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import BattleScene , { bypassLogin } from "./battle-scene" ;
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import { default as Pokemon , PlayerPokemon , EnemyPokemon , PokemonMove , MoveResult , DamageResult , FieldPosition , HitResult , TurnMove } from "./field/pokemon" ;
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import * as Utils from "./utils" ;
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import { allMoves , applyMoveAttrs , BypassSleepAttr , ChargeAttr , applyFilteredMoveAttrs , HitsTagAttr , MissEffectAttr , MoveAttr , MoveEffectAttr , MoveFlags , MultiHitAttr , OverrideMoveEffectAttr , MoveTarget , getMoveTargets , MoveTargetSet , MoveEffectTrigger , CopyMoveAttr , AttackMove , SelfStatusMove , PreMoveMessageAttr , HealStatusEffectAttr , NoEffectAttr , BypassRedirectAttr , FixedDamageAttr , PostVictoryStatChangeAttr , ForceSwitchOutAttr , VariableTargetAttr , IncrementMovePriorityAttr , MoveHeaderAttr } from "./data/move" ;
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import { Mode } from "./ui/ui" ;
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import { Command } from "./ui/command-ui-handler" ;
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import { Stat } from "./data/pokemon-stat" ;
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import { BerryModifier , ContactHeldItemTransferChanceModifier , EnemyAttackStatusEffectChanceModifier , EnemyPersistentModifier , EnemyStatusEffectHealChanceModifier , EnemyTurnHealModifier , ExpBalanceModifier , ExpBoosterModifier , ExpShareModifier , ExtraModifierModifier , FlinchChanceModifier , HealingBoosterModifier , HitHealModifier , LapsingPersistentModifier , MapModifier , Modifier , MultipleParticipantExpBonusModifier , PokemonExpBoosterModifier , PokemonHeldItemModifier , PokemonInstantReviveModifier , SwitchEffectTransferModifier , TurnHealModifier , TurnHeldItemTransferModifier , MoneyMultiplierModifier , MoneyInterestModifier , IvScannerModifier , LapsingPokemonHeldItemModifier , PokemonMultiHitModifier , overrideModifiers , overrideHeldItems , BypassSpeedChanceModifier , TurnStatusEffectModifier , PokemonResetNegativeStatStageModifier } from "./modifier/modifier" ;
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import PartyUiHandler , { PartyOption , PartyUiMode } from "./ui/party-ui-handler" ;
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import { doPokeballBounceAnim , getPokeballAtlasKey , getPokeballCatchMultiplier , getPokeballTintColor , PokeballType } from "./data/pokeball" ;
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import { CommonAnim , CommonBattleAnim , MoveAnim , initMoveAnim , loadMoveAnimAssets } from "./data/battle-anims" ;
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import { StatusEffect , getStatusEffectActivationText , getStatusEffectCatchRateMultiplier , getStatusEffectHealText , getStatusEffectObtainText , getStatusEffectOverlapText } from "./data/status-effect" ;
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import { SummaryUiMode } from "./ui/summary-ui-handler" ;
import EvolutionSceneHandler from "./ui/evolution-scene-handler" ;
import { EvolutionPhase } from "./evolution-phase" ;
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import { Phase } from "./phase" ;
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import { BattleStat , getBattleStatLevelChangeDescription , getBattleStatName } from "./data/battle-stat" ;
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import { biomeLinks , getBiomeName } from "./data/biomes" ;
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import { ModifierTier } from "./modifier/modifier-tier" ;
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import { FusePokemonModifierType , ModifierPoolType , ModifierType , ModifierTypeFunc , ModifierTypeOption , PokemonModifierType , PokemonMoveModifierType , PokemonPpRestoreModifierType , PokemonPpUpModifierType , RememberMoveModifierType , TmModifierType , getDailyRunStarterModifiers , getEnemyBuffModifierForWave , getModifierType , getPlayerModifierTypeOptions , getPlayerShopModifierTypeOptionsForWave , modifierTypes , regenerateModifierPoolThresholds } from "./modifier/modifier-type" ;
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import SoundFade from "phaser3-rex-plugins/plugins/soundfade" ;
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import { BattlerTagLapseType , CenterOfAttentionTag , EncoreTag , ProtectedTag , SemiInvulnerableTag , TrappedTag } from "./data/battler-tags" ;
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import { getPokemonNameWithAffix } from "./messages" ;
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import { Starter } from "./ui/starter-select-ui-handler" ;
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import { Gender } from "./data/gender" ;
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import { Weather , WeatherType , getRandomWeatherType , getTerrainBlockMessage , getWeatherDamageMessage , getWeatherLapseMessage } from "./data/weather" ;
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import { ArenaTagSide , ArenaTrapTag , MistTag , TrickRoomTag } from "./data/arena-tag" ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
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2024-07-27 23:47:00 +00:00
import { CheckTrappedAbAttr , PostAttackAbAttr , PostBattleAbAttr , PostDefendAbAttr , PostSummonAbAttr , PostTurnAbAttr , PostWeatherLapseAbAttr , PreSwitchOutAbAttr , PreWeatherDamageAbAttr , ProtectStatAbAttr , RedirectMoveAbAttr , BlockRedirectAbAttr , RunSuccessAbAttr , StatChangeMultiplierAbAttr , SuppressWeatherEffectAbAttr , SyncEncounterNatureAbAttr , applyAbAttrs , applyCheckTrappedAbAttrs , applyPostAttackAbAttrs , applyPostBattleAbAttrs , applyPostDefendAbAttrs , applyPostSummonAbAttrs , applyPostTurnAbAttrs , applyPostWeatherLapseAbAttrs , applyPreStatChangeAbAttrs , applyPreSwitchOutAbAttrs , applyPreWeatherEffectAbAttrs , IncrementMovePriorityAbAttr , applyPostVictoryAbAttrs , PostVictoryAbAttr , BlockNonDirectDamageAbAttr as BlockNonDirectDamageAbAttr , applyPostKnockOutAbAttrs , PostKnockOutAbAttr , PostBiomeChangeAbAttr , applyPostFaintAbAttrs , PostFaintAbAttr , IncreasePpAbAttr , PostStatChangeAbAttr , applyPostStatChangeAbAttrs , AlwaysHitAbAttr , PreventBerryUseAbAttr , StatChangeCopyAbAttr , PokemonTypeChangeAbAttr , applyPreAttackAbAttrs , applyPostMoveUsedAbAttrs , PostMoveUsedAbAttr , MaxMultiHitAbAttr , HealFromBerryUseAbAttr , IgnoreMoveEffectsAbAttr , BlockStatusDamageAbAttr , BypassSpeedChanceAbAttr , AddSecondStrikeAbAttr } from "./data/ability" ;
2023-04-29 05:40:24 +00:00
import { Unlockables , getUnlockableName } from "./system/unlockables" ;
2024-03-01 01:08:50 +00:00
import { getBiomeKey } from "./field/arena" ;
2023-10-07 20:08:33 +00:00
import { BattleType , BattlerIndex , TurnCommand } from "./battle" ;
2024-06-08 05:07:23 +00:00
import { ChallengeAchv , HealAchv , LevelAchv , achvs } from "./system/achv" ;
2024-05-23 15:03:10 +00:00
import { TrainerSlot , trainerConfigs } from "./data/trainer-config" ;
2023-12-20 04:51:48 +00:00
import { EggHatchPhase } from "./egg-hatch-phase" ;
import { Egg } from "./data/egg" ;
import { vouchers } from "./system/voucher" ;
2024-06-16 02:06:40 +00:00
import { clientSessionId , loggedInUser , updateUserInfo } from "./account" ;
2024-06-06 00:11:07 +00:00
import { SessionSaveData } from "./system/game-data" ;
2024-03-01 01:08:50 +00:00
import { addPokeballCaptureStars , addPokeballOpenParticles } from "./field/anims" ;
2024-07-30 03:51:56 +00:00
import { SpeciesFormChangeActiveTrigger , SpeciesFormChangeMoveLearnedTrigger , SpeciesFormChangePostMoveTrigger , SpeciesFormChangePreMoveTrigger } from "./data/pokemon-forms" ;
2024-05-17 01:41:38 +00:00
import { battleSpecDialogue , getCharVariantFromDialogue , miscDialogue } from "./data/dialogue" ;
2024-02-04 05:30:19 +00:00
import ModifierSelectUiHandler , { SHOP_OPTIONS_ROW_LIMIT } from "./ui/modifier-select-ui-handler" ;
2024-06-03 23:57:47 +00:00
import { SettingKeys } from "./system/settings/settings" ;
2024-02-13 23:42:11 +00:00
import { Tutorial , handleTutorial } from "./tutorial" ;
2024-03-10 05:14:09 +00:00
import { TerrainType } from "./data/terrain" ;
2024-03-15 19:13:32 +00:00
import { OptionSelectConfig , OptionSelectItem } from "./ui/abstact-option-select-ui-handler" ;
import { SaveSlotUiMode } from "./ui/save-slot-select-ui-handler" ;
2024-03-17 02:06:56 +00:00
import { fetchDailyRunSeed , getDailyRunStarters } from "./data/daily-run" ;
2024-06-08 05:07:23 +00:00
import { GameMode , GameModes , getGameMode } from "./game-mode" ;
2024-05-23 15:03:10 +00:00
import PokemonSpecies , { getPokemonSpecies , speciesStarters } from "./data/pokemon-species" ;
import i18next from "./plugins/i18n" ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
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2024-07-27 23:47:00 +00:00
import Overrides from "#app/overrides" ;
2024-05-17 01:41:38 +00:00
import { TextStyle , addTextObject } from "./ui/text" ;
2024-05-17 03:09:40 +00:00
import { Type } from "./data/type" ;
2024-06-11 01:19:07 +00:00
import { BerryUsedEvent , EncounterPhaseEvent , MoveUsedEvent , TurnEndEvent , TurnInitEvent } from "./events/battle-scene" ;
2024-06-13 22:44:23 +00:00
import { Abilities } from "#enums/abilities" ;
import { ArenaTagType } from "#enums/arena-tag-type" ;
import { BattleSpec } from "#enums/battle-spec" ;
import { BattleStyle } from "#enums/battle-style" ;
import { BattlerTagType } from "#enums/battler-tag-type" ;
import { Biome } from "#enums/biome" ;
import { ExpNotification } from "#enums/exp-notification" ;
import { Moves } from "#enums/moves" ;
import { PlayerGender } from "#enums/player-gender" ;
import { Species } from "#enums/species" ;
import { TrainerType } from "#enums/trainer-type" ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
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2024-07-27 23:47:00 +00:00
import { applyChallenges , ChallengeType } from "./data/challenge" ;
2024-08-08 00:07:28 +00:00
import { pokemonEvolutions } from "./data/pokemon-evolutions" ;
2024-05-17 03:09:40 +00:00
2024-06-17 21:05:33 +00:00
const { t } = i18next ;
2023-12-30 23:41:25 +00:00
2024-02-22 04:57:49 +00:00
export class LoginPhase extends Phase {
2023-12-30 23:41:25 +00:00
private showText : boolean ;
constructor ( scene : BattleScene , showText? : boolean ) {
super ( scene ) ;
this . showText = showText === undefined || ! ! showText ;
}
start ( ) : void {
super . start ( ) ;
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const hasSession = ! ! Utils . getCookie ( Utils . sessionIdKey ) ;
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this . scene . ui . setMode ( Mode . LOADING , { buttonActions : [ ] } ) ;
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Utils . executeIf ( bypassLogin || hasSession , updateUserInfo ) . then ( response = > {
const success = response ? response [ 0 ] : false ;
const statusCode = response ? response [ 1 ] : null ;
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if ( ! success ) {
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if ( ! statusCode || statusCode === 400 ) {
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if ( this . showText ) {
this . scene . ui . showText ( i18next . t ( "menu:logInOrCreateAccount" ) ) ;
}
2024-05-23 23:45:04 +00:00
2024-05-23 15:03:10 +00:00
this . scene . playSound ( "menu_open" ) ;
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const loadData = ( ) = > {
2024-06-17 01:44:07 +00:00
updateUserInfo ( ) . then ( success = > {
if ( ! success [ 0 ] ) {
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
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2024-07-27 23:47:00 +00:00
Utils . removeCookie ( Utils . sessionIdKey ) ;
2024-06-17 01:44:07 +00:00
this . scene . reset ( true , true ) ;
return ;
}
this . scene . gameData . loadSystem ( ) . then ( ( ) = > this . end ( ) ) ;
} ) ;
2024-04-10 05:32:49 +00:00
} ;
2024-05-23 23:45:04 +00:00
2024-04-10 05:32:49 +00:00
this . scene . ui . setMode ( Mode . LOGIN_FORM , {
buttonActions : [
( ) = > {
this . scene . ui . playSelect ( ) ;
loadData ( ) ;
} , ( ) = > {
2024-05-23 15:03:10 +00:00
this . scene . playSound ( "menu_open" ) ;
2024-04-10 05:32:49 +00:00
this . scene . ui . setMode ( Mode . REGISTRATION_FORM , {
buttonActions : [
( ) = > {
this . scene . ui . playSelect ( ) ;
2024-06-17 01:44:07 +00:00
updateUserInfo ( ) . then ( success = > {
if ( ! success [ 0 ] ) {
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
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2024-07-27 23:47:00 +00:00
Utils . removeCookie ( Utils . sessionIdKey ) ;
2024-06-17 01:44:07 +00:00
this . scene . reset ( true , true ) ;
return ;
}
this . end ( ) ;
} ) ;
2024-04-10 05:32:49 +00:00
} , ( ) = > {
this . scene . unshiftPhase ( new LoginPhase ( this . scene , false ) ) ;
this . end ( ) ;
}
]
} ) ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
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2024-07-27 23:47:00 +00:00
} , ( ) = > {
const redirectUri = encodeURIComponent ( ` ${ import . meta . env . VITE_SERVER_URL } /auth/discord/callback ` ) ;
const discordId = import . meta . env . VITE_DISCORD_CLIENT_ID ;
const discordUrl = ` https://discord.com/api/oauth2/authorize?client_id= ${ discordId } &redirect_uri= ${ redirectUri } &response_type=code&scope=identify&prompt=none ` ;
window . open ( discordUrl , "_self" ) ;
} , ( ) = > {
const redirectUri = encodeURIComponent ( ` ${ import . meta . env . VITE_SERVER_URL } /auth/google/callback ` ) ;
const googleId = import . meta . env . VITE_GOOGLE_CLIENT_ID ;
const googleUrl = ` https://accounts.google.com/o/oauth2/auth?client_id= ${ googleId } &redirect_uri= ${ redirectUri } &response_type=code&scope=openid ` ;
window . open ( googleUrl , "_self" ) ;
2024-04-10 05:32:49 +00:00
}
]
} ) ;
2024-06-17 01:44:07 +00:00
} else if ( statusCode === 401 ) {
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
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Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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Utils . removeCookie ( Utils . sessionIdKey ) ;
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this . scene . reset ( true , true ) ;
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} else {
this . scene . unshiftPhase ( new UnavailablePhase ( this . scene ) ) ;
super . end ( ) ;
}
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return null ;
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} else {
this . scene . gameData . loadSystem ( ) . then ( success = > {
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if ( success || bypassLogin ) {
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this . end ( ) ;
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} else {
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this . scene . ui . setMode ( Mode . MESSAGE ) ;
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this . scene . ui . showText ( t ( "menu:failedToLoadSaveData" ) ) ;
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}
} ) ;
}
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} ) ;
}
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end ( ) : void {
this . scene . ui . setMode ( Mode . MESSAGE ) ;
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if ( ! this . scene . gameData . gender ) {
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this . scene . unshiftPhase ( new SelectGenderPhase ( this . scene ) ) ;
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}
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handleTutorial ( this . scene , Tutorial . Intro ) . then ( ( ) = > super . end ( ) ) ;
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}
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}
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export class TitlePhase extends Phase {
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private loaded : boolean ;
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private lastSessionData : SessionSaveData ;
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public gameMode : GameModes ;
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constructor ( scene : BattleScene ) {
super ( scene ) ;
this . loaded = false ;
}
start ( ) : void {
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super . start ( ) ;
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this . scene . ui . clearText ( ) ;
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this . scene . ui . fadeIn ( 250 ) ;
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this . scene . playBgm ( "title" , true ) ;
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this . scene . gameData . getSession ( loggedInUser ! . lastSessionSlot ) . then ( sessionData = > { // TODO: is this bang correct?
