[Qt] Settings Window for Qt
AND Fix leftovers from full code, fixed styling and lint
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parent
c299a6a8cc
commit
321b775f02
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@ -14,6 +14,7 @@ set(SRCS
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Settings.cpp
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ToolBar.cpp
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Config/PathDialog.cpp
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Config/SettingsWindow.cpp
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GameList/GameFile.cpp
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GameList/GameList.cpp
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GameList/GameListModel.cpp
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@ -0,0 +1,93 @@
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// Copyright 2016 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "DolphinQt2/Settings.h"
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#include "DolphinQt2/Config/SettingsWindow.h"
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SettingsWindow::SettingsWindow(QWidget* parent)
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: QDialog(parent)
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{
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// Set Window Properties
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setWindowTitle(tr("Settings"));
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resize(720, 600);
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// Main Layout
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QVBoxLayout* layout = new QVBoxLayout;
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QHBoxLayout* content = new QHBoxLayout;
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QVBoxLayout* content_inner = new QVBoxLayout;
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// Content's widgets
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{
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// Category list
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MakeCategoryList();
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content->addWidget(m_categories);
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// Actual Settings UI
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SetupSettingsWidget();
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MakeUnfinishedWarning();
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content_inner->addWidget(m_warning_group);
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content_inner->addWidget(m_settings_outer);
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content->addLayout(content_inner);
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}
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// Add content to layout before dialog buttons.
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layout->addLayout(content);
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// Dialog box buttons
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QDialogButtonBox* ok_box = new QDialogButtonBox(QDialogButtonBox::Ok);
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connect(ok_box, &QDialogButtonBox::accepted, this, &SettingsWindow::accept);
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layout->addWidget(ok_box);
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setLayout(layout);
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}
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void SettingsWindow::SetupSettingsWidget()
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{
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m_settings_outer = new QStackedWidget;
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m_settings_outer->setCurrentIndex(0);
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}
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void SettingsWindow::MakeUnfinishedWarning()
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{
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m_warning_group = new QGroupBox(tr("Warning"));
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QHBoxLayout* m_warning_group_layout = new QHBoxLayout;
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QLabel* warning_text = new QLabel(
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tr("Some categories and settings will not work.\n"
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"This Settings Window is under active development."));
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m_warning_group_layout->addWidget(warning_text);
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m_warning_group->setLayout(m_warning_group_layout);
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}
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void SettingsWindow::AddCategoryToList(const QString& title, const QString& icon)
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{
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QListWidgetItem* button = new QListWidgetItem();
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button->setIcon(QIcon(icon));
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button->setText(title);
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button->setTextAlignment(Qt::AlignVCenter);
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button->setSizeHint(QSize(28, 28));
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button->setFlags(Qt::ItemIsSelectable | Qt::ItemIsEnabled);
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m_categories->addItem(button);
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}
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void SettingsWindow::MakeCategoryList()
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{
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QString dir = Settings().GetThemeDir();
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m_categories = new QListWidget;
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m_categories->setMaximumWidth(175);
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m_categories->setIconSize(QSize(32, 32));
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m_categories->setMovement(QListView::Static);
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m_categories->setSpacing(0);
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connect(m_categories, &QListWidget::currentItemChanged, this, &SettingsWindow::changePage);
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}
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void SettingsWindow::changePage(QListWidgetItem* current, QListWidgetItem* previous)
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{
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if (!current)
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current = previous;
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m_settings_outer->setCurrentIndex(m_categories->row(current));
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}
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@ -0,0 +1,37 @@
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// Copyright 2015 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <QDialog>
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#include <QDialogButtonBox>
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#include <QGroupBox>
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#include <QHBoxLayout>
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#include <QLabel>
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#include <QListView>
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#include <QListWidget>
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#include <QListWidgetItem>
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#include <QStackedWidget>
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#include <QString>
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#include <QVBoxLayout>
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#include <QWidget>
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class SettingsWindow final : public QDialog
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{
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Q_OBJECT
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public:
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explicit SettingsWindow(QWidget* parent = nullptr);
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public slots:
