Qt MappingWindow: move controller type into constructor
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bb38b39952
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@ -78,12 +78,6 @@ ControllersWindow::ControllersWindow(QWidget* parent) : QDialog(parent)
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CreateMainLayout();
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LoadSettings();
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ConnectWidgets();
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for (size_t i = 0; i < m_gc_mappings.size(); i++)
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m_gc_mappings[i] = new MappingWindow(this, static_cast<int>(i));
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for (size_t i = 0; i < m_wiimote_mappings.size(); i++)
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m_wiimote_mappings[i] = new MappingWindow(this, static_cast<int>(i));
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}
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void ControllersWindow::CreateGamecubeLayout()
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@ -440,8 +434,8 @@ void ControllersWindow::OnGCPadConfigure()
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default:
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return;
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}
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m_gc_mappings[index]->ChangeMappingType(type);
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m_gc_mappings[index]->exec();
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MappingWindow(this, type, static_cast<int>(index)).exec();
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}
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void ControllersWindow::OnWiimoteConfigure()
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@ -468,8 +462,8 @@ void ControllersWindow::OnWiimoteConfigure()
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default:
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return;
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}
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m_wiimote_mappings[index]->ChangeMappingType(type);
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m_wiimote_mappings[index]->exec();
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MappingWindow(this, type, static_cast<int>(index)).exec();
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}
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void ControllersWindow::UnimplementedButton()
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@ -51,7 +51,6 @@ private:
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QDialogButtonBox* m_button_box;
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// Gamecube
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std::array<MappingWindow*, 4> m_gc_mappings;
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QGroupBox* m_gc_box;
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QGridLayout* m_gc_layout;
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std::array<QComboBox*, 4> m_gc_controller_boxes;
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@ -59,7 +58,6 @@ private:
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std::array<QHBoxLayout*, 4> m_gc_groups;
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// Wii Remote
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std::array<MappingWindow*, 4> m_wiimote_mappings;
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QGroupBox* m_wiimote_box;
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QGridLayout* m_wiimote_layout;
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std::array<QLabel*, 4> m_wiimote_labels;
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@ -32,12 +32,12 @@
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#include "DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.h"
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#include "DolphinQt2/Settings.h"
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#include "InputCommon/ControllerEmu/ControllerEmu.h"
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#include "InputCommon/ControllerInterface/ControllerInterface.h"
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#include "InputCommon/ControllerInterface/Device.h"
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#include "InputCommon/InputConfig.h"
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#include "InputCommon/ControllerInterface/ControllerInterface.h"
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MappingWindow::MappingWindow(QWidget* parent, int port_num) : QDialog(parent), m_port(port_num)
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MappingWindow::MappingWindow(QWidget* parent, Type type, int port_num)
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: QDialog(parent), m_port(port_num)
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{
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setWindowTitle(tr("Port %1").arg(port_num + 1));
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setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
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@ -47,6 +47,7 @@ MappingWindow::MappingWindow(QWidget* parent, int port_num) : QDialog(parent), m
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CreateResetLayout();
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CreateMainLayout();
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ConnectWidgets();
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SetMappingType(type);
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}
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void MappingWindow::CreateDevicesLayout()
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@ -237,13 +238,8 @@ void MappingWindow::RefreshDevices()
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});
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}
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void MappingWindow::ChangeMappingType(MappingWindow::Type type)
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void MappingWindow::SetMappingType(MappingWindow::Type type)
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{
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if (m_mapping_type == type)
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return;
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ClearWidgets();
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m_controller = nullptr;
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MappingWidget* widget;
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@ -297,8 +293,6 @@ void MappingWindow::ChangeMappingType(MappingWindow::Type type)
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widget->LoadSettings();
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m_profiles_combo->clear();
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m_config = widget->GetConfig();
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if (m_config)
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@ -320,13 +314,6 @@ void MappingWindow::ChangeMappingType(MappingWindow::Type type)
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if (m_controller != nullptr)
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RefreshDevices();
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m_mapping_type = type;
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}
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void MappingWindow::ClearWidgets()
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{
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m_tab_widget->clear();
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}
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void MappingWindow::AddWidget(const QString& name, QWidget* widget)
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@ -46,8 +46,7 @@ public:
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MAPPING_HOTKEYS
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};
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explicit MappingWindow(QWidget* parent, int port_num);
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void ChangeMappingType(Type type);
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explicit MappingWindow(QWidget* parent, Type type, int port_num);
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int GetPort() const;
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const ciface::Core::DeviceQualifier& GetDeviceQualifier() const;
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@ -59,6 +58,7 @@ signals:
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void ClearFields();
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private:
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void SetMappingType(Type type);
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void CreateDevicesLayout();
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void CreateProfilesLayout();
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void CreateResetLayout();
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@ -67,7 +67,6 @@ private:
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void SetLayoutComplex(bool is_complex);
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void AddWidget(const QString& name, QWidget* widget);
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void ClearWidgets();
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void RefreshDevices();
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@ -73,6 +73,8 @@ MainWindow::MainWindow(std::unique_ptr<BootParameters> boot_parameters) : QMainW
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setUnifiedTitleAndToolBarOnMac(true);
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setAcceptDrops(true);
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InitControllers();
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CreateComponents();
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ConnectGameList();
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@ -81,7 +83,6 @@ MainWindow::MainWindow(std::unique_ptr<BootParameters> boot_parameters) : QMainW
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ConnectStack();
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ConnectMenuBar();
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InitControllers();
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InitCoreCallbacks();
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NetPlayInit();
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@ -154,7 +155,7 @@ void MainWindow::CreateComponents()
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m_stack = new QStackedWidget(this);
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m_controllers_window = new ControllersWindow(this);
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m_settings_window = new SettingsWindow(this);
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m_hotkey_window = new MappingWindow(this, 0);
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m_hotkey_window = new MappingWindow(this, MappingWindow::Type::MAPPING_HOTKEYS, 0);
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m_log_widget = new LogWidget(this);
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m_log_config_widget = new LogConfigWidget(this);
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@ -570,7 +571,6 @@ void MainWindow::ShowAboutDialog()
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void MainWindow::ShowHotkeyDialog()
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{
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m_hotkey_window->ChangeMappingType(MappingWindow::Type::MAPPING_HOTKEYS);
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m_hotkey_window->show();
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m_hotkey_window->raise();
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m_hotkey_window->activateWindow();
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