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if ( sessionData ) {
this . lastSessionData = sessionData ;
const biomeKey = getBiomeKey ( sessionData . arena . biome ) ;
const bgTexture = ` ${ biomeKey } _bg ` ;
this . scene . arenaBg . setTexture ( bgTexture ) ;
}
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this . showOptions ( ) ;
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} ) . catch ( err = > {
console . error ( err ) ;
this . showOptions ( ) ;
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} ) ;
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}
showOptions ( ) : void {
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const options : OptionSelectItem [ ] = [ ] ;
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if ( loggedInUser && loggedInUser . lastSessionSlot > - 1 ) {
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options . push ( {
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label : i18next.t ( "continue" , { ns : "menu" } ) ,
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handler : ( ) = > {
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this . loadSaveSlot ( this . lastSessionData || ! loggedInUser ? - 1 : loggedInUser.lastSessionSlot ) ;
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return true ;
}
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} ) ;
}
options . push ( {
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label : i18next.t ( "menu:newGame" ) ,
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handler : ( ) = > {
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const setModeAndEnd = ( gameMode : GameModes ) = > {
this . gameMode = gameMode ;
this . scene . ui . setMode ( Mode . MESSAGE ) ;
this . scene . ui . clearText ( ) ;
this . end ( ) ;
} ;
if ( this . scene . gameData . unlocks [ Unlockables . ENDLESS_MODE ] ) {
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const options : OptionSelectItem [ ] = [
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{
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label : GameMode.getModeName ( GameModes . CLASSIC ) ,
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handler : ( ) = > {
setModeAndEnd ( GameModes . CLASSIC ) ;
return true ;
}
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} ,
{
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label : GameMode.getModeName ( GameModes . CHALLENGE ) ,
handler : ( ) = > {
setModeAndEnd ( GameModes . CHALLENGE ) ;
return true ;
}
} ,
{
label : GameMode.getModeName ( GameModes . ENDLESS ) ,
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handler : ( ) = > {
setModeAndEnd ( GameModes . ENDLESS ) ;
return true ;
}
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}
] ;
if ( this . scene . gameData . unlocks [ Unlockables . SPLICED_ENDLESS_MODE ] ) {
options . push ( {
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label : GameMode.getModeName ( GameModes . SPLICED_ENDLESS ) ,
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handler : ( ) = > {
setModeAndEnd ( GameModes . SPLICED_ENDLESS ) ;
return true ;
}
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} ) ;
}
options . push ( {
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label : i18next.t ( "menu:cancel" ) ,
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handler : ( ) = > {
this . scene . clearPhaseQueue ( ) ;
this . scene . pushPhase ( new TitlePhase ( this . scene ) ) ;
super . end ( ) ;
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return true ;
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}
} ) ;
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this . scene . ui . showText ( i18next . t ( "menu:selectGameMode" ) , null , ( ) = > this . scene . ui . setOverlayMode ( Mode . OPTION_SELECT , { options : options } ) ) ;
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} else {
this . gameMode = GameModes . CLASSIC ;
this . scene . ui . setMode ( Mode . MESSAGE ) ;
this . scene . ui . clearText ( ) ;
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this . end ( ) ;
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}
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return true ;
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}
} ,
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{
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label : i18next.t ( "menu:loadGame" ) ,
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handler : ( ) = > {
this . scene . ui . setOverlayMode ( Mode . SAVE_SLOT , SaveSlotUiMode . LOAD ,
( slotId : integer ) = > {
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if ( slotId === - 1 ) {
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return this . showOptions ( ) ;
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}
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this . loadSaveSlot ( slotId ) ;
} ) ;
return true ;
}
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} ,
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{
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label : i18next.t ( "menu:dailyRun" ) ,
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handler : ( ) = > {
this . initDailyRun ( ) ;
return true ;
} ,
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keepOpen : true
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} ,
{
label : i18next.t ( "menu:settings" ) ,
handler : ( ) = > {
this . scene . ui . setOverlayMode ( Mode . SETTINGS ) ;
return true ;
} ,
keepOpen : true
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} ) ;
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const config : OptionSelectConfig = {
options : options ,
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noCancel : true ,
yOffset : 47
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} ;
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this . scene . ui . setMode ( Mode . TITLE , config ) ;
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}
loadSaveSlot ( slotId : integer ) : void {
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this . scene . sessionSlotId = slotId > - 1 || ! loggedInUser ? slotId : loggedInUser.lastSessionSlot ;
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this . scene . ui . setMode ( Mode . MESSAGE ) ;
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this . scene . gameData . loadSession ( this . scene , slotId , slotId === - 1 ? this . lastSessionData : undefined ) . then ( ( success : boolean ) = > {
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if ( success ) {
this . loaded = true ;
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this . scene . ui . showText ( i18next . t ( "menu:sessionSuccess" ) , null , ( ) = > this . end ( ) ) ;
} else {
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this . end ( ) ;
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}
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} ) . catch ( err = > {
console . error ( err ) ;
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this . scene . ui . showText ( i18next . t ( "menu:failedToLoadSession" ) , null ) ;
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} ) ;
}
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initDailyRun ( ) : void {
this . scene . ui . setMode ( Mode . SAVE_SLOT , SaveSlotUiMode . SAVE , ( slotId : integer ) = > {
this . scene . clearPhaseQueue ( ) ;
if ( slotId === - 1 ) {
this . scene . pushPhase ( new TitlePhase ( this . scene ) ) ;
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return super . end ( ) ;
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}
this . scene . sessionSlotId = slotId ;
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const generateDaily = ( seed : string ) = > {
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this . scene . gameMode = getGameMode ( GameModes . DAILY ) ;
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this . scene . setSeed ( seed ) ;
this . scene . resetSeed ( 1 ) ;
this . scene . money = this . scene . gameMode . getStartingMoney ( ) ;
const starters = getDailyRunStarters ( this . scene , seed ) ;
const startingLevel = this . scene . gameMode . getStartingLevel ( ) ;
const party = this . scene . getParty ( ) ;
const loadPokemonAssets : Promise < void > [ ] = [ ] ;
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for ( const starter of starters ) {
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const starterProps = this . scene . gameData . getSpeciesDexAttrProps ( starter . species , starter . dexAttr ) ;
const starterFormIndex = Math . min ( starterProps . formIndex , Math . max ( starter . species . forms . length - 1 , 0 ) ) ;
const starterGender = starter . species . malePercent !== null
? ! starterProps . female ? Gender.MALE : Gender.FEMALE
: Gender . GENDERLESS ;
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const starterPokemon = this . scene . addPlayerPokemon ( starter . species , startingLevel , starter . abilityIndex , starterFormIndex , starterGender , starterProps . shiny , starterProps . variant , undefined , starter . nature ) ;
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starterPokemon . setVisible ( false ) ;
party . push ( starterPokemon ) ;
loadPokemonAssets . push ( starterPokemon . loadAssets ( ) ) ;
}
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regenerateModifierPoolThresholds ( party , ModifierPoolType . DAILY_STARTER ) ;
const modifiers : Modifier [ ] = Array ( 3 ) . fill ( null ) . map ( ( ) = > modifierTypes . EXP_SHARE ( ) . withIdFromFunc ( modifierTypes . EXP_SHARE ) . newModifier ( ) )
. concat ( Array ( 3 ) . fill ( null ) . map ( ( ) = > modifierTypes . GOLDEN_EXP_CHARM ( ) . withIdFromFunc ( modifierTypes . GOLDEN_EXP_CHARM ) . newModifier ( ) ) )
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. concat ( getDailyRunStarterModifiers ( party ) )
. filter ( ( m ) = > m !== null ) ;
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for ( const m of modifiers ) {
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this . scene . addModifier ( m , true , false , false , true ) ;
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}
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this . scene . updateModifiers ( true , true ) ;
Promise . all ( loadPokemonAssets ) . then ( ( ) = > {
this . scene . time . delayedCall ( 500 , ( ) = > this . scene . playBgm ( ) ) ;
this . scene . gameData . gameStats . dailyRunSessionsPlayed ++ ;
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this . scene . newArena ( this . scene . gameMode . getStartingBiome ( this . scene ) ) ;
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this . scene . newBattle ( ) ;
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this . scene . arena . init ( ) ;
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this . scene . sessionPlayTime = 0 ;
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this . scene . lastSavePlayTime = 0 ;
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this . end ( ) ;
} ) ;
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} ;
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// If Online, calls seed fetch from db to generate daily run. If Offline, generates a daily run based on current date.
if ( ! Utils . isLocal ) {
fetchDailyRunSeed ( ) . then ( seed = > {
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generateDaily ( seed ! ) ; // TODO: is this bang correct?
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} ) . catch ( err = > {
console . error ( "Failed to load daily run:\n" , err ) ;
} ) ;
} else {
generateDaily ( btoa ( new Date ( ) . toISOString ( ) . substring ( 0 , 10 ) ) ) ;
}
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} ) ;
}
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end ( ) : void {
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if ( ! this . loaded && ! this . scene . gameMode . isDaily ) {
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this . scene . arena . preloadBgm ( ) ;
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this . scene . gameMode = getGameMode ( this . gameMode ) ;
if ( this . gameMode === GameModes . CHALLENGE ) {
this . scene . pushPhase ( new SelectChallengePhase ( this . scene ) ) ;
} else {
this . scene . pushPhase ( new SelectStarterPhase ( this . scene ) ) ;
}
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this . scene . newArena ( this . scene . gameMode . getStartingBiome ( this . scene ) ) ;
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} else {
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this . scene . playBgm ( ) ;
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}
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this . scene . pushPhase ( new EncounterPhase ( this . scene , this . loaded ) ) ;
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if ( this . loaded ) {
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const availablePartyMembers = this . scene . getParty ( ) . filter ( p = > p . isAllowedInBattle ( ) ) . length ;
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this . scene . pushPhase ( new SummonPhase ( this . scene , 0 , true , true ) ) ;
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if ( this . scene . currentBattle . double && availablePartyMembers > 1 ) {
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this . scene . pushPhase ( new SummonPhase ( this . scene , 1 , true , true ) ) ;
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}
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if ( this . scene . currentBattle . battleType !== BattleType . TRAINER && ( this . scene . currentBattle . waveIndex > 1 || ! this . scene . gameMode . isDaily ) ) {
const minPartySize = this . scene . currentBattle . double ? 2 : 1 ;
if ( availablePartyMembers > minPartySize ) {
this . scene . pushPhase ( new CheckSwitchPhase ( this . scene , 0 , this . scene . currentBattle . double ) ) ;
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if ( this . scene . currentBattle . double ) {
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this . scene . pushPhase ( new CheckSwitchPhase ( this . scene , 1 , this . scene . currentBattle . double ) ) ;
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}
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}
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}
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}
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for ( const achv of Object . keys ( this . scene . gameData . achvUnlocks ) ) {
if ( vouchers . hasOwnProperty ( achv ) ) {
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this . scene . validateVoucher ( vouchers [ achv ] ) ;
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}
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}
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super . end ( ) ;
}
}
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export class UnavailablePhase extends Phase {
constructor ( scene : BattleScene ) {
super ( scene ) ;
}
start ( ) : void {
this . scene . ui . setMode ( Mode . UNAVAILABLE , ( ) = > {
this . scene . unshiftPhase ( new LoginPhase ( this . scene , true ) ) ;
this . end ( ) ;
} ) ;
}
}
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export class ReloadSessionPhase extends Phase {
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private systemDataStr : string | null ;
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constructor ( scene : BattleScene , systemDataStr? : string ) {
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super ( scene ) ;
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this . systemDataStr = systemDataStr ! ; // TODO: is this bang correct?
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}
start ( ) : void {
this . scene . ui . setMode ( Mode . SESSION_RELOAD ) ;
let delayElapsed = false ;
let loaded = false ;
this . scene . time . delayedCall ( Utils . fixedInt ( 1500 ) , ( ) = > {
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if ( loaded ) {
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this . end ( ) ;
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} else {
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delayElapsed = true ;
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}
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} ) ;
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this . scene . gameData . clearLocalData ( ) ;
( this . systemDataStr ? this . scene . gameData . initSystem ( this . systemDataStr ) : this . scene . gameData . loadSystem ( ) ) . then ( ( ) = > {
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if ( delayElapsed ) {
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this . end ( ) ;
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} else {
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loaded = true ;
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}
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} ) ;
}
}
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export class OutdatedPhase extends Phase {
constructor ( scene : BattleScene ) {
super ( scene ) ;
}
start ( ) : void {
this . scene . ui . setMode ( Mode . OUTDATED ) ;
}
}
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export class SelectGenderPhase extends Phase {
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constructor ( scene : BattleScene ) {
super ( scene ) ;
}
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start ( ) : void {
super . start ( ) ;
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this . scene . ui . showText ( i18next . t ( "menu:boyOrGirl" ) , null , ( ) = > {
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this . scene . ui . setMode ( Mode . OPTION_SELECT , {
options : [
{
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label : i18next.t ( "settings:boy" ) ,
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handler : ( ) = > {
this . scene . gameData . gender = PlayerGender . MALE ;
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this . scene . gameData . saveSetting ( SettingKeys . Player_Gender , 0 ) ;
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this . scene . gameData . saveSystem ( ) . then ( ( ) = > this . end ( ) ) ;
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return true ;
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}
} ,
{
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label : i18next.t ( "settings:girl" ) ,
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handler : ( ) = > {
this . scene . gameData . gender = PlayerGender . FEMALE ;
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this . scene . gameData . saveSetting ( SettingKeys . Player_Gender , 1 ) ;
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this . scene . gameData . saveSystem ( ) . then ( ( ) = > this . end ( ) ) ;
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return true ;
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}
}
]
} ) ;
} ) ;
}
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end ( ) : void {
this . scene . ui . setMode ( Mode . MESSAGE ) ;
super . end ( ) ;
}
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}
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export class SelectChallengePhase extends Phase {
constructor ( scene : BattleScene ) {
super ( scene ) ;
}
start() {
super . start ( ) ;
this . scene . playBgm ( "menu" ) ;
this . scene . ui . setMode ( Mode . CHALLENGE_SELECT ) ;
}
}
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export class SelectStarterPhase extends Phase {
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constructor ( scene : BattleScene ) {
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super ( scene ) ;
}
start() {
super . start ( ) ;
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this . scene . playBgm ( "menu" ) ;
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this . scene . ui . setMode ( Mode . STARTER_SELECT , ( starters : Starter [ ] ) = > {
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this . scene . ui . clearText ( ) ;
this . scene . ui . setMode ( Mode . SAVE_SLOT , SaveSlotUiMode . SAVE , ( slotId : integer ) = > {
if ( slotId === - 1 ) {
this . scene . clearPhaseQueue ( ) ;
this . scene . pushPhase ( new TitlePhase ( this . scene ) ) ;
return this . end ( ) ;
}
this . scene . sessionSlotId = slotId ;
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this . initBattle ( starters ) ;
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} ) ;
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} ) ;
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}
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/ * *
* Initialize starters before starting the first battle
* @param starters { @linkcode Pokemon } with which to start the first battle
* /
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initBattle ( starters : Starter [ ] ) {
const party = this . scene . getParty ( ) ;
const loadPokemonAssets : Promise < void > [ ] = [ ] ;
starters . forEach ( ( starter : Starter , i : integer ) = > {
if ( ! i && Overrides . STARTER_SPECIES_OVERRIDE ) {
starter . species = getPokemonSpecies ( Overrides . STARTER_SPECIES_OVERRIDE as Species ) ;
}
const starterProps = this . scene . gameData . getSpeciesDexAttrProps ( starter . species , starter . dexAttr ) ;
let starterFormIndex = Math . min ( starterProps . formIndex , Math . max ( starter . species . forms . length - 1 , 0 ) ) ;
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if (
starter . species . speciesId in Overrides . STARTER_FORM_OVERRIDES &&
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starter . species . forms [ Overrides . STARTER_FORM_OVERRIDES [ starter . species . speciesId ] ! ]
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) {
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starterFormIndex = Overrides . STARTER_FORM_OVERRIDES [ starter . species . speciesId ] ! ;
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}
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let starterGender = starter . species . malePercent !== null
? ! starterProps . female ? Gender.MALE : Gender.FEMALE
: Gender . GENDERLESS ;
if ( Overrides . GENDER_OVERRIDE !== null ) {
starterGender = Overrides . GENDER_OVERRIDE ;
}
const starterIvs = this . scene . gameData . dexData [ starter . species . speciesId ] . ivs . slice ( 0 ) ;
const starterPokemon = this . scene . addPlayerPokemon ( starter . species , this . scene . gameMode . getStartingLevel ( ) , starter . abilityIndex , starterFormIndex , starterGender , starterProps . shiny , starterProps . variant , starterIvs , starter . nature ) ;
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starter . moveset && starterPokemon . tryPopulateMoveset ( starter . moveset ) ;
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if ( starter . passive ) {
starterPokemon . passive = true ;
}
starterPokemon . luck = this . scene . gameData . getDexAttrLuck ( this . scene . gameData . dexData [ starter . species . speciesId ] . caughtAttr ) ;
if ( starter . pokerus ) {
starterPokemon . pokerus = true ;
}
if ( this . scene . gameMode . isSplicedOnly ) {
starterPokemon . generateFusionSpecies ( true ) ;
}
starterPokemon . setVisible ( false ) ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
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Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
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* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
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applyChallenges ( this . scene . gameMode , ChallengeType . STARTER_MODIFY , starterPokemon ) ;
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party . push ( starterPokemon ) ;
loadPokemonAssets . push ( starterPokemon . loadAssets ( ) ) ;
} ) ;
overrideModifiers ( this . scene ) ;
overrideHeldItems ( this . scene , party [ 0 ] ) ;
Promise . all ( loadPokemonAssets ) . then ( ( ) = > {
SoundFade . fadeOut ( this . scene , this . scene . sound . get ( "menu" ) , 500 , true ) ;
this . scene . time . delayedCall ( 500 , ( ) = > this . scene . playBgm ( ) ) ;
if ( this . scene . gameMode . isClassic ) {
this . scene . gameData . gameStats . classicSessionsPlayed ++ ;
} else {
this . scene . gameData . gameStats . endlessSessionsPlayed ++ ;
}
this . scene . newBattle ( ) ;
this . scene . arena . init ( ) ;
this . scene . sessionPlayTime = 0 ;
this . scene . lastSavePlayTime = 0 ;
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// Ensures Keldeo (or any future Pokemon that have this type of form change) starts in the correct form
this . scene . getParty ( ) . forEach ( ( p : PlayerPokemon ) = > {
this . scene . triggerPokemonFormChange ( p , SpeciesFormChangeMoveLearnedTrigger ) ;
} ) ;
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this . end ( ) ;
} ) ;
}
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}
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export class BattlePhase extends Phase {
constructor ( scene : BattleScene ) {
super ( scene ) ;
}
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showEnemyTrainer ( trainerSlot : TrainerSlot = TrainerSlot . NONE ) : void {
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const sprites = this . scene . currentBattle . trainer ? . getSprites ( ) ! ; // TODO: is this bang correct?
const tintSprites = this . scene . currentBattle . trainer ? . getTintSprites ( ) ! ; // TODO: is this bang correct?
