spycrab
489f478751
Qt/MappingWindow: Fix invalid device being selected by default
2018-02-03 20:21:44 +01:00
Anthony
32d206362f
Merge pull request #6351 from spycrab/qt_fix_switch
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Qt: Work around broken drivers that don't allow backend switching
2018-02-03 09:18:16 -08:00
spycrab
7c5e464584
Qt: Work around broken drivers that don't allow backend switching
2018-02-03 14:19:12 +01:00
Stenzek
cf5bf3899f
Merge pull request #6345 from spycrab/qt_fix_fsw
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Qt/FileystemWidget: Fix crash when right-clicking GC disc
2018-02-03 00:56:55 +10:00
Stenzek
e20eac72f4
Merge pull request #6347 from spycrab/qt_update_defiso
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Qt/Settings: Update default gamelist path textbox when changed
2018-02-03 00:55:45 +10:00
Stenzek
3e494baff2
Merge pull request #6346 from spycrab/qt_dbg_checkbox
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Qt/NewBreakpointDialog: Fix radio button weirdness
2018-02-03 00:50:30 +10:00
spycrab
3f4a3b2456
Qt/GameCubePane: Fix file selection
2018-02-02 12:32:55 +01:00
Anthony
1264daae9b
Merge pull request #6327 from spycrab/qt_memcard_manager
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Qt: Implement GameCube memcard manager
2018-01-31 13:22:40 -08:00
spycrab
28ad12bf30
Qt/Settings: Update default gamelist path textbox when changed
2018-01-31 19:58:02 +01:00
spycrab
8f43f379a0
Qt/NewBreakpointDialog: Fix radio button weirdness
2018-01-31 19:28:44 +01:00
spycrab
8a612bf285
Qt/FileystemWidget: Fix crash when right-clicking GC disc
2018-01-31 13:51:46 +01:00
Stenzek
987bec2fd5
Merge pull request #6342 from spycrab/qt_rw_flicker
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Qt/RenderWidget: Avoid flickering
2018-01-31 12:43:19 +10:00
Léo Lam
d04b179111
Merge pull request #6344 from spycrab/qt_gc_mcselector
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Qt/GameCubePane: Fix memory card selector
2018-01-30 17:49:13 +01:00
spycrab
50eb8a5c81
Qt/AdvancedPane: Add ability to change clock speed while the game is running
2018-01-30 12:08:44 +01:00
spycrab
350c1f999c
Qt/GameCubePane: Fix memory card selector
2018-01-30 10:23:57 +01:00
spycrab
e5994706eb
Qt/RenderWidget: Avoid flickering
2018-01-30 10:05:50 +01:00
Léo Lam
3bceb3c52a
Merge pull request #6328 from spycrab/qt_fix_gc_amnesia
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Qt/GameCubePane: Various fixes
2018-01-29 21:58:59 +01:00
spycrab
21db1e9504
Qt: Implement GameCube memory manager
2018-01-29 01:01:25 +01:00
spycrab
d0b64745d8
Qt/RegisterColumn: Fix value columns not being editable
2018-01-28 17:10:33 +01:00
spycrab
28e0388658
Qt/GameCubePane: Fix EXIDevices resetting to Nothing
2018-01-27 15:09:14 +01:00
Léo Lam
0eaf3deb1e
Merge pull request #6322 from spycrab/qt_gecko_input
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Qt/GeckoCodeWidget: Add option to add/remove gecko codes from UI
2018-01-26 13:33:15 +01:00
Léo Lam
2ad344b725
Merge pull request #6323 from spycrab/qt_connect_wiimote
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Qt: Implement "Connect Wii Remotes" menu
2018-01-26 13:10:22 +01:00
spycrab
ee90893bfe
Qt/GeckoCodeWidget: Option to add/remove gecko codes from UI
2018-01-24 21:09:59 +01:00
JosJuice
c5ac325fb8
Add missing &s to Qt AR strings
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Without this, the strings differ from DolphinWX
and thus have to be re-translated by the translators.
2018-01-24 20:38:41 +01:00
spycrab
aae5c950f0
Qt: Implement "Connect Wii Remotes" menu
2018-01-24 19:47:47 +01:00
spycrab
d9d75c27f0
Qt/ARCodeWidget: Use CheatCodeEditor
2018-01-24 13:42:00 +01:00
spycrab
a0f787aa1b
Qt: Turn ARCodeEditor into general purpose CheatCodeEditor
2018-01-24 13:35:13 +01:00
Léo Lam
432ebe793e
Merge pull request #6318 from JosJuice/qt-debugger-strings
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Tweak Qt debugger strings to be more translation friendly
2018-01-24 10:39:11 +01:00
Anthony
2c1cb609cc
Merge pull request #6287 from spycrab/qt_gamecube
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Qt/Settings: Implement "GameCube pane"
2018-01-23 12:25:05 -08:00
Anthony
440101a6bb
Merge pull request #6279 from spycrab/qt_arcodes
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Qt: Implement "AR Codes"
2018-01-23 12:23:54 -08:00
JosJuice
04b9310bb6
Tweak Qt debugger strings to be more translation friendly
2018-01-21 16:33:46 +01:00
spycrab
42c562afbc
Qt: Fix render window resize bug
2018-01-20 21:05:04 +01:00
spycrab
fffa883cae
Qt/Settings: Implement "GameCube pane"
2018-01-14 12:24:05 +01:00
container1234
025d9383ac
Use double instead of float for FPRs
2018-01-13 19:33:11 +09:00
container1234
b6138b9408
Fix 64bit registers that are not displayed correctly
2018-01-13 16:21:32 +09:00
container1234
5cff714b77
Qt/Debugger: Add TB, XER and GQRs to Registers Window
2018-01-09 18:09:01 +09:00
Markus Wick
11976526d1
Merge pull request #6283 from JosJuice/qt-vs-launch
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Fix launching DolphinQt2 from Visual Studio
2018-01-05 15:34:33 +01:00
spycrab
2167a45c24
Qt/Mapping: Implement Microphone widget
2018-01-04 18:42:42 +00:00
JosJuice
e44b64b82c
DolphinQt2: Don't use a mutex in GameFileCache
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GameTracker's usage of GameFileCache is thread-safe even without
using a mutex. All of its access to GameFileCache happens on the
thread m_load_thread, except for the call to GameFileCache::Load,
which finishes before m_load_thread starts executing.
2018-01-04 16:33:15 +01:00
JosJuice
9988652d86
Fix launching DolphinQt2 from Visual Studio
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Starting with 5.0-5504, trying to launch DolphinQt2 from Visual Studio
shows the error message "The operation could not be completed. Undefined
error" instead of launching the exe file. (The exe gets created
correctly, it just doesn't get launched. It's possible to work around
the problem by launching the exe manually outside of Visual Studio, but
then you won't have an attached debugger automatically.) This commit
fixes that by removing headers from DolphinQt2.vcxproj's ClInclude list
that already are in the QtMoc list. (The problem was originally about
LogWidget.h and LogConfigWidget.h, but 5.0-5600 made the problem be
about CheatWarningWidget.h and GeckoCodeWidget.h instead.)
2018-01-04 13:03:47 +01:00
Léo Lam
1f89d91deb
Merge pull request #6280 from spycrab/qt_screensaver
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Qt: Toggle Screensaver
2018-01-03 13:13:18 +01:00
spycrab
adada16603
Qt: Toggle Screensaver
2018-01-03 12:38:34 +01:00
Pierre Bourdon
fd13851df2
Merge pull request #6076 from spycrab/qt_debugger
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Qt: Implement Debugger (part 1 of ∞)
2018-01-03 03:44:27 +01:00
spycrab
afa69a5876
Qt: Implement "AR Codes"
2018-01-01 21:44:49 +00:00
spycrab
4f4021686e
Qt/KDE: Fix icon
2018-01-01 12:31:53 +00:00
spycrab
b63ec57c1e
Qt: Connect debugging widgets
2017-12-28 19:08:38 +01:00
spycrab
8795b342d1
Qt/Debugger: Implement "Breakpoints" window
2017-12-28 19:08:38 +01:00
spycrab
08716be43b
Qt/Debugger: Implement "Watch" window
2017-12-28 19:07:56 +01:00
spycrab
ec37ce093f
Qt/Debugger: Implement "Registers" window
2017-12-28 19:07:18 +01:00
spycrab
2a19ccf806
Qt/InterfaceSettings: Add "Show Debugging UI" option
2017-12-28 18:59:42 +01:00
spycrab
ff283ff912
Qt/Settings: Add debug mode flag
2017-12-28 18:59:42 +01:00
JosJuice
9dd88d76dd
Redesign the ability to load state at boot
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BootParameters can now contain the path of a savestate to load at boot.
Movie has been made to use this instead of poking at Core.cpp's state.
2017-12-26 20:39:03 +01:00
JosJuice
ac18cffcab
DolphinQt2: Don't crash when trying to play without a game selected
2017-12-25 18:41:53 +01:00
Ryan Meredith
1f226ec14f
Update Readme.md and various fixes
2017-12-20 10:54:51 +01:00
JosJuice
4973ae9952
Rename GFX_HACK_COPY_EFB_ENABLED to GFX_HACK_COPY_EFB_SCALED
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Not sure why it was named like this... It doesn't affect whether
the copy happens or not, only what resolution it uses.
2017-12-18 21:55:02 +01:00
Leo Lam
a4592bc3c5
Merge pull request #6210 from ligfx/qtmappingwindowdontstoredevq
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MappingWindow: don't store devq separately from controller default device
2017-12-15 20:50:06 +01:00
Leo Lam
08da19fc87
Merge pull request #6217 from ligfx/qtfifofix
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FIFOPlayerWindow: don't reset frame/object limit every frame
2017-12-04 12:05:33 +01:00
JosJuice
c4db59e7b6
Clarify the "Select the OTP/SEEPROM dump" message
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Most users don't know what OTP/SEEPROM means.
2017-12-02 18:23:38 +01:00
Léo Lam
291c99217e
Qt: Fix NAND import menu item parent
2017-11-26 18:33:07 +01:00
Léo Lam
6e796a74fb
Qt: Add support for --exec
2017-11-26 18:32:28 +01:00
Michael M
fc2a0a1988
FIFOPlayerWindow: don't reset frame/object limit every frame
2017-11-24 14:11:59 -08:00
Stenzek
470e8d63b6
VideoConfig: Rename "Full Resolution Frame Dumps" to "Internal"
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What is the "full" resolution, anyway?
2017-11-21 17:20:55 +10:00
Stenzek
39559f6358
VideoConfig: Remove bSupportsInternalResolutionFrameDumps
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Field is unused as of Hybrid XFB.
2017-11-21 17:19:43 +10:00
Michael M
5dc3ecdb72
Qt: show "Immediately present XFB" option
2017-11-19 15:37:24 -08:00
spycrab
474b1c2d5c
Qt: Implement FIFO Player
2017-11-19 22:06:32 +01:00
Michael M
ac855e2c93
MappingWindow: don't store devq separately from controller default device
2017-11-19 12:46:39 -08:00
Michael M
9551fe1c73
MappingWindow: m_controller is never nullptr
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Since GCPadWiiUConfigDialog was made its own class, m_controller will
never be nullptr.
2017-11-19 12:46:38 -08:00
spycrab
9388852e05
Qt: Fix blackscreen
2017-11-19 17:49:51 +01:00
Leo Lam
80bcc0d58d
Merge pull request #6186 from lioncash/enum-class
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VideoConfig: Make AspectMode and StereoMode enum classes
2017-11-19 15:08:16 +01:00
Lioncash
05d0d184d7
DolphinQt2: Fix incorrect description string for the immediate XFB option
2017-11-19 00:40:46 -05:00
Lioncash
5337e58284
VideoConfig: Make StereoMode an enum class
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Makes for more strongly-typed identifiers (and doesn't pollute
surrounding namespaces)
2017-11-18 23:19:53 -05:00
Lioncash
10697bcbe3
VideoConfig: Make AspectMode an enum class
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Makes for more strongly-typed identifiers (and doesn't pollute
surrounding namespaces)
2017-11-18 23:17:56 -05:00
Pierre Bourdon
609a17a0cd
Merge pull request #5498 from iwubcode/hybrid_xfb
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Hybrid xfb
2017-11-19 04:58:59 +01:00
iwubcode
53684701fa
HybridXFB: Fix lint errors
2017-11-17 22:11:31 -06:00
iwubcode
7f0834c919
Add 'immediate xfb' which reduces xfb latency at the cost of graphical errors
2017-11-17 22:11:30 -06:00
iwubcode
65cd085f9b
Add new GUI option to skip XFBToRam and remove old XFB options
2017-11-17 22:11:28 -06:00
Anthony
aa4088a494
[UI] Remove fullscreen resolution UI.
