Renderer: Don't attempt to switch to exclusive fullscreen if "render to main" is enabled.
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@ -938,7 +938,7 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbHeight,const EFBRectangl
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SetWindowSize(fbWidth, fbHeight);
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const bool windowResized = CheckForResize();
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const bool fullscreen = g_ActiveConfig.bFullscreen;
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const bool fullscreen = g_ActiveConfig.bFullscreen && !SConfig::GetInstance().m_LocalCoreStartupParameter.bRenderToMain;
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bool fullscreen_changed = s_last_fullscreen_mode != fullscreen;
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