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for ( let i = 0 ; i < sprites . length ; i ++ ) {
const visible = ! trainerSlot || ! i === ( trainerSlot === TrainerSlot . TRAINER ) || sprites . length < 2 ;
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[ sprites [ i ] , tintSprites [ i ] ] . map ( sprite = > {
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if ( visible ) {
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sprite . x = trainerSlot || sprites . length < 2 ? 0 : i ? 16 : - 16 ;
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}
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sprite . setVisible ( visible ) ;
sprite . clearTint ( ) ;
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} ) ;
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sprites [ i ] . setVisible ( visible ) ;
tintSprites [ i ] . setVisible ( visible ) ;
sprites [ i ] . clearTint ( ) ;
tintSprites [ i ] . clearTint ( ) ;
}
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this . scene . tweens . add ( {
targets : this.scene.currentBattle.trainer ,
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x : "-=16" ,
y : "+=16" ,
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alpha : 1 ,
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ease : "Sine.easeInOut" ,
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duration : 750
} ) ;
}
hideEnemyTrainer ( ) : void {
this . scene . tweens . add ( {
targets : this.scene.currentBattle.trainer ,
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x : "+=16" ,
y : "-=16" ,
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alpha : 0 ,
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ease : "Sine.easeInOut" ,
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duration : 750
} ) ;
}
}
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type PokemonFunc = ( pokemon : Pokemon ) = > void ;
export abstract class FieldPhase extends BattlePhase {
getOrder ( ) : BattlerIndex [ ] {
const playerField = this . scene . getPlayerField ( ) . filter ( p = > p . isActive ( ) ) as Pokemon [ ] ;
const enemyField = this . scene . getEnemyField ( ) . filter ( p = > p . isActive ( ) ) as Pokemon [ ] ;
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// We shuffle the list before sorting so speed ties produce random results
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let orderedTargets : Pokemon [ ] = playerField . concat ( enemyField ) ;
// We seed it with the current turn to prevent an inconsistency where it
// was varying based on how long since you last reloaded
this . scene . executeWithSeedOffset ( ( ) = > {
orderedTargets = Utils . randSeedShuffle ( orderedTargets ) ;
} , this . scene . currentBattle . turn , this . scene . waveSeed ) ;
orderedTargets . sort ( ( a : Pokemon , b : Pokemon ) = > {
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const aSpeed = a ? . getBattleStat ( Stat . SPD ) || 0 ;
const bSpeed = b ? . getBattleStat ( Stat . SPD ) || 0 ;
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return bSpeed - aSpeed ;
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} ) ;
const speedReversed = new Utils . BooleanHolder ( false ) ;
this . scene . arena . applyTags ( TrickRoomTag , speedReversed ) ;
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if ( speedReversed . value ) {
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orderedTargets = orderedTargets . reverse ( ) ;
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}
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return orderedTargets . map ( t = > t . getFieldIndex ( ) + ( ! t . isPlayer ( ) ? BattlerIndex.ENEMY : 0 ) ) ;
}
executeForAll ( func : PokemonFunc ) : void {
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const field = this . scene . getField ( true ) . filter ( p = > p . summonData ) ;
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field . forEach ( pokemon = > func ( pokemon ) ) ;
}
}
export abstract class PokemonPhase extends FieldPhase {
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protected battlerIndex : BattlerIndex | integer ;
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public player : boolean ;
public fieldIndex : integer ;
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constructor ( scene : BattleScene , battlerIndex? : BattlerIndex | integer ) {
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super ( scene ) ;
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if ( battlerIndex === undefined ) {
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battlerIndex = scene . getField ( ) . find ( p = > p ? . isActive ( ) ) ! . getBattlerIndex ( ) ; // TODO: is the bang correct here?
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}
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this . battlerIndex = battlerIndex ;
this . player = battlerIndex < 2 ;
this . fieldIndex = battlerIndex % 2 ;
}
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getPokemon ( ) : Pokemon {
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if ( this . battlerIndex > BattlerIndex . ENEMY_2 ) {
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return this . scene . getPokemonById ( this . battlerIndex ) ! ; //TODO: is this bang correct?
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}
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return this . scene . getField ( ) [ this . battlerIndex ] ! ; //TODO: is this bang correct?
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}
}
export abstract class PartyMemberPokemonPhase extends FieldPhase {
protected partyMemberIndex : integer ;
protected fieldIndex : integer ;
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protected player : boolean ;
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constructor ( scene : BattleScene , partyMemberIndex : integer , player : boolean ) {
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super ( scene ) ;
this . partyMemberIndex = partyMemberIndex ;
this . fieldIndex = partyMemberIndex < this . scene . currentBattle . getBattlerCount ( )
? partyMemberIndex
: - 1 ;
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this . player = player ;
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}
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getParty ( ) : Pokemon [ ] {
return this . player ? this . scene . getParty ( ) : this . scene . getEnemyParty ( ) ;
}
getPokemon ( ) : Pokemon {
return this . getParty ( ) [ this . partyMemberIndex ] ;
}
}
export abstract class PlayerPartyMemberPokemonPhase extends PartyMemberPokemonPhase {
constructor ( scene : BattleScene , partyMemberIndex : integer ) {
super ( scene , partyMemberIndex , true ) ;
}
getPlayerPokemon ( ) : PlayerPokemon {
return super . getPokemon ( ) as PlayerPokemon ;
}
}
export abstract class EnemyPartyMemberPokemonPhase extends PartyMemberPokemonPhase {
constructor ( scene : BattleScene , partyMemberIndex : integer ) {
super ( scene , partyMemberIndex , false ) ;
}
getEnemyPokemon ( ) : EnemyPokemon {
return super . getPokemon ( ) as EnemyPokemon ;
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}
}
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export class EncounterPhase extends BattlePhase {
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private loaded : boolean ;
constructor ( scene : BattleScene , loaded? : boolean ) {
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super ( scene ) ;
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this . loaded = ! ! loaded ;
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}
start() {
super . start ( ) ;
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this . scene . updateGameInfo ( ) ;
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this . scene . initSession ( ) ;
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this . scene . eventTarget . dispatchEvent ( new EncounterPhaseEvent ( ) ) ;
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// Failsafe if players somehow skip floor 200 in classic mode
if ( this . scene . gameMode . isClassic && this . scene . currentBattle . waveIndex > 200 ) {
this . scene . unshiftPhase ( new GameOverPhase ( this . scene ) ) ;
}
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const loadEnemyAssets : Promise < any > [ ] = [ ] ;
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const battle = this . scene . currentBattle ;
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let totalBst = 0 ;
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battle . enemyLevels ? . forEach ( ( level , e ) = > {
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if ( ! this . loaded ) {
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if ( battle . battleType === BattleType . TRAINER ) {
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battle . enemyParty [ e ] = battle . trainer ? . genPartyMember ( e ) ! ; // TODO:: is the bang correct here?
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} else {
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const enemySpecies = this . scene . randomSpecies ( battle . waveIndex , level , true ) ;
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battle . enemyParty [ e ] = this . scene . addEnemyPokemon ( enemySpecies , level , TrainerSlot . NONE , ! ! this . scene . getEncounterBossSegments ( battle . waveIndex , level , enemySpecies ) ) ;
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if ( this . scene . currentBattle . battleSpec === BattleSpec . FINAL_BOSS ) {
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battle . enemyParty [ e ] . ivs = new Array ( 6 ) . fill ( 31 ) ;
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}
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this . scene . getParty ( ) . slice ( 0 , ! battle . double ? 1 : 2 ) . reverse ( ) . forEach ( playerPokemon = > {
applyAbAttrs ( SyncEncounterNatureAbAttr , playerPokemon , null , battle . enemyParty [ e ] ) ;
} ) ;
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}
}
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const enemyPokemon = this . scene . getEnemyParty ( ) [ e ] ;
if ( e < ( battle . double ? 2 : 1 ) ) {
enemyPokemon . setX ( - 66 + enemyPokemon . getFieldPositionOffset ( ) [ 0 ] ) ;
enemyPokemon . resetSummonData ( ) ;
}
2023-04-18 05:32:26 +00:00
2024-05-23 15:03:10 +00:00
if ( ! this . loaded ) {
2024-04-22 15:28:13 +00:00
this . scene . gameData . setPokemonSeen ( enemyPokemon , true , battle . battleType === BattleType . TRAINER ) ;
2024-05-23 15:03:10 +00:00
}
2024-04-08 00:16:03 +00:00
2024-02-26 17:34:45 +00:00
if ( enemyPokemon . species . speciesId === Species . ETERNATUS ) {
2024-03-14 20:26:57 +00:00
if ( this . scene . gameMode . isClassic && ( battle . battleSpec === BattleSpec . FINAL_BOSS || this . scene . gameMode . isWaveFinal ( battle . waveIndex ) ) ) {
2024-02-28 03:50:27 +00:00
if ( battle . battleSpec !== BattleSpec . FINAL_BOSS ) {
2024-02-26 17:34:45 +00:00
enemyPokemon . formIndex = 1 ;
2024-02-28 03:50:27 +00:00
enemyPokemon . updateScale ( ) ;
}
2024-02-26 17:34:45 +00:00
enemyPokemon . setBoss ( ) ;
2024-02-28 03:50:27 +00:00
} else if ( ! ( battle . waveIndex % 1000 ) ) {
2024-01-13 17:24:24 +00:00
enemyPokemon . formIndex = 1 ;
2024-02-28 03:50:27 +00:00
enemyPokemon . updateScale ( ) ;
}
2024-01-08 04:17:24 +00:00
}
2024-05-23 23:45:04 +00:00
2024-03-29 14:37:28 +00:00
totalBst += enemyPokemon . getSpeciesForm ( ) . baseTotal ;
2023-10-24 03:20:05 +00:00
2023-05-18 15:11:06 +00:00
loadEnemyAssets . push ( enemyPokemon . loadAssets ( ) ) ;
2024-05-23 23:45:04 +00:00
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: Corrade <49605314+Corrade@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-27 23:47:00 +00:00
console . log ( getPokemonNameWithAffix ( enemyPokemon ) , enemyPokemon . species . speciesId , enemyPokemon . stats ) ;
2023-05-18 15:11:06 +00:00
} ) ;
2023-04-10 18:12:01 +00:00
2024-05-23 15:03:10 +00:00
if ( this . scene . getParty ( ) . filter ( p = > p . isShiny ( ) ) . length === 6 ) {
2024-04-07 03:14:13 +00:00
this . scene . validateAchv ( achvs . SHINY_PARTY ) ;
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}
2024-04-07 03:14:13 +00:00
2024-05-23 15:03:10 +00:00
if ( battle . battleType === BattleType . TRAINER ) {
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loadEnemyAssets . push ( battle . trainer ? . loadAssets ( ) . then ( ( ) = > battle . trainer ? . initSprite ( ) ) ! ) ; // TODO: is this bang correct?