2017-11-17 13:05:50 -08:00
Leo Lam
1e24a5f309
Merge pull request #6167 from ligfx/encapsulatedefaultdevice
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EmulatedController: encapsulate default device behind getters/setters
2017-11-11 17:11:56 +01:00
Leo Lam
338bffd1e7
Merge pull request #6168 from ligfx/movegccwiiu
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Qt: make GCPadWiiU a standalone dialog
2017-11-11 12:14:55 +01:00
Leo Lam
41c2618b10
Merge pull request #6175 from ligfx/qtinputupdateclear
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Qt Mapping*: make logic around setting/loading settings more consistent
2017-11-11 12:11:26 +01:00
LAGonauta
9e63c65c36
Also hide latency control on Qt GUI
2017-11-07 14:59:23 -02:00
Anthony
835eff15a1
Merge pull request #6162 from JosJuice/nand-check-save-game-name
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When NAND is damaged, show title names from save files
2017-11-06 23:11:34 -08:00
Anthony
66ad40074d
Merge pull request #6172 from JosJuice/remove-force-ntsc-j
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Remove "Force Console as NTSC-J"
2017-11-06 23:01:27 -08:00
Anthony
98ffaf9661
Merge pull request #6151 from MayImilae/adjust-cpu-override-text
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Adjust CPU Override Text
2017-11-06 22:55:36 -08:00
MaJoR
4112936bae
Adjust CPU Override Text
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There has been a lot of confusion about what the CPU clock override
section does among users, and looking at it… I’m not surprised! It
doesn’t directly state which CPU clock rate is being overridden!
This small change adjusts the language to clarify that the emulated CPU
is being adjusted.
2017-11-06 22:39:12 -08:00
JosJuice
88d851ca45
Remove "Force Console as NTSC-J"
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Nowadays that Dolphin detects regions of discs properly and doesn't
force programs with unknown regions (such as homebrew) into running
under a certain region, the "Force Console as NTSC-J" option is
practically useless for making anything run correctly. Enabling it
is however an easy way to totally break many non-Japanese games.
2017-11-06 08:23:30 +01:00
JosJuice
5e70af1ce5
Merge pull request #6109 from t27duck/missing_wiiware_makers_2
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Update maker information to match the wiki
2017-11-06 08:05:19 +01:00
Michael M
14f22ad829
Qt Mapping*: make logic around setting/loading settings more consistent
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Changes:
- signal for widget value changed: sets controller setting, saves
settings
- Update(): only updates widget from existing controller setting
- Clear(): sets controller setting, saves settings, and calls Update()
2017-11-05 11:32:23 -08:00
Michael M
cb47857e8a
Rename GCPadWiiU -> GCPadWiiUConfigDialog
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This name better reflects its new standalone functionality.
2017-11-05 08:04:16 -08:00
Michael M
a8b5eab4c4
Qt GCPadWiiU: standalone dialog, not subclass of MappingWidget
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It uses none of the functionality of MappingWidget or the parent MappingWindow, and complicates the definition of the MappingWidget interface.
2017-11-05 08:04:16 -08:00
Michael M
27e1577da9
Qt MappingWindow: move controller type into constructor
2017-11-05 08:04:16 -08:00
JosJuice
c39778395c
DolphinQt2: Fix broken language encodings on Windows
2017-11-05 11:07:41 +01:00
Michael M
1b1dd1d749
EmulatedController: encapsulate default device behind getters/setters
2017-11-04 17:08:55 -07:00
JosJuice
6902bbb696
When NAND is damaged, show title names from save files
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The earlier code always tried to use TitleDatabase for getting
title names, but that didn't work for disc-based games, because
there was no way to get the maker ID.
2017-11-03 23:17:36 +01:00
Leo Lam
53f0974372
Merge pull request #6159 from JosJuice/consistent-gui-strings
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Make GUI strings more consistent
2017-11-03 14:18:54 +01:00
Leo Lam
9e4590b2b2
Merge pull request #6160 from JosJuice/gecko-na
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Don't show "N/A" as description when there is no Gecko code
2017-11-03 14:16:59 +01:00
Léo Lam
71d4c47eb5
UI: Tweak the NAND check popup message
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Inform the user that re-launching titles can also fix the issues.
2017-11-02 16:02:55 +01:00
JosJuice
7253c4bb52
Don't show "N/A" as description when there is no Gecko code
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"N/A" can be awkward to handle in translations.
I don't think there's much point in showing "N/A" rather than
leaving the description box blank, so let's just leave it blank.
2017-11-02 14:37:45 +01:00
JosJuice
d454e041b0
Make GUI strings more consistent
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Most of the changes I've made here were because of small
differences between DolphinWX and DolphinQt2.
2017-11-02 14:32:16 +01:00
Léo Lam
96d7c39891
NANDImporter: Add support for dumps that don't include keys
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This adds support for NAND images that only include the NAND
(i.e. without the OTP/SEEPROM dump appended at the end of the file).
2017-10-28 21:27:18 +02:00
Léo Lam
4b4a9a6486
UI: Implement a command line option to boot NAND title
2017-10-24 11:41:55 +02:00
Léo Lam
346ca009f9
Remove NANDContentManager
2017-10-24 11:41:54 +02:00
Léo Lam
60ba382799
Boot: Add support for booting NAND titles with just the ID
2017-10-24 11:41:54 +02:00
Tony Drake
b66a72eb8f
Update maker information to match the wiki
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This updates the maker data to (mostly) mirror that of the Wiki:
https://wiki.dolphin-emu.org/index.php?title=GameIDs
Only maker ids from that page are now included in Dolphin. This
means no homebrew/unofficial makers.
Also, separate multiple maker names with a slash
2017-10-22 11:39:16 -04:00
Leo Lam
d26eda3023
Merge pull request #6096 from leoetlino/wii-fsck
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Add a way to check the NAND for issues and fix them
2017-10-11 13:01:39 +02:00
Ethan Lee
322c395f33
Qt: Check showFileNameColumn, sort Hidden/ResizeMode calls by enum value
2017-10-11 11:40:07 +02:00
Leo Lam
53ccd41049
Merge pull request #6099 from leoetlino/activate
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Qt: Don't crash when pressing the Return key
2017-10-11 11:32:09 +02:00
Léo Lam
02e17594b0
WiiUtils: Attempt to fix the NAND more aggressively
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Change the repair logic to fix issues more aggressively by deleting bad
titles. This is necessary because of a bug in Dolphin's WAD boot code.
The UI code was updated to inform the user about titles that will be
deleted if they continue a repair, before deleting anything.
2017-10-08 18:57:58 +02:00
Léo Lam
239167245d
Add a way to check the NAND for issues and fix them
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Old versions of Dolphin are so broken regarding NAND handling that
we need this to repair common issues and avoid issues with titles
like the System Menu or the Wii Shop.
This isn't an exhaustive check, but this will catch most issues
and offer to fix them automatically (if possible).
2017-10-08 18:31:42 +02:00
FoxP
999c23b182
Add some missing WiiWare makers
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Some of my WiiWare games does not have a maker :
- Blue's Journey : EAFPJ8
- Magician Lord : EACPJ8
- The King of Fighters '94 : EAGPJ8
- The Last Ninja : C9XPGX
- World Games : C9ZPGX
2017-10-08 13:04:23 +02:00
Léo Lam
468bf75a43
Qt: Don't crash when pressing the Return key
2017-10-07 14:53:30 +02:00
Tony Drake
4035d0781c
Update the cache revisions for WX and QT
2017-10-03 17:35:14 -04:00
Michael M
806a8a7f32
MappingWindow: store profile filename in QComboBox userdata
2017-09-27 21:04:34 +02:00
Leo Lam
743568f9d4
Merge pull request #5984 from spycrab/qt_gecko
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Qt/GameList: Implement "Gecko codes" Tab
2017-09-27 20:50:28 +02:00
Leo Lam
1501ff7f8e
Merge pull request #5714 from ligfx/qtadvancedconfig
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Qt: Advanced config pane
2017-09-27 20:24:48 +02:00
Léo Lam
5c2e03380f
Qt: Always show the stop button in the toolbar
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Reverts a previous Qt change that was likely not intended to match WX.
2017-09-26 17:44:18 +02:00
Léo Lam
8dcd5cdd1d
Qt: Reduce spacing between toolbar actions
2017-09-26 17:43:51 +02:00
Léo Lam
b05207325d
Qt: Fix render to main
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The render widget was not hidden at the right moment.
2017-09-26 17:43:50 +02:00
Léo Lam
f28839acf9
Qt: Make toolbar buttons wider
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Makes the toolbar look more comfortable instead of all squished
together, and more similar to our current look.
Instead of setting a hardcoded minimal size for buttons, MakeActions()
now uses the maximum size hint width.
2017-09-26 17:43:50 +02:00
Léo Lam
587b275c8e
Qt: Increase the height of game list items
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This makes the images in the game list look less weird (since they are
not squashed together anymore). The list also looks more like WX now.
2017-09-26 17:43:50 +02:00
Léo Lam
6cfd7baac9
Qt/Config: Fix inconsistent spacing between options
2017-09-26 17:43:50 +02:00
Léo Lam
ca3be07e59
Qt/GameList: Fix broken File Name column
2017-09-26 17:43:50 +02:00
Léo Lam
6db55fc2d0
Qt/About: Fix text size to better match WX
2017-09-26 17:43:49 +02:00
Léo Lam
a158b87f9b
Qt/About: Fix the HTML
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* remove useless units after 'zero' values
* reduce the size of 'Dolphin' to be more reasonable and look better
* avoid hardcoding the normal and small font sizes
2017-09-26 17:43:49 +02:00
Léo Lam
8f2558dc89
Qt: Simplify AboutDialog creation
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Just create the AboutDialog on the stack -- the actual object lives on
the heap anyway, since Qt uses the pimpl idiom. Removes the need for
an explicit new and a special delete on close attribute.
2017-09-26 17:43:49 +02:00
Léo Lam
730b7fc833
Qt: Remove __DATE__ to make builds reproducible
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See also PR #3259 .
Also makes the copyright text identical to DolphinWX.
2017-09-26 17:43:49 +02:00
Michael M
9245210c49
Qt: bold graphics settings on ConfigChanged, not EmulationStateChanged
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EmulationStateChanged is functionally correct right now, but
ConfigChanged expresses more semantically why the config setting gets
re-read and the widgets updated.
2017-09-25 21:48:13 +02:00
Michael M
a334ec3daa
Qt: add ConfigChanged signal to Settings
2017-09-25 21:46:23 +02:00
Leo Lam
969a72faed
Merge pull request #6079 from spycrab/qt_fix_log
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Qt: Fix log / log config window not being marked as hidden when closing
2017-09-21 17:29:24 +02:00
Anthony
47a2a16b77
[Qt] Fix bolding of GraphicsChoice.cpp
2017-09-20 09:13:23 -07:00
spycrab
0b43e1bcf4
Qt: Fix log / log config window not being marked as hidden when closing
2017-09-20 15:12:26 +02:00
spycrab
6c7e392f0c
Qt/GraphicsSettings: Fix overriden settings not being bolded
2017-09-20 15:12:05 +02:00
JosJuice
b6bc3bc7c9
Remove DVDInterface::ChangeDiscAsHost
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There isn't much point in keeping this utility function around
now that RunAsCPUThread provides a simple way of running things
on the CPU thread.
2017-09-17 11:44:27 +02:00
Leo Lam
764e058865
Merge pull request #6063 from ligfx/queuemethodonobject
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Qt QueueOnObject/RunOnObject: accept pointers to member functions
2017-09-16 16:46:44 +02:00
Leo Lam
68baf7d8fc
Merge pull request #6062 from ligfx/fixqtcorestate
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Settings: register the Core::State type with Qt
2017-09-15 22:38:42 +02:00
spycrab
f90e81b9db
Qt/Properties: Implement "Gecko codes" tab
2017-09-15 19:45:46 +02:00
JosJuice
a0cddc579f
DolphinQt2: Check for file systems being nullptr
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nullptr gets returned for file systems that are deemed invalid.
2017-09-15 19:44:23 +02:00
Michael M
7f812a7a03
RunOnObject: accept pointers to member functions
2017-09-15 10:36:33 -07:00
Michael M
1e27e87d93
QueueOnObject: accept pointers to member functions
2017-09-15 10:36:32 -07:00
Michael M
6191f04524
Settings: register the Core::State type with Qt
2017-09-15 10:35:38 -07:00
Michael M
4ea8166b93
Qt: Advanced config pane
2017-09-15 10:35:01 -07:00
Leo Lam
7cb8d6612c
Merge pull request #5870 from JosJuice/lazy-filesystem
...
