Merge pull request #665 from lioncash/cisms

Get rid of a few C-style struct declarations
This commit is contained in:
Pierre Bourdon 2014-07-25 01:30:29 +02:00
commit 264459457e
8 changed files with 23 additions and 21 deletions

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@ -68,7 +68,7 @@ struct param2_t
u16 mask;
};
typedef struct
struct DSPOPCTemplate
{
const char *name;
u16 opcode;
@ -85,7 +85,7 @@ typedef struct
bool uncond_branch;
bool reads_pc;
bool updates_sr;
} DSPOPCTemplate;
};
typedef DSPOPCTemplate opc_t;

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@ -609,12 +609,12 @@ void SDRUpdated()
#define TLB_FLAG_MOST_RECENT 0x01
#define TLB_FLAG_INVALID 0x02
typedef struct tlb_entry
struct tlb_entry
{
u32 tag;
u32 paddr;
u8 flags;
} tlb_entry;
};
// TODO: tlb needs to be in ppcState for save-state purposes.
#ifdef FAST_TLB_CACHE

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@ -11,10 +11,10 @@
#endif
typedef double Matrix[4][4];
typedef struct
struct Vertex
{
double x,y,z;
} Vertex;
double x, y, z;
};
inline void MatrixIdentity(Matrix & m)
{

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@ -143,7 +143,7 @@ private:
bool IsValid(u64 _TitleID) const;
typedef struct ecc_cert_t
struct ecc_cert_t
{
u32 sig_type ;
u8 sig [0x3c];
@ -154,5 +154,5 @@ private:
u32 ng_key_id ;
u8 ecc_pubkey [0x3c];
u8 padding [0x3c];
} ecc_cert_t;
};
};

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@ -54,7 +54,7 @@ enum SSL_IOCTL
IOCTLV_NET_SSL_DEBUGGETTIME = 0x15,
};
typedef struct
struct WII_SSL
{
ssl_context ctx;
ssl_session session;
@ -66,7 +66,7 @@ typedef struct
int sockfd;
char hostname[NET_SSL_MAX_HOSTNAME_LEN];
bool active;
} WII_SSL;
};
class CWII_IPC_HLE_Device_net_ssl : public IWII_IPC_HLE_Device
{

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@ -16,11 +16,11 @@ template class ForceFeedbackDevice::Force<DICONSTANTFORCE>;
template class ForceFeedbackDevice::Force<DIRAMPFORCE>;
template class ForceFeedbackDevice::Force<DIPERIODIC>;
typedef struct
struct ForceType
{
GUID guid;
const std::string name;
} ForceType;
};
static const ForceType force_type_names[] =
{

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@ -419,10 +419,10 @@ int CD3DFont::DrawTextScaled(float x, float y, float size, float spacing, u32 dw
ID3D11SamplerState* linear_copy_sampler = nullptr;
ID3D11SamplerState* point_copy_sampler = nullptr;
typedef struct { float x,y,z,u,v,w; } STQVertex;
typedef struct { float x,y,z,u,v,w; } STSQVertex;
typedef struct { float x,y,z; u32 col; } ClearVertex;
typedef struct { float x,y,z; u32 col; } ColVertex;
struct STQVertex { float x, y, z, u, v, w; };
struct STSQVertex { float x, y, z, u, v, w; };
struct ClearVertex { float x, y, z; u32 col; };
struct ColVertex { float x, y, z; u32 col; };
struct
{

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@ -12,18 +12,20 @@ namespace EfbInterface
// xfb color format - packed so the compiler doesn't mess with alignment
#pragma pack(push,1)
typedef struct {
struct yuv422_packed
{
u8 Y;
u8 UV;
} yuv422_packed;
};
#pragma pack(pop)
// But this struct is only used internally, so we could optimise alignment
typedef struct {
struct yuv444
{
u8 Y;
s8 U;
s8 V;
} yuv444;
};
enum { ALP_C, BLU_C, GRN_C, RED_C };