2024-05-23 15:03:10 +00:00
} else {
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// This block only applies for double battles to init the boss segments (idk why it's split up like this)
2024-03-29 14:37:28 +00:00
if ( battle . enemyParty . filter ( p = > p . isBoss ( ) ) . length > 1 ) {
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for ( const enemyPokemon of battle . enemyParty ) {
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// If the enemy pokemon is a boss and wasn't populated from data source, then set it up
2024-06-27 23:55:27 +00:00
if ( enemyPokemon . isBoss ( ) && ! enemyPokemon . isPopulatedFromDataSource ) {
2024-03-29 14:37:28 +00:00
enemyPokemon . setBoss ( true , Math . ceil ( enemyPokemon . bossSegments * ( enemyPokemon . getSpeciesForm ( ) . baseTotal / totalBst ) ) ) ;
2024-03-29 14:29:19 +00:00
enemyPokemon . initBattleInfo ( ) ;
}
}
}
}
2023-10-07 20:08:33 +00:00
2023-05-18 15:11:06 +00:00
Promise . all ( loadEnemyAssets ) . then ( ( ) = > {
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battle . enemyParty . forEach ( ( enemyPokemon , e ) = > {
if ( e < ( battle . double ? 2 : 1 ) ) {
if ( battle . battleType === BattleType . WILD ) {
this . scene . field . add ( enemyPokemon ) ;
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battle . seenEnemyPartyMemberIds . add ( enemyPokemon . id ) ;
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const playerPokemon = this . scene . getPlayerPokemon ( ) ;
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if ( playerPokemon ? . visible ) {
2023-10-07 20:08:33 +00:00
this . scene . field . moveBelow ( enemyPokemon as Pokemon , playerPokemon ) ;
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}
2023-10-07 20:08:33 +00:00
enemyPokemon . tint ( 0 , 0.5 ) ;
} else if ( battle . battleType === BattleType . TRAINER ) {
enemyPokemon . setVisible ( false ) ;
2024-08-07 16:23:12 +00:00
this . scene . currentBattle . trainer ? . tint ( 0 , 0.5 ) ;
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}
2024-05-23 15:03:10 +00:00
if ( battle . double ) {
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enemyPokemon . setFieldPosition ( e ? FieldPosition.RIGHT : FieldPosition.LEFT ) ;
2024-05-23 15:03:10 +00:00
}
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}
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} ) ;
2023-04-10 18:12:01 +00:00
2023-04-28 19:03:42 +00:00
if ( ! this . loaded ) {
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regenerateModifierPoolThresholds ( this . scene . getEnemyField ( ) , battle . battleType === BattleType . TRAINER ? ModifierPoolType.TRAINER : ModifierPoolType.WILD ) ;
2023-04-28 19:03:42 +00:00
this . scene . generateEnemyModifiers ( ) ;
}
2023-04-20 23:44:56 +00:00
2023-04-28 19:03:42 +00:00
this . scene . ui . setMode ( Mode . MESSAGE ) . then ( ( ) = > {
2023-11-13 04:47:04 +00:00
if ( ! this . loaded ) {
2024-08-07 16:23:12 +00:00
//@ts-ignore
this . scene . gameData . saveAll ( this . scene , true , battle . waveIndex % 10 === 1 || this . scene . lastSavePlayTime >= 300 ) . then ( success = > { // TODO: get rid of ts-ignore
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this . scene . disableMenu = false ;
2024-05-23 15:03:10 +00:00
if ( ! success ) {
2023-12-30 23:41:25 +00:00
return this . scene . reset ( true ) ;
2024-05-23 15:03:10 +00:00
}
2024-05-13 03:01:05 +00:00
this . doEncounter ( ) ;
2023-12-30 23:41:25 +00:00
} ) ;
2024-05-23 15:03:10 +00:00
} else {
2023-12-30 23:41:25 +00:00
this . doEncounter ( ) ;
2024-05-23 15:03:10 +00:00
}
2023-04-28 19:03:42 +00:00
} ) ;
2023-04-10 18:12:01 +00:00
} ) ;
}
doEncounter() {
2023-10-10 00:20:02 +00:00
this . scene . playBgm ( undefined , true ) ;
2023-12-16 15:15:25 +00:00
this . scene . updateModifiers ( false ) ;
2024-01-15 01:47:08 +00:00
this . scene . setFieldScale ( 1 ) ;
2023-12-16 15:15:25 +00:00
2023-11-29 02:35:52 +00:00
/ * i f ( s t a r t i n g W a v e > 1 0 ) {
2023-05-30 13:46:42 +00:00
for ( let m = 0 ; m < Math . min ( Math . floor ( startingWave / 10 ) , 99 ) ; m ++ )
2023-11-01 01:43:22 +00:00
this . scene . addModifier ( getPlayerModifierTypeOptionsForWave ( ( m + 1 ) * 10 , 1 , this . scene . getParty ( ) ) [ 0 ] . type . newModifier ( ) , true ) ;
this . scene . updateModifiers ( true ) ;
2023-11-29 02:35:52 +00:00
} * /
2024-05-23 15:03:10 +00:00
for ( const pokemon of this . scene . getParty ( ) ) {
if ( pokemon ) {
2023-11-29 02:35:52 +00:00
pokemon . resetBattleData ( ) ;
2024-05-23 15:03:10 +00:00
}
2023-04-19 18:07:38 +00:00
}
2024-05-23 15:03:10 +00:00
if ( ! this . loaded ) {
2024-04-21 16:43:50 +00:00
this . scene . arena . trySetWeather ( getRandomWeatherType ( this . scene . arena ) , false ) ;
2024-05-23 15:03:10 +00:00
}
2023-04-19 18:07:38 +00:00
2023-05-18 15:11:06 +00:00
const enemyField = this . scene . getEnemyField ( ) ;
2023-04-10 18:12:01 +00:00
this . scene . tweens . add ( {
2024-06-18 00:30:42 +00:00
targets : [ this . scene . arenaEnemy , this . scene . currentBattle . trainer , enemyField , this . scene . arenaPlayer , this . scene . trainer ] . flat ( ) ,
2023-10-07 20:08:33 +00:00
x : ( _target , _key , value , fieldIndex : integer ) = > fieldIndex < 2 + ( enemyField . length ) ? value + 300 : value - 300 ,
2023-04-10 18:12:01 +00:00
duration : 2000 ,
2024-01-13 17:24:24 +00:00
onComplete : ( ) = > {
2024-05-23 15:03:10 +00:00
if ( ! this . tryOverrideForBattleSpec ( ) ) {
2024-01-13 17:24:24 +00:00
this . doEncounterCommon ( ) ;
2024-05-23 15:03:10 +00:00
}
2024-01-13 17:24:24 +00:00
}
2023-04-10 18:12:01 +00:00
} ) ;
}
2024-01-13 17:24:24 +00:00
getEncounterMessage ( ) : string {
const enemyField = this . scene . getEnemyField ( ) ;
2024-05-23 15:03:10 +00:00
if ( this . scene . currentBattle . battleSpec === BattleSpec . FINAL_BOSS ) {
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
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2024-07-27 23:47:00 +00:00
return i18next . t ( "battle:bossAppeared" , { bossName : getPokemonNameWithAffix ( enemyField [ 0 ] ) } ) ;
2024-05-23 15:03:10 +00:00
}
2024-01-13 17:24:24 +00:00
2024-05-16 11:09:12 +00:00
if ( this . scene . currentBattle . battleType === BattleType . TRAINER ) {
if ( this . scene . currentBattle . double ) {
2024-08-07 16:23:12 +00:00
return i18next . t ( "battle:trainerAppearedDouble" , { trainerName : this.scene.currentBattle.trainer?.getName ( TrainerSlot . NONE , true ) } ) ;
2024-05-16 11:09:12 +00:00
2024-05-23 15:03:10 +00:00
} else {
2024-08-07 16:23:12 +00:00
return i18next . t ( "battle:trainerAppeared" , { trainerName : this.scene.currentBattle.trainer?.getName ( TrainerSlot . NONE , true ) } ) ;
2024-05-16 11:09:12 +00:00
}
}
2024-01-13 17:24:24 +00:00
return enemyField . length === 1
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
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Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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2024-07-27 23:47:00 +00:00
? i18next . t ( "battle:singleWildAppeared" , { pokemonName : enemyField [ 0 ] . getNameToRender ( ) } )
: i18next . t ( "battle:multiWildAppeared" , { pokemonName1 : enemyField [ 0 ] . getNameToRender ( ) , pokemonName2 : enemyField [ 1 ] . getNameToRender ( ) } ) ;
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}
doEncounterCommon ( showEncounterMessage : boolean = true ) {
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const enemyField = this . scene . getEnemyField ( ) ;
if ( this . scene . currentBattle . battleType === BattleType . WILD ) {
enemyField . forEach ( enemyPokemon = > {
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enemyPokemon . untint ( 100 , "Sine.easeOut" ) ;
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enemyPokemon . cry ( ) ;
enemyPokemon . showInfo ( ) ;
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if ( enemyPokemon . isShiny ( ) ) {
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this . scene . validateAchv ( achvs . SEE_SHINY ) ;
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}
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} ) ;
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this . scene . updateFieldScale ( ) ;
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if ( showEncounterMessage ) {
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this . scene . ui . showText ( this . getEncounterMessage ( ) , null , ( ) = > this . end ( ) , 1500 ) ;
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} else {
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this . end ( ) ;
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}
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} else if ( this . scene . currentBattle . battleType === BattleType . TRAINER ) {
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const trainer = this . scene . currentBattle . trainer ;
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trainer ? . untint ( 100 , "Sine.easeOut" ) ;
trainer ? . playAnim ( ) ;
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const doSummon = ( ) = > {
this . scene . currentBattle . started = true ;
this . scene . playBgm ( undefined ) ;
this . scene . pbTray . showPbTray ( this . scene . getParty ( ) ) ;
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this . scene . pbTrayEnemy . showPbTray ( this . scene . getEnemyParty ( ) ) ;
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const doTrainerSummon = ( ) = > {
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this . hideEnemyTrainer ( ) ;
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const availablePartyMembers = this . scene . getEnemyParty ( ) . filter ( p = > ! p . isFainted ( ) ) . length ;
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this . scene . unshiftPhase ( new SummonPhase ( this . scene , 0 , false ) ) ;
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if ( this . scene . currentBattle . double && availablePartyMembers > 1 ) {
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this . scene . unshiftPhase ( new SummonPhase ( this . scene , 1 , false ) ) ;
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}
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this . end ( ) ;
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} ;
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if ( showEncounterMessage ) {
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this . scene . ui . showText ( this . getEncounterMessage ( ) , null , doTrainerSummon , 1500 , true ) ;
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} else {
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doTrainerSummon ( ) ;
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}
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} ;
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const encounterMessages = this . scene . currentBattle . trainer ? . getEncounterMessages ( ) ;
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if ( ! encounterMessages ? . length ) {
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doSummon ( ) ;
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} else {
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let message : string ;
this . scene . executeWithSeedOffset ( ( ) = > message = Utils . randSeedItem ( encounterMessages ) , this . scene . currentBattle . waveIndex ) ;
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message = message ! ; // tell TS compiler it's defined now
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const showDialogueAndSummon = ( ) = > {
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this . scene . ui . showDialogue ( message , trainer ? . getName ( TrainerSlot . NONE , true ) , null , ( ) = > {
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this . scene . charSprite . hide ( ) . then ( ( ) = > this . scene . hideFieldOverlay ( 250 ) . then ( ( ) = > doSummon ( ) ) ) ;
} ) ;
} ;
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if ( this . scene . currentBattle . trainer ? . config . hasCharSprite && ! this . scene . ui . shouldSkipDialogue ( message ) ) {
this . scene . showFieldOverlay ( 500 ) . then ( ( ) = > this . scene . charSprite . showCharacter ( trainer ? . getKey ( ) ! , getCharVariantFromDialogue ( encounterMessages [ 0 ] ) ) . then ( ( ) = > showDialogueAndSummon ( ) ) ) ; // TODO: is this bang correct?
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} else {
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showDialogueAndSummon ( ) ;
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}
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}
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}
}
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end() {
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const enemyField = this . scene . getEnemyField ( ) ;
enemyField . forEach ( ( enemyPokemon , e ) = > {
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if ( enemyPokemon . isShiny ( ) ) {
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this . scene . unshiftPhase ( new ShinySparklePhase ( this . scene , BattlerIndex . ENEMY + e ) ) ;
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}
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} ) ;
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if ( this . scene . currentBattle . battleType !== BattleType . TRAINER ) {
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enemyField . map ( p = > this . scene . pushConditionalPhase ( new PostSummonPhase ( this . scene , p . getBattlerIndex ( ) ) , ( ) = > {
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// if there is not a player party, we can't continue
if ( ! this . scene . getParty ( ) ? . length ) {
return false ;
}
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// how many player pokemon are on the field ?
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const pokemonsOnFieldCount = this . scene . getParty ( ) . filter ( p = > p . isOnField ( ) ) . length ;
// if it's a 2vs1, there will never be a 2nd pokemon on our field even
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const requiredPokemonsOnField = Math . min ( this . scene . getParty ( ) . filter ( ( p ) = > ! p . isFainted ( ) ) . length , 2 ) ;
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// if it's a double, there should be 2, otherwise 1
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if ( this . scene . currentBattle . double ) {
return pokemonsOnFieldCount === requiredPokemonsOnField ;
}
return pokemonsOnFieldCount === 1 ;
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} ) ) ;
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const ivScannerModifier = this . scene . findModifier ( m = > m instanceof IvScannerModifier ) ;
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if ( ivScannerModifier ) {
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enemyField . map ( p = > this . scene . pushPhase ( new ScanIvsPhase ( this . scene , p . getBattlerIndex ( ) , Math . min ( ivScannerModifier . getStackCount ( ) * 2 , 6 ) ) ) ) ;
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}
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}
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if ( ! this . loaded ) {
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const availablePartyMembers = this . scene . getParty ( ) . filter ( p = > p . isAllowedInBattle ( ) ) ;
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if ( ! availablePartyMembers [ 0 ] . isOnField ( ) ) {
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this . scene . pushPhase ( new SummonPhase ( this . scene , 0 ) ) ;
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}
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if ( this . scene . currentBattle . double ) {
if ( availablePartyMembers . length > 1 ) {
this . scene . pushPhase ( new ToggleDoublePositionPhase ( this . scene , true ) ) ;
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if ( ! availablePartyMembers [ 1 ] . isOnField ( ) ) {
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this . scene . pushPhase ( new SummonPhase ( this . scene , 1 ) ) ;
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}
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}
} else {
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if ( availablePartyMembers . length > 1 && availablePartyMembers [ 1 ] . isOnField ( ) ) {
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this . scene . pushPhase ( new ReturnPhase ( this . scene , 1 ) ) ;
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}
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this . scene . pushPhase ( new ToggleDoublePositionPhase ( this . scene , false ) ) ;
}
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if ( this . scene . currentBattle . battleType !== BattleType . TRAINER && ( this . scene . currentBattle . waveIndex > 1 || ! this . scene . gameMode . isDaily ) ) {
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const minPartySize = this . scene . currentBattle . double ? 2 : 1 ;
if ( availablePartyMembers . length > minPartySize ) {
this . scene . pushPhase ( new CheckSwitchPhase ( this . scene , 0 , this . scene . currentBattle . double ) ) ;
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if ( this . scene . currentBattle . double ) {
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this . scene . pushPhase ( new CheckSwitchPhase ( this . scene , 1 , this . scene . currentBattle . double ) ) ;
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}
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}
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}
}
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handleTutorial ( this . scene , Tutorial . Access_Menu ) . then ( ( ) = > super . end ( ) ) ;
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}
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tryOverrideForBattleSpec ( ) : boolean {
switch ( this . scene . currentBattle . battleSpec ) {
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case BattleSpec . FINAL_BOSS :
const enemy = this . scene . getEnemyPokemon ( ) ;
this . scene . ui . showText ( this . getEncounterMessage ( ) , null , ( ) = > {
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const count = 5643853 + this . scene . gameData . gameStats . classicSessionsPlayed ;
//The two lines below check if English ordinals (1st, 2nd, 3rd, Xth) are used and determine which one to use.
//Otherwise, it defaults to an empty string.
//As of 08-07-24: Spanish and Italian default to the English translations
const ordinalUse = [ "en" , "es" , "it" ] ;
const currentLanguage = i18next . resolvedLanguage ? ? "en" ;
const ordinalIndex = ( ordinalUse . includes ( currentLanguage ) ) ? [ "st" , "nd" , "rd" ] [ ( ( count + 90 ) % 100 - 10 ) % 10 - 1 ] ? ? "th" : "" ;
const cycleCount = count . toLocaleString ( ) + ordinalIndex ;
const encounterDialogue = i18next . t ( ` ${ ( this . scene . gameData . gender === PlayerGender . FEMALE ) ? "PGF" : "PGM" } battleSpecDialogue:encounter ` , { cycleCount : cycleCount } ) ;
this . scene . ui . showDialogue ( encounterDialogue , enemy ? . species . name , null , ( ) = > {
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this . doEncounterCommon ( false ) ;
} ) ;
} , 1500 , true ) ;
return true ;
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}
return false ;
}
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}
export class NextEncounterPhase extends EncounterPhase {
constructor ( scene : BattleScene ) {
super ( scene ) ;
}
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start() {
super . start ( ) ;
}
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doEncounter ( ) : void {
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this . scene . playBgm ( undefined , true ) ;
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for ( const pokemon of this . scene . getParty ( ) ) {
if ( pokemon ) {
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pokemon . resetBattleData ( ) ;
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}
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}
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this . scene . arenaNextEnemy . setBiome ( this . scene . arena . biomeType ) ;
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this . scene . arenaNextEnemy . setVisible ( true ) ;
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const enemyField = this . scene . getEnemyField ( ) ;
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this . scene . tweens . add ( {
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targets : [ this . scene . arenaEnemy , this . scene . arenaNextEnemy , this . scene . currentBattle . trainer , enemyField , this . scene . lastEnemyTrainer ] . flat ( ) ,
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x : "+=300" ,
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duration : 2000 ,
onComplete : ( ) = > {
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this . scene . arenaEnemy . setBiome ( this . scene . arena . biomeType ) ;
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this . scene . arenaEnemy . setX ( this . scene . arenaNextEnemy . x ) ;
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this . scene . arenaEnemy . setAlpha ( 1 ) ;
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this . scene . arenaNextEnemy . setX ( this . scene . arenaNextEnemy . x - 300 ) ;
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this . scene . arenaNextEnemy . setVisible ( false ) ;
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if ( this . scene . lastEnemyTrainer ) {
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this . scene . lastEnemyTrainer . destroy ( ) ;
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}
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if ( ! this . tryOverrideForBattleSpec ( ) ) {
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this . doEncounterCommon ( ) ;
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}
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}
} ) ;
}
}
export class NewBiomeEncounterPhase extends NextEncounterPhase {
constructor ( scene : BattleScene ) {
super ( scene ) ;
}
doEncounter ( ) : void {
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this . scene . playBgm ( undefined , true ) ;
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for ( const pokemon of this . scene . getParty ( ) ) {
if ( pokemon ) {
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pokemon . resetBattleData ( ) ;
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}
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}
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this . scene . arena . trySetWeather ( getRandomWeatherType ( this . scene . arena ) , false ) ;
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for ( const pokemon of this . scene . getParty ( ) . filter ( p = > p . isOnField ( ) ) ) {
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applyAbAttrs ( PostBiomeChangeAbAttr , pokemon , null ) ;
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}
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const enemyField = this . scene . getEnemyField ( ) ;
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this . scene . tweens . add ( {
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targets : [ this . scene . arenaEnemy , enemyField ] . flat ( ) ,
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x : "+=300" ,
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duration : 2000 ,
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onComplete : ( ) = > {
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if ( ! this . tryOverrideForBattleSpec ( ) ) {
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this . doEncounterCommon ( ) ;
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}
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}
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} ) ;
}
}
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export class PostSummonPhase extends PokemonPhase {
constructor ( scene : BattleScene , battlerIndex : BattlerIndex ) {
super ( scene , battlerIndex ) ;
}
start() {
super . start ( ) ;
const pokemon = this . getPokemon ( ) ;
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if ( pokemon . status ? . effect === StatusEffect . TOXIC ) {
pokemon . status . turnCount = 0 ;
}