DiscIO: Use Common::Lazy more
2017-09-15 19:30:05 +02:00
JosJuice
f294599e73
DiscIO: Use Common::Lazy for loading GC banners
2017-09-15 19:21:50 +02:00
Leo Lam
2b4bf8662a
Merge pull request #5577 from ligfx/separateexpressionparsingandbinding
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ControlReference/ExpressionParser: separate parsing from binding
2017-09-15 19:11:57 +02:00
spycrab
5aecd61ede
Qt/Settings: Implement cheat settings
2017-09-15 19:01:23 +02:00
spycrab
8687f6aae7
Qt: Implement CheatWarningWidget
2017-09-15 19:01:23 +02:00
spycrab
8580e159fe
Qt/SettingsWindow: Add SelectGeneralPane method
2017-09-15 19:01:22 +02:00
Leo Lam
0d07821935
Merge pull request #6024 from ligfx/coreonstatechangedcallback
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Qt: use Settings::EmulationStateChanged
2017-09-15 18:45:17 +02:00
Leo Lam
30dd544931
Merge pull request #5990 from spycrab/qt_logger_cleanup
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Qt: Make Log and Log Configuration widget separate from dock
2017-09-15 18:30:45 +02:00
Michael M
60cba5722c
Qt: use translations
2017-09-14 17:15:21 -07:00
Michael M
b22ed9683d
InterfacePane: add all interface languages
2017-09-14 17:15:21 -07:00
Michael M
31f1c06226
ControlReference: don't reparse expression when references are updated
2017-09-14 12:53:35 -07:00
spycrab
48d57f223d
Qt: Make Log and Log Configuration widget separate
2017-09-14 20:56:48 +02:00
Michael M
3e1072b24d
Qt: use Settings::EmulationStateChanged
2017-09-13 17:30:18 -07:00
Michael M
8e805dcbf4
Core: SetOnStoppedCallback -> SetOnStateChangedCallback
2017-09-13 17:30:18 -07:00
Michael M
d217e797f2
move Movie::DoFrameStep to Core::DoFrameStep
2017-09-13 17:30:18 -07:00
spycrab
e7318fda34
Qt: Bring column selection up to par with Wx
2017-09-13 22:05:45 +02:00
spycrab
2a7ad0b721
Qt/FilesystemWidget: Use AddAction helper
2017-09-11 14:25:30 +02:00
Mat M
a9b339fb65
Merge pull request #6048 from spycrab/qt_fix_tools
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Qt: Fix "Load Wii System Menu" being in the wrong place
2017-09-10 02:18:13 -04:00
spycrab
c3a08f8653
Qt: Fix "Load Wii System Menu" being in the wrong place
2017-09-10 06:43:29 +02:00
Lioncash
696e1b40b5
Common: Move version strings to their own header
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Ideally Common.h wouldn't be a header in the Common library, and instead be renamed to something else, like PlatformCompatibility.h or something, but even then, there's still some things in the header that don't really fall under that label
This moves the version strings out to their own version header that doesn't dump a bunch of other unrelated things into scope, like what Common.h was doing.
This also places them into the Common namespace, as opposed to letting them sit in the global namespace.
2017-09-09 19:28:10 -04:00
Markus Wick
62a331deed
Merge pull request #6035 from leoetlino/warning-fixes
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Core: Fix warnings
2017-09-08 09:17:31 +02:00
spycrab
16e99985f9
Qt/GameList: Use AddAction for "Change Disc"
2017-09-07 20:42:11 +02:00
Léo Lam
a8849f87f1
Core: Fix warnings
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Fixes two -Wmissing-declarations warnings
2017-09-07 20:35:17 +02:00
spycrab
0b2b72b366
Qt: Fix Wii Disc options being disabled while core is running
2017-09-07 19:46:06 +02:00
Leo Lam
14bd0fbf4b
Merge pull request #6029 from spycrab/qt_change_disc
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Qt/GameList: Add "Change Disc" option
2017-09-07 19:24:25 +02:00
Leo Lam
c472462498
Merge pull request #6021 from spycrab/qt_build_by_default
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CMake: Build DolphinQt2 by default
2017-09-07 19:23:07 +02:00
Leo Lam
0de3593b45
Merge pull request #6008 from spycrab/qt_older
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Qt: Support versions < 5.6
2017-09-07 19:22:40 +02:00
Leo Lam
7971a4d66c
Merge pull request #5981 from spycrab/qt_filesystem
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Qt/GameList: Implement "Filesystem" tab
2017-09-07 19:19:48 +02:00
spycrab
8f8e96f59f
Qt/GameList: Add "Change Disc" option
2017-09-07 01:25:22 +02:00
JosJuice
b96e4a2bce
Merge pull request #5927 from spycrab/qt_gamelist_cache
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Qt: Implement gamelist caching
2017-09-05 21:16:22 +02:00
spycrab
28799bbe79
CMake: Build DolphinQt2 by default
2017-09-04 22:28:48 +02:00
spycrab
a361a1deed
Qt/SettingsWindow: Fix window not being detected as a dialog by some window managers
2017-09-04 19:50:24 +02:00
spycrab
4fdd4e2718
Qt: Support versions < 5.6
2017-09-04 10:40:47 +02:00
spycrab
f00456e6bf
Qt/ControllersWindow: Use std::map instead of std::unordered_map
2017-09-04 08:58:52 +02:00
spycrab
0d3c4a3883
Qt/DevelopmentWarning: Add "Don't show me this warning again" option
2017-09-03 03:46:23 +02:00
spycrab
1b593fd56b
Qt: Implement TAS/Movie shortcuts
2017-09-03 02:58:38 +02:00
spycrab
0e7ed3514f
Qt: Implement "Movie" menu
2017-09-03 02:57:44 +02:00
spycrab
4163ee42bc
Qt/GameList: Implement SelectionChanged()
2017-09-03 01:49:04 +02:00
spycrab
018c2cfd65
Qt/MSVC: Add icon
2017-09-02 23:51:59 +02:00
spycrab
fcdd247f93
Qt: Fix building on <= 5.7.x
2017-09-02 03:20:20 +02:00
spycrab
1173c2f790
Qt: Implement "Extract Certificates from NAND"
2017-08-29 08:31:50 +02:00
spycrab
561d31f887
Qt: Implement "Import BootMii NAND Backup"
2017-08-29 08:31:45 +02:00
spycrab
a2b7632850
Qt: Implement "Load GameCube Main Menu"
2017-08-29 02:57:46 +02:00
spycrab
0dfde1d34e
Qt: Implement "Export All Wii Saves"
2017-08-28 23:00:14 +02:00
spycrab
9469fc3d6f
Qt: Implement "Import Wii Save"
2017-08-28 23:00:14 +02:00
spycrab
95a53a435c
Qt/GraphicsWidget: Fix bad layout column
2017-08-27 10:04:06 +02:00
spycrab
8b346b7058
Qt/GameList: Implement "Filesystem" tab
2017-08-26 14:56:33 +02:00
spycrab
56aad4a958
Qt/PropertiesDialog: Make title more like Wx
2017-08-26 14:44:38 +02:00
spycrab
2630fa0ce9
Qt: Only show "Filesystem" Tab when game is disc based
2017-08-25 20:35:41 +02:00
spycrab
b9c5a2af05
Qt: Implement gamelist caching
2017-08-24 07:17:31 +02:00
Anthony
935c1da357
Merge pull request #5951 from ligfx/gametrackerworkqueuethread
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GameTracker: use new Common::WorkQueueThread instead of signals/slots
2017-08-23 08:02:36 -07:00
Leo Lam
788af71f30
Merge pull request #5949 from ligfx/gamelistmodelupdategame
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GameListModel: make UpdateGame update existing files as well
2017-08-22 21:39:29 +02:00
Leo Lam
b3a8209821
Merge pull request #5960 from ligfx/gamefiledontstorefilepathparts
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GameFile: don't store file path parts
2017-08-22 21:29:30 +02:00
Leo Lam
232b81999a
Merge pull request #5961 from ligfx/gamefilebanner
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GameFile: handle missing banners in UI instead
2017-08-22 21:26:38 +02:00
Michael M
d00ecb7231
GameFile: remove unused m_company
2017-08-22 12:18:49 -07:00
JosJuice
09f3f9b41a
Remove NonCopyable
...
The class NonCopyable is, like the name says, supposed to disallow
copying. But should it allow moving?
For a long time, NonCopyable used to not allow moving. (It declared
a deleted copy constructor and assigment operator without declaring
a move constructor and assignment operator, making the compiler
implicitly delete the move constructor and assignment operator.)
That's fine if the classes that inherit from NonCopyable don't need
to be movable or if writing the move constructor and assignment
operator by hand is fine, but that's not the case for all classes,
as I discovered when I was working on the DirectoryBlob PR.
Because of that, I decided to make NonCopyable movable in c7602cc
,
allowing me to use NonCopyable in DirectoryBlob.h. That was however
an unfortunate decision, because some of the classes that inherit
from NonCopyable have incorrect behavior when moved by default-
generated move constructors and assignment operators, and do not
explicitly delete the move constructors and assignment operators,
relying on NonCopyable being non-movable.
So what can we do about this? There are four solutions that I can
think of:
1. Make NonCopyable non-movable and tell DirectoryBlob to suck it.
2. Keep allowing moving NonCopyable, and expect that classes that
don't support moving will delete the move constructor and
assignment operator manually. Not only is this inconsistent
(having classes disallow copying one way and disallow moving
another way), but deleting the move constructor and assignment
operator manually is too easy to forget compared to how tricky
the resulting problems are.
3. Have one "MovableNonCopyable" and one "NonMovableNonCopyable".
It works, but it feels rather silly...
4. Don't have a NonCopyable class at all. Considering that deleting
the copy constructor and assignment operator only takes two lines
of code, I don't see much of a reason to keep NonCopyable. I
suppose that there was more of a point in having NonCopyable back
in the pre-C++11 days, when it wasn't possible to use "= delete".
I decided to go with the fourth one (like the commit title says).
The implementation of the commit is fairly straight-forward, though
I would like to point out that I skipped adding "= delete" lines
for classes whose only reason for being uncopyable is that they
contain uncopyable classes like File::IOFile and std::unique_ptr,
because the compiler makes such classes uncopyable automatically.
2017-08-22 16:40:34 +02:00
Michael M
5f30ebed23
GameFile: don't store file path parts
2017-08-21 23:55:45 -07:00
Michael M
e88b5f4254
GameFile: add missing include for QFileInfo
2017-08-21 23:55:45 -07:00
Michael M
061da1300a
GameFile: handle missing banners in UI instead
...
Currently, GameFile returns a generic banner if the file didn't have one
available (either because the file format doesn't support it, or because
it's a Wii file without an associated save).
It makes more sense to handle the lack of banner in the UI layer. The
game list will use the generic missing banner explicitly (no change from before), and the game info window now omits the banner display entirely if the file didn't have one (since it's not useful to display/allow the user to save the "missing banner" banner).
2017-08-21 18:00:04 -07:00
Michael M
8c13e0230c
GameTracker: use WorkQueueThread
2017-08-20 14:40:56 -07:00
Leo Lam
165a995cc4
Merge pull request #5950 from ligfx/gamelistmodelfilenamefallback
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GameListModel: fallback to file name if long name is empty
2017-08-20 23:29:27 +02:00
Michael M
1a59ea3adb
GameFile: don't assign English long name for ELF/DOLs
2017-08-20 13:50:24 -07:00
Michael M
f3ab974bc6
GameListModel: fallback to file name if long name is empty
2017-08-20 13:50:24 -07:00
Michael M
6bfb280cec
GameListModel: make UpdateGame take a const ref
2017-08-20 13:46:49 -07:00
Michael M
f724a06108
GameListModel: make UpdateGame update existing files as well
2017-08-20 13:46:49 -07:00
Michael M
623026f420
Connect to Settings::PathAdded/Removed directly in GameListModel
...
It no longer makes sense to connect these signals in GameList, since
GameListModel is now owned by Settings.
2017-08-19 15:59:40 -07:00
Michael M
7d9ad88bc5
Add initial paths to GameTracker after construction
...
It's strange to see GameTracker add its own initial paths in
construction, because you might expect a race condition where the
GameLoaded signal is emitted before it gets connected to in
GameListModel.
In fact, this doesn't happen, but only because of how it abuses the Qt
signals mechanism to load files asynchronously: GameLoader emits a
GameLoaded signal which gets forwarded to the GameTracker::GameLoaded
signal _after_ control returns to the event loop, at which point
GameListModel has connected.
This commit moves the logic of adding initial paths out of GameTracker
to a point after the signals are connected, which is more obvious and
doesn't rely on how GameTracker implements concurrency.
2017-08-19 15:59:40 -07:00
Michael M
abf55be70d
RunOnObject: add missing QThread include
2017-08-17 16:41:35 -07:00
Leo Lam
a53b01360c
Merge pull request #5898 from ligfx/extractupnp
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Common: extract UPnP namespace from NetPlayServer
2017-08-17 03:11:41 +08:00
Léo Lam
d2452b8ecf
Qt: Fix old usage of GetSelectedGame
...
Waited too long before merging a PR, which managed to break the build
because GetSelectedGame was changed without introducing any conflict :(
2017-08-16 13:21:14 +02:00
Leo Lam
3748384008
Merge pull request #5746 from leoetlino/disc-updates
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Add support for installing disc updates from the game list
2017-08-16 19:02:42 +08:00
Jonathan Hamilton
5c213a5ad5
Qt frontend build fix for USE_UPNP=OFF
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A couple of missing "#ifdef USE_UPNP" around
NetPlaySetupDialog::m_host_upnp
2017-08-14 13:31:55 -07:00
Michael M
b5d070b0cf
NetPlayServer: handle port forwarding in constructor
2017-08-13 18:50:52 -07:00
Michael M
4b50e77a26
NetPlayClient/Server: apply Parameter Object pattern to traversal parameters
2017-08-13 18:50:52 -07:00
Michael M
fdb5828d62
Qt MainWindow: clean up Netplay settings logic
2017-08-13 18:50:52 -07:00
JosJuice
9747a4c697
DolphinQt2: Replace "Pad size" with "Buffer size"
...
