Dolphin Bot
1d88091e0b
Merge pull request #821 from FioraAeterna/fixjitcompare
...
Debugger: fix JIT block viewer PPC view
2014-08-17 07:29:25 +02:00
Fiora
a317dac089
Debugger: fix JIT block viewer PPC view
...
The JIT block compare code didn't set the same options for the PPCAnalyzer
as the actual JIT did, which made the PPC side of the JIT block viewer stop
at the first branch instead of the end of the block.
2014-08-16 22:25:49 -07:00
Lioncash
6bfe3714c4
Merge pull request #819 from lioncash/preproc
...
OGL: Removed some unnecessary preprocessor directives from Render.cpp.
2014-08-17 00:00:36 -04:00
Lioncash
f0743e2571
OGL: Removed some unnecessary preprocessor directives from Render.cpp.
...
scrshotThread was also unused so that is removed as well.
Also added the algorithm header, since we use min and max here.
2014-08-16 23:57:06 -04:00
Rachel Bryk
d8baf64747
Remove a couple unneeded includes from Movie.cpp.
2014-08-16 23:54:11 -04:00
Lioncash
1b92c68f05
Common: Add Flag.h to the Visual Studio project.
2014-08-16 23:33:28 -04:00
Lioncash
d18d3e1f3e
Common: Get rid of StdConditionVariable, StdMutex, and StdThread.
...
All of the compilers we support have support for these now.
2014-08-16 23:33:19 -04:00
shuffle2
2270c3e90a
Merge pull request #797 from shuffle2/msvc-pch
...
Windows: Use a shared precompiled header for dolphin code under Source/
2014-08-16 14:58:28 -07:00
Charles Rozhon
6f34a8ac47
Removed warnings by assigning to bool
2014-08-16 14:16:10 -05:00
Lioncash
07f72b1afc
Merge pull request #811 from FioraAeterna/fixblowup
...
Debugger: fix blowup calculation again
2014-08-16 12:42:27 -04:00
degasus
a64b0bf499
VertexLoader: cache NativeVertexFormat
...
This fix a performance regression of PR #672 .
2014-08-16 12:58:52 +02:00
Ryan Houdek
7a2fe73310
Merge pull request #816 from Sonicadvance1/fix-not-button
...
Fix the Not button showing up in the advanced control dialog.
2014-08-15 20:25:56 -05:00
Ryan Houdek
239e04db02
Merge pull request #757 from Tilka/ps_sum0
...
Jit64: re-enable ps_sum0
2014-08-15 20:25:14 -05:00
Ryan Houdek
9afc16961f
Fix the Not button showing up in the advanced control dialog.
...
The Not button isn't supposed to show up on outputs to controllers.
When we generate the button it still shows up if it isn't added to the sizer since the parent window still owns it.
Fixes this issue report https://forums.dolphin-emu.org/Thread-linux-ui-bug-in-gc-pad-configuration-menu?pid=335269#pid335269
2014-08-15 20:09:35 -05:00
Dolphin Bot
444e47a07a
Merge pull request #812 from FioraAeterna/fixundefined
...
JIT: don't rely on undefined behavior for constant overflow checking
2014-08-16 00:36:08 +02:00
Fiora
1cb50c9609
JIT64: faster implementation of mtcrf and mcrxr
2014-08-15 14:09:28 -07:00
Fiora
c936984c96
JIT64: faster + branchless crxxx
2014-08-15 14:09:28 -07:00
Fiora
8c71703098
JIT64: faster implementation of mfcr
2014-08-15 14:09:27 -07:00
Lioncash
f11e587fa4
OGL: Get rid of an unnecessary WIN32 ifdef in main.cpp
2014-08-15 16:16:53 -04:00
Lioncash
4c406cc4a1
Merge pull request #814 from lioncash/jitwindow
...
Core: Kill off Host_ShowJitResults
2014-08-15 15:26:45 -04:00
Lioncash
cf46ac7dc9
Core: Kill off Host_ShowJitResults
...
Another host function that can be killed off by simple wx event handling
2014-08-15 15:18:28 -04:00
Fiora
1669b361a2
JIT: don't rely on undefined behavior for constant overflow checking
...
I have no idea what the compiler does with these, and this code probably
isn't triggered in most games, but it's probably better not to taunt the
undefined behavior demon.
2014-08-15 11:26:10 -07:00
Charles Rozhon
3baea48bba
Removed warning caused by calling std::min<int> with size_t values
2014-08-15 13:23:19 -05:00
Lioncash
7e3d1050f0
OGL: Add static to a function in NativeVertexFormat
2014-08-15 14:16:04 -04:00
Lioncash
32953fd968
OGL: Clean up parameters for some functions.
2014-08-15 14:15:23 -04:00
Lioncash
960b54670c
OGL: Fix brace and body placements
...
Also got rid of void argument specifiers. These are a carryover from C.
2014-08-15 14:12:29 -04:00
Fiora
56cc0227c3
Debugger: fix blowup calculation again
...
Wasn't quiiite right in 3c2567 either.
2014-08-15 10:24:35 -07:00
Lioncash
7fd5e4300a
InputCommon: Don't base default radius of analog sticks off of their name.
2014-08-15 13:06:56 -04:00
lioncash
77ccfa1967
DolphinWX: Fix variable styling in BreakpointView
2014-08-15 09:51:29 -04:00
Lioncash
2848ff342f
DolphinWX: More readable variable names in BreakpointView
...
Also doesn't make everything rely on a single temp variable.
2014-08-15 09:49:09 -04:00
Lioncash
f6dd2ff3cb
Merge pull request #795 from ChuckRozhon/correct_pointer_style_tasinputdlg
...
Placed ampersands and asterisks against type name
2014-08-15 08:40:37 -04:00
Shawn Hoffman
f1b82a34b2
Windows: Use a shared precompiled header for dolphin code under Source/
2014-08-14 23:51:13 -07:00
archshift
846a21440b
FrameTools.cpp: Alignment of long lists
2014-08-14 23:10:00 -07:00
Lioncash
001c9a18fa
Merge pull request #782 from RachelBryk/radius
...
Set the default radius to 100 for non-gcpad analog sticks.
2014-08-14 17:15:03 -04:00
Lioncash
16a7e6dce5
Merge pull request #787 from archshift/fs-toolbar
...
Hides toolbar upon using fullscreen and rendering to main window.
2014-08-14 17:13:06 -04:00
Lioncash
3c2567cc37
Merge pull request #804 from FioraAeterna/fixblowup
...
Debugger: fix blowup calculation
2014-08-14 17:12:11 -04:00
Fiora
6741cdbe84
Debugger: fix blowup calculation
2014-08-14 13:40:34 -07:00
Charles Rozhon
a8c31d134b
Removed warnings by explicitly casting to `u8` for controllers
2014-08-14 14:44:10 -05:00
Charles Rozhon
97f68be70a
Changed GCPadStatus struct to use cstdint types instead of char, short etc.
2014-08-14 14:14:07 -05:00
Ryan Houdek
64697abe48
Merge pull request #798 from FioraAeterna/integerflush
...
JIT: Don't needlessly flush register state in merged integer+branch code
2014-08-14 12:21:03 -05:00
Fiora
97beea1963
JIT: Don't needlessly flush register state in merged integer+branch code
...
The actual branch code doesn't flush the register state, so it doesn't make
much sense for the merged optimization to do so either.
2014-08-14 09:55:11 -07:00
Fiora
a4b23d80b7
JIT: correctly set skipNext even if conditional-continue is off
...
Part 2: I missed the other branch-merging case in the first commit.
2014-08-14 09:31:35 -07:00
Ryan Houdek
7f3458e957
Merge pull request #800 from FioraAeterna/showdebugjit
...
Debugger: make "PPC to x86" open JIT window
2014-08-14 10:41:42 -05:00
Fiora
c1f7b0ddc9
Debugger: make "PPC to x86" open JIT window
...
The button just silently did nothing if the window wasn't open, with no hint
as to how to make it work.
2014-08-14 08:37:33 -07:00
Ryan Houdek
e6fa582753
Merge pull request #799 from FioraAeterna/mergebranchfix
...
JIT: correctly set skipNext even if conditional-continue is off
2014-08-14 10:12:19 -05:00
Fiora
75cc8917a1
JIT: correctly set skipNext even if conditional-continue is off
2014-08-14 07:57:55 -07:00
Pierre Bourdon
7b6b9b0945
Merge pull request #735 from Armada651/d3dfullscreen_fixes
...
Fix hotkeys in Linux and Mac OS X (properly this time).
2014-08-14 15:27:21 +02:00
booto
34bf0a4ab7
DSP: General cleanup. No behaviour change.
2014-08-14 09:45:05 +08:00
Charles Rozhon
2d920965c0
Placed ampersands and asterisks against type name
2014-08-13 16:42:11 -05:00
kamiyo
e4c7cce412
updated frametools
2014-08-13 13:10:08 -04:00
Shawn Hoffman
66fdbdd18d
Windows: Give SCMRevGen a configuration for x64 instead of Win32.
2014-08-13 03:57:10 -07:00
booto
72179f98b6
DSP: Use completion event for ARAM interrupt
2014-08-13 18:26:02 +08:00
archshift
7af80c7712
Disable toolbar toggle in main window fullscreen
2014-08-13 02:21:21 -07:00
Ryan Houdek
287758f15d
Add the configuration dialog for post processing configuration options.
...
Only enables the config button when the shader options available to it
2014-08-13 01:05:15 -05:00
Ryan Houdek
cced3b4a18
Change OpenGL's post processing to use the new VideoCommon PP object.
...
Let's OpenGL's PostProcessing namespace be changed to a class inheriting from VideoCommon's PostProcessing class.
2014-08-13 01:05:15 -05:00
Ryan Houdek
b8a21b3744
Add the PostProcessing class object to RenderBase in VideoCommon.
...
Backends will initialize this variable with their own inherited PostProcessing class object.
2014-08-13 01:05:14 -05:00
Ryan Houdek
6bdc32c54a
Add the VideoCommon PostProcessing class.
...
This class loads all the common PP shader configuration options and passes those options through to a inherited class that OpenGL or D3D will have.
Makes it so all the common code for PP shaders is in VideoCommon instead of duplicating the code across each backend.
2014-08-13 01:05:10 -05:00
Ryan Houdek
3a657fe33c
Add TryParseVector to StringUtil.
...
Adds a nice way to have options be in a vector for results
2014-08-12 23:45:14 -05:00
Pierre Bourdon
e4e44909d5
Merge pull request #762 from booto/dma-audio-3
...
DSP: DMA behaviour adjustments to fix regressions
2014-08-12 18:18:51 -07:00
archshift
b451f561ba
Hide toolbar upon going fullscreen, rendering to main window.
2014-08-12 17:47:25 -07:00
shuffle2
7b9c8da468
Merge pull request #726 from Armada651/ogl-exclusive
...
CFrame: Add fullscreen window styles to enable exclusive mode in OpenGL.
2014-08-12 14:55:18 -07:00
shuffle2
6a336f66a8
Merge pull request #569 from RyDroid/desktop-file-without-translation
...
Minor improvement of the desktop file
2014-08-12 14:51:55 -07:00
shuffle2
d704ebdb40
Merge pull request #691 from Armada651/veto_fix
...
CFrame: Handle close events that can't be vetoed.
2014-08-12 14:46:01 -07:00
shuffle2
d1702b1160
Merge pull request #676 from lioncash/zelda-ratio
...
Core: Remove the ratio parameter in Zelda UCode's SizeForResampling func
2014-08-12 14:43:32 -07:00
shuffle2
43010818fa
Merge pull request #785 from lioncash/string
...
Common: Fix AsciiToHex returning true on overflow values
2014-08-12 14:43:02 -07:00
shuffle2
9f4008c5bc
Merge pull request #760 from lioncash/swap
...
Common: Use the OSX equivalent byte-swap functions
2014-08-12 14:31:32 -07:00
shuffle2
b8d126c101
Merge pull request #754 from FioraAeterna/immediateopt
...
x64Emitter: optimize immediate sizes
2014-08-12 14:19:31 -07:00
shuffle2
fe2321e117
Merge pull request #748 from lioncash/null
...
Core: Default initialize a pointer to nullptr in gdsp_do_dma()
2014-08-12 13:56:54 -07:00
shuffle2
4e73dd2d0c
Merge pull request #722 from lioncash/casts
...
Fix a cast warning when compiling with MSVC
2014-08-12 13:45:31 -07:00
booto
adf2ae2ac9
DSP: Add minor delay to initial AIDMA interrupt
...
When AIDMA begins, the first thing it does is load the source address
and length into internal registers. It then triggers the AID interrupt.
Some begin the AIDMA process without all the data necessary for the
interrupt callback being set up already - they require a few more cycles
to set it up (the delay between the DMA being set to begin and the
interrupt firing). The value of this delay was approximated by tests on real
hardware.
2014-08-13 00:20:13 +08:00
Tony Wasserka
d03e91962e
Merge pull request #779 from lioncash/software-cleanup
...
Small software backend cleanup.
2014-08-12 11:59:21 +02:00
shuffle2
a46151e146
Merge pull request #786 from shuffle2/fix-toolbar-toggle
...
Fix regression with toggling the toolbar from PR761
2014-08-12 01:13:32 -07:00
Shawn Hoffman
27f496fa34
Fix regression with toggling the toolbar from PR761
2014-08-12 01:04:51 -07:00
Lioncash
5afb9cc5c4
Common: Fix AsciiToHex returning true on overflow values
...
We should be checking errno against ERANGE.
2014-08-12 02:49:04 -04:00
archshift
c0008b2012
Removed Tracer.h/cpp from VS files
2014-08-11 23:25:04 -07:00
archshift
9aa7a4ddae
Removed unused Tracer.h/cpp
2014-08-11 23:06:44 -07:00
shuffle2
36af1b518d
Merge pull request #777 from shuffle2/vs2013-update3
...
Use official flag for detailed symbols. Require VS2013 with update 3 or later to build.
2014-08-11 20:12:52 -07:00
shuffle2
0b27e0f3f0
Merge pull request #761 from archshift/better-toolbar
...
Changed main toolbar to be flush with the rest of the window.
2014-08-11 20:12:24 -07:00
shuffle2
edf660f21f
Merge pull request #776 from shuffle2/improve-xsaveworkaround
...
Windows: Improve XSaveWorkaround to behave correctly when XSAVE processor feature is enabled, but AVX support isn't available for whatever reason.
2014-08-11 12:47:39 -07:00
Rachel Bryk
35ae1b4ee2
Set the default radius to 100 for non-gcpad analog sticks.
...
The previous default of 70 was determined based on gc controllers, and is not right at all for the wii extensions.
2014-08-11 13:58:47 -04:00
Jasper St. Pierre
dd2e9d1fc7
X11_Util: Fix build when using EGL
...
We forgot to remove the reference to GLWin.width / GLWin.height here.
