Emulate GameCube memory card speeds

This commit is contained in:
TotalNerd 2014-07-08 12:06:11 -05:00
parent 063f530d4c
commit 8a0093de23
2 changed files with 49 additions and 6 deletions

View File

@ -18,6 +18,7 @@
#include "Core/HW/GCMemcardRaw.h"
#include "Core/HW/Memmap.h"
#include "Core/HW/Sram.h"
#include "Core/HW/SystemTimers.h"
#include "DiscIO/NANDContentLoader.h"
#define MC_STATUS_BUSY 0x80
@ -28,6 +29,12 @@
#define MC_STATUS_READY 0x01
#define SIZE_TO_Mb (1024 * 8 * 16)
// These are rough estimates based on GameCube video evidence of memory card "speeds"
// This will need to be refined, and perhaps the idea behind the speed thing is wrong
// But it works with (near?) perfect speed as far as saving goes
static const float MC_TRANSFER_RATE_WRITE = 22.0f * 1024.0f;
static const float MC_TRANSFER_RATE_READ = 73.84f * 1024.0f;
void CEXIMemoryCard::FlushCallback(u64 userdata, int cyclesLate)
{
// note that userdata is forbidden to be a pointer, due to the implementation of EventDoState
@ -227,26 +234,47 @@ void CEXIMemoryCard::SetCS(int cs)
//???
CmdDoneLater(5000);
if (address >= MC_DATA_FILES)
CmdDoneLater(BLOCK_SIZE * (SystemTimers::GetTicksPerSecond() / MC_TRANSFER_RATE_WRITE));
else
CmdDoneLater(5000);
}
break;
case cmdChipErase:
if (m_uPosition > 2)
{
// TODO: Investigate on HW, I (LPFaint99) believe that this only erases the system area (Blocks 0-4)
memorycard->ClearAll();
// Clear only the system blocks
for (int i = 0; i < 5; i++)
memorycard->ClearBlock(BLOCK_SIZE * i);
status &= ~MC_STATUS_BUSY;
m_bDirty = true;
if (address >= MC_DATA_FILES)
CmdDoneLater((BLOCK_SIZE * 5) * (SystemTimers::GetTicksPerSecond() / MC_TRANSFER_RATE_WRITE));
else
CmdDoneLater(5000);
}
break;
case cmdReadArray:
if (m_uPosition > 8)
{
// Each read is 512 bytes
if (address >= MC_DATA_FILES)
CmdDoneLater(512 * (SystemTimers::GetTicksPerSecond() / MC_TRANSFER_RATE_READ));
else
CmdDoneLater(5000);
}
break;
case cmdPageProgram:
if (m_uPosition >= 5)
if (m_uPosition > 4)
{
int count = m_uPosition - 5;
int i=0;
status &= ~0x80;
status &= ~MC_STATUS_BUSY;
while (count--)
{
@ -255,7 +283,11 @@ void CEXIMemoryCard::SetCS(int cs)
address = (address & ~0x1FF) | ((address+1) & 0x1FF);
}
CmdDoneLater(5000);
// Each write is 128 bytes
if (address >= MC_DATA_FILES)
CmdDoneLater(128 * (SystemTimers::GetTicksPerSecond() / MC_TRANSFER_RATE_WRITE));
else
CmdDoneLater(5000);
}
break;
}

View File

@ -39,6 +39,17 @@ private:
// Variant of CmdDone which schedules an event later in the future to complete the command.
void CmdDoneLater(u64 cycles);
// Memory card data layout
enum
{
MC_DATA_HEADER = 0x0000,
MC_DATA_DIRECTORY = 0x2000,
MC_DATA_DIRECTORYBACKUP = 0x4000,
MC_DATA_BLOCKALLOCMAP = 0x6000,
MC_DATA_BLOCKALLOCMAPBACKUP = 0x8000,
MC_DATA_FILES = 0xA000,
};
enum
{
cmdNintendoID = 0x00,