DolphinQt Builds on Visual Studio
This commit is contained in:
parent
1f2b1caf42
commit
6349b88fae
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@ -0,0 +1,212 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
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||||
</ItemGroup>
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||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{FA3FA62B-6F58-4B86-9453-4D149940A066}</ProjectGuid>
|
||||
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
|
||||
<!--
|
||||
Enable this once wxwidgets is completely removed
|
||||
<ProjectName>Dolphin</ProjectName>
|
||||
-->
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\..\VSProps\Base.props" />
|
||||
<Import Project="..\..\VSProps\PCHUse.props" />
|
||||
<Import Project="..\..\VSProps\QtCompile.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros">
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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||||
<LinkIncremental>true</LinkIncremental>
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||||
</PropertyGroup>
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||||
<ItemDefinitionGroup>
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<Link>
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<BaseAddress>0x00400000</BaseAddress>
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||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<FixedBaseAddress>true</FixedBaseAddress>
|
||||
<AdditionalLibraryDirectories>$(ExternalsDir)ffmpeg\lib;$(ExternalsDir)OpenAL\$(PlatformName);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<AdditionalDependencies>iphlpapi.lib;winmm.lib;setupapi.lib;opengl32.lib;glu32.lib;rpcrt4.lib;comctl32.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<SubSystem Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Windows</SubSystem>
|
||||
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">/NODEFAULTLIB:libcmt</AdditionalOptions>
|
||||
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">/NODEFAULTLIB:libcmt</AdditionalOptions>
|
||||
</Link>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)\VideoInterface;$(ProjectDir)\GameList;$(ProjectDir)\Config;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
|
||||
<ResourceCompile>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
</AdditionalIncludeDirectories>
|
||||
</ResourceCompile>
|
||||
<ResourceCompile>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(ExternalsDir)/gettext</AdditionalIncludeDirectories>
|
||||
</ResourceCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<!--QRC and UI files are handled automatically-->
|
||||
<ItemGroup>
|
||||
<QtResource Include="*.qrc" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<QtUi Include="*.ui" />
|
||||
<QtUi Include="GameList\*.ui" />
|
||||
</ItemGroup>
|
||||
<!--MOC files need to be listed. Perhaps scan for Q_OBJECT in the future? (like automoc)-->
|
||||
<!--NOTE: When adding moc'd files, you must list the outputs in the following ItemGroup!-->
|
||||
<ItemGroup>
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<QtMoc Include="MainWindow.h" />
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<QtMoc Include="ToolBar.h" />
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<QtMoc Include="MenuBar.h" />
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<QtMoc Include="GameList\GameList.h" />
|
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<QtMoc Include="GameList\GameListModel.h" />
|
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<QtMoc Include="GameList\GameFile.h" />
|
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<QtMoc Include="GameList\GameTracker.h" />
|
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<QtMoc Include="GameList\ListProxyModel.h" />
|
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<QtMoc Include="GameList\TableProxyModel.h" />
|
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<QtMoc Include="RenderWidget.h" />
|
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<QtMoc Include="Host.h" />
|
||||
<QtMoc Include="Settings.h" />
|
||||
<QtMoc Include="Config\PathDialog.h" />
|
||||
</ItemGroup>
|
||||
<!--TODO figure out how to get QtMoc to add outputs to ClCompile's inputs...-->
|
||||
<ItemGroup>
|
||||
<ClCompile Include="$(QtMocOutPrefix)MainWindow.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)ToolBar.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)MenuBar.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)RenderWidget.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)Host.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)GameList.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)GameListModel.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)GameFile.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)GameTracker.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)ListProxyModel.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)TableProxyModel.cpp" />
|
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<ClCompile Include="$(QtMocOutPrefix)Settings.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)PathDialog.cpp" />
|
||||
<ClCompile Include="Config\PathDialog.cpp" />
|
||||
<ClCompile Include="GameList\GameFile.cpp" />
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<ClCompile Include="GameList\GameList.cpp" />
|
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<ClCompile Include="GameList\GameListModel.cpp" />
|
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<ClCompile Include="GameList\GameTracker.cpp" />
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<ClCompile Include="GameList\ListProxyModel.cpp" />
|
||||
<ClCompile Include="GameList\TableProxyModel.cpp" />
|
||||
<ClCompile Include="MenuBar.cpp" />
|
||||
<ClCompile Include="RenderWidget.cpp" />
|
||||
<ClCompile Include="Resources.cpp" />
|
||||
<ClCompile Include="Settings.cpp" />
|
||||
<ClCompile Include="ToolBar.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Host.cpp" />
|
||||
<ClCompile Include="Main.cpp" />
|
||||
<ClCompile Include="MainWindow.cpp" />
|
||||
</ItemGroup>
|
||||
<!--Put standard C/C++ headers here-->
|
||||
<!--
|
||||
<ItemGroup>
|
||||
<ClInclude Include="Main.h" />
|
||||
</ItemGroup>
|
||||
-->
|
||||
<ItemGroup>
|
||||
<Text Include="CMakeLists.txt" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="$(ExternalsDir)Bochs_disasm\Bochs_disasm.vcxproj">
|
||||