2014-08-10 23:57:48 -04:00
Lioncash
bcd10bfda6
Software: Fix function casing in SWRenderer
2014-08-10 22:28:18 -04:00
Lioncash
f9f46f33d6
Software: Fix some if-statement body placements
2014-08-10 22:28:17 -04:00
Lioncash
34eb0c6e1c
Software: Fix over-indentation of SetupQuad()
2014-08-10 22:28:16 -04:00
Lioncash
4129cdeb4d
Software: Apply static to some functions
2014-08-10 22:28:15 -04:00
Lioncash
568bdec598
Software: Fix function casing in TextureEncoder
2014-08-10 22:28:14 -04:00
Lioncash
2918f46d8b
Software: Fix the formatting and function casing in Vec3.h
2014-08-10 22:28:04 -04:00
Lioncash
6625d9cba5
Software: Fix various brace styling errors
2014-08-10 21:18:38 -04:00
Lioncash
b95d9b43de
Software: Make an enum into a static constant in DebugUtil.cpp
2014-08-10 20:51:10 -04:00
Lioncash
b050657322
Software: Make constants char_width and char_height private in RasterFont
2014-08-10 20:48:28 -04:00
Shawn Hoffman
d0c3e46c80
Windows: Improve XSaveWorkaround to behave correctly when XSAVE processor feature is enabled, but AVX support isn't available for whatever reason.
2014-08-10 14:50:29 -07:00
Shawn Hoffman
5eccc08c7e
Use official flag for detailed symbols. Require VS2013 with update 3 or later to build.
2014-08-10 14:47:29 -07:00
Lioncash
a141819241
Merge pull request #768 from lioncash/hex-view
...
DolphinWX: Fix scrolling in hex mode for the memory view
2014-08-10 14:58:48 -04:00
booto
a4bc15e7ba
DSP: Do updates to DSP interrupt bits asap
...
This was being scheduled on the next possible event, which caused
timing issues (in FFCC, AI interrupt would fire before DSP interrupt)
2014-08-11 02:04:08 +08:00
booto
92064d1025
DSP: Fixes behaviour for audio dmas of length 0
...
This behaviour was tested on a real (wii) console.
2014-08-11 02:02:18 +08:00
Lioncash
eb10899b53
Core: Remove leftover Windows 32-bit functions in MemArena.cpp
2014-08-10 05:35:14 -04:00
Lioncash
9a61cfc650
Core: Actually show MemoryUtil.cpp allocation error messages on Linux
2014-08-10 05:28:00 -04:00
Lioncash
be3428cf8e
Core: Fix case where a panic alert wouldn't be shown in MemoryUtil.cpp
2014-08-10 04:50:58 -04:00
Lioncash
6b49ddfec9
Software: Get rid of an unnecessary format string in SWmain.cpp
2014-08-10 04:38:12 -04:00
Lioncash
a04809b4d1
DolphinWX: Fix scrolling in hex mode for the memory view
...
Prior to this after painting the hex values, it would increment the curAddress by 32. This is not only a bug, but unnecessary, since the OnMouseDownL and OnScrollWheel functions should be the only things to handle address incrementing for scrolling purposes.
2014-08-10 03:06:06 -04:00
Lioncash
11f730fd1e
Core: Get rid of C-style struct typedefs
2014-08-09 21:58:08 -04:00
Lioncash
a899d2b5dd
Merge pull request #763 from lioncash/ar
...
Core: Get rid of function prototypes in ActionReplay.cpp
2014-08-09 21:05:08 -04:00
archshift
d46ca557b8
Re-ordered initialization of m_ToolBar and m_SavedPerspectives
2014-08-09 14:51:59 -07:00
Lioncash
6faed31a44
Core: Get rid of calls to mem_fn in thread instantiations
...
These are not necessary for the same behavior.
2014-08-09 12:46:05 -04:00
archshift
a02a86fde9
Fixed assertion when creating new perspective.
...
Wx was attempting to format a string with specifier %d (integer) with a
size_t.
2014-08-09 03:40:57 -07:00
archshift
b81617fba1
Removed TBDebug, using TBMain instead. Fixed debugger assert.
2014-08-09 03:40:56 -07:00
archshift
b8b72861b5
Removed AuiTB, moved functions to menubar (Debug->Perspectives)
2014-08-09 03:40:56 -07:00
Lioncash
e266635f40
Merge pull request #740 from lioncash/host
...
Core: Kill off a few Host interface functions.
2014-08-09 00:50:14 -04:00
Lioncash
5fb0090fcf
Core: Get rid of function prototypes in ActionReplay.cpp
...
Also marked said functions static
2014-08-09 00:19:03 -04:00
Lioncash
dc2bc621a4
GLX: Remove all Host_GetRenderWindowSize calls.
...
Also remove x, y, width and height from the GLInterface, since it's only
used in GLX, which no longer uses them
2014-08-08 19:21:45 -04:00
Lioncash
7692f5a5ce
AGL: Remove the call to Host_GetRenderWindowSize().
...
Just uses platform-specific ways to do the same thing.
2014-08-08 19:21:43 -04:00
Lioncash
df67a18c42
WGL: Get rid of the use of the Host_GetRenderWindowSize() call.
...
Just use the Windows API to accomplish the same thing (this is what is done in Update()).
This makes the backing window handle the correct data-type for Windows for easier use in function calls.
2014-08-08 19:21:42 -04:00
Lioncash
2b341bb267
D3D: Remove an unnecessary call to Host_GetRenderWindowSize()
2014-08-08 19:21:41 -04:00
Lioncash
7bf82f1989
Core: Kill off Host_UpdateLogDisplay()
...
This was actually never used as far as I can tell. There was no wx event handling done whatsoever for the global ID, So this is basically a dead function.
2014-08-08 19:21:40 -04:00
Lioncash
d4eb0684f7
Core: Kill off Host_UpdateBreakPointView()
...
Uses wxWidgets event propagation to the parent window which then appropriately handles the breakpoint list updating.
2014-08-08 19:21:29 -04:00
archshift
6cd0ebab93
Included toolbar headers, preventing forward-decl errors
2014-08-08 15:04:58 -07:00
archshift
67d67884a1
Allow toggling the toolbar in the menu
2014-08-08 14:36:20 -07:00
archshift
400a7bd612
Switch play/pause button icons when necessary
2014-08-08 13:47:04 -07:00
lioncash
85ace9751e
Common: Use the OSX equivalent byte-swap functions
2014-08-08 13:26:26 -04:00
lioncash
47274ab992
Core: Fix two more potential memory leaks within IOdarwin.mm
2014-08-08 13:14:18 -04:00
archshift
019d5aee49
Changed toolbar to be static, increasing UI integration
2014-08-08 03:43:13 -07:00
Fiora
75b3e425fd
x64Emitter: optimize immediate sizes
...
A nice alternative than trying to do it throughout the JIT.
2014-08-07 13:07:27 -04:00
Pierre Bourdon
b38022df43
Merge pull request #750 from lioncash/leak
...
Core: Fix a leak on OSX that could occur in IOdarwin.mm
2014-08-07 09:56:36 -07:00
Tillmann Karras
8058baa3da
Jit64: re-enable ps_sum0
...
The issue seems to have been fixed in the mean time.
https://code.google.com/p/dolphin-emu/issues/detail?id=3471
2014-08-07 04:50:42 +02:00
Dolphin Bot
8cfbbb357e
Merge pull request #756 from magcius/remove-unused
...
VideoBackendBase: Remove unused stub Initialize implementation
2014-08-07 04:48:10 +02:00
Lioncash
e0c5e05805
Merge pull request #755 from magcius/clean-up-nogui
...
Allow building MainNoGUI and MainGUI simultaneously
2014-08-06 22:39:57 -04:00
Ryan Houdek
88934fdef8
Merge pull request #751 from FioraAeterna/fixsignext
...
JIT64: correctly sign-extend immediate RC values
2014-08-06 20:50:35 -05:00
Jasper St. Pierre
cd641bd0e3
DolphinWX: Allow building both GUI and NoGUI at the same time
...
Restructure our build system so we have multiple targets. Right now we
only build MainNoGUI if we are using X11, since that's the only truly
supported backend: the OS X code actually doesn't compile, according to
comments made on IRC.
2014-08-06 21:38:57 -04:00
Jasper St. Pierre
2b8a476a05
X11Utils: Don't depend on wx
...
We want to have two build targets: Main and MainNoGUI, and this code
will be linked against in both cases, so the ifdef isn't enough for
this case.
Just append to a vector of strings, and then convert it after the fact.
2014-08-06 21:38:47 -04:00
Jasper St. Pierre
c54fef5496
VideoBackendBase: Remove unused stub Initialize implementation
...
Both D3D and OGL have their own overrides, so this isn't used.
2014-08-06 21:35:52 -04:00
Tillmann Karras
f927af20f2
Fix more warnings from #579
2014-08-07 03:24:42 +02:00
Jasper St. Pierre
354f223f77
X11Utils: Remove unneeded SendButtonEvent / SendKeyEvent utilities
...
This was used to send fake button or key events to every backend to
implement freelook. When I ported these to be based on wx events in
commit 5248211
, I didn't realize that these were now unused, so I didn't
remove them. Do that now.
2014-08-06 15:07:25 -04:00
Fiora
047cf23f51
JIT64: correctly sign-extend immediate RC values
2014-08-06 14:21:56 -04:00
lioncash
f21d50e104
Core: Fix a leak on OSX that could occur in IOdarwin.mm
...
If a bluetooth connection isn't able to be opened with a Wiimote, then a memory leak would occur as we don't release cbt
2014-08-06 12:34:40 -04:00
lioncash
3c5326fd38
Core: Default initialize a pointer to nullptr in gdsp_do_dma()
...
The if-statement implies that this could fail in the switch statement somehow. If it does fail, then we'd be comparing with an uninitialized pointer.
2014-08-06 12:10:09 -04:00
Tony Wasserka
cb178679f1
Merge pull request #737 from neobrain/master
...
Restore Wayland compatibility.
2014-08-06 09:02:20 +02:00
Lioncash
42354035e2
Core: Remove unused file DSPJitUtil.h
2014-08-05 23:55:34 -04:00
Lioncash
95f15ac313
Merge pull request #743 from RolandMunsil/fix-ar-code-warning
...
Fix "bad wxCheckListBox index" warning when trying to create AR Code
2014-08-05 23:46:39 -04:00
RolandMunsil
b94069b5af
Update ISOProperties.cpp
2014-08-05 20:45:18 -07:00
Rachel Bryk
71ce63f819
Don't spam PanicAlerts on wii save exports.
2014-08-05 23:34:03 -04:00
RolandMunsil
b0fc4b6ac9
Fix "bad wxCheckListBox index" warning when trying to create AR Code
...
Fixes issue
[7060](https://code.google.com/p/dolphin-emu/issues/detail?id=7060 )
2014-08-05 20:07:23 -07:00
Rachel Bryk
9bd28aa6d1
Give file count in decimal rather than hex when exporting all wii saves.
2014-08-05 22:43:34 -04:00
Tony Wasserka
90d5e31731
Merge pull request #738 from lioncash/i18n
...
DolphinWX: Make the software renderer text translateable
2014-08-05 11:07:04 +02:00
Lioncash
e1701951b2
Merge pull request #739 from delroth/vertex-loader-fix
...
VertexLoader: do not prepare for vertices if we need to skip them
Fixes issue [7542](https://code.google.com/p/dolphin-emu/issues/detail?id=7542 )
2014-08-04 23:51:59 -04:00
Pierre Bourdon
16f180524c
VertexLoader: do not prepare for vertices if we need to skip them
2014-08-04 20:47:02 -07:00
Pierre Bourdon
b7d4481081
Merge pull request #736 from FioraAeterna/fixdirt
...
JIT: Don't assume the reserved bits in GQRs are zero
2014-08-04 20:32:08 -07:00
Lioncash
7e083f39be
DolphinWX: Make the software renderer text translateable
2014-08-04 21:36:08 -04:00
Fiora
133e04541a
JIT: Don't assume the reserved bits in GQRs are zero
...
While the unused bits in the GQR SPR are probably not supposed to be set, some
games set them anyways (e.g. Dirt 2), which broke the JIT code.
2014-08-04 14:22:00 -04:00
Tony Wasserka
0d989ea82b
Restore Wayland compatibility.
...
It was broken by e15ec56bf0
because it wasn't deemed important. However chances are people will eventually start using Dolphin on that configuration, so we shouldn't frivolously drop compatibility without good reason.
2014-08-04 18:26:03 +02:00
Fiora
c9be85b079
Fix quant/dequant table bug
...
1<<31 is not 2^31 because 1 is a signed int in C; this bug affected both the
JIT and interpreter quantized store implementations, though I don't know if
any games were actually affected.
2014-08-04 10:08:42 -04:00
Jules Blok
9818bd3edf
CFrame: Render to a child on Linux and Mac OS X.
...
This is needed to fix the hotkeys on those platforms.
2014-08-04 13:22:41 +02:00
Lioncash
933a7c2fac
Merge pull request #734 from lioncash/debug
...
DolphinWX: Ensure the code view string vector is always a size of two.
2014-08-04 03:18:14 -04:00
Lioncash
c051ae3338
DolphinWX: Ensure the code view string vector is always a size of two.
...
This way if any entries are not populated, then an empty string will be used.
2014-08-04 03:15:29 -04:00
Lioncash
fbd2e43ac3
Revert "Fix hotkeys in Linux and Mac OS X"
2014-08-04 01:56:08 -04:00
Pierre Bourdon
6befa34b60
Merge pull request #647 from lioncash/disasm
...
Common: Introduce the new Gekko disassembler to Common.
2014-08-03 21:52:08 -07:00
Pierre Bourdon
7ba400bea2
Revert "Jit64: Fix immediates being zero-extended to cr_val instead of sign-extended."
2014-08-03 21:50:12 -07:00
Lioncash
0718937237
Common: Introduce the new Gekko disassembler to Common.
...
This moves the Gekko disassembler to Common where it should be. Having it in the Bochs disassembly Externals is incorrect.
Unlike the PowerPC disassembler prior however, this one is updated to have an API that is more fitting for C++. e.g. Not needing to specify a string buffer and size. It does all of this under the hood.
This modifies all the DebuggingInterfaces as necessary to handle this.
2014-08-04 00:45:07 -04:00
Pierre Bourdon
b1553b42ce
Merge pull request #542 from Parlane/weird_buffering
...
Remove weird buffering from WII_IPC_HLE_Device_sdio_slot0.cpp
2014-08-03 21:30:35 -07:00
Pierre Bourdon
497de04c52
Merge pull request #671 from lioncash/non-panic
...
DolphinWX: Use a regular wxMessageBox instead of a PanicAlert for non-panic errors.
2014-08-03 21:27:27 -07:00
Pierre Bourdon
95a8c24841
Merge pull request #723 from lioncash/warnings
...
Core: Fix two sets of warnings when compiling on Linux.
2014-08-03 21:25:44 -07:00
Pierre Bourdon
87e7c1ee46
Merge pull request #724 from lioncash/mem_fn
...
AudioCommon: Get rid of some unnecessary mem_fn calls
2014-08-03 21:25:24 -07:00
Pierre Bourdon
15920d0f10
Merge pull request #394 from degasus/d3d_lighting_fix
...
VideoCommon: normalize light direction
2014-08-03 21:21:23 -07:00
Pierre Bourdon
4c42b38de1
Merge pull request #428 from Sonicadvance1/x86_32-removal
...
Remove x86_32 support from Dolphin.
2014-08-03 21:17:28 -07:00
Pierre Bourdon
e15ec56bf0
Merge pull request #716 from delroth/vertex-loader
...
