Qt/Debugger: Implement "Registers" window
This commit is contained in:
parent
2a19ccf806
commit
ec37ce093f
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@ -70,6 +70,8 @@ set(SRCS
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Config/Mapping/WiimoteEmuMotionControl.cpp
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Config/PropertiesDialog.cpp
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Config/SettingsWindow.cpp
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Debugger/RegisterColumn.cpp
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Debugger/RegisterWidget.cpp
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GameList/GameFileCache.cpp
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GameList/GameFile.cpp
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GameList/GameList.cpp
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@ -0,0 +1,123 @@
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// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "DolphinQt2/Debugger/RegisterColumn.h"
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#include <cstring>
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#include <utility>
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#include <QMessageBox>
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RegisterColumn::RegisterColumn(RegisterType type, std::function<u64()> get,
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std::function<void(u64)> set)
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: m_type(type), m_get_register(std::move(get)), m_set_register(std::move(set))
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{
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RefreshValue();
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Update();
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setFlags(set == nullptr ? flags() ^ Qt::ItemIsEditable : flags());
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setData(DATA_TYPE, static_cast<quint32>(type));
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}
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RegisterDisplay RegisterColumn::GetDisplay() const
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{
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return m_display;
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}
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void RegisterColumn::SetDisplay(RegisterDisplay display)
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{
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m_display = display;
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Update();
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}
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void RegisterColumn::RefreshValue()
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{
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QBrush brush = QPalette().brush(QPalette::Text);
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if (m_value != m_get_register())
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{
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m_value = m_get_register();
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brush.setColor(Qt::red);
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}
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setForeground(brush);
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Update();
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}
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u64 RegisterColumn::GetValue() const
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{
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return m_value;
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}
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void RegisterColumn::SetValue()
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{
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u64 value = 0;
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bool valid = false;
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switch (m_display)
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{
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case RegisterDisplay::Hex:
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value = text().toULongLong(&valid, 16);
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break;
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case RegisterDisplay::SInt32:
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value = text().toInt(&valid);
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break;
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case RegisterDisplay::UInt32:
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value = text().toUInt(&valid);
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break;
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case RegisterDisplay::Float:
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{
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float f = text().toFloat(&valid);
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std::memcpy(&value, &f, sizeof(u32));
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break;
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}
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}
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if (!valid)
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{
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QMessageBox::critical(nullptr, QObject::tr("Invalid input"),
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QObject::tr("Bad input for field"));
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}
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else
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{
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m_set_register(value);
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}
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RefreshValue();
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}
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void RegisterColumn::Update()
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{
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QString text;
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switch (m_display)
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{
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case RegisterDisplay::Hex:
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text = QStringLiteral("%1").arg(m_value,
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(m_type == RegisterType::ibat || m_type == RegisterType::dbat ||
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m_type == RegisterType::fpr ?
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sizeof(u64) :
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sizeof(u32)) *
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2,
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16, QLatin1Char('0'));
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break;
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case RegisterDisplay::SInt32:
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text = QString::number(static_cast<qint32>(m_value));
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break;
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case RegisterDisplay::UInt32:
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text = QString::number(static_cast<quint32>(m_value));
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break;
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case RegisterDisplay::Float:
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{
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float tmp;
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std::memcpy(&tmp, &m_value, sizeof(float));
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text = QString::number(tmp);
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break;
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}
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}
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setText(text);
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}
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@ -0,0 +1,68 @@
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// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <QTableWidgetItem>
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#include <functional>
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#include "Common/CommonTypes.h"
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enum class RegisterType
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{
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gpr, // General purpose registers, int (r0-r31)
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fpr, // General purpose registers, float (f0-f31)
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ibat, // Instruction BATs (IBAT0-IBAT7)
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dbat, // Data BATs (DBAT0-DBAT7)
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pc, // Program counter
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lr, // Link register
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ctr, // Decremented and incremented by branch and count instructions
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cr, // Condition register
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fpscr, // Floating point status and control register
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msr, // Machine state register
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srr, // Machine status save/restore register (SRR0 - SRR1)
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sr, // Segment register (SR0 - SR15)
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exceptions, // Keeps track of currently triggered exceptions
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int_mask, // ???
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int_cause, // ???
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dsisr, // Defines the cause of data / alignment exceptions
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dar, // Data adress register
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pt_hashmask // ???