<Project>{8ada04d7-6db1-4da4-ab55-64fb12a0997b}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="$(ExternalsDir)libpng\png\png.vcxproj">
|
||||
<Project>{4c9f135b-a85e-430c-bad4-4c67ef5fc12c}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="$(ExternalsDir)LZO\LZO.vcxproj">
|
||||
<Project>{ab993f38-c31d-4897-b139-a620c42bc565}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="$(ExternalsDir)SFML\build\vc2010\SFML_Network.vcxproj">
|
||||
<Project>{93d73454-2512-424e-9cda-4bb357fe13dd}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="$(ExternalsDir)zlib\zlib.vcxproj">
|
||||
<Project>{ff213b23-2c26-4214-9f88-85271e557e87}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="$(CoreDir)AudioCommon\AudioCommon.vcxproj">
|
||||
<Project>{54aa7840-5beb-4a0c-9452-74ba4cc7fd44}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="$(CoreDir)Common\Common.vcxproj">
|
||||
<Project>{2e6c348c-c75c-4d94-8d1e-9c1fcbf3efe4}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="$(CoreDir)Common\SCMRevGen.vcxproj">
|
||||
<Project>{41279555-f94f-4ebc-99de-af863c10c5c4}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="$(CoreDir)Core\Core.vcxproj">
|
||||
<Project>{e54cf649-140e-4255-81a5-30a673c1fb36}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="$(CoreDir)DiscIO\DiscIO.vcxproj">
|
||||
<Project>{160bdc25-5626-4b0d-bdd8-2953d9777fb5}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="$(CoreDir)InputCommon\InputCommon.vcxproj">
|
||||
<Project>{6bbd47cf-91fd-4077-b676-8b76980178a9}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="$(CoreDir)VideoBackends\D3D\D3D.vcxproj">
|
||||
<Project>{96020103-4ba5-4fd2-b4aa-5b6d24492d4e}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="$(CoreDir)VideoBackends\OGL\OGL.vcxproj">
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||||
<Project>{ec1a314c-5588-4506-9c1e-2e58e5817f75}</Project>
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||||
</ProjectReference>
|
||||
<ProjectReference Include="$(CoreDir)VideoBackends\Software\Software.vcxproj">
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||||
<Project>{a4c423aa-f57c-46c7-a172-d1a777017d29}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="$(CoreDir)VideoCommon\VideoCommon.vcxproj">
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||||
<Project>{3de9ee35-3e91-4f27-a014-2866ad8c3fe3}</Project>
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||||
</ProjectReference>
|
||||
<ProjectReference Include="$(CoreDir)UICommon\UICommon.vcxproj">
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||||
<Project>{604C8368-F34A-4D55-82C8-CC92A0C13254}</Project>
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||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\Languages\Languages.vcxproj">
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||||
<Project>{0e033be3-2e08-428e-9ae9-bc673efa12b5}</Project>
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||||
</ProjectReference>
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||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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||||
<ImportGroup Label="ExtensionTargets">
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||||
<Import Project="..\..\VSProps\QtCompile.targets" />
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</ImportGroup>
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<!--Copy Exe, Data directory and DLLs which should be located in the executable directory-->
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<ItemGroup>
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||||
<DataDirFiles Include="$(DolphinRootDir)Data\**\*.*" />
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<ExternalDlls Include="$(ExternalsDir)OpenAL\$(PlatformName)\*.dll" />
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||||
<BinaryFiles Include="$(TargetPath)" />
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||||
<AllInputFiles Include="@(DataDirFiles);@(ExternalDlls);@(BinaryFiles)" />
|
||||
</ItemGroup>
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||||
<ItemGroup>
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||||
<ClInclude Include="Resources.h" />
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||||
</ItemGroup>
|
||||
<!--Disable copying to binary dir for now on the buildbot to prevent packaging of the outputs-->
|
||||
<Target Name="AfterBuild" Inputs="@(AllInputFiles)" Outputs="@(AllInputFiles -> '$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(Extension)')" Condition="'$(I_AM_BUILDACUS)'==''">
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||||
<Message Text="Copying Data directory..." Importance="High" />
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||||
<Copy SourceFiles="@(DataDirFiles)" DestinationFolder="$(BinaryOutputDir)%(RecursiveDir)" Condition="!Exists('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(DataDirFiles.Extension)') OR $([System.DateTime]::Parse('%(ModifiedTime)').Ticks) > $([System.IO.File]::GetLastWriteTime('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(DataDirFiles.Extension)').Ticks)" />
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||||
<Message Text="Copying External .dlls" Importance="High" />
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||||
<Copy SourceFiles="@(ExternalDlls)" DestinationFolder="$(BinaryOutputDir)" Condition="!Exists('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(ExternalDlls.Extension)') OR $([System.DateTime]::Parse('%(ModifiedTime)').Ticks) > $([System.IO.File]::GetLastWriteTime('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(ExternalDlls.Extension)').Ticks)" />
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||||
<Message Text="Copy: @(BinaryFiles) -> $(BinaryOutputDir)" Importance="High" />
|
||||
<Copy SourceFiles="@(BinaryFiles)" DestinationFolder="$(BinaryOutputDir)" />
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||||
</Target>
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||||
</Project>
|
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@ -0,0 +1,125 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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||||
<ItemGroup>
|
||||
<ClCompile Include="Main.cpp" />
|
||||
<ClCompile Include="MainWindow.cpp" />
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||||
<ClCompile Include="Resources.cpp" />
|
||||
<ClCompile Include="RenderWidget.cpp" />
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||||
