DolphinQt2: remove unused GameList::TableDelegate

This commit is contained in:
Michael Maltese 2017-05-26 16:13:24 -07:00
parent e76f5d85b2
commit c01c66ad4b
5 changed files with 0 additions and 104 deletions

View File

@ -39,7 +39,6 @@ set(SRCS
GameList/GameListModel.cpp
GameList/GameTracker.cpp
GameList/ListProxyModel.cpp
GameList/TableDelegate.cpp
Settings/GeneralPane.cpp
Settings/InterfacePane.cpp
)

View File

@ -94,7 +94,6 @@
<QtMoc Include="GameList\GameListModel.h" />
<QtMoc Include="GameList\GameTracker.h" />
<QtMoc Include="GameList\ListProxyModel.h" />
<QtMoc Include="GameList\TableDelegate.h" />
<QtMoc Include="Host.h" />
<QtMoc Include="InDevelopmentWarning.h" />
<QtMoc Include="Settings\InterfacePane.h" />
@ -129,7 +128,6 @@
<ClCompile Include="$(QtMocOutPrefix)RenderWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)Settings.cpp" />
<ClCompile Include="$(QtMocOutPrefix)SettingsWindow.cpp" />
<ClCompile Include="$(QtMocOutPrefix)TableDelegate.cpp" />
<ClCompile Include="$(QtMocOutPrefix)ToolBar.cpp" />
<ClCompile Include="AboutDialog.cpp" />
<ClCompile Include="Config\ControllersWindow.cpp" />
@ -154,7 +152,6 @@
<ClCompile Include="GameList\GameListModel.cpp" />
<ClCompile Include="GameList\GameTracker.cpp" />
<ClCompile Include="GameList\ListProxyModel.cpp" />
<ClCompile Include="GameList\TableDelegate.cpp" />
<ClCompile Include="Host.cpp" />
<ClCompile Include="InDevelopmentWarning.cpp" />
<ClCompile Include="Main.cpp" />

View File

@ -63,14 +63,10 @@
<ClCompile Include="Config\PathDialog.cpp">
<Filter>Config</Filter>
</ClCompile>
<ClCompile Include="GameList\TableDelegate.cpp" />
<ClCompile Include="AboutDialog.cpp" />
<ClCompile Include="$(QtMocOutPrefix)AboutDialog.cpp">
<Filter>Generated Files</Filter>
</ClCompile>
<ClCompile Include="$(QtMocOutPrefix)TableDelegate.cpp">
<Filter>Generated Files</Filter>
</ClCompile>
<ClCompile Include="Config\SettingsWindow.cpp" />
<ClCompile Include="$(QtMocOutPrefix)SettingsWindow.cpp">
<Filter>Generated Files</Filter>
@ -146,7 +142,6 @@
<QtMoc Include="Config\PathDialog.h">
<Filter>Config</Filter>
</QtMoc>
<QtMoc Include="GameList\TableDelegate.h" />
<QtMoc Include="AboutDialog.h" />
<QtMoc Include="Config\SettingsWindow.h" />
<QtMoc Include="Config\PropertiesDialog.h" />

View File

@ -1,75 +0,0 @@
// Copyright 2016 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <QPainter>
#include "DolphinQt2/GameList/GameFile.h"
#include "DolphinQt2/GameList/GameListModel.h"
#include "DolphinQt2/GameList/TableDelegate.h"
#include "DolphinQt2/Resources.h"
static QSize NORMAL_BANNER_SIZE(96, 32);
TableDelegate::TableDelegate(QWidget* parent) : QStyledItemDelegate(parent)
{
}
void TableDelegate::paint(QPainter* painter, const QStyleOptionViewItem& option,
const QModelIndex& index) const
{
QVariant data = index.data(Qt::DisplayRole);
switch (index.column())
{
case GameListModel::COL_PLATFORM:
DrawPixmap(painter, option.rect, Resources::GetPlatform(data.toInt()));
break;
case GameListModel::COL_COUNTRY:
DrawPixmap(painter, option.rect, Resources::GetCountry(data.toInt()));
break;
case GameListModel::COL_RATING:
DrawPixmap(painter, option.rect, Resources::GetRating(data.toInt()));
break;
case GameListModel::COL_BANNER:
DrawPixmap(painter, option.rect,
data.value<QPixmap>().scaled(NORMAL_BANNER_SIZE, Qt::KeepAspectRatio,
Qt::SmoothTransformation));
break;
case GameListModel::COL_SIZE:
painter->drawText(option.rect, Qt::AlignCenter, FormatSize(data.toULongLong()));
break;
// Fall through.
case GameListModel::COL_ID:
case GameListModel::COL_TITLE:
case GameListModel::COL_DESCRIPTION:
case GameListModel::COL_MAKER:
painter->drawText(option.rect, Qt::AlignVCenter, data.toString());
break;
default:
break;
}
}
QSize TableDelegate::sizeHint(const QStyleOptionViewItem& option, const QModelIndex& index) const
{
switch (index.column())
{
case GameListModel::COL_PLATFORM:
return Resources::GetPlatform(0).size();
case GameListModel::COL_COUNTRY:
return Resources::GetCountry(0).size();
case GameListModel::COL_RATING:
return Resources::GetRating(0).size();
case GameListModel::COL_BANNER:
return NORMAL_BANNER_SIZE;
default:
return QSize(0, 0);
}
}
void TableDelegate::DrawPixmap(QPainter* painter, const QRect& rect, const QPixmap& pixmap) const
{
// We don't want to stretch the pixmap out, so center it in the rect.
painter->drawPixmap(rect.left() + (rect.width() - pixmap.width()) / 2,
rect.top() + (rect.height() - pixmap.height()) / 2, pixmap);
}

View File

@ -1,20 +0,0 @@
// Copyright 2016 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <QStyledItemDelegate>
class TableDelegate final : public QStyledItemDelegate
{
Q_OBJECT
public:
explicit TableDelegate(QWidget* parent = nullptr);
void paint(QPainter* painter, const QStyleOptionViewItem& option, const QModelIndex& index) const;
QSize sizeHint(const QStyleOptionViewItem& option, const QModelIndex& index) const;
private:
void DrawPixmap(QPainter* painter, const QRect& rect, const QPixmap& pixmap) const;
};