Merge pull request #5984 from spycrab/qt_gecko
Qt/GameList: Implement "Gecko codes" Tab
This commit is contained in:
commit
743568f9d4
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@ -31,8 +31,10 @@ set(SRCS
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Translation.cpp
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WiiUpdate.cpp
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WiiUpdate.h
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Config/CheatWarningWidget.cpp
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Config/ControllersWindow.cpp
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Config/FilesystemWidget.cpp
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Config/GeckoCodeWidget.cpp
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Config/Graphics/AdvancedWidget.cpp
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Config/Graphics/EnhancementsWidget.cpp
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Config/Graphics/GeneralWidget.cpp
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@ -0,0 +1,86 @@
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// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "DolphinQt2/Config/CheatWarningWidget.h"
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#include <QHBoxLayout>
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#include <QLabel>
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#include <QPixmap>
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#include <QPushButton>
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#include <QStyle>
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#include <iostream>
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "DolphinQt2/Settings.h"
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CheatWarningWidget::CheatWarningWidget(const std::string& game_id) : m_game_id(game_id)
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{
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CreateWidgets();
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ConnectWidgets();
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connect(&Settings::Instance(), &Settings::EnableCheatsChanged,
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[this] { Update(Core::IsRunning()); });
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, [this](Core::State state) {
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std::cout << (state == Core::State::Running) << std::endl;
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Update(state == Core::State::Running);
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});
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Update(Core::IsRunning());
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}
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void CheatWarningWidget::CreateWidgets()
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{
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auto* icon = new QLabel;
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const auto size = 1.5 * QFontMetrics(font()).height();
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QPixmap warning_icon = style()->standardIcon(QStyle::SP_MessageBoxWarning).pixmap(size, size);
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icon->setPixmap(warning_icon);
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m_text = new QLabel();
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m_config_button = new QPushButton(tr("Configure Dolphin"));
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m_config_button->setHidden(true);
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auto* layout = new QHBoxLayout;
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layout->addWidget(icon);
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layout->addWidget(m_text, 1);
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layout->addWidget(m_config_button);
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layout->setContentsMargins(0, 0, 0, 0);
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setLayout(layout);
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}
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void CheatWarningWidget::Update(bool running)
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{
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bool hide_widget = true;
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bool hide_config_button = true;
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if (running && SConfig::GetInstance().GetGameID() == m_game_id)
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{
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hide_widget = false;
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m_text->setText(tr("Changing cheats will only take effect when the game is restarted."));
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}
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if (!Settings::Instance().GetCheatsEnabled())
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{
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hide_widget = false;
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hide_config_button = false;
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m_text->setText(tr("Dolphin's cheat system is currently disabled."));
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}
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setHidden(hide_widget);
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m_config_button->setHidden(hide_config_button);
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}
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void CheatWarningWidget::ConnectWidgets()
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{
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connect(m_config_button, &QPushButton::pressed, this,
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&CheatWarningWidget::OpenCheatEnableSettings);
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}
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@ -0,0 +1,32 @@
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// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <QWidget>
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#include <string>
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class QLabel;
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class QPushButton;
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class CheatWarningWidget : public QWidget
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{
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Q_OBJECT
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public:
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explicit CheatWarningWidget(const std::string& game_id);
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signals:
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void OpenCheatEnableSettings();
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private:
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void CreateWidgets();
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void ConnectWidgets();
