VideoCommon: Remove some unused constants from VertexShaderGen.h.
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@ -27,20 +27,6 @@
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#define SHADER_TEXTURE6_ATTRIB 14
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#define SHADER_TEXTURE7_ATTRIB 15
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//TODO: get rid of them, they aren't used at all
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#define C_POSNORMALMATRIX 0
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#define C_PROJECTION (C_POSNORMALMATRIX + 6)
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#define C_MATERIALS (C_PROJECTION + 4)
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#define C_LIGHT_COLORS (C_MATERIALS + 4)
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#define C_LIGHTS (C_LIGHT_COLORS + 8)
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#define C_TEXMATRICES (C_LIGHTS + 32)
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#define C_TRANSFORMMATRICES (C_TEXMATRICES + 24)
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#define C_NORMALMATRICES (C_TRANSFORMMATRICES + 64)
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#define C_POSTTRANSFORMMATRICES (C_NORMALMATRICES + 32)
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#define C_DEPTHPARAMS (C_POSTTRANSFORMMATRICES + 64)
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#define C_VENVCONST_END (C_DEPTHPARAMS + 1)
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#pragma pack(1)
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struct vertex_shader_uid_data
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