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this . scene . arena . applyTags ( ArenaTrapTag , pokemon ) ;
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applyPostSummonAbAttrs ( PostSummonAbAttr , pokemon ) . then ( ( ) = > this . end ( ) ) ;
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}
}
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export class SelectBiomePhase extends BattlePhase {
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constructor ( scene : BattleScene ) {
super ( scene ) ;
}
start() {
super . start ( ) ;
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const currentBiome = this . scene . arena . biomeType ;
const setNextBiome = ( nextBiome : Biome ) = > {
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if ( this . scene . currentBattle . waveIndex % 10 === 1 ) {
this . scene . applyModifiers ( MoneyInterestModifier , true , this . scene ) ;
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this . scene . unshiftPhase ( new PartyHealPhase ( this . scene , false ) ) ;
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}
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this . scene . unshiftPhase ( new SwitchBiomePhase ( this . scene , nextBiome ) ) ;
this . end ( ) ;
} ;
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if ( ( this . scene . gameMode . isClassic && this . scene . gameMode . isWaveFinal ( this . scene . currentBattle . waveIndex + 9 ) )
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|| ( this . scene . gameMode . isDaily && this . scene . gameMode . isWaveFinal ( this . scene . currentBattle . waveIndex ) )
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|| ( this . scene . gameMode . hasShortBiomes && ! ( this . scene . currentBattle . waveIndex % 50 ) ) ) {
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setNextBiome ( Biome . END ) ;
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} else if ( this . scene . gameMode . hasRandomBiomes ) {
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setNextBiome ( this . generateNextBiome ( ) ) ;
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} else if ( Array . isArray ( biomeLinks [ currentBiome ] ) ) {
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let biomes : Biome [ ] = [ ] ;
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this . scene . executeWithSeedOffset ( ( ) = > {
biomes = ( biomeLinks [ currentBiome ] as ( Biome | [ Biome , integer ] ) [ ] )
. filter ( b = > ! Array . isArray ( b ) || ! Utils . randSeedInt ( b [ 1 ] ) )
. map ( b = > ! Array . isArray ( b ) ? b : b [ 0 ] ) ;
} , this . scene . currentBattle . waveIndex ) ;
if ( biomes . length > 1 && this . scene . findModifier ( m = > m instanceof MapModifier ) ) {
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let biomeChoices : Biome [ ] = [ ] ;
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this . scene . executeWithSeedOffset ( ( ) = > {
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biomeChoices = ( ! Array . isArray ( biomeLinks [ currentBiome ] )
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? [ biomeLinks [ currentBiome ] as Biome ]
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: biomeLinks [ currentBiome ] as ( Biome | [ Biome , integer ] ) [ ] )
. filter ( ( b , i ) = > ! Array . isArray ( b ) || ! Utils . randSeedInt ( b [ 1 ] ) )
. map ( b = > Array . isArray ( b ) ? b [ 0 ] : b ) ;
} , this . scene . currentBattle . waveIndex ) ;
const biomeSelectItems = biomeChoices . map ( b = > {
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const ret : OptionSelectItem = {
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label : getBiomeName ( b ) ,
handler : ( ) = > {
this . scene . ui . setMode ( Mode . MESSAGE ) ;
setNextBiome ( b ) ;
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return true ;
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}
} ;
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return ret ;
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} ) ;
this . scene . ui . setMode ( Mode . OPTION_SELECT , {
options : biomeSelectItems ,
delay : 1000
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} ) ;
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} else {
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setNextBiome ( biomes [ Utils . randSeedInt ( biomes . length ) ] ) ;
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}
} else if ( biomeLinks . hasOwnProperty ( currentBiome ) ) {
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setNextBiome ( biomeLinks [ currentBiome ] as Biome ) ;
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} else {
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setNextBiome ( this . generateNextBiome ( ) ) ;
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}
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}
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generateNextBiome ( ) : Biome {
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if ( ! ( this . scene . currentBattle . waveIndex % 50 ) ) {
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return Biome . END ;
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}
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return this . scene . generateRandomBiome ( this . scene . currentBattle . waveIndex ) ;
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}
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}
export class SwitchBiomePhase extends BattlePhase {
private nextBiome : Biome ;
constructor ( scene : BattleScene , nextBiome : Biome ) {
super ( scene ) ;
this . nextBiome = nextBiome ;
}
start() {
super . start ( ) ;
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if ( this . nextBiome === undefined ) {
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return this . end ( ) ;
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}
2023-10-18 22:01:15 +00:00
2023-04-10 18:12:01 +00:00
this . scene . tweens . add ( {
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targets : [ this . scene . arenaEnemy , this . scene . lastEnemyTrainer ] ,
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x : "+=300" ,
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duration : 2000 ,
onComplete : ( ) = > {
this . scene . arenaEnemy . setX ( this . scene . arenaEnemy . x - 600 ) ;
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this . scene . newArena ( this . nextBiome ) ;
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const biomeKey = getBiomeKey ( this . nextBiome ) ;
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const bgTexture = ` ${ biomeKey } _bg ` ;
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this . scene . arenaBgTransition . setTexture ( bgTexture ) ;
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this . scene . arenaBgTransition . setAlpha ( 0 ) ;
this . scene . arenaBgTransition . setVisible ( true ) ;
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this . scene . arenaPlayerTransition . setBiome ( this . nextBiome ) ;
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this . scene . arenaPlayerTransition . setAlpha ( 0 ) ;
this . scene . arenaPlayerTransition . setVisible ( true ) ;
this . scene . tweens . add ( {
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targets : [ this . scene . arenaPlayer , this . scene . arenaBgTransition , this . scene . arenaPlayerTransition ] ,
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duration : 1000 ,
delay : 1000 ,
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ease : "Sine.easeInOut" ,
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alpha : ( target : any ) = > target === this . scene . arenaPlayer ? 0 : 1 ,
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onComplete : ( ) = > {
this . scene . arenaBg . setTexture ( bgTexture ) ;
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this . scene . arenaPlayer . setBiome ( this . nextBiome ) ;
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this . scene . arenaPlayer . setAlpha ( 1 ) ;
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this . scene . arenaEnemy . setBiome ( this . nextBiome ) ;
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this . scene . arenaEnemy . setAlpha ( 1 ) ;
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this . scene . arenaNextEnemy . setBiome ( this . nextBiome ) ;
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this . scene . arenaBgTransition . setVisible ( false ) ;
this . scene . arenaPlayerTransition . setVisible ( false ) ;
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if ( this . scene . lastEnemyTrainer ) {
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this . scene . lastEnemyTrainer . destroy ( ) ;
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}
2023-04-10 18:12:01 +00:00
this . end ( ) ;
}
2023-04-30 15:38:46 +00:00
} ) ;
2023-04-10 18:12:01 +00:00
}
} ) ;
}
}
2023-05-18 15:11:06 +00:00
export class SummonPhase extends PartyMemberPokemonPhase {
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private loaded : boolean ;
constructor ( scene : BattleScene , fieldIndex : integer , player : boolean = true , loaded : boolean = false ) {
super ( scene , fieldIndex , player ) ;
this . loaded = loaded ;
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}
start() {
super . start ( ) ;
this . preSummon ( ) ;
}
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/ * *
* Sends out a Pokemon before the battle begins and shows the appropriate messages
* /
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preSummon ( ) : void {
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const partyMember = this . getPokemon ( ) ;
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// If the Pokemon about to be sent out is fainted or illegal under a challenge, switch to the first non-fainted legal Pokemon
if ( ! partyMember . isAllowedInBattle ( ) ) {
console . warn ( "The Pokemon about to be sent out is fainted or illegal under a challenge. Attempting to resolve..." ) ;
// First check if they're somehow still in play, if so remove them.
if ( partyMember . isOnField ( ) ) {
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partyMember . leaveField ( ) ;
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}
2023-10-07 20:08:33 +00:00
const party = this . getParty ( ) ;
2024-05-23 23:45:04 +00:00
2024-05-05 03:16:59 +00:00
// Find the first non-fainted Pokemon index above the current one
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const legalIndex = party . findIndex ( ( p , i ) = > i > this . partyMemberIndex && p . isAllowedInBattle ( ) ) ;
if ( legalIndex === - 1 ) {
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console . error ( "Party Details:\n" , party ) ;
2024-06-09 12:37:33 +00:00
console . error ( "All available Pokemon were fainted or illegal!" ) ;
this . scene . clearPhaseQueue ( ) ;
this . scene . unshiftPhase ( new GameOverPhase ( this . scene ) ) ;
this . end ( ) ;
return ;
2024-05-05 03:16:59 +00:00
}
2024-06-08 05:07:23 +00:00
// Swaps the fainted Pokemon and the first non-fainted legal Pokemon in the party
[ party [ this . partyMemberIndex ] , party [ legalIndex ] ] = [ party [ legalIndex ] , party [ this . partyMemberIndex ] ] ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
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Co-authored-by: returntoice <dieandbecome@gmail.com>
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* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
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2024-07-27 23:47:00 +00:00
console . warn ( "Swapped %s %O with %s %O" , getPokemonNameWithAffix ( partyMember ) , partyMember , getPokemonNameWithAffix ( party [ 0 ] ) , party [ 0 ] ) ;
2023-05-31 16:38:55 +00:00
}
2023-10-07 20:08:33 +00:00
if ( this . player ) {
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
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Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
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Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
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2024-07-27 23:47:00 +00:00
this . scene . ui . showText ( i18next . t ( "battle:playerGo" , { pokemonName : getPokemonNameWithAffix ( this . getPokemon ( ) ) } ) ) ;
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if ( this . player ) {
this . scene . pbTray . hide ( ) ;
}
this . scene . trainer . setTexture ( ` trainer_ ${ this . scene . gameData . gender === PlayerGender . FEMALE ? "f" : "m" } _back_pb ` ) ;
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this . scene . time . delayedCall ( 562 , ( ) = > {
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this . scene . trainer . setFrame ( "2" ) ;
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this . scene . time . delayedCall ( 64 , ( ) = > {
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this . scene . trainer . setFrame ( "3" ) ;
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} ) ;
} ) ;
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this . scene . tweens . add ( {
targets : this.scene.trainer ,
x : - 36 ,
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duration : 1000 ,
onComplete : ( ) = > this . scene . trainer . setVisible ( false )
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} ) ;
this . scene . time . delayedCall ( 750 , ( ) = > this . summon ( ) ) ;
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} else {
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const trainerName = this . scene . currentBattle . trainer ? . getName ( ! ( this . fieldIndex % 2 ) ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER ) ;
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const pokemonName = this . getPokemon ( ) . getNameToRender ( ) ;
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const message = i18next . t ( "battle:trainerSendOut" , { trainerName , pokemonName } ) ;
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this . scene . pbTrayEnemy . hide ( ) ;
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this . scene . ui . showText ( message , null , ( ) = > this . summon ( ) ) ;
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}
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}
summon ( ) : void {
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const pokemon = this . getPokemon ( ) ;
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const pokeball = this . scene . addFieldSprite ( this . player ? 36 : 248 , this . player ? 80 : 44 , "pb" , getPokeballAtlasKey ( pokemon . pokeball ) ) ;
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pokeball . setVisible ( false ) ;
pokeball . setOrigin ( 0.5 , 0.625 ) ;
this . scene . field . add ( pokeball ) ;
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if ( this . fieldIndex === 1 ) {
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pokemon . setFieldPosition ( FieldPosition . RIGHT , 0 ) ;
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} else {
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const availablePartyMembers = this . getParty ( ) . filter ( p = > p . isAllowedInBattle ( ) ) . length ;
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pokemon . setFieldPosition ( ! this . scene . currentBattle . double || availablePartyMembers === 1 ? FieldPosition.CENTER : FieldPosition.LEFT ) ;
}
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const fpOffset = pokemon . getFieldPositionOffset ( ) ;
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pokeball . setVisible ( true ) ;
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this . scene . tweens . add ( {
targets : pokeball ,
duration : 650 ,
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x : ( this . player ? 100 : 236 ) + fpOffset [ 0 ]
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} ) ;
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this . scene . tweens . add ( {
targets : pokeball ,
duration : 150 ,
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ease : "Cubic.easeOut" ,
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y : ( this . player ? 70 : 34 ) + fpOffset [ 1 ] ,
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onComplete : ( ) = > {
this . scene . tweens . add ( {
targets : pokeball ,
duration : 500 ,
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ease : "Cubic.easeIn" ,
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angle : 1440 ,
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y : ( this . player ? 132 : 86 ) + fpOffset [ 1 ] ,
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onComplete : ( ) = > {
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this . scene . playSound ( "pb_rel" ) ;
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pokeball . destroy ( ) ;
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this . scene . add . existing ( pokemon ) ;
this . scene . field . add ( pokemon ) ;
if ( ! this . player ) {
const playerPokemon = this . scene . getPlayerPokemon ( ) as Pokemon ;
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if ( playerPokemon ? . visible ) {
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this . scene . field . moveBelow ( pokemon , playerPokemon ) ;
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}
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this . scene . currentBattle . seenEnemyPartyMemberIds . add ( pokemon . id ) ;
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}
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addPokeballOpenParticles ( this . scene , pokemon . x , pokemon . y - 16 , pokemon . pokeball ) ;
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this . scene . updateModifiers ( this . player ) ;
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this . scene . updateFieldScale ( ) ;
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pokemon . showInfo ( ) ;
pokemon . playAnim ( ) ;
pokemon . setVisible ( true ) ;
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pokemon . getSprite ( ) . setVisible ( true ) ;
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pokemon . setScale ( 0.5 ) ;
pokemon . tint ( getPokeballTintColor ( pokemon . pokeball ) ) ;
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pokemon . untint ( 250 , "Sine.easeIn" ) ;
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this . scene . updateFieldScale ( ) ;
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this . scene . tweens . add ( {
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targets : pokemon ,
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duration : 250 ,
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ease : "Sine.easeIn" ,
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scale : pokemon.getSpriteScale ( ) ,
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onComplete : ( ) = > {
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pokemon . cry ( pokemon . getHpRatio ( ) > 0.25 ? undefined : { rate : 0.85 } ) ;
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pokemon . getSprite ( ) . clearTint ( ) ;
pokemon . resetSummonData ( ) ;
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this . scene . time . delayedCall ( 1000 , ( ) = > this . end ( ) ) ;
}
} ) ;
}
} ) ;
}
} ) ;
}
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onEnd ( ) : void {
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const pokemon = this . getPokemon ( ) ;
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if ( pokemon . isShiny ( ) ) {
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this . scene . unshiftPhase ( new ShinySparklePhase ( this . scene , pokemon . getBattlerIndex ( ) ) ) ;
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}
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pokemon . resetTurnData ( ) ;
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if ( ! this . loaded || this . scene . currentBattle . battleType === BattleType . TRAINER || ( this . scene . currentBattle . waveIndex % 10 ) === 1 ) {
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this . scene . triggerPokemonFormChange ( pokemon , SpeciesFormChangeActiveTrigger , true ) ;
this . queuePostSummon ( ) ;
}
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}
queuePostSummon ( ) : void {
this . scene . pushPhase ( new PostSummonPhase ( this . scene , this . getPokemon ( ) . getBattlerIndex ( ) ) ) ;
}
end() {
this . onEnd ( ) ;
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super . end ( ) ;
}
}
export class SwitchSummonPhase extends SummonPhase {
private slotIndex : integer ;
private doReturn : boolean ;
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private batonPass : boolean ;
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private lastPokemon : Pokemon ;
2023-04-28 23:26:41 +00:00
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
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Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
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* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
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2024-07-27 23:47:00 +00:00
/ * *
* Constructor for creating a new SwitchSummonPhase
* @param scene { @linkcode BattleScene } the scene the phase is associated with
* @param fieldIndex integer representing position on the battle field
* @param slotIndex integer for the index of pokemon ( in party of 6 ) to switch into
* @param doReturn boolean whether to render "comeback" dialogue
* @param batonPass boolean if the switch is from baton pass
* @param player boolean if the switch is from the player
* /
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constructor ( scene : BattleScene , fieldIndex : integer , slotIndex : integer , doReturn : boolean , batonPass : boolean , player? : boolean ) {
super ( scene , fieldIndex , player !== undefined ? player : true ) ;
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this . slotIndex = slotIndex ;
this . doReturn = doReturn ;
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this . batonPass = batonPass ;
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}
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start ( ) : void {
super . start ( ) ;
}
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preSummon ( ) : void {
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if ( ! this . player ) {
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if ( this . slotIndex === - 1 ) {
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//@ts-ignore
this . slotIndex = this . scene . currentBattle . trainer ? . getNextSummonIndex ( ! this . fieldIndex ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER ) ; // TODO: what would be the default trainer-slot fallback?
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}
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if ( this . slotIndex > - 1 ) {
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this . showEnemyTrainer ( ! ( this . fieldIndex % 2 ) ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER ) ;
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this . scene . pbTrayEnemy . showPbTray ( this . scene . getEnemyParty ( ) ) ;
}
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}
2023-11-27 03:22:05 +00:00
2024-01-15 05:20:26 +00:00
if ( ! this . doReturn || ( this . slotIndex !== - 1 && ! ( this . player ? this . scene . getParty ( ) : this . scene . getEnemyParty ( ) ) [ this . slotIndex ] ) ) {
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if ( this . player ) {
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return this . switchAndSummon ( ) ;
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} else {
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this . scene . time . delayedCall ( 750 , ( ) = > this . switchAndSummon ( ) ) ;
return ;
}
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}
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const pokemon = this . getPokemon ( ) ;
2023-04-10 18:12:01 +00:00
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if ( ! this . batonPass ) {
2024-01-15 05:20:26 +00:00
( this . player ? this . scene . getEnemyField ( ) : this . scene . getPlayerField ( ) ) . forEach ( enemyPokemon = > enemyPokemon . removeTagsBySourceId ( pokemon . id ) ) ;
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}
2023-04-23 02:14:53 +00:00
2024-04-13 03:26:01 +00:00
this . scene . ui . showText ( this . player ?