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};
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enum class RegisterDisplay
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{
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Hex,
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SInt32,
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UInt32,
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Float
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};
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constexpr int DATA_TYPE = Qt::UserRole;
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class RegisterColumn : public QTableWidgetItem
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{
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public:
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explicit RegisterColumn(RegisterType type, std::function<u64()> get,
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std::function<void(u64)> set);
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void RefreshValue();
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RegisterDisplay GetDisplay() const;
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void SetDisplay(RegisterDisplay display);
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u64 GetValue() const;
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void SetValue();
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private:
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void Update();
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RegisterType m_type;
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std::function<u64()> m_get_register;
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std::function<void(u64)> m_set_register;
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u64 m_value;
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RegisterDisplay m_display = RegisterDisplay::Hex;
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};
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@ -0,0 +1,337 @@
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// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "DolphinQt2/Debugger/RegisterWidget.h"
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#include "Core/Core.h"
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#include "Core/HW/ProcessorInterface.h"
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#include "Core/PowerPC/PowerPC.h"
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#include "DolphinQt2/QtUtils/ActionHelper.h"
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#include "DolphinQt2/Settings.h"
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#include <QHeaderView>
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#include <QMenu>
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#include <QSettings>
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#include <QTableWidget>
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#include <QVBoxLayout>
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RegisterWidget::RegisterWidget(QWidget* parent) : QDockWidget(parent)
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{
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setWindowTitle(tr("Registers"));
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setAllowedAreas(Qt::AllDockWidgetAreas);
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QSettings settings;
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restoreGeometry(settings.value(QStringLiteral("registerwidget/geometry")).toByteArray());
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setFloating(settings.value(QStringLiteral("registerwidget/floating")).toBool());
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CreateWidgets();
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PopulateTable();
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ConnectWidgets();
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, [this](Core::State state) {
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if (Settings::Instance().IsDebugModeEnabled() && Core::GetState() == Core::State::Paused)
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emit RequestTableUpdate();
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});
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connect(this, &RegisterWidget::RequestTableUpdate, [this] {
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m_updating = true;
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emit UpdateTable();
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m_updating = false;
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});
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connect(&Settings::Instance(), &Settings::RegistersVisibilityChanged,
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[this](bool visible) { setHidden(!visible); });
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connect(&Settings::Instance(), &Settings::DebugModeToggled, [this](bool enabled) {
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setHidden(!enabled || !Settings::Instance().IsRegistersVisible());
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});
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setHidden(!Settings::Instance().IsRegistersVisible() ||
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!Settings::Instance().IsDebugModeEnabled());
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}
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RegisterWidget::~RegisterWidget()