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void Update(bool running);
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QLabel* m_text;
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QPushButton* m_config_button;
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const std::string m_game_id;
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};
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@ -0,0 +1,207 @@
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// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "DolphinQt2/Config/GeckoCodeWidget.h"
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#include <QFontDatabase>
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#include <QFormLayout>
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#include <QLabel>
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#include <QListWidget>
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#include <QMessageBox>
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#include <QPushButton>
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#include <QTextEdit>
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#include <QVBoxLayout>
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#include "Common/FileUtil.h"
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#include "Common/IniFile.h"
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#include "Core/ConfigManager.h"
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#include "Core/GeckoCodeConfig.h"
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#include "DolphinQt2/Config/CheatWarningWidget.h"
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#include "DolphinQt2/GameList/GameFile.h"
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GeckoCodeWidget::GeckoCodeWidget(const GameFile& game)
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: m_game(game), m_game_id(game.GetGameID().toStdString()), m_game_revision(game.GetRevision())
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{
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CreateWidgets();
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ConnectWidgets();
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IniFile game_ini_local;
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// We don't use LoadLocalGameIni() here because user cheat codes that are installed via the UI
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// will always be stored in GS/${GAMEID}.ini
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game_ini_local.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + m_game_id + ".ini");
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IniFile game_ini_default = SConfig::GetInstance().LoadDefaultGameIni(m_game_id, m_game_revision);
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m_gecko_codes = Gecko::LoadCodes(game_ini_default, game_ini_local);
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UpdateList();
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}
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void GeckoCodeWidget::CreateWidgets()
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{
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m_warning = new CheatWarningWidget(m_game_id);
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m_code_list = new QListWidget;
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m_name_label = new QLabel;
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m_creator_label = new QLabel;
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QFont monospace(QFontDatabase::systemFont(QFontDatabase::FixedFont).family());
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const auto line_height = QFontMetrics(font()).lineSpacing();
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m_code_description = new QTextEdit;
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m_code_description->setFont(monospace);
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m_code_description->setReadOnly(true);
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m_code_description->setFixedHeight(line_height * 5);
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m_code_view = new QTextEdit;
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m_code_view->setFont(monospace);
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m_code_view->setReadOnly(true);
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m_code_view->setFixedHeight(line_height * 10);
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m_download_codes = new QPushButton(tr("Download Codes (WiiRD Database)"));
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m_download_codes->setEnabled(!m_game_id.empty());
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m_download_codes->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
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auto* layout = new QVBoxLayout;
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layout->addWidget(m_warning);
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layout->addWidget(m_code_list);
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auto* info_layout = new QFormLayout;
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info_layout->addRow(tr("Name:"), m_name_label);
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info_layout->addRow(tr("Creator:"), m_creator_label);
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info_layout->addRow(tr("Description:"), static_cast<QWidget*>(nullptr));
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info_layout->setFormAlignment(Qt::AlignLeft | Qt::AlignTop);
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for (QLabel* label : {m_name_label, m_creator_label})
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{
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label->setTextInteractionFlags(Qt::TextSelectableByMouse);
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label->setCursor(Qt::IBeamCursor);
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}
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layout->addLayout(info_layout);
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layout->addWidget(m_code_description);
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layout->addWidget(m_code_view);
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layout->addWidget(m_download_codes, 0, Qt::AlignRight);
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setLayout(layout);
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}
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void GeckoCodeWidget::ConnectWidgets()
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{
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connect(m_code_list, &QListWidget::itemSelectionChanged, this,
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&GeckoCodeWidget::OnSelectionChanged);
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connect(m_code_list, &QListWidget::itemChanged, this, &GeckoCodeWidget::OnItemChanged);
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connect(m_download_codes, &QPushButton::pressed, this, &GeckoCodeWidget::DownloadCodes);