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
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2024-07-27 23:47:00 +00:00
i18next . t ( "battle:playerComeBack" , { pokemonName : getPokemonNameWithAffix ( pokemon ) } ) :
2024-05-23 15:03:10 +00:00
i18next . t ( "battle:trainerComeBack" , {
2024-08-07 16:23:12 +00:00
trainerName : this.scene.currentBattle.trainer?.getName ( ! ( this . fieldIndex % 2 ) ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER ) ,
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
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Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-27 23:47:00 +00:00
pokemonName : getPokemonNameWithAffix ( pokemon )
2024-04-13 03:26:01 +00:00
} )
) ;
2024-05-23 15:03:10 +00:00
this . scene . playSound ( "pb_rel" ) ;
2024-08-03 19:13:42 +00:00
pokemon . hideInfo ( ) ; // this is also done by pokemon.leaveField(), but needs to go earlier for animation purposes
2024-05-23 15:03:10 +00:00
pokemon . tint ( getPokeballTintColor ( pokemon . pokeball ) , 1 , 250 , "Sine.easeIn" ) ;
2023-04-10 18:12:01 +00:00
this . scene . tweens . add ( {
2023-10-07 20:08:33 +00:00
targets : pokemon ,
2023-04-10 18:12:01 +00:00
duration : 250 ,
2024-05-23 15:03:10 +00:00
ease : "Sine.easeIn" ,
2023-04-10 18:12:01 +00:00
scale : 0.5 ,
onComplete : ( ) = > {
2024-08-03 19:13:42 +00:00
// 250ms delay on leaveField is necessary to avoid calling hideInfo() twice
// and double-animating the stats panel slideout
this . scene . time . delayedCall ( 250 , ( ) = > pokemon . leaveField ( ! this . batonPass ) ) ;
2023-04-10 18:12:01 +00:00
this . scene . time . delayedCall ( 750 , ( ) = > this . switchAndSummon ( ) ) ;
}
} ) ;
}
switchAndSummon() {
2024-01-15 05:20:26 +00:00
const party = this . player ? this . getParty ( ) : this . scene . getEnemyParty ( ) ;
2024-08-03 19:13:42 +00:00
const switchedInPokemon = party [ this . slotIndex ] ;
2023-05-18 15:11:06 +00:00
this . lastPokemon = this . getPokemon ( ) ;
2024-05-28 11:11:04 +00:00
applyPreSwitchOutAbAttrs ( PreSwitchOutAbAttr , this . lastPokemon ) ;
2024-08-03 19:13:42 +00:00
if ( this . batonPass && switchedInPokemon ) {
( this . player ? this . scene . getEnemyField ( ) : this . scene . getPlayerField ( ) ) . forEach ( enemyPokemon = > enemyPokemon . transferTagsBySourceId ( this . lastPokemon . id , switchedInPokemon . id ) ) ;
if ( ! this . scene . findModifier ( m = > m instanceof SwitchEffectTransferModifier && ( m as SwitchEffectTransferModifier ) . pokemonId === switchedInPokemon . id ) ) {
2023-04-28 23:26:41 +00:00
const batonPassModifier = this . scene . findModifier ( m = > m instanceof SwitchEffectTransferModifier
&& ( m as SwitchEffectTransferModifier ) . pokemonId === this . lastPokemon . id ) as SwitchEffectTransferModifier ;
2024-08-03 19:13:42 +00:00
if ( batonPassModifier && ! this . scene . findModifier ( m = > m instanceof SwitchEffectTransferModifier && ( m as SwitchEffectTransferModifier ) . pokemonId === switchedInPokemon . id ) ) {
this . scene . tryTransferHeldItemModifier ( batonPassModifier , switchedInPokemon , false ) ;
2024-05-23 15:03:10 +00:00
}
2023-04-28 23:26:41 +00:00
}
}
2024-08-03 19:13:42 +00:00
if ( switchedInPokemon ) {
2023-05-31 16:38:55 +00:00
party [ this . slotIndex ] = this . lastPokemon ;
2024-08-03 19:13:42 +00:00
party [ this . fieldIndex ] = switchedInPokemon ;
2024-02-22 04:57:49 +00:00
const showTextAndSummon = ( ) = > {
2024-04-13 03:26:01 +00:00
this . scene . ui . showText ( this . player ?
2024-08-03 19:13:42 +00:00
i18next . t ( "battle:playerGo" , { pokemonName : getPokemonNameWithAffix ( switchedInPokemon ) } ) :
2024-05-23 15:03:10 +00:00
i18next . t ( "battle:trainerGo" , {
2024-08-07 16:23:12 +00:00
trainerName : this.scene.currentBattle.trainer?.getName ( ! ( this . fieldIndex % 2 ) ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER ) ,
2024-08-02 17:02:49 +00:00
pokemonName : this.getPokemon ( ) . getNameToRender ( )
2024-04-13 03:26:01 +00:00
} )
) ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
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2024-07-27 23:47:00 +00:00
// Ensure improperly persisted summon data (such as tags) is cleared upon switching
if ( ! this . batonPass ) {
2024-08-03 19:13:42 +00:00
switchedInPokemon . resetBattleData ( ) ;
switchedInPokemon . resetSummonData ( ) ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
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Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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2024-07-27 23:47:00 +00:00
}
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this . summon ( ) ;
} ;
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if ( this . player ) {
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showTextAndSummon ( ) ;
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} else {
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this . scene . time . delayedCall ( 1500 , ( ) = > {
this . hideEnemyTrainer ( ) ;
this . scene . pbTrayEnemy . hide ( ) ;
showTextAndSummon ( ) ;
} ) ;
}
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} else {
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this . end ( ) ;
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}
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}
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onEnd ( ) : void {
super . onEnd ( ) ;
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const pokemon = this . getPokemon ( ) ;
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const moveId = this . lastPokemon ? . scene . currentBattle . lastMove ;
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const lastUsedMove = moveId ? allMoves [ moveId ] : undefined ;
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const currentCommand = pokemon . scene . currentBattle . turnCommands [ this . fieldIndex ] ? . command ;
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const lastPokemonIsForceSwitchedAndNotFainted = lastUsedMove ? . hasAttr ( ForceSwitchOutAttr ) && ! this . lastPokemon . isFainted ( ) ;
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// Compensate for turn spent summoning
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// Or compensate for force switch move if switched out pokemon is not fainted
if ( currentCommand === Command . POKEMON || lastPokemonIsForceSwitchedAndNotFainted ) {
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pokemon . battleSummonData . turnCount -- ;
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}
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if ( this . batonPass && pokemon ) {
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pokemon . transferSummon ( this . lastPokemon ) ;
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}
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this . lastPokemon ? . resetSummonData ( ) ;
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this . scene . triggerPokemonFormChange ( pokemon , SpeciesFormChangeActiveTrigger , true ) ;
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}
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queuePostSummon ( ) : void {
this . scene . unshiftPhase ( new PostSummonPhase ( this . scene , this . getPokemon ( ) . getBattlerIndex ( ) ) ) ;
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}
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}
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export class ReturnPhase extends SwitchSummonPhase {
constructor ( scene : BattleScene , fieldIndex : integer ) {
super ( scene , fieldIndex , - 1 , true , false ) ;
}
switchAndSummon ( ) : void {
this . end ( ) ;
}
summon ( ) : void { }
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onEnd ( ) : void {
const pokemon = this . getPokemon ( ) ;
pokemon . resetTurnData ( ) ;
pokemon . resetSummonData ( ) ;
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this . scene . updateFieldScale ( ) ;
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this . scene . triggerPokemonFormChange ( pokemon , SpeciesFormChangeActiveTrigger ) ;
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}
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}
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export class ShowTrainerPhase extends BattlePhase {
constructor ( scene : BattleScene ) {
super ( scene ) ;
}
start() {
super . start ( ) ;
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this . scene . trainer . setVisible ( true ) ;
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this . scene . trainer . setTexture ( ` trainer_ ${ this . scene . gameData . gender === PlayerGender . FEMALE ? "f" : "m" } _back ` ) ;
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this . scene . tweens . add ( {
targets : this.scene.trainer ,
x : 106 ,
duration : 1000 ,
onComplete : ( ) = > this . end ( )
} ) ;
}
}
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export class ToggleDoublePositionPhase extends BattlePhase {
private double : boolean ;
constructor ( scene : BattleScene , double : boolean ) {
super ( scene ) ;
this . double = double ;
}
start() {
super . start ( ) ;
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const playerPokemon = this . scene . getPlayerField ( ) . find ( p = > p . isActive ( true ) ) ;
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if ( playerPokemon ) {
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playerPokemon . setFieldPosition ( this . double && this . scene . getParty ( ) . filter ( p = > p . isAllowedInBattle ( ) ) . length > 1 ? FieldPosition.LEFT : FieldPosition.CENTER , 500 ) . then ( ( ) = > {
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if ( playerPokemon . getFieldIndex ( ) === 1 ) {
const party = this . scene . getParty ( ) ;
party [ 1 ] = party [ 0 ] ;
party [ 0 ] = playerPokemon ;
}
this . end ( ) ;
} ) ;
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} else {
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this . end ( ) ;
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}
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}
}
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export class CheckSwitchPhase extends BattlePhase {
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protected fieldIndex : integer ;
protected useName : boolean ;
constructor ( scene : BattleScene , fieldIndex : integer , useName : boolean ) {
super ( scene ) ;
this . fieldIndex = fieldIndex ;
this . useName = useName ;
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}
start() {
super . start ( ) ;
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const pokemon = this . scene . getPlayerField ( ) [ this . fieldIndex ] ;
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if ( this . scene . battleStyle === BattleStyle . SET ) {
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super . end ( ) ;
return ;
}
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if ( this . scene . field . getAll ( ) . indexOf ( pokemon ) === - 1 ) {
this . scene . unshiftPhase ( new SummonMissingPhase ( this . scene , this . fieldIndex ) ) ;
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super . end ( ) ;
return ;
}
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if ( ! this . scene . getParty ( ) . slice ( 1 ) . filter ( p = > p . isActive ( ) ) . length ) {
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super . end ( ) ;
return ;
}
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if ( pokemon . getTag ( BattlerTagType . FRENZY ) ) {
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super . end ( ) ;
return ;
}
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
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* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
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2024-07-27 23:47:00 +00:00
this . scene . ui . showText ( i18next . t ( "battle:switchQuestion" , { pokemonName : this.useName ? getPokemonNameWithAffix ( pokemon ) : i18next . t ( "battle:pokemon" ) } ) , null , ( ) = > {
2023-04-10 18:12:01 +00:00
this . scene . ui . setMode ( Mode . CONFIRM , ( ) = > {
2023-04-19 18:07:38 +00:00
this . scene . ui . setMode ( Mode . MESSAGE ) ;
2024-04-11 16:35:22 +00:00
this . scene . tryRemovePhase ( p = > p instanceof PostSummonPhase && p . player && p . fieldIndex === this . fieldIndex ) ;
2023-05-18 15:11:06 +00:00
this . scene . unshiftPhase ( new SwitchPhase ( this . scene , this . fieldIndex , false , true ) ) ;
2023-04-10 18:12:01 +00:00
this . end ( ) ;
2023-04-19 18:07:38 +00:00
} , ( ) = > {
this . scene . ui . setMode ( Mode . MESSAGE ) ;
this . end ( ) ;
} ) ;
2023-04-10 18:12:01 +00:00
} ) ;
}
}
2023-04-14 03:50:48 +00:00
export class SummonMissingPhase extends SummonPhase {
2023-05-18 15:11:06 +00:00
constructor ( scene : BattleScene , fieldIndex : integer ) {
super ( scene , fieldIndex ) ;
2023-04-14 03:50:48 +00:00
}
preSummon ( ) : void {
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
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Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
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Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
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Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
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* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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2024-07-27 23:47:00 +00:00
this . scene . ui . showText ( i18next . t ( "battle:sendOutPokemon" , { pokemonName : getPokemonNameWithAffix ( this . getPokemon ( ) ) } ) ) ;
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this . scene . time . delayedCall ( 250 , ( ) = > this . summon ( ) ) ;
}
}
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export class LevelCapPhase extends FieldPhase {
constructor ( scene : BattleScene ) {
super ( scene ) ;
}
start ( ) : void {
super . start ( ) ;
this . scene . ui . setMode ( Mode . MESSAGE ) . then ( ( ) = > {
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this . scene . playSound ( "level_up_fanfare" ) ;
this . scene . ui . showText ( i18next . t ( "battle:levelCapUp" , { levelCap : this.scene.getMaxExpLevel ( ) } ) , null , ( ) = > this . end ( ) , null , true ) ;
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this . executeForAll ( pokemon = > pokemon . updateInfo ( true ) ) ;
} ) ;
}
}
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export class TurnInitPhase extends FieldPhase {
constructor ( scene : BattleScene ) {
super ( scene ) ;
}
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start() {
super . start ( ) ;
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this . scene . getPlayerField ( ) . forEach ( p = > {
// If this pokemon is in play and evolved into something illegal under the current challenge, force a switch
if ( p . isOnField ( ) && ! p . isAllowedInBattle ( ) ) {
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this . scene . queueMessage ( i18next . t ( "challenges:illegalEvolution" , { "pokemon" : p . name } ) , null , true ) ;
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const allowedPokemon = this . scene . getParty ( ) . filter ( p = > p . isAllowedInBattle ( ) ) ;
if ( ! allowedPokemon . length ) {
// If there are no longer any legal pokemon in the party, game over.
this . scene . clearPhaseQueue ( ) ;
this . scene . unshiftPhase ( new GameOverPhase ( this . scene ) ) ;
} else if ( allowedPokemon . length >= this . scene . currentBattle . getBattlerCount ( ) || ( this . scene . currentBattle . double && ! allowedPokemon [ 0 ] . isActive ( true ) ) ) {
// If there is at least one pokemon in the back that is legal to switch in, force a switch.
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p . switchOut ( false ) ;
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} else {
// If there are no pokemon in the back but we're not game overing, just hide the pokemon.
// This should only happen in double battles.
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p . leaveField ( ) ;
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}
if ( allowedPokemon . length === 1 && this . scene . currentBattle . double ) {
this . scene . unshiftPhase ( new ToggleDoublePositionPhase ( this . scene , true ) ) ;
}
}
} ) ;
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//this.scene.pushPhase(new MoveAnimTestPhase(this.scene));
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this . scene . eventTarget . dispatchEvent ( new TurnInitEvent ( ) ) ;
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this . scene . getField ( ) . forEach ( ( pokemon , i ) = > {
if ( pokemon ? . isActive ( ) ) {
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if ( pokemon . isPlayer ( ) ) {
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this . scene . currentBattle . addParticipant ( pokemon as PlayerPokemon ) ;
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}
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pokemon . resetTurnData ( ) ;
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this . scene . pushPhase ( pokemon . isPlayer ( ) ? new CommandPhase ( this . scene , i ) : new EnemyCommandPhase ( this . scene , i - BattlerIndex . ENEMY ) ) ;
}
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} ) ;
this . scene . pushPhase ( new TurnStartPhase ( this . scene ) ) ;
this . end ( ) ;
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}
}
export class CommandPhase extends FieldPhase {
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protected fieldIndex : integer ;
constructor ( scene : BattleScene , fieldIndex : integer ) {
super ( scene ) ;
this . fieldIndex = fieldIndex ;
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}
start() {
super . start ( ) ;
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if ( this . fieldIndex ) {
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// If we somehow are attempting to check the right pokemon but there's only one pokemon out
// Switch back to the center pokemon. This can happen rarely in double battles with mid turn switching
if ( this . scene . getPlayerField ( ) . filter ( p = > p . isActive ( ) ) . length === 1 ) {
this . fieldIndex = FieldPosition . CENTER ;
} else {
const allyCommand = this . scene . currentBattle . turnCommands [ this . fieldIndex - 1 ] ;
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if ( allyCommand ? . command === Command . BALL || allyCommand ? . command === Command . RUN ) {
this . scene . currentBattle . turnCommands [ this . fieldIndex ] = { command : allyCommand?.command , skip : true } ;
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}
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}
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}
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if ( this . scene . currentBattle . turnCommands [ this . fieldIndex ] ? . skip ) {
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return this . end ( ) ;
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}
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const playerPokemon = this . scene . getPlayerField ( ) [ this . fieldIndex ] ;
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const moveQueue = playerPokemon . getMoveQueue ( ) ;
while ( moveQueue . length && moveQueue [ 0 ]
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&& moveQueue [ 0 ] . move && ( ! playerPokemon . getMoveset ( ) . find ( m = > m ? . moveId === moveQueue [ 0 ] . move )
|| ! playerPokemon . getMoveset ( ) [ playerPokemon . getMoveset ( ) . findIndex ( m = > m ? . moveId === moveQueue [ 0 ] . move ) ] ! . isUsable ( playerPokemon , moveQueue [ 0 ] . ignorePP ) ) ) { // TODO: is the bang correct?
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moveQueue . shift ( ) ;
}
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if ( moveQueue . length ) {
const queuedMove = moveQueue [ 0 ] ;
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if ( ! queuedMove . move ) {
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this . handleCommand ( Command . FIGHT , - 1 , false ) ;
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} else {
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const moveIndex = playerPokemon . getMoveset ( ) . findIndex ( m = > m ? . moveId === queuedMove . move ) ;
if ( moveIndex > - 1 && playerPokemon . getMoveset ( ) [ moveIndex ] ! . isUsable ( playerPokemon , queuedMove . ignorePP ) ) { // TODO: is the bang correct?
