Commit Graph

4319 Commits

Author SHA1 Message Date
Jeffrey Pfau ac4ae6d4e6 GB: Fix palette I/O writeback when not incrementing 2016-08-13 17:50:11 -07:00
Jeffrey Pfau d9f486fd6a GBA BIOS: Fix last commit 2016-08-13 14:18:16 -07:00
Jeffrey Pfau 6867400ca8 GBA BIOS: Use custom ArcTan, not relying on OS 2016-08-13 14:10:51 -07:00
Jeffrey Pfau 7401371016 GBA Video: Optimize sprite drawing 2016-08-11 22:43:15 -07:00
Jeffrey Pfau 23dbd1e508 PSP2: Add back touch 2016-08-11 22:36:36 -07:00
Jeffrey Pfau 554276d5c3 GBA Video: Remove old slow path fallback 2016-08-11 22:35:31 -07:00
Jeffrey Pfau 08e73bd9df Revert "GBA Video: Optimize sprite drawing"
This reverts commit 990df72ced.
2016-08-11 03:47:23 -07:00
Jeffrey Pfau 990df72ced GBA Video: Optimize sprite drawing 2016-08-11 03:04:08 -07:00
Jeffrey Pfau 9088d8e6ef PSP2: Add fit-to-height screen mode 2016-08-10 23:42:31 -07:00
Jeffrey Pfau 1402d3177e PSP2: Fix analog stick support 2016-08-10 23:04:10 -07:00
Jeffrey Pfau f73bc93080 Qt: Fix directory sets in BIOS-only boot 2016-08-10 22:43:25 -07:00
Jeffrey Pfau 051198395d PSP2: Delete threads after they return 2016-08-09 23:35:38 -07:00
Jeffrey Pfau b28030c98c GBA Video: More threaded renderer fixes 2016-08-09 23:34:36 -07:00
Jeffrey Pfau 295b8210df GUI: Add logging 2016-08-09 23:34:04 -07:00
Jeffrey Pfau 30f124fae4 GBA Video: Fix threaded rendering race conditions 2016-08-09 22:31:09 -07:00
Jeffrey Pfau 492c2612b9 Perf: Fix ordering of core deinitialization 2016-08-09 22:31:09 -07:00
Agustín Azzinnari a6cbd7ddfe Qt: Reset button status after turning off autofire (#334) 2016-08-09 15:56:38 -07:00
Jeffrey Pfau 68393718eb PSP2: Fix gyroscope direction 2016-08-09 00:45:29 -07:00
Jeffrey Pfau ae721309d0 Wii: Fix framelimiting after a slowdown (fixes #332) 2016-08-08 21:28:17 -07:00
Jeffrey Pfau f590eb8ccf PSP2: Add rumble for PS TV 2016-08-08 20:59:17 -07:00
Jeffrey Pfau 33a9fad209 GUI: Add back logging 2016-08-08 20:57:44 -07:00
Jeffrey Pfau c597d6dcfa Qt: Attempt to fix display issues 2016-08-07 22:41:52 -07:00
Jeffrey Pfau 3f142cb96a Libretro: Merge downstream changes back upstream, adapted for 0.5 API 2016-08-07 12:18:48 -07:00
Jeffrey Pfau 73f4fad5c3 Debugger: Fix GDB writing to PC 2016-08-07 11:07:54 -07:00
Jeffrey Pfau a967f9aac4 Debugger: Fix GDB breakpoints 2016-08-07 10:45:50 -07:00
Jeffrey Pfau 0c748d3bfc 3DS: Fix crash when pushing too many verts 2016-08-07 10:11:06 -07:00
Jeffrey Pfau f5ee8330f7 GBA Video: Minor mode 2 optimization 2016-08-07 10:11:06 -07:00
Jeffrey Pfau 9f5f7a60c1 PSP2: Add pic0 2016-08-07 10:11:06 -07:00
Jeffrey Pfau 067d4c5836 Util: RingFIFO should be able to advance without memcpy 2016-08-07 10:11:06 -07:00
Jeffrey Pfau 4a1fc1caf8 All: Update branding 2016-08-07 10:11:06 -07:00
Jeffrey Pfau b94b598dd4 PSP2: Slightly cleaner audio 2016-08-07 10:11:06 -07:00
endrift 8b6a6ff2c4 Merge pull request #322 from snickerbockers/master
Qt: Fix software renderer scaling
2016-08-06 12:04:24 -07:00
snickerbockers ebb589107b Qt: Fix software renderer scaling 2016-08-06 11:57:56 -07:00
Jeffrey Pfau 63a06ecc05 GUI: Screenshot dimensions are now passed through 2016-08-06 10:46:54 -07:00
Jeffrey Pfau b70a601e37 GBA Video: Add get/put pixels to threaded proxy 2016-08-06 10:44:53 -07:00
Jeffrey Pfau 9264441e09 3DS: Fix always rebuilding CIA 2016-08-06 10:44:53 -07:00
Jeffrey Pfau dd81bb7783 3DS: Minor signature fixes 2016-08-06 00:05:29 -07:00
Jeffrey Pfau 8a68de198c 3DS: Convert mutexes to light locks 2016-08-05 22:46:50 -07:00
Jeffrey Pfau 98fd8a7532 3DS: Turn on the threaded renderer for N3DSes running as CIAs 2016-08-05 22:46:23 -07:00
Jeffrey Pfau 3e9a1a399e 3dS: Attempt to use Core 2 for threads 2016-08-05 22:45:45 -07:00
Jeffrey Pfau d008291fc8 3DS: Redo RSF (thanks to profi200) 2016-08-05 22:44:50 -07:00
Jeffrey Pfau fd7d05baee 3DS: Add one-liner for uploading a CIA 2016-08-05 22:40:35 -07:00
Jeffrey Pfau 6f1a3918b9 GBA Video: Fix thread proxy batch end 2016-08-05 22:40:02 -07:00
Jeffrey Pfau 6e47d402c8 PSP2: Actually load screen mode setting 2016-08-02 22:26:08 -07:00
Jeffrey Pfau 15477688d7 PSP2: Fix accelerometer range 2016-08-01 23:59:14 -07:00
Jeffrey Pfau ef742cb128 GBA Video: Render resets should reload state 2016-08-01 23:34:38 -07:00
Jeffrey Pfau a97276b3a0 GBA Video: Fix OAM in thread proxy 2016-08-01 23:33:49 -07:00
Jeffrey Pfau 3729aaa89a PSP2: Turn on the threaded renderer 2016-08-01 19:10:01 -07:00
Jeffrey Pfau a71d1a1368 GBA Core: Make threaded renderer accessible 2016-08-01 19:09:46 -07:00
Jeffrey Pfau 67905d281b Merge branch 'master' into feature/thread-proxy-renderer 2016-08-01 18:35:01 -07:00
Jeffrey Pfau 77922aea5d GBA Serialize: Savestates now properly store prefetch 2016-08-01 02:32:02 -07:00
Jeffrey Pfau 2d94f202a6 GBA Memory: Fix stalling behavior a bit 2016-08-01 02:24:00 -07:00
Jeffrey Pfau 5b740518cf GBA Memory: Optimize stalling behavior 2016-08-01 02:13:02 -07:00
Jeffrey Pfau 2ed7d51376 ARM7: Fix decoding of Thumb ADD (variants 5 and 6) 2016-07-31 00:27:16 -07:00
Jeffrey Pfau a299a4e5ea PSP2: Fix VSync 2016-07-30 16:56:23 -07:00
Jeffrey Pfau 274d55e5ab PSP2: Fix base paths for drives in HENkaku 2016-07-30 16:46:00 -07:00
Jeffrey Pfau ce8db37634 PSP2: Fix GPU crash while exiting 2016-07-30 09:48:56 -07:00
Jeffrey Pfau 61bfd9d87d Qt: Make audio channel/video layer options shortcut mappable 2016-07-30 02:07:52 -07:00
Jeffrey Pfau 42f5934b25 All: Faster memory read/write 2016-07-30 00:51:45 -07:00
Jeffrey Pfau 012c70a0ce Perf: Fix 3DS build 2016-07-29 22:03:25 -07:00
Jeffrey Pfau da0e39bc59 PSP2: Cleanup PGF fixes a bit 2016-07-29 21:59:37 -07:00
Jeffrey Pfau 8862dc49aa Util: Fix realloc semantics in utf16to8 (again) 2016-07-29 21:27:47 -07:00
Jeffrey Pfau f4e26656e4 PSP2: Use PGF fonts 2016-07-29 21:27:37 -07:00
Jeffrey Pfau 690346fd4e Merge branch 'feature/citro3d' 2016-07-28 22:40:47 -07:00
Jeffrey Pfau a7d1b82329 Merge branch 'feature/vpk' 2016-07-28 22:20:14 -07:00
Jeffrey Pfau f5e7b313c2 PSP2: Packaging fixes 2016-07-28 22:19:57 -07:00
Jeffrey Pfau f25a7f7778 3DS: Improve menu performance 2016-07-28 22:00:47 -07:00
Jeffrey Pfau 376c3e715e 3DS: Use system font for menus 2016-07-28 00:32:00 -07:00
Jeffrey Pfau 4f1dffa5bd 3DS: Allow UTF-16 filenames 2016-07-27 22:19:57 -07:00
Jeffrey Pfau 7930c5a350 3DS: Port to using citro3D 2016-07-27 01:04:52 -07:00
Jeffrey Pfau 100eab76fe PSP2: Add LiveArea branding 2016-07-24 14:59:21 -07:00
Jeffrey Pfau df695802dd PSP2: Initial changes for VPK packaging 2016-07-24 13:40:45 -07:00
Jeffrey Pfau 2f3c4982bd GBA: Tile cache improvements 2016-07-24 01:40:18 -07:00
Jeffrey Pfau 4a7dc8bff6 Qt: Thread startup improvements 2016-07-23 19:02:28 -07:00
Jeffrey Pfau d175a0ac85 GBA Audio: Force audio DMAs to not increment destination 2016-07-23 00:28:53 -07:00
Jeffrey Pfau f388d65f5f GBA Video: Add missing files 2016-07-22 23:50:22 -07:00
Jeffrey Pfau 701869a6ef Qt: Improve tile view 2016-07-22 23:43:00 -07:00
Jeffrey Pfau ccf66299e6 Qt: Very broken tile viewer resizing 2016-07-22 23:09:31 -07:00
Jeffrey Pfau b1f750e441 Qt: First pass at a tile view 2016-07-22 02:18:35 -07:00
Jeffrey Pfau 739df1ed74 Merge remote-tracking branch 'github/pr/297' 2016-07-21 22:09:15 -07:00
Jeffrey Pfau fc32c1ddd9 Qt: Put back patch autoloading 2016-07-21 21:59:01 -07:00
Touched 5e4e00938c Debugger: Support additional GDB stub packets
Implements memory writing packets 'X' and 'M', and register writing
packets 'G' and 'P'.

Fixes the checksum verification to allow inclusion of '\0', which is
needed for the binary data argument of packet 'X'.
2016-07-20 16:43:03 +02:00
Jeffrey Pfau d3763b0f5d All: Fix CMake install path handling some 2016-07-17 19:08:08 -07:00
Jeffrey Pfau f95be3071a Qt: Simplify OpenGL context creation 2016-07-17 19:08:08 -07:00
Lars Wendler 9b9de7f2db
Don't include internal zip library when USE_MINIZIP is defined.
According to CmakeLists.txt file USE_MINIZIP enables linking against system
minizip library but the code in src/util/vfs/vfs-zip.c doesn't reflect
that.