Make vertex loader testable
2014-08-03 21:14:59 -07:00
Lioncash
3aba909b25
Core: Get rid of Host_GetInstance()
2014-08-03 23:47:29 -04:00
Lioncash
847504f327
Merge pull request #725 from lioncash/unnecessary-param
...
AudioCommon: Remove an unnecessary parameter from the OpenALStream constructor
2014-08-03 22:43:19 -04:00
Lioncash
1515262be9
Merge pull request #710 from Armada651/d3dfullscreen_fixes
...
CFrame: Only re-assign focus when "Render to main" is enabled.
2014-08-03 22:40:02 -04:00
Lioncash
d8d99f919c
Merge pull request #683 from Armada651/linux_hotkeys
...
Fix hotkeys in Linux and Mac OS X
2014-08-03 22:36:46 -04:00
Lioncash
a66a7e1344
Isolate D3D and Software Renderer from wxWidgets code
2014-08-03 20:28:50 -04:00
Pierre Bourdon
ae27d36961
Jit64: Fix immediates being zero-extended to cr_val instead of sign-extended. Thanks to konpie for finding this issue.
2014-08-03 16:00:41 -07:00
Jules Blok
b67ec4ea58
CFrame: Always exit fullscreen before showing the stop dialog.
2014-08-03 23:38:20 +02:00
Jules Blok
857c116210
CFrame: Add fullscreen window styles to enable exclusive mode in OpenGL.
...
This is not implemented within the backend, but relies purely on driver heuristics.
2014-08-03 23:36:54 +02:00
Lioncash
1b7d933072
Fix a cast warning when compiling with MSVC
...
Would previously give a C4800 warning.
2014-08-03 17:33:24 -04:00
Ryan Houdek
0c24e1dcf2
Remove the rest of x86_32 support from Common.
2014-08-03 13:49:46 -05:00
Ryan Houdek
e004c8ff2d
Remove x86_32 from x64MemTools
2014-08-03 13:48:53 -05:00
Ryan Houdek
8a123b4d75
Remove x86_32 from the JIT block "profiler."
2014-08-03 13:48:53 -05:00
Ryan Houdek
e357fea279
Remove x86_32 from JitCommon.
2014-08-03 13:48:53 -05:00
Ryan Houdek
f2457bbe9d
Remove x86_32 from Jit64IL.
2014-08-03 13:47:56 -05:00
Ryan Houdek
1d5281068d
Remove x86_32 from Jit64.
2014-08-03 13:45:54 -05:00
Ryan Houdek
d9b5482840
Remove x86_32 from VertexLoader.
2014-08-03 13:44:37 -05:00
Ryan Houdek
35bebe9ce0
Remove x86_32 from the DSP JIT.
2014-08-03 13:44:37 -05:00
Ryan Houdek
21ee61d7fc
Remove x86_32 from DolphinWX.
2014-08-03 13:44:37 -05:00
Jules Blok
b6e7e0d57f
CFrame: Only re-assign focus when "Render to main" is enabled.
...
It may cause fullscreen loops and since m_RenderFrame == m_RenderParent now it's not necessary to re-assign focus anymore.
2014-08-03 13:37:19 +02:00
Lioncash
47847bc8dd
AudioCommon: Remove an unnecessary parameter from the OpenAL constructor
...
This wouldn't even be saved to anything.
2014-08-02 23:48:26 -04:00
Lioncash
17e79a966a
AudioCommon: Get rid of some unnecessary mem_fn calls
2014-08-02 23:42:34 -04:00
Lioncash
e1192bc64b
Core: Fix usages of NULL and 0 literals for pointers in GCMemcardDirectory
2014-08-02 18:55:37 -04:00
Lioncash
10d3b7f8e9
Core: Fix formatting warnings in DSPJitRegCache
2014-08-02 18:48:10 -04:00
Lioncash
0bcebd81f6
Merge pull request #721 from lioncash/netplay-unused-param
...
Core: Kill off an unused parameter for NetPlayServer::StartGame
2014-08-02 18:31:38 -04:00
Lioncash
a77d397312
Merge pull request #717 from lioncash/unused
...
Core: Remove unused parameters in Movie
2014-08-02 18:30:18 -04:00
Lioncash
44a157fc09
Core: Kill off an unused parameter for NetPlayServer::StartGame
2014-08-02 18:28:26 -04:00
Pierre Bourdon
9f8e1e2a0d
Merge pull request #720 from booto/dma-audio-fix2
...
DSP: copy audio dma samples as early as possible
2014-08-02 15:13:26 -07:00
booto
35dfe57bc1
DSP: copy audio dma samples as early as possible
2014-08-03 05:24:19 +08:00
Lioncash
a46a500b94
Core: Fix warnings on Linux related to the JIT
2014-08-02 16:15:20 -04:00
Lioncash
a89416306a
DolphinWX: Remove an unused variable from ISOProperties
...
Was used for when we still had the toggle for projection hacks in the UI.
2014-08-02 15:23:31 -04:00
Lioncash
41af9a81a5
Core: Remove unused parameters in Movie
2014-08-02 15:07:13 -04:00
Lioncash
0ed29e1fac
DolphinWX: Use a regular wxMessageBox instead of a PanicAlert for non-panic errors.
2014-08-02 13:49:51 -04:00
Pierre Bourdon
da2833c0e6
Merge pull request #679 from lioncash/ucode-update-params
...
Core: Remove the unused cycle parameter from DSPHLE update calls
2014-08-02 10:37:19 -07:00
Pierre Bourdon
8f768e5a54
Merge pull request #714 from lioncash/gen
...
Core: Remove using namespace statements from the Jit and Interpreter headers
2014-08-02 10:36:31 -07:00
Pierre Bourdon
6f715a1fbe
VertexLoader: Remove more global state dependencies (this time IndexGenerator and VertexManager)
2014-08-02 09:34:39 -07:00
Pierre Bourdon
8b26d7bf1e
UnitTests: make it possible to build tests for code that has global dependencies
2014-08-02 09:34:39 -07:00
Pierre Bourdon
226a9c2392
Move GLInterface around to remove VideoBackends dependency on DolphinWX
2014-08-02 09:34:39 -07:00
Lioncash
a723fd39df
Merge pull request #715 from lioncash/interp
...
Core: Clean up coding style in the Interpreter
2014-08-02 08:39:11 -04:00
Jules Blok
6ab6d07948
FrameTools: Add a wxPanel as the child of the RenderFrame.
...
Needed for hotkeys to be captured on Linux.
2014-08-02 13:55:23 +02:00
Lioncash
8467c82f79
Core: Clean up coding style in the Interpreter
2014-08-02 07:49:11 -04:00
Lioncash
afb539699e
Core: Remove using statements from the Jit and Interpreter headers
2014-08-02 01:48:02 -04:00
Ryan Houdek
7e83a0ea9b
Merge pull request #700 from jimbo1qaz/master
...
Fix D3D Real XFB texture sampling.
2014-08-01 22:57:44 -05:00
Lioncash
b8e64716be
Merge pull request #713 from lioncash/cast
...
Core: Remove now redundant assert conditions in some DSPJitRegCache functions
2014-08-01 22:55:52 -04:00
Lioncash
77c2b6829a
Merge pull request #702 from lioncash/netplay-version
...
Common: State OS instead of 32/64 bit in the netplay lobby
2014-08-01 22:51:30 -04:00
Lioncash
44f751f752
Merge pull request #692 from booto/dma-audio-fix
...
DSP: latch dma parameters
2014-08-01 22:19:50 -04:00
Lioncash
899bc84e98
Core: Remove now redundant assert conditions in some DSPJitRegCache functions
2014-08-01 20:49:48 -04:00
Lioncash
005004dfa5
Core: Fix cast warnings in DSPJitRegCache
2014-08-01 20:44:38 -04:00
Lioncash
4e2f487741
Core: Get rid of a cast in JitRegCache.cpp
2014-08-01 20:25:39 -04:00
Lioncash
6c923b776e
Merge pull request #695 from lioncash/ipl-string
...
Core: Use a std::string in EXI_DeviceIPL instead of a char buffer
2014-08-01 19:59:56 -04:00
booto
47ba8cc4c1
DSP: latch dma parameters
2014-08-02 05:59:36 +08:00
Lioncash
4b32dcbc33
Merge pull request #707 from lioncash/strip
...
Common: Simplify StripTailDirSlashes
2014-08-01 16:01:37 -04:00
Pierre Bourdon
0380bb61fa
Merge pull request #708 from lioncash/drum-axis
...
Core: Fix Y-data not being assigned in Drums.cpp
2014-07-31 22:20:40 -07:00
Lioncash
31e9b1ebdd
Core: Fix Y-data not being assigned in Drums.cpp
...
Prior to this we were overwriting the x-axis with y-axis data.
2014-08-01 01:18:39 -04:00
Pierre Bourdon
f6995d1eff
Merge pull request #704 from lioncash/pjhack-removal
...
DolphinWX: Remove the Projection Hack UI
2014-07-31 20:20:02 -07:00
Lioncash
1dc5294629
Common: Simplify StripTailDirSlashes
2014-07-31 22:18:45 -04:00
degasus
5205d7baa6
ogl: fix rasterfont
2014-07-31 19:03:18 +02:00
Lioncash
c5188c76b3
Merge pull request #705 from Sonicadvance1/fix-memoryutil-check
...
Fixes a check for what mmap returns.
2014-07-31 03:06:00 -04:00
Lioncash
5bb9a74759
Merge pull request #527 from delroth/flags-opt
...
[RFC] PowerPC flags emulation optimization
2014-07-31 02:51:48 -04:00
Ryan Houdek
33450c80c3
Fixes a check for what mmap returns.
...
On error mmap returns MAP_FAILED(-1) not null.
FreeBSD was checking the return correctly, Linux was not.
This was noticed by triad attempting to run Dolphin under valgrind and not getting a memory space under the 2GB limit(Because -1 wraps around on
unsigned obviously)
2014-07-31 00:53:00 -05:00
Ryan Houdek
fda2190a37
Support the 64bit CR flags in the ARM JIT.
2014-07-30 21:41:18 -07:00
Ryan Houdek
3627bd21f1
Remove JitArmIL files from the project.
...
Due to how the new CR-flags work, it isn't possible without some hefty work in the JITIL backend to support this on 32bit systems.
2014-07-30 21:41:17 -07:00
magumagu
f27940478d
JitIL: Attempt to constant-fold more aggressively.
2014-07-30 21:41:17 -07:00
magumagu
79ecdf5fd0
JitIL: Misc small optimizations.
2014-07-30 21:41:17 -07:00
magumagu
c8dd557dde
JITIL: compare instruction folding.
2014-07-30 21:41:17 -07:00
magumagu
5bb428c685
JITIL: optimize branches.
2014-07-30 21:41:17 -07:00
magumagu
79cc000d62
JITIL: Optimize compare instruction.
2014-07-30 21:41:17 -07:00
magumagu
1429fccb97
Initial unoptimized JITIL flag optimization.
2014-07-30 21:41:17 -07:00
Pierre Bourdon
5506e57ab8
CR: Replace some magic values with constants.
2014-07-30 21:41:17 -07:00
Pierre Bourdon
0ff1481494
Optimize PPC CR emulation by using magic 64 bit values
...
PowerPC has a 32 bit CR register, which is used to store flags for results of
computations. Most instructions have an optional bit that tells the CPU whether
the flags should be updated. This 32 bit register actually contains 8 sets of 4
flags: Summary Overflow (SO), Equals (EQ), Greater Than (GT), Less Than (LT).
These 8 sets are usually called CR0-CR7 and accessed independently. In the most
common operations, the flags are computed from the result of the operation in
the following fashion:
* EQ is set iff result == 0
* LT is set iff result < 0
* GT is set iff result > 0
* (Dolphin does not emulate SO)
While X86 architectures have a similar concept of flags, it is very difficult
to access the FLAGS register directly to translate its value to an equivalent
PowerPC value. With the current Dolphin implementation, updating a PPC CR
register requires CPU branching, which has a few performance issues: it uses
space in the BTB, and in the worst case (!GT, !LT, EQ) requires 2 branches not
taken.
After some brainstorming on IRC about how this could be improved, calc84maniac
figured out a neat trick that makes common CR operations way more efficient to
JIT on 64 bit X86 architectures. It relies on emulating each CRn bitfield with
a 64 bit register internally, whose value is the result of the operation from
which flags are updated, sign extended to 64 bits. Then, checking if a CR bit
is set can be done in the following way:
* EQ is set iff LOWER_32_BITS(cr_64b_val) == 0
* GT is set iff (s64)cr_64b_val > 0
* LT is set iff bit 62 of cr_64b_val is set
To take a few examples, if the result of an operation is:
* -1 (0xFFFFFFFFFFFFFFFF) -> lower 32 bits not 0 => !EQ
-> (s64)val (-1) is not > 0 => !GT
-> bit 62 is set => LT
!EQ, !GT, LT
* 0 (0x0000000000000000) -> lower 32 bits are 0 => EQ
-> (s64)val (0) is not > 0 => !GT
-> bit 62 is not set => !LT
EQ, !GT, !LT
* 1 (0x0000000000000001) -> lower 32 bits not 0 => !EQ
-> (s64)val (1) is > 0 => GT
-> bit 62 is not set => !LT
!EQ, GT, !LT
Sometimes we need to convert PPC CR values to these 64 bit values. The
following convention is used in this case:
* Bit 0 (LSB) is set iff !EQ
* Bit 62 is set iff LT
* Bit 63 is set iff !GT
* Bit 32 always set to disambiguize between EQ and GT
Some more examples:
* !EQ, GT, LT -> 0x4000000100000001 (!B63, B62, B32, B0)
-> lower 32 bits not 0 => !EQ
-> (s64)val is > 0 => GT
-> bit 62 is set => LT
* EQ, GT, !LT -> 0x0000000100000000
-> lower 32 bits are 0 => EQ
-> (s64)val is > 0 (note: B32) => GT
-> bit 62 is not set => !LT
2014-07-30 21:41:17 -07:00
Lioncash
f507827399
Merge pull request #681 from phire/non-sse4_1
...
Fix PPC_FP on non-sse4.1 code paths.
2014-07-31 00:31:02 -04:00
Scott Mansell
8c857b45f8
Fix PPC_FP on non-sse4.1 code paths.
...
The Invalid bit on the x87 fpu is sticky, so once a single NaN goes
through the old code on CPUs without sse4.1 all future floats are
mutilated.
Patch to emulate PTEST by Fiora.
Fixes issue 7237 and issue 7510.
2014-07-31 16:00:27 +12:00
Lioncash
cd37af8590
DolphinWX: Remove the Projection Hack UI
2014-07-30 19:32:41 -04:00
Pierre Bourdon
83838a645f
Merge pull request #690 from Armada651/d3dfullscreen_fixes
...
Exclusive fullscreen fixes
2014-07-30 16:28:56 -07:00
Pierre Bourdon
9b9817f927
x64Emitter: Fix REX encoding for SETcc
...
Previously using the new "lower 8 bits" registers (SIL, SPL, ...) caused SETcc
to write to other registers (for example, SETcc SIL would generate SETcc DH).
2014-07-30 06:41:29 -07:00
Jules Blok
3b5625c76b
VideoConfig: Ignore Borderless Fullscreen setting when the backend does not support exclusive fullscreen.
...