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connect(m_warning, &CheatWarningWidget::OpenCheatEnableSettings, this,
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&GeckoCodeWidget::OpenGeneralSettings);
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}
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void GeckoCodeWidget::OnSelectionChanged()
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{
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auto items = m_code_list->selectedItems();
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if (items.empty())
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return;
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auto selected = items[0];
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const auto& code = m_gecko_codes[m_code_list->row(selected)];
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m_name_label->setText(QString::fromStdString(code.name));
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m_creator_label->setText(QString::fromStdString(code.creator));
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m_code_description->clear();
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if (code.notes.empty())
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m_code_description->append(tr("N/A"));
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for (const auto& line : code.notes)
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m_code_description->append(QString::fromStdString(line));
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m_code_view->clear();
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for (const auto& c : code.codes)
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m_code_view->append(QStringLiteral("%1 %2")
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.arg(c.address, 8, 16, QLatin1Char('0'))
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.arg(c.data, 8, 16, QLatin1Char('0')));
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}
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void GeckoCodeWidget::OnItemChanged(QListWidgetItem* item)
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{
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m_gecko_codes[m_code_list->row(item)].enabled = (item->checkState() == Qt::Checked);
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SaveCodes();
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}
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void GeckoCodeWidget::SaveCodes()
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{
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IniFile game_ini_local;
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game_ini_local.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + m_game_id + ".ini");
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Gecko::SaveCodes(game_ini_local, m_gecko_codes);
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game_ini_local.Save(File::GetUserPath(D_GAMESETTINGS_IDX) + m_game_id + ".ini");
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}
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void GeckoCodeWidget::UpdateList()
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{
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m_code_list->clear();
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for (size_t i = 0; i < m_gecko_codes.size(); i++)
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{
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const auto& code = m_gecko_codes[i];
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auto* item = new QListWidgetItem(QString::fromStdString(code.name)
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.replace(QStringLiteral("<"), QStringLiteral("<"))
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.replace(QStringLiteral(">"), QStringLiteral(">")));
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item->setFlags(Qt::ItemIsEnabled | Qt::ItemIsSelectable | Qt::ItemIsUserCheckable);
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item->setCheckState(code.enabled ? Qt::Checked : Qt::Unchecked);
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m_code_list->addItem(item);
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}
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}
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void GeckoCodeWidget::DownloadCodes()
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{
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bool success;
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std::vector<Gecko::GeckoCode> codes = Gecko::DownloadCodes(m_game_id, &success);
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if (!success)
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{
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QMessageBox::critical(this, tr("Error"), tr("Failed to download codes."));
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return;
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}
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if (codes.empty())
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{
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QMessageBox::critical(this, tr("Error"), tr("File contained no codes."));
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return;
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}
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size_t added_count = 0;
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for (const auto& code : codes)
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{
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auto it = std::find(m_gecko_codes.begin(), m_gecko_codes.end(), code);
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if (it == m_gecko_codes.end())
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{
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m_gecko_codes.push_back(code);
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added_count++;
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}
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}
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UpdateList();
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SaveCodes();
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QMessageBox::information(this, tr("Download complete"),
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tr("Downloaded %1 codes. (added %2)")
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.arg(QString::number(codes.size()), QString::number(added_count)));
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}
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@ -0,0 +1,54 @@
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// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <QWidget>
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#include <string>
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#include <vector>
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#include "Common/CommonTypes.h"
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#include "Core/GeckoCode.h"
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class CheatWarningWidget;
