VideoCommon: Remove some unused constants from VertexShaderGen.h.

This commit is contained in:
Lioncash 2014-07-05 23:46:07 -04:00
parent be1fe80bb6
commit 48ff45b8a8
1 changed files with 0 additions and 14 deletions

View File

@ -27,20 +27,6 @@
#define SHADER_TEXTURE6_ATTRIB 14
#define SHADER_TEXTURE7_ATTRIB 15
//TODO: get rid of them, they aren't used at all
#define C_POSNORMALMATRIX 0
#define C_PROJECTION (C_POSNORMALMATRIX + 6)
#define C_MATERIALS (C_PROJECTION + 4)
#define C_LIGHT_COLORS (C_MATERIALS + 4)
#define C_LIGHTS (C_LIGHT_COLORS + 8)
#define C_TEXMATRICES (C_LIGHTS + 32)
#define C_TRANSFORMMATRICES (C_TEXMATRICES + 24)
#define C_NORMALMATRICES (C_TRANSFORMMATRICES + 64)
#define C_POSTTRANSFORMMATRICES (C_NORMALMATRICES + 32)
#define C_DEPTHPARAMS (C_POSTTRANSFORMMATRICES + 64)
#define C_VENVCONST_END (C_DEPTHPARAMS + 1)
#pragma pack(1)
struct vertex_shader_uid_data