 0; i < 16; i++)
{
if (i == 8) x = dir.Dir[index].IconFmt[1];
buffer[i] = (x & 0x80) ? '1' : '0';
x = x << 1;
}
buffer[16] = 0;
return true;
}
u16 GCMemcard::DEntry_AnimSpeed(u8 index)
{
return BE16(dir.Dir[index].AnimSpeed);
}
bool GCMemcard::DEntry_Permissions(u8 index, char *fn)
{
if (!mcdFile) return false;
fn[0] = (dir.Dir[index].Permissions & 16) ? 'x' : 'M';
fn[1] = (dir.Dir[index].Permissions & 8) ? 'x' : 'C';
fn[2] = (dir.Dir[index].Permissions & 4) ? 'P' : 'x';
fn[1] = (dir.Dir[index].Permissions & 8) ? 'x' : 'C';
fn[2] = (dir.Dir[index].Permissions & 4) ? 'P' : 'x';
fn[3] = 0;
return true;
}
u8 GCMemcard::DEntry_CopyCounter(u8 index)
{
return dir.Dir[index].CopyCounter;
}
u16 GCMemcard::DEntry_FirstBlock(u8 index)
{
if (!mcdFile) return 0xFFFF;
@ -463,6 +487,7 @@ u16 GCMemcard::DEntry_FirstBlock(u8 index)
if (block > (u16) maxBlock) return 0xFFFF;
return block;
}
u16 GCMemcard::DEntry_BlockCount(u8 index)
{
if (!mcdFile) return 0xFFFF;
@ -471,12 +496,13 @@ u16 GCMemcard::DEntry_BlockCount(u8 index)
if (blocks > (u16) maxBlock) return 0xFFFF;
return blocks;
}
u32 GCMemcard::DEntry_CommentsAddress(u8 index)
{
return BE32(dir.Dir[index].CommentsAddr);
}
bool GCMemcard::DEntry_Comment1(u8 index, char* fn)
bool GCMemcard::DEntry_Comment1(u8 index, char* buffer)
{
if (!mcdFile) return false;
@ -484,14 +510,15 @@ bool GCMemcard::DEntry_Comment1(u8 index, char* fn)
u32 DataBlock = BE16(dir.Dir[index].FirstBlock) - 5;
if ((DataBlock > maxBlock) || (Comment1 == 0xFFFFFFFF))
{
fn[0] = 0;
buffer[0] = 0;
return false;
}
memcpy(fn, mc_data + (DataBlock * 0x2000) + Comment1, 32);
fn[31] = 0;
memcpy(buffer, mc_data + (DataBlock * 0x2000) + Comment1, 32);
buffer[31] = 0;
return true;
}
bool GCMemcard::DEntry_Comment2(u8 index, char* fn)
bool GCMemcard::DEntry_Comment2(u8 index, char* buffer)
{
if (!mcdFile) return false;
@ -500,15 +527,15 @@ bool GCMemcard::DEntry_Comment2(u8 index, char* fn)
u32 DataBlock = BE16(dir.Dir[index].FirstBlock) - 5;
if ((DataBlock > maxBlock) || (Comment1 == 0xFFFFFFFF))
{
fn[0] = 0;
buffer[0] = 0;
return false;
}
memcpy(fn, mc_data + (DataBlock * 0x2000) + Comment2, 32);
fn[31] = 0;
memcpy(buffer, mc_data + (DataBlock * 0x2000) + Comment2, 32);
buffer[31] = 0;
return true;
}
bool GCMemcard::GetFileInfo(u8 index, GCMemcard::DEntry& info) //index in the directory array
bool GCMemcard::DEntry_Copy(u8 index, GCMemcard::DEntry& info)
{
if (!mcdFile) return false;
@ -516,7 +543,7 @@ bool GCMemcard::GetFileInfo(u8 index, GCMemcard::DEntry& info) //index in the di
return true;
}
u32 GCMemcard::GetFileData(u8 index, u8* dest, bool old) //index in the directory array
u32 GCMemcard::DEntry_GetSaveData(u8 index, u8* dest, bool old)
{
if (!mcdFile) return NOMEMCARD;
