GBA: Fix saving in Super Monkey Ball Jr.

This commit is contained in:
Jeffrey Pfau 2015-11-16 20:07:22 -08:00
parent 34d0dff2d6
commit a27209737b
1 changed files with 4 additions and 0 deletions
src/gba/context

View File

@ -140,6 +140,10 @@ static const struct GBACartridgeOverride _overrides[] = {
{ "AX4E", SAVEDATA_FLASH1M, HW_NONE, 0x800072A },
{ "AX4P", SAVEDATA_FLASH1M, HW_NONE, 0x800072A },
// Super Monkey Ball Jr.
{ "ALUE", SAVEDATA_EEPROM, HW_NONE, IDLE_LOOP_NONE },
{ "ALUP", SAVEDATA_EEPROM, HW_NONE, IDLE_LOOP_NONE },
// Top Gun - Combat Zones
{ "A2YE", SAVEDATA_FORCE_NONE, HW_NONE, IDLE_LOOP_NONE },