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{
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QSettings settings;
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settings.setValue(QStringLiteral("registerwidget/geometry"), saveGeometry());
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settings.setValue(QStringLiteral("registerwidget/floating"), isFloating());
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}
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void RegisterWidget::closeEvent(QCloseEvent*)
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{
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Settings::Instance().SetRegistersVisible(false);
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}
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void RegisterWidget::CreateWidgets()
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{
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m_table = new QTableWidget;
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m_table->setColumnCount(9);
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m_table->verticalHeader()->setVisible(false);
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m_table->setContextMenuPolicy(Qt::CustomContextMenu);
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m_table->setSelectionMode(QAbstractItemView::SingleSelection);
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QStringList empty_list;
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for (auto i = 0; i < 9; i++)
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empty_list << QStringLiteral("");
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m_table->setHorizontalHeaderLabels(empty_list);
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QWidget* widget = new QWidget;
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auto* layout = new QVBoxLayout;
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layout->addWidget(m_table);
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widget->setLayout(layout);
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setWidget(widget);
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}
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void RegisterWidget::ConnectWidgets()
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{
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connect(m_table, &QTableWidget::customContextMenuRequested, this,
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&RegisterWidget::ShowContextMenu);
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connect(m_table, &QTableWidget::itemChanged, this, &RegisterWidget::OnItemChanged);
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}
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void RegisterWidget::OnItemChanged(QTableWidgetItem* item)
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{
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if (!item->data(DATA_TYPE).isNull() && !m_updating)
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static_cast<RegisterColumn*>(item)->SetValue();
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}
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void RegisterWidget::ShowContextMenu()
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{
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QMenu* menu = new QMenu(this);
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if (m_table->selectedItems().size())
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{
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auto variant = m_table->selectedItems()[0]->data(DATA_TYPE);
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if (!variant.isNull())
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{
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auto* item = reinterpret_cast<RegisterColumn*>(m_table->selectedItems()[0]);
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auto type = static_cast<RegisterType>(item->data(DATA_TYPE).toInt());
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auto display = item->GetDisplay();
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menu->addAction(tr("Add to &watch"));
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menu->addAction(tr("View &memory"));
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menu->addAction(tr("View &code"));
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menu->addSeparator();
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QActionGroup* group = new QActionGroup(menu);
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group->setExclusive(true);
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auto* view_hex = menu->addAction(tr("Hexadecimal"));
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auto* view_int = menu->addAction(tr("Signed Integer"));
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auto* view_uint = menu->addAction(tr("Unsigned Integer"));
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auto* view_float = menu->addAction(tr("Float"));
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for (auto* action : {view_hex, view_int, view_uint, view_float})
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{
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action->setCheckable(true);
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action->setVisible(false);
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action->setActionGroup(group);
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}