@ -539,8 +566,8 @@ u32 GCMemcard::GetFileData(u8 index, u8* dest, bool old) //index in the director
if (block == 0) return FAIL;
while (block != 0xffff)
{
memcpy(dest,mc_data + 0x2000 * (block - 5), 0x2000);
dest+=0x2000;
memcpy(dest, mc_data + 0x2000 * (block - 5), 0x2000);
dest += 0x2000;
u16 nextblock = Common::swap16(bat.Map[block - 5]);
if (block + saveLength != memcardSize && nextblock > 0)
@ -552,12 +579,13 @@ u32 GCMemcard::GetFileData(u8 index, u8* dest, bool old) //index in the director
}
return SUCCESS;
}
// End DEntry functions
u32 GCMemcard::ImportFile(DEntry& direntry, u8* contents, int remove)
{
if (!mcdFile) return NOMEMCARD;
if (GetNumFiles() >= 127)
if (GetNumFiles() >= DIRLEN)
{
return OUTOFDIRENTRIES;
}
@ -565,11 +593,13 @@ u32 GCMemcard::ImportFile(DEntry& direntry, u8* contents, int remove)
{
return OUTOFBLOCKS;
}
if (!remove && TitlePresent(direntry)) return TITLEPRESENT;
if (!remove && (TitlePresent(direntry) != DIRLEN))
{
return TITLEPRESENT;
}
// find first free data block -- assume no freespace fragmentation
int totalspace = (((u32)BE16(hdr.Size) * 16) - 5);
int firstFree1 = BE16(bat.LastAllocated) + 1;
int firstFree2 = 0;
for (int i = 0; i < 126; i++)
@ -606,7 +636,7 @@ u32 GCMemcard::ImportFile(DEntry& direntry, u8* contents, int remove)
}
// keep assuming no freespace fragmentation, and copy over all the data
u8*destination = mc_data + (firstFree1 - 5) * 0x2000;
u8 *destination = mc_data + (firstFree1 - 5) * 0x2000;
int fileBlocks = BE16(direntry.BlockCount);
memcpy(destination, contents, 0x2000 * fileBlocks);
@ -641,11 +671,11 @@ u32 GCMemcard::ImportFile(DEntry& direntry, u8* contents, int remove)
if (!remove)
{ // ... and dir update counter
int updateCtr = BE16(dir_backup.UpdateCounter) + 1;
dir_backup.UpdateCounter[0] = u8(updateCtr>>8);
dir_backup.UpdateCounter[0] = u8(updateCtr >> 8);
dir_backup.UpdateCounter[1] = u8(updateCtr);
// ... and bat update counter
updateCtr = BE16(bat_backup.UpdateCounter) + 1;
bat_backup.UpdateCounter[0] = u8(updateCtr>>8);
bat_backup.UpdateCounter[0] = u8(updateCtr >> 8);
bat_backup.UpdateCounter[1] = u8(updateCtr);
}
bat = bat_backup;
@ -666,46 +696,46 @@ u32 GCMemcard::RemoveFile(u8 index) //index in the directory array
bat.LastAllocated[0] = (u8)(block >> 8);
bat.LastAllocated[1] = (u8)block;
u8 i = index + 1;
u8 nextIndex = index + 1;
memset(&(dir.Dir[index]), 0xFF, 0x40);
while (i < 127)
while (nextIndex < DIRLEN)
{
DEntry * d = new DEntry;
GetFileInfo(i, *d);
u8 *t = NULL;
DEntry * tempDEntry = new DEntry;
DEntry_Copy(nextIndex, *tempDEntry);
u8 * tempSaveData = NULL;
//Only get file data if it is a valid dir entry
if (BE16(d->FirstBlock) != 0xFFFF)
if (BE16(tempDEntry->FirstBlock) != 0xFFFF)
{
u16 freeBlock= BE16(bat.FreeBlocks) - BE16(d->BlockCount);
