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SDL: Initialize a missing variable
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@ -57,7 +57,7 @@ static int mSDLRunGB(struct mSDLRenderer* renderer, struct GBAArguments* args);
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int main(int argc, char** argv) {
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struct mSDLRenderer renderer;
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struct mSDLRenderer renderer = {};
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struct GBAInputMap inputMap;
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GBAInputMapInit(&inputMap);
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