This was expected to be handled by VerifyValidity(), but that only verifies the validity of the INI files.
2014-07-30 12:15:58 +02:00
Jules Blok
5bbd34637b
CFrame: Don't check the video config fullscreen setting.
...
Checking this flag could sometimes incorrectly have the UI assume fullscreen is already off when we're still exiting.
2014-07-30 12:15:32 +02:00
Jules Blok
4501aeefbe
CFrame: Check borderless fullscreen setting before enabling exclusive fullscreen in the video config.
...
Fixes a bug where "Use Fullscreen" would initialize into exclusive fullscreen regardless of the borderless fullscreen setting.
Also relieves the need for the video renderer to check the borderless fullscreen setting each time.
2014-07-30 12:15:26 +02:00
Lioncash
22e9d6977b
Common: State OS instead of 32/64 bit in the netplay lobby
2014-07-30 02:04:17 -04:00
Matthew Parlane
5516b0382c
Merge pull request #699 from lioncash/enum
...
Core: Use an enum for the Gekko exception flags instead of defines
2014-07-30 13:53:58 +12:00
Matthew Parlane
a3ca3b0424
Merge pull request #696 from lioncash/more-forward-decls
...
Convert some more header inclusions into forward declarations
2014-07-30 13:53:48 +12:00
Lioncash
ad3ade1510
Core: Use an enum for the Gekko exception flags instead of defines
2014-07-29 21:51:30 -04:00
Pierre Bourdon
4b66c6c65a
Merge pull request #698 from lioncash/missed-workaround
...
Really get rid of the MSVC 2005 workaround completely
2014-07-29 18:23:04 -07:00
Lioncash
b03c12764d
Really get rid of the MSVC 2005 workaround completely
2014-07-29 21:20:43 -04:00
jimbo1qaz
fe9b7fa4f3
Fix D3D Real XFB texture sampling.
2014-07-29 18:15:01 -07:00
Lioncash
abc7845e0c
Android: Remove an unused variable from MainAndroid.cpp
2014-07-29 21:05:57 -04:00
Lioncash
522a5c35ad
Convert some more header inclusions into forward declarations
2014-07-29 20:55:07 -04:00
Lioncash
3d95ed93f5
Core: Use a std::string in EXI_DeviceIPL instead of a char buffer
...
Allows getting rid of extra code.
2014-07-29 20:05:57 -04:00
Pierre Bourdon
c0e8d9879a
Merge pull request #678 from lioncash/overflow
...
Fix a possible overflow in EXI_DeviceIPL.
2014-07-29 16:42:58 -07:00
Lioncash
412196a055
Core: Remove defines used to work around an MSVC 2005 bug
2014-07-29 19:33:08 -04:00
Jules Blok
e07c06cb16
CFrame: Handle close events that can't be vetoed.
...
This can happen during shutdown.
As long as we don't call event.Skip() the CFrame won't be closed yet, so even if we can't veto the shutdown will still happen in the correct order.
2014-07-29 12:36:10 +02:00
Pierre Bourdon
8ff3cf1838
Merge pull request #684 from lioncash/forward-decls
...
Core: Turn some includes into forward declarations.
2014-07-28 20:50:27 -07:00
Pierre Bourdon
062bce8b7e
Merge pull request #659 from Parlane/classic_controller_fix2
...
Classic controller fix
2014-07-28 20:34:00 -07:00
Oussama Danba
313a743cee
Update framelimit tooltip text because the Audio option has been removed.
2014-07-28 19:08:43 +02:00
Tony Wasserka
3fb829ca73
Merge pull request #589 from LPFaint99/gcifolder-fifo
...
Gcifolder use correct region for fifologs
2014-07-28 14:44:01 +02:00
Tony Wasserka
9c7d4b6408
Merge pull request #667 from RachelBryk/remove-audio-limit
...
Remove audio frame limit.
2014-07-28 14:38:35 +02:00
Matthew Parlane
3554a15180
Merge pull request #680 from lioncash/fakepoll-removal
...
Remove fakepoll.h
2014-07-28 21:06:37 +12:00
Lioncash
e225e3679a
Merge pull request #685 from lioncash/invalid-reg
...
Core: Use the enum constant for an invalid reg in JitRegCache
2014-07-27 19:37:43 -04:00
Lioncash
0bb84a1f65
Core: Use the enum constant for an invalid reg in JitRegCache
2014-07-27 19:29:52 -04:00
Lioncash
eb3a1de3f6
Core: Turn some includes into forward declarations.
2014-07-27 13:37:09 -04:00
Tony Wasserka
38c8a4efb2
MMIO: Cleanup Mapping class by using templates instead of macros.
2014-07-27 19:23:19 +02:00
Lioncash
4fa71dd59e
Remove fakepoll.h.
...
It was only used for Windows XP and lower.
This also bumps the _WIN32_WINNT define in the stdafx precompiled headers to set the minimum version as Windows Vista.
2014-07-26 22:53:40 -04:00
Lioncash
551cf4b2a2
Core: Remove the unused cycle parameter from DSPHLE update calls
2014-07-26 20:04:15 -04:00
Lioncash
0b8a6f852b
Core: Use character literals within EXI_DeviceIPL
2014-07-26 19:07:19 -04:00
Lioncash
70ba8cfbc2
Core: Fix a possible overflow in EXI_DeviceIPL
...
m_szBuffer has a size of 256, but addressable range is 0 - 255
2014-07-26 19:06:23 -04:00
Jules Blok
1f24122d35
Frame: Only prevent exclusive fullscreen switches when the emulator is paused.
...
This fixes the "Use Fullscreen" setting in which case the switch is done while the emulator is uninitialized.
2014-07-27 00:08:27 +02:00
Lioncash
c1673824bd
Core: Remove the ratio parameter in Zelda UCode's SizeForResampling func
...
It's only ever passed PB.RatioInt
2014-07-26 17:39:26 -04:00
Pierre Bourdon
957a39942e
Merge pull request #675 from lioncash/movie-params
...
Core: Use param padState instead of a global in SetInputDisplayString
2014-07-26 23:30:26 +02:00
Lioncash
d1e487ae00
Core: Use param padState instead of a global in SetInputDisplayString
2014-07-26 17:14:54 -04:00
Lioncash
40273634a4
Merge pull request #674 from lioncash/loldsp
...
Core: Get rid of the void handle parameter for DSP initialization
2014-07-26 17:00:02 -04:00
Lioncash
e8d0a910da
Core: Get rid of the void handle parameter for DSP initialization
2014-07-26 16:54:36 -04:00
Dolphin Bot
30962ec361
Merge pull request #664 from booto/dtk-surgery
...
DTK: Adjustments attempting to increase accuracy
2014-07-26 21:26:33 +02:00
booto
a6a4229865
DTK: Adjustments attempting to increase accuracy
2014-07-27 03:15:52 +08:00
Pierre Bourdon
6bd5fb3a67
Merge pull request #666 from booto/audio-dma-sampling
...
AudioCommon/Mixer: Allow input sample rate changes
2014-07-26 19:22:37 +02:00
Jules Blok
ec402a0d5f
FPSCounter: Initialize members.
2014-07-26 14:37:18 +02:00
Jules Blok
ed2c74a024
D3D: Set s_last_fullscreen_mode when constructing the renderer.
2014-07-26 13:47:11 +02:00
Pierre Bourdon
8e865f3848
Merge pull request #506 from Armada651/d3dfullscreen
...
D3D: Add exclusive fullscreen support.
2014-07-26 13:22:11 +02:00
Jules Blok
06b13f12d3
D3D: Make the global swapchain static again.
2014-07-26 13:04:46 +02:00
Jules Blok
6724ce6275
Cosmetic changes based on feedback on PR #506 .
2014-07-26 13:04:39 +02:00
Jules Blok
eea7086b23
CFrame: Prevent fullscreen switches if the renderer is halted.
2014-07-26 12:45:19 +02:00
Jules Blok
bd9953d97e
Remove the 3D Vision hack.
...
The hack was needed because the Nvidia 3D Vision heuristics are documented to only support surfaces that are the same size as the backbuffer. This would be the case if you enabled the hack and selected the "Auto (Window Size)" internal resolution.
However, on recent drivers the same effect is achieved by selecting the "Auto (Multiple)" internal resolution. Therefore the hack is no longer required.
2014-07-26 12:45:10 +02:00
Pierre Bourdon
906b05cb1c
Merge pull request #672 from delroth/vertex-loader
...
Vertex loader: reduce dependency on global state
2014-07-26 02:03:03 +02:00
Pierre Bourdon
73f9a22e2e
VertexLoader: Remove global state dependency on g_nativeVertexFmt
2014-07-26 01:35:09 +02:00
Rachel Bryk
acaac51077
Remove audio frame limit.
...
It serves no purpose and causes bugs and confusion for users.
2014-07-25 12:17:10 -04:00
Tony Wasserka
5c4e5e9f8a
Merge pull request #660 from lioncash/warning
...
DolphinWX: Fix a double truncation warning in InputConfigDiagBitmaps
2014-07-25 18:11:40 +02:00
Lioncash
4189703b40
Merge pull request #662 from lioncash/log-comment
...
Clarify that WiimoteEmu::Spy is intended for debugging purposes
2014-07-25 08:46:52 -04:00
Fog
250cc9d5a0
Fixed last tick count not being set on movie load
2014-07-24 20:56:27 -04:00
Lioncash
cefea9a1a1
Core: Fix the license headers for Memmap.h and SystemTimers.h/.cpp
2014-07-24 20:15:43 -04:00
Pierre Bourdon
264459457e
Merge pull request #665 from lioncash/cisms
...
Get rid of a few C-style struct declarations
2014-07-25 01:30:29 +02:00
Lioncash
6186a293f6
InputCommon: Include the algorithm header in ForceFeedbackDevice
...
Also simplified the casting within a std::max call
2014-07-24 18:55:12 -04:00
booto
7d920bbb3a
AudioCommon/Mixer: Allow input sample rate changes
2014-07-24 22:42:29 +08:00
Lioncash
5767691f4e
Get rid of a few C-style struct declarations
2014-07-23 20:36:45 -04:00
Pierre Bourdon
78c3a22060
VertexLoader: take the VAT object directly for RunVertices
2014-07-24 01:51:37 +02:00
Pierre Bourdon
069801a7d1
VertexLoader: Simplify SetVAT
2014-07-24 01:25:23 +02:00
Pierre Bourdon
20369743a4
VertexLoaderUID: remove global state dependency
2014-07-24 01:12:12 +02:00
Moshe Kaplan
cd8b65bd8a
Prevent potential buffer overflow in sscanf
2014-07-23 10:03:49 -04:00
Matthew Parlane
008b907bf0
Merge pull request #655 from lioncash/crashes
...
Fix two possible crashes related to the debugger.
2014-07-23 21:24:03 +12:00
Pierre Bourdon
257d2a6faf
Merge pull request #661 from delroth/dolphinbar
...
Fix WiiMote issues causing DolphinBar to not work
2014-07-23 05:26:38 +02:00
Pierre Bourdon
e51c459406
IOWin: rework _IOWrite OVERLAPPED/bytes written handling.
...
CheckDeviceType_Write uses an OVERLAPPED structure to make sure some bytes
were written to the device for a given _IOWrite operation. However, the
OVERLAPPED structure is only used for the BlueSoleil stack, not the MS stack
(which goes through an alternate HID path instead of WriteFile, and does not
have an equivalent async operation).
Make _IOWrite return the number of written bytes instead, since it knows
about the Bluetooth stack being used.
2014-07-23 05:17:04 +02:00
Lioncash
7f55d36013
Clarify that WiimoteEmu::Spy is intended for debugging purposes
2014-07-22 22:38:31 -04:00
Pierre Bourdon
ff61158466
IOWin: Make error 0x1F less noisy.
...
This error code is used by third-party WiiMote adapters to signal the
absence of a WiiMote connected to their virtual HID port. Ignoring it
removes some log spamming and doesn't change anything in terms of
behavior.
2014-07-23 03:32:15 +02:00
Lioncash
8a7640f8b4
DolphinWX: Fix a double truncation warning in InputConfigDiagBitmaps
2014-07-22 06:58:32 -04:00
Shawn Hoffman
c3eb45f7bc
Revert "Merge pull request #473 from Tilka/frsp"
...
This reverts commit d369627d70
, reversing
changes made to 67ff926f1e
.
2014-07-21 20:40:21 -07:00
Matthew Parlane
cee07ff16e
Use new stick/trigger constants for Classic.cpp
2014-07-22 12:16:34 +12:00
Matthew Parlane
82ee68663f
Add stick and trigger radius/center/range consts
2014-07-22 12:14:47 +12:00
Matthew Parlane
e30f4576c9
Revert "Use new stick/trigger constants for Classic.cpp"
...
Added using github, Parlane is an idiot.
This reverts commit 954e61949f
.
2014-07-22 00:08:10 +00:00
Matthew Parlane
954e61949f
Use new stick/trigger constants for Classic.cpp
2014-07-22 11:57:12 +12:00
Jules Blok
4b3d579573
Renderer: Only notify the host when exiting fullscreen
2014-07-21 20:50:50 +02:00
Jules Blok
0c81494c89
Frame: Make the fullscreen transitions more reliable.
2014-07-21 20:50:49 +02:00
Jules Blok
009b4dd376
Exit exclusive fullscreen when the stop confirmation is shown.
...
Also have the renderer remember its own fullscreen state. This is done to prevent a case where we exit exclusive fullscreen through the configuration and a focus shift at the same time. In this case the renderer would fail to detect that the fullscreen state was changed.
2014-07-21 20:50:48 +02:00
Lioncash
d369627d70
Merge pull request #473 from Tilka/frsp
...
Jit64: implement frsp
2014-07-21 14:35:40 -04:00
Jules Blok
36ea1890c8
Let the Renderer decide when to exit fullscreen.
...
This ensures the transition from/to exclusive mode happens while the RenderFrame is fullscreen.
This prevents fullscreen loops and relieves us of having to restore the window size after we exit fullscreen.
2014-07-21 17:11:13 +02:00
booto
0d2bef2743
GCPadStatus: coalescing magic numbers into consts
2014-07-21 19:56:05 +08:00
Matthew Parlane
38d5197a2c
Merge pull request #646 from lioncash/warnings
...
Core: Fix warnings in JitRegCache
2014-07-21 20:43:41 +12:00
Jules Blok
cd94ff1966
VideoConfig: Add "Borderless Fullscreen" option.
...
This option will disable exclusive fullscreen for users who prefer the old behaviour.
2014-07-20 22:02:57 +02:00
Shawn Hoffman
cfc7bb35c2
Windows: Also look for git.exe in the registry (for Git Extensions installs).
2014-07-20 12:33:56 -07:00
Lioncash
298425920a
DolphinWX: Fix a possible crash when setting debugger memory values.
2014-07-19 19:59:44 -04:00
Lioncash
44e43fe5c3
Core: Make CPU_POWERDOWN the initial CPU state.
...
This isn't a correct state for the CPU to begin in when starting the application.
Also CPU_STEPPING as an initial state causes the emulator to crash if you use any of the debugger stepping buttons, since it checks if the CPU is in the CPU_STEPPING state before performing their functions.
2014-07-19 19:43:53 -04:00
Pierre Bourdon
963e1a698c
Merge pull request #581 from TotalNerd/memcard-emu
...
