Merge pull request #720 from booto/dma-audio-fix2
DSP: copy audio dma samples as early as possible
This commit is contained in:
commit
9f8e1e2a0d
|
@ -403,10 +403,9 @@ void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
|
|||
g_audioDMA.current_source_address = g_audioDMA.SourceAddress;
|
||||
g_audioDMA.remaining_blocks_count = g_audioDMA.AudioDMAControl.NumBlocks;
|
||||
|
||||
if (g_audioDMA.AudioDMAControl.NumBlocks == 0)
|
||||
{
|
||||
g_audioDMA.AudioDMAControl.Enable = 0;
|
||||
}
|
||||
// We make the samples ready as soon as possible
|
||||
void *address = Memory::GetPointer(g_audioDMA.SourceAddress);
|
||||
AudioCommon::SendAIBuffer((short*)address, g_audioDMA.AudioDMAControl.NumBlocks * 8);
|
||||
|
||||
GenerateDSPInterrupt(DSP::INT_AID);
|
||||
}
|
||||
|
@ -491,9 +490,6 @@ void UpdateAudioDMA()
|
|||
// Read audio at g_audioDMA.current_source_address in RAM and push onto an
|
||||
// external audio fifo in the emulator, to be mixed with the disc
|
||||
// streaming output.
|
||||
void *address = Memory::GetPointer(g_audioDMA.current_source_address);
|
||||
AudioCommon::SendAIBuffer((short*)address, 8);
|
||||
|
||||
g_audioDMA.remaining_blocks_count--;
|
||||
g_audioDMA.current_source_address += 32;
|
||||
|
||||
|
@ -506,7 +502,12 @@ void UpdateAudioDMA()
|
|||
{
|
||||
g_audioDMA.AudioDMAControl.Enable = 0;
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
// We make the samples ready as soon as possible
|
||||
void *address = Memory::GetPointer(g_audioDMA.SourceAddress);
|
||||
AudioCommon::SendAIBuffer((short*)address, g_audioDMA.AudioDMAControl.NumBlocks * 8);
|
||||
}
|
||||
GenerateDSPInterrupt(DSP::INT_AID);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue