Move FPSCounter calls to RenderBase.
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a546ef3276
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@ -27,7 +27,6 @@
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#include "VideoCommon/AVIDump.h"
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#include "VideoCommon/BPFunctions.h"
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#include "VideoCommon/Fifo.h"
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#include "VideoCommon/FPSCounter.h"
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#include "VideoCommon/ImageWrite.h"
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#include "VideoCommon/OnScreenDisplay.h"
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#include "VideoCommon/PixelEngine.h"
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@ -38,8 +37,6 @@
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namespace DX11
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{
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static int s_fps = 0;
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static u32 s_LastAA = 0;
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static Television s_television;
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@ -181,8 +178,6 @@ Renderer::Renderer(void *&window_handle)
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{
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int x, y, w_temp, h_temp;
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FPSCounter::Initialize();
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Host_GetRenderWindowSize(x, y, w_temp, h_temp);
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D3D::Create((HWND)window_handle);
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@ -952,10 +947,6 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbHeight,const EFBRectangl
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FramebufferManagerBase::SetLastXfbHeight(h);
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}
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// update FPS counter
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if (XFBWrited)
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s_fps = FPSCounter::Update();
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// Flip/present backbuffer to frontbuffer here
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D3D::Present();
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@ -36,7 +36,6 @@
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#include "VideoCommon/BPStructs.h"
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#include "VideoCommon/DriverDetails.h"
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#include "VideoCommon/Fifo.h"
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#include "VideoCommon/FPSCounter.h"
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#include "VideoCommon/ImageWrite.h"
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#include "VideoCommon/OnScreenDisplay.h"
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#include "VideoCommon/PixelEngine.h"
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@ -85,7 +84,6 @@ VideoConfig g_ogl_config;
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// Declarations and definitions
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// ----------------------------
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static int s_fps = 0;
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static GLuint s_ShowEFBCopyRegions_VBO = 0;
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static GLuint s_ShowEFBCopyRegions_VAO = 0;
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static SHADER s_ShowEFBCopyRegions;
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@ -340,7 +338,6 @@ Renderer::Renderer()
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s_fps=0;
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s_ShowEFBCopyRegions_VBO = 0;
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s_blendMode = 0;
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FPSCounter::Initialize();
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bool bSuccess = true;
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@ -1583,8 +1580,6 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbHeight,const EFBRectangl
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}
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}
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if (XFBWrited)
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s_fps = FPSCounter::Update();
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// ---------------------------------------------------------------------
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if (!DriverDetails::HasBug(DriverDetails::BUG_BROKENSWAP))
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{
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@ -29,6 +29,7 @@
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#include "VideoCommon/CPMemory.h"
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#include "VideoCommon/Debugger.h"
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#include "VideoCommon/Fifo.h"
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#include "VideoCommon/FPSCounter.h"
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#include "VideoCommon/FramebufferManagerBase.h"
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#include "VideoCommon/MainBase.h"
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#include "VideoCommon/OpcodeDecoding.h"
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@ -64,6 +65,8 @@ int Renderer::s_LastEFBScale;
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bool Renderer::s_skipSwap;
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bool Renderer::XFBWrited;
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unsigned int Renderer::s_fps = 0;
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PEControl::PixelFormat Renderer::prev_efb_format = PEControl::INVALID_FMT;
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unsigned int Renderer::efb_scale_numeratorX = 1;
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unsigned int Renderer::efb_scale_numeratorY = 1;
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@ -84,6 +87,8 @@ Renderer::Renderer()
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OSDChoice = 0;
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OSDTime = 0;
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FPSCounter::Initialize();
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}
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Renderer::~Renderer()
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@ -521,6 +526,9 @@ void Renderer::Swap(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRectangle&
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// TODO: merge more generic parts into VideoCommon
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g_renderer->SwapImpl(xfbAddr, fbWidth, fbHeight, rc, Gamma);
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if (XFBWrited)
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s_fps = FPSCounter::Update();
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frameCount++;
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GFX_DEBUGGER_PAUSE_AT(NEXT_FRAME, true);
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@ -150,6 +150,8 @@ protected:
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static bool s_skipSwap;
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static bool XFBWrited;
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static unsigned int s_fps;
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private:
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static PEControl::PixelFormat prev_efb_format;
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static unsigned int efb_scale_numeratorX;
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