Emulate GameCube memory card speeds
2014-07-20 00:12:47 +02:00
Lioncash
fa2944898f
DolphinWX: Move some public variables to be private in CodeView
...
It's not used outside of the class, and it also shouldn't be modified
outside of it either (considering it holds all the blr instructions inserted by the user).
2014-07-19 17:23:43 -04:00
Jules Blok
3400871992
Renderer: Don't attempt to switch to exclusive fullscreen if "render to main" is enabled.
2014-07-19 21:14:49 +02:00
Jules Blok
9064bf147d
D3D: Don't set the windowed mode size when we initialize in fullscreen.
2014-07-19 21:14:48 +02:00
Jules Blok
d00e76b3ef
Cosmetic changes based on feedback on PR #506 .
2014-07-19 21:14:47 +02:00
Jules Blok
5837b35add
Renderer: Restore exclusive mode after focus has been regained.
2014-07-19 21:14:47 +02:00
Jules Blok
5f04e9c526
D3D: Make the swapchain available outside of the namespace.
...
This commit reverts a part of pull request #579 .
2014-07-19 21:14:46 +02:00
Jules Blok
643c9ff173
D3D: Initialize the renderer in exclusive fullscreen mode if it is enabled.
2014-07-19 21:14:46 +02:00
Jules Blok
961076a3d5
D3D: Return to windowed mode before destroying the swapchain.
2014-07-19 21:14:45 +02:00
Jules Blok
77bc879384
D3D: Add exclusive fullscreen support.
2014-07-19 21:14:44 +02:00
Jules Blok
d72375fdfa
D3D: Request desktop resolution before overriding the buffer size.
...
This fixes issues where the wrong refresh rate is selected for some monitors.
2014-07-19 21:14:44 +02:00
Jules Blok
c323b386ae
Prevent DXGI from making changes to the window.
...
Prevents DXGI from responding to Alt+Enter and messing up our fullscreen handling.
2014-07-19 21:14:43 +02:00
Jules Blok
8d76dca30d
Frame: Make RendererHasFocus() compatible with the new window structure.
2014-07-19 21:14:38 +02:00
Jules Blok
66fec6d0bd
Remove CPanel.
...
Let the RenderFrame handle those messages.
2014-07-19 21:13:15 +02:00
Dolphin Bot
5df45dfbba
Merge pull request #650 from lioncash/scrolling
...
DolphinWX: Implement scrolling in the memory views
2014-07-19 19:31:41 +02:00
Jules Blok
1b70bebb5a
Don't create a Panel for a seperate render window.
...
Instead of setting RenderParent to null and raising complexity RenderFrame can be its own parent.
2014-07-19 15:56:49 +02:00
booto
631a361cc8
GCPadEmu: stop sticks wrapping at extreme values
2014-07-19 19:22:05 +08:00
LPFaint99
da99e0448b
GCI Folder: no need to force reload sysmenu to get version
...
causes crash with larger gci folders as we pull the loader out from under the ppc
2014-07-18 20:34:26 -07:00
Lioncash
a00c7bdb9e
DolphinWX: Implement scrolling in the memory views
2014-07-18 22:42:03 -04:00
TotalNerd
b2ac65bb21
Revised channel access from EXI_DeviceMemoryCard
2014-07-18 20:06:03 -05:00
Ryan Houdek
bc9ef95643
Support Sampler binding in the shader.
...
In the cases where we support the binding layout keyword, use it for more than binding UBO location.
This changes it so it is supported for samplers as well.
Instances when this is enabled is if a device supports GL_ARB_shading_language_420pack, or if it supports GLES 3.10.
2014-07-18 17:04:03 -05:00
Dolphin Bot
b9dc69105d
Merge pull request #595 from Armada651/pref_log
...
FPSCounter: Flush the logs every second and close them when the renderer is shut down.
2014-07-18 12:59:04 +02:00
Jules Blok
eaa7460636
FPSCounter: Remove redundant destructor.
2014-07-18 12:49:40 +02:00
Pierre Bourdon
a180cd60ee
Merge pull request #640 from lioncash/debugger
...
DolphinWX: Enable certain Code View context options only when the core is running.
2014-07-18 09:15:03 +02:00
Pierre Bourdon
8085b3d264
Merge pull request #638 from lioncash/bound-check
...
Core: Fix bounds checking within GCMemcard.cpp.
2014-07-18 09:14:27 +02:00
Pierre Bourdon
4db84c5188
Merge pull request #637 from lioncash/unused
...
Core: Remove unused function Callback_ISOName()
2014-07-18 09:14:06 +02:00
Pierre Bourdon
2fbdc03572
Merge pull request #642 from phire/vs-constants
...
VideoSoftware: Use the same max XFB size as VideoCommon.
2014-07-18 09:12:36 +02:00
Lioncash
98f352a4e6
Core: Fix warnings in JitRegCache
2014-07-18 02:44:29 -04:00
Tillmann Karras
771a30da36
Jit64: implement frsp
2014-07-17 23:22:41 +02:00
TotalNerd
f602372885
Redo timing in DMAWrite/DMARead
2014-07-17 10:57:34 -05:00
TotalNerd
8a0093de23
Emulate GameCube memory card speeds
2014-07-17 10:57:34 -05:00
Scott Mansell
7aff56bef5
Implement the correct method for determining field order.
...
Based on advice from tueidj we implement this method based on how
TVs actually determin the field order.
Removes spammy messages about "Invalid field order"
2014-07-17 23:56:23 +12:00
Pierre Bourdon
d44fc48295
SW: Call OnFrameEnd in the FifoPlayer XFB hack. Required to dump DFF frames.
2014-07-17 13:20:13 +02:00
Scott Mansell
2be83c13be
VideoSoftware: Use the same max XFB size as VideoCommon.
...
And lets just use the same constant as videocommon, so if it ever
increases (again) VideoSoftware will be automatically updated.
2014-07-17 22:39:09 +12:00
Lioncash
bc172f4883
DolphinWX: Enable certain Code View context options only when the core is running.
...
Prior to this, attempting to execute these contextual menu options would
crash the application.
2014-07-17 04:50:53 -04:00
Scott Mansell
48afab2685
Correct left/right volume for padded samples.
2014-07-17 18:41:18 +12:00
Scott Mansell
a0101c5d29
Audio Mixer: move Static variable to a member variable.
...
The two instances of this class were sharing a frac variable causing
audio glitches when both were running (which is now all the time).
Fixes issue 7463 (Since DTK merge, audio has staic in it).
2014-07-17 18:26:21 +12:00
Lioncash
7ca8a834c1
Core: Fix bounds checking within GCMemcard.cpp.
...
Prior to this 127 would be an allowed numeric index. However There is only an addressable range from 0-126.
2014-07-17 01:33:47 -04:00
LPFaint99
19c94de6e0
Gcifolder use correct region for fifologs and homebrew
2014-07-16 21:41:09 -07:00
Lioncash
041445a155
Core: Remove unused function Callback_ISOName()
2014-07-16 20:44:17 -04:00
Dolphin Bot
51dff5a74e
Merge pull request #622 from phire/sw-fix-frame-dump
...
Fixed Frame dumping in VideoSoftware.
2014-07-17 02:04:03 +02:00
Scott Mansell
92eed47213
Fixed Frame dumping in VideoSoftware.
...
Old code dumped the efb, which was no-longer relevant since the
backend gained xfb support.
New code dumps the colour texture which is about to be rendered to
the screen so correctly reflects the bypassXFB option.
2014-07-17 11:43:59 +12:00
Pierre Bourdon
8cf21cdcdb
Merge pull request #633 from magcius/wip/input-focus-fix
...
Fix input focus issues
2014-07-17 01:21:31 +02:00
Pierre Bourdon
9481af886b
Merge pull request #632 from lioncash/dolwx
...
DolphinWX: Mild readability clean up of CodeView.
2014-07-16 23:46:47 +02:00
Pierre Bourdon
ebec4b01ef
Merge pull request #634 from degasus/pixelshader-align
...
PixelShaderGen: fix indentation
2014-07-16 23:43:36 +02:00
Jules Blok
3b978f7c27
Turn the FPSCounter namespace into a class.
2014-07-16 20:40:40 +02:00
Tony Wasserka
2daa83da48
Merge pull request #372 from Tilka/fctiwzx
...
Jit64: implement fctiwx/fctiwzx
2014-07-16 17:41:21 +02:00
degasus
01fd96ab31
PixelShaderGen: fix indentation
2014-07-16 17:24:43 +02:00
Jasper St. Pierre
44307c9508
Host: Add a new "UIHasFocus" hook to determine if the UI has focus
...
We can't use RendererHasFocus for this purpose because of some issues
with exclusive fullscreen, and the new RendererHasFocus implementation
didn't work for non-Render to Main Window cases, since the renderer
window wasn't managed by wx.
2014-07-16 10:27:21 -04:00
Jasper St. Pierre
ee087f5953
Revert "Frame: Fix RendererHasFocus"
...
This reverts commit ff918df889
.
This changed it from "RendererHasFocus" to "UIHasFocus", which is
wrong. Specifically, it broke for non-Render to Main Window cases where
the renderer window isn't managed by wx. It also broke the pending
exclusive fullscreen support, which checks this function to determine if
the renderer is on top so it can full-screen it.
We'll add a new hook, "UIHasFocus", in the next commit.
2014-07-16 10:26:06 -04:00
Lioncash
48ca800b13
DolphinWX: Mild readability clean up of CodeView.
...
- Gets rid of the underscore in some function names
- Appends the 'm_' prefix to class member variables.
Now it isn't a pain to see what is being modified in terms of state. Especially in the OnPaint call.
2014-07-15 23:01:17 -04:00
Dolphin Bot
57a4bfb835
Merge pull request #631 from lioncash/scrolling
...
DolphinWX: Implement scrolling in the code view and DSP disassembly view.
2014-07-16 03:53:53 +02:00
Lioncash
9c1b427687
DolphinWX: Implement scrolling in the code view and DSP disassembly view.
2014-07-15 21:35:11 -04:00
Lioncash
6c57457f9f
Core: Correct some function casings.
2014-07-15 19:41:50 -04:00
Tillmann Karras
6521929f99
Jit64: implement fctiw/fctiwz
2014-07-15 23:58:09 +02:00
Tillmann Karras
6df48ed432
x64Emitter: add CVTTPD2DQ
2014-07-15 23:53:56 +02:00
Rachel Bryk
ed5169c5eb
Fix leaking exi devices.
2014-07-15 16:15:38 -04:00
Lioncash
ebd029973a
Merge pull request #604 from magcius/wip/emu-cleanup-2
...
Start cleaning up the input interface
2014-07-15 12:11:17 -04:00
Lioncash
01cd90deef
Merge pull request #544 from LPFaint99/memcard
...
GCI Folder fix compatibility with games that relocate the save after first use
2014-07-15 12:09:56 -04:00
Lioncash
0720a36c99
Merge pull request #624 from phire/fix-334-issue
...
Fix another protential issue with casting.
2014-07-15 12:04:16 -04:00
Lioncash
79eb0f8d0c
Merge pull request #623 from phire/sw-xfb-clamping
...
Fix incorrect clamping in SWRenderer.
2014-07-15 12:04:06 -04:00
Scott Mansell
b8695a57da
Fix incorrect clamping in SWRenderer.
...
A previous PR changed a whole lot of min/maxes to std::min/std::max
but made a mistake here and used a templated min which cast it's
arguments to unsigned instead of casting return value.
This resulted in glitchy artifacts in bright areas (See issue 7439)
I rewrote the code to use a proper clamping function so it's cleaner
to read.
2014-07-15 21:15:49 +12:00
Lioncash
8cc11de94a
Merge pull request #625 from lioncash/logging
...
Remove some unnecessary defines in Log.h
2014-07-15 02:37:16 -04:00
Tillmann Karras
4063694d20
VideoCommon: fix ifdef expression
2014-07-15 04:15:49 +02:00
LPFaint99
198d137ca0
GCI Folder fix compatibility with games that relocate the save after first use
2014-07-14 18:52:29 -07:00
Lioncash
8087a89afd
Remove some unnecessary defines in Log.h
2014-07-14 15:51:28 -04:00
Scott Mansell
d4a2afe345
Fix another protential issue with casting.
...
Another issue from #334 with the casting moved from the output of
min to it's inputs.
This is a non-issue on 64 bit machines, but if dolphin is compiled
on an OS with size_t == u32 (say ARM) then remainingSize could be
truncated.
Restored the casting to the original order before #334 .
2014-07-15 01:38:05 +12:00
Scott Mansell
d4cfddcf8d
Revert "DolphinWX: Use non-deprecated flags for the monospace debugger font"
2014-07-14 21:37:27 +12:00
shuffle2
3ac4e9f171
Merge pull request #608 from lioncash/compat
...
DolphinWX: Remove the use of some wx 1.0 compatibility function calls.
2014-07-14 01:56:09 -07:00
shuffle2
0c6eeaff05
Merge pull request #617 from Tilka/clang_bug
...
VideoCommon: fix clang version check
2014-07-14 01:55:31 -07:00
Pierre Bourdon
1464cfee13
Merge pull request #619 from lioncash/dpl2
...
Correct the function casing for DPL2Decoder
2014-07-14 10:21:20 +02:00
Lioncash
2c73472671
Correct the function casing for DPL2Decoder
...
Brings it more in-line with the rest of the codebase.
2014-07-14 03:34:40 -04:00
Lioncash
b66eb03b2f
OGL: Correctly guard against array bounds of s_encodingPrograms
...
s_encodingPrograms is defined as an array with a length of 64
NUM_ENCODING_PROGRAMS is also defined as 64.
However 64 is out of bounds, so we want to be comparing for "equal to or
greater than here"
2014-07-14 00:48:14 -04:00
Lioncash
d931637d63
DolphinWX: Remove two c_str calls in ISOProperties.cpp.
2014-07-13 23:43:41 -04:00
Lioncash
5c57a1ef4b
DolphinWX: Remove the use of some wx 1.0 compatibility functions.
...
Uses the recommended replacements.
2014-07-13 23:42:37 -04:00
Tillmann Karras
dbc30c6c76
VideoCommon: make version check easier to read
2014-07-14 03:05:56 +02:00
Pierre Bourdon
dee6f226a3
Merge pull request #614 from Tilka/branch_prediction
...
[RFC] Common: add macros for assisting branch prediction
2014-07-14 03:00:08 +02:00
Tillmann Karras
0be03252cc
VideoCommon: fix clang version check
...
That was... er... a typo!
2014-07-14 02:59:31 +02:00
shuffle2
3f67ec0d50
Merge pull request #611 from Tilka/clang_bug
...
VideoCommon: version-check clang for workaround
2014-07-13 17:52:54 -07:00
Tillmann Karras
b6f3ae23bc
VideoCommon: version-check clang for workaround
...
The bug was fixed in clang 3.4.
2014-07-14 02:12:48 +02:00
Pierre Bourdon
5c701f6e82
Merge pull request #610 from lioncash/delete
...
DolphinWX: Remove the need for an explicit new/delete in ISOProperties
2014-07-14 01:55:11 +02:00
Tillmann Karras
d398e9ef61
Common: add macros for assisting branch prediction
2014-07-14 01:52:14 +02:00
Jules Blok
aa2495205e
Shutdown the Core before other components.