"Pad size" just doesn't make much sense. Let's go with "Buffer size"
instead, since the control for it is labeled "Buffer".
(Another possibility is "Pad buffer size", but I'm against that,
because we've stopped referring to controllers as "pads" in almost
all GUI strings.)
2017-08-11 12:22:44 +02:00
Leo Lam
438610a58d
Merge pull request #5748 from nitrousox1de/hide-mouse-delay-fullscreen
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Hide mouse delay fullscreen
2017-08-11 17:34:46 +08:00
Léo Lam
b2c41cec0a
Config: Include SYSCONF in base layer
...
Settings that come from the SYSCONF are now included in Dolphin's
config system as part of the base layer. They are handled in a
special way compared to other settings to make sure they are only
loaded from and saved to the SYSCONF (to avoid different, possibly
contradicting sources of truth).
2017-08-11 15:36:31 +08:00
Michael M
3c002f0213
GameList: make GetSelectedGame a pointer to GameFile
2017-08-10 13:22:35 -07:00
Léo Lam
5ba6182bbc
Qt: Fix WiiUpdate progress dialog cancel button
...
We didn't properly remove the default cancellation handler, which would
cause crashes if the dialog was gone too early.
2017-08-10 23:47:18 +08:00
Léo Lam
ea3b351d92
Qt: Add menu item to perform system update from disc
2017-08-10 23:47:18 +08:00
Léo Lam
0fdae2adb8
UI: Refactor Wii update code
...
This moves the progress dialog logic and the result dialog to separate
functions that can easily be reused for disc updates.
2017-08-10 23:47:18 +08:00
JosJuice
e806928071
Make DolphinQt2 netplay strings more like in DolphinWX
2017-08-10 15:58:04 +02:00
spycrab
366d4c7744
Qt/NetPlay: Use TraversalClient::FailureReason
2017-08-10 15:41:01 +02:00
Leo Lam
e41a9905c0
Merge pull request #5744 from JosJuice/remove-non-integer-irs
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Remove non-integer IRs
2017-08-10 17:10:26 +08:00
spycrab
9b65f38382
Make Visual Studio happy
2017-08-10 06:49:57 +02:00
spycrab
78cc759d56
Settings: Implement NetPlay globals
2017-08-10 06:49:57 +02:00
spycrab
2e29509b75
Qt/GameList: Add "Host with NetPlay" option
2017-08-10 06:49:57 +02:00
spycrab
13fac93a29
Qt: Implement NetPlay
2017-08-10 06:49:57 +02:00
spycrab
d5629017b9
Qt/NetPlay: Implement MD5 dialog
2017-08-09 23:13:20 +02:00
spycrab
962af060a0
Qt/GameList: Add method to get unique ID for item
2017-08-09 00:05:48 +02:00
spycrab
e9138f7512
Qt/GameList: Implement GetModel()
2017-08-09 00:05:48 +02:00
spycrab
655778f7f1
Qt: Implement GetUniqueID()
2017-08-09 00:05:48 +02:00
spycrab
ca1646d99b
Qt: Add "Start NetPlay" option to the menubar
2017-08-09 00:05:48 +02:00
JosJuice
f090a94319
Remove non-integer IRs
2017-08-08 12:09:50 +02:00
Andrew
d38987e1e8
Hide mouse cursor after delay in DolphinQt
2017-08-06 17:52:37 -04:00
Lioncash
2363be4c63
ElidedButton: Make constructor explicit
...
Prevents implicit conversions to ElidedButton.
2017-08-06 17:31:29 -04:00
Lioncash
5153271278
ElidedButton: Add missing override specifier on paintEvent()
2017-08-06 17:26:07 -04:00
JosJuice
fa4723ffb4
DolphinQt2: Rename "Table"/"List" to "List View"/"Grid View"
...
Sentret_C posted this comment on Transifex recently:
"What Dolphin refers to as "Table View" and "List View" are
similar to "List View" and "Grid View" in Steam, and I think
the Steam names describe them better."
I agree with that, so here's a commit that changes the names.
2017-08-06 11:35:45 +02:00
Leo Lam
9bab7ffa83
Merge pull request #5794 from spycrab/qt_menubar
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Qt: Overhaul menubar
2017-08-04 14:42:58 +08:00
Leo Lam
51af8d4aeb
Merge pull request #5829 from ligfx/qtmsgalerthandler
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Qt: register MsgAlertHandler
2017-08-04 09:53:24 +08:00
Michael M
7bdfd862d7
Qt: register MsgAlertHandler
...
This is the thing that pops up a message box when something goes wrong,
or when you want to override a previously dumped file, etc.
2017-08-03 13:29:59 -07:00
Michael M
76459d88bf
QtUtils: add RunOnObject
2017-08-03 13:29:59 -07:00
JosJuice
b29ca4f830
DolphinQt2: Make logging strings more like in DolphinWX
...
Like PR 5817 but for strings that were added after that PR was merged.
2017-08-03 16:43:50 +02:00
Leo Lam
d6e051c942
Merge pull request #5703 from ligfx/blockuserinputfilter
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QtUtils: add BlockUserInputFilter
2017-08-02 12:13:56 +08:00
Leo Lam
f208ed8924
Merge pull request #5861 from JosJuice/pr-5817-fixup
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PR #5817 fixup
2017-08-02 11:57:14 +08:00
Leo Lam
9b0fae3183
Merge pull request #5730 from spycrab/qt_logging
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Qt: Implement logging window
2017-08-01 23:51:35 +08:00
JosJuice
a345ab2515
PR 5817 fixup
2017-08-01 14:34:44 +02:00
JosJuice
09832caf41
DolphinQt2: Fix memory leak in GameLoader::LoadGame
2017-08-01 11:36:40 +02:00
JosJuice
5fe3745750
Don't show "extra" files from DirectoryBlobs in game list
...
For instance, we don't want to show TGC files that might be
inside the /files/ directory of a GameCube DirectoryBlob,
and we don't want to show the /sys/main.dol files for extra
partitions of Wii DirectoryBlobs.
2017-08-01 11:36:40 +02:00
JosJuice
12cbeb2288
Remove DVD root and apploader path settings
2017-08-01 11:36:40 +02:00
spycrab
84b44fa467
Qt: Implement logging widget (+ configuration)
2017-08-01 01:36:08 +02:00
spycrab
962d684ca2
Qt: Implement logging settings and signals
2017-08-01 01:36:08 +02:00
spycrab
5b733b8710
Qt: Add log menubar options
2017-08-01 01:36:08 +02:00
Lioncash
f6c21e002b
General: Remove unnecessary semicolons
2017-07-30 16:39:53 -04:00
Stenzek
1fccbd5be3
DolphinWX: Add a progress dialog host command
...
Allows feedback from backends to be communicated to the user when
long-running operation are performed (e.g. shader compilation).
2017-07-30 12:38:48 +10:00
spycrab
b3e93c5273
Qt: Overhaul menubar
2017-07-29 21:19:05 +02:00
Anthony
97ea97564f
Merge pull request #5833 from leoetlino/unused
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Qt/Config: Remove unused members
2017-07-27 12:00:33 -07:00
Anthony
6fe33f844f
Merge pull request #5770 from ligfx/lognewconfig
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LogManager: use layered config
2017-07-27 11:58:57 -07:00
Léo Lam
27924a1e2e
Qt/Config: Remove unused members
2017-07-27 17:26:28 +08:00
Leo Lam
7a51b0bcec
Merge pull request #5807 from leoetlino/connect-wiimote
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Move the Wiimote connect code out of Host
2017-07-27 15:02:28 +08:00
Leo Lam
5c29ea54c5
Merge pull request #5817 from JosJuice/qt-strings-match-wx
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Make DolphinQt2 strings more like DolphinWX strings
2017-07-27 15:01:56 +08:00
Leo Lam
b140a6eb04
Merge pull request #5830 from lioncash/prototypes
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DolphinQt2: Remove unimplemented prototypes
2017-07-27 15:01:29 +08:00
Lioncash
fb42c3eddc
DolphinQt2: Add missing include guards
2017-07-26 16:31:58 -04:00
Lioncash
80b938b403
DolphinQt2: Remove unimplemented prototypes
...
Also removes an unnecessary includes in related files
2017-07-26 16:26:55 -04:00
Michael M
0437f4c486
IOWindow: use BlockUserInputFilter
2017-07-26 10:30:02 -07:00
Michael M
c624ef43f0
MappingButton: use BlockUserInputFilter
2017-07-26 10:30:02 -07:00
Michael M
7d438da911
QtUtils: Add BlockUserInputFilter
2017-07-26 10:30:01 -07:00
JosJuice
de6bd80f9c
DolphinQt2: Add i18n comments for Table/List
...
To avoid confusion with the verb "list" and the kind of table
that's a type of furniture.
2017-07-26 08:04:10 +02:00
JosJuice
b32fe5e41d
DolphinQt2: Remove the %1 from "%1 Banner Details"
...
It's not particularily useful to list the platform here,
and these kinds of messages that use words as parameters
are more likely to be mistranslated than the average string.
2017-07-26 08:04:10 +02:00
JosJuice
ce11b34e74
Make DolphinQt2 strings more like DolphinWX strings
...
Without this, we would be pushing a lot of extra strings onto
translators now that 55fb6ef
is merged.
2017-07-26 08:04:10 +02:00
JosJuice
8deba867e8
DolphinQt2: Remove ellipses from settings menu options
...
The action that these menu options perform is to open a
settings window, and that action is completed instantly,
so we shouldn't have ellipses.
2017-07-26 08:00:17 +02:00
Leo Lam
10db1bcbca
Merge pull request #5828 from ligfx/qtqueueonobject
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Qt: add QueueOnObject
2017-07-26 12:56:08 +08:00
Leo Lam
be8324380d
Merge pull request #5786 from grimpunch/qt_viewoptions
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Qt: Implement Show Platforms / Show Regions
2017-07-26 12:02:14 +08:00
Michael M
2c03cfacc2
Qt WiiUpdate: use QueueOnObject instead of Core::QueueHostJob
2017-07-25 17:44:07 -07:00
Michael M
734c9e1459
QtUtils: add QueueOnObject
2017-07-25 17:44:07 -07:00
JosJuice
8292d378ea
Merge pull request #5824 from lioncash/include-guard
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ListProxyModel: Add missing include guard
2017-07-25 08:23:49 +02:00
Mat M
63f1f122fa
Merge pull request #5729 from ligfx/qtremoveoldsyntax
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DolphinQt2: update old SLOT/SIGNAL syntax
2017-07-24 18:48:20 -05:00
Lioncash
7373474888
ListProxyModel: Add missing include guard
2017-07-24 19:46:25 -04:00
Christian Murphy
df35a26628
Qt: Implement Show Platforms / Show Regions
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Porting the View config logic from WX to Qt.
Adds to the View Menu
2017-07-24 14:36:09 +01:00
Leo Lam
a23a38da23
Merge pull request #5821 from JosJuice/qt-builtin-database-placement
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DolphinQt2: Change the placement of "Use Built-In Database of Game Names"
2017-07-24 11:06:20 +08:00
Michael Maltese
aafb61c187
DolphinQt2: Remove 'slots:' syntax from headers
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With Qt5's new connection syntax, method pointers and functors are
connected directly. There's no need to declare slots.
2017-07-23 15:07:49 -07:00
Michael Maltese
f0fd38698e
DolphinQt2: use new connection syntax instead of old syntax
2017-07-23 15:07:49 -07:00
Michael Maltese
a365686956
GameList: fix Decompress slot typo
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There is no such `DecompressISO` slot.
2017-07-23 15:07:49 -07:00
Leo Lam
7c70e77c74
Merge pull request #5818 from JosJuice/qt-localization-fixes
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DolphinQt2: Fix localization issues
2017-07-23 22:04:17 +08:00
Leo Lam
96a8fb720d
Merge pull request #5819 from JosJuice/qt-analytics-message
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DolphinQt2: Reword the analytics message
2017-07-23 22:02:02 +08:00
JosJuice
bb3bbb2887
DolphinQt2: Fix saving "Use Built-In Database of Game Names"
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This one is my fault too
2017-07-23 15:29:43 +02:00
JosJuice
22fbd65d47
DolphinQt2: Change the placement of "Use Built-In Database of Game Names"
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When I added this setting, I didn't notice that the interface
pane in DolphinQt2 was split into two different sections.
2017-07-23 15:28:34 +02:00
JosJuice
34cacd4944
DolphinQt2: Reword the analytics message
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"this" made sense when "Do you authorize..." was on the bottom,
but it doesn't make sense when it's at the top.