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class GameFile;
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class QLabel;
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class QListWidget;
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class QListWidgetItem;
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class QTextEdit;
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class QPushButton;
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class GeckoCodeWidget : public QWidget
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{
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Q_OBJECT
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public:
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explicit GeckoCodeWidget(const GameFile& game);
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signals:
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void OpenGeneralSettings();
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private:
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void OnSelectionChanged();
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void OnItemChanged(QListWidgetItem* item);
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void CreateWidgets();
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void ConnectWidgets();
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void UpdateList();
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void DownloadCodes();
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void SaveCodes();
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const GameFile& m_game;
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std::string m_game_id;
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u8 m_game_revision;
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CheatWarningWidget* m_warning;
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QListWidget* m_code_list;
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QLabel* m_name_label;
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QLabel* m_creator_label;
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QTextEdit* m_code_description;
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QTextEdit* m_code_view;
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QPushButton* m_download_codes;
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std::vector<Gecko::GeckoCode> m_gecko_codes;
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};
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@ -7,6 +7,7 @@
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#include <QVBoxLayout>
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#include "DolphinQt2/Config/FilesystemWidget.h"
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#include "DolphinQt2/Config/GeckoCodeWidget.h"
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#include "DolphinQt2/Config/InfoWidget.h"
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#include "DolphinQt2/Config/PropertiesDialog.h"
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@ -18,7 +19,14 @@ PropertiesDialog::PropertiesDialog(QWidget* parent, const GameFile& game) : QDia
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QTabWidget* tab_widget = new QTabWidget(this);
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InfoWidget* info = new InfoWidget(game);
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GeckoCodeWidget* gecko = new GeckoCodeWidget(game);
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connect(gecko, &GeckoCodeWidget::OpenGeneralSettings, this,
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&PropertiesDialog::OpenGeneralSettings);
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tab_widget->addTab(info, tr("Info"));
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tab_widget->addTab(gecko, tr("Gecko Codes"));
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if (DiscIO::IsDisc(game.GetPlatformID()))
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{
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|
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@ -13,4 +13,7 @@ class PropertiesDialog final : public QDialog
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Q_OBJECT
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public:
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explicit PropertiesDialog(QWidget* parent, const GameFile& game);
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signals:
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void OpenGeneralSettings();
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};
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|
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@ -39,7 +39,7 @@ SettingsWindow::SettingsWindow(QWidget* parent) : QDialog(parent)
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m_tabs = new ListTabWidget();
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layout->addWidget(m_tabs);
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AddTab(m_tabs, tr("General"), new GeneralPane(), "config");
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m_general_pane_index = AddTab(m_tabs, tr("General"), new GeneralPane(), "config");
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AddTab(m_tabs, tr("Interface"), new InterfacePane(), "browse");
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m_audio_pane_index = AddTab(m_tabs, tr("Audio"), new AudioPane(), "play");
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AddTab(m_tabs, tr("Paths"), new PathPane(), "browse");
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|
@ -57,3 +57,8 @@ void SettingsWindow::SelectAudioPane()
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{
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m_tabs->setCurrentIndex(m_audio_pane_index);
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||||
}
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void SettingsWindow::SelectGeneralPane()
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{
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m_tabs->setCurrentIndex(m_general_pane_index);
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}
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|
|
|
@ -13,9 +13,11 @@ class SettingsWindow final : public QDialog
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Q_OBJECT
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||||
public:
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||||
explicit SettingsWindow(QWidget* parent = nullptr);
|
||||
void SelectGeneralPane();
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||||
void SelectAudioPane();
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||||
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||||
private:
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ListTabWidget* m_tabs;
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int m_audio_pane_index = -1;
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int m_general_pane_index = -1;
|
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};
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|
