Merge pull request #502 from magumagu/video-common-small-cleanup
VideoCommon: small cleanups.
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commit
afc4a37058
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@ -58,7 +58,6 @@ struct SCPFifoStruct
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volatile u32 bFF_HiWatermark;
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// for GP watchdog hack
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volatile u32 Fake_GPWDToken; // cicular incrementer
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volatile u32 isGpuReadingData;
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};
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@ -80,7 +79,7 @@ public:
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virtual std::string GetName() const = 0;
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virtual std::string GetDisplayName() const { return GetName(); }
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virtual void ShowConfig(void*) {}
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virtual void ShowConfig(void*) = 0;
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virtual void Video_Prepare() = 0;
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virtual void Video_EnterLoop() = 0;
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@ -29,11 +29,6 @@ const u32 MAX_XFB_WIDTH = EFB_WIDTH;
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// that are next to each other in memory (TODO: handle that situation).
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const u32 MAX_XFB_HEIGHT = 574;
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// Logging
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// ----------
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void HandleGLError();
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// This structure should only be used to represent a rectangle in EFB
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// coordinates, where the origin is at the upper left and the frame dimensions
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// are 640 x 528.
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@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<Filter Include="Base">
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@ -80,9 +80,6 @@
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<ClCompile Include="TextureConversionShader.cpp">
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<Filter>Shader Generators</Filter>
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</ClCompile>
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<ClCompile Include="TextureDecoder_x64.cpp">
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<Filter>Shader Generators</Filter>
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</ClCompile>
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<ClCompile Include="VertexShaderGen.cpp">
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<Filter>Shader Generators</Filter>
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</ClCompile>
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@ -135,6 +132,9 @@
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<Filter>Vertex Loading</Filter>
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</ClCompile>
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<ClCompile Include="stdafx.cpp" />
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<ClCompile Include="TextureDecoder_x64.cpp">
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<Filter>Decoding</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="CommandProcessor.h" />
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@ -266,4 +266,4 @@
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<ItemGroup>
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<Text Include="CMakeLists.txt" />
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</ItemGroup>
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</Project>
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</Project>
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@ -44,8 +44,6 @@ enum EFBScale
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SCALE_4X,
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};
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class IniFile;
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// NEVER inherit from this class.
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struct VideoConfig final
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{
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