Also removing unnecessary newlines.
2017-07-23 15:18:12 +02:00
JosJuice
20172196f5
DolphinQt2: Let game properties show names for WADs
2017-07-23 15:11:18 +02:00
JosJuice
5938c58f99
DolphinQt2: Fix localization issues
2017-07-23 10:50:20 +02:00
Léo Lam
ee868e2362
Move the Wiimote connect code out of Host
...
I don't know who thought it would be a good idea to put the Wiimote
connect code as part of the Host interface, and have that called
from both the UI code and the core. And then hack around it by having
"force connect" events whenever Host_ConnectWiimote is called
from the core...
2017-07-23 15:47:32 +08:00
Léo Lam
9357fa3514
Qt/AboutDialog: Fix the copyright string
2017-07-23 14:58:01 +08:00
Leo Lam
673210afea
Merge pull request #5814 from ligfx/macremovecfbundlelocalizations
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Remove CFBundleLocalizations from Info.plist
2017-07-23 14:48:38 +08:00
Leo Lam
3cbf56a9ad
Merge pull request #5797 from ligfx/qtoptionsmenu
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Qt: implement remainder of 'Options' menu
2017-07-23 14:46:48 +08:00
Leo Lam
55fb6efea3
Merge pull request #5812 from ligfx/gettexttizeqt
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gettextize: extract arguments to Qt's `tr`
2017-07-23 14:35:44 +08:00
Leo Lam
a7c3d035c8
Merge pull request #5806 from Starsam80/qt-movable-headers
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Qt: Allow the game list headers to be rearranged
2017-07-23 14:19:46 +08:00
Michael Maltese
03f26ec5b3
Remove CFBundleLocalizations from Info.plist
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It's only needed for apps that don't use .lproj folders.
2017-07-22 23:15:14 -07:00
Michael Maltese
4776fdc130
Qt/AboutDialog: remove literal UTF-8 characters
2017-07-22 22:35:25 -07:00
Leo Lam
efd318df64
Merge pull request #5791 from leoetlino/wiimote-indicator
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Remove Wii Remote connection status from status bar
2017-07-22 22:03:25 +08:00
Starsam80
d9a09cff14
Qt: Allow the game list headers to be rearranged
2017-07-22 00:38:09 -06:00
Léo Lam
f106a9637d
Replace balanced Core::PauseAndLock calls with RunAsCPUThread
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Core::PauseAndLock requires all calls to it to be balanced, like this:
const bool was_unpaused = Core::PauseAndLock(true);
// do stuff on the CPU thread
Core::PauseAndLock(false, was_unpaused);
Aside from being a bit cumbersome, it turns out all callers really
don't need to know about was_unpaused at all. They just need to do
something on the CPU thread safely, including locking/unlocking.
So this commit replaces Core::PauseAndLock with a function that
makes both the purpose and the scope of what is being run on the
CPU thread visually clear. This makes it harder to accidentally run
something on the wrong thread, or forget the second call to
PauseAndLock to unpause, or forget that it needs to be passed
was_unpaused at the end.
We also don't need comments to indicate code X is being run on the
CPU thread anymore, as the function name makes it obvious.
2017-07-21 16:45:59 +08:00
Anthony
39e17ccc41
Merge pull request #5793 from spycrab/qt_fullscreen_fix
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Qt: Fix missing window border after exiting fullscreen under Windows
2017-07-19 08:52:22 -07:00
Michael Maltese
e1554c04a1
Qt: implement remainder of 'Options' menu
2017-07-16 18:23:59 -07:00
Michael Maltese
2b712bdbaa
ListTabWidget: disallow deselecting items
2017-07-16 18:23:59 -07:00
Michael Maltese
19dc580a4e
Qt: extract ListTabWidget from SettingsWindow
2017-07-16 18:23:59 -07:00
Starsam80
c6478cac2f
Qt: Shrink settings window and make widgets stretch
2017-07-16 14:50:52 -06:00
spycrab
e3cf1e4f37
Qt: Fix missing window border after exiting fullscreen under Windows
2017-07-16 01:09:36 +02:00
Léo Lam
91f8283a1d
Remove Wii Remote connection status from status bar
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Showing the Wii remote connection status leads to inconsistent UX,
because we don't do anything like that for GameCube controllers
or with Bluetooth passthrough.
It's also questionable how useful it is given that:
* it doesn't print the number of connected remotes, just that one
remote is connected, connecting or not connected, so the only info
it provides is actually wrong when using multiple remotes;
* this user-facing feature is actually broken in master and no one has
complained AFAIK, which means people don't really rely on it;
* the status bar isn't visible most of the time unless the user is
using render to main or deliberately keeping the main window's
status bar visible by moving the render window and they're not too
far away from their screen;
* emulated Wii remotes now reconnect on input, which means that there
is less of a need to actually know at all times whether a remote
is connected, since pressing any button will reconnect it and provide
immediate, visible feedback via OSD messages and the Wii remote
pointer appearing.
2017-07-15 13:01:56 +08:00
Leo Lam
460b81ac06
Merge pull request #5778 from ligfx/fixinputbitmaps
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DolphinWX: fix input bitmaps not working when background input is off
2017-07-14 13:08:13 +08:00
Leo Lam
d7efac6ed5
Merge pull request #5780 from spycrab/qt_header_save
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Qt: Save sorting order
2017-07-14 13:05:41 +08:00
Michael Maltese
ebeac18472
DolphinQt2/Host: cleanup
2017-07-13 12:58:32 -07:00
Michael Maltese
8e55374662
RenderWidget: watch for activation/deactivation, not focus in/out
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"Focus" refers mainly to keyboard focus. "Window focus" is exposed
through the window activation and deactivation events.
2017-07-13 12:58:32 -07:00
Michael Maltese
8d5fe1f1c4
RenderWidget: mark 'event' function as override
2017-07-13 12:58:32 -07:00
spycrab
8ca6814673
Qt: Save sorting order
2017-07-12 18:25:54 +02:00
Michael Maltese
0019c34c73
DolphinWX: fix input bitmaps not working when background input is off
2017-07-12 00:12:07 -07:00
Leo Lam
1de9bf2cca
Merge pull request #5743 from spycrab/qt_fix_shutdown
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Qt: Fix multiple emulation shutdown bugs
2017-07-11 09:13:07 +02:00
Leo Lam
12f6d0b56b
Merge pull request #5773 from JosJuice/builtin-titledatabase-optional
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Make the built-in wiitdb files optional
2017-07-11 00:20:09 +02:00
JosJuice
1d7a57869a
Make the built-in wiitdb files optional
...
There are some cases where overriding the opening.bnr names
isn't desirable, such as when someone has several modded
versions of a game that differ in names but not game IDs.
2017-07-10 10:16:06 +02:00
spycrab
ebe169a218
Qt: Fix multiple emulation shutdown bugs
2017-07-10 08:16:51 +02:00
Michael Maltese
8b54ac225b
Merge Core/Config/Config.h into Common/Config/Config.h
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Allows code in Common to take advantage of the layered config logic.
2017-07-09 16:28:54 -07:00
Leo Lam
a621a1bc2f
Merge pull request #5755 from ligfx/qtglobalorganizationname
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DolphinQt2: set QSettings parameters globally
2017-07-09 16:25:31 +02:00
Leo Lam
eb726194ed
Merge pull request #5762 from spycrab/qt_disable_iwad
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Qt: Fix "Install WAD" being enabled while emulation is running
2017-07-09 16:13:39 +02:00
spycrab
adf2cd4252
Qt: Fix "Install WAD" being enabled while emulation is running
2017-07-09 16:09:30 +02:00
Tilka
039e456d6f
Merge pull request #5761 from spycrab/qt_warning
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Qt: Make the "In Development" warning less threatening
2017-07-09 14:49:29 +01:00
Leo Lam
d0fb1bc4bf
Merge pull request #5728 from Starsam80/remove-qt-whats-this
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Qt: Don't show the Qt "What's this" button
2017-07-08 10:55:28 +02:00
spycrab
63d401102b
Qt: Make the "In Development" warning less threatening
2017-07-08 10:47:31 +02:00
Michael Maltese
234ab6f759
DolphinQt2: set QSettings parameters globally
2017-07-07 17:08:00 -07:00
spycrab
2cf0228ada
Qt: Implement sysmenu booting
2017-07-06 21:27:31 +02:00
spycrab
3a27d60937
Qt: Add "Load System Menu" option to menubar
2017-07-06 19:48:10 +02:00
Leo Lam
cf79ff2366
Merge pull request #5738 from spycrab/qt_fix_ampersand
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Qt: Fix ampersands not displaying properly in mapping windows
2017-07-04 15:31:36 +02:00
spycrab
36fe1a5415
Qt: Fix ampersands not displaying properly in mapping windows
2017-07-04 15:26:10 +02:00
Leo Lam
aa1d750f30
Merge pull request #5664 from ligfx/removesettings
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DolphinQt2: replace Settings with SConfig where possible
2017-07-04 13:45:21 +02:00
Leo Lam
5a41bfaf6f
Merge pull request #5740 from Starsam80/qt-size
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Qt: Don't force a minimum size for the main window
2017-07-04 13:39:44 +02:00
Starsam80
4d56951d3b
Qt: Remove border from game list
2017-07-02 17:25:46 -06:00
Starsam80
3eac4b6c9d
Qt: Don't force a minimum size for the main window
2017-07-02 16:20:37 -06:00
Starsam80
ed0ba7ef28
Qt: Don't show the Qt "What's this" button
2017-06-29 18:52:53 -06:00
Michael Maltese
d0fdb9f149
DolphinQt2: replace Settings with SConfig where possible
...
Changes:
- `ShowDevelopmentWarning` is now under the '[Interface]' group in
Dolphin.ini, with other interface-related settings. So, whoever uses
DolphinQt will have to edit that manually again. Sorry!
- Game search paths and the last file are now shared properly with
DolphinWX
- Qt-only preferences like "Preferred View: list/table" are now
stored using the platform's native settings storage, rather than in
UI.ini
2017-06-29 17:17:32 -07:00
spycrab
4d37190327
Make Visual Studio happy
2017-06-28 20:42:01 +02:00
spycrab
04bb6b3d59
Qt/GraphicsSettings: Implement hacks tab
2017-06-28 20:42:01 +02:00
spycrab
0b9f0d44e6
Qt/GraphicsSettings: Implement software rendering tab
2017-06-28 20:42:01 +02:00
spycrab
6598c23d0e
Qt/GraphicsSettings: Implement general tab
2017-06-28 20:42:01 +02:00
spycrab
e64a2d4e09
Qt/GraphicsSettings: Implement enhancements tab
2017-06-28 20:41:50 +02:00
spycrab
b6690b274b
Qt/GraphicsSettings: Implement advanced tab
2017-06-28 20:14:38 +02:00
spycrab
908e1e9aba
Qt: Implement graphics window and controls
2017-06-28 20:14:38 +02:00
spycrab
1b1ab3119a
Qt: Add Graphics option to tool bar
2017-06-28 20:13:37 +02:00
Léo Lam
1a6b5ca36a
Qt: Add menu item to perform online update
2017-06-28 11:23:08 +02:00
Léo Lam
0c7b9570b4
Move WiiUtils to Core
...
Allows reusing the WAD import logic more easily, whereas UICommon
code can only be used from UICommon and UI.
And managing what's on the NAND is the Core's responsability, not UI.
2017-06-28 11:22:10 +02:00
shuffle2
f1425a0c60
Merge pull request #5652 from spycrab/qt_audio
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Qt/Settings: Implement Audio tab
2017-06-27 11:46:14 -07:00
shuffle2
9e1977e129
Merge pull request #5685 from spycrab/qt_dragndrop
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Qt: Implement gamelist drag and drop
2017-06-27 11:44:06 -07:00
spycrab
ba3df3db05
Qt/Settings: Implement audio pane
2017-06-27 20:25:38 +02:00
spycrab
feb67a3953
Qt: Fix emulation not returning to its original state when aborting shutdown
2017-06-27 18:06:27 +02:00
spycrab
15243093c4
Qt: Implement missing settings
2017-06-27 17:32:43 +02:00
shuffle2
94ba78d717
Merge pull request #5614 from ligfx/qtinputmappingrandomcleanups
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DolphinQt: small input mapping code cleanups and fixes
2017-06-27 01:57:26 -07:00
spycrab
2a1d18444f
Qt: Implement gamelist drag and drop
2017-06-27 10:18:15 +02:00
Michael Maltese
8e849b1595
Remove OpenAL DLL from Externals
2017-06-27 00:06:14 -07:00
Leo Lam
aa020040f6
Merge pull request #5681 from spycrab/qt_safeshutdown
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Qt: Implement safe shutdown
2017-06-26 21:55:27 +02:00
spycrab
6688e66c60
Qt: Implement safe shutdown
2017-06-26 21:47:32 +02:00
Shawn Hoffman
311740b587
msvc/qt: list missing headers
2017-06-24 01:52:49 -07:00
Shawn Hoffman
2cf4ce1785
msvc\qt: get rid of .filters; just display directory structure.
