SDL: Initialize a missing variable

This commit is contained in:
Jeffrey Pfau 2016-01-27 20:19:02 -08:00
parent 3b279b3fbe
commit 6bf77357af
1 changed files with 1 additions and 1 deletions

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@ -57,7 +57,7 @@ static int mSDLRunGB(struct mSDLRenderer* renderer, struct GBAArguments* args);
int main(int argc, char** argv) {
struct mSDLRenderer renderer;
struct mSDLRenderer renderer = {};
struct GBAInputMap inputMap;
GBAInputMapInit(&inputMap);