|
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@ -60,8 +60,10 @@
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<!--NOTE: When adding moc'd files, you must list outputs in the ClCompile ItemGroup too!-->
|
||||
<ItemGroup>
|
||||
<QtMoc Include="AboutDialog.h" />
|
||||
<QtMoc Include="Config\CheatWarningWidget.h" />
|
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<QtMoc Include="Config\ControllersWindow.h" />
|
||||
<QtMoc Include="Config\FilesystemWidget.h" />
|
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<QtMoc Include="Config\GeckoCodeWidget.h" />
|
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<QtMoc Include="Config\Mapping\IOWindow.h" />
|
||||
<QtMoc Include="Config\Mapping\MappingButton.h" />
|
||||
<QtMoc Include="Config\Mapping\MappingWidget.h" />
|
||||
|
@ -113,14 +115,16 @@
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<ClCompile Include="$(QtMocOutPrefix)AdvancedPane.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)AudioPane.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)AdvancedWidget.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)EnhancementsWidget.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)CheatWarningWidget.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)ControllersWindow.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)EnhancementsWidget.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)FilesystemWidget.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)WindowActivationEventFilter.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)GameList.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)GameListDialog.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)GameListModel.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)GameTracker.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)GeckoCodeWidget.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)GeneralPane.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)GeneralWidget.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)GraphicsBool.cpp" />
|
||||
|
@ -156,8 +160,10 @@
|
|||
<ClCompile Include="$(QtMocOutPrefix)SoftwareRendererWidget.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)ToolBar.cpp" />
|
||||
<ClCompile Include="AboutDialog.cpp" />
|
||||
<ClCompile Include="Config\CheatWarningWidget.cpp" />
|
||||
<ClCompile Include="Config\ControllersWindow.cpp" />
|
||||
<ClCompile Include="Config\FilesystemWidget.cpp" />
|
||||
<ClCompile Include="Config\GeckoCodeWidget.cpp" />
|
||||
<ClCompile Include="Config\Graphics\AdvancedWidget.cpp" />
|
||||
<ClCompile Include="Config\Graphics\EnhancementsWidget.cpp" />
|
||||
<ClCompile Include="Config\Graphics\HacksWidget.cpp" />
|
||||
|
@ -229,8 +235,8 @@
|
|||
</ItemGroup>
|
||||
<!--Put standard C/C++ headers here-->
|
||||
<ItemGroup>
|
||||
<ClInclude Include="Config\LogWidget.h" />
|
||||
<ClInclude Include="Config\LogConfigWidget.h" />
|
||||
<ClInclude Include="Config\CheatWarningWidget.h" />
|
||||
<ClInclude Include="Config\GeckoCodeWidget.h" />
|
||||
<ClInclude Include="Config\Mapping\GCKeyboardEmu.h" />
|
||||
<ClInclude Include="Config\Mapping\GCPadEmu.h" />
|
||||
<ClInclude Include="Config\Mapping\GCPadWiiU.h" />
|
||||
|
|
|
@ -241,6 +241,9 @@ void GameList::ShowContextMenu(const QPoint&)
|
|||
void GameList::OpenProperties()
|
||||
{
|
||||
PropertiesDialog* properties = new PropertiesDialog(this, *GetSelectedGame());
|
||||
|
||||
connect(properties, &PropertiesDialog::OpenGeneralSettings, this, &GameList::OpenGeneralSettings);
|
||||
|
||||
properties->show();
|
||||
}
|
||||
|
||||
|
|
|
@ -31,6 +31,7 @@ signals:
|
|||
void GameSelected();
|
||||
void NetPlayHost(const QString& game_id);
|
||||
void SelectionChanged(QSharedPointer<GameFile> game_file);
|
||||
void OpenGeneralSettings();
|
||||
|
||||
private:
|
||||
void ShowContextMenu(const QPoint&);
|
||||
|
|
|
@ -279,6 +279,8 @@ void MainWindow::ConnectGameList()
|
|||
{
|
||||
connect(m_game_list, &GameList::GameSelected, this, &MainWindow::Play);
|
||||
connect(m_game_list, &GameList::NetPlayHost, this, &MainWindow::NetPlayHost);
|
||||
|
||||
connect(m_game_list, &GameList::OpenGeneralSettings, this, &MainWindow::ShowGeneralWindow);
|
||||
}
|
||||
|
||||
void MainWindow::ConnectRenderWidget()
|
||||
|
@ -550,6 +552,12 @@ void MainWindow::ShowAudioWindow()
|
|||
ShowSettingsWindow();
|
||||
}
|
||||
|
||||
void MainWindow::ShowGeneralWindow()
|
||||
{
|
||||
m_settings_window->SelectGeneralPane();
|
||||
ShowSettingsWindow();
|
||||
}
|
||||
|
||||
void MainWindow::ShowAboutDialog()
|
||||
{
|
||||
AboutDialog about{this};
|
||||
|
|
|
@ -91,6 +91,7 @@ private:
|
|||
void HideRenderWidget();
|
||||
|
||||
void ShowSettingsWindow();
|
||||
void ShowGeneralWindow();
|
||||
void ShowAudioWindow();
|
||||
void ShowControllersWindow();
|
||||
void ShowGraphicsWindow();
|
||||
|
|
|
@ -209,3 +209,17 @@ void Settings::ResetNetPlayServer(NetPlayServer* server)
|
|||
{
|
||||
m_server.reset(server);
|
||||
}
|
||||
|
||||
bool Settings::GetCheatsEnabled() const
|
||||
{
|
||||
return SConfig::GetInstance().bEnableCheats;
|
||||
}
|
||||
|
||||
void Settings::SetCheatsEnabled(bool enabled)
|
||||
{
|
||||
if (SConfig::GetInstance().bEnableCheats != enabled)
|
||||
{
|
||||
SConfig::GetInstance().bEnableCheats = enabled;
|
||||
emit EnableCheatsChanged(enabled);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -77,6 +77,10 @@ public:
|
|||
NetPlayServer* GetNetPlayServer();
|
||||
void ResetNetPlayServer(NetPlayServer* server = nullptr);
|
||||
|
||||
// Cheats
|
||||
bool GetCheatsEnabled() const;
|
||||
void SetCheatsEnabled(bool enabled);
|
||||
|
||||
// Other
|
||||
GameListModel* GetGameListModel() const;
|
||||
|
||||
|
@ -91,6 +95,7 @@ signals:
|
|||
void NANDRefresh();
|
||||
void LogVisibilityChanged(bool visible);
|
||||
void LogConfigVisibilityChanged(bool visible);
|
||||
void EnableCheatsChanged(bool enabled);
|
||||
|
||||
private:
|
||||
std::unique_ptr<NetPlayClient> m_client;
|
||||
|
|
|
@ -145,7 +145,7 @@ void GeneralPane::LoadConfig()
|
|||
m_checkbox_enable_analytics->setChecked(SConfig::GetInstance().m_analytics_enabled);
|
||||
#endif
|
||||
m_checkbox_dualcore->setChecked(SConfig::GetInstance().bCPUThread);
|
||||
m_checkbox_cheats->setChecked(SConfig::GetInstance().bEnableCheats);
|
||||
m_checkbox_cheats->setChecked(Settings::Instance().GetCheatsEnabled());
|
||||
int selection = qRound(SConfig::GetInstance().m_EmulationSpeed * 10);
|
||||
if (selection < m_combobox_speedlimit->count())
|
||||
m_combobox_speedlimit->setCurrentIndex(selection);
|
||||
|
@ -177,7 +177,7 @@ void GeneralPane::OnSaveConfig()
|
|||
SConfig::GetInstance().m_analytics_enabled = m_checkbox_enable_analytics->isChecked();
|
||||
#endif
|
||||
SConfig::GetInstance().bCPUThread = m_checkbox_dualcore->isChecked();
|
||||
SConfig::GetInstance().bEnableCheats = m_checkbox_cheats->isChecked();
|
||||
Settings::Instance().SetCheatsEnabled(m_checkbox_cheats->isChecked());
|
||||
SConfig::GetInstance().m_EmulationSpeed = m_combobox_speedlimit->currentIndex() * 0.1f;
|
||||
int engine_value = 0;
|
||||
if (m_radio_interpreter->isChecked())
|
||||
|
|
Loading…
Reference in New Issue