2017-06-24 01:52:49 -07:00
Shawn Hoffman
c5fa470ad8
replace DoFileSearch with optimized version
2017-06-23 17:25:53 -07:00
sephiroth99
22e1a3c09f
DolphinQt2: fix compile error with analytics disabled
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Some ifdefs were missed around two lines related to analytics in
GeneralPane.
2017-06-23 19:09:45 -04:00
Shawn Hoffman
38b61edaa5
Qt/Windows: Properly link against qtmain.
2017-06-23 00:46:13 -07:00
Starsam80
74df52fb2c
Qt: Remove the warning in the settings window
2017-06-20 18:58:47 -06:00
Leo Lam
3fe8e102fc
Merge pull request #5648 from leoetlino/qt-shutdown
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Qt: Fix emulation stopped signal
2017-06-20 21:14:13 +02:00
Anthony
b584d2797f
Merge pull request #5508 from ligfx/qtresizerenderwidget
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DolphinQt2: allow resizing RenderWidget/fix fullscreen
2017-06-19 12:26:18 -07:00
Léo Lam
fb135c99e3
Qt: Fix emulation stopped signal
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Same old bug as in WX. The core is not shut down until the on stopped
callback is invoked.
2017-06-19 21:24:32 +02:00
Michael Maltese
7c79673d78
MappingButton: make m_block a Common::Flag
2017-06-15 16:15:07 -07:00
Michael Maltese
5b6c8c3ad0
MappingButton: grab and release mouse and keyboard instead of calling parent SetBlockInputs
2017-06-15 16:15:07 -07:00
Michael Maltese
2188ac785a
Move MappingWindow::OnDefaultFieldsPressed() to correct file
2017-06-15 16:15:07 -07:00
Michael Maltese
6c73079011
MappingWidget: fix typo and call Update() on bools
2017-06-15 16:15:07 -07:00
Michael Maltese
ef563fc032
MappingWidget: call Clear() on numerics and bools
2017-06-15 16:15:07 -07:00
Michael Maltese
94038a1e03
MappingButton: remove GetFirstButtonPress logic
2017-06-15 16:15:07 -07:00
Michael Maltese
5b3b6b7f3d
DolphinQt2: FocusEventFilter -> WindowActivationEventFilter
2017-06-15 16:12:05 -07:00
Anthony
335f54cac6
Merge pull request #5609 from leoetlino/qt-user-path
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Qt: Support custom user profile paths
2017-06-14 13:40:37 -07:00
Léo Lam
a9630727fe
Qt: Support custom user profile paths
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Pretty much the most important option to support, even for a UI
frontend that's still a WIP. It's essential for testing.
2017-06-14 14:31:30 +02:00
Starsam80
e023cc124b
Qt/MappingWindow: Update layout to match WX
2017-06-13 22:42:53 -06:00
Leo Lam
38c60156ce
Merge pull request #5479 from spycrab/qt_mapping_io_win
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Qt: Implement advanced mapping I/O windows
2017-06-13 21:09:45 +02:00
spycrab
50c13c1902
Qt: Implement advanced mapping I/O windows
2017-06-13 17:16:41 +02:00
Shawn Hoffman
602b972773
msvc: enable some default-off warnings
2017-06-07 21:07:36 -07:00
Shawn Hoffman
5dc7318281
msbuild: cleanup some old comments in DolphinQt2.vcxproj
2017-06-07 17:30:05 -07:00
Shawn Hoffman
1bb26dddb1
msbuild: only set /NODEFAULTLIB in one place
2017-06-07 17:30:05 -07:00
Shawn Hoffman
0594f7db02
msbuild/DolphinQt: remove extra /INCREMENTAL. Already enabled for Debug.
2017-06-07 17:30:05 -07:00
Shawn Hoffman
4371dd201f
msbuild: remove some remnants of Qt .ui/.qrc support
2017-06-07 17:30:05 -07:00
Leo Lam
b3ca876956
Merge pull request #5564 from Starsam80/qt-title-database
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Qt: Use TitleDatabase for better names in the game list
2017-06-07 09:58:11 +02:00
Starsam80
0c24162928
Qt: Use TitleDatabase for better names in the game list
2017-06-06 19:00:38 -06:00
shuffle2
03c1a1e392
Merge pull request #5510 from spycrab/qt_hotkeys
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Qt: Implement hotkeys
2017-06-06 16:12:52 -07:00
Léo Lam
22992ae41e
Boot: Clean up the boot code
...
* Move out boot parameters to a separate struct, which is not part
of SConfig/ConfigManager because there is no reason for it to
be there.
* Move out file name parsing and constructing the appropriate params
from paths to a separate function that does that, and only that.
* For every different boot type we support, add a proper struct with
only the required parameters, with descriptive names and use
std::variant to only store what we need.
* Clean up the bHLE_BS2 stuff which made no sense sometimes. Now
instead of using bHLE_BS2 for two different things, both for storing
the user config setting and as a runtime boot parameter,
we simply replace the Disc boot params with BootParameters::IPL.
* Const correctness so it's clear what can or cannot update the config.
* Drop unused parameters and unneeded checks.
* Make a few checks a lot more concise. (Looking at you, extension
checks for disc images.)
* Remove a mildly terrible workaround where we needed to pass an empty
string in order to boot the GC IPL without any game inserted.
(Not required anymore thanks to std::variant and std::optional.)
The motivation for this are multiple: cleaning up and being able to add
support for booting an installed NAND title. Without this change, it'd
be pretty much impossible to implement that.
Also, using std::visit with std::variant makes the compiler do
additional type checks: now we're guaranteed that the boot code will
handle all boot types and no invalid boot type will be possible.
2017-06-06 16:27:52 +02:00
spycrab
151ae38a56
Qt: Implement hotkeys (+ configuration)
2017-06-06 13:49:49 +02:00
JosJuice
b2af07a7b7
DiscIO: Remove C/I/S prefixes from class names
...
These prefixes were inconsistent with the rest of Dolphin.
I'm also renaming VolumeWiiCrypted to VolumeWii because of 1113b13
.
2017-06-06 12:31:59 +02:00
shuffle2
bc8024ed21
Merge pull request #5549 from Starsam80/qt-title
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Qt: Add the version to the window title
2017-06-05 18:49:50 -07:00
shuffle2
497afbffab
Merge pull request #5488 from ligfx/qtreordercolumns
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DolphinQt2: reorder list columns to match DolphinWX
2017-06-05 17:17:08 -07:00
shuffle2
10e54c8a8e
Merge pull request #5490 from ligfx/qtcontrollergridlayout
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DolphinQt2: use GridLayout for ControllersWindow
2017-06-05 17:16:27 -07:00
shuffle2
b8f2e24dd5
Merge pull request #5546 from ligfx/qtdynamicthemes
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DolphinQt2: live updates to UI theme
2017-06-05 17:15:17 -07:00
Michael Maltese
6b084e21dc
SettingsWindow: update icons when theme changes
2017-06-05 17:04:29 -07:00
Michael Maltese
d6db515165
SettingsWindow: cleanup includes
2017-06-05 17:04:29 -07:00
Michael Maltese
4be07b4eb2
ToolBar: update icons when theme changes
2017-06-05 17:04:29 -07:00
Michael Maltese
9bdbd02efc
GameListModel: update icons when theme changes
2017-06-05 17:04:29 -07:00
Michael Maltese
5a4ee87d6a
DolphinQt2: Settings: emit ThemeChanged signal
2017-06-05 17:04:29 -07:00
Michael Maltese
328333dfb6
RenderWidget: hide cursor
2017-06-05 16:49:28 -07:00
Michael Maltese
833e38ed56
Settings: emit HideCursorChanged()
2017-06-05 16:49:28 -07:00
Michael Maltese
14da8232f6
ConfigManager: remove bAutoHideCursor
...
It's not used, and sounds like the same thing as `HideCursor`?
2017-06-05 16:49:28 -07:00
Michael Maltese
688f5ed267
DolphinQt2: move Path from toolbar to a pane
2017-06-05 16:46:10 -07:00
Michael Maltese
b296393644
GameList: when list is empty, double-click to add path
...
Simpler than opening the Paths window, and how DolphinWX does it.
2017-06-05 16:46:10 -07:00
Michael Maltese
20f54fd9ed
DolphinQt2: add DoubleClickEventFilter
...
This is an easy way to get a `doubleClicked` signal for any type
of widget without creating custom classes for each one.
2017-06-05 16:46:10 -07:00
Michael Maltese
47e8cb97b4
DolphinQt2: move path signals from PathDialog to Settings
2017-06-05 16:46:10 -07:00
Michael Maltese
548522877a
DolphinQt2: make Settings a singleton
...
With this, we can get signals when properties change.
2017-06-05 16:46:10 -07:00
Starsam80
e04480e5f5
Qt: Add the version to the window title
2017-06-05 12:36:30 -06:00
JosJuice
c3fa0d6edf
DiscIO: Use std::optional in Volume and Blob
2017-06-05 13:26:51 +02:00
Léo Lam
d9fd056803
Fix minor formatting issues
...
These were not caught by the lint script while it was broken.
2017-06-05 02:32:19 +02:00
Starsam80
e1ea6805a7
Qt: Remove booting from the last path
2017-06-04 14:43:41 -06:00
Leo Lam
a33d48dd0d
Merge pull request #5526 from ligfx/fixqtc++17
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CMake: make Qt work when using a manual "-std=c++##" flag
2017-06-04 10:10:54 +02:00
JosJuice
703858e217
Merge pull request #5522 from leoetlino/simpler-gettitleid
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DiscIO: Use std::optional for GetTitleID instead of pointer
2017-06-04 08:57:36 +02:00
Shawn Hoffman
43dbb635d5
msbuild: remove more meaningless stuff
2017-06-03 18:20:41 -07:00
Shawn Hoffman
09367c8c10
msbuild: remove more duplicate code
2017-06-03 18:20:41 -07:00
Shawn Hoffman
397720a9fe
might as well update yet some more pointless version numbers..
2017-06-03 18:20:40 -07:00
Shawn Hoffman
c251311b02
DolphinQt: remove I_AM_BUILDACUS as the buildbot doesn't use it anymore
2017-06-03 18:20:40 -07:00
Shawn Hoffman
b116e05abe
[windows] Do not copy cpack_package_description.txt to output dir
2017-06-03 18:20:39 -07:00
Michael Maltese
c520a53b07
CMake: make Qt work when using a manual "-std=c++##" flag
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Based on approach in https://gitlab.kitware.com/cmake/cmake/issues/16468
2017-06-03 17:02:54 -07:00
Léo Lam
1a17c02d6f
DiscIO: Use std::optional for GetTitleID instead of pointer
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This makes the interface slightly cleaner and a bit more consistent
with the other getters. Still not fully the same, since the others
don't really handle failures with std::optional; but at least the
value is returned by value now, as opposed to having the function
take a pointer to a u64.
2017-06-03 21:56:33 +02:00
Leo Lam
ccccb8463d
Merge pull request #5503 from ligfx/qtelidedbutton
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DolphinQt2: add ElidedButton for controller mapping buttons
2017-06-03 12:47:18 +02:00
Leo Lam
1a983bd357
Merge pull request #5500 from ligfx/qtfixsorting
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Qt: fixes to GameList sorting
2017-06-03 12:46:17 +02:00
shuffle2
3443454ba2
Merge pull request #5271 from JosJuice/allow-aslr
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Allow (but don't force) ASLR
2017-06-02 21:53:02 -07:00
Michael Maltese
040bddafa6
MainWindow: shutdown different input interfaces
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`MainWindow` initializes a number of input interfaces but never shuts
them down. This was causing a crash-after-exit on macOS where the
ControllerInterface backend stores a `std::thread` object in a static
variable and only stops it when ControllerInterface::Shutdown is called.
2017-05-31 21:14:55 -07:00
Michael Maltese
8bbe4a0743
DolphinQt2: allow resizing RenderWidget/fix fullscreen
2017-05-31 21:14:41 -07:00
Michael Maltese
87a74ca3ae
MappingButton: remove unused includes
2017-05-31 01:17:33 -07:00
Michael Maltese
046c6f468f
MappingButton: derive from ElidedButton
2017-05-31 01:17:33 -07:00
Michael Maltese
b378ffb4ec
MappingButton: don't set text twice in constructor
2017-05-31 01:17:33 -07:00
Michael Maltese
07c90bed08
DolphinQt2: add QtUtils/ElidedButton
2017-05-31 01:17:33 -07:00
spycrab
118e90ec6e
Qt: Use new, themed rating stars
2017-05-31 05:50:37 +02:00
Anthony
25f24d32ff
Merge pull request #5463 from spycrab/qt_hidpi
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Qt: Fix HiDPI icon scaling
2017-05-30 14:57:05 -07:00
spycrab
1737e81b16
Qt: Fix HiDPI icon scaling
2017-05-30 22:42:21 +02:00
Michael Maltese
1a7210aa74
GameListModel: provide Qt::InitialSortOrderRole for sorting
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Fixes regression where pixmap columns can't be sorted by default.