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switch (display)
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{
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case RegisterDisplay::Hex:
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view_hex->setChecked(true);
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break;
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case RegisterDisplay::SInt32:
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view_int->setChecked(true);
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break;
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case RegisterDisplay::UInt32:
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view_uint->setChecked(true);
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break;
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case RegisterDisplay::Float:
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view_float->setChecked(true);
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break;
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}
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switch (type)
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{
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case RegisterType::gpr:
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view_hex->setVisible(true);
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view_int->setVisible(true);
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view_uint->setVisible(true);
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view_float->setVisible(true);
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break;
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case RegisterType::fpr:
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view_hex->setVisible(true);
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view_float->setVisible(true);
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break;
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default:
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break;
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}
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connect(view_hex, &QAction::triggered, [this, item] {
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m_updating = true;
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item->SetDisplay(RegisterDisplay::Hex);
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m_updating = false;
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});
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connect(view_int, &QAction::triggered, [this, item] {
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m_updating = true;
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item->SetDisplay(RegisterDisplay::SInt32);
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m_updating = false;
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});
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connect(view_uint, &QAction::triggered, [this, item] {
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m_updating = true;
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item->SetDisplay(RegisterDisplay::UInt32);
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m_updating = false;
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});
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connect(view_float, &QAction::triggered, [this, item] {
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m_updating = true;
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item->SetDisplay(RegisterDisplay::Float);
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m_updating = false;
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});
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menu->addSeparator();
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}
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}
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AddAction(menu, tr("Update"), this, [this] { emit RequestTableUpdate(); });
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menu->exec(QCursor::pos());
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}
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void RegisterWidget::PopulateTable()
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{
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for (int i = 0; i < 32; i++)
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{
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// General purpose registers (int)
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AddRegister(i, 0, RegisterType::gpr, "r" + std::to_string(i), [i] { return GPR(i); },
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[i](u64 value) { GPR(i) = value; });
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// General purpose registers (float)
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AddRegister(i, 2, RegisterType::fpr, "f" + std::to_string(i), [i] { return riPS0(i); },
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[i](u64 value) { riPS0(i) = value; });
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AddRegister(i, 4, RegisterType::fpr, "", [i] { return riPS1(i); },
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[i](u64 value) { riPS1(i) = value; });
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}
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for (int i = 0; i < 8; i++)
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{
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// IBAT registers
