OpenAL: Move Windows binaries to lib folder and fix CMake detection
The module FindOpenAL is looking for the dll in a folder called lib, not x64. This is only used on Windows x64, it's fine to remove the platform name.
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@ -484,6 +484,9 @@ else()
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endif()
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if(ENABLE_OPENAL)
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if(WIN32)
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set(ENV{OPENALDIR} ${CMAKE_CURRENT_LIST_DIR}/Externals/OpenAL)
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endif()
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find_package(OpenAL)
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if(OPENAL_FOUND)
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add_definitions(-DHAVE_OPENAL=1)
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@ -49,7 +49,7 @@
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<BaseAddress>0x00400000</BaseAddress>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<FixedBaseAddress>true</FixedBaseAddress>
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<AdditionalLibraryDirectories>$(ExternalsDir)ffmpeg\lib;$(ExternalsDir)OpenAL\$(PlatformName);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalLibraryDirectories>$(ExternalsDir)ffmpeg\lib;$(ExternalsDir)OpenAL\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalDependencies>iphlpapi.lib;winmm.lib;setupapi.lib;opengl32.lib;glu32.lib;rpcrt4.lib;comctl32.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<SubSystem Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Windows</SubSystem>
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<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">/NODEFAULTLIB:libcmt</AdditionalOptions>
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@ -219,7 +219,7 @@
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<ItemGroup>
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<DataSysFiles Include="$(DolphinRootDir)Data\**\Sys\**\*.*" />
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<DataTxtFiles Include="$(DolphinRootDir)Data\*.txt" />
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<ExternalDlls Include="$(ExternalsDir)OpenAL\$(PlatformName)\*.dll" />
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<ExternalDlls Include="$(ExternalsDir)OpenAL\lib\*.dll" />
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<BinaryFiles Include="$(TargetPath)" />
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<AllInputFiles Include="@(DataSysFiles);@(DataTxtFiles);@(ExternalDlls);@(BinaryFiles)" />
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</ItemGroup>
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@ -40,7 +40,7 @@
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<BaseAddress>0x00400000</BaseAddress>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<FixedBaseAddress>true</FixedBaseAddress>
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<AdditionalLibraryDirectories>$(ExternalsDir)ffmpeg\lib;$(ExternalsDir)OpenAL\$(PlatformName);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalLibraryDirectories>$(ExternalsDir)ffmpeg\lib;$(ExternalsDir)OpenAL\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalDependencies>iphlpapi.lib;winmm.lib;setupapi.lib;opengl32.lib;glu32.lib;rpcrt4.lib;comctl32.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">/NODEFAULTLIB:libcmt %(AdditionalOptions)</AdditionalOptions>
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<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">/NODEFAULTLIB:libcmt %(AdditionalOptions)</AdditionalOptions>
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@ -291,7 +291,7 @@
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<ItemGroup>
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<DataSysFiles Include="$(DolphinRootDir)Data\**\Sys\**\*.*" />
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<DataTxtFiles Include="$(DolphinRootDir)Data\license.txt" />
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<ExternalDlls Include="$(ExternalsDir)OpenAL\$(PlatformName)\*.dll" />
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<ExternalDlls Include="$(ExternalsDir)OpenAL\lib\*.dll" />
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<BinaryFiles Include="$(TargetPath)" />
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<AllInputFiles Include="@(DataSysFiles);@(DataTxtFiles);@(ExternalDlls);@(BinaryFiles)" />
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</ItemGroup>
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@ -48,7 +48,7 @@
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The following libs are needed since we pull in pretty much the entire
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dolphin codebase.
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-->
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<AdditionalLibraryDirectories>$(ExternalsDir)OpenAL\$(PlatformName);$(ExternalsDir)ffmpeg\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalLibraryDirectories>$(ExternalsDir)OpenAL\lib;$(ExternalsDir)ffmpeg\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalDependencies>iphlpapi.lib;winmm.lib;setupapi.lib;opengl32.lib;glu32.lib;rpcrt4.lib;comctl32.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<SubSystem>Console</SubSystem>
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<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">/NODEFAULTLIB:libcmt %(AdditionalOptions)</AdditionalOptions>
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@ -104,7 +104,7 @@
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OutDir :)
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-->
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<ItemGroup>
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<ExternalDlls Include="$(ExternalsDir)OpenAL\$(PlatformName)\*.dll" />
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<ExternalDlls Include="$(ExternalsDir)OpenAL\lib\*.dll" />
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</ItemGroup>
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<!--Either method of running requires the runtime deps to be copied to pwd-->
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<Target Name="CopyDeps" AfterTargets="AfterBuild" Inputs="@(ExternalDlls)" Outputs="@(ExternalDlls -> '$(OutDir)%(RecursiveDir)%(Filename)%(Extension)')">
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