Emulate GameCube memory card speeds
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@ -18,6 +18,7 @@
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#include "Core/HW/GCMemcardRaw.h"
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#include "Core/HW/Memmap.h"
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#include "Core/HW/Sram.h"
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#include "Core/HW/SystemTimers.h"
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#include "DiscIO/NANDContentLoader.h"
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#define MC_STATUS_BUSY 0x80
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@ -28,6 +29,12 @@
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#define MC_STATUS_READY 0x01
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#define SIZE_TO_Mb (1024 * 8 * 16)
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// These are rough estimates based on GameCube video evidence of memory card "speeds"
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// This will need to be refined, and perhaps the idea behind the speed thing is wrong
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// But it works with (near?) perfect speed as far as saving goes
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static const float MC_TRANSFER_RATE_WRITE = 22.0f * 1024.0f;
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static const float MC_TRANSFER_RATE_READ = 73.84f * 1024.0f;
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void CEXIMemoryCard::FlushCallback(u64 userdata, int cyclesLate)
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{
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// note that userdata is forbidden to be a pointer, due to the implementation of EventDoState
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@ -227,26 +234,47 @@ void CEXIMemoryCard::SetCS(int cs)
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//???
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CmdDoneLater(5000);
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if (address >= MC_DATA_FILES)
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CmdDoneLater(BLOCK_SIZE * (SystemTimers::GetTicksPerSecond() / MC_TRANSFER_RATE_WRITE));
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else
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CmdDoneLater(5000);
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}
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break;
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case cmdChipErase:
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if (m_uPosition > 2)
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{
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// TODO: Investigate on HW, I (LPFaint99) believe that this only erases the system area (Blocks 0-4)
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memorycard->ClearAll();
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// Clear only the system blocks
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for (int i = 0; i < 5; i++)
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memorycard->ClearBlock(BLOCK_SIZE * i);
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status &= ~MC_STATUS_BUSY;
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m_bDirty = true;
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if (address >= MC_DATA_FILES)
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CmdDoneLater((BLOCK_SIZE * 5) * (SystemTimers::GetTicksPerSecond() / MC_TRANSFER_RATE_WRITE));
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else
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CmdDoneLater(5000);
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}
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break;
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case cmdReadArray:
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if (m_uPosition > 8)
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{
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// Each read is 512 bytes
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if (address >= MC_DATA_FILES)
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CmdDoneLater(512 * (SystemTimers::GetTicksPerSecond() / MC_TRANSFER_RATE_READ));
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else
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CmdDoneLater(5000);
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}
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break;
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case cmdPageProgram:
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if (m_uPosition >= 5)
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if (m_uPosition > 4)
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{
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int count = m_uPosition - 5;
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int i=0;
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status &= ~0x80;
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status &= ~MC_STATUS_BUSY;
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while (count--)
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{
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@ -255,7 +283,11 @@ void CEXIMemoryCard::SetCS(int cs)
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address = (address & ~0x1FF) | ((address+1) & 0x1FF);
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}
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CmdDoneLater(5000);
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// Each write is 128 bytes
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if (address >= MC_DATA_FILES)
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CmdDoneLater(128 * (SystemTimers::GetTicksPerSecond() / MC_TRANSFER_RATE_WRITE));
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else
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CmdDoneLater(5000);
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}
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break;
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}
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@ -39,6 +39,17 @@ private:
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// Variant of CmdDone which schedules an event later in the future to complete the command.
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void CmdDoneLater(u64 cycles);
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// Memory card data layout
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enum
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{
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MC_DATA_HEADER = 0x0000,
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MC_DATA_DIRECTORY = 0x2000,
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MC_DATA_DIRECTORYBACKUP = 0x4000,
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MC_DATA_BLOCKALLOCMAP = 0x6000,
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MC_DATA_BLOCKALLOCMAPBACKUP = 0x8000,
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MC_DATA_FILES = 0xA000,
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};
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enum
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{
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cmdNintendoID = 0x00,
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