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AddRegister(i, 5, RegisterType::ibat, "IBAT" + std::to_string(i),
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[i] {
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return (static_cast<u64>(PowerPC::ppcState.spr[SPR_IBAT0U + i * 2]) << 32) +
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PowerPC::ppcState.spr[SPR_IBAT0L + i * 2];
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},
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nullptr);
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// DBAT registers
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AddRegister(i + 8, 5, RegisterType::dbat, "DBAT" + std::to_string(i),
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[i] {
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return (static_cast<u64>(PowerPC::ppcState.spr[SPR_DBAT0U + i * 2]) << 32) +
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PowerPC::ppcState.spr[SPR_DBAT0L + i * 2];
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},
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nullptr);
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}
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for (int i = 0; i < 16; i++)
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{
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// SR registers
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AddRegister(i, 7, RegisterType::sr, "SR" + std::to_string(i),
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[i] { return PowerPC::ppcState.sr[i]; },
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[i](u64 value) { PowerPC::ppcState.sr[i] = value; });
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}
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// Special registers
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// PC
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AddRegister(16, 5, RegisterType::pc, "PC", [] { return PowerPC::ppcState.pc; },
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[](u64 value) { PowerPC::ppcState.pc = value; });
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// LR
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AddRegister(17, 5, RegisterType::fpscr, "LR", [] { return PowerPC::ppcState.spr[SPR_LR]; },
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[](u64 value) { PowerPC::ppcState.spr[SPR_LR] = value; });
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// CTR
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AddRegister(18, 5, RegisterType::fpscr, "FPSCR", [] { return PowerPC::ppcState.spr[SPR_CTR]; },
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[](u64 value) { PowerPC::ppcState.spr[SPR_CTR] = value; });
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// CR
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AddRegister(19, 5, RegisterType::cr, "CR", [] { return GetCR(); },
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[](u64 value) { SetCR(value); });
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// FPSCR
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AddRegister(20, 5, RegisterType::fpscr, "FPSCR", [] { return PowerPC::ppcState.fpscr; },
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[](u64 value) { PowerPC::ppcState.fpscr = value; });
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// MSR
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AddRegister(21, 5, RegisterType::msr, "MSR", [] { return PowerPC::ppcState.msr; },
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[](u64 value) { PowerPC::ppcState.msr = value; });
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// SRR 0-1
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AddRegister(22, 5, RegisterType::srr, "SRR0", [] { return PowerPC::ppcState.spr[SPR_SRR0]; },
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[](u64 value) { PowerPC::ppcState.spr[SPR_SRR0] = value; });
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AddRegister(23, 5, RegisterType::srr, "SRR1", [] { return PowerPC::ppcState.spr[SPR_SRR1]; },
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[](u64 value) { PowerPC::ppcState.spr[SPR_SRR1] = value; });
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// Exceptions
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AddRegister(24, 5, RegisterType::exceptions, "Exceptions",
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[] { return PowerPC::ppcState.Exceptions; },
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[](u64 value) { PowerPC::ppcState.Exceptions = value; });
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// Int Mask
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AddRegister(25, 5, RegisterType::int_mask, "Int Mask",
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[] { return ProcessorInterface::GetMask(); }, nullptr);
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// Int Cause
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AddRegister(26, 5, RegisterType::int_cause, "Int Cause",
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[] { return ProcessorInterface::GetCause(); }, nullptr);
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// DSISR
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AddRegister(27, 5, RegisterType::dsisr, "DSISR", [] { return PowerPC::ppcState.spr[SPR_DSISR]; },
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[](u64 value) { PowerPC::ppcState.spr[SPR_DSISR] = value; });
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// DAR
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AddRegister(28, 5, RegisterType::dar, "DAR", [] { return PowerPC::ppcState.spr[SPR_DAR]; },
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[](u64 value) { PowerPC::ppcState.spr[SPR_DAR] = value; });
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// Hash Mask
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AddRegister(
|
||||
29, 5, RegisterType::pt_hashmask, "Hash Mask",
|
||||
[] { return (PowerPC::ppcState.pagetable_hashmask << 6) | PowerPC::ppcState.pagetable_base; },
|
||||
nullptr);
|
||||
|
||||
emit RequestTableUpdate();
|
||||
m_table->resizeColumnsToContents();
|
||||
}
|
||||
|
||||
void RegisterWidget::AddRegister(int row, int column, RegisterType type, std::string register_name,
|
||||
std::function<u32()> get_reg, std::function<void(u32)> set_reg)
|
||||
{
|
||||
auto* value = new RegisterColumn(type, get_reg, set_reg);
|
||||
|
||||
if (m_table->rowCount() <= row)
|
||||
m_table->setRowCount(row + 1);
|
||||
|
||||
bool has_label = !register_name.empty();
|
||||
|
||||
if (has_label)
|
||||
{
|
||||
auto* label = new QTableWidgetItem(QString::fromStdString(register_name));
|
||||
label->setFlags(Qt::ItemIsEnabled);
|
||||
|
||||
QFont label_font = label->font();
|
||||
label_font.setBold(true);
|
||||
label->setFont(label_font);
|
||||
|
||||
m_table->setItem(row, column, label);
|
||||
m_table->setItem(row, column + 1, value);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_table->setItem(row, column, value);
|
||||
}
|
||||
|
||||
connect(this, &RegisterWidget::UpdateTable, [value] { value->RefreshValue(); });
|
||||
}
|
|
@ -0,0 +1,46 @@
|
|||
// Copyright 2017 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
|
||||
#include <QDockWidget>
|
||||
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "DolphinQt2/Debugger/RegisterColumn.h"
|
||||
|
||||
class QTableWidget;
|
||||
class QCloseEvent;
|
||||
|
||||
class RegisterWidget : public QDockWidget
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit RegisterWidget(QWidget* parent = nullptr);
|
||||
~RegisterWidget();
|
||||
|
||||
signals:
|
||||
void RequestTableUpdate();
|
||||
void UpdateTable();
|
||||
void UpdateValue(QTableWidgetItem* item);
|
||||
void UpdateValueType(QTableWidgetItem* item);
|
||||
|
||||
protected:
|
||||
void closeEvent(QCloseEvent*) override;
|
||||
|
||||
private:
|
||||
void CreateWidgets();
|
||||
void ConnectWidgets();
|
||||
void PopulateTable();
|
||||
|
||||
void ShowContextMenu();
|
||||
void OnItemChanged(QTableWidgetItem* item);
|
||||
|
||||
void AddRegister(int row, int column, RegisterType type, std::string register_name,
|
||||
std::function<u32()> get_reg, std::function<void(u32)> set_reg);
|
||||
|
||||
QTableWidget* m_table;
|
||||
bool m_updating = false;
|
||||
};
|
|
@ -47,7 +47,7 @@
|
|||
<AdditionalDependencies>avrt.lib;iphlpapi.lib;winmm.lib;setupapi.lib;opengl32.lib;glu32.lib;rpcrt4.lib;comctl32.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)VideoInterface;$(ProjectDir)GameList;$(ProjectDir)Settings;$(ProjectDir)Config;$(ProjectDir)Config\Mapping;$(ProjectDir)Config\Graphics;$(ProjectDir)NetPlay;$(ProjectDir)QtUtils;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)VideoInterface;$(ProjectDir)GameList;$(ProjectDir)Debugger;$(ProjectDir)Settings;$(ProjectDir)Config;$(ProjectDir)Config\Mapping;$(ProjectDir)Config\Graphics;$(ProjectDir)NetPlay;$(ProjectDir)QtUtils;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Manifest>
|
||||
<AdditionalManifestFiles>DolphinQt2.manifest;%(AdditionalManifestFiles)</AdditionalManifestFiles>
|
||||
|
@ -84,6 +84,7 @@
|
|||
<QtMoc Include="Config\PropertiesDialog.h" />
|
||||
<QtMoc Include="Config\SettingsWindow.h" />
|
||||
<QtMoc Include="FIFOPlayerWindow.h" />
|
||||
<QtMoc Include="Debugger\RegisterWidget.h" />
|
||||
<QtMoc Include="GameList\GameFile.h" />
|
||||
<QtMoc Include="GameList\GameList.h" />
|
||||
<QtMoc Include="GameList\GameListModel.h" />
|
||||
|
@ -156,6 +157,7 @@
|
|||
<ClCompile Include="$(QtMocOutPrefix)PadMappingDialog.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)PropertiesDialog.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)DoubleClickEventFilter.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)RegisterWidget.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)RenderWidget.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)Settings.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)SettingsWindow.cpp" />
|
||||
|
@ -201,6 +203,8 @@
|
|||
<ClCompile Include="Config\PropertiesDialog.cpp" />
|
||||
<ClCompile Include="Config\SettingsWindow.cpp" />
|
||||
<ClCompile Include="FIFOPlayerWindow.cpp" />
|
||||
<ClCompile Include="Debugger\RegisterColumn.cpp" />
|
||||
<ClCompile Include="Debugger\RegisterWidget.cpp" />
|
||||
<ClCompile Include="GameList\GameFile.cpp" />
|
||||
<ClCompile Include="GameList\GameFileCache.cpp" />
|
||||
<ClCompile Include="GameList\GameList.cpp" />
|
||||
|
@ -255,6 +259,8 @@
|
|||
<ClInclude Include="Config\Mapping\WiimoteEmuExtension.h" />
|
||||
<ClInclude Include="Config\Mapping\WiimoteEmuGeneral.h" />
|
||||
<ClInclude Include="Config\Mapping\WiimoteEmuMotionControl.h" />
|
||||
<ClInclude Include="Config\RegisterColumn.h" />
|
||||
<ClInclude Include="Config\RegisterWidget.h" />
|
||||
<ClInclude Include="GameList\GameFileCache.h" />
|
||||
<ClInclude Include="QtUtils\BlockUserInputFilter.h" />
|
||||
<ClInclude Include="QtUtils\ElidedButton.h" />
|
||||
|
|
|
@ -46,6 +46,7 @@
|
|||
#include "DolphinQt2/Config/LogWidget.h"
|
||||
#include "DolphinQt2/Config/Mapping/MappingWindow.h"
|
||||