2016-07-12 15:50:27 +02:00
Jeffrey Pfau 2dc729f17a VFS: VFileFromFD should not open directories 2016-07-09 15:19:31 -07:00
Jeffrey Pfau 4e4a266d53 Qt: Make -g flag work in Qt build 2016-07-09 14:58:12 -07:00
Jeffrey Pfau f64629448f Qt: Split out ROM types in load menu 2016-07-09 14:41:51 -07:00
Jeffrey Pfau 6fe17bc0f8 GBA Audio: Reset audio FIFO DMA if an invalid destination is set 2016-07-08 21:35:22 -07:00
Jeffrey Pfau fcd1ce8073 SDL: Fix sporadic crash when deinitializing audio 2016-06-27 22:17:13 -07:00
Jeffrey Pfau c82ee873e1 Util: Fix intermittent build failure on OS X 2016-06-26 20:32:06 -07:00
endrift 0694a87ec2 Merge pull request #290 from tzlion/feature/vfame-gba-support
GBA Memory: Add emulation of Vast Fame protected carts
2016-06-25 16:29:01 -07:00
taizou c5092559ef GBA Memory: Add emulation of Vast Fame protected carts 2016-06-25 23:39:48 +01:00
Jeffrey Pfau 31cf1622a7 GB Video: Call finishFrame at end of vblank 2016-06-25 01:34:29 -07:00
Jeffrey Pfau f5663675a5 GB I/O: Fix STAT writing 2016-06-25 01:34:13 -07:00
Jeffrey Pfau 74caccd6df GB: Palette I/O fixes 2016-06-25 00:58:50 -07:00
Jeffrey Pfau ca46fedd34 SDL: Modernize software renderer 2016-06-20 21:34:06 -07:00
Jeffrey Pfau e1a4acec9f GB Audio: Rearrange WriteNR14 and fix GBC timing 2016-06-19 22:42:03 -07:00
Jeffrey Pfau fb7ecb8079 GBA: Add overrides for DBZ: Legacy of Goku II and Ueki no Housoku 2016-06-19 15:05:48 -07:00
Jeffrey Pfau 415298ebcd GBA BIOS: Fix ArcTan2 accuracy and boundary conditions 2016-06-16 00:19:20 -07:00
Jeffrey Pfau eb6cedde2e VFS: VFile.sync now updates modified time 2016-06-15 22:46:24 -07:00
Jeffrey Pfau 6b1cbbd5e2 ARM7: Fix setting spsr privilege bits when spsr is empty 2016-06-10 10:18:21 -07:00
Jeffrey Pfau 723b91dfe3 Qt: Load temporary saves (untested) 2016-06-07 15:06:44 -07:00
Jeffrey Pfau 87758b274c Debugger: CLI debugger now exits when end-of-stream is reached 2016-06-06 22:08:22 -07:00
Jeffrey Pfau b1b5cf8a11 ARM7: Clean up instruction decoding for future expandability 2016-06-06 22:08:19 -07:00
Jeffrey Pfau 1a42ed2b37 SDL, Debugger: Fix some deinitialization issues 2016-06-04 15:28:21 -07:00
Jeffrey Pfau 6e5a79564f Core: Fix missing include 2016-06-01 19:28:59 -07:00
Jeffrey Pfau c313f09518 GB Memory: Remove debugging code that got left in by accident 2016-06-01 03:09:23 -07:00
Jeffrey Pfau 59938208ab GB: Add preliminary HuC-3 support 2016-06-01 02:56:53 -07:00
Jeffrey Pfau c213ee9bb6 GB: Polish savestates a bit 2016-05-31 23:24:20 -07:00
Jeffrey Pfau 61b4d53150 Qt: Enable savestates for GB games 2016-05-30 23:32:55 -07:00
Jeffrey Pfau 5ea104844d Core: Put back sram in savestates 2016-05-30 23:16:00 -07:00
Jeffrey Pfau c3f69e7b69 GB: Add serialization headers 2016-05-30 23:06:32 -07:00
Jeffrey Pfau 66345e9b7e Qt: Add refresh button to controller editing 2016-05-30 15:26:54 -07:00
Jeffrey Pfau 1d021a72c7 GB Memory: Fix null deref when rumbling 2016-05-30 15:08:42 -07:00
Jeffrey Pfau 5a2c6d037d GB: First pass at savestates 2016-05-30 15:03:20 -07:00
Jeffrey Pfau a3a380d9f5 Core: Refactor savestates 2016-05-30 15:01:40 -07:00
Jeffrey Pfau cf8868d5cb GB: Fix timer resetting 2016-05-30 12:52:03 -07:00
Jeffrey Pfau f40b9ec82e GB: Fix up debugger a bit 2016-05-30 12:12:00 -07:00
Jeffrey Pfau 0c59856fe3 GB Video: Remove broken hack 2016-05-29 23:32:18 -07:00
Jeffrey Pfau 5f95e7e486 GB Core: Fix uninitialized variable 2016-05-29 12:33:40 -07:00
Jeffrey Pfau 13c882411a GB: Fix IRQs trampling each other if two happen mid-instruction 2016-05-29 11:16:51 -07:00
Jeffrey Pfau f4dc546da6 Util: Fix realloc semantics in utf16to8 2016-05-29 09:57:10 -07:00
Jeffrey Pfau f3d3c59df7 GB: Initialize biosVf 2016-05-28 18:31:04 -07:00
Jeffrey Pfau bd5b3036a1 Core: Migrate extdata to core 2016-05-28 18:31:04 -07:00
Jeffrey Pfau 36ea5ea89c Core: Migrate extdata to core 2016-05-28 16:39:25 -07:00
Jeffrey Pfau b14aafe9cb GB Memory: Fix RTC latching 2016-05-28 12:27:30 -07:00
Jeffrey Pfau 2ee192d868 GB Video: Frame end callback should only happen on instruction boundary 2016-05-28 10:50:17 -07:00
Jeffrey Pfau 334963511b LR35902: Optimize core loop to always run one M-cycle at a time 2016-05-28 01:52:26 -07:00
Jeffrey Pfau d242638e28 OpenGL: Add texSize uniform 2016-05-25 21:25:09 -07:00
Jeffrey Pfau 7377725952 GB Video: Fix OBJ/BG priority 2016-05-23 21:57:29 -07:00
Jeffrey Pfau 0f16569e7d GB: Fix eiPending issue 2016-05-23 20:13:51 -07:00
Jeffrey Pfau 616625a510 GB Core: Add `frame` command to debugger 2016-05-23 19:29:11 -07:00
Jeffrey Pfau 11f21ecc46 GB Core: step now advances with instruction granularity 2016-05-23 19:09:20 -07:00
Jeffrey Pfau 210ef6db50 Qt: Clean up some path canonicalization 2016-05-22 23:08:43 -07:00
Jeffrey Pfau 0080fab314 GB Video: Revert video IRQ change, disable OAM IRQ if Hblank IRQ is enabled 2016-05-20 19:04:06 -07:00
Jeffrey Pfau feb5ad2260 ARM7: Fix flags on SBC/RSC 2016-05-20 19:02:15 -07:00
Jeffrey Pfau 62076d885c GB Video: Fix LCD IRQs sticking around for too long 2016-05-19 23:57:45 -07:00
Jeffrey Pfau eb4b53a7c4 GB: Initial BIOS support 2016-05-19 22:31:13 -07:00
Jeffrey Pfau 2f33cd70f6 GBA: Fix PSG audio serialization 2016-05-17 00:19:39 -07:00
Jeffrey Pfau 9569ccb634 GBA: Fix warning about too old version of a savestate 2016-05-17 00:17:01 -07:00
Jeffrey Pfau e81de71f50 ARM7: Flush prefetch cache when loading CPSR via MSR 2016-05-16 01:18:09 -07:00
Jeffrey Pfau b5ff48a74e ARM7: Support forcing Thumb mode via MSR 2016-05-12 00:19:24 -07:00
Jeffrey Pfau b37761327e GBA Core: Fix missing include 2016-05-12 00:19:24 -07:00
Jeffrey Pfau 2d1ad16e1c ARM7: Improve decoder for memory access 2016-05-11 23:12:03 -07:00
Jeffrey Pfau 4375e7029f SDL: Fix SDL 1.2 build 2016-05-11 23:12:03 -07:00
Jeffrey Pfau 98922b7a87 GB: Improve accuracy of video timings 2016-05-11 23:05:24 -07:00
Jeffrey Pfau 273d2db575 GB: Add partial Game Genie support 2016-05-08 23:19:12 -07:00
Jeffrey Pfau 7477c36cb5 GB Memory: Implement ROM patching 2016-05-08 23:19:12 -07:00
Jeffrey Pfau 8768bc21a2 GB Cheats: Add Codebreaker format recognition 2016-05-08 23:19:12 -07:00
Jeffrey Pfau 0e85739cd3 Libretro: Disable logging game errors, BIOS calls and stubs in release builds 2016-05-08 12:33:55 -07:00
Jeffrey Pfau e75b2928b1 Libretro: Fix a crash if no core is loaded 2016-05-08 11:26:24 -07:00
Jeffrey Pfau 890b063ea5 GB: Preliminary cheat support 2016-05-08 01:34:51 -07:00
Jeffrey Pfau 0fa6da495d All move around debugger files a bit 2016-05-08 00:52:15 -07:00
Jeffrey Pfau 72b826dd20 Libretro, OpenEmu: Fix build, functionality untested 2016-05-08 00:00:07 -07:00
Jeffrey Pfau 3908b43d93 Qt: Refresh cheats after adding 2016-05-07 23:44:38 -07:00
Jeffrey Pfau 44bbb9d1bb Core: Refactor out cheats 2016-05-07 22:54:35 -07:00
Jeffrey Pfau 4b5885624b GB Core: Add rawRead* and enable memory viewer for Game Boy 2016-05-05 23:52:28 -07:00
Jeffrey Pfau 1326626777 Core: Add raw memory read/write operations 2016-05-05 23:19:39 -07:00
Jeffrey Pfau 20f790bb61 GBA Cheats: Support for encrypted CodeBreaker cheats 2016-05-05 22:56:05 -07:00
Jeffrey Pfau 24c0893cf5 All: Put version.h somewhere better 2016-05-04 01:36:25 -07:00
Jeffrey Pfau 93e5b6da7b All: Rearrange some directories to make more sense 2016-05-04 01:28:30 -07:00
Jeffrey Pfau df8cddb289 GBA Core: Fix busRead16 2016-05-04 00:44:19 -07:00
Jeffrey Pfau 525354e500 GBA Core: Fix core reset without ROM 2016-05-04 00:44:19 -07:00
Jeffrey Pfau 9caa6f19ed Qt: Partially fix booting BIOS 2016-05-04 00:44:19 -07:00
Jeffrey Pfau d6fce03fa3 All: Fix instruction tables getting zeroed when linking sometimes 2016-05-03 22:01:37 -07:00
Jeffrey Pfau 4b43a88ebd GB: Fix some memory errors in reset 2016-04-29 02:21:15 -07:00
Jeffrey Pfau af96ee7087 GB Audio: Remove faulty optimization 2016-04-29 01:35:57 -07:00
Jeffrey Pfau cc16522ffd GBA Video: Null renderer should return proper register values 2016-04-29 00:32:12 -07:00
Jeffrey Pfau 4b4be372c0 All: Fix some warnings 2016-04-29 00:20:45 -07:00
Jeffrey Pfau 37a0839a25 Debugger: Some memory debugger fixes 2016-04-29 00:17:43 -07:00
Jeffrey Pfau 5c9d5d9ddf GBA SIO: Add bits for JOY connections 2016-04-29 00:03:30 -07:00
Jeffrey Pfau f0f12fec1a All: CMake cleanup 2016-04-28 23:51:18 -07:00
Jeffrey Pfau c09f376306 Example: Fix typo in a comment 2016-04-27 22:21:29 -07:00
Jeffrey Pfau 7ff5c3a905 Example: Add an example client/server setup showing how to write a frontend 2016-04-27 22:18:08 -07:00
Jeffrey Pfau d59ef1c66a Util: Fix socket bind addresses 2016-04-27 22:17:21 -07:00
Jeffrey Pfau c03f9bcc03 Debugger: Fix identifier lookup 2016-04-25 22:44:44 -07:00
Jeffrey Pfau b365628aad Debugger: Begin GB debugger 2016-04-25 22:34:14 -07:00
Jeffrey Pfau 1cc0bdeec1 Debugger: Refactor large portions of debugger to allow for multiplatform 2016-04-25 21:49:29 -07:00
Jeffrey Pfau a4e29886c9 GBA Memory: Better fix for OBJ VRAM code 2016-04-25 21:49:29 -07:00
waddlesplash 3fe055fcac All: Working MSVC support. 2016-04-25 17:17:54 -04:00
Jeffrey Pfau 063605a216 GBA Memory: Fix executing code from OBJ region of VRAM 2016-04-21 23:45:32 -07:00
Jeffrey Pfau 3a51c59768 –Windows: Add native VDir support 2016-04-20 21:09:06 -07:00
Jeffrey Pfau c689e32856 All: Several MSVC build fixes 2016-04-17 18:03:13 -07:00
Jeffrey Pfau f28d9d96a1 Qt: Fix gcc-destroying 2016-04-17 11:23:54 -07:00
Jeffrey Pfau 40448e90b7 Qt: Remove some C99isms from C++ code 2016-04-16 19:10:12 -07:00
Jeffrey Pfau f27566fb08 Qt: Fix build on Windows without epoxy 2016-04-16 17:20:02 -07:00
Jeffrey Pfau 82e79db1c8 Qt: Fix some build issues with non-SDL build 2016-04-16 16:46:02 -07:00
Jeffrey Pfau 4159f8ea63 GB Video: Fix STAT bit 0 in CGB mode 2016-04-16 10:48:48 -07:00
Jeffrey Pfau 7539742689 GB Video: Fix timing for vblank IRQs 2016-04-16 10:39:35 -07:00
Jeffrey Pfau be2641c77b OpenGL: Log shader compilation failure 2016-03-06 18:36:36 -08:00
Jeffrey Pfau b1691c9527 Util: Use closesocket on Windows 2016-03-05 11:33:36 -08:00
Jeffrey Pfau d3a637fbae GB: Fix boot registers on Game Boy Color 2016-03-05 00:55:59 -08:00
Jeffrey Pfau 9eeb051210 3DS: Add missing file 2016-03-03 01:20:16 -08:00
Jeffrey Pfau 5734819cb2 3DS: Install perf target 2016-03-03 01:05:35 -08:00
Jeffrey Pfau 3abd2ca028 Core: Clean up after core has been deinited 2016-03-03 00:04:36 -08:00
Jeffrey Pfau 1f204c8eef All: Fix several file handle leaks 2016-03-03 00:04:15 -08:00
Jeffrey Pfau 8beac67f56 Core: Game code should export platform info 2016-03-02 19:56:54 -08:00
Jeffrey Pfau 0c7b505aee GB Memory: Fix DMA regions 2016-03-01 22:44:57 -08:00
Jeffrey Pfau 8d7cbbe669 Perf: Add server mode, support for 3DS 2016-03-01 22:01:54 -08:00
Jeffrey Pfau 6c67389e9c GBA: Fix idle loop detection setting 2016-02-28 23:35:14 -08:00
