mirror of https://github.com/mgba-emu/mgba.git
3DS, PSP2: Add missing VFile.readline implementations
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@ -67,7 +67,7 @@ struct VFile* VFileOpen3DS(FS_archive* archive, const char* path, int flags) {
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vf3d->d.close = _vf3dClose;
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vf3d->d.seek = _vf3dSeek;
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vf3d->d.read = _vf3dRead;
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vf3d->d.readline = 0;
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vf3d->d.readline = VFileReadline;
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vf3d->d.write = _vf3dWrite;
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vf3d->d.map = _vf3dMap;
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vf3d->d.unmap = _vf3dUnmap;
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@ -62,7 +62,7 @@ struct VFile* VFileOpenSce(const char* path, int flags, SceMode mode) {
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vfsce->d.close = _vfsceClose;
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vfsce->d.seek = _vfsceSeek;
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vfsce->d.read = _vfsceRead;
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vfsce->d.readline = 0;
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vfsce->d.readline = VFileReadline;
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vfsce->d.write = _vfsceWrite;
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vfsce->d.map = _vfsceMap;
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vfsce->d.unmap = _vfsceUnmap;
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