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void changePage(QListWidgetItem* current, QListWidgetItem* previous);
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private:
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void MakeCategoryList();
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void MakeUnfinishedWarning();
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void AddCategoryToList(const QString& title, const QString& icon);
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void SetupSettingsWidget();
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QStackedWidget* m_settings_outer;
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QListWidget* m_categories;
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QGroupBox* m_warning_group;
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};
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@ -12,12 +12,14 @@
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#include "Core/Movie.h"
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#include "Core/State.h"
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#include "Core/HW/ProcessorInterface.h"
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#include "DolphinQt2/AboutDialog.h"
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#include "DolphinQt2/Host.h"
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#include "DolphinQt2/MainWindow.h"
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#include "DolphinQt2/Resources.h"
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#include "DolphinQt2/Settings.h"
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#include "DolphinQt2/Config/PathDialog.h"
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#include "DolphinQt2/Config/SettingsWindow.h"
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MainWindow::MainWindow() : QMainWindow(nullptr)
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{
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@ -48,6 +50,7 @@ void MainWindow::CreateComponents()
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m_render_widget = new RenderWidget;
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m_stack = new QStackedWidget(this);
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m_paths_dialog = new PathDialog(this);
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m_settings_window = new SettingsWindow(this);
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}
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void MainWindow::ConnectMenuBar()
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@ -96,6 +99,7 @@ void MainWindow::ConnectToolBar()
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connect(m_tool_bar, &ToolBar::FullScreenPressed, this, &MainWindow::FullScreen);
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connect(m_tool_bar, &ToolBar::ScreenShotPressed, this, &MainWindow::ScreenShot);
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connect(m_tool_bar, &ToolBar::PathsPressed, this, &MainWindow::ShowPathsDialog);
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connect(m_tool_bar, &ToolBar::SettingsPressed, this, &MainWindow::ShowSettingsWindow);
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connect(this, &MainWindow::EmulationStarted, m_tool_bar, &ToolBar::EmulationStarted);
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connect(this, &MainWindow::EmulationPaused, m_tool_bar, &ToolBar::EmulationPaused);
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@ -305,6 +309,13 @@ void MainWindow::ShowPathsDialog()
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m_paths_dialog->activateWindow();
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}
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void MainWindow::ShowSettingsWindow()
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{
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m_settings_window->show();
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m_settings_window->raise();
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m_settings_window->activateWindow();
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}
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void MainWindow::ShowAboutDialog()
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{
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AboutDialog* about = new AboutDialog(this);
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@ -15,6 +15,7 @@
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#include "DolphinQt2/GameList/GameList.h"
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class PathDialog;
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class SettingsWindow;
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class MainWindow final : public QMainWindow
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{
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@ -68,6 +69,7 @@ private:
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void HideRenderWidget();
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void ShowPathsDialog();
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void ShowSettingsWindow();
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void ShowAboutDialog();
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QStackedWidget* m_stack;
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@ -79,4 +81,5 @@ private:
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int m_state_slot = 1;
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PathDialog* m_paths_dialog;
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SettingsWindow* m_settings_window;
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};
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@ -64,13 +64,7 @@ void ToolBar::MakeActions()
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addSeparator();
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m_paths_action = addAction(tr("Paths"), this, SIGNAL(PathsPressed()));
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m_config_action = addAction(tr("Settings"));
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m_config_action->setEnabled(false);
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m_graphics_action = addAction(tr("Graphics"));
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m_graphics_action->setEnabled(false);
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m_config_action = addAction(tr("Settings"), this, SIGNAL(SettingsPressed()));
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m_controllers_action = addAction(tr("Controllers"));
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m_controllers_action->setEnabled(false);
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}
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@ -87,7 +81,6 @@ void ToolBar::UpdateIcons()
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m_fullscreen_action->setIcon(QIcon(QStringLiteral("fullscreen.png").prepend(dir)));
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m_screenshot_action->setIcon(QIcon(QStringLiteral("screenshot.png").prepend(dir)));
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m_config_action->setIcon(QIcon(QStringLiteral("config.png").prepend(dir)));
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m_graphics_action->setIcon(QIcon(QStringLiteral("graphics.png").prepend(dir)));
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m_controllers_action->setIcon(QIcon(QStringLiteral("classic.png").prepend(dir)));
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}
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@ -29,7 +29,7 @@ signals:
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void ScreenShotPressed();
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void PathsPressed();
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void SettingsPressed();
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private:
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void MakeActions();
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void UpdateIcons();
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@ -42,6 +42,5 @@ private:
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QAction* m_screenshot_action;
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QAction* m_paths_action;
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QAction* m_config_action;
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QAction* m_graphics_action;
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QAction* m_controllers_action;
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};
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