Merge pull request #717 from lioncash/unused

Core: Remove unused parameters in Movie
This commit is contained in:
Lioncash 2014-08-02 18:30:18 -04:00
commit a77d397312
3 changed files with 6 additions and 6 deletions

View File

@ -622,7 +622,7 @@ void Wiimote::Update()
const ReportFeatures& rptf = reporting_mode_features[m_reporting_mode - WM_REPORT_CORE];
s8 rptf_size = rptf.size;
if (Movie::IsPlayingInput() && Movie::PlayWiimote(m_index, data, rptf, m_reg_ir.mode))
if (Movie::IsPlayingInput() && Movie::PlayWiimote(m_index, data, rptf))
{
if (rptf.core)
m_status.buttons = *(wm_core*)(data + rptf.core);
@ -734,7 +734,7 @@ void Wiimote::Update()
}
if (!Movie::IsPlayingInput())
{
Movie::CheckWiimoteStatus(m_index, data, rptf, m_reg_ir.mode);
Movie::CheckWiimoteStatus(m_index, data, rptf);
}
// don't send a data report if auto reporting is off

View File

@ -656,7 +656,7 @@ void RecordInput(GCPadStatus* PadStatus, int controllerID)
g_totalBytes = g_currentByte;
}
void CheckWiimoteStatus(int wiimote, u8 *data, const WiimoteEmu::ReportFeatures& rptf, int irMode)
void CheckWiimoteStatus(int wiimote, u8 *data, const WiimoteEmu::ReportFeatures& rptf)
{
u8* const coreData = rptf.core?(data+rptf.core):nullptr;
u8* const accelData = rptf.accel?(data+rptf.accel):nullptr;
@ -1034,7 +1034,7 @@ void PlayController(GCPadStatus* PadStatus, int controllerID)
CheckInputEnd();
}
bool PlayWiimote(int wiimote, u8 *data, const WiimoteEmu::ReportFeatures& rptf, int irMode)
bool PlayWiimote(int wiimote, u8 *data, const WiimoteEmu::ReportFeatures& rptf)
{
if (!IsPlayingInput() || !IsUsingWiimote(wiimote) || tmpInput == nullptr)
return false;

View File

@ -161,7 +161,7 @@ bool PlayInput(const std::string& filename);
void LoadInput(const std::string& filename);
void ReadHeader();
void PlayController(GCPadStatus* PadStatus, int controllerID);
bool PlayWiimote(int wiimote, u8* data, const struct WiimoteEmu::ReportFeatures& rptf, int irMode);
bool PlayWiimote(int wiimote, u8* data, const struct WiimoteEmu::ReportFeatures& rptf);
void EndPlayInput(bool cont);
void SaveRecording(const std::string& filename);
void DoState(PointerWrap &p);
@ -169,7 +169,7 @@ void CheckMD5();
void GetMD5();
void Shutdown();
void CheckPadStatus(GCPadStatus* PadStatus, int controllerID);
void CheckWiimoteStatus(int wiimote, u8* data, const struct WiimoteEmu::ReportFeatures& rptf, int irMode);
void CheckWiimoteStatus(int wiimote, u8* data, const struct WiimoteEmu::ReportFeatures& rptf);
std::string GetInputDisplay();