#include "DolphinQt2/Config/SettingsWindow.h"
|
||||
#include "DolphinQt2/Debugger/RegisterWidget.h"
|
||||
#include "DolphinQt2/FIFOPlayerWindow.h"
|
||||
#include "DolphinQt2/Host.h"
|
||||
#include "DolphinQt2/HotkeyScheduler.h"
|
||||
|
@ -97,6 +98,8 @@ MainWindow::~MainWindow()
|
|||
{
|
||||
m_render_widget->deleteLater();
|
||||
ShutdownControllers();
|
||||
|
||||
Config::Save();
|
||||
}
|
||||
|
||||
void MainWindow::InitControllers()
|
||||
|
@ -166,6 +169,7 @@ void MainWindow::CreateComponents()
|
|||
|
||||
connect(m_fifo_window, &FIFOPlayerWindow::LoadFIFORequested, this,
|
||||
[this](const QString& path) { StartGame(path); });
|
||||
m_register_widget = new RegisterWidget(this);
|
||||
|
||||
#if defined(HAVE_XRANDR) && HAVE_XRANDR
|
||||
m_graphics_window = new GraphicsWindow(
|
||||
|
@ -314,8 +318,10 @@ void MainWindow::ConnectStack()
|
|||
setTabPosition(Qt::LeftDockWidgetArea | Qt::RightDockWidgetArea, QTabWidget::North);
|
||||
addDockWidget(Qt::RightDockWidgetArea, m_log_widget);
|
||||
addDockWidget(Qt::RightDockWidgetArea, m_log_config_widget);
|
||||
addDockWidget(Qt::RightDockWidgetArea, m_register_widget);
|
||||
|
||||
tabifyDockWidget(m_log_widget, m_log_config_widget);
|
||||
tabifyDockWidget(m_log_widget, m_register_widget);
|
||||
}
|
||||
|
||||
void MainWindow::Open()
|
||||
|
|
|
@ -31,6 +31,7 @@ class SettingsWindow;
|
|||
class ControllersWindow;
|
||||
class DragEnterEvent;
|
||||
class GraphicsWindow;
|
||||
class RegisterWidget;
|
||||
|
||||
class MainWindow final : public QMainWindow
|
||||
{
|
||||
|
@ -138,7 +139,9 @@ private:
|
|||
NetPlayDialog* m_netplay_dialog;
|
||||
NetPlaySetupDialog* m_netplay_setup_dialog;
|
||||
GraphicsWindow* m_graphics_window;
|
||||
|
||||
LogWidget* m_log_widget;
|
||||
LogConfigWidget* m_log_config_widget;
|
||||
FIFOPlayerWindow* m_fifo_window;
|
||||
RegisterWidget* m_register_widget;
|
||||
};
|
||||
|
|
|
@ -50,6 +50,7 @@ MenuBar::MenuBar(QWidget* parent) : QMenuBar(parent)
|
|||
connect(&Settings::Instance(), &Settings::EmulationStateChanged, this,
|
||||
[=](Core::State state) { OnEmulationStateChanged(state); });
|
||||
OnEmulationStateChanged(Core::GetState());
|
||||
connect(&Settings::Instance(), &Settings::DebugModeToggled, this, &MenuBar::OnDebugModeToggled);
|
||||
|
||||
connect(this, &MenuBar::SelectionChanged, this, &MenuBar::OnSelectionChanged);
|
||||
connect(this, &MenuBar::RecordingStatusChanged, this, &MenuBar::OnRecordingStatusChanged);
|
||||
|
@ -83,6 +84,13 @@ void MenuBar::OnEmulationStateChanged(Core::State state)
|
|||
|
||||
UpdateStateSlotMenu();
|
||||
UpdateToolsMenu(running);
|
||||
|
||||
OnDebugModeToggled(Settings::Instance().IsDebugModeEnabled());
|
||||
}
|
||||
|
||||
void MenuBar::OnDebugModeToggled(bool enabled)
|
||||
{
|
||||
m_show_registers->setVisible(enabled);
|
||||
}
|
||||
|
||||
void MenuBar::AddFileMenu()
|
||||
|
@ -255,6 +263,17 @@ void MenuBar::AddViewMenu()
|
|||
|
||||
view_menu->addSeparator();
|
||||
|
||||
m_show_registers = view_menu->addAction(tr("&Registers"));
|
||||
m_show_registers->setCheckable(true);
|
||||
m_show_registers->setChecked(Settings::Instance().IsRegistersVisible());
|
||||
|
||||
connect(m_show_registers, &QAction::toggled, &Settings::Instance(),
|
||||
&Settings::SetRegistersVisible);
|
||||
connect(&Settings::Instance(), &Settings::RegistersVisibilityChanged, m_show_registers,
|
||||
&QAction::setChecked);
|
||||
|
||||
view_menu->addSeparator();
|
||||
|
||||
AddGameListTypeSection(view_menu);
|
||||
view_menu->addSeparator();
|
||||
AddListColumnsMenu(view_menu);
|
||||
|
|
|
@ -119,6 +119,7 @@ private:
|
|||
void OnSelectionChanged(QSharedPointer<GameFile> game_file);
|
||||
void OnRecordingStatusChanged(bool recording);
|
||||
void OnReadOnlyModeChanged(bool read_only);
|
||||
void OnDebugModeToggled(bool enabled);
|
||||
|
||||
// File
|
||||
QAction* m_open_action;
|
||||
|
@ -157,4 +158,7 @@ private:
|
|||
QAction* m_recording_start;
|
||||
QAction* m_recording_stop;
|
||||
QAction* m_recording_read_only;
|
||||
|
||||
// View
|
||||
QAction* m_show_registers;
|
||||
};
|
||||
|
|
|
@ -210,3 +210,18 @@ bool Settings::IsDebugModeEnabled() const
|
|||
{
|
||||
return SConfig::GetInstance().bEnableDebugging;
|
||||
}
|
||||
|
||||
void Settings::SetRegistersVisible(bool enabled)
|
||||
{
|
||||
if (IsRegistersVisible() != enabled)
|
||||
{
|
||||
QSettings().setValue(QStringLiteral("debugger/showregisters"), enabled);
|
||||
|
||||
emit RegistersVisibilityChanged(enabled);
|
||||
}
|
||||
}
|
||||
|
||||
bool Settings::IsRegistersVisible() const
|
||||
{
|
||||
return QSettings().value(QStringLiteral("debugger/showregisters")).toBool();
|
||||
}
|
||||
|
|
|
@ -81,6 +81,8 @@ public:
|
|||
// Debug
|
||||
void SetDebugModeEnabled(bool enabled);
|
||||
bool IsDebugModeEnabled() const;
|
||||
void SetRegistersVisible(bool enabled);
|
||||
bool IsRegistersVisible() const;
|
||||
|
||||
// Other
|
||||
GameListModel* GetGameListModel() const;
|
||||
|
@ -93,13 +95,13 @@ signals:
|
|||
void HideCursorChanged();
|
||||
void VolumeChanged(int volume);
|
||||
void NANDRefresh();
|
||||
void RegistersVisibilityChanged(bool visible);
|
||||
void LogVisibilityChanged(bool visible);
|
||||
void LogConfigVisibilityChanged(bool visible);
|
||||
void EnableCheatsChanged(bool enabled);
|
||||
void DebugModeToggled(bool enabled);
|
||||
|
||||
private:
|
||||
bool m_registers_visible = false;
|
||||
std::unique_ptr<NetPlayClient> m_client;
|
||||
std::unique_ptr<NetPlayServer> m_server;
|
||||
Settings();
|
||||
|
|
Loading…
Reference in New Issue