u16 freeBlock= BE16(bat.FreeBlocks) - BE16(tempDEntry->BlockCount);
bat.FreeBlocks[0] = u8(freeBlock >> 8);
bat.FreeBlocks[1] = u8(freeBlock);
u16 size = DEntry_BlockCount(i);
u16 size = DEntry_BlockCount(nextIndex);
if (size != 0xFFFF)
{
t = new u8[size * 0x2000];
switch (GetFileData(i, t, true))
tempSaveData = new u8[size * 0x2000];
switch (DEntry_GetSaveData(nextIndex, tempSaveData, true))
{
case NOMEMCARD:
delete[] t;
delete[] tempSaveData;
break;
case FAIL:
delete[] t;
delete[] tempSaveData;
return FAIL;
break;
}
}
}
memset(&(dir.Dir[i]), 0xFF, 0x40);
//Only call import file if Get File Data returns true
if (t)
memset(&(dir.Dir[nextIndex]), 0xFF, 0x40);
//Only call import file if DEntry_GetSaveData returns SUCCESS
if (tempSaveData != NULL)
{
ImportFile(*d, t, blocks_left);
delete[] t;
ImportFile(*tempDEntry, tempSaveData, blocks_left);
delete[] tempSaveData;
}
delete d;
i++;
delete tempDEntry;
nextIndex++;
}
//Added to clean up if removing last file
@ -728,24 +758,24 @@ u32 GCMemcard::CopyFrom(GCMemcard& source, u8 index)
{
if (!mcdFile) return NOMEMCARD;
DEntry d;
if (!source.GetFileInfo(index, d)) return NOMEMCARD;
DEntry tempDEntry;
if (!source.DEntry_Copy(index, tempDEntry)) return NOMEMCARD;
u32 size = source.DEntry_BlockCount(index);
if (size == 0xFFFF) return INVALIDFILESIZE;
u8 *t = new u8[size * 0x2000];
u8 *tempSaveData = new u8[size * 0x2000];
switch (source.GetFileData(index, t, true))
switch (source.DEntry_GetSaveData(index, tempSaveData, true))
{
case FAIL:
delete[] t;
delete[] tempSaveData;
return FAIL;
case NOMEMCARD:
delete[] t;
delete[] tempSaveData;
return NOMEMCARD;
default:
u32 ret = ImportFile(d,t,0);
delete[] t;
u32 ret = ImportFile(tempDEntry, tempSaveData, 0);
delete[] tempSaveData;
return ret;
}
}
@ -792,10 +822,12 @@ u32 GCMemcard::ImportGci(const char *fileName, std::string fileName2)
}
}
}
delete []tmp;
fseek(gci, offset, SEEK_SET);
DEntry *d = new DEntry;
fread(d, 1, 0x40, gci);
DEntry *tempDEntry = new DEntry;
fread(tempDEntry, 1, 0x40, gci);
int fStart = (int) ftell(gci);
fseek(gci, 0, SEEK_END);
int length = (int) ftell(gci) - fStart;
@ -809,8 +841,8 @@ u32 GCMemcard::ImportGci(const char *fileName, std::string fileName2)
// If the GCS file is added without using the GameSaves software,
// the value stored is always "1"
int blockCount = length / 0x2000;
d->BlockCount[0] = u8(blockCount >> 8);
d->BlockCount[1] = u8(blockCount);
tempDEntry->BlockCount[0] = u8(blockCount >> 8);
tempDEntry->BlockCount[1] = u8(blockCount);
}
break;
case SAV:
@ -819,22 +851,22 @@ u32 GCMemcard::ImportGci(const char *fileName, std::string fileName2)
// 0x34 and 0x35, 0x36 and 0x37, 0x38 and 0x39, 0x3A and 0x3B,
// 0x3C and 0x3D,0x3E and 0x3F.
// It seems that sav files also swap the BIFlags...
ByteSwap(&d->Unused1, &d->BIFlags);
ArrayByteSwap((d->ImageOffset));
ArrayByteSwap(&(d->ImageOffset[2]));
ArrayByteSwap((d->IconFmt));
ArrayByteSwap((d->AnimSpeed));
ByteSwap(&d->Permissions, &d->CopyCounter);
ArrayByteSwap((d->FirstBlock));
ArrayByteSwap((d->BlockCount));
ArrayByteSwap((d->Unused2));
ArrayByteSwap((d->CommentsAddr));
ArrayByteSwap(&(d->CommentsAddr[2]));
ByteSwap(&tempDEntry->Unused1, &tempDEntry->BIFlags);
ArrayByteSwap((tempDEntry->ImageOffset));
ArrayByteSwap(&(tempDEntry->ImageOffset[2]));
ArrayByteSwap((tempDEntry->IconFmt));
ArrayByteSwap((tempDEntry->AnimSpeed));
ByteSwap(&tempDEntry->Permissions, &tempDEntry->CopyCounter);
ArrayByteSwap((tempDEntry->FirstBlock));
ArrayByteSwap((tempDEntry->BlockCount));
ArrayByteSwap((tempDEntry->Unused2));
ArrayByteSwap((tempDEntry->CommentsAddr));
ArrayByteSwap(&(tempDEntry->CommentsAddr[2]));
break;
default:
break;
}
if (length != BE16(d->BlockCount) * 0x2000)
if (length != BE16(tempDEntry->BlockCount) * 0x2000)
{
return LENGTHFAIL;
}
@ -842,9 +874,9 @@ u32 GCMemcard::ImportGci(const char *fileName, std::string fileName2)
{
return OPENFAIL;
}
u32 size = BE16((d->BlockCount)) * 0x2000;
u8 *t = new u8[size];
fread(t, 1, size, gci);
u32 size = BE16((tempDEntry->BlockCount)) * 0x2000;
u8 *tempSaveData = new u8[size];
fread(tempSaveData, 1, size, gci);
fclose(gci);
u32 ret;
if(!fileName2.empty())
@ -854,59 +886,76 @@ u32 GCMemcard::ImportGci(const char *fileName, std::string fileName2)
if (!gci2) return OPENFAIL;
fseek(gci2, 0, SEEK_SET);
if (fwrite(d, 1, 0x40, gci2) != 0x40) completeWrite = false;
int fileBlocks = BE16(d->BlockCount);
if (fwrite(tempDEntry, 1, 0x40, gci2) != 0x40) completeWrite = false;
int fileBlocks = BE16(tempDEntry->BlockCount);
fseek(gci2, 0x40, SEEK_SET);
if (fwrite(t, 1, 0x2000 * fileBlocks, gci2) != (unsigned) (0x2000*fileBlocks))
if (fwrite(tempSaveData, 1, 0x2000 * fileBlocks, gci2) != (unsigned) (0x2000*fileBlocks))
completeWrite = false;
fclose(gci2);
if (completeWrite) ret = GCS;
else ret = WRITEFAIL;
}
else ret= ImportFile(*d, t,0);
else ret= ImportFile(*tempDEntry, tempSaveData,0);
delete []t;
delete []tmp;
delete d;
delete []tempSaveData;
delete tempDEntry;
return ret;
}
u32 GCMemcard::ExportGci(u8 index, const char *fileName)
u32 GCMemcard::ExportGci(u8 index, const char *fileName, std::string *fileName2)
{
FILE *gci = fopen(fileName, "wb");
FILE *gci;
if (!strcasecmp(fileName,"."))
{
if (BE32(dir.Dir[index].Gamecode) == 0xFFFFFFFF) return SUCCESS;
int length = fileName2->length() + 42;
char *filename = new char[length];
char GameCode[5];
DEntry_GameCode(index, GameCode);
sprintf(filename,"%s/%s_%s.gci",fileName2->c_str(), GameCode, dir.Dir[index].Filename);
gci = fopen((const char *)filename, "wb");
}
else
{
gci = fopen(fileName, "wb");
}
if (!gci) return OPENFAIL;
bool completeWrite = true;
fseek(gci, 0, SEEK_SET);
DEntry d;
if (!GetFileInfo(index, d)) return NOMEMCARD;
if (fwrite(&d, 1, 0x40, gci) != 0x40) completeWrite = false;
DEntry tempDEntry;
if (!DEntry_Copy(index, tempDEntry)) return NOMEMCARD;
if (fwrite(&tempDEntry, 1, 0x40, gci) != 0x40) completeWrite = false;
u32 size = DEntry_BlockCount(index);
if (size == 0xFFFF) return FAIL;
u8 *t = new u8[size * 0x2000];
size *= 0x2000;
u8 *tempSaveData = new u8[size];
switch(GetFileData(index, t, true))
switch(DEntry_GetSaveData(index, tempSaveData, true))
{
case FAIL:
fclose(gci);
delete []t;
delete []tempSaveData;
return FAIL;
case NOMEMCARD:
fclose(gci);
delete []t;
delete []tempSaveData;
return NOMEMCARD;
default:
break;
}
fseek(gci, 0x40, SEEK_SET);
if (fwrite(t, 1, 0x2000 * BE16(d.BlockCount), gci) != (unsigned) (0x2000 * BE16(d.BlockCount)))
if (fwrite(tempSaveData, 1, size, gci) != size)
completeWrite = false;
fclose(gci);
delete []t;
delete []tempSaveData;
if (completeWrite) return SUCCESS;
else return WRITEFAIL;
@ -956,6 +1005,10 @@ u32 GCMemcard::ReadAnimRGBA8(u8 index, u32* buffer, u8 *delays)
{
if (!mcdFile) return 0;
// To ensure only one type of icon is used
// Sonic Heroes it the only game I have seen that tries to use a CI8 and RGB5A3 icon
int fmtCheck = 0;
int formats = BE16(dir.Dir[index].IconFmt);
int fdelays = BE16(dir.Dir[index].AnimSpeed);
@ -997,20 +1050,24 @@ u32 GCMemcard::ReadAnimRGBA8(u8 index, u32* buffer, u8 *delays)
delays[i] = ((fdelays >> (2*i))&3) << 2;
data[i] = animData;
switch (fmts[i])
if (!fmtCheck) fmtCheck = fmts[i];
if (fmtCheck == fmts[i])
{
case 1: // CI8 with shared palette
animData += 32*32;
frames++;
break;
case 2: // RGB5A3
animData += 32*32*2;
frames++;
break;
case 3: // CI8 with own palette
animData += 32*32 + 2*256;
frames++;
break;
switch (fmts[i])
{
case CI8SHARED: // CI8 with shared palette
animData += 32*32;
frames++;
break;
case RGB5A3: // RGB5A3
animData += 32*32*2;
frames++;
break;
case CI8: // CI8 with own palette
animData += 32*32 + 2*256;
frames++;
break;
}
}
}
@ -1018,20 +1075,24 @@ u32 GCMemcard::ReadAnimRGBA8(u8 index, u32* buffer, u8 *delays)
for (int i = 0; i < 8; i++)
{
switch (fmts[i])
if (fmtCheck == fmts[i])
{
case 1: // CI8 with shared palette
decodeCI8image(buffer,data[i],sharedPal,32,32);
buffer += 32*32;
break;
case 2: // RGB5A3
decode5A3image(buffer, (u16*)(data[i]), 32, 32);
break;
case 3: // CI8 with own palette
u16 *paldata = (u16*)(data[i] + 32*32);
decodeCI8image(buffer, data[i], paldata, 32, 32);
buffer += 32*32;
break;
switch (fmts[i])
{
case CI8SHARED: // CI8 with shared palette
decodeCI8image(buffer,data[i],sharedPal,32,32);
buffer += 32*32;
break;
case RGB5A3: // RGB5A3
decode5A3image(buffer, (u16*)(data[i]), 32, 32);
break;
case CI8: // CI8 with own palette
u16 *paldata = (u16*)(data[i] + 32*32);
decodeCI8image(buffer, data[i], paldata, 32, 32);
buffer += 32*32;
break;
}
}
}

View File

@ -34,6 +34,7 @@ enum
LENGTHFAIL,
INVALIDFILESIZE,
TITLEPRESENT,
DIRLEN = 0x7F,
SAV = 0x80,
SAVFAIL,
GCS = 0x110,
@ -42,6 +43,13 @@ enum
WRITEFAIL,
};
enum
{
CI8SHARED = 1,
RGB5A3,
CI8
};
class GCMemcard
{
private:
@ -118,7 +126,7 @@ private:
};
struct Directory {
DEntry Dir[127]; //0x0000 Directory Entries (max 127)
DEntry Dir[DIRLEN]; //0x0000 Directory Entries (max 127)
u8 Padding[0x3a];
u8 UpdateCounter[2];//0x1ffa 2 update Counter
u8 CheckSum1[2]; //0x1ffc 2 Checksum 1
@ -153,47 +161,50 @@ public:
bool FixChecksums();
// get number of file entries in the directory
u32 GetNumFiles();
u8 GetNumFiles();
// get the free blocks from bat
u16 GetFreeBlocks();
// Returns true if title already on memcard
bool TitlePresent(DEntry d);
bool DEntry_GameCode(u8 index, char* fn);
bool DEntry_Markercode(u8 index, char* fn);
bool DEntry_BIFlags(u8 index, char* fn);
// fn needs to be a char[32] or bigger
bool DEntry_FileName(u8 index, char* fn);
// If title already on memcard returns index, otherwise returns -1
u8 TitlePresent(DEntry d);
// DEntry functions, all take u8 index < 127
// Functions that have ascii output take a char *buffer
// buffer needs to be a char[5] or bigger
bool DEntry_GameCode(u8 index, char *buffer);
// buffer needs to be a char[2] or bigger
bool DEntry_Markercode(u8 index, char *buffer);
// buffer needs to be a char[9] or bigger
bool DEntry_BIFlags(u8 index, char *buffer);
// buffer needs to be a char[32] or bigger
bool DEntry_FileName(u8 index, char *buffer);
u32 DEntry_ModTime(u8 index);
u32 DEntry_ImageOffset(u8 index);
u16 DEntry_IconFmt(u8 index);
// buffer needs to be a char[17] or bigger
bool DEntry_IconFmt(u8 index, char *buffer);
u16 DEntry_AnimSpeed(u8 index);
bool DEntry_Permissions(u8 index, char* fn);
// buffer needs to be a char[4] or bigger
bool DEntry_Permissions(u8 index, char *buffer);
u8 DEntry_CopyCounter(u8 index);
// get first block for file
u16 DEntry_FirstBlock(u8 index);
// get file length in blocks
u16 DEntry_BlockCount(u8 index);
u32 DEntry_CommentsAddress(u8 index);
// buffer needs to be a char[32] or bigger
bool DEntry_Comment1(u8 index, char* buffer);
bool DEntry_Comment1(u8 index, char *buffer);
// buffer needs to be a char[32] or bigger
bool DEntry_Comment2(u8 index, char* buffer);
// read directory entry
bool GetFileInfo(u8 index, DEntry& data);
bool DEntry_Comment2(u8 index, char *buffer);
// Copies a DEntry from u8 index to DEntry& data
bool DEntry_Copy(u8 index, DEntry& data);
// assumes there's enough space in buffer
// old determines if function uses old or new method of copying data
// some functions only work with old way, some only work with new way
// TODO: find a function that works for all calls or split into 2 functions
u32 GetFileData(u8 index, u8* buffer, bool old);
u32 DEntry_GetSaveData(u8 index, u8* buffer, bool old);
// adds the file to the directory and copies its contents
// if remove > 0 it will pad bat.map with 0's sifeof remove
@ -209,7 +220,7 @@ public:
u32 ImportGci(const char* fileName, std::string fileName2);
// writes a .gci file to disk containing index
u32 ExportGci(u8 index, const char* fileName);
u32 ExportGci(u8 index, const char* fileName, std::string* fileName2);
// reads the banner image
bool ReadBannerRGBA8(u8 index, u32* buffer);