<ClCompile Include="$(QtMocOutPrefix)GameFile.cpp">
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||||
<Filter>Generated Files</Filter>
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||||
</ClCompile>
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||||
<ClCompile Include="$(QtMocOutPrefix)GameList.cpp">
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||||
<Filter>Generated Files</Filter>
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||||
</ClCompile>
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||||
<ClCompile Include="$(QtMocOutPrefix)GameListModel.cpp">
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||||
<Filter>Generated Files</Filter>
|
||||
</ClCompile>
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||||
<ClCompile Include="$(QtMocOutPrefix)GameTracker.cpp">
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||||
<Filter>Generated Files</Filter>
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||||
</ClCompile>
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||||
<ClCompile Include="$(QtMocOutPrefix)Host.cpp">
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||||
<Filter>Generated Files</Filter>
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||||
</ClCompile>
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||||
<ClCompile Include="$(QtMocOutPrefix)ListProxyModel.cpp">
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||||
<Filter>Generated Files</Filter>
|
||||
</ClCompile>
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||||
<ClCompile Include="$(QtMocOutPrefix)MainWindow.cpp">
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||||
<Filter>Generated Files</Filter>
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||||
</ClCompile>
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||||
<ClCompile Include="$(QtMocOutPrefix)MenuBar.cpp">
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||||
<Filter>Generated Files</Filter>
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||||
</ClCompile>
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||||
<ClCompile Include="$(QtMocOutPrefix)RenderWidget.cpp">
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||||
<Filter>Generated Files</Filter>
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||||
</ClCompile>
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||||
<ClCompile Include="$(QtMocOutPrefix)ToolBar.cpp">
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||||
<Filter>Generated Files</Filter>
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||||
</ClCompile>
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||||
<ClCompile Include="$(QtMocOutPrefix)Settings.cpp">
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||||
<Filter>Generated Files</Filter>
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||||
</ClCompile>
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<ClCompile Include="$(QtMocOutPrefix)TableProxyModel.cpp">
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<Filter>Generated Files</Filter>
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||||
</ClCompile>
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<ClCompile Include="GameList\GameFile.cpp">
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<Filter>GameList</Filter>
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</ClCompile>
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<ClCompile Include="GameList\GameList.cpp">
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<Filter>GameList</Filter>
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</ClCompile>
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<ClCompile Include="GameList\GameListModel.cpp">
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<Filter>GameList</Filter>
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</ClCompile>
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<ClCompile Include="GameList\GameTracker.cpp">
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<Filter>GameList</Filter>
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</ClCompile>
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<ClCompile Include="GameList\ListProxyModel.cpp">
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<Filter>GameList</Filter>
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</ClCompile>
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<ClCompile Include="GameList\TableProxyModel.cpp">
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<Filter>GameList</Filter>
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</ClCompile>
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<ClCompile Include="MenuBar.cpp" />
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<ClCompile Include="Settings.cpp" />
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<ClCompile Include="ToolBar.cpp" />
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<ClCompile Include="Host.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)PathDialog.cpp">
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<Filter>Generated Files</Filter>
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</ClCompile>
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<ClCompile Include="Config\PathDialog.cpp">
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<Filter>Config</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<QtMoc Include="MainWindow.h" />
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<QtMoc Include="ToolBar.h" />
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<QtMoc Include="MenuBar.h" />
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<QtMoc Include="RenderWidget.h" />
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<QtMoc Include="Host.h" />
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<QtMoc Include="Settings.h" />
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<QtMoc Include="GameList\ListProxyModel.h">
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<Filter>GameList</Filter>
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</QtMoc>
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<QtMoc Include="GameList\GameListModel.h">
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<Filter>GameList</Filter>
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</QtMoc>
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<QtMoc Include="GameList\GameFile.h">
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<Filter>GameList</Filter>
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</QtMoc>
