Common: Add a PCAP writer module
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@ -14,6 +14,7 @@ set(SRCS BreakPoints.cpp
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MsgHandler.cpp
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NandPaths.cpp
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Network.cpp
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PcapFile.cpp
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SettingsHandler.cpp
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SDCardUtil.cpp
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StringUtil.cpp
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@ -78,6 +78,7 @@
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<ClInclude Include="MsgHandler.h" />
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<ClInclude Include="NandPaths.h" />
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<ClInclude Include="Network.h" />
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<ClInclude Include="PcapFile.h" />
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<ClInclude Include="SDCardUtil.h" />
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<ClInclude Include="SettingsHandler.h" />
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<ClInclude Include="stdafx.h" />
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@ -114,6 +115,7 @@
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<ClCompile Include="MsgHandler.cpp" />
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<ClCompile Include="NandPaths.cpp" />
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<ClCompile Include="Network.cpp" />
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<ClCompile Include="PcapFile.cpp" />
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<ClCompile Include="SDCardUtil.cpp" />
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<ClCompile Include="SettingsHandler.cpp" />
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<ClCompile Include="stdafx.cpp">
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@ -39,6 +39,7 @@
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<ClInclude Include="MsgHandler.h" />
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<ClInclude Include="NandPaths.h" />
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<ClInclude Include="Network.h" />
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<ClInclude Include="PcapFile.h" />
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<ClInclude Include="SDCardUtil.h" />
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<ClInclude Include="SettingsHandler.h" />
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<ClInclude Include="StdConditionVariable.h" />
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@ -86,6 +87,7 @@
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<ClCompile Include="MsgHandler.cpp" />
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<ClCompile Include="NandPaths.cpp" />
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<ClCompile Include="Network.cpp" />
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<ClCompile Include="PcapFile.cpp" />
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<ClCompile Include="SDCardUtil.cpp" />
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<ClCompile Include="SettingsHandler.cpp" />
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<ClCompile Include="StringUtil.cpp" />
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@ -0,0 +1,66 @@
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// Copyright 2014 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <chrono>
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#include "Common/CommonTypes.h"
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#include "Common/FileUtil.h"
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#include "Common/PcapFile.h"
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namespace {
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const u32 PCAP_MAGIC = 0xa1b2c3d4;
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const u16 PCAP_VERSION_MAJOR = 2;
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const u16 PCAP_VERSION_MINOR = 4;
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const u32 PCAP_CAPTURE_LENGTH = 65535;
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// TODO(delroth): Make this configurable at PCAP creation time?
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const u32 PCAP_DATA_LINK_TYPE = 147; // Reserved for internal use.
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// Designed to be directly written into the PCAP file. The PCAP format is
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// endian independent, so this works just fine.
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#pragma pack(push, 1)
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struct PCAPHeader
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{
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u32 magic_number;
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u16 version_major;
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u16 version_minor;
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s32 tz_offset; // Offset in seconds from the GMT timezone.
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u32 ts_accuracy; // In practice, 0.
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u32 capture_length; // Size at which we truncate packets.
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u32 data_link_type;
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};
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struct PCAPRecordHeader
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{
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u32 ts_sec;
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u32 ts_usec;
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u32 size_in_file; // Size after eventual truncation.
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u32 real_size; // Size before eventual truncation.
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};
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#pragma pack(pop)
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} // namespace
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void PCAP::AddHeader()
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{
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PCAPHeader hdr = {
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PCAP_MAGIC, PCAP_VERSION_MAJOR, PCAP_VERSION_MINOR,
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0, 0, PCAP_CAPTURE_LENGTH, PCAP_DATA_LINK_TYPE
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};
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m_fp->WriteBytes(&hdr, sizeof (hdr));
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}
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void PCAP::AddPacket(const u8* bytes, size_t size)
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{
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std::chrono::system_clock::time_point now(std::chrono::system_clock::now());
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auto ts = now.time_since_epoch();
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PCAPRecordHeader rec_hdr = {
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(u32)std::chrono::duration_cast<std::chrono::seconds>(ts).count(),
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(u32)(std::chrono::duration_cast<std::chrono::microseconds>(ts).count() % 1000000),
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(u32)size, (u32)size
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};
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m_fp->WriteBytes(&rec_hdr, sizeof (rec_hdr));
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m_fp->WriteBytes(bytes, size);
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}
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@ -0,0 +1,44 @@
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// Copyright 2014 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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// PCAP is a standard file format for network capture files. This also extends
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// to any capture of packetized intercommunication data. This file provides a
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// class called PCAP which is a very light wrapper around the file format,
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// allowing only creating a new PCAP capture file and appending packets to it.
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//
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// Example use:
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// PCAP pcap(new IOFile("test.pcap", "wb"));
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// pcap.AddPacket(pkt); // pkt is automatically casted to u8*
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#pragma once
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#include <cstddef>
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#include <memory>
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#include "Common/CommonTypes.h"
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#include "Common/FileUtil.h"
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class PCAP final : public NonCopyable
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{
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public:
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// Takes ownership of the file object. Assumes the file object is already
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// opened in write mode.
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explicit PCAP(File::IOFile* fp) : m_fp(fp)
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{
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AddHeader();
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}
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template <typename T>
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void AddPacket(const T& obj)
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{
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AddPacket(reinterpret_cast<const u8*>(&obj), sizeof (obj));
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}
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void AddPacket(const u8* bytes, size_t size);
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private:
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void AddHeader();
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std::unique_ptr<File::IOFile> m_fp;
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};
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