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this . handleCommand ( Command . FIGHT , moveIndex , queuedMove . ignorePP , { targets : queuedMove.targets , multiple : queuedMove.targets.length > 1 } ) ;
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} else {
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this . scene . ui . setMode ( Mode . COMMAND , this . fieldIndex ) ;
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}
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}
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} else {
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this . scene . ui . setMode ( Mode . COMMAND , this . fieldIndex ) ;
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}
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}
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handleCommand ( command : Command , cursor : integer , . . . args : any [ ] ) : boolean {
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const playerPokemon = this . scene . getPlayerField ( ) [ this . fieldIndex ] ;
const enemyField = this . scene . getEnemyField ( ) ;
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let success : boolean ;
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switch ( command ) {
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case Command . FIGHT :
let useStruggle = false ;
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if ( cursor === - 1 ||
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playerPokemon . trySelectMove ( cursor , args [ 0 ] as boolean ) ||
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( useStruggle = cursor > - 1 && ! playerPokemon . getMoveset ( ) . filter ( m = > m ? . isUsable ( playerPokemon ) ) . length ) ) {
const moveId = ! useStruggle ? cursor > - 1 ? playerPokemon . getMoveset ( ) [ cursor ] ! . moveId : Moves.NONE : Moves . STRUGGLE ; // TODO: is the bang correct?
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const turnCommand : TurnCommand = { command : Command.FIGHT , cursor : cursor , move : { move : moveId , targets : [ ] , ignorePP : args [ 0 ] } , args : args } ;
const moveTargets : MoveTargetSet = args . length < 3 ? getMoveTargets ( playerPokemon , moveId ) : args [ 2 ] ;
if ( ! moveId ) {
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turnCommand . targets = [ this . fieldIndex ] ;
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}
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
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Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
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2024-07-27 23:47:00 +00:00
console . log ( moveTargets , getPokemonNameWithAffix ( playerPokemon ) ) ;
if ( moveTargets . targets . length > 1 && moveTargets . multiple ) {
this . scene . unshiftPhase ( new SelectTargetPhase ( this . scene , this . fieldIndex ) ) ;
}
2024-05-23 15:03:10 +00:00
if ( moveTargets . targets . length <= 1 || moveTargets . multiple ) {
2024-08-07 16:23:12 +00:00
turnCommand . move ! . targets = moveTargets . targets ; //TODO: is the bang correct here?
2024-05-24 00:19:20 +00:00
} else if ( playerPokemon . getTag ( BattlerTagType . CHARGING ) && playerPokemon . getMoveQueue ( ) . length >= 1 ) {
2024-08-07 16:23:12 +00:00
turnCommand . move ! . targets = playerPokemon . getMoveQueue ( ) [ 0 ] . targets ; //TODO: is the bang correct here?
2024-05-23 15:03:10 +00:00
} else {
this . scene . unshiftPhase ( new SelectTargetPhase ( this . scene , this . fieldIndex ) ) ;
}
this . scene . currentBattle . turnCommands [ this . fieldIndex ] = turnCommand ;
success = true ;
} else if ( cursor < playerPokemon . getMoveset ( ) . length ) {
2024-08-07 16:23:12 +00:00
const move = playerPokemon . getMoveset ( ) [ cursor ] ! ; //TODO: is this bang correct?
2024-05-23 15:03:10 +00:00
this . scene . ui . setMode ( Mode . MESSAGE ) ;
2024-05-06 04:02:52 +00:00
2024-05-23 15:03:10 +00:00
// Decides between a Disabled, Not Implemented, or No PP translation message
2024-05-23 23:45:04 +00:00
const errorMessage =
playerPokemon . summonData . disabledMove === move . moveId ? "battle:moveDisabled" :
2024-05-23 15:03:10 +00:00
move . getName ( ) . endsWith ( " (N)" ) ? "battle:moveNotImplemented" : "battle:moveNoPP" ;
const moveName = move . getName ( ) . replace ( " (N)" , "" ) ; // Trims off the indicator
2024-05-06 04:02:52 +00:00
2024-05-23 15:03:10 +00:00
this . scene . ui . showText ( i18next . t ( errorMessage , { moveName : moveName } ) , null , ( ) = > {
this . scene . ui . clearText ( ) ;
this . scene . ui . setMode ( Mode . FIGHT , this . fieldIndex ) ;
} , null , true ) ;
}
break ;
case Command . BALL :
if ( this . scene . arena . biomeType === Biome . END && ( ! this . scene . gameMode . isClassic || ( this . scene . getEnemyField ( ) . filter ( p = > p . isActive ( true ) ) . some ( p = > ! p . scene . gameData . dexData [ p . species . speciesId ] . caughtAttr ) && this . scene . gameData . getStarterCount ( d = > ! ! d . caughtAttr ) < Object . keys ( speciesStarters ) . length - 1 ) ) ) {
this . scene . ui . setMode ( Mode . COMMAND , this . fieldIndex ) ;
this . scene . ui . setMode ( Mode . MESSAGE ) ;
this . scene . ui . showText ( i18next . t ( "battle:noPokeballForce" ) , null , ( ) = > {
2024-08-07 16:23:12 +00:00
this . scene . ui . showText ( "" , 0 ) ;
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this . scene . ui . setMode ( Mode . COMMAND , this . fieldIndex ) ;
2024-05-23 15:03:10 +00:00
} , null , true ) ;
} else if ( this . scene . currentBattle . battleType === BattleType . TRAINER ) {
this . scene . ui . setMode ( Mode . COMMAND , this . fieldIndex ) ;
this . scene . ui . setMode ( Mode . MESSAGE ) ;
this . scene . ui . showText ( i18next . t ( "battle:noPokeballTrainer" ) , null , ( ) = > {
2024-08-07 16:23:12 +00:00
this . scene . ui . showText ( "" , 0 ) ;
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this . scene . ui . setMode ( Mode . COMMAND , this . fieldIndex ) ;
} , null , true ) ;
} else {
const targets = this . scene . getEnemyField ( ) . filter ( p = > p . isActive ( true ) ) . map ( p = > p . getBattlerIndex ( ) ) ;
if ( targets . length > 1 ) {
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this . scene . ui . setMode ( Mode . COMMAND , this . fieldIndex ) ;
2023-10-18 22:01:15 +00:00
this . scene . ui . setMode ( Mode . MESSAGE ) ;
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this . scene . ui . showText ( i18next . t ( "battle:noPokeballMulti" ) , null , ( ) = > {
2024-08-07 16:23:12 +00:00
this . scene . ui . showText ( "" , 0 ) ;
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this . scene . ui . setMode ( Mode . COMMAND , this . fieldIndex ) ;
2023-04-29 20:26:09 +00:00
} , null , true ) ;
2024-05-23 15:03:10 +00:00
} else if ( cursor < 5 ) {
const targetPokemon = this . scene . getEnemyField ( ) . find ( p = > p . isActive ( true ) ) ;
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if ( targetPokemon ? . isBoss ( ) && targetPokemon ? . bossSegmentIndex >= 1 && ! targetPokemon ? . hasAbility ( Abilities . WONDER_GUARD , false , true ) && cursor < PokeballType . MASTER_BALL ) {
2023-10-27 21:43:53 +00:00
this . scene . ui . setMode ( Mode . COMMAND , this . fieldIndex ) ;
this . scene . ui . setMode ( Mode . MESSAGE ) ;
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this . scene . ui . showText ( i18next . t ( "battle:noPokeballStrong" ) , null , ( ) = > {
2024-08-07 16:23:12 +00:00
this . scene . ui . showText ( "" , 0 ) ;
2023-10-27 21:43:53 +00:00
this . scene . ui . setMode ( Mode . COMMAND , this . fieldIndex ) ;
} , null , true ) ;
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} else {
this . scene . currentBattle . turnCommands [ this . fieldIndex ] = { command : Command.BALL , cursor : cursor } ;
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this . scene . currentBattle . turnCommands [ this . fieldIndex ] ! . targets = targets ;
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if ( this . fieldIndex ) {
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this . scene . currentBattle . turnCommands [ this . fieldIndex - 1 ] ! . skip = true ;
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}
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success = true ;
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}
2023-04-10 18:12:01 +00:00
}
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}
break ;
case Command . POKEMON :
case Command . RUN :
const isSwitch = command === Command . POKEMON ;
if ( ! isSwitch && this . scene . arena . biomeType === Biome . END ) {
this . scene . ui . setMode ( Mode . COMMAND , this . fieldIndex ) ;
this . scene . ui . setMode ( Mode . MESSAGE ) ;
this . scene . ui . showText ( i18next . t ( "battle:noEscapeForce" ) , null , ( ) = > {
2024-08-07 16:23:12 +00:00
this . scene . ui . showText ( "" , 0 ) ;
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this . scene . ui . setMode ( Mode . COMMAND , this . fieldIndex ) ;
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} , null , true ) ;
} else if ( ! isSwitch && this . scene . currentBattle . battleType === BattleType . TRAINER ) {
this . scene . ui . setMode ( Mode . COMMAND , this . fieldIndex ) ;
this . scene . ui . setMode ( Mode . MESSAGE ) ;
this . scene . ui . showText ( i18next . t ( "battle:noEscapeTrainer" ) , null , ( ) = > {
2024-08-07 16:23:12 +00:00
this . scene . ui . showText ( "" , 0 ) ;
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this . scene . ui . setMode ( Mode . COMMAND , this . fieldIndex ) ;
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} , null , true ) ;
} else {
const trapTag = playerPokemon . findTag ( t = > t instanceof TrappedTag ) as TrappedTag ;
const trapped = new Utils . BooleanHolder ( false ) ;
const batonPass = isSwitch && args [ 0 ] as boolean ;
if ( ! batonPass ) {
enemyField . forEach ( enemyPokemon = > applyCheckTrappedAbAttrs ( CheckTrappedAbAttr , enemyPokemon , trapped , playerPokemon ) ) ;
}
if ( batonPass || ( ! trapTag && ! trapped . value ) ) {
this . scene . currentBattle . turnCommands [ this . fieldIndex ] = isSwitch
? { command : Command.POKEMON , cursor : cursor , args : args }
: { command : Command.RUN } ;
success = true ;
if ( ! isSwitch && this . fieldIndex ) {
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this . scene . currentBattle . turnCommands [ this . fieldIndex - 1 ] ! . skip = true ;
2024-05-23 15:03:10 +00:00
}
} else if ( trapTag ) {
2024-08-07 16:23:12 +00:00
if ( trapTag . sourceMove === Moves . INGRAIN && trapTag . sourceId && this . scene . getPokemonById ( trapTag . sourceId ) ? . isOfType ( Type . GHOST ) ) {
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success = true ;
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this . scene . currentBattle . turnCommands [ this . fieldIndex ] = isSwitch
2024-05-17 03:09:40 +00:00
? { command : Command.POKEMON , cursor : cursor , args : args }
: { command : Command.RUN } ;
2024-05-23 15:03:10 +00:00
break ;
2023-10-18 22:01:15 +00:00
}
2024-05-23 23:45:04 +00:00
if ( ! isSwitch ) {
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this . scene . ui . setMode ( Mode . COMMAND , this . fieldIndex ) ;
this . scene . ui . setMode ( Mode . MESSAGE ) ;
}
this . scene . ui . showText (
i18next . t ( "battle:noEscapePokemon" , {
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pokemonName : trapTag.sourceId && this . scene . getPokemonById ( trapTag . sourceId ) ? getPokemonNameWithAffix ( this . scene . getPokemonById ( trapTag . sourceId ) ! ) : "" ,
2024-05-23 15:03:10 +00:00
moveName : trapTag.getMoveName ( ) ,
escapeVerb : isSwitch ? i18next . t ( "battle:escapeVerbSwitch" ) : i18next . t ( "battle:escapeVerbFlee" )
} ) ,
null ,
( ) = > {
2024-08-07 16:23:12 +00:00
this . scene . ui . showText ( "" , 0 ) ;
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if ( ! isSwitch ) {
this . scene . ui . setMode ( Mode . COMMAND , this . fieldIndex ) ;
}
} , null , true ) ;
2023-10-18 22:01:15 +00:00
}
2024-05-23 15:03:10 +00:00
}
break ;
2023-04-10 18:12:01 +00:00
}
2023-04-12 04:37:56 +00:00
2024-08-07 16:23:12 +00:00
if ( success ! ) { // TODO: is the bang correct?
2023-04-10 18:12:01 +00:00
this . end ( ) ;
2024-05-23 15:03:10 +00:00
}
2023-04-10 18:12:01 +00:00
2024-08-07 16:23:12 +00:00
return success ! ; // TODO: is the bang correct?
2023-04-10 18:12:01 +00:00
}
2023-10-19 03:16:38 +00:00
cancel() {
if ( this . fieldIndex ) {
this . scene . unshiftPhase ( new CommandPhase ( this . scene , 0 ) ) ;
this . scene . unshiftPhase ( new CommandPhase ( this . scene , 1 ) ) ;
this . end ( ) ;
}
}
2023-11-16 05:58:57 +00:00
checkFightOverride ( ) : boolean {
const pokemon = this . getPokemon ( ) ;
const encoreTag = pokemon . getTag ( EncoreTag ) as EncoreTag ;
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if ( ! encoreTag ) {
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return false ;
2024-05-23 15:03:10 +00:00
}
2023-11-16 05:58:57 +00:00
2024-08-07 16:23:12 +00:00
const moveIndex = pokemon . getMoveset ( ) . findIndex ( m = > m ? . moveId === encoreTag . moveId ) ;
2023-11-16 05:58:57 +00:00
2024-08-07 16:23:12 +00:00
if ( moveIndex === - 1 || ! pokemon . getMoveset ( ) [ moveIndex ] ! . isUsable ( pokemon ) ) { // TODO: is this bang correct?
2023-11-16 05:58:57 +00:00
return false ;
2024-05-23 15:03:10 +00:00
}
2023-11-16 05:58:57 +00:00
this . handleCommand ( Command . FIGHT , moveIndex , false ) ;
return true ;
}
2023-10-19 03:16:38 +00:00
getFieldIndex ( ) : integer {
return this . fieldIndex ;
}
2023-05-18 15:11:06 +00:00
getPokemon ( ) : PlayerPokemon {
return this . scene . getPlayerField ( ) [ this . fieldIndex ] ;
}
2023-04-10 18:12:01 +00:00
end() {
this . scene . ui . setMode ( Mode . MESSAGE ) . then ( ( ) = > super . end ( ) ) ;
}
}
2024-08-02 04:51:18 +00:00
/ * *
* Phase for determining an enemy AI ' s action for the next turn .
* During this phase , the enemy decides whether to switch ( if it has a trainer )
* or to use a move from its moveset .
*
* For more information on how the Enemy AI works , see docs / enemy - ai . md
* @see { @linkcode Pokemon . getMatchupScore }
* @see { @linkcode EnemyPokemon . getNextMove }
* /
2023-05-18 15:11:06 +00:00
export class EnemyCommandPhase extends FieldPhase {
protected fieldIndex : integer ;
constructor ( scene : BattleScene , fieldIndex : integer ) {
super ( scene ) ;
this . fieldIndex = fieldIndex ;
}
start() {
super . start ( ) ;
const enemyPokemon = this . scene . getEnemyField ( ) [ this . fieldIndex ] ;
2024-04-05 14:59:03 +00:00
const battle = this . scene . currentBattle ;
const trainer = battle . trainer ;
2024-01-15 05:20:26 +00:00
2024-08-02 04:51:18 +00:00
/ * *
* If the enemy has a trainer , decide whether or not the enemy should switch
* to another member in its party .
*
* This block compares the active enemy Pokemon ' s { @linkcode Pokemon . getMatchupScore | matchup score }
* against the active player Pokemon with the enemy party ' s other non - fainted Pokemon . If a party
* member 's matchup score is 3x the active enemy' s score ( or 2 x for "boss" trainers ) ,
* the enemy will switch to that Pokemon .