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<QtMoc Include="GameList\GameList.h">
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<Filter>GameList</Filter>
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</QtMoc>
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<QtMoc Include="GameList\GameTracker.h">
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<Filter>GameList</Filter>
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</QtMoc>
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<QtMoc Include="GameList\TableProxyModel.h">
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<Filter>GameList</Filter>
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</QtMoc>
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<QtMoc Include="Config\PathDialog.h">
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<Filter>Config</Filter>
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</QtMoc>
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</ItemGroup>
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<ItemGroup>
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<QtUi Include="*.ui" />
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<QtUi Include="GameList\*.ui">
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<Filter>GameList</Filter>
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</QtUi>
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||||
</ItemGroup>
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<ItemGroup>
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||||
<Text Include="CMakeLists.txt" />
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||||
</ItemGroup>
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||||
<ItemGroup>
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||||
<Filter Include="Generated Files">
|
||||
<UniqueIdentifier>{c18a1fb3-64ff-4249-b808-d73a56ea3a2d}</UniqueIdentifier>
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||||
</Filter>
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||||
<Filter Include="GameList">
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<UniqueIdentifier>{be9925db-448c-46d8-a5a3-fb957490d3ef}</UniqueIdentifier>
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</Filter>
|
||||
<Filter Include="Config">
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||||
<UniqueIdentifier>{42f8a963-563e-420d-8aca-5761657dcff5}</UniqueIdentifier>
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||||
</Filter>
|
||||
</ItemGroup>
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||||
<ItemGroup>
|
||||
<ClInclude Include="Resources.h" />
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||||
</ItemGroup>
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||||
</Project>
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@ -140,7 +140,7 @@ QString GameList::GetSelectedGame() const
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QModelIndex model_index = proxy->mapToSource(sel_model->selectedIndexes()[0]);
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return m_model->GetPath(model_index.row());
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}
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return QStringLiteral();
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return QStringLiteral("");
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}
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void GameList::SetPreferredView(bool table)
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@ -7,7 +7,7 @@
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#include "DolphinQt2/GameList/GameListModel.h"
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#include "DolphinQt2/GameList/ListProxyModel.h"
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static constexpr QSize LARGE_BANNER_SIZE(144, 48);
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static QSize LARGE_BANNER_SIZE(144, 48);
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ListProxyModel::ListProxyModel(QObject* parent)
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: QSortFilterProxyModel(parent)
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@ -7,7 +7,7 @@
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#include "DolphinQt2/Settings.h"
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#include "DolphinQt2/ToolBar.h"
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static constexpr QSize ICON_SIZE(32, 32);
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static QSize ICON_SIZE(32, 32);
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ToolBar::ToolBar(QWidget* parent)
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: QToolBar(parent)
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@ -1,6 +1,6 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 14
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||||
VisualStudioVersion = 14.0.23107.0
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VisualStudioVersion = 14.0.24720.0
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Dolphin", "Core\DolphinWX\DolphinWX.vcxproj", "{47411FDB-1BF2-48D0-AB4E-C7C41160F898}"
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EndProject
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@ -69,6 +69,7 @@ EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "enet", "..\Externals\enet\enet.vcxproj", "{CBC76802-C128-4B17-BF6C-23B08C313E5E}"
|
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EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "D3D12", "Core\VideoBackends\D3D12\D3D12.vcxproj", "{570215B7-E32F-4438-95AE-C8D955F9FCA3}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DolphinQt2", "Core\DolphinQt2\DolphinQt2.vcxproj", "{FA3FA62B-6F58-4B86-9453-4D149940A066}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
|
@ -200,6 +201,10 @@ Global
|
|||
{570215B7-E32F-4438-95AE-C8D955F9FCA3}.Debug|x64.Build.0 = Debug|x64
|
||||
{570215B7-E32F-4438-95AE-C8D955F9FCA3}.Release|x64.ActiveCfg = Release|x64
|
||||
{570215B7-E32F-4438-95AE-C8D955F9FCA3}.Release|x64.Build.0 = Release|x64
|
||||
{FA3FA62B-6F58-4B86-9453-4D149940A066}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{FA3FA62B-6F58-4B86-9453-4D149940A066}.Debug|x64.Build.0 = Debug|x64
|
||||
{FA3FA62B-6F58-4B86-9453-4D149940A066}.Release|x64.ActiveCfg = Release|x64
|
||||
{FA3FA62B-6F58-4B86-9453-4D149940A066}.Release|x64.Build.0 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
|
Loading…
Reference in New Issue