Jeffrey Pfau 5ee1dfcea7 GBA Core: Fix initializing video render buffer 2016-02-28 11:24:11 -08:00
Jeffrey Pfau 24f0be2862 GBA Video: Slight optimizations 2016-02-27 02:38:44 -08:00
Jeffrey Pfau 1f137b06ac GB Video: Attempt to reproduce STAT bug 2016-02-27 01:39:46 -08:00
Jeffrey Pfau 53e70a5460 GB Memory: Initial MBC2 support 2016-02-27 01:21:43 -08:00
Jeffrey Pfau 93a839f52a GB Memory: Clean up MBC1 2016-02-27 01:12:23 -08:00
Jeffrey Pfau 878c6b8a2c GBA Serialize: Fix loading savegames from savestates 2016-02-27 00:09:23 -08:00
Jeffrey Pfau 6c1daa914b SDL, GB Video: Fix some warnings 2016-02-26 01:03:12 -08:00
Jeffrey Pfau 12f9dd1782 3DS: Fix build from scratch 2016-02-26 00:53:58 -08:00
Jeffrey Pfau 3283c365da PSP2: Improved GB support 2016-02-26 00:52:42 -08:00
nattthebear 86a2c45848 Fix memory corruption bug in GBAExtdataSerialize 2016-02-25 23:54:36 -08:00
Jeffrey Pfau 9f6837da42 Perf: De-threadify and make compatible with 3DS 2016-02-25 23:54:14 -08:00
Jeffrey Pfau 9919fffcb7 Qt: Initialize m_useBios 2016-02-25 23:39:08 -08:00
Jeffrey Pfau 8b17db564a Perf: Support alternate cores 2016-02-23 23:02:07 -08:00
Jeffrey Pfau 7b610da735 GB: Fix sram if GBLoadSave is not called 2016-02-23 23:01:51 -08:00
Jeffrey Pfau 05ef05317c GB: Optimize cpuLoad8 2016-02-22 21:39:05 -08:00
Jeffrey Pfau 3b24e94018 3DS: Use blip_add_delta_fast for a small speed improvement 2016-02-22 21:09:05 -08:00
Jeffrey Pfau 63f14876c5 GB: Only draw full background when not covered by a window 2016-02-22 20:57:20 -08:00
Jeffrey Pfau 883bf55660 GB Audio: Fix timing when reseting audio channels 2016-02-22 00:05:55 -08:00
Jeffrey Pfau e9e6eaa353 GB Video: Fix size of palette array 2016-02-21 15:48:26 -08:00
Jeffrey Pfau 2315e52855 GB IO: Fix reading from palette data 2016-02-21 15:40:51 -08:00
Jeffrey Pfau 123dc18398 Qt: Fix crash on invalid ROM loads 2016-02-21 12:57:31 -08:00
Jeffrey Pfau aa0ee743b3 GBA Memory: Fix mirroring on non-overdumped Classic NES games 2016-02-21 12:01:54 -08:00
Jeffrey Pfau 2adc03bcbd GB Video: Fix warning 2016-02-21 12:00:23 -08:00
Jeffrey Pfau cbc3be7571 GB: Fix maximum cartridge size with MBC5 2016-02-21 11:38:36 -08:00
Jeffrey Pfau ceac601e60 Qt: Remove use of NaN 2016-02-21 11:16:21 -08:00
Jeffrey Pfau 5d9730433f GB Audio: Only update channel 4 when sampling 2016-02-21 11:01:59 -08:00
Jeffrey Pfau 1ea453e6d2 GB Audio: Fix envelopes not updating in certain cases 2016-02-21 11:00:50 -08:00
Jeffrey Pfau dedcaeb51d Core: Put back mute 2016-02-21 08:50:21 -08:00
Jeffrey Pfau cf27d88696 GB: Ending HDMAs should clear isHdma bit 2016-02-21 02:48:34 -08:00
Jeffrey Pfau dd39a0add4 GB: Fix running beyond the end of the video buffer 2016-02-21 02:23:40 -08:00
Jeffrey Pfau 3ead128a2d GB: Initialize some GBC registers 2016-02-21 02:22:41 -08:00
Jeffrey Pfau 340aed5142 Qt: Update 360 input profile on OS X to reflect newer drivers 2016-02-20 23:39:31 -08:00
Jeffrey Pfau 3871f1f48b Qt: Fix initial state of key mapping 2016-02-20 23:38:20 -08:00
Jeffrey Pfau 6fe4c2a511 SDL: Remove default gamepad mappings 2016-02-20 23:10:52 -08:00
Jeffrey Pfau 6334e88e00 SDL: Fix axes being mapped wrong 2016-02-20 23:09:52 -08:00
Jeffrey Pfau 6acc14d31b SDL: Fix potential joystick crash in games with rumble 2016-02-20 22:21:37 -08:00
Jeffrey Pfau dc62c52faa SDL: Fix joystick initialization on BSD 2016-02-20 21:44:51 -08:00
Jeffrey Pfau 90b18239b0 GB: Add Rumble 2016-02-20 18:46:39 -08:00
Jeffrey Pfau a260b4cf91 GB Memory: Clearing the HDMA bit disabled HDMA 2016-02-20 13:57:16 -08:00
Jeffrey Pfau b8ed859c21 GBA Audio: Restore code that got lost during refactor 2016-02-20 05:05:17 -08:00
Jeffrey Pfau 96ca86ed90 LR35902: RST should set active region 2016-02-20 02:09:47 -08:00
Jeffrey Pfau 0ddac5e961 LR35902: Fix spurious IRQs 2016-02-20 02:09:27 -08:00
Jeffrey Pfau 8071a52505 GB: Improve reset reliability 2016-02-19 22:59:36 -08:00
Jeffrey Pfau 0557caad98 GB Memory: Write back HDMA addresses when done 2016-02-19 22:07:08 -08:00
Jeffrey Pfau 9d4ffb3e43 GB IO: Read back current bank when switching banks 2016-02-19 22:06:52 -08:00
Jeffrey Pfau 6a05ecf273 Perf: Fix crash when loading config 2016-02-19 00:41:40 -08:00
Jeffrey Pfau 733232be5a GB Video: Fix x-flip 2016-02-18 22:32:06 -08:00
Jeffrey Pfau 17264e2af9 GB: Initialize sync 2016-02-18 22:13:37 -08:00
Jeffrey Pfau a219c328d1 Qt: Allow audio channel toggling for GB 2016-02-18 21:54:30 -08:00
Jeffrey Pfau dffb5eec30 GB: Rotation support 2016-02-18 21:54:06 -08:00
Jeffrey Pfau 5bd0bacb8b Qt: Fix crashes when looking up info in No-Intro DB 2016-02-18 21:53:13 -08:00
Jeffrey Pfau dc00c41855 GB Audio: Fix envelope volume problems 2016-02-18 21:52:08 -08:00
Jeffrey Pfau d86939b5b6 GB Memory: Support MBC7 2016-02-18 21:51:27 -08:00
Jeffrey Pfau 94e4980a55 GB: Initialize stream 2016-02-18 21:50:42 -08:00
Jeffrey Pfau 3c50adc025 Wii: Fix tilting direction 2016-02-18 21:50:25 -08:00
Jeffrey Pfau fec583d9b2 SDL: Fix SDL 1.2 build 2016-02-17 23:04:23 -08:00
Jeffrey Pfau 3c31ae1260 Qt: Add preset for DualShock 4 2016-02-17 21:45:36 -08:00
Jeffrey Pfau 357008ff40 GBA: Small cleanup 2016-02-17 21:19:53 -08:00
Jeffrey Pfau a8beb9f5f3 GB: Clean up some warnings 2016-02-17 21:18:31 -08:00
Jeffrey Pfau ab44084236 Core: Get thread log level working again 2016-02-17 21:10:21 -08:00
Jeffrey Pfau 6eefdfff03 GB Video: Fix sprite rendering with BG priority 2016-02-17 20:53:32 -08:00
Jeffrey Pfau 215f7752f3 GB Memory: Fix MBC5 for large ROMs 2016-02-17 20:01:03 -08:00
Jeffrey Pfau 1898634857 GB Video: Fix off-by-one tiles 2016-02-17 20:00:41 -08:00
Jeffrey Pfau 526a9ce446 GB Video: Add HDMA 2016-02-17 20:00:23 -08:00
Jeffrey Pfau 371f6913e7 GB IO: Make palettes readable 2016-02-17 19:42:06 -08:00
Jeffrey Pfau b9baee7370 Qt: Fix Software renderer 2016-02-17 19:41:17 -08:00
Jeffrey Pfau 395f710805 GB Video: Optimize sprite rendering 2016-02-17 19:35:36 -08:00
Jeffrey Pfau d8dc368f36 GB: Add GB/GBC No-Intro databases 2016-02-17 19:34:46 -08:00
Jeffrey Pfau 4e7f70c102 GB Video: Fix partial tile rendering in vram bank 2016-02-17 19:09:44 -08:00
Jeffrey Pfau 8608f11154 GB: Add double speed 2016-02-17 01:19:06 -08:00
Jeffrey Pfau fb0555e4fb GB Video: Support priority background attribute 2016-02-16 23:41:15 -08:00
Jeffrey Pfau 2266ecf86e GB IO: Fix edge cases for JOYP 2016-02-16 23:40:02 -08:00
Jeffrey Pfau f47b6881fc GB Video: Fix OBJ ordering mask 2016-02-16 23:22:40 -08:00
Jeffrey Pfau 9d209aa9bb GB Memory: Add GDMAs 2016-02-16 23:00:24 -08:00
Jeffrey Pfau d7d8dacaa8 Qt: Update ROMInfo dialog 2016-02-16 22:18:31 -08:00
Jeffrey Pfau d232a538cc Core: Fix mDirectorySet 2016-02-16 22:18:31 -08:00
endrift a91d19f429 Merge pull request #229 from lioncash/gles
OpenGL: Correct boolean vector strcmp strings for uniforms
2016-02-16 18:28:16 -08:00
Lioncash e77334960a OpenGL: Correct boolean vector strcmp strings for uniforms 2016-02-16 20:51:50 -05:00
Jeffrey Pfau 58c09c9124 3DS: Auto-fit aspect ratios 2016-02-16 01:13:27 -08:00
Jeffrey Pfau ea67f6bc75 GB: Fix DMG palettes again 2016-02-16 00:36:50 -08:00
Jeffrey Pfau df619d4b56 GB Audio: Fix channel 1 shadow register 2016-02-16 00:23:45 -08:00
Jeffrey Pfau 0a6b66248b Libretro: Game Boy support 2016-02-15 23:13:55 -08:00
Jeffrey Pfau 061601672a Libretro: Restore sound 2016-02-15 23:13:55 -08:00
Jeffrey Pfau bdacbd5761 Core: Fix potential crashes with mAVStream 2016-02-15 23:13:55 -08:00
Jeffrey Pfau 965f274539 GB Video: Fix GBC background masking 2016-02-15 23:13:55 -08:00
Jeffrey Pfau f33a70a9dc Core: Allow changing video dimensions 2016-02-15 23:13:55 -08:00
Jeffrey Pfau aac1add766 GB Video: Support mAVStream.postVideoFrame 2016-02-15 23:13:55 -08:00
Jeffrey Pfau 245a13af63 GB: Start GBC support 2016-02-15 23:13:55 -08:00
Jeffrey Pfau 3d53f23e8d GUI: Fix config loading 2016-02-15 06:33:13 -08:00
Jeffrey Pfau 5c2dbc59a1 GBA BIOS: Fix RegisterRamReset setting DISPCNT to the wrong value 2016-02-15 01:04:29 -08:00
Jeffrey Pfau 2eb5696ff7 GB Video: Fix writing to WY 2016-02-15 00:22:54 -08:00
Jeffrey Pfau d6a45781f0 GB Audio: length counters can be written when audio off 2016-02-14 23:55:21 -08:00
Jeffrey Pfau ecdcef283b GB Video: Improve palettes 2016-02-14 23:18:37 -08:00
Jeffrey Pfau b6fc26a7bf GB: Deinit sram 2016-02-14 23:10:51 -08:00
Jeffrey Pfau 85e789c3e9 GB Memory: Initialize sram 2016-02-14 23:07:44 -08:00
Jeffrey Pfau ddc2932c95 GBA: Kill GBAGetState 2016-02-14 22:50:27 -08:00
Jeffrey Pfau de065be15c GB: Add mAVStream 2016-02-14 22:50:08 -08:00
Jeffrey Pfau 9a023168f4 GB Software: More minor optimization 2016-02-14 20:26:02 -08:00
Jeffrey Pfau 8257c85c95 GB Software: Special case a fast draw path for backgrounds 2016-02-14 20:08:41 -08:00
Jeffrey Pfau cd0a352a33 3DS, Wii: GB support partially working 2016-02-14 19:02:45 -08:00
Jeffrey Pfau 8615defda7 Core: Fix frameskip 2016-02-14 17:37:53 -08:00
Jeffrey Pfau 47062deb9f Core: Initialize keys 2016-02-14 11:33:27 -08:00
Jeffrey Pfau 52152a3a12 GB Video: Fix window underflow 2016-02-14 11:26:54 -08:00
Jeffrey Pfau 2a7b268728 GB Video: Fix Windows 2016-02-14 11:15:30 -08:00
Jeffrey Pfau 4360e73d14 GB Audio: Fix mode 3 playback 2016-02-14 10:32:20 -08:00
Jeffrey Pfau c2a7103d88 GBA Audio: Fix Wii build 2016-02-14 10:15:44 -08:00
Jeffrey Pfau e290e458b0 Platform: Speculative fix for Windows build 2016-02-14 10:12:33 -08:00
Jeffrey Pfau 4fca30b73d GB Audio: Fix crashes when audio->p is not set (e.g. GBA mode) 2016-02-14 02:11:21 -08:00
Jeffrey Pfau c89c3964db LR35902: Optimize CPU loop to prevent no-op cycles from being calculated 2016-02-14 01:57:53 -08:00
Jeffrey Pfau ed94288902 GB Audio: Fix write behavior on channel 3 2016-02-14 01:22:03 -08:00
Jeffrey Pfau 94ff4f7c4e GB Video: Optimize renderer 2016-02-13 23:57:02 -08:00
Jeffrey Pfau e6e535e39a 3DS: Fix GB build 2016-02-13 20:49:54 -08:00
Jeffrey Pfau bbd0453c9c GB Audio: Minor channel 3 revamp 2016-02-13 19:37:34 -08:00
Jeffrey Pfau b92482520c Qt: Fix SDL audio crash 2016-02-13 01:17:17 -08:00
Jeffrey Pfau f3daa19a6d Qt: More GB bringup 2016-02-13 01:06:36 -08:00
Jeffrey Pfau adf20bea09 GBA: Restore savestates 2016-02-13 01:00:24 -08:00
Jeffrey Pfau 61378f3926 Core: Logging cleanup 2016-02-13 00:56:47 -08:00
Jeffrey Pfau 47324f8701 GB Audio: Fix NR41 while disabled 2016-02-13 00:56:22 -08:00
Jeffrey Pfau 13e5ded34e GB Audio: Type cleanup 2016-02-13 00:55:50 -08:00
Jeffrey Pfau fb087688d7 GB Audio: Channel 3 cleanup 2016-02-13 00:55:23 -08:00
Jeffrey Pfau 26711ae9e6 GBA: Remove some dead code 2016-02-12 00:15:14 -08:00
Jeffrey Pfau ff637c84d1 GBA: Kill GBALog 2016-02-11 23:50:58 -08:00
Jeffrey Pfau 74fc29fc68 GB Audio: Reduce redundant GB NR52 code 2016-02-11 22:45:49 -08:00
Jeffrey Pfau b4af0f64e3 SDL: Set default volume 2016-02-11 22:43:15 -08:00