...
Other components depend on the EmuThread being stopped.
2014-07-13 23:47:59 +02:00
Pierre Bourdon
8876ee120a
Change libav* autodetection to support framedumping on Ubuntu 14.04
...
Add an "ugly" workaround in the AVIDump code, but looking at other project this
seems to be the most common way to handle this API change.
2014-07-13 23:06:20 +02:00
shuffle2
3cabacde9d
Merge pull request #613 from lioncash/uninitialized
...
Core: Fix potential uninitialized var usage in WII_IPC_HLE_Device_usb
2014-07-13 14:03:02 -07:00
Lioncash
fae0cf3698
Core: Fix potential uninitialized var usage in WII_IPC_HLE_Device_usb
...
If "if (ReadStoredLinkKey->read_all == 1)" is not true, then
num_keys_read would be used uninitialized.
2014-07-13 15:41:35 -04:00
Lioncash
9d3c0102fc
Core: Get rid of an unnecessary struct typedef in Boot.h.
2014-07-13 15:28:50 -04:00
Lioncash
5b649902dc
DolphinWX: Remove the need for an explicit new/delete in ISOProperties
...
Just use a normal constructor call and call Destroy to close the window.
2014-07-13 15:06:03 -04:00
Pierre Bourdon
16582a0459
Merge pull request #543 from RachelBryk/patches
...
Fix patches not being loaded when running real gc bios.
2014-07-13 06:25:39 +02:00
Pierre Bourdon
0563960dbc
Merge pull request #603 from lioncash/debugger-font
...
DolphinWX: Use non-deprecated flags for the monospace debugger font
2014-07-13 06:21:02 +02:00
Pierre Bourdon
12fa5ba8b4
Merge pull request #607 from Tilka/fix_warnings
...
Fix warnings unearthed by #579
2014-07-13 06:20:45 +02:00
Tillmann Karras
0ccee6c87b
Fix warnings unearthed by #579
2014-07-13 02:16:51 +02:00
Jules Blok
64801008a0
NoGUI: Add missing call to Core::Shutdown().
...
Fixes a crash when exiting the application.
2014-07-13 01:05:09 +02:00
Jasper St. Pierre
ff918df889
Frame: Fix RendererHasFocus
...
The logic of RendererHasFocus was extremely convoluted beforehand and
was too brittle and broke in certain circumstances, like when the
GCPad window was active. Simplify it and leave a comment explaining the
new logic. This fixes the GCPad window not working when Background Input
is unchecked.
2014-07-12 07:29:49 -04:00
Lioncash
26f3867e20
DolphinWX: Allow short-hand searching in the code window
...
Lessens the restrictions on the searching in the code view.
Now typing out the full 8 digit hex number isn't needed. For example, you don't need to type 000000FF to go to FF, you just literally type FF.
Also makes JumpToAddress a boolean function to remain consistent with the DSP code view.
This will also change the address search box to have a red background if
either an invalid hex number is given, or if it's longer than 8 characters
2014-07-11 18:32:32 -04:00
Lioncash
58c58d2f92
InputCommon: Use enums instead of defines within GCPadStatus.h
2014-07-11 17:18:11 -04:00
Jasper St. Pierre
e4eec2002b
ControllerEmu: Remove focus-checking code from the rest of ControllerEmu
2014-07-11 14:08:29 -04:00
Jasper St. Pierre
74f3083381
ControllerInterface: Gate the input based on our new background input setting
2014-07-11 13:38:52 -04:00
Jasper St. Pierre
5abc028ace
ControllerEmu: Make BackgroundInput a global setting through the virtualization
...
This will allow us to simplify the checks for background input and push
them further down into the architecture, into the ControllerEmu layer.
The new setting isn't actually used yet, though.
2014-07-11 13:38:37 -04:00
Jasper St. Pierre
0d49bf65a7
ControllerEmu: Virtualize settings
...
This will allow us to move Background Input to a global setting rather
than a local setting.
2014-07-11 13:32:58 -04:00
Jasper St. Pierre
a6dc3c47a9
ControllerEmu: Change the GetState interface to remove range/base
...
Do the scaling in the code that interprets the results.
This also removes the templatization of things and changes the interface
to always take a double.
This does add a bit more code to the users of GetState, especially when
having to deal with focus management, but this will be cleaned up very
soon, as focus and focus-related options will be centralized inside the
input platforms themselves, rather than spread out across all the input
plugins.
2014-07-11 13:32:57 -04:00
Jasper St. Pierre
0d11081a3b
ControllerEmu: Clean up the code that applies the modifier
...
This makes it more clear and pretty much the analog stick code bog standard.
2014-07-11 13:32:57 -04:00
Jasper St. Pierre
c29d5ff989
ControllerEmu: Always convert to polar coordinates and back
...
Most users will have something in the radius or deadzone fields, so
don't bother filtering out 'extra' work. This also lets us clean up
the modifier implementation.
2014-07-11 13:32:57 -04:00
Jasper St. Pierre
f2d4f10fc9
ControllerEmu: Remove support for the "Square Stick" option
...
It was only used for really old joypads which we really don't want to
support. If users have these joypads, they should look into using
something at the OS level, as games shouldn't need to have this
transformation; it should be done by the OS and driver.
2014-07-11 13:32:57 -04:00
Jasper St. Pierre
07c4925059
InputConfigDiagBitmaps: Clean up the FORCE drawing code as well
2014-07-11 13:32:57 -04:00
Jasper St. Pierre
4d2a39090b
InputConfigDiagBitmaps: Rewrite the stick visualization code
...
Change our DrawCoordinate helper method to take raw coordinate
positions, and draw the rectangle using that. This is a lot better
and more friendly than applying various crazy constants in the GetState
for the base/range.
2014-07-11 13:32:57 -04:00
Jasper St. Pierre
8abff435e6
InputConfigDiagBitmaps: Clean up code a bit more
...
Split out some math into a utility.
2014-07-11 13:32:57 -04:00
Jasper St. Pierre
3c411c33e8
InputConfigDiagBitmaps: Start a cleanup by splitting code out
...
This doesn't have any functional changes, it just removes part of the
mess by killing indentation.
2014-07-11 13:32:57 -04:00
Jasper St. Pierre
68a4979f35
Nunchuk: Stop the dereference dance
2014-07-11 13:32:56 -04:00
Jasper St. Pierre
e20a0265de
Remove UDPWiimote feature
...
It substantially complicates the code and doesn't really provide any
functionality. According to the forums, the Android app is out of date
and has been broken for quite a while.
If we want to add this back, I'd write an app that speaks a more native
Wiimote protocol, and we can hook that up to the backend quite easily.
It could even be over our NetPlay protocol!
2014-07-11 13:32:56 -04:00
Jasper St. Pierre
c11672b2d8
ControllerEmu: Constructors go on top
2014-07-11 13:32:18 -04:00
Jasper St. Pierre
d468c38335
ControllerEmu: Fix code style
2014-07-11 13:32:18 -04:00
Jasper St. Pierre
0c9f6c2a2b
ControllerEmu: Remove unnecessary include
2014-07-11 13:32:18 -04:00
Lioncash
6885bac05f
DolphinWX: Use non-deprecated flags for the monospace debugger font
2014-07-11 13:11:11 -04:00
degasus
7e79806efc
remove unused globals
...
Also change globals into statics which are only used in one file
2014-07-11 16:10:20 +02:00
degasus
81ed17be53
avoid the extern keyword in .cpp files
2014-07-11 16:10:20 +02:00
degasus
6d3f249dcc
mark all local variables as static
2014-07-11 16:10:20 +02:00
degasus
22e1aa5bb4
mark all local functions as static
2014-07-11 16:07:23 +02:00
Tony Wasserka
326af097d9
Merge pull request #593 from neobrain/master
...
Use uniform capitalization in VideoConfigDiag
2014-07-11 13:26:23 +02:00
Dolphin Bot
75c6575f37
Merge pull request #601 from lioncash/pad-struct
...
Change SPADStatus struct name to GCPadStatus
2014-07-11 06:20:33 +02:00
Lioncash
896d7e5685
Change SPADStatus struct name to GCPadStatus
...
Also get rid of the typedef, since this is unnecessary in C++
2014-07-10 22:02:38 -04:00
Pierre Bourdon
ef510a4f73
Merge pull request #594 from lioncash/another-clamp-removal
...
DolphinWX: Remove yet another clamp method
2014-07-11 02:48:27 +02:00
Lioncash
6f9483d161
DolphinWX: Remove unnecessary true within event Skip calls
2014-07-10 20:39:26 -04:00
Lioncash
32d53c7d1d
DolphinWX: Get rid of an unneccessary cast in CodeWindow
...
CFrame inherits from CRenderFrame which inherits from wxFrame which
eventually inherits from wxWindow, so this cast is not required.
2014-07-10 20:29:55 -04:00
Jules Blok
6def4ead01
FPSCounter: Flush the logs every second and close them when the renderer is shut down.
2014-07-10 23:11:28 +02:00
Jules Blok
1754cbda9d
Move FPSCounter calls to RenderBase.
2014-07-10 23:11:09 +02:00
Dolphin Bot
bc655d1a82
Merge pull request #515 from Armada651/threading
...
Make the emulation stop asynchronous to prevent deadlocks.
2014-07-10 21:02:47 +02:00
shuffle2
15c1250d9d
Merge pull request #596 from delroth/master
...
AVIDump: fix FFV1 encoding
2014-07-09 18:02:40 -07:00
Pierre Bourdon
da697df6ee
AVIDump: fix FFV1 encoding
...
ffmpeg 2.0 changed requirements for the FFV1 encoder and made them more strict,
requiring more fields of the input frame to be initialized. Explicitly setting
pixfmt, width and height solve the EINVAL issues with FFV1 encoding.
Original fix from http://ffmpeg.org/pipermail/libav-user/2013-October/005759.html
2014-07-10 02:53:12 +02:00
Lioncash
dbdefd074b
DolphinWX: Remove yet another clamp method
2014-07-09 16:17:13 -04:00
Tony Wasserka
ff0f90efa1
VideoConfigDiag: Use uniform capitalization.
...
Nouns should be written capitalized for consistency.
2014-07-09 21:52:04 +02:00
Lioncash
7b95bc78aa
Merge pull request #592 from Armada651/pref_log
...
FPSCounter: Change format string to match value.
2014-07-09 13:56:52 -04:00
Jules Blok
09304cab57
FPSCounter: Change format string to match value.
2014-07-09 19:45:56 +02:00
Dolphin Bot
7b754d6f99
Merge pull request #591 from Armada651/pref_log
...
FPSCounter: Add "Log render time to file" feature.
2014-07-09 18:06:57 +02:00
Jules Blok
95b579746f
Replace "Log FPS to file" by the "Log render time to file" feature.
2014-07-09 17:56:11 +02:00
Jules Blok
61d44cf73f
FPSCounter: Use a Timer for the FPS update time.
2014-07-09 17:53:41 +02:00
Jules Blok
efeadb7fe9
FPSCounter: Add "Log render time to file" feature.
...
Allows for a more accurate performance measurement.
2014-07-09 17:53:31 +02:00
Rachel Bryk
36bc494a0b
Fix code style in WII_IPC_HLE_Device_net.h/.cpp.
2014-07-09 05:26:04 -04:00
Pierre Bourdon
29873a7c55
Merge pull request #585 from lioncash/sprintfs
...
DolphinWX: Kill off sprintf calls in CheatsWindow.cpp
2014-07-09 02:36:22 +02:00
Pierre Bourdon
beeed520a5
Merge pull request #582 from lioncash/casts
...
DolphinWX: Remove redundant casts in ISOProperties
2014-07-09 02:35:05 +02:00
Rachel Bryk
24ca493dd1
Don't allow starting recording in states that will cause a crash or other problem.
2014-07-08 17:18:37 -04:00
Jules Blok
4df00ae544
Movie: Do not attempt to record input when the emulation has not started yet.
...
Fixes a null pointer exception when the user starts the recording during a state transition.
2014-07-08 22:32:35 +02:00
Jules Blok
db7e746cb4
Check whether the core is running instead of checking if it is unitialized.
...
This properly handles the stopping state and more accurately represents the intended check.
2014-07-08 22:30:44 +02:00
Lioncash
54105a8bba
DolphinWX: Kill off sprintf calls in CheatsWindow.cpp
2014-07-08 16:19:34 -04:00
Lioncash
1f25f3c1c9
Merge pull request #584 from lioncash/bind
...
DolphinWX: Bind the drop handling function to the frame with Bind, not Connect
2014-07-08 16:11:08 -04:00
Lioncash
d2ddf40ccb
DolphinWX: Bind the drop handling function to the frame with Bind, not Connect.
2014-07-08 15:41:21 -04:00
Jules Blok
ad1b61af2e
FrameTools: Update GUI and disable Play button when in stopping state.
2014-07-08 21:21:25 +02:00
Jules Blok
49eade69a3
Core: Return CORE_STOPPING even if hardware is already uninitialized.
2014-07-08 21:21:24 +02:00
Jules Blok
b30d5dccbe
Frame: OnClose now handles asynchronous behaviour of DoStop().
2014-07-08 21:21:24 +02:00
Jules Blok
3266394dfb
Make the emulation stop asynchronous to prevent deadlocks.
...
This may expose bugs which relied on the Main Thread to be suspended in the stopping state.
2014-07-08 21:21:23 +02:00
Lioncash
2eb12dee55
DolphinWX: Remove a wx 2.9.0 and 2.8.0 version check in GameListCtrl
2014-07-08 14:42:10 -04:00
Lioncash
5fe293af9d
DolphinWX: Remove redundant casts in ISOProperties
...
These are both int, so the cast isn't necessary
2014-07-08 14:31:12 -04:00
Dolphin Bot
3bde3988eb
Merge pull request #576 from lioncash/shader-string
...
D3D: Use std::strings for Compile[x]Shader and CompileAndCreate[x]Shader
2014-07-08 12:10:14 +02:00
Lioncash
a523a6d1bf
D3D: Use std::strings for Compile[x]Shader and CompileAndCreate[x]Shader
...
With strings, we don't need to care about passing in a length, since it internally stores it. So now, we don't even need a length parameter for these functions anymore as well.
This also kills off some sprintf_s calls.
2014-07-07 19:32:03 -04:00
Pierre Bourdon
b0b70381f7
Revert "Don't add segfault handler in interpreter mode"
2014-07-07 05:30:06 +02:00
Spanti Nicola (RyDroid)
5c6296291d
Minor improvement of the desktop file
2014-07-06 23:46:46 +02:00
Lioncash
ec1e52de53
VideoCommon: Get rid of an snprintf call in VideoConfig.cpp
2014-07-06 15:33:08 -04:00
Dolphin Bot
cc3dda5b22
Merge pull request #362 from Tilka/ffmpeg_libav_new
...
AVIDump: use new ffmpeg/libav API
2014-07-06 19:33:27 +02:00
Dolphin Bot
4ec8c3714d
Merge pull request #328 from Tilka/enum_cpubackend
...
Don't add segfault handler in interpreter mode
2014-07-06 19:28:10 +02:00
Dolphin Bot
db4e32a124
Merge pull request #547 from lioncash/cleanups
...
Clean up the DSP disassembler a little.
2014-07-06 19:20:07 +02:00
Tony Wasserka
a798548c30
Merge pull request #546 from workhorsy/header_guard_to_pragma_once
...
Changed lingering header include guards to pragma once.
2014-07-06 14:19:32 +02:00
Ryan Houdek
4483b64bcb
Merge pull request #463 from degasus/vertex_format_cache
...
VideoCommon: Cache native vertex formats
2014-07-06 05:26:42 -05:00
degasus
e72b01caa1
ConfigManager: fix alignment
2014-07-06 11:05:16 +02:00
Lioncash
09eb1acc5e
Common: Using size_t in PointerWrap's DoContainer apparently causes crashes. Fixes this.
2014-07-06 03:05:27 -04:00
Rachel Bryk
5558aa08c2
Fix hiding size column in game list.
2014-07-06 01:59:38 -04:00
Dolphin Bot
4117b5ec12
Merge pull request #563 from lioncash/pointerwrap
...
Common: Make DoContainer within PointerWrap private.
2014-07-06 07:57:22 +02:00
Dolphin Bot
8da2bc63cf
Merge pull request #559 from RachelBryk/gci-folder-state
...
Merge pull request #559 from RachelBryk/gci-folder-state
Keep device type EXIDEVICE_MEMORYCARDFOLDER for gci folder.
2014-07-06 07:34:55 +02:00
Dolphin Bot
e9a4a54f89
Merge pull request #564 from lioncash/constants
...
Merge pull request #564 from lioncash/constants
VideoCommon: Remove some unused constants from VertexShaderGen.h.
2014-07-06 07:24:32 +02:00
Lioncash
48ff45b8a8
VideoCommon: Remove some unused constants from VertexShaderGen.h.
2014-07-05 23:46:07 -04:00
Lioncash
b97d2853a7
Common: Make DoContainer within PointerWrap private.
...
This shouldn't really be exposed as a public function and should only be called through other Do class functions that take a container type as a parameter.
2014-07-05 23:03:43 -04:00
Rachel Bryk
86ccf13c09
End movie play back immediately if g_currentByte > g_totalBytes.
...
Also uncomment a PanicAlert in the case of g_currentByte > totalSavedBytes, and add comment explaining how it can happen.
2014-07-05 19:48:44 -04:00
Tillmann Karras
ad2aaedd8b
Don't install segfault handler in interpreter mode
2014-07-05 11:02:41 +02:00
Tillmann Karras
311e9e655a
CoreParameter: add enum CPUBackend
2014-07-05 11:02:41 +02:00
Tillmann Karras
20a16beabd
enum CPUState: rename CPU_* to STATE_*
2014-07-05 11:01:49 +02:00
Rachel Bryk
e02f680861
Keep device type EXIDEVICE_MEMORYCARDFOLDER for gci folder.
...
This fixes loading save states when type mismatches.
2014-07-05 00:22:42 -04:00
degasus
bb2fc8ecbb
VideoCommon: Cache native vertex formats
...
We are used to have a 1:1 mapping of GX vertex formats and the native (OGL + D3D) ones, but there are by far more GX ones.
This new cache maps them directly so that we don't flush on GX vertex format changes as long as the native one doesn't change.
The idea is stolen from galop1n.
2014-07-04 14:39:27 +02:00
Tony Wasserka
ee100cf827
Merge pull request #557 from JMC47/pinned_memory
...
Change comment on Pinned Memory to be less ambiguous
2014-07-04 14:10:00 +02:00
Justin Chadwick
43dcbe0a73
Change the comments to be more detailed.
2014-07-04 08:00:49 -04:00
Pierre Bourdon
7035e5e4fb
Merge pull request #555 from JMC47/pinned_memory
...
Place pinned memory as top priority.
2014-07-04 13:56:45 +02:00
Tillmann Karras
20dc0e7819
Remove unused variables
2014-07-04 03:56:58 +02:00
Tillmann Karras
d3fa8a6167
Reorder class initializer lists
2014-07-04 03:53:22 +02:00
Justin Chadwick
30f93ab418
Place pinned memory as top priority
2014-07-03 20:35:13 -04:00
degasus
02ac5e95c8
VideoCommon: normalize lighting direction.
...
It seems that the lighting direction must be normalized. This fixes lots of lighting issues mostly shown in the d3d backend.
2014-07-03 21:08:19 +02:00
Tony Wasserka
be1fe80bb6
Merge pull request #549 from lioncash/fps
...
FPS counter cleanup
2014-07-03 09:52:29 +02:00
Lioncash
9c764eff3a
Fix a type-conversion warning in Movie.cpp
...
Fixes a C4800 warning. 'int' : forcing value to bool 'true' or 'false'
(performance warning)
2014-07-03 02:07:29 -04:00
Lioncash
ab6434f616
Merge pull request #551 from lioncash/movie
...
Clean up string handling in Movie.cpp
2014-07-02 22:57:01 -04:00
Lioncash
d649027ec8
Clean up string handling in Movie.cpp
2014-07-02 22:45:50 -04:00
Rachel Bryk
de3f587b32
Add support for 2 memory cards for movies.
2014-07-02 22:26:29 -04:00
Lioncash
00efaedb02
FPS counter cleanup
...
- Isolate it into it's own namespace
- Shorten function names, the namespace self-documents.
- Just use the std I/O, we can just write directly to the stream for
logging.
2014-07-02 20:23:09 -04:00
Lioncash
af7efaa461
[Core] Clean up the DSP disassembler
...
- Get rid of deletes.
- Clean out all of the sprintf calls. Now std::string based.
- Fully explicit function names, etc.
2014-07-02 20:19:39 -04:00
Matthew Brennan Jones
124210c50f
Changed lingering header include guards to pragma once.
...
Some headers where using #ifndef to guard being including multiple times. But most were using pragma once. So for consistency I changed them all to use pragma once.
2014-07-01 22:17:33 -07:00
Rachel Bryk
899274445b
Fix patches not being loaded when running real gc bios.
2014-06-30 17:28:45 -04:00
Zhuowei Zhang
25bd5e237b
Add Change Disc option to the right-click menu in the game list. For issue 7411.
2014-06-30 12:06:45 -07:00
Matthew Parlane
5dc7c8ad31
Remove weird buffering from WII_IPC_HLE_Device_sdio_slot0.cpp
2014-06-30 03:39:40 +00:00
Lioncash
fb18b8b689
Merge pull request #541 from lioncash/sdio
...
Get rid of a few delete[] calls in WII_IPC_HLE_Device_sdio_slot0.cpp
2014-06-29 23:23:19 -04:00
Lioncash
8ada47876a
Get rid of a few delete[] calls in sdio_slot0.cpp
2014-06-29 22:55:47 -04:00
Lioncash
ada3e97715
Merge pull request #538 from lioncash/savestate-dragdrop
...
Fix dragging and dropping savestates in the render window
2014-06-29 21:47:51 -04:00
Lioncash
0332d4d76f
Merge pull request #539 from jordan-woyak/fix-extract-directory
...
Fix ISO Directory extraction.
2014-06-29 21:35:46 -04:00
Lioncash
d720e3ed0b
Merge pull request #452 from degasus/stats
...
Video statistics update
2014-06-29 16:41:54 -04:00
Lioncash
f78b94077e
DiscIO: Centralize the banner pointer and validity boolean into IBannerLoader
...
These are both used within the banner loaders, and IsValid is exactly the
same. So this makes sense.
2014-06-29 15:40:18 -04:00
Lioncash
d800b5fb74
DiscIO: Fix extra tabs in the banner loader headers
2014-06-29 15:31:44 -04:00
Jordan Woyak
3805c4967f
Fix ISO Directory extraction.
2014-06-29 14:22:06 -05:00
Lioncash
3df00cd3f5
Fix dragging and dropping savestates in the render window
2014-06-28 16:55:15 -04:00
Lioncash
91da031220
Merge pull request #522 from lioncash/fix-dragdrop-crash
...
Fix crashes when dragging and dropping files outside of the gamelist
2014-06-28 16:53:10 -04:00
Ryan Houdek
aae1630949
Merge pull request #533 from Anti-Ultimate/master
...
Fix OpenGL VSync
2014-06-28 11:06:57 -05:00
Jules Blok
8571d7aceb
RenderFrame: Set the background to black.
2014-06-28 16:02:51 +02:00
Anti-Ultimate
aacf885b48
Fix OpenGL VSync
2014-06-28 00:10:34 +02:00
Tillmann Karras
6b3e6e6ffb
AVIDump: rename frame variables
2014-06-27 19:48:36 +02:00
Tillmann Karras
c2c46d7573
AVIDump: update ffmpeg/libav API usage
...
libav 10 was released on May 10th, 2014 and it drops support for some
long-deprecated stuff like avcodec_encode_video().
2014-06-27 19:48:36 +02:00
Tillmann Karras
e3fef8c990
AVIDump: cleanup
2014-06-27 19:48:35 +02:00
galop1n
729758f2f9
Fix an invalid foreach loop over an unordered_map with deletion in WiiSockets
2014-06-27 13:02:28 -04:00
degasus
7db5a4b22d
Statistics: Reformat stats string
2014-06-27 09:36:50 +02:00
degasus
f1ddd3c66a
VideoCommon: remove unused stats
2014-06-27 09:35:26 +02:00
Lioncash
bd377b9580
Merge pull request #443 from magumagu/loadstore-cleanup
...
Loadstore cleanup
2014-06-26 21:32:59 -04:00
Lioncash
11d304ae29
Merge pull request #259 from magumagu/dtk-rewrite
...
DTK rewrite
2014-06-26 20:01:07 -04:00
magumagu
ca0203a1cc
AudioCommon: restore support for DTK volume setting.
2014-06-26 16:56:57 -07:00
Lioncash
ca5340ebde
Centralize the logging code into its own folder in Common.
2014-06-25 22:11:42 -04:00
Ryan Houdek
a40ae6883a
Move CoreTiming::downcount to PowerPC::ppcState.
...
This isn't technically the correct place to have the downcount variable, but it is similar to what PPSSPP does to gain a bit of extra speed on ARM.
We access this variable quite a bit, with each exit in a block it is subtracted from.
On ARM this required four instructions to load and store the value, while now it only requires two.
This gives an average of 1FPS gain to most games.
Examples:
Crazy Taxi: 54FPS -> 55FPS
Luigi's Mansion: 20FPS -> 21FPS
Wind Waker(Save Screen): 27FPS -> 28FPS
This seems to average a 6mhz to 16mhz CPU core emulation improvement in the few games I've tested.
2014-06-26 01:48:00 +00:00
Lioncash
177658aed6
Merge pull request #513 from lioncash/vs-x64
...
Remove the 32-bit config platform from the VS solution file
2014-06-25 21:23:45 -04:00
Lioncash
2db50612b9
Merge pull request #510 from RachelBryk/unused
...
Remove an unused variable.
2014-06-25 12:41:04 -04:00
Tony Wasserka
416a3201ed
Merge pull request #480 from Sonicadvance1/PR371-Revert
...
Revert "PPCAnalyst now detects internal branches better"
2014-06-25 16:02:52 +02:00
Ryan Houdek
a99ad2db7c
Merge pull request #499 from magumagu/ipchle-disk-channel
...
ES_LAUNCH fixes for disk channel etc
2014-06-25 04:00:57 -05:00
Lioncash
8b13afbb8e
Remove the 32-bit config platform from the VS solution and projects
2014-06-24 22:07:26 -04:00
Lioncash
eb3de73ab9
Merge pull request #531 from LPFaint99/memcard
...
GCI Folder: correctly identify region of sysmenu
2014-06-24 21:18:27 -04:00
Lioncash
10dc1ef135
Fix crashes when dragging and dropping files outside of the gamelist
2014-06-24 16:43:02 -04:00
Jordan Woyak
516369594f
Store ini sections in a std::list (rather than vector) to prevent unexpected pointer invalidation with use of GetOrCreateSection.
2014-06-24 12:37:38 -05:00
LPFaint99
c65a6f5fb0
GCI Folder: correctly identify region of sysmenu
2014-06-23 19:58:27 -07:00
LPFaint99
32b2c40490
first implementation of memcard from directory, creates a memory card from USERDIR/GC/<REGION>/Card <A/B>
...
Savestates include the entire memorycard, but the only saves that should be modified are the ones that are directly modified by the game the others are preserved merely to avoid changing the memory card header during the game as some games (Zelda) refuse to save
Implement DMA r/w for memcard.
Skips programming buffer for writes
Add a migration feature that auto imports all saves from your default memcard to the new memcard dir if it doesn't exist.
Actually "delete" save files by renaming to s/*.gci/*.gci.deleted/
2014-06-22 18:03:52 -07:00
LPFaint99
404e9ce3ee
move memorycard handling to its own class
2014-06-22 17:59:08 -07:00
Pierre Bourdon
add090bde6
DSP: Add support for PCAP logging of CPU<->DSP communications
2014-06-22 20:04:46 +02:00
Pierre Bourdon
7889d90633
DSPLLE: Improve initialization by using an options structure instead of individual params
2014-06-22 20:04:46 +02:00
Pierre Bourdon
ce74752e91
Common: Add a PCAP writer module
2014-06-22 20:04:46 +02:00
Lioncash
3c51c75b3e
Merge pull request #526 from RachelBryk/input-label
...
Fix an incorrect label in fps display string.
2014-06-22 13:31:31 -04:00
Rachel Bryk
addbbf11d7
Allow progressive scan to be set by game ini.
2014-06-22 12:29:16 -04:00
Rachel Bryk
93a215c9e7
Fix an incorrect label in fps display string.
2014-06-22 12:21:11 -04:00
Pierre Bourdon
5dff577339
Merge pull request #500 from lioncash/ini
...
Use only section-based ini reading.
2014-06-22 17:21:45 +02:00
Lioncash
86d6455391
Merge pull request #505 from RachelBryk/wiimote-state
...
Save an unsaved wiimote variable to save states.
2014-06-21 19:59:24 -04:00
Lioncash
72050d455d
Merge pull request #521 from RisingFog/dtm-update
...
Removed unused variable, Added tick count check
2014-06-21 19:19:02 -04:00
Tony Wasserka
d60f91ef5a
Merge pull request #501 from magumagu/sw-cp-structs
...
VideoSoftware: remove duplicated CommandProcessor structures.
2014-06-21 22:23:19 +02:00
magumagu
8bf3ffc76f
VideoSoftware: remove duplicated CommandProcessor structures.
2014-06-21 11:54:43 -07:00
Fog
76c5fa084b
Removed unused variable, added tick count check
2014-06-21 11:43:33 -04:00
Tony Wasserka
fbca397c92
Merge pull request #439 from degasus/lighting-fix
...
Lighting cleanup
2014-06-21 12:17:26 +02:00
Tony Wasserka
ddadb4f29d
Merge pull request #523 from RachelBryk/uninitialized-load-state
...
Abort loading a save state if emulation isn't running.
2014-06-21 11:39:57 +02:00
Tony Wasserka
cad7614e7e
Merge pull request #520 from pauldacheez/enumerate-outputs-harder
...
Make the common "Failed to enumerate outputs" message much more useful.
2014-06-21 11:39:10 +02:00
Rachel Bryk
3e60979000
Abort loading a save state if emulation isn't running.
2014-06-20 21:22:54 -04:00
Paul Olszewski
c5ef249c4b
Make the common "Failed to enumerate outputs" message much more useful.