* /
2024-03-08 23:38:04 +00:00
if ( trainer && ! enemyPokemon . getMoveQueue ( ) . length ) {
2024-01-15 05:20:26 +00:00
const opponents = enemyPokemon . getOpponents ( ) ;
const trapTag = enemyPokemon . findTag ( t = > t instanceof TrappedTag ) as TrappedTag ;
const trapped = new Utils . BooleanHolder ( false ) ;
2024-05-19 17:05:46 +00:00
opponents . forEach ( playerPokemon = > applyCheckTrappedAbAttrs ( CheckTrappedAbAttr , playerPokemon , trapped , enemyPokemon ) ) ;
2024-04-03 16:14:26 +00:00
if ( ! trapTag && ! trapped . value ) {
2024-03-31 16:00:54 +00:00
const partyMemberScores = trainer . getPartyMemberMatchupScores ( enemyPokemon . trainerSlot , true ) ;
2024-01-15 05:20:26 +00:00
if ( partyMemberScores . length ) {
const matchupScores = opponents . map ( opp = > enemyPokemon . getMatchupScore ( opp ) ) ;
const matchupScore = matchupScores . reduce ( ( total , score ) = > total += score , 0 ) / matchupScores . length ;
2024-05-23 23:45:04 +00:00
2024-01-15 05:20:26 +00:00
const sortedPartyMemberScores = trainer . getSortedPartyMemberMatchupScores ( partyMemberScores ) ;
2024-04-05 14:59:03 +00:00
const switchMultiplier = 1 - ( battle . enemySwitchCounter ? Math . pow ( 0.1 , ( 1 / battle . enemySwitchCounter ) ) : 0 ) ;
if ( sortedPartyMemberScores [ 0 ] [ 1 ] * switchMultiplier >= matchupScore * ( trainer . config . isBoss ? 2 : 3 ) ) {
2024-03-25 02:24:26 +00:00
const index = trainer . getNextSummonIndex ( enemyPokemon . trainerSlot , partyMemberScores ) ;
2024-01-15 05:20:26 +00:00
2024-04-05 14:59:03 +00:00
battle . turnCommands [ this . fieldIndex + BattlerIndex . ENEMY ] =
2024-06-18 00:30:42 +00:00
{ command : Command.POKEMON , cursor : index , args : [ false ] } ;
2024-05-23 23:45:04 +00:00
2024-04-05 14:59:03 +00:00
battle . enemySwitchCounter ++ ;
2024-01-15 05:20:26 +00:00
return this . end ( ) ;
}
}
}
}
2024-08-02 04:51:18 +00:00
/** Select a move to use (and a target to use it against, if applicable) */
2023-05-18 15:11:06 +00:00
const nextMove = enemyPokemon . getNextMove ( ) ;
this . scene . currentBattle . turnCommands [ this . fieldIndex + BattlerIndex . ENEMY ] =
{ command : Command.FIGHT , move : nextMove } ;
2024-04-05 14:59:03 +00:00
this . scene . currentBattle . enemySwitchCounter = Math . max ( this . scene . currentBattle . enemySwitchCounter - 1 , 0 ) ;
2023-05-18 15:11:06 +00:00
this . end ( ) ;
}
}
export class SelectTargetPhase extends PokemonPhase {
constructor ( scene : BattleScene , fieldIndex : integer ) {
super ( scene , fieldIndex ) ;
}
start() {
super . start ( ) ;
const turnCommand = this . scene . currentBattle . turnCommands [ this . fieldIndex ] ;
2024-08-07 16:23:12 +00:00
const move = turnCommand ? . move ? . move ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
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* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
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2024-07-27 23:47:00 +00:00
this . scene . ui . setMode ( Mode . TARGET_SELECT , this . fieldIndex , move , ( targets : BattlerIndex [ ] ) = > {
2023-05-18 15:11:06 +00:00
this . scene . ui . setMode ( Mode . MESSAGE ) ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
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Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
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* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
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Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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if ( targets . length < 1 ) {
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this . scene . currentBattle . turnCommands [ this . fieldIndex ] = null ;
this . scene . unshiftPhase ( new CommandPhase ( this . scene , this . fieldIndex ) ) ;
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} else {
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turnCommand ! . targets = targets ; //TODO: is the bang correct here?
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}
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if ( turnCommand ? . command === Command . BALL && this . fieldIndex ) {
this . scene . currentBattle . turnCommands [ this . fieldIndex - 1 ] ! . skip = true ; //TODO: is the bang correct here?
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}
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this . end ( ) ;
} ) ;
}
}
export class TurnStartPhase extends FieldPhase {
constructor ( scene : BattleScene ) {
super ( scene ) ;
}
start() {
super . start ( ) ;
const field = this . scene . getField ( ) ;
const order = this . getOrder ( ) ;
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const battlerBypassSpeed = { } ;
this . scene . getField ( true ) . filter ( p = > p . summonData ) . map ( p = > {
const bypassSpeed = new Utils . BooleanHolder ( false ) ;
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applyAbAttrs ( BypassSpeedChanceAbAttr , p , null , bypassSpeed ) ;
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this . scene . applyModifiers ( BypassSpeedChanceModifier , p . isPlayer ( ) , p , bypassSpeed ) ;
battlerBypassSpeed [ p . getBattlerIndex ( ) ] = bypassSpeed ;
} ) ;
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const moveOrder = order . slice ( 0 ) ;
moveOrder . sort ( ( a , b ) = > {
const aCommand = this . scene . currentBattle . turnCommands [ a ] ;
const bCommand = this . scene . currentBattle . turnCommands [ b ] ;
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if ( aCommand ? . command !== bCommand ? . command ) {
if ( aCommand ? . command === Command . FIGHT ) {
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return 1 ;
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} else if ( bCommand ? . command === Command . FIGHT ) {
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return - 1 ;
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}
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} else if ( aCommand ? . command === Command . FIGHT ) {
const aMove = allMoves [ aCommand . move ! . move ] ; //TODO: is the bang correct here?
const bMove = allMoves [ bCommand ! . move ! . move ] ; //TODO: is the bang correct here?
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const aPriority = new Utils . IntegerHolder ( aMove . priority ) ;
const bPriority = new Utils . IntegerHolder ( bMove . priority ) ;
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applyMoveAttrs ( IncrementMovePriorityAttr , this . scene . getField ( ) . find ( p = > p ? . isActive ( ) && p . getBattlerIndex ( ) === a ) ! , null , aMove , aPriority ) ; //TODO: is the bang correct here?
applyMoveAttrs ( IncrementMovePriorityAttr , this . scene . getField ( ) . find ( p = > p ? . isActive ( ) && p . getBattlerIndex ( ) === b ) ! , null , bMove , bPriority ) ; //TODO: is the bang correct here?
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applyAbAttrs ( IncrementMovePriorityAbAttr , this . scene . getField ( ) . find ( p = > p ? . isActive ( ) && p . getBattlerIndex ( ) === a ) ! , null , aMove , aPriority ) ; //TODO: is the bang correct here?
applyAbAttrs ( IncrementMovePriorityAbAttr , this . scene . getField ( ) . find ( p = > p ? . isActive ( ) && p . getBattlerIndex ( ) === b ) ! , null , bMove , bPriority ) ; //TODO: is the bang correct here?
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if ( aPriority . value !== bPriority . value ) {
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return aPriority . value < bPriority . value ? 1 : - 1 ;
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}
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}
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if ( battlerBypassSpeed [ a ] . value !== battlerBypassSpeed [ b ] . value ) {
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return battlerBypassSpeed [ a ] . value ? - 1 : 1 ;
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}
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const aIndex = order . indexOf ( a ) ;
const bIndex = order . indexOf ( b ) ;
return aIndex < bIndex ? - 1 : aIndex > bIndex ? 1 : 0 ;
} ) ;
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let orderIndex = 0 ;
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for ( const o of moveOrder ) {
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const pokemon = field [ o ] ;
const turnCommand = this . scene . currentBattle . turnCommands [ o ] ;
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if ( turnCommand ? . skip ) {
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continue ;
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}
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switch ( turnCommand ? . command ) {
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case Command . FIGHT :
const queuedMove = turnCommand . move ;
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pokemon . turnData . order = orderIndex ++ ;
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if ( ! queuedMove ) {
continue ;
}
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const move = pokemon . getMoveset ( ) . find ( m = > m ? . moveId === queuedMove . move ) || new PokemonMove ( queuedMove . move ) ;
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if ( move . getMove ( ) . hasAttr ( MoveHeaderAttr ) ) {
this . scene . unshiftPhase ( new MoveHeaderPhase ( this . scene , pokemon , move ) ) ;
}
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if ( pokemon . isPlayer ( ) ) {
if ( turnCommand . cursor === - 1 ) {
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this . scene . pushPhase ( new MovePhase ( this . scene , pokemon , turnCommand . targets || turnCommand . move ! . targets , move ) ) ; //TODO: is the bang correct here?
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} else {
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const playerPhase = new MovePhase ( this . scene , pokemon , turnCommand . targets || turnCommand . move ! . targets , move , false , queuedMove . ignorePP ) ; //TODO: is the bang correct here?
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this . scene . pushPhase ( playerPhase ) ;
}
} else {
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this . scene . pushPhase ( new MovePhase ( this . scene , pokemon , turnCommand . targets || turnCommand . move ! . targets , move , false , queuedMove . ignorePP ) ) ; //TODO: is the bang correct here?
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}
break ;
case Command . BALL :
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this . scene . unshiftPhase ( new AttemptCapturePhase ( this . scene , turnCommand . targets ! [ 0 ] % 2 , turnCommand . cursor ! ) ) ; //TODO: is the bang correct here?
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break ;
case Command . POKEMON :
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this . scene . unshiftPhase ( new SwitchSummonPhase ( this . scene , pokemon . getFieldIndex ( ) , turnCommand . cursor ! , true , turnCommand . args ! [ 0 ] as boolean , pokemon . isPlayer ( ) ) ) ; //TODO: is the bang correct here?
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break ;
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case Command . RUN :
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let runningPokemon = pokemon ;
if ( this . scene . currentBattle . double ) {
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const playerActivePokemon = field . filter ( pokemon = > {
if ( ! ! pokemon ) {
return pokemon . isPlayer ( ) && pokemon . isActive ( ) ;
} else {
return ;
}
} ) ;
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// if only one pokemon is alive, use that one
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if ( playerActivePokemon . length > 1 ) {
// find which active pokemon has faster speed
const fasterPokemon = playerActivePokemon [ 0 ] . getStat ( Stat . SPD ) > playerActivePokemon [ 1 ] . getStat ( Stat . SPD ) ? playerActivePokemon [ 0 ] : playerActivePokemon [ 1 ] ;
// check if either active pokemon has the ability "Run Away"
const hasRunAway = playerActivePokemon . find ( p = > p . hasAbility ( Abilities . RUN_AWAY ) ) ;
runningPokemon = hasRunAway !== undefined ? hasRunAway : fasterPokemon ;
}
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}
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this . scene . unshiftPhase ( new AttemptRunPhase ( this . scene , runningPokemon . getFieldIndex ( ) ) ) ;
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break ;
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}
}
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this . scene . pushPhase ( new WeatherEffectPhase ( this . scene ) ) ;
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for ( const o of order ) {
if ( field [ o ] . status && field [ o ] . status . isPostTurn ( ) ) {
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this . scene . pushPhase ( new PostTurnStatusEffectPhase ( this . scene , o ) ) ;
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}
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}
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this . scene . pushPhase ( new BerryPhase ( this . scene ) ) ;
2023-05-18 15:11:06 +00:00
this . scene . pushPhase ( new TurnEndPhase ( this . scene ) ) ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
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2024-07-27 23:47:00 +00:00
/ * *
* this . end ( ) will call shiftPhase ( ) , which dumps everything from PrependQueue ( aka everything that is unshifted ( ) ) to the front
* of the queue and dequeues to start the next phase
* this is important since stuff like SwitchSummon , AttemptRun , AttemptCapture Phases break the "flow" and should take precedence
* /
2023-05-18 15:11:06 +00:00
this . end ( ) ;
}
}
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/** The phase after attacks where the pokemon eat berries */
export class BerryPhase extends FieldPhase {
start() {
super . start ( ) ;
this . executeForAll ( ( pokemon ) = > {
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const hasUsableBerry = ! ! this . scene . findModifier ( ( m ) = > {
return m instanceof BerryModifier && m . shouldApply ( [ pokemon ] ) ;
} , pokemon . isPlayer ( ) ) ;
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if ( hasUsableBerry ) {
const cancelled = new Utils . BooleanHolder ( false ) ;
pokemon . getOpponents ( ) . map ( ( opp ) = > applyAbAttrs ( PreventBerryUseAbAttr , opp , cancelled ) ) ;
if ( cancelled . value ) {
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pokemon . scene . queueMessage ( i18next . t ( "abilityTriggers:preventBerryUse" , { pokemonNameWithAffix : getPokemonNameWithAffix ( pokemon ) } ) ) ;
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} else {
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this . scene . unshiftPhase (
new CommonAnimPhase ( this . scene , pokemon . getBattlerIndex ( ) , pokemon . getBattlerIndex ( ) , CommonAnim . USE_ITEM )
) ;
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for ( const berryModifier of this . scene . applyModifiers ( BerryModifier , pokemon . isPlayer ( ) , pokemon ) as BerryModifier [ ] ) {
if ( berryModifier . consumed ) {
if ( ! -- berryModifier . stackCount ) {
this . scene . removeModifier ( berryModifier ) ;
} else {
berryModifier . consumed = false ;
}
}
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this . scene . eventTarget . dispatchEvent ( new BerryUsedEvent ( berryModifier ) ) ; // Announce a berry was used
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}
this . scene . updateModifiers ( pokemon . isPlayer ( ) ) ;
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applyAbAttrs ( HealFromBerryUseAbAttr , pokemon , new Utils . BooleanHolder ( false ) ) ;
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}
}
} ) ;
this . end ( ) ;
}
}
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export class TurnEndPhase extends FieldPhase {
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constructor ( scene : BattleScene ) {
super ( scene ) ;
}
start() {
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super . start ( ) ;
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this . scene . currentBattle . incrementTurn ( this . scene ) ;
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this . scene . eventTarget . dispatchEvent ( new TurnEndEvent ( this . scene . currentBattle . turn ) ) ;
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const handlePokemon = ( pokemon : Pokemon ) = > {
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pokemon . lapseTags ( BattlerTagLapseType . TURN_END ) ;
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if ( pokemon . summonData . disabledMove && ! -- pokemon . summonData . disabledTurns ) {
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this . scene . pushPhase ( new MessagePhase ( this . scene , i18next . t ( "battle:notDisabled" , { pokemonName : getPokemonNameWithAffix ( pokemon ) , moveName : allMoves [ pokemon . summonData . disabledMove ] . name } ) ) ) ;
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pokemon . summonData . disabledMove = Moves . NONE ;
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}
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this . scene . applyModifiers ( TurnHealModifier , pokemon . isPlayer ( ) , pokemon ) ;
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if ( this . scene . arena . terrain ? . terrainType === TerrainType . GRASSY && pokemon . isGrounded ( ) ) {
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this . scene . unshiftPhase ( new PokemonHealPhase ( this . scene , pokemon . getBattlerIndex ( ) ,
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Math . max ( pokemon . getMaxHp ( ) >> 4 , 1 ) , i18next . t ( "battle:turnEndHpRestore" , { pokemonName : getPokemonNameWithAffix ( pokemon ) } ) , true ) ) ;
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}
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if ( ! pokemon . isPlayer ( ) ) {
this . scene . applyModifiers ( EnemyTurnHealModifier , false , pokemon ) ;
this . scene . applyModifier ( EnemyStatusEffectHealChanceModifier , false , pokemon ) ;
}
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applyPostTurnAbAttrs ( PostTurnAbAttr , pokemon ) ;
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this . scene . applyModifiers ( TurnStatusEffectModifier , pokemon . isPlayer ( ) , pokemon ) ;
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this . scene . applyModifiers ( TurnHeldItemTransferModifier , pokemon . isPlayer ( ) , pokemon ) ;
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pokemon . battleSummonData . turnCount ++ ;
} ;
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this . executeForAll ( handlePokemon ) ;
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this . scene . arena . lapseTags ( ) ;
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if ( this . scene . arena . weather && ! this . scene . arena . weather . lapse ( ) ) {
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this . scene . arena . trySetWeather ( WeatherType . NONE , false ) ;
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}
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if ( this . scene . arena . terrain && ! this . scene . arena . terrain . lapse ( ) ) {
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this . scene . arena . trySetTerrain ( TerrainType . NONE , false ) ;
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}
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this . end ( ) ;
}
}
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export class BattleEndPhase extends BattlePhase {
start() {
super . start ( ) ;
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this . scene . currentBattle . addBattleScore ( this . scene ) ;
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this . scene . gameData . gameStats . battles ++ ;
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if ( this . scene . currentBattle . trainer ) {
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this . scene . gameData . gameStats . trainersDefeated ++ ;
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}
if ( this . scene . gameMode . isEndless && this . scene . currentBattle . waveIndex + 1 > this . scene . gameData . gameStats . highestEndlessWave ) {
this . scene . gameData . gameStats . highestEndlessWave = this . scene . currentBattle . waveIndex + 1 ;
}
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// Endless graceful end
if ( this . scene . gameMode . isEndless && this . scene . currentBattle . waveIndex >= 5850 ) {
this . scene . clearPhaseQueue ( ) ;
this . scene . unshiftPhase ( new GameOverPhase ( this . scene , true ) ) ;
}
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for ( const pokemon of this . scene . getField ( ) ) {
if ( pokemon ) {
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pokemon . resetBattleSummonData ( ) ;
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}
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}
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for ( const pokemon of this . scene . getParty ( ) . filter ( p = > p . isAllowedInBattle ( ) ) ) {
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applyPostBattleAbAttrs ( PostBattleAbAttr , pokemon ) ;
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}
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if ( this . scene . currentBattle . moneyScattered ) {
this . scene . currentBattle . pickUpScatteredMoney ( this . scene ) ;
}
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this . scene . clearEnemyHeldItemModifiers ( ) ;
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const lapsingModifiers = this . scene . findModifiers ( m = > m instanceof LapsingPersistentModifier || m instanceof LapsingPokemonHeldItemModifier ) as ( LapsingPersistentModifier | LapsingPokemonHeldItemModifier ) [ ] ;
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for ( const m of lapsingModifiers ) {
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const args : any [ ] = [ ] ;
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if ( m instanceof LapsingPokemonHeldItemModifier ) {
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args . push ( this . scene . getPokemonById ( m . pokemonId ) ) ;
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}
if ( ! m . lapse ( args ) ) {
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this . scene . removeModifier ( m ) ;
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}
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}
this . scene . updateModifiers ( ) . then ( ( ