Remove unused video config variable.
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@ -57,7 +57,6 @@ void VideoConfig::Load(const std::string& ini_file)
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iniFile.Get("Settings", "OverlayStats", &bOverlayStats, false);
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iniFile.Get("Settings", "OverlayProjStats", &bOverlayProjStats, false);
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iniFile.Get("Settings", "ShowEFBCopyRegions", &bShowEFBCopyRegions, false);
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iniFile.Get("Settings", "DLOptimize", &iCompileDLsLevel, 0);
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iniFile.Get("Settings", "DumpTextures", &bDumpTextures, 0);
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iniFile.Get("Settings", "HiresTextures", &bHiresTextures, 0);
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iniFile.Get("Settings", "DumpEFBTarget", &bDumpEFBTarget, 0);
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@ -143,7 +142,6 @@ void VideoConfig::GameIniLoad()
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CHECK_SETTING("Video_Settings", "UseXFB", bUseXFB);
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CHECK_SETTING("Video_Settings", "UseRealXFB", bUseRealXFB);
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CHECK_SETTING("Video_Settings", "SafeTextureCacheColorSamples", iSafeTextureCache_ColorSamples);
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CHECK_SETTING("Video_Settings", "DLOptimize", iCompileDLsLevel);
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CHECK_SETTING("Video_Settings", "HiresTextures", bHiresTextures);
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CHECK_SETTING("Video_Settings", "AnaglyphStereo", bAnaglyphStereo);
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CHECK_SETTING("Video_Settings", "AnaglyphStereoSeparation", iAnaglyphStereoSeparation);
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@ -230,8 +228,6 @@ void VideoConfig::Save(const std::string& ini_file)
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iniFile.Set("Settings", "ShowInputDisplay", bShowInputDisplay);
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iniFile.Set("Settings", "OverlayStats", bOverlayStats);
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iniFile.Set("Settings", "OverlayProjStats", bOverlayProjStats);
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iniFile.Set("Settings", "DLOptimize", iCompileDLsLevel);
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iniFile.Set("Settings", "Show", iCompileDLsLevel);
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iniFile.Set("Settings", "DumpTextures", bDumpTextures);
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iniFile.Set("Settings", "HiresTextures", bHiresTextures);
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iniFile.Set("Settings", "DumpEFBTarget", bDumpEFBTarget);
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@ -123,9 +123,6 @@ struct VideoConfig final
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int iLog; // CONF_ bits
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int iSaveTargetId; // TODO: Should be dropped
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//currently unused:
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int iCompileDLsLevel;
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// D3D only config, mostly to be merged into the above
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int iAdapter;
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