2017-05-29 17:32:40 -07:00
Michael Maltese
8bbc31e0a2
GameList: sort case-insensitively
2017-05-29 17:32:40 -07:00
Michael Maltese
051cbf1962
GameListModel: invert role-column choice tree
2017-05-29 17:32:40 -07:00
Michael Maltese
0cc88342d6
DolphinQt2: add indentation back to ControllerWindow
2017-05-29 17:29:04 -07:00
Michael Maltese
cb235cf142
DolphinQt2: use GridLayout for ControllersWindow
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FormLayout is not intended for this sort of dialog:
> QFormLayout is a convenience layout class that lays out its children
> in a two-column form. The left column consists of labels and the right
> column consists of "field" widgets (line editors, spin boxes, etc.).
2017-05-29 17:29:03 -07:00
Leo Lam
c76335eaf1
Merge pull request #5484 from BhaaLseN/permissive
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Windows: Enable MSVC Standards Conformance (/permissive-)
2017-05-29 22:29:44 +02:00
Leo Lam
5d7f4cb9c8
Merge pull request #5496 from spycrab/qt_fixtheme
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Qt: Fix GetThemeDir()
2017-05-29 18:33:56 +02:00
spycrab
845cc68bba
Qt: Fix HiDPI icon scaling
2017-05-29 13:52:01 +02:00
Tillmann Karras
599774aacc
Qt2: remove unused variables
2017-05-28 23:01:41 +01:00
BhaaL
072c161445
upgrade to Windows SDK 10.0.15063.0
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this is required for /permissive- to work, because some headers in the
Windows SDK use Microsoft extensions that are not allowed in standards mode
2017-05-28 13:37:31 +02:00
Michael Maltese
17f4413143
Externals/cubeb: add Visual Studio build files
2017-05-27 18:28:56 -07:00
JosJuice
491b9d2a75
Merge pull request #5491 from ligfx/qtcontrollerremoveicons
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DolphinQt2: replace icons in controllers dialog with labels
2017-05-27 10:33:36 +02:00
Leo Lam
6a7c3fcac1
Merge pull request #5487 from ligfx/removetabledelegate
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DolphinQt2: don't use custom delegate for GameList
2017-05-27 10:23:40 +02:00
Michael Maltese
c004b59100
DolphinQt2: replace icons with labels in controllers dialog
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Icons without labels are bad for usability, so bring this back in line
with how DolphinWX does it.
Some reading:
- https://www.nngroup.com/articles/icon-usability/
> Summary: A user’s understanding of an icon is based on previous
> experience. Due to the absence of a standard usage for most icons,
> text labels are necessary to communicate the meaning and reduce
> ambiguity.
- http://uxmyths.com/post/715009009/myth-icons-enhance-usability
- http://edwardsanchez.me/blog/13589712
- https://uxdesign.cc/do-icons-need-labels-6cb4f4282c00
2017-05-26 20:09:51 -07:00
Michael Maltese
a936afed9d
DolphinQt2: hide GameList vertical header (the one on the left)
2017-05-26 17:43:57 -07:00
Michael Maltese
4e14a6bc96
DolphinQt2: reorder list columns to match DolphinWX
2017-05-26 17:41:35 -07:00
Michael Maltese
c01c66ad4b
DolphinQt2: remove unused GameList::TableDelegate
2017-05-26 17:40:51 -07:00
Michael Maltese
e76f5d85b2
DolphinQt2: don't use custom delegate for GameList
2017-05-26 17:40:51 -07:00
Leo Lam
f4190ab1c4
Merge pull request #5465 from sepalani/gc-bios
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Tools: Load GameCube BIOS added
2017-05-26 10:23:03 +02:00
Pierre Bourdon
d592bdd4d4
Migrate to Visual Studio 2017.
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Auto-generated by the IDE, I'll trust it knows what it's doing.
2017-05-25 15:58:59 -07:00
JosJuice
0408c99884
Merge pull request #5472 from leoetlino/formatting
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Qt: Fix code formatting
2017-05-24 13:55:14 +02:00
Leo Lam
0d7faf8b61
Merge pull request #5471 from spycrab/qt_crash_gamestart
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Qt: Fix games crashing on start
2017-05-24 13:52:00 +02:00
Léo Lam
b6db4f22b5
Qt: Fix code formatting
2017-05-24 13:09:05 +02:00
spycrab
d65006b91b
Qt: Fix games crashing on start
2017-05-23 22:12:01 +02:00
Corwin McKnight
07dc2e17f3
Qt: Update General, Interface pane
2017-05-23 00:19:02 -07:00
Sepalani
95ea721f06
Tools: Load GameCube BIOS added
2017-05-22 22:44:21 +01:00
Anthony
e328b13ae2
Merge pull request #5462 from spycrab/qt_refresh_devices
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Qt: Fix default device handling
2017-05-21 13:29:11 -07:00
Anthony
1072da11fe
Merge pull request #5460 from spycrab/qt_fix_rounding_errors
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Qt: Fix rounding errors
2017-05-21 13:28:42 -07:00
Léo Lam
964f546e69
UI: Expose the "show active title" setting
2017-05-21 18:58:32 +02:00
spycrab
6370f094ba
Qt: Fix default device handling
2017-05-21 14:47:35 +02:00
spycrab
e8bfa2273c
Qt: Fix rounding errors
2017-05-21 12:03:13 +02:00
spycrab
6e28f4dae6
Qt: Implement analytics (+ prompt)
2017-05-20 23:41:02 +02:00
Anthony
373fc58428
Merge pull request #5457 from spycrab/qt_fix_labels
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Qt: Fix Wii Motioncontrol button mapping labels
2017-05-20 12:22:15 -07:00
spycrab
cf747fb050
Qt: Fix Wii Motioncontrol button mapping labels
2017-05-20 21:08:31 +02:00
Anthony
cf60564d84
Merge pull request #5405 from spycrab/qt_mapping_windows
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Qt: Implement mapping dialogs
2017-05-20 09:28:57 -07:00
spycrab
33e111e92f
Qt: Implement button mapping dialogs
2017-05-20 17:53:17 +02:00
spycrab
a4b24ac265
Qt: Fix random crashes
2017-05-20 11:10:39 +02:00
JosJuice
e019872d62
Remove no-pie build flags
2017-05-20 09:35:53 +02:00
JosJuice
ac5c82b36b
DiscIO: Remove VolumeCreator
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This file is pretty small now that it doesn't handle Wii
partitions anymore, so let's move its contents to Volume.cpp.
This is also more consistent with how blob creation works.
2017-05-19 18:33:21 +02:00
Mat M
1880a97bb0
Merge pull request #4424 from Helios747/remove_more_features
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Remove D3D12
2017-05-18 20:04:40 -04:00
Helios747
a465c483f3
Remove D3D12
2017-05-18 17:01:12 -07:00
Mat M
35a8771e68
Merge pull request #5427 from lioncash/host
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Host: Get rid of Host_SetStartupDebuggingParameters()
2017-05-18 19:04:25 -04:00
Leo Lam
8e38eca150
Merge pull request #5426 from spycrab/qt_c_refreshbutton
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Qt: Implement Wiimote Refresh button
2017-05-15 19:51:49 +02:00
spycrab
4bf9f5e835
Qt: Implement Wiimote Refresh button
2017-05-15 05:14:45 +02:00
Lioncash
7baabe99d1
Host: Get rid of Host_SetStartupDebuggingParameters()
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This is something that should be the responsibility of the frontend
booting the game. Making this part of the host 'interface' inherently
requires frontends to leak internal details (much like the other
UI-related functions in the interface).
This also decouples more behavior from the debugger and the
initialization process in the wx frontend. This also eliminates several
usages of the parent menubar in the debugger code window.
2017-05-14 19:12:59 -04:00
Léo Lam
c8bffb0153
Reuse the IOS code for WAD installation
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* Less code and logic duplication.
* Fixes a bug with the data dir not being created, steps being done in
the wrong order.
2017-05-14 15:30:42 +02:00
Léo Lam
6916a3d85b
Hide non-channel WADs
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These cannot be booted, so it is bad UX to show them in the UI as if
they were regular titles, and yet have different behaviour for them.
And technically, there is no reason to allow them to be used to boot
in the first place.
Another reason they should not be shown is that Dolphin fails
spectacularly with WADs that have a valid boot content index, but are
not PPC titles (e.g. IOS WADs). The only reliable way to avoid this
is to check for the title type and only show channels, just like
the Wii System Menu.
2017-05-14 15:30:42 +02:00
Leo Lam
ea89e8566e
Merge pull request #5391 from leoetlino/delete-title-content
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IOS/ES: Implement DeleteTitleContent properly
2017-05-13 00:48:28 +02:00
Leo Lam
a44fa16601
Merge pull request #5370 from Ryanel/qt-settings-general
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Qt: Add General Pane to Settings
2017-05-13 00:37:31 +02:00
Léo Lam
bacf52384f
IOS/ES: Implement DeleteTitleContent properly
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Just like DeleteTitle, Using CNANDContentManager is overkill,
inefficient and useless. And it results in a few failures in
situations where a delete should just always work.
But here it gets bonus points, because it manages to actually use
the TMD for deleting contents, when IOS does none of that and just
deletes files ending with .app in the title content directory. :)
2017-05-13 00:34:58 +02:00
spycrab
dd54f3c0c1
Qt: Fix Interface Pane
2017-05-12 20:56:00 +02:00
Corwin McKnight
e8a214ad14
Qt: Fix how Icons are assigned in Settings Window.
2017-05-11 13:14:47 -07:00
Corwin McKnight
a2d2acf741
Qt: Add General Pane to Settings
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Replace SConfig references with Settings()
2017-05-11 12:40:14 -07:00
Anthony
33980d816a
Merge pull request #5378 from Ryanel/qt-settings-interface
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Qt: Add Interface Pane to Settings
2017-05-11 11:19:27 -07:00
spycrab
4d4dc03801
Qt: Fix that some columns are not hidden properly
2017-05-10 11:04:21 +02:00
spycrab
c8d0b647ac
Qt: Add controller (overview) window
2017-05-09 18:49:10 +02:00
Anthony
f8ca0901a7
Merge pull request #5395 from spycrab/qt_gamelist_columns
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Qt: Bring Gamelist up to Wx standards
2017-05-09 08:31:31 -07:00
spycrab
6bf7b5ff0f
Qt: Bring Gamelist up to Wx standards
2017-05-08 19:03:59 +02:00
Corwin McKnight
8112c736fe
Qt: Interface Pane
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Adds the interface pane to Qt Settings. Very basic, just some UI
customization options.
2017-05-07 12:57:13 -07:00
Léo Lam
eff8c1eb48
Merge pull request #5383 from JosJuice/getwiifspath-condition
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ISOFile/GameFile: Correct GetWiiFSPath condition
2017-05-07 18:48:43 +02:00
Corwin McKnight
24657f557e
Qt: Port help menu items.
2017-05-07 03:47:10 -07:00
JosJuice
55960f7feb
ISOFile/GameFile: Correct GetWiiFSPath condition
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This code was originally written when there only were three
possible types, but nowadays we also have the DOL/ELF type.
2017-05-07 09:27:20 +02:00
Léo Lam
e9571106c2
Merge pull request #5353 from spycrab/qt_contextmenu
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Qt: Add missing gamelist contextmenu options
2017-05-04 23:47:21 +02:00
spycrab
2f523afc41
Qt: Add missing gamelist contextmenu options
2017-05-04 23:01:12 +02:00
spycrab
f18dd7550a
Qt: Fix no games at all showing up all
2017-05-02 23:42:55 +02:00
Anthony
0031a490c1
Merge pull request #5355 from spycrab/qt_duplicate_entry
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Qt: Fix gamelist updating
2017-05-02 12:52:53 -07:00
spycrab
7455c9bf51
Qt: Fix gamelist updating
2017-05-02 17:38:47 +02:00
spycrab
13ca98923b
Qt: Fix platform icons
2017-05-01 13:40:23 +02:00
Lioncash
ee61bd6f2e
CMakeLists: Normalize whitespace
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Normalizes tabs to spaces to follow our codebase's indentation style.
2017-03-01 14:53:23 -05:00
Michael Maltese
715170759c
Use .manifest file for apps on Windows
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Works with CMake, and also adds DPI awareness to DolphinQt2 (which
wasn't enabled before).
2017-02-10 14:18:45 -08:00
Michael Maltese
1fd1620e4e
CMake: add CMAKE_CONFIGURE_DEPENDS on Data/Sys
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Since files from Data/Sys are collected and added to a built macOS .app
bundle using GLOB, any new files won't get picked up until the next time
CMake is run. Tell CMake it should re-run itself every time the directory
is touched.