Jeffrey Pfau e97d36b7fc GB: More audio fixes 2016-02-11 00:42:52 -08:00
Jeffrey Pfau f1f9dee111 GB: Add back volume 2016-02-10 22:42:39 -08:00
Jeffrey Pfau 5bcf56c5ca Qt: GBA refactoring and cleanup 2016-02-10 22:42:39 -08:00
Jeffrey Pfau a75c019fab GBA Thread: Kill GBAThread 2016-02-10 22:42:39 -08:00
Jeffrey Pfau d25ba2ec59 OpenGL: Rename GBAGL to mGL 2016-02-10 22:42:39 -08:00
Jeffrey Pfau ef68c84e76 SDL: Remove GBAThread reference 2016-02-10 22:42:39 -08:00
Jeffrey Pfau 13f1ab5ab8 Core: Put back fpsTarget 2016-02-10 22:42:39 -08:00
Jeffrey Pfau ce085623de GB: More audio fixes 2016-02-10 22:42:39 -08:00
Jeffrey Pfau eefdcb6490 Core: Put back sync handling in _waitUntilNotState 2016-02-10 22:42:39 -08:00
Jeffrey Pfau d1b3ad08d8 Qt: Fix sending gameStopped twice 2016-02-10 22:42:39 -08:00
Jeffrey Pfau dd2fd9351c GB Audio: Re-optimize a bit 2016-02-10 22:42:39 -08:00
Jeffrey Pfau 755c1c66af GBA Test: Fix gba-fuzz 2016-02-10 22:42:39 -08:00
Jeffrey Pfau 2af1bf68e0 Core: Add core.setAudioBufferSize 2016-02-10 22:42:39 -08:00
Jeffrey Pfau 9ec62368bc Qt: Fix some config regressions 2016-02-10 22:42:39 -08:00
Jeffrey Pfau fae8ef7f42 OpenGL: Make video dimensions customizable 2016-02-10 22:42:39 -08:00
Jeffrey Pfau 73b58ec7c4 GB Core: Add dummied-out BIOS loader 2016-02-10 22:42:39 -08:00
Jeffrey Pfau 98266d1b83 GBA Core: Fix override loading from foreign configs 2016-02-10 22:42:39 -08:00
Jeffrey Pfau d481bd29fe OpenGL: Fix aspect ratio calculation for gles2 2016-02-10 22:42:39 -08:00
Jeffrey Pfau d8ad87504d Qt: Use mLog instead of GBALog 2016-02-10 22:42:39 -08:00
Jeffrey Pfau 5c81fc76d2 Core: Create mThreadLogger 2016-02-10 22:40:54 -08:00
Jeffrey Pfau b619ebf965 GBA BIOS: Kill GBA_LOG_SWI 2016-02-10 22:40:54 -08:00
Jeffrey Pfau 4f43b574e2 Qt: GB game loading 2016-02-10 22:40:54 -08:00
Jeffrey Pfau 533e96392b Core: Add mCoreFind 2016-02-10 22:40:54 -08:00
Jeffrey Pfau 53191d2068 Core: Add mCore.getGameTitle 2016-02-10 22:40:54 -08:00
Jeffrey Pfau d0771b78e2 Qt: Sloppy first pass at refactor 2016-02-10 22:40:54 -08:00
Jeffrey Pfau fc905657ad Core: Minor preparatory work 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 2eaaaa8491 Core: Refactor GBAAVStream into mAVStream 2016-02-10 22:40:21 -08:00
Jeffrey Pfau d86440e04f Debugger: Begin refactoring ARMDebugger into Debugger 2016-02-10 22:40:21 -08:00
Jeffrey Pfau fbfbbbf279 Core: Merge ARMComponent and LR35902Component 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 82c4d93dc4 Core: Add back screenshots 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 3d402f6afd GBA Core: Only associate renderer if it has an output buffer 2016-02-10 22:40:21 -08:00
Jeffrey Pfau eccddde283 Debugger: Update createDebugger 2016-02-10 22:40:21 -08:00
Jeffrey Pfau e4aed77f1e GBA Core: Fix BIOS loading 2016-02-10 22:40:21 -08:00
Jeffrey Pfau e775c5900d Test: Move to mCoreThread 2016-02-10 22:40:21 -08:00
Jeffrey Pfau f0af862475 GBA: Kill GBAContext 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 2a926e8dd5 GBA Test: Disuse GBAContext 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 7a1f8ec86f Core, GUI, Platform: Disuse GBAContext 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 0d088f6e99 GB: Move DMG_LR35902_FREQUENCY for GBA build 2016-02-10 22:40:21 -08:00
Jeffrey Pfau d135ad92ac Core: Fix some issues with various threading builds 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 2e0ee682a5 SDL: Fix audio sync 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 1c6b98a2b4 GB Audio: More fixes 2016-02-10 22:40:21 -08:00
Jeffrey Pfau b782d902e6 GB Memory: Fix bank switching overflow case 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 1425db6a7a Libretro: Convert to mCore 2016-02-10 22:40:21 -08:00
Jeffrey Pfau e9fe4a1a9a GBA Core: Add loadBIOS 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 5e75c94967 Core: Add ability to set default logger 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 752b4faaff OpenEmu: Convert to using mCore 2016-02-10 22:40:21 -08:00
Jeffrey Pfau c581764e23 GB Video: Fix strange window y behavior when paritally disabled 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 88c9462209 GB Video: Fix LYC for scanline 0 2016-02-10 22:40:21 -08:00
Jeffrey Pfau b752cec5cc GB Video: Fix LYC in VBlank 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 3ade5188db GB: Add patch support 2016-02-10 22:40:21 -08:00
Jeffrey Pfau a712216c2e GB Audio: Small audio fixes 2016-02-10 22:40:21 -08:00
Jeffrey Pfau d3fa698c81 GB Audio: Begin rewrite of frame counting 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 385059c63a GB IO: Fill in more registers 2016-02-10 22:40:21 -08:00
Jeffrey Pfau c60251de73 GB Video: Fix oam-bug 1 2016-02-10 22:40:21 -08:00
Jeffrey Pfau adc57d0da7 GB Audio: Miscellaneous fixes 2016-02-10 22:40:21 -08:00
Jeffrey Pfau c3c3bdc20c GB Audio: Fix wrong register being updated with playing state 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 770b80f2b2 GB: Actually fix EI this time 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 3863513b2a SDL: More video refactoring, fix scaling and aspect ratio locking 2016-02-10 22:40:21 -08:00
Jeffrey Pfau b325376f05 Video: Remove assumption about video backend dimensions 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 1768721e7e SDL: Add back patch loading 2016-02-10 22:40:21 -08:00
Jeffrey Pfau a718a08e47 SDL: Remove mSDLRunGBA 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 407335e2f4 Core: Refactor config loading in mCore 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 7bc15e50c5 Core: Add state manipulation back 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 33a4c45f3f GBA: Add GBACore 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 28268a601b Core: Add patch loading stub 2016-02-10 22:40:21 -08:00
Jeffrey Pfau dd4b974a0c SDL: More refactoring 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 1e6f812003 SDL: Add missing call to mCoreThreadJoin 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 38f89a1bd8 Core: Clean up ROM loading 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 44116c9beb GB Video: Remove unused functions 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 192f85259a Core: Add mCoreThread 2016-02-10 22:40:21 -08:00
Jeffrey Pfau cfd031f140 GB IO: Fix I/O category name in logs 2016-02-10 22:40:21 -08:00
Jeffrey Pfau a9ba3a2094 SDL: Refactor GBASDLEvents and GBASDLPlayer into mSDLEvents and mSDLPlayer 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 46590f98d8 Core: Add category names 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 92c6b90b03 GB: First pass at audio refactor 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 4edd7286f3 Core: Merge color_t definitions in 2016-02-10 22:40:21 -08:00
Jeffrey Pfau f5923c74a7 GB: MBC4 does not exist, but MBC6 does 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 041d1860ab GB: Add RTC support to MBC3 2016-02-10 22:40:21 -08:00
Jeffrey Pfau ed176177ce Core: Add mRTCGenericSource 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 59f78a05e4 Core: Refactor GBAInput into mInput 2016-02-10 22:40:21 -08:00
Jeffrey Pfau bc1a094bea Core: Refactor several input callbacks 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 811d8281c3 Core: Refactor GBAConfig into mCoreConfig 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 234ecd9619 Core: Refactor GBASync into mCoreSync 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 6ec99ce4e4 Core: Refactor GBADirectorySet into mDirectorySet 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 2716a0f64f Core: Add missing files 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 2290dd6781 GB Video: Change to dot-based renderer 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 32f0bb9f1f GB Memory: Add SRAM bank switching to MBC5 2016-02-10 22:40:21 -08:00
Jeffrey Pfau a3d0b85d56 GB Video: OAM STAT can even happen in mode 1 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 2399219663 GB: Fix DIV reseting timing 2016-02-10 22:40:21 -08:00
Jeffrey Pfau d7d2a552d2 GB IO: Unstub SCY and SCX reads 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 3ec4c79e12 GB: Fix DIV reset 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 5d8f676bb0 GB Memory: Bypass GBStore8 for DMA 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 1589b26ade GB Video: Register LYC during Vblank 2016-02-10 22:40:21 -08:00
Jeffrey Pfau b9e6ac954d LR35902: Fix RST timing 2016-02-10 22:40:21 -08:00
Jeffrey Pfau da62e772a4 LR35902: Fix IRQ timing 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 213ba29964 GB: Fix DI 2016-02-10 22:40:21 -08:00
Jeffrey Pfau dbdd61cdcd GB Memory: REALLY fix DMA timing this time 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 6bf77357af SDL: Initialize a missing variable 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 3b279b3fbe LR35902: Add missing M-state to CALL 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 7c087d5cb9 Core: Start adding mCore 2016-02-10 22:40:21 -08:00
Jeffrey Pfau fc0109282b GB Video: Fix underflow 2016-02-10 22:40:21 -08:00
Jeffrey Pfau d456d6ff3c GB Memory: More logging 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 7540bd3513 GB IO: Unstub reading STAT 2016-02-10 22:40:21 -08:00
Jeffrey Pfau efe1611614 SDL: Center GB screen 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 3c8cf83083 GB Video: Fix disabled Obj 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 2e77c45e06 GB Video: Fix WX 2016-02-10 22:40:21 -08:00
Jeffrey Pfau eee24961b1 GB: Partially fix timers 2016-02-10 22:40:21 -08:00
Jeffrey Pfau bac417d270 GB: Delay EI 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 81f8ad27d5 GB: CPU can still decode instructions during DMAs 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 0e4f64088c LR35902: Fix RST return address 2016-02-10 22:40:21 -08:00
Jeffrey Pfau fe36ff1933 LR35902: Fix CALL M-state order 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 04281f9f11 LR35902: Fix RET timing without condition 2016-02-10 22:40:21 -08:00
Jeffrey Pfau cf982746c2 LR35902: Fix RET timing 2016-02-10 22:40:21 -08:00
Jeffrey Pfau c6a8cdbe73 GB: Fix uninitialized sramBank variable 2016-02-10 22:40:21 -08:00
Jeffrey Pfau d13e186f91 LR35902: Fill in illegal opcodes 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 20b2e8af7e GB: More logging 2016-02-10 22:40:21 -08:00
Jeffrey Pfau c9d0f651b6 LR35902: Fix IRQs and RST 2016-02-10 22:40:21 -08:00
