Qt/Settings: Add debug mode flag

This commit is contained in:
spycrab 2017-09-19 14:14:45 +02:00
parent 1df69c5750
commit ff283ff912
3 changed files with 21 additions and 1 deletions

View File

@ -73,6 +73,7 @@ int main(int argc, char* argv[])
UICommon::CreateDirectories();
UICommon::Init();
Resources::Init();
Settings::Instance().SetDebugModeEnabled(options.is_set("debugger"));
// Hook up alerts from core
RegisterMsgAlertHandler(QtMsgAlertHandler);

View File

@ -196,3 +196,17 @@ void Settings::SetCheatsEnabled(bool enabled)
emit EnableCheatsChanged(enabled);
}
}
void Settings::SetDebugModeEnabled(bool enabled)
{
if (IsDebugModeEnabled() != enabled)
{
SConfig::GetInstance().bEnableDebugging = enabled;
emit DebugModeToggled(enabled);
}
}
bool Settings::IsDebugModeEnabled() const
{
return SConfig::GetInstance().bEnableDebugging;
}

View File

@ -78,9 +78,12 @@ public:
bool GetCheatsEnabled() const;
void SetCheatsEnabled(bool enabled);
// Debug
void SetDebugModeEnabled(bool enabled);
bool IsDebugModeEnabled() const;
// Other
GameListModel* GetGameListModel() const;
signals:
void ConfigChanged();
void EmulationStateChanged(Core::State new_state);
@ -93,8 +96,10 @@ signals:
void LogVisibilityChanged(bool visible);
void LogConfigVisibilityChanged(bool visible);
void EnableCheatsChanged(bool enabled);
void DebugModeToggled(bool enabled);
private:
bool m_registers_visible = false;
std::unique_ptr<NetPlayClient> m_client;
std::unique_ptr<NetPlayServer> m_server;
Settings();