Qt/InterfaceSettings: Add "Show Debugging UI" option
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@ -123,10 +123,13 @@ void InterfacePane::CreateUI()
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m_checkbox_top_window = new QCheckBox(tr("Keep Window on Top"));
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m_checkbox_render_to_window = new QCheckBox(tr("Render to Main Window"));
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m_checkbox_use_builtin_title_database = new QCheckBox(tr("Use Built-In Database of Game Names"));
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m_checkbox_show_debugging_ui = new QCheckBox(tr("Show Debugging UI"));
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groupbox_layout->addWidget(m_checkbox_auto_window);
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groupbox_layout->addWidget(m_checkbox_top_window);
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groupbox_layout->addWidget(m_checkbox_render_to_window);
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groupbox_layout->addWidget(m_checkbox_use_builtin_title_database);
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groupbox_layout->addWidget(m_checkbox_show_debugging_ui);
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}
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void InterfacePane::CreateInGame()
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@ -158,6 +161,7 @@ void InterfacePane::ConnectLayout()
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connect(m_checkbox_render_to_window, &QCheckBox::clicked, this, &InterfacePane::OnSaveConfig);
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connect(m_checkbox_use_builtin_title_database, &QCheckBox::clicked, this,
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&InterfacePane::OnSaveConfig);
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connect(m_checkbox_show_debugging_ui, &QCheckBox::clicked, this, &InterfacePane::OnSaveConfig);
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connect(m_combobox_theme, static_cast<void (QComboBox::*)(const QString&)>(&QComboBox::activated),
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&Settings::Instance(), &Settings::SetThemeName);
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connect(m_combobox_language, static_cast<void (QComboBox::*)(int)>(&QComboBox::activated), this,
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@ -177,6 +181,7 @@ void InterfacePane::LoadConfig()
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m_checkbox_top_window->setChecked(startup_params.bKeepWindowOnTop);
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m_checkbox_render_to_window->setChecked(startup_params.bRenderToMain);
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m_checkbox_use_builtin_title_database->setChecked(startup_params.m_use_builtin_title_database);
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m_checkbox_show_debugging_ui->setChecked(Settings::Instance().IsDebugModeEnabled());
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m_combobox_language->setCurrentIndex(m_combobox_language->findData(
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QString::fromStdString(SConfig::GetInstance().m_InterfaceLanguage)));
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m_combobox_theme->setCurrentIndex(
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@ -198,6 +203,7 @@ void InterfacePane::OnSaveConfig()
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settings.bKeepWindowOnTop = m_checkbox_top_window->isChecked();
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settings.bRenderToMain = m_checkbox_render_to_window->isChecked();
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settings.m_use_builtin_title_database = m_checkbox_use_builtin_title_database->isChecked();
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Settings::Instance().SetDebugModeEnabled(m_checkbox_show_debugging_ui->isChecked());
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// In Game Options
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settings.bConfirmStop = m_checkbox_confirm_on_stop->isChecked();
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@ -32,6 +32,7 @@ private:
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QCheckBox* m_checkbox_top_window;
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QCheckBox* m_checkbox_render_to_window;
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QCheckBox* m_checkbox_use_builtin_title_database;
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QCheckBox* m_checkbox_show_debugging_ui;
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QCheckBox* m_checkbox_confirm_on_stop;
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QCheckBox* m_checkbox_use_panic_handlers;
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