Jeffrey Pfau b9a42cc5a9 GB: Clean up some unused stuff 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 5d7a43639b GB: Make sure save files are large enough 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 61e7cc9556 GB: Add basic logging support 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 487c54f0ac SDL: GB saving working 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 77886d4cf4 SDL: Fix crashing on GB game exit 2016-02-10 22:40:21 -08:00
Jeffrey Pfau eb19998e14 GB Video: Fix initialization 2016-02-10 22:40:21 -08:00
Jeffrey Pfau d3a204086d GB Video: Sprite enhancements 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 90d280026d GB Memory: Add MBC7 stubs 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 497fc2ade3 GB: Save support 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 52875a082e LR35902: Fix timing on BIT 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 862e41ad6b GB: Fix HALT 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 6fb8e296d4 GB Video: Fix sprite palettes 2016-02-10 22:40:21 -08:00
Jeffrey Pfau ff2641cbcc GB Video: Fix window y 2016-02-10 22:40:21 -08:00
Jeffrey Pfau e11f9224ff GB Memory: Fix DMA timing 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 564810425e LR35902: Fix a bunch of flags 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 02132b2cac LR35902: Fix DAA 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 47364e4769 GB Video: Implement LYC 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 25627bf6a3 Test: Remove GB test harness 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 8750f78808 GB: Implement sprites, SRAM 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 5cd84799be LR35902: No writeback for BIT 2016-02-10 22:40:21 -08:00
Jeffrey Pfau d2867c26a0 GB Memory: Implement DMA 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 52adcb68db SDL: Add SDL_QUIT for GB runloop 2016-02-10 22:40:21 -08:00
Jeffrey Pfau c59bfd173d GB Video: Add window support 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 950ea997d3 GB IO: Mark some registers as transparently handled 2016-02-10 22:40:21 -08:00
Jeffrey Pfau a2e32b61c2 GB: Fix keys 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 06f47c8d2c GB Video: Add basic scrolling support 2016-02-10 22:40:21 -08:00
Jeffrey Pfau a8b473870d LR35902: Mostly fix DAA 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 6ab3bdcc46 LR35902: Fix C flag in SRA 2016-02-10 22:40:21 -08:00
Jeffrey Pfau d1763869c6 LR35902: Fix a bunch of flag updates 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 9de8576e71 GB Video: Draw top scanline 2016-02-10 22:40:21 -08:00
Jeffrey Pfau c0b965a41e LR35902: Fix a ton of Z flags 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 6c399882f9 LR35902: Implement DAA 2016-02-10 22:40:21 -08:00
Jeffrey Pfau f8469822d7 GB: Fix div timer 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 7685bc8b00 LR35902: Popping AF should clear unused F bits 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 9140018b85 GB IO: Speculative keypad fix 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 73e3532277 GB IO: Unused MMIO bits read high 2016-02-10 22:40:21 -08:00
Jeffrey Pfau e284a059a2 LR35902: Fix RES/SET/BIT HL 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 34b90477ce LR35902: Fix LD (HL) instructions 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 2322e942c4 LR35902: Implement LD (a16), SP and ADD SP, r8 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 781f3f76f1 GB: Fix some initializations 2016-02-10 22:40:21 -08:00
Jeffrey Pfau cbad932f45 LR35902: Implement LD SP, HL and LD HL, SP+r8 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 06e0908642 GB: Start on timers 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 4b51783589 GB: Fix IRQs firing infinitely 2016-02-10 22:40:21 -08:00
Jeffrey Pfau dfaa06d0d2 SDL: More refactoring 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 4e64b4fde4 LR35902: Implement RRCA and RRA 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 81cd68cbac GB IO: Implement key reading 2016-02-10 22:40:21 -08:00
Jeffrey Pfau d2f97a8edc LR35902: Fix IRQ raising 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 6f52a26668 LR35902: Implement bitwise instructions, RST 2016-02-10 22:40:21 -08:00
Jeffrey Pfau b7e80deda0 GB Video: Initial rendering work 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 5fb2cfde1d GB Memory: VRAM access 2016-02-10 22:40:21 -08:00
Jeffrey Pfau dabc92bf5f GB IO: Pass more video registers to the video renderer 2016-02-10 22:40:21 -08:00
Jeffrey Pfau e4a17e12f4 LR35902: Fix ADD HL instructions 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 3158db06c2 GB: Start work on video rendering 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 23ca81708d LR35902: Fix pack pop pragma 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 5a23814973 GB IO: Add missing function declaration 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 67050e44dd LR35902: Implement HALT, RETI and CPL 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 7a91b4a98a LR35902: Implement SCF and CCF 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 4271d89129 LR35902: Increment double-wide adds 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 7a104c07a7 LR35902: Implement remaining ALU instructions 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 76c41a62ba GB Video: Fix event timing on LCD enable 2016-02-10 22:40:21 -08:00
Jeffrey Pfau e019c54aad GB: Improve initialization 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 31b509e033 GB: Revamp STAT register 2016-02-10 22:40:21 -08:00
Jeffrey Pfau b711432a5e GB: Start MBCs 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 7c989fd818 LR35902: Implement more LD A memory instructions 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 9a4db4b03d GB: Fix ROM bank initialization 2016-02-10 22:40:21 -08:00
Jeffrey Pfau cbc54ca09a LR35902: Implement INC/DEC 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 3603958e02 LR35902: Implement POP/PUSH 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 5bce4480db LR35902: Improve stalling behavior 2016-02-10 22:40:21 -08:00
Jeffrey Pfau b104a5cd1c LR35902: Increment INC and DEC on double-wide registers 2016-02-10 22:40:21 -08:00
Jeffrey Pfau e96da4c7b9 LR35902: Simplify pipeline 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 0bfbc2079e LR35902: Implement more LD forms 2016-02-10 22:40:21 -08:00
Jeffrey Pfau c3abc16a94 GB: Fix writing IE 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 0d4bb5dc2b LR35902: Implement RET, add missing file 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 9170dd26da LR35902: Add CALL and more LD 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 8622ba7ed0 GB: Add basic I/O, interrupts and video 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 64676529ba LR35902, GB: Start work on GB core 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 811d654893 Qt: Fix unpausing 2016-02-10 22:38:46 -08:00
Jeffrey Pfau 2a80ddf8d0 Qt: Fix hang if audio sync is enabled and audio fails to initialize 2016-02-09 02:26:15 -08:00
Jeffrey Pfau 1fdf413ee9 Qt: Fix sending gameStopped twice 2016-02-09 02:22:06 -08:00
Jeffrey Pfau 564f58c7fb GBA: Slightly optimize GBAProcessEvents 2016-02-08 22:32:30 -08:00
Jeffrey Pfau be42f298da VFS: Fix reading 7z archives without rewinding first 2016-02-08 22:27:12 -08:00
Jeffrey Pfau 1f1bd3bd05 Wii: Increase sensitivity of controller axes 2016-02-02 20:41:39 -08:00
Jeffrey Pfau ed84d5cff0 GBA: Add GBADeleteState 2016-02-02 01:34:24 -08:00
Jeffrey Pfau 6af9a742bd VFS: Add VDir.deleteFile 2016-02-02 01:34:24 -08:00
Jeffrey Pfau 8e99508717 GUI: Show icons in key remapping 2016-02-02 01:34:24 -08:00
Jeffrey Pfau d53004650d Qt: Set window flags on dialogs 2016-02-01 00:01:29 -08:00
Jeffrey Pfau c69c34ab2d SDL: Fix crash when attempting to sample sensors with no controller attached 2016-01-31 23:52:03 -08:00
Jeffrey Pfau 78ef8523ac Qt: Make key binding fields have a width relative to its height 2016-01-31 14:56:50 -08:00
Jeffrey Pfau fbea708ed4 GUI: Fix top button on scrollbars being upside down 2016-01-31 14:35:27 -08:00
Jeffrey Pfau 1fce327192 3DS: Enable L2 cache on n3DS 2016-01-31 14:08:28 -08:00
Jeffrey Pfau 6646baa3b3 Qt: Add ability to force old versions of OpenGL 2016-01-31 12:24:09 -08:00
Jeffrey Pfau 66d005030f 3DS: DSP audio 2016-01-30 23:39:22 -08:00
Jeffrey Pfau 6ee60dd79b GUI: UI refinements, fixes 2016-01-30 14:02:35 -08:00
Jeffrey Pfau f1fba59152 GBA Context: Add additional constraints on MINIMAL_CORE==2 2016-01-28 22:52:45 -08:00
Jeffrey Pfau 7436a5afef OpenGL: Simplify desaturation by using mix 2016-01-26 23:28:34 -08:00
Jeffrey Pfau b9b650ead2 Qt: Fix default settings page 2016-01-26 23:19:25 -08:00
Jeffrey Pfau 388582776e Qt: Allow loading of ZIPs when using minizip 2016-01-25 20:11:55 -08:00
Jeffrey Pfau 4f1788b2e0 Qt: Add ability to customize savestate data, add rewind duration box 2016-01-25 20:11:30 -08:00
Jeffrey Pfau 6d8a34a6dc Qt: Unify state saving/loading flags 2016-01-24 18:25:07 -08:00
Jeffrey Pfau 0501944b5a GBA: Savestates can store currently used cheats 2016-01-24 17:59:45 -08:00
Jeffrey Pfau 26e9e8d63f GBA Cheats: Remove trailing newline 2016-01-24 17:50:18 -08:00
Jeffrey Pfau e436f2a727 GBA Cheats: Add GBACheatDeviceClear 2016-01-24 17:48:44 -08:00
Jeffrey Pfau a53c3e0628 OpenEmu: Cheat support 2016-01-24 14:26:31 -08:00
Jeffrey Pfau 15dadb8387 GBA Cheats: Fix cheats setting the Action Replay version 2016-01-24 14:26:31 -08:00
endrift b2850af002 Merge pull request #211 from xerpi/master
Vita: Update to latest SDK version
2016-01-24 03:54:36 -08:00
Jeffrey Pfau bee854bb61 Platform: Dirmode is dead 2016-01-24 01:04:09 -08:00
Jeffrey Pfau 181174c810 Qt: Fix keys being mapped incorrectly when loading configuration file (fixes #212) 2016-01-23 20:14:46 -08:00
Jeffrey Pfau 3a134fcda6 GBA: Allow jumping to OAM and palette RAM 2016-01-23 19:52:03 -08:00
Jeffrey Pfau 6fe43d1d4c GBA BIOS: Finish implementing RegisterRamReset 2016-01-23 19:50:31 -08:00
Sergi Granell b5c813e829 Vita: Update to latest SDK version 2016-01-23 12:27:42 +01:00
Jeffrey Pfau 380f6dbe7e OpenGL: Add integer scaling forcing and a pixelate filter 2016-01-23 02:34:27 -08:00
Jeffrey Pfau d6bccd80f7 Util: Fix MutexTryLock on Windows 2016-01-22 22:43:51 -08:00
Jeffrey Pfau eaa81cb358 3DS: Fix APT usage (fixes #210) 2016-01-22 21:34:08 -08:00
Jeffrey Pfau 60b4a490e2 Qt: Pause instead of interrupting when opening a file dialog, as the file dialog can spin the event loop 2016-01-22 21:00:08 -08:00
Jeffrey Pfau 6e7851f614 Qt: Attempt to reduce logging overhead 2016-01-20 21:22:04 -08:00
Jeffrey Pfau 0a9104113c Qt: Fix window background 2016-01-18 20:05:25 -08:00
Jeffrey Pfau 44d1dd7f84 GBA Context: Fix reloading directories 2016-01-18 20:01:40 -08:00
Jeffrey Pfau 17d343656f Qt: Fix some focus crashes 2016-01-18 19:45:26 -08:00
Jeffrey Pfau 13dfb144e8 SDL: Hotplugging for joysticks. Still needs work. 2016-01-17 22:45:25 -08:00
Jeffrey Pfau f6590de2ce Qt: Fix even more potential cases of the GBAKeyEditor dangling 2016-01-17 22:38:39 -08:00
Jeffrey Pfau 6bc609b1e0 Qt: Fix GBAKeyEditor focus issues 2016-01-17 16:29:05 -08:00
Jeffrey Pfau 05c3159916 OpenGL: Attempt to fix OpenGL ES 2 rendering 2016-01-17 14:46:45 -08:00
Jeffrey Pfau c18b9c3a64 Qt: Allow use of OpenGL ES 2 2016-01-17 01:25:26 -08:00
Jeffrey Pfau ce45f6ea3f Debugger: Further differentiate read and write watchpoints, fix gdb watch behavior 2016-01-16 11:16:03 -08:00
Jeffrey Pfau db6113d970 Qt: Fix build with libepoxy and old versions of Qt5 2016-01-16 10:59:59 -08:00
Jeffrey Pfau 3fef28db19 Qt: Fix remaining write to drawContext 2016-01-16 10:59:38 -08:00
Jeffrey Pfau 7e6f9f2092 ARM7: Fix typo that invoked undefined behavior 2016-01-16 10:06:01 -08:00
Jeffrey Pfau 1dceadbbf5 OpenGL: Remove lingering reference to glPixelStorei 2016-01-16 10:02:27 -08:00
Jeffrey Pfau c62ff00580 OpenGL: Make all buffers expected to be the right width 2016-01-16 02:29:03 -08:00
Jeffrey Pfau 7cf067ac14 OpenGL: Add simple desaturation filter to default shader 2016-01-16 02:08:11 -08:00
Jeffrey Pfau c83e4e7e85 Qt: Added button for breaking into the GDB debugger 2016-01-15 16:52:28 -08:00
Jeffrey Pfau a38beac307 Qt: Customizable paths for save games, save states, screenshots and patches 2016-01-15 14:29:19 -08:00
Jeffrey Pfau 89d53868da GBA: Fix non-PNG savestate loading 2016-01-12 21:35:13 -08:00
Jeffrey Pfau 77787a957c Qt: Improve some UI element sizes 2016-01-12 21:24:29 -08:00
Jeffrey Pfau 1fa904878b ARM7: Fix decoding of some ARM ALU instructions with shifters 2016-01-12 21:11:50 -08:00
Jeffrey Pfau e30674d053 Debugger: Convert breakpoints and watchpoints from linked-lists to vectors 2016-01-12 18:07:04 -08:00
Jeffrey Pfau 16ba5bd05f Debugger: Fix watchpoints 2016-01-12 18:06:13 -08:00
Jeffrey Pfau b6f1ddc4fe Qt: Use a sidebar instead of a tabbed view for settings 2016-01-11 03:15:49 -08:00
Jeffrey Pfau 5dc56b98e8 Qt: Fix savestate problems in BIOS boot 2016-01-11 02:36:56 -08:00
Jeffrey Pfau 9c5852a896 Qt: Added a setting for pausing when the emulator is not in focus 2016-01-11 01:11:58 -08:00
Jeffrey Pfau 2b5da04d9c Qt: Begin settings view revamp 2016-01-11 00:49:14 -08:00
Jeffrey Pfau baccd4ef2f Qt: Fix some potential crashes with the gamepad mapping 2016-01-11 00:45:02 -08:00
Jeffrey Pfau 1f76168317 Wii: Add argv loading 2016-01-09 02:09:41 -08:00
Jeffrey Pfau f5d6d6fbc9 GBA Context: Fix crash when destroying a GBAContext that has BIOS loaded 2016-01-09 02:09:30 -08:00
Jeffrey Pfau 5f912d231f 3DS, Wii: Add missing texture files 2016-01-09 01:08:10 -08:00
Jeffrey Pfau 0511d0a69e GUI: Add icons and scrolling enhancements 2016-01-09 00:54:18 -08:00
Jeffrey Pfau 90eca20ab2 Wii: Increase GUI size 2016-01-09 00:19:59 -08:00
Jeffrey Pfau 1ac5726d8a Libretro: Clean up config item style 2016-01-08 22:04:32 -08:00
Jeffrey Pfau 78b761cf01 GBA Context: Fix minimal core configuration 2016-01-08 22:03:50 -08:00
Jeffrey Pfau bb5ef9246c 3DS: Add missing keys 2016-01-08 00:18:21 -08:00
Jeffrey Pfau 331d92d363 GUI: Input remapping, part 1 2016-01-07 23:58:41 -08:00
Jeffrey Pfau 2254fc68c2 Wii: Uncomment code that accidentally got committed commented-out 2016-01-07 23:51:34 -08:00
Jeffrey Pfau c732ea6a71 GBA Input: Consolidate GBA_KEY_NONE and GBA_NO_MAPPING 2016-01-07 23:50:01 -08:00
Jeffrey Pfau a920eaa7f0 All: Fix some warnings 2016-01-07 23:49:06 -08:00
Jeffrey Pfau 5b4f8dfae3 Wii: Clean up control lookup code in preparation of control remapping 2016-01-06 22:21:26 -08:00
Jeffrey Pfau f759407308 PSP2: Fix GBAInputMap* calls 2016-01-06 22:20:50 -08:00
Jeffrey Pfau d53e479fed VFS: Use / as the path separator on Windows 2016-01-06 21:05:05 -08:00
Jeffrey Pfau ee5c9c8a91 GBA Video: Fix regressions from sprite cycle counting 2016-01-06 20:43:36 -08:00
Jeffrey Pfau 5d3669d22f PSP2: Use pkg-config for real 2016-01-05 21:12:00 -08:00
Jeffrey Pfau bb5e14ea2d PSP2, Wii: Use a higher-resolution font 2016-01-05 21:11:31 -08:00
Extrems 7b090aa0d1 VFS: Fix return value of VFileFILE.seek 2016-01-05 03:01:05 -08:00
Jeffrey Pfau 76d486cc65 GBA RR: Add support for resets in movies 2016-01-05 02:35:10 -08:00
Jeffrey Pfau 0e8e55e8ed GBA RR: Add preliminary SRAM support for VBM loading 2016-01-05 02:34:51 -08:00
Jeffrey Pfau bfd73a793d GBA Video: Implement naive cycle counting for sprite rendering 2016-01-04 01:14:44 -08:00
Jeffrey Pfau 0f7449d9f3 GBA Video: Remove unused bits 2016-01-04 00:57:10 -08:00
Jeffrey Pfau 4b50e268da Libretro: Add settings for BIOS and idle loops 2016-01-03 22:46:06 -08:00
Jeffrey Pfau b37835366d Wii: Fix draw ordering 2016-01-03 17:07:09 -08:00
Jeffrey Pfau 0bb45dad0d GUI: Disable filtering again, still broken 2016-01-03 16:56:44 -08:00
Extrems f59fe8248f GUI: Fix screenshots and savestates 2016-01-03 16:49:32 -08:00
Extrems 396d097db4 GUI: Support single-shot runs 2016-01-03 16:49:29 -08:00
Extrems 2725d6ed2f GUI: Fix 2016-01-03 16:45:01 -08:00
Extrems b1d915abbc Third-Party: Update LZMA SDK to 15.14 2016-01-03 16:34:47 -08:00
Jeffrey Pfau 341ebd0435 VFS: Fix separatePath for the root directory 2016-01-03 11:07:35 -08:00
Jeffrey Pfau d945391da6 3DS: Fix DISABLE_THREADING build 2016-01-03 10:34:25 -08:00
Jeffrey Pfau 85704820fb GBA Thread: Fix _reloadDirectories being exported improperly 2016-01-02 23:16:04 -08:00
Monroe88 eb341bb167 (libretro) Explicitly set core reported aspect ratio to 3:2 2016-01-02 20:14:55 -08:00
Jeffrey Pfau 74bbc057bb GBA: Fix Iridion II savetype (fixes #196) 2016-01-02 19:00:02 -08:00
Jeffrey Pfau 656260c129 OpenEmu: Add rewinding support 2016-01-02 17:17:08 -08:00
Jeffrey Pfau 7f4320e872 OpenEmu: Fix some leaks, and improve serialization 2016-01-02 17:08:08 -08:00
Jeffrey Pfau 6f62852671 VFS: More VFile memory interfaces 2016-01-02 17:07:44 -08:00
Jeffrey Pfau d662ba98de OpenEmu: Use error handling outputs 2016-01-02 16:39:27 -08:00
Jeffrey Pfau c2340bb44f OpenEmu: Fix Info.plist, saves 2016-01-02 16:07:23 -08:00
Jeffrey Pfau 88bf7b58ad VFS: Set dirname to . if there is no directory specified 2016-01-02 04:46:39 -08:00
Jeffrey Pfau a7801b3963 GBA Context: Fix file open check 2016-01-02 02:16:01 -08:00
Jeffrey Pfau e65d12d35e 3DS: Update to new API 2016-01-02 01:49:03 -08:00
Jeffrey Pfau 631b287b3a OpenEmu: Fix version info 2016-01-01 22:17:15 -08:00
Jeffrey Pfau 342b02134d OpenEmu: Start the OpenEmu core 2016-01-01 21:57:46 -08:00
Jeffrey Pfau 29556f45a4 GBA: Add "super-minimal" core configuration, useful for cores-as-plugins, e.g. for libretro 2016-01-01 21:52:13 -08:00
Jeffrey Pfau 3a7350c8d2 GBA Context: Use GBADirectorySet in GBAContext 2016-01-01 15:22:51 -08:00
Jeffrey Pfau 91cf3be128 GBA Thread: Redo state directories for future expansion 2015-12-30 21:40:24 -08:00
Jeffrey Pfau 5147a5160f Libretro: Allow blocking opposing directional input 2015-12-29 23:10:18 -05:00
Jeffrey Pfau 089e692bd1 GBA: Allow blocking of opposing directional input 2015-12-29 23:10:18 -05:00
Jeffrey Pfau 18e1bf742f PSP2: Fix build 2015-12-29 14:18:23 -08:00
Jeffrey Pfau cd34e1af24 Util: Fix minor memory leak in no-intro parsing 2015-12-29 16:58:55 -05:00
Jeffrey Pfau 67bc8e73a3 Util: Fix excessive memory allocation when decoding a PNG 2015-12-29 16:58:30 -05:00
Jeffrey Pfau 71ef6666d0 GBA: Fix memory leak when deserializing invalid savestate tags 2015-12-29 16:57:43 -05:00
Jeffrey Pfau a38bcb904d All: Refresh port building a bit 2015-12-29 13:21:55 -08:00
Jeffrey Pfau c00df2ce6e PSP2: Remove libpng and zlib from necessary libraries 2015-12-29 15:09:58 -05:00
Jeffrey Pfau f96e06894b All: Separate "core" VFS from full VFS 2015-12-29 15:09:58 -05:00
Jeffrey Pfau 427b2bf362 PSP2: Fix build 2015-12-29 11:21:20 -08:00
Jeffrey Pfau 8ebe425e1c GUI: Temporarily disable ROM detection 2015-12-29 07:25:44 -05:00
Jeffrey Pfau 8e5df9473d GBA Context: Make slightly better sense of ROM loading 2015-12-29 07:25:28 -05:00
Jeffrey Pfau 04d542e241 3DS: Fix debug build 2015-12-29 07:25:01 -05:00
Jeffrey Pfau 3b91d7aab1 Wii, 3DS: Fix build, enable zips 2015-12-29 07:24:46 -05:00
Jeffrey Pfau f0f43d4a39 VFS: Use VFiles for zip dirs 2015-12-29 07:24:15 -05:00
Jeffrey Pfau d1b12307ef GBA Context: Hold onto ROM directory if one is present 2015-12-29 04:44:28 -05:00
Jeffrey Pfau 96bc0be963 VFS: Support using minizip for zip 2015-12-29 04:32:25 -05:00
Jeffrey Pfau dd91b689a2 GBA Hardware: Fix GPIO on big endian 2015-12-29 00:03:42 -05:00
Jeffrey Pfau b20cda21e1 GBA RR: Starting from savestate now embeds the savegame 2015-12-28 15:13:54 -05:00
Jeffrey Pfau b2193d9191 Qt: Key autofire 2015-12-28 14:54:05 -05:00
Jeffrey Pfau ad9ea7125f Qt: Optimize log viewer to not mess with text rendering if hidden 2015-12-28 04:44:16 -05:00
Jeffrey Pfau 63e1875f6b GBA: Add savestte creation time to a savestate 2015-12-28 04:27:30 -05:00
Jeffrey Pfau 5c007289e4 GBA: Add extra data section to the end of savestates 2015-12-28 03:26:17 -05:00
Jeffrey Pfau 70b9a1bfe0 GBA: Begin working on savestate extra data 2015-12-27 22:50:27 -05:00
Jeffrey Pfau f84aadffd2 GBA: Support for VBA-style cheat codes 2015-12-26 22:25:50 -05:00
Jeffrey Pfau bbe10619ef Qt: Remove game DB downloader and just bundle it 2015-12-24 15:57:56 -08:00
Jeffrey Pfau dcbcae26da Qt: Fix crash when using GL1 backend 2015-12-24 15:38:42 -08:00
Jeffrey Pfau ccaec37867 GUI: Use trailing slashes for folders in file selector 2015-12-20 21:58:23 -08:00
Jeffrey Pfau e89837909b GUI: Fix some long-standing warnings 2015-12-20 21:58:00 -08:00
Jeffrey Pfau d5da0ff31b GBA: Fix type-punning warning 2015-12-20 19:57:45 -08:00
Jeffrey Pfau 6b2eaed35a Qt: Add more missing references to Qt5::Network 2015-12-20 19:52:44 -08:00
Jeffrey Pfau 4a3d9d2252 Qt: Add Qt5 Network dependency 2015-12-20 19:46:33 -08:00
Jeffrey Pfau 13cf63293d Util: Initialize No-Intro DB parsing stack 2015-12-20 19:00:52 -08:00
Jeffrey Pfau 54413a8fd1 Qt: Download No-Intro database 2015-12-20 19:00:52 -08:00
Jeffrey Pfau 413881fec2 Qt: Load ROM name from No-Intro 2015-12-20 19:00:52 -08:00
Jeffrey Pfau 746af3ff82 Util: No-Intro database parser 2015-12-20 19:00:52 -08:00
Jeffrey Pfau cd6b6862ff Qt: Start work on ROM information view 2015-12-20 19:00:52 -08:00
Jeffrey Pfau cb76e56a51 Qt: Whitelist .agb as a GBA ROM filename extention 2015-12-19 16:04:55 -08:00
Jeffrey Pfau 20df8f3326 Qt: Finish up shader selector 2015-12-19 16:01:24 -08:00
Jeffrey Pfau 4bc603db70 Wii: Back out fat initialization changes 2015-12-19 14:21:20 -08:00
Jeffrey Pfau 843413021b Wii: Replace libFAT-specific code with general devop support 2015-12-19 14:09:44 -08:00
