Clean up string handling in Movie.cpp

This commit is contained in:
Lioncash 2014-07-02 22:42:36 -04:00
parent aec4cc7e29
commit d649027ec8
1 changed files with 21 additions and 32 deletions

View File

@ -8,6 +8,7 @@
#include "Common/FileUtil.h"
#include "Common/Hash.h"
#include "Common/NandPaths.h"
#include "Common/StringUtil.h"
#include "Common/Thread.h"
#include "Common/Timer.h"
@ -474,7 +475,7 @@ bool BeginRecordingInput(int controllers)
return true;
}
static void Analog2DToString(u8 x, u8 y, const char* prefix, char* str)
static std::string Analog2DToString(u8 x, u8 y, const std::string& prefix)
{
if ((x <= 1 || x == 128 || x >= 255) &&
(y <= 1 || y == 128 || y >= 255))
@ -483,52 +484,50 @@ static void Analog2DToString(u8 x, u8 y, const char* prefix, char* str)
{
if (x != 128 && y != 128)
{
sprintf(str, "%s:%s,%s", prefix, x<128?"LEFT":"RIGHT", y<128?"DOWN":"UP");
return StringFromFormat("%s:%s,%s", prefix.c_str(), x<128?"LEFT":"RIGHT", y<128?"DOWN":"UP");
}
else if (x != 128)
{
sprintf(str, "%s:%s", prefix, x<128?"LEFT":"RIGHT");
return StringFromFormat("%s:%s", prefix.c_str(), x<128?"LEFT":"RIGHT");
}
else
{
sprintf(str, "%s:%s", prefix, y<128?"DOWN":"UP");
return StringFromFormat("%s:%s", prefix.c_str(), y<128?"DOWN":"UP");
}
}
else
{
str[0] = '\0';
return "";
}
}
else
{
sprintf(str, "%s:%d,%d", prefix, x, y);
return StringFromFormat("%s:%d,%d", prefix.c_str(), x, y);
}
}
static void Analog1DToString(u8 v, const char* prefix, char* str)
static std::string Analog1DToString(u8 v, const std::string& prefix)
{
if (v > 0)
{
if (v == 255)
{
strcpy(str, prefix);
return prefix;
}
else
{
sprintf(str, "%s:%d", prefix, v);
return StringFromFormat("%s:%d", prefix.c_str(), v);
}
}
else
{
str[0] = '\0';
return "";
}
}
void SetInputDisplayString(ControllerState padState, int controllerID)
{
char inp[70];
sprintf(inp, "P%d:", controllerID + 1);
g_InputDisplay[controllerID] = inp;
g_InputDisplay[controllerID] = StringFromFormat("P%d:", controllerID + 1);
if (g_padState.A)
g_InputDisplay[controllerID].append(" A");
@ -552,18 +551,10 @@ void SetInputDisplayString(ControllerState padState, int controllerID)
if (g_padState.DPadRight)
g_InputDisplay[controllerID].append(" RIGHT");
Analog1DToString(g_padState.TriggerL, " L", inp);
g_InputDisplay[controllerID].append(inp);
Analog1DToString(g_padState.TriggerR, " R", inp);
g_InputDisplay[controllerID].append(inp);
Analog2DToString(g_padState.AnalogStickX, g_padState.AnalogStickY, " ANA", inp);
g_InputDisplay[controllerID].append(inp);
Analog2DToString(g_padState.CStickX, g_padState.CStickY, " C", inp);
g_InputDisplay[controllerID].append(inp);
g_InputDisplay[controllerID].append(Analog1DToString(g_padState.TriggerL, " L"));
g_InputDisplay[controllerID].append(Analog1DToString(g_padState.TriggerR, " R"));
g_InputDisplay[controllerID].append(Analog2DToString(g_padState.AnalogStickX, g_padState.AnalogStickY, " ANA"));
g_InputDisplay[controllerID].append(Analog2DToString(g_padState.CStickX, g_padState.CStickY, " C"));
g_InputDisplay[controllerID].append("\n");
}
@ -571,9 +562,7 @@ void SetWiiInputDisplayString(int remoteID, u8* const coreData, u8* const accelD
{
int controllerID = remoteID + 4;
char inp[70];
sprintf(inp, "R%d:", remoteID + 1);
g_InputDisplay[controllerID] = inp;
g_InputDisplay[controllerID] = StringFromFormat("R%d:", remoteID + 1);
if (coreData)
{
@ -605,14 +594,14 @@ void SetWiiInputDisplayString(int remoteID, u8* const coreData, u8* const accelD
if (accelData)
{
wm_accel* dt = (wm_accel*)accelData;
sprintf(inp, " ACC:%d,%d,%d", dt->x, dt->y, dt->z);
g_InputDisplay[controllerID].append(inp);
std::string accel = StringFromFormat(" ACC:%d,%d,%d", dt->x, dt->y, dt->z);
g_InputDisplay[controllerID].append(accel);
}
if (irData) // incomplete
{
sprintf(inp, " IR:%d,%d", ((u8*)irData)[0], ((u8*)irData)[1]);
g_InputDisplay[controllerID].append(inp);
std::string ir = StringFromFormat(" IR:%d,%d", ((u8*)irData)[0], ((u8*)irData)[1]);
g_InputDisplay[controllerID].append(ir);
}
g_InputDisplay[controllerID].append("\n");