GBA Audio: Restore code that got lost during refactor

This commit is contained in:
Jeffrey Pfau 2016-02-20 05:05:06 -08:00
parent 96ca86ed90
commit b8ed859c21
1 changed files with 2 additions and 0 deletions

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@ -45,6 +45,8 @@ void GBAAudioInit(struct GBAAudio* audio, size_t samples) {
void GBAAudioReset(struct GBAAudio* audio) {
GBAudioReset(&audio->psg);
audio->nextEvent = 0;
audio->chA.dmaSource = 1;
audio->chB.dmaSource = 2;
audio->chA.sample = 0;
audio->chB.sample = 0;
audio->eventDiff = 0;