Jeffrey Pfau e1fe7ea41b Wii: Fix longstanding warning 2015-12-18 22:19:28 -08:00
Jeffrey Pfau 2495b650a4 Wii: List devices at root 2015-12-18 22:18:52 -08:00
Jeffrey Pfau 2edd1505ae OpenGL: Redo uniform loading 2015-12-17 21:58:17 -08:00
Jeffrey Pfau 36d726f3c5 GUI: Add Reset Game menu item 2015-12-16 20:36:38 -08:00
Jeffrey Pfau edd604b700 Qt: Fix resetting while paused 2015-12-15 22:13:19 -08:00
Jay Elliott 5ff0411ba2 Unpause the emulator when resetting. 2015-12-15 03:53:57 -08:00
Jeffrey Pfau 6a4af38151 Wii: Add filtering and screen scaling options 2015-12-14 21:55:07 -08:00
Jeffrey Pfau db7a0bd6b4 Wii: Fix swapped audio channels 2015-12-13 23:36:56 -08:00
Jeffrey Pfau df3ee0e2be GBA Video: Fix OAM and palette initialization 2015-12-09 21:22:35 -08:00
Jeffrey Pfau 08a2b24eac Qt: Allow use of modifier keys as input 2015-12-07 20:42:01 -08:00
Jeffrey Pfau 9590b484c7 Qt: Fix crash when closing multiplayer windows 2015-12-01 21:55:07 -08:00
Jeffrey Pfau 78acb25afc Qt: Fix regression with OpenGL deinitialization 2015-12-01 21:31:23 -08:00
Jeffrey Pfau e0863dc708 Qt: Add mute option to menu 2015-12-01 20:30:11 -08:00
Jeffrey Pfau 5c5ac62901 Qt: Fix build 2015-11-23 20:34:50 -08:00
Jeffrey Pfau aa34b5bdd2 Qt: Set sensible shader dir 2015-11-23 20:21:25 -08:00
Jeffrey Pfau e53cc7060c PSP2: Fix small memory error 2015-11-22 14:26:48 -08:00
Jeffrey Pfau 6833c88284 Qt: Install default shaders 2015-11-22 14:05:43 -08:00
Jeffrey Pfau f922f3c152 Qt: Add preprocessor shader step customization 2015-11-22 13:56:53 -08:00
Jeffrey Pfau a9ae152dd4 Qt: Shader loading and unloading 2015-11-22 13:46:46 -08:00
Jeffrey Pfau 88e56b5c40 OpenGL: Clean up freed and detached shaders a bit more 2015-11-22 13:46:10 -08:00
Jeffrey Pfau f5bc61b852 Qt: Gray out "Skip BIOS intro" while "Use BIOS file" is unchecked (fixes #97) 2015-11-22 03:56:25 -08:00
Jeffrey Pfau 6604afb670 ARM7: Fix bank switching with LDR[B]T/STR[B]T 2015-11-22 02:31:13 -08:00
Jeffrey Pfau bb79334856 ARM7: Implement more undefined load/store forms 2015-11-22 01:42:58 -08:00
Jeffrey Pfau a3a8913fb5 GBA: Flag an old GBA toolchain as not producing MB binaries 2015-11-21 12:05:37 -08:00
Jeffrey Pfau b67e4b5d78 ARM7: Implement undefined STRH/LDRH versions 2015-11-20 19:11:02 -08:00
Jeffrey Pfau fad1daf3e9 ARM7: Fix STRT/STRBT 2015-11-20 19:10:17 -08:00
Jeffrey Pfau 2fa87cb8f0 Qt: Remove unused variable 2015-11-20 00:12:13 -08:00
Jeffrey Pfau 64901c0afe Qt: Begin work on shader selector 2015-11-19 23:52:17 -08:00
Jeffrey Pfau ded463ea25 OpenGL: Readable name fixes 2015-11-19 23:49:50 -08:00
Jeffrey Pfau 0de98898a3 OpenGL: Generalize shader loading a bit 2015-11-19 22:14:51 -08:00
Jeffrey Pfau a89bb0b814 GBA SIO: Begin implementing Normal mode in lockstep driver 2015-11-19 00:30:29 -08:00
Jeffrey Pfau 505157dca0 GBA Memory: Fix DMAs triggering two cycles early 2015-11-18 20:45:44 -08:00
Jeffrey Pfau 3d321bc0b9 GBA Memory: Fix timing of DMAs 2015-11-18 20:44:18 -08:00
Jeffrey Pfau 21d51964e8 Qt: Fix race condition with setting sample rate 2015-11-17 19:48:56 -08:00
Jeffrey Pfau 4ca8d75082 GBA BIOS: Fix misaligned RLUnCompReadNormalWrite* 2015-11-17 19:48:10 -08:00
Jeffrey Pfau 7c9b619f7b GBA BIOS: Fix Sqrt sign 2015-11-17 19:47:05 -08:00
Jeffrey Pfau a27209737b GBA: Fix saving in Super Monkey Ball Jr. 2015-11-16 20:07:22 -08:00
Jeffrey Pfau 34d0dff2d6 OpenGL: Fix fast-forward on some OpenGL drivers where it may block early 2015-11-16 19:56:43 -08:00
Jeffrey Pfau 87aaefccd2 Libretro: Fix cheat loading 2015-11-16 01:02:46 -08:00
Jeffrey Pfau 99b68509da GBA: Fix another boot crash 2015-11-15 02:15:58 -08:00
Jeffrey Pfau 0a6e2b49ab GBA: Replace MutexLock with MutexTryLock in _waitUntilNotState 2015-11-15 02:07:20 -08:00
Jeffrey Pfau 51e9042f62 Libretro: Cheat code support 2015-11-14 21:08:31 -08:00
Jeffrey Pfau d5284f0f31 OpenGL: Add metadata to uniforms 2015-11-14 18:22:27 -08:00
Jeffrey Pfau 2b2a037de5 GBA Memory: Writable OBJ area depends on mode 2015-11-14 12:00:58 -08:00
Jeffrey Pfau e3f66ba458 GBA: TM*CNT_HI are readable (fixes #165) 2015-11-14 11:36:46 -08:00
Jeffrey Pfau f03b7b1141 GBA: Fix deserializing SOUNDCNT_X 2015-11-13 21:35:40 -08:00
Jeffrey Pfau 5e2e3864b7 GBA Hardware: Fix Game Boy Player rumble in Pokemon Pinball 2015-11-13 21:34:44 -08:00
Jeffrey Pfau aefb4b62a1 Util: Add MutexTryLock 2015-11-12 22:50:09 -08:00
Jeffrey Pfau d52a7f3689 Qt: Fill in most of the remainer of the I/O viewer 2015-11-12 22:11:59 -08:00
Jeffrey Pfau 8db357979a Qt: Improve I/O viewer UI 2015-11-12 22:11:44 -08:00
Jeffrey Pfau 142940cc69 GBA Memory: Add GBAView* functions for viewing memory directly without bus issues 2015-11-11 23:50:15 -08:00
Jeffrey Pfau 4783e2eef6 GBA Memory: More DMA register cleanup 2015-11-11 23:33:46 -08:00
Jeffrey Pfau 2547216972 GBA: More I/O register cleanup 2015-11-11 22:18:25 -08:00
Jeffrey Pfau 37b1cbe29c Qt: Add additional checks in CheatModel to prevent crashes (fixes #163) 2015-11-11 22:17:41 -08:00
Jeffrey Pfau 770953a216 GBA: Fix SOUNDCNT_X masking 2015-11-11 20:58:04 -08:00
Jeffrey Pfau d786077960 Qt: Add DMA registers to I/O viewer 2015-11-11 19:46:50 -08:00
Jeffrey Pfau 534d4fe5ba GBA: Clean up I/O register read/write 2015-11-11 19:46:16 -08:00
Jeffrey Pfau a2bc814d9c GBA: Fix warnings when creating and loading savestates 2015-11-11 19:45:36 -08:00
Jeffrey Pfau ff4950c50d GBA: Improve I/O handling 2015-11-10 22:45:09 -08:00
Jeffrey Pfau 7735c08fd5 GBA Memory: Fix unaligned out-of-bounds ROM loads 2015-11-10 22:44:23 -08:00
Jeffrey Pfau 49b16f3d9b GBA: Improve multiboot detection 2015-11-10 22:41:51 -08:00
Jeffrey Pfau fe8c632c78 GBA: Initialize uninitialized pristineRom and pristineRomSize members 2015-11-10 22:37:23 -08:00
Jeffrey Pfau eee291e00e GBA: Implement bad I/O register loading 2015-11-09 22:44:46 -08:00
Jeffrey Pfau ac9c247695 OpenGL: Parse uniforms 2015-11-08 17:09:53 -08:00
Jeffrey Pfau ac481d0c1b OpenGL: Minor gles2 fixes 2015-11-08 15:30:23 -08:00
Jeffrey Pfau 5ddebf5d81 GBA Memory: Fix allowed DMA addresses 2015-11-07 23:03:57 -08:00
Jeffrey Pfau b69e5392a1 GBA Memory: Better DMA address blacklisting 2015-11-06 21:08:50 -08:00
Jeffrey Pfau a9956087bc GBA Memory: Fix alignment of LDM/STM on SRAM 2015-11-06 21:08:29 -08:00
Jeffrey Pfau 16e2aec6df GBA Memory: Fix Store8 to OBJ VRAM 2015-11-06 21:07:50 -08:00
Jeffrey Pfau 647872a8d9 GBA Memory: Implement several unimplemented memory access types 2015-11-06 21:06:56 -08:00
Jeffrey Pfau 4c1977d351 GBA Memory: Fix DMA behavior for SRAM accesses 2015-11-06 21:06:09 -08:00
Jeffrey Pfau c6f4f23332 GBA BIOS: Fix CpuSet on 0x01XXXXXX addresses 2015-11-06 21:04:55 -08:00
Jeffrey Pfau 4bd7a65432 ARM7: Fix sign of unaligned LDRSH 2015-11-06 21:03:52 -08:00
Jeffrey Pfau 54de044716 Qt: Fix non-GL1 build 2015-11-05 22:29:48 -08:00
Jeffrey Pfau 28dff01b83 Libretro: Fix problems with rumble not turning off 2015-11-05 21:06:31 -08:00
Jeffrey Pfau ac02bd4dbb OpenGL: Fix GLES2 support, add bvec 2015-11-05 21:04:38 -08:00
Jeffrey Pfau f1816279a5 GBA Memory: Fix DMA addresses 2015-11-05 21:04:38 -08:00
Jeffrey Pfau 2b5b8a0d6a GBA: Improve multiboot detection 2015-11-05 20:58:52 -08:00
Jeffrey Pfau 0faa6dd8ac GBA BIOS: Fix misaligned CpuSet 2015-11-05 20:57:56 -08:00
Jeffrey Pfau f013e2d8c7 Qt: Fix a crash in the memory viewer 2015-11-04 23:28:13 -08:00
Jeffrey Pfau 066ba16864 GBA: More multiboot fixes 2015-11-04 23:11:35 -08:00
Jeffrey Pfau 31862db5a5 GBA Memory: Fix DMA register writing behavior (fixes #148) 2015-11-04 20:19:12 -08:00
Jeffrey Pfau ec32efd8e4 Qt: Fix non-Windows build with libepoxy installed 2015-11-04 00:39:04 -08:00
Jeffrey Pfau 7177af28f8 3DS, PSP2: Add missing VFile.readline implementations 2015-11-02 23:11:24 -08:00
Jeffrey Pfau 47c4eb9761 OpenGL: Fix GL2 not centering image (fixes #151) 2015-11-02 22:44:35 -08:00
Jeffrey Pfau a9c94e9d18 Qt: Fix font size in memory viewer 2015-11-01 23:01:31 -08:00
Jeffrey Pfau ddbbed133e Qt: Add audio I/O register descriptions 2015-11-01 23:00:19 -08:00
Jeffrey Pfau 096f5ca27c OpenGL: Shader loading 2015-11-01 18:41:24 -08:00
Jeffrey Pfau 42a2a5737b Util: Use VFile for configuration 2015-11-01 16:50:24 -08:00
Jeffrey Pfau 8eb4f3ca4d VFS: Fix VFileReadline and remove _vfdReadline 2015-11-01 16:50:23 -08:00
Jeffrey Pfau 101fa29ce9 Third-Party: Update inih to r32 2015-11-01 16:50:23 -08:00
Jeffrey Pfau 346d4210c6 OpenGL: Add libepoxy optional dependency 2015-11-01 13:58:51 -08:00
Jeffrey Pfau e830718be8 OpenGL: Add GL_GLEXT_PROTOTYPES define for now 2015-11-01 12:04:09 -08:00
Jeffrey Pfau b7591b5d73 OpenGL: Add missing header include 2015-11-01 11:38:50 -08:00
Jeffrey Pfau 4a502c2c03 OpenGL: Revamp shader backend 2015-11-01 11:29:00 -08:00
Jeffrey Pfau 8c6a57f7d9 Qt: Simplify OpenGL backend creation 2015-11-01 09:37:55 -08:00
Jeffrey Pfau 04a81d2ec5 GUI: Properly support Unicode filenames 2015-11-01 09:33:07 -08:00
Jeffrey Pfau d357b93285 Ports: Make substitution character less confusing 2015-11-01 09:17:01 -08:00
Jeffrey Pfau b99b680ca2 3DS: Fix filename decoding with UTF-16 names 2015-11-01 09:14:45 -08:00
Jeffrey Pfau f00380abb9 OpenGL: GL2 shader enhancements and tweaks 2015-10-31 00:54:07 -07:00
Jeffrey Pfau b48ecd41dd OpenGL: Use NPOT textures for GL2 2015-10-31 00:53:39 -07:00
Jeffrey Pfau 206f38a47c OpenGL: Attachable shaders for GL2 2015-10-29 23:53:13 -07:00
Jeffrey Pfau f689bfcb2b Qt: Allow switching between GL and GL2 backends 2015-10-28 23:22:10 -07:00
Jeffrey Pfau 6cdfb3ae9a OpenGL: Fix GLES2 backend 2015-10-28 23:21:43 -07:00
Jeffrey Pfau a3803a853c SDL: Allow GLES2 and GL backends to be compiled at the same time 2015-10-28 23:21:09 -07:00
Jeffrey Pfau 08c7c805a8 GUI: Minor fixes from Extrems 2015-10-27 23:28:32 -07:00
Extrems 6bead30504 GBA Video: Fix _mix for 15-bit color 2015-10-27 23:23:17 -07:00
Jeffrey Pfau f4b44451b0 Qt: Fix clear button/analog buttons in gamepad mapper on some platforms 2015-10-27 22:29:30 -07:00
Jeffrey Pfau 9a19aaed59 –Qt: Fix a race condition in PainterGL that could lead to a crash 2015-10-27 20:27:02 -07:00
Jeffrey Pfau 8af2172782 Qt: Improved GIF recording customization 2015-10-27 20:09:56 -07:00
Jeffrey Pfau d5b352a696 GBA Audio: Fix last audio commit, oops 2015-10-27 20:02:40 -07:00
Jeffrey Pfau 61c2f6a07b GBA: Fix idle skip state being retained between games 2015-10-26 22:03:38 -07:00
Jeffrey Pfau a93b21e886 GBA Audio: Implement missing flags on SOUNDCNT_X register 2015-10-26 20:31:22 -07:00
Jeffrey Pfau b8b7ec0b12 GBA Memory: Fix DMAs from BIOS while not in BIOS
DMAs appear to have special protections against reading from the BIOS, causing
BIOS reads to be entirely zero. This behavior needs confirmation on hardware,
but seems to make sense.