...
Now it includes its most common cause, a simply-worded solution, and an exclamation point.
2014-06-20 15:51:54 -05:00
magumagu
eeb7fc25f4
JIT: Make lmw/stmw use safe load/stores.
2014-06-20 12:54:10 -07:00
magumagu
6c9095ebab
JITIL: fix some unsafe loads.
...
I'm planning on making changes to the memory code, so I don't want this
stuff to get in the way. The slight performance hit to JITIL isn't really
important at the moment.
2014-06-20 12:53:22 -07:00
magumagu
85724dd78a
JIT: Remove dead code.
2014-06-20 12:53:21 -07:00
magumagu
06864e9fee
JIT: Clean up float loads and stores.
...
Less code is good, and this should make future changes to memory handling
easier.
2014-06-20 12:52:39 -07:00
Rachel Bryk
0d60389d03
Save an unsaved wiimote variable to save states.
2014-06-20 09:35:47 -04:00
Tony Wasserka
07da9cbcf4
Merge pull request #518 from glennricster/master
...
Ensure (Get|Set)ColumnWidth is not called on a non existant column.
2014-06-20 14:12:15 +02:00
Glenn Rice
bb6d360b06
Ensure (Get|Set)ColumnWidth is not called on a non existant column.
...
The AutomaticColumnWidth method can be called when the game list does
not have any columns (for example when dolphin is starting). In this
case wxWidgets assertions fail when (Get|Set)ColumnWidth are called on
columns that do not exist. So check to make sure there are columns to
prevent this.
2014-06-20 07:03:44 -05:00
Tony Wasserka
ddce7e9778
Merge pull request #508 from RisingFog/upstream
...
Add Tick Count to Movie Files
2014-06-20 13:47:05 +02:00
Jordan Woyak
7ecc32f87f
Fix InputConfigDiag crash on Windows. (GCode issue 7384)
2014-06-19 19:58:55 -05:00
Fog
c6e1a19e61
Add Tick Count to Movie Files
...
Added tick count to .dtm movie files for more accurate time calculations
2014-06-19 12:11:09 -04:00
Tony Wasserka
0e0238eccf
Merge pull request #498 from magumagu/remove-daz
...
Don't set DAZ on x86 in non-IEEE mode.
2014-06-19 16:53:21 +02:00
Tony Wasserka
9f22b2378d
Merge pull request #485 from magumagu/packed-fp-reciprocal
...
Interpreter: return single-precision results for ps_rsqrte.
2014-06-19 16:51:33 +02:00
degasus
924ad1ee9f
LightingShader: hard code const variable
2014-06-19 16:46:53 +02:00
degasus
e456a5e64f
PixelShader: remove the duplicated ppl constants
2014-06-19 16:33:33 +02:00
degasus
d93f2973f7
PixelShader: use the vertex const buffer for ppl
2014-06-19 16:33:33 +02:00
degasus
027baad73b
VideoCommon: use the Light struct in XF memory
2014-06-19 16:33:29 +02:00
Tony Wasserka
e642c8d0c1
Merge pull request #497 from Armada651/osd-scaling
...
D3D: Reset viewport before drawing the OSD.
2014-06-19 15:26:10 +02:00
Tony Wasserka
0b1cb1ee45
Merge pull request #436 from RachelBryk/netplay-kick
...
Add an option to kick players from netplay.
2014-06-19 14:57:00 +02:00
Tillmann Karras
feef0bbd2b
JITs: add a macro for easy interpreter fallback
2014-06-19 14:39:01 +02:00
Tillmann Karras
f351ec64db
Jit64[IL]: remove code leftover from x86-32
2014-06-19 14:32:53 +02:00
Tillmann Karras
e684e902ef
Jit64IL: remove unused macro
2014-06-19 14:32:53 +02:00
Rachel Bryk
e519b05e7a
Remove an unused variable.
...
It's never been used since it was added except to check the value, which is always false.
2014-06-18 20:25:21 -04:00
Lioncash
ce54c1e571
Kill off replaceable usages of s[n]printf.
2014-06-18 19:53:38 -04:00
Shadox Fix
d3a55ccb79
Update references of Google Code to GitHub and update copyright year.
2014-06-18 23:40:25 +02:00
magumagu
1f604e87be
Try to make DTK rewrite handle events the same way as the old code.
2014-06-18 13:09:55 -07:00
Rachel Bryk
dbcd40111f
Add an option to kick players from netplay.
2014-06-18 13:22:45 -04:00
Ryan Houdek
afc4a37058
Merge pull request #502 from magumagu/video-common-small-cleanup
...
VideoCommon: small cleanups.
2014-06-16 20:51:34 -05:00
Ryan Houdek
ee690fe401
Merge pull request #468 from RachelBryk/remove-exi-update
...
Remove unused EXI update functions.
2014-06-16 16:36:13 -05:00
Jules Blok
6c52ec93b7
D3D: Reset viewport before drawing the OSD.
2014-06-16 23:34:54 +02:00
magumagu
9d87818853
VideoCommon: small cleanups. No functional change.
2014-06-16 14:03:29 -07:00
Lioncash
f05d3f6e5d
Use only section-based ini reading.
2014-06-16 01:31:23 -04:00
magumagu
31b950325d
HLE: Remove ES_LAUNCH HLE.
...
It isn't necessary anymore now that we emulate ES_LAUNCH correctly in
IPCHLE. This fixes launching MP2 multiplayer in Metroid Prime Trilogy.
2014-06-15 20:08:15 -07:00
magumagu
b423004ab3
IPCHLE: use only one CoreTiming event.
2014-06-15 20:08:14 -07:00
magumagu
f9b72d0891
IPCHLE: Fix ES_LAUNCH so it works for disk titles.
...
Among other things, this makes the Disk Channel fully functional.
2014-06-15 20:08:14 -07:00
magumagu
ee0c5bdc20
Try to fix android build.
2014-06-15 15:56:42 -07:00
magumagu
a282f181cd
Streaming/DTK audio: fix pausing playback.
2014-06-15 15:08:47 -07:00
magumagu
affb7c17fc
Audio mixer: fix a couple compiler warnings.
2014-06-15 14:51:33 -07:00
magumagu
40e2ce4f27
Audio mixer: remove check for ratio > 1.0.
...
The code actually handles this case correctly; the algorithm is linear
interpolation between the two closest samples, and the way it is written
should work correctly with any ratio.
2014-06-15 14:51:20 -07:00
Ryan Houdek
7416b9cdb4
Merge pull request #496 from Sonicadvance1/fix-subfic-round2
...
Fix ARM Jit's subfic when d != a.
2014-06-15 11:25:39 -05:00
Pierre Bourdon
7f7f5c9d29
Merge pull request #494 from Armada651/master
...
Fix OpenGL video backend when using "render to main" on Windows.
2014-06-15 17:39:52 +02:00
Ryan Houdek
78d2322aa0
Fix ARM Jit's subfic when d != a.
...
Missed this path previously, Crazy Taxi hits it.
2014-06-15 15:37:17 +00:00
Ryan Houdek
83157ba350
Fix the ARM JIT's subfic implementation.
2014-06-15 09:40:31 -05:00
Jules Blok
f408dc72e7
Fix OpenGL video backend when using "render to main" on Windows.
2014-06-15 14:59:25 +02:00
Pierre Bourdon
020b4fde1e
Merge pull request #492 from Armada651/master
...
Remove EmuWindow
2014-06-15 14:16:53 +02:00
magumagu
d905cbfd5d
Don't set DAZ on x86 in non-IEEE mode.
...
I have no idea why we were using it in the first place; it doesn't match
the behavior of PPC NI flag.
2014-06-15 03:51:51 -07:00
Tony Wasserka
a6395ae5b3
Merge pull request #432 from magumagu/ipchle-timing
...
IPC-HLE event handling improvements
2014-06-15 12:00:54 +02:00
magumagu
d43ecd0bd1
Rewrite handling of DTK (streaming) audio.
...
The primary motivation here is to make sure we submit samples from the
CPU thread. This makes sure the timing of related interrupts accurate,
and generally keeps the different kinds of audio synchronized. This will also
allow improvements to audio dumping functionality.
The new code is also more concise because it gets rid of some duplicated
audio mixing code.
2014-06-14 15:55:20 -07:00
Armada
f2759ffe65
Remove EmuWindow.
...
All it did was raise complexity.
2014-06-15 00:49:49 +02:00
Pierre Bourdon
a0ff868c34
Merge pull request #488 from Tilka/dead_code
...
Jit64: remove dead code
2014-06-14 22:39:50 +02:00
magumagu
58e9b65f9b
IPCHLE: clean up spelling.
2014-06-14 10:03:49 -07:00
magumagu
063ab30e3d
IPCHLE: improve HLE timing.
...
This change attempts to make calls to WII_IPC_HLE_Interface::Update()
more consistent. We should be calling it whenever there is something we
can pop from a queue, and this patch does that.
DeviceUpdate() now works independently of Update(): it's now just a periodic
timer for devices which need to regularly update state.
With this change, we need a non-zero default delay for IPC replies because
replies are popped off the queue much more aggressively.
This fixes launching channels from the the System Menu.
2014-06-14 10:02:46 -07:00
Tony Wasserka
d7736ac714
Merge pull request #445 from magumagu/video-dead-code
...
Video backends: remove dead code.
2014-06-13 22:38:22 +02:00
Tony Wasserka
2f6e559978
Merge pull request #440 from magumagu/dsound-revert
...
Revert "DSound: use DSound notifications to produce sound."
2014-06-13 22:37:33 +02:00
Tony Wasserka
a8f32adcab
Merge pull request #470 from pauldacheez/s-Gamecube-GameCube
...
Fix the capitalization of "GameCube" throughout the project.
2014-06-13 21:52:08 +02:00
Tony Wasserka
0bc6b49c07
Merge pull request #483 from neobrain/bitfield_fixes
...
BitField fixes
2014-06-13 20:43:02 +02:00
Ryan Houdek
f87b913f0e
Fix the vertexloader on non-x86 targets.
...
When I dropped ARM from a generic target, this caused the vertexloader to try using the JIT path.
Instead of !_M_GENERIC, check for _M_X86 instead. Since it is only for the x86 target
2014-06-13 18:36:54 +00:00
Tillmann Karras
32e427cd73
Jit64: remove dead code
2014-06-13 20:15:31 +02:00
Ryan Houdek
2152e812fc
Fix conditional branching on x86_64.
...
The register cache can be filled to the point that when dumping them the FixupBranch goes over the maximum size of 0x80.
Force them to use the "5byte" variant of the jump.
If we were able to determine if the length we had to jump was <0x80 in the future this could be a slight optimization.
This has to be done in bcctrx, bclrx, and twx. It was already done in bcx before.
This fixes issue 7378.
2014-06-13 12:41:50 -05:00
magumagu
3da52018dc
Interpreter: return single-precision results for ps_rsqrte.
2014-06-11 19:50:33 -07:00
Tony Wasserka
3d6f9ef897
BitField: Add an explicit getter function for retrieving the BitField value.
...
Sometimes (in particular when using non-typesafe functions) it can be convenient to have a getter method rather than performing a potentially lengthy explicit cast.
2014-06-11 20:58:40 +02:00
Tony Wasserka
78fbf2ecaa
Fix a few warnings caused by using BitField with non-typesafe functions.
2014-06-11 20:58:40 +02:00
Tony Wasserka
b3c7f003da
BitField: Delete copy assignment to prevent obscure bugs.
2014-06-11 20:58:40 +02:00
Ryan Houdek
1db93db474
Merge pull request #474 from Sonicadvance1/conditional-branch
...
Support conditional register cache flushing on ARMv7.
2014-06-10 07:21:07 -05:00
Ryan Houdek
be4b544bf6
Merge pull request #479 from Sonicadvance1/x86-regcache
...
Jit64 RegCache cleanup
2014-06-10 07:20:55 -05:00
Ryan Houdek
5147e721ae
Revert "PPCAnalyst now detects internal branches better"
...
This reverts commit 31ec57ab81
.
2014-06-10 04:58:56 -05:00
Ryan Houdek
c2b6a41e6b
Fix a few code style remarks.
...
Removes some casting of size_t to int.
2014-06-10 02:52:15 -05:00
Ryan Houdek
b4ec70f0ac
Add conditional register cache flushing to JIT64's twx instruction.
2014-06-10 02:46:10 -05:00
Ryan Houdek
06e8c7d7c9
Add conditional register cache flushing to JIT64's bcx instruction.
2014-06-10 02:45:04 -05:00
Ryan Houdek
b99edd6202
Add conditional register cache flushing to JIT64's bcctrx conditional route.
2014-06-10 02:44:16 -05:00
Ryan Houdek
5e1a465d50
Change register cache to using an enum to determine flush mode.
...
This is easier to identify what the flush is doing rather than a "true" as argument.
2014-06-10 02:42:00 -05:00
Ryan Houdek
2989ccff79
Support conditional register cache flushing on ARMv7.
...
Similar to PR #451 , but for ARM as well.
2014-06-09 06:08:13 -05:00
Rachel Bryk
c38e8e25dd
Remove unused video config variable.
2014-06-09 00:02:38 -04:00
Ryan Houdek
4cfeeee5e9
Merge pull request #472 from Sonicadvance1/ARM-is-not-generic
...
Make it so ARMv7 isn't a generic target.
2014-06-08 09:30:57 -05:00
Tony Wasserka
489534bc7c
Merge pull request #248 from RachelBryk/dsp-rom-hash
...
Add DSP rom hashes to movie header.
2014-06-08 11:27:55 +02:00
Paul Olszewski
5d793881b0
Fix the capitalization of "GameCube" throughout the project.
2014-06-08 11:24:49 +09:00
Ryan Houdek
6e1d312091
Make it so ARMv7 isn't a generic target.
...
Rearranges a bit of code so that ARM isn't a generic build anymore. Because it obviously isn't
2014-06-07 20:26:31 -05:00
Pierre Bourdon
b79482af44
Merge pull request #459 from lioncash/prototype-typo
...
Fix a typo in a function prototype in PowerPCDisasm.h
2014-06-08 03:17:06 +02:00
Ryan Houdek
103d9008d6
Merge pull request #391 from RachelBryk/netplay-flash-on-join
...
Flash netplay window when someone joins if the window doesn't have focus...
2014-06-07 06:33:54 -05:00
Ryan Houdek
b778b43992
Merge pull request #404 from magumagu/jitcache-cleanup
...
JitCache cleanup
2014-06-07 01:49:07 -05:00
Ryan Houdek
7d12a31cc2
Merge pull request #395 from RachelBryk/race
...
Fix a couple race conditions.
2014-06-07 01:10:51 -05:00
Ryan Houdek
b591184e4b
Merge pull request #437 from lioncash/netplay
...
Minor netplay server cleanup
2014-06-07 01:08:52 -05:00
Ryan Houdek
d2e4c2fc50
Fix OpenGL ES version detection.
...
Mesa report GLES version as "3.0" not "3.00"
Spec mandates X.Y versioning scheme, doesn't say how long the decimal place must be.
2014-06-06 21:21:35 -05:00
Ryan Houdek
b6db0d0ab8
Merge pull request #457 from Tilka/jcc
...
x64Emitter: J_CC: use 32 bit offset automatically
2014-06-06 20:53:50 -05:00