2017-02-06 13:55:35 -08:00
Matthew Parlane
abe7081337
Merge pull request #4818 from ligfx/bundleutilities
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CMake: use BundleUtilities to fix up Dolphin.app
2017-02-06 17:39:46 +13:00
Lioncash
e07383a783
Core: Convert State enum into an enum class
2017-02-05 08:32:23 -05:00
Michael Maltese
38816bf51d
CMake: use BundleUtilities to fix up Dolphin.app
2017-02-03 22:27:19 -08:00
Florent Castelli
3842a9b71c
OpenAL: Move Windows binaries to lib folder and fix CMake detection
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The module FindOpenAL is looking for the dll in a folder called lib, not x64.
This is only used on Windows x64, it's fine to remove the platform name.
2017-02-03 04:54:54 +01:00
Florent Castelli
e9aac53cec
macOS: Update how resources are copied in the bundle
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Instead of using install() commands, we use the MACOSX_PACKAGE_LOCATION
property, which will allow the files to be identified and updated individually
by the build system without having to remove the entire folder and copy it
each time.
deploy-mac.py is now idempotent and should be working properly, so we'll
call it all the time from now on.
2017-02-02 03:51:32 +01:00
Florent Castelli
62c439814f
cmake: Move Qt5 search to DolphinQt build script
2017-02-01 21:49:26 +01:00
Michael Maltese
0ab3b1a3ff
CMake: use CMAKE_OSX_DEPLOYMENT_TARGET
2017-01-24 01:27:41 -08:00
JosJuice
66ea9f5cc1
DiscIO: Add GetRegion function and Region enum
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Instead of needing different switch cases for
converting countries to regions in multiple places,
we now only need a single country-to-region switch case
(in DiscIO/Enums.cpp), and we get a nice Region type.
2017-01-02 20:57:11 +01:00
JosJuice
9bd514ed1c
Add TGC disc image compatibility
2016-12-18 18:57:36 +01:00
Michael Maltese
f798bcd5c0
DolphinQt2: InfoWidget: explicit type for std::min
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Avoids errors on macOS:
```
Source/Core/DolphinQt2/Config/InfoWidget.cpp:190:21: error: no matching function for call to 'min'
u64 read_size = std::min(file_data.size(), game_size - read_offset);
^~~~~~~~
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/../include/c++/v1/algorithm:2589:1: note: candidate template ignored: deduced conflicting types for parameter '_Tp' ('unsigned long' vs. 'unsigned long long')
min(const _Tp& __a, const _Tp& __b)
```
2016-12-02 21:26:18 -08:00
Jules Blok
0028ee96b3
Host: Remove the Host_RequestFullscreen() method.
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No longer needed, since the exclusive mode switch is now handled synchronously on the CPU thread.
2016-11-11 20:36:09 +01:00
Jules Blok
20d49ba97f
DolphinQt2: Implement Host_YieldToUI().
2016-11-11 13:42:18 +01:00
Jules Blok
8203ea929b
BlockingLoop: Yield to UI message pump while waiting.
2016-11-11 13:37:02 +01:00
JosJuice
1081497cad
DiscIO/SConfig: Rename GetUniqueID to GetGameID
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We call this "game ID" everywhere else, and it's not
actually completely unique.
2016-10-29 15:24:02 +02:00
shuffle2
2c917da5cd
Merge pull request #4254 from ligfx/check_errors_postprocessing
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Check for errors when postprocessing macOS app bundle
2016-10-02 20:42:39 -07:00
Stenzek
77a128ab87
Implement experimental Vulkan backend
2016-10-01 02:40:01 +10:00
Michael Maltese
3864723e4d
Check for errors when postprocessing macOS app bundle
2016-09-28 13:22:36 -04:00
Chris Burgener
222c4ba077
Remove Global Declarations from Movie
2016-08-04 15:24:44 -04:00
EmptyChaos
8f7f9cbb9c
DQt2: Warning window HiDPI fix.
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QSizePolicy::Expanding includes ShrinkFlag which is bad.
QSizePolicy::MinimumExpanding prevents the truncation.
2016-07-16 10:51:02 +10:00
JosJuice
0a15aaaa12
Move DiscIO enums to a new file
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At first there weren't many enums in Volume.h, but the number has been
growing, and I'm planning to add one more for regions. To not make
Volume.h too large, and to avoid needing to include Volume.h in code
that doesn't use volume objects, I'm moving the enums to a new file.
I'm also turning them into enum classes while I'm at it.
2016-07-13 17:29:27 +02:00
EmptyChaos
0efb19e66a
DolphinQt2: Experimental GUI Warning Prompt.
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Add a GUI prompt to tell users not to use DolphinQt by accident.
2016-07-13 15:52:45 +10:00
EmptyChaos
3e4cea7f6f
DolphinQt2: Fix MSBuild for Visual Studio.
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Null VideoBackend is not being linked correctly.
2016-07-13 11:12:20 +10:00
Garrett Brown
0856e162a3
Prevent windows from idling while playing a game with a gamecube controller.
2016-07-11 13:39:06 -05:00
degasus
d79aeaa1e9
VideoCommon: Drop GetConfigName.
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We're past 5.0 now, so there is no need to look for old inis.
2016-06-26 12:34:59 +02:00
Anthony Serna
64cf74abb4
Merge pull request #3678 from rukai/dolphinQtPropertiesDialog
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DQt2: properties dialog - info tab
2016-06-25 10:31:46 -05:00
Rukai
b5104a79f1
GCVolume: supports reading all opening.bnr information
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DQT2: Game properties dialog contains info tab giving information about the selected iso.
2016-06-26 00:03:59 +10:00
Rukai
e82e4a62c1
DQt2: Set a minimum width for toolbar buttons + fix stop button
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Using a minimum width is a good compromise between
setting all buttons to the same width
and letting them all decide their own width.
This is because the small buttons are kept tidy and regular
while allowing the biggest buttons to fit their contents.
2016-06-25 23:58:04 +10:00
Matthew Parlane
2f9a911c54
Merge pull request #3913 from rukai/dolphinQtVSDLL
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VS can now run dolphinQt directly without DLL errors
2016-06-25 23:36:01 +12:00
Pierre Bourdon
3570c7f03a
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
Rukai
59b7bb04b6
VS can now run dolphinQt directly without DLL errors
2016-06-21 22:42:15 +10:00
Pierre Bourdon
0fa9233c1a
Merge pull request #3857 from JosJuice/update-language-list
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Add more languages, and remove Hebrew because it's very incomplete
2016-05-29 15:22:16 +02:00
JosJuice
3d62b1ced7
Add more languages, and remove Hebrew because it's very incomplete
2016-05-25 23:33:18 +02:00
Mat M
08d45b9fea
Merge pull request #3794 from EmptyChaos/frame-advance-race
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Core: Add synchronization to state changes (Fix Frame Step and FIFO Player - Issue 8718)
2016-05-22 15:19:16 -04:00
rukai
f9ef9067c1
[Qt] VS build no longer adds all of Data to Binary
2016-05-14 16:50:25 +10:00
EmptyChaos
c1944f623b
Core/Movie: Add ability to run code in Host context
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EndPlayInput runs on the CPU thread so it can't directly call
UpdateWantDeterminism. PlayController also tries to ChangeDisc
from the CPU Thread which is also invalid. It now just pauses
execution and posts a request to the Host to fix it instead.
The Core itself also did dodgy things like PauseAndLock-ing
from the CPU Thread and SetState from EmuThread which have been
removed.
2016-05-13 09:23:44 +10:00
Rukai
d9a8318879
Brings visual studio build files up to date with recent Qt changes
2016-05-13 01:18:57 +10:00
Matthew Parlane
ec40b38484
Merge pull request #3571 from rukai/dolphinQtVisualStudio
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DolphinQt2 Builds on Visual Studio
2016-05-12 22:27:18 +12:00
Matthew Parlane
48c0c2ace6
Merge pull request #3830 from Lionel07/qt-settings-window
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[Qt] Settings Window for Qt
2016-05-11 16:43:43 +12:00
Corwin McKnight
321b775f02
[Qt] Settings Window for Qt
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AND Fix leftovers from full code, fixed styling and lint
2016-05-10 21:24:53 -07:00
Matthew Parlane
670a1c2694
Merge pull request #3532 from rukai/enterOpenGame
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Qt - Enter key opens selected game in the game list.
2016-05-11 08:45:29 +12:00
Matthew Parlane
3f012df6d5
Merge pull request #3615 from rukai/qtCrash
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DolphinQt2: Fix crash related to loading gameini
2016-05-11 08:40:00 +12:00
Matthew Parlane
1e1fce1a03
Merge pull request #3815 from degasus/scm
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SCM: Use std::string.
2016-05-07 20:24:59 +12:00
Corwin McKnight
0368fc3837
[Qt]: Enable Qt on Mac OSX.
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* Enables Qt on OSX
* Makes it look pretty
2016-05-05 17:03:53 -07:00
degasus
2030ad4577
SCM: Use std::string.
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Those macros may be defined, or not. We should support both cases, so use std::string as it also defines the length of the string.
2016-05-05 00:22:49 +02:00
Rukai
cc6a7826c0
Implements Emulation MenuBar
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Save states, fullscreen, frame advance, screenshot and emulation
controls are available through the MenuBar
2016-03-20 11:44:35 +11:00
Mathew Maidment
1c7f5b139d
Merge pull request #3623 from rukai/dolphinQtAbout
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DQt2: About Dialog
2016-03-09 03:16:40 -05:00
Mathew Maidment
a64dd3659a
Merge pull request #3634 from spxtr/DQt22
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Stop parenting RenderWidget.
2016-03-02 16:51:37 -05:00
rukai
6349b88fae
DolphinQt Builds on Visual Studio
2016-02-18 16:42:05 +11:00
Mathew Maidment
1f2b1caf42
Merge pull request #3633 from spxtr/DQt2
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Replace TableProxyModel with TableDelegate.
2016-02-18 00:24:52 -05:00
rukai
704d9cbea5
Enter key opens selected game in the game list.
2016-02-18 16:16:24 +11:00
spxtr
dfb0db9d31
Replace TableProxyModel with TableDelegate.
2016-02-17 21:12:24 -08:00
Mathew Maidment
58b3552233
Merge pull request #3616 from rukai/dolphinQtGameContextMenu
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DQT2: Add context menu to gamelist
2016-02-18 00:07:22 -05:00
Rukai
7cd1a233eb
DQT2: Added context menu to gamelist
2016-02-18 16:04:15 +11:00
spxtr
0d80c6c5f7
Stop parenting RenderWidget.
2016-02-14 17:04:16 -08:00
Rukai
77efb2d134
About dialog displays version numbers and handy links
2016-02-13 14:28:38 +11:00
Rukai
26637ed262
Gamelist viewed as a table has a properly spaced row height
2016-02-11 14:14:41 +11:00
Rukai
0969581bab
DolphinQt2: No longer crashes when loading gameini without an EmulationStateId
2016-02-10 22:27:01 +11:00
spxtr
726d6c17af
Make paths dialog modeless.
2016-02-09 20:42:06 -08:00
Mathew Maidment
3f5f52342a
Merge pull request #3424 from spxtr/DQt2
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DQt2: Add a message if the game list is empty
2016-01-22 22:16:56 -05:00
JosJuice
ea7d686811
Remove padding from platform icons and rating icons
2016-01-05 16:57:31 +01:00
spxtr
48d1adb96f
DQt2: Add a message if the game list is empty.
2016-01-01 02:29:39 -08:00
spxtr
5b2a76458d
DQt2: Implement Paths config dialog
2015-12-30 19:03:13 -08:00
spxtr
21032d76a8
Use const reference, explicit, final, and override in DQt2.
2015-12-21 19:46:03 -08:00
spxtr
3a4a60f937
Use a separate INI file for UI settings.
2015-12-20 15:36:39 -08:00
spxtr
f9f2b2fd36
Move the menu bar into its own file.
2015-12-19 21:24:48 -08:00
Mathew Maidment
15580e6a3d
Merge pull request #3305 from spxtr/DQt
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DQt2: Refactors.
2015-12-17 18:24:52 -05:00
spxtr
f2e9321591
Repackage the unique_ptr in GameFile into a QSharedPointer.
2015-12-15 21:00:56 -08:00
spxtr
a06b0d87a7
Refactor proxy models and toolbar.
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Remove the ugly LARGE_ICON column hack from the table proxy and use a
list proxy. Move the toolbar into its own file.
2015-12-03 20:41:17 -08:00
spxtr
59bdeb411c
Use a proxy model for the GameList.
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This lets us sort by the underlying integers while only displaying the
icons. Currently, in both DolphinQt and DolphinQt2, we display both the
icon and the integer, but cut off the column width to not show the
integer. We also currently sort by the size's formatted string, not by
the size itself, which leads to "1 MB" sorting to less than "2 KB". This
commit fixes these issues.
In the future, we can use the filter methods here to allow for
searching for games.
2015-11-28 10:00:03 -08:00
JosJuice
9b2fe62bc9
Move nobanner and fileplatform from Themes to Resources
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fileplatform is moved so it's in the same place as the other platform
icons, and nobanner is moved just because it fits better in Resources.
Both of them were identical in all of Dolphin's themes.
2015-11-27 11:09:20 +01:00
spxtr
949f25175b
DolphinQt2
2015-11-27 00:33:07 -08:00