2015-10-25 14:24:39 -07:00
Jeffrey Pfau b5afb04ca5 GBA: Fix multiboot magic number 2015-10-25 00:00:20 -07:00
Jeffrey Pfau 6c71d7433b Qt: Use safer isLoaded check in GameController 2015-10-24 23:47:46 -07:00
Jeffrey Pfau 2079d47673 SDL Audio: Fix silly regression with changing the FPS target 2015-10-24 23:35:03 -07:00
Jeffrey Pfau b950f45652 GBA Hardware: Fix serialization of flags 2015-10-24 18:06:01 -07:00
Jeffrey Pfau 636f557558 3DS: Slightly improve sound quality 2015-10-24 18:05:39 -07:00
Jeffrey Pfau 9190209d10 Qt: Fix a few bugs in the I/O viewer 2015-10-22 23:04:01 -07:00
Jeffrey Pfau b30672399e Qt: Add remaining video registers 2015-10-21 20:28:08 -07:00
Jeffrey Pfau 1706503cb9 GBA Audio: Fix regression with FIFO audio 2015-10-21 20:27:40 -07:00
Jeffrey Pfau c27dde73e7 ARM7: Fix regression with Thumb branches 2015-10-21 19:57:29 -07:00
Jeffrey Pfau 5922beb475 Test: Fix fuzz build 2015-10-20 22:33:26 -07:00
Jeffrey Pfau a442933bbf All: Fix some undefined behavior warnings 2015-10-20 22:30:24 -07:00
Jeffrey Pfau cd2443356b All: Add --version flag 2015-10-20 22:27:27 -07:00
Jeffrey Pfau c82f0ba5de Qt: Make I/O viewer fixed size to avoid big blank space issues 2015-10-20 22:10:28 -07:00
Jeffrey Pfau 2c780b5bce Qt: I/O viewer option selection 2015-10-20 22:05:05 -07:00
Jeffrey Pfau 672512c144 Qt: Add spinboxes to the I/O viewer 2015-10-20 21:37:42 -07:00
Jeffrey Pfau fd76100f58 Qt: Fix some embarrassing mistakes on the I/O viewer 2015-10-20 21:37:10 -07:00
Jeffrey Pfau 6b4e37a4c6 3DS: Enable speedup with new ctrulib 2015-10-20 19:40:27 -07:00
Jeffrey Pfau 35b5101f3c SDL: Fix another audio crash 2015-10-20 19:40:14 -07:00
Jeffrey Pfau 98016c55a3 GBA: Booting of multiboot images 2015-10-20 19:40:03 -07:00
Jeffrey Pfau 24da1097ba All: Generic big-endian changes 2015-10-19 23:49:53 -07:00
Jeffrey Pfau ea204bbfed Merge branch 'feature/ppc-savestates' 2015-10-19 22:05:48 -07:00
Jeffrey Pfau 24ef2aa34c Wii: Enable savestates 2015-10-19 22:05:36 -07:00
Jeffrey Pfau ba69030c47 GBA: LOAD/STORE-ize savedata serialization 2015-10-19 22:03:55 -07:00
Jeffrey Pfau fc84a33760 GBA Hardware: STORE_32/16-ize hardware serialization 2015-10-19 21:46:12 -07:00
Jeffrey Pfau 95f4f976a3 GBA Video: Fix big endian video serialization 2015-10-19 21:39:24 -07:00
Jeffrey Pfau 5a72df9cf4 GBA Audio: STORE_32-ize serialization 2015-10-19 21:39:02 -07:00
Jeffrey Pfau 377c642e3e GBA: STORE_32/16-ize I/O 2015-10-19 21:13:15 -07:00
Jeffrey Pfau c5ed4cb9af GBA: Begin STORE_32/16-izing serialization 2015-10-19 21:10:26 -07:00
Jeffrey Pfau 6a433d63f6 PSP2: Load/save PSP2 keybindings 2015-10-19 20:31:19 -07:00
Jeffrey Pfau 7ce34411bb SDL, Qt: Fix audio thread crashes 2015-10-19 20:31:19 -07:00
Jeffrey Pfau df47cb1f95 All: Const-correctness for PPC 2015-10-19 20:31:19 -07:00
Jeffrey Pfau 86dcb7b6c2 Qt: Add missing override keywords 2015-10-19 20:31:19 -07:00
Jeffrey Pfau 9e5070acf8 GBA Hardware: LOAD_32/16-ize hardware deserialization 2015-10-18 12:37:22 -07:00
Jeffrey Pfau 96f33c114a GBA: Savestate debugging code 2015-10-16 00:06:28 -07:00
Jeffrey Pfau 28e2cc57c4 GBA IO: LOAD_32/16-ize IO deserialization 2015-10-16 00:06:27 -07:00
Jeffrey Pfau 8288f4b7bb GBA: LOAD_32/16-ize savestate loading 2015-10-16 00:06:27 -07:00
Jeffrey Pfau 2b655a1461 GBA Audio: Bitfield-ize audio and use LOAD_32 2015-10-16 00:06:27 -07:00
Jeffrey Pfau f836a67863 GBA Video: Batch wakeups better 2015-10-15 23:13:45 -07:00
Jeffrey Pfau c189f48c63 Util: RingFIFO build fix 2015-10-15 18:47:48 -07:00
Jeffrey Pfau 50402c8307 Merge branch 'master' into feature/thread-proxy-renderer 2015-10-15 18:41:56 -07:00
Jeffrey Pfau 576ba689f1 GBA: Bitfield-ize GBATimer flags 2015-10-14 23:12:29 -07:00
Jeffrey Pfau 0211106a3d All: Const-correctness for PPC 2015-10-14 22:00:36 -07:00
Lioncash 3d4ff33bb1 software renderer: Silence -Wlogical-not-parentheses warnings 2015-10-14 19:28:48 -04:00
Jeffrey Pfau 4c176ef51b Qt: Add missing override keywords 2015-10-13 21:26:35 -07:00
Jeffrey Pfau b597d5197b SDL: Fix vsync on Pandora 2015-10-12 00:00:16 -07:00
Jeffrey Pfau 808855f377 All: Pandora buildfixes 2015-10-11 23:59:48 -07:00
Jeffrey Pfau 642ed65ee2 GBA Video: Minor mode 2 optimization 2015-10-11 23:49:56 -07:00
Jeffrey Pfau 92849dee1a SDL: Fix uninitialized member 2015-10-11 20:39:49 -07:00
Jeffrey Pfau ba41f68149 SDL: Fix Pandora build 2015-10-11 20:31:01 -07:00
Jeffrey Pfau d9a60540f7 Qt: Start adding I/O register info 2015-10-11 19:11:15 -07:00
Jeffrey Pfau d31326a024 SDL: Allow GBASDLAudio to be used without a thread context 2015-10-11 17:33:11 -07:00
Jeffrey Pfau a8110342ce Qt: Really fix the build this time 2015-10-10 21:09:57 -07:00
Jeffrey Pfau c53e3546dd Qt: Fix pre-5.5 build 2015-10-10 21:04:05 -07:00
Jeffrey Pfau 8284e7ded2 GUI: Don't scan subdirectories immediately 2015-10-10 20:50:23 -07:00
Jeffrey Pfau 1a50718c26 Qt: Start I/O viewer 2015-10-10 20:26:52 -07:00
Jeffrey Pfau 47eabe1bc7 ARM7: Fix instruction decoding of Thumb shifts 2015-10-08 19:52:38 -07:00
Jeffrey Pfau 3f36f3d88e GBA Config: Add "override" layer for better one-time configuration 2015-10-06 21:27:25 -07:00
Jeffrey Pfau 9f5bfeeebb GBA Context: Fix waiting on frames 2015-10-06 21:26:25 -07:00
Jeffrey Pfau 4db61f400b GBA Memory: Fix bad Load8 on big endian 2015-10-06 21:26:04 -07:00
Jeffrey Pfau 19453933df GBA: Remove no-longer necessary sanitization checks 2015-10-05 19:34:19 -07:00
Jeffrey Pfau 32ca05312b GBA: Check for cycle count being too high 2015-10-05 19:24:06 -07:00
Jeffrey Pfau a90eeea924 Test: Rearrange fuzz-main for AFL additions 2015-10-05 19:22:44 -07:00
Jeffrey Pfau d490f9a013 GBA Video: Remove lastHblank, as it is implied 2015-10-05 19:21:21 -07:00
Jeffrey Pfau 3a15553c09 All: Reset next event to cycles instead of zero to interrupt 2015-10-05 19:20:17 -07:00
Jeffrey Pfau 268e9138c6 GBA Video: Deserialization fixes on big endian 2015-10-04 21:21:42 -07:00
Jeffrey Pfau 2ea44603a8 GBA Memory: Fix bad BIOS Load16 on big endian 2015-10-04 21:21:42 -07:00
Jeffrey Pfau ed0802b46f GBA: More savestate sanitization 2015-10-03 21:33:31 -07:00
Jeffrey Pfau 62304e3aa2 PSP2: Only wait on vblank if we hit the frame target 2015-10-03 21:29:22 -07:00
Jeffrey Pfau 65c290131a GBA: Fix autodetect problems with some bad dumps of Super Mario Advance 2 2015-10-03 21:29:22 -07:00
Jeffrey Pfau 9034de4817 Test: Fix build 2015-10-01 22:16:35 -07:00
Jeffrey Pfau d2804505cb GBA: Add DMA timer check to savestate loading 2015-10-01 22:16:22 -07:00
Jeffrey Pfau bbb5c5ff94 GBA Video: Fix another blending regression 2015-09-26 01:03:38 -07:00
Jeffrey Pfau e9c97bed00 GBA Video: Fix OBJ semitransparency interaction properly... 2015-09-24 20:24:22 -07:00
Jeffrey Pfau d0c2d4e46b Wii: Tiny refactor 2015-09-24 01:42:21 -07:00
Jeffrey Pfau 2083aa921b Qt: Exclude keypad events from being modifiers 2015-09-23 21:21:37 -07:00
Jeffrey Pfau 5ef980116a GBA Video: Fix OBJ semitransparency improperly interacting with other blending ops 2015-09-23 20:36:57 -07:00
Jeffrey Pfau 4d1b7b4591 Wii: Don't wait for vsync if we missed the target 2015-09-23 20:28:53 -07:00
Jeffrey Pfau b3aefd1ee9 GBA Context: Fix failed loads 2015-09-22 23:01:41 -07:00
Jeffrey Pfau 5578273eb1 GUI: Test archives now, too 2015-09-22 23:01:41 -07:00
Jeffrey Pfau 6cf4179a97 VFS: Add VDir.openDir 2015-09-22 23:01:41 -07:00
Jeffrey Pfau 5b22a628fa VFS: Add VDirOpenArchive 2015-09-22 23:01:40 -07:00
Jeffrey Pfau b4c86ea161 PSP2: Use sceKernelLibcLocaltime_r instead of faking it 2015-09-22 22:59:02 -07:00
Jeffrey Pfau bb2b82d15e PSP2: Let PSP2 find its packages if in portlibs 2015-09-22 22:59:02 -07:00
Jeffrey Pfau d38a65485a All: Isolate function defines 2015-09-22 22:58:54 -07:00
Jeffrey Pfau c335fece10 PSP2: Use some alternate paths for the database files 2015-09-22 22:58:54 -07:00
Jeffrey Pfau 273a21eb25 3DS: Reload screen mode and improve screen cleanup (fixes #127) 2015-09-21 22:54:54 -07:00
Jeffrey Pfau 71aa72c4d3 3DS: Revamp multi-screen GUIs (fixes #124) 2015-09-21 22:27:18 -07:00
Jeffrey Pfau e05e1a12ce GUI: Tweak battery colors 2015-09-21 21:38:18 -07:00
Jeffrey Pfau f128f844a6 GBA: Revamp frameskip 2015-09-21 20:32:15 -07:00
Jeffrey Pfau 4f24b82036 GUI: Use localtime_r instead of localtime 2015-09-21 01:06:28 -07:00
Jeffrey Pfau 1325da2958 PSP2: Update for newer vitasdk 2015-09-21 01:06:28 -07:00
Jeffrey Pfau 320033e724 GBA Video: Mode 2 optimizations 2015-09-20 22:05:05 -07:00
Jeffrey Pfau 7f2ab299f5 GBA Video: Minor sprite optimizations 2015-09-20 21:25:51 -07:00
Jeffrey Pfau 3b8639aa05 GBA Video: Fix OBJWIN mosaic sprites 2015-09-20 21:10:02 -07:00
Jeffrey Pfau 2cbf40cc13 PSP2: Battery status 2015-09-20 20:28:55 -07:00
Juan Ruvalcaba e4873318dd -Wii Classic Controller left stick support
-Reduce overscan for 4:3 TVs
2015-09-20 16:35:02 -07:00
Jeffrey Pfau 9a538f872a 3DS, PSP2, Wii: Clean up CMake toolchain/list separation 2015-09-20 00:48:03 -07:00
Jeffrey Pfau 465dc2b400 3DS: Allow for multiple screens, increasing async ability 2015-09-19 19:42:34 -07:00
Jeffrey Pfau 8ffcb116f2 GUI: Minor fixes 2015-09-19 19:41:43 -07:00
Jeffrey Pfau 336993497d GBA Video: Fix another blending regression 2015-09-19 18:19:33 -07:00
Jeffrey Pfau c3aededf05 GUI: Header with time and battery level 2015-09-19 17:57:53 -07:00
Jeffrey Pfau 91fb4407b9 3DS: GUI fixes when game on top screen 2015-09-18 00:21:41 -07:00
Jeffrey Pfau 0090928465 3DS: Always draw GUI on bottom screen 2015-09-17 23:25:35 -07:00
Jeffrey Pfau fafcfebf2e GBA Context: Add fps counter and frameskip 2015-09-17 19:54:07 -07:00
Jeffrey Pfau c45315b96b GBA Context: Configuration options 2015-09-17 19:53:27 -07:00
Jeffrey Pfau 94ffa0d2d7 All: Minor cleanup 2015-09-17 19:50:40 -07:00
Jeffrey Pfau 04b6cf5e4c GBA Config: Add more APIs 2015-09-17 19:49:45 -07:00
Jeffrey Pfau a7cb0ec85c GBA Video: Restore a fixed version of a removed optimization 2015-09-17 19:47:29 -07:00
Jeffrey Pfau bafcee7b18 GBA Video: Fix regression when fixing sprite blending 2015-09-17 19:42:09 -07:00
Jeffrey Pfau f6e0239cd3 GBA Video: Fix objwin and blending interaction on sprites 2015-09-16 21:03:42 -07:00
Jeffrey Pfau ea1f87d745 GBA Video: Fix edge case with sprite blend modes and semitransparency 2015-09-16 20:27:42 -07:00
Jeffrey Pfau b5a34c9fe7 GBA BIOS: Implement RegisterRamReset for SIO registers 2015-09-16 20:25:39 -07:00
Jeffrey Pfau 1ef3c9e5b0 VFS: Fix warnings 2015-09-16 20:24:36 -07:00
endrift 7d5dff4fc9 Merge pull request #120 from yuriks/3ds-gpu-rewrite
3DS GPU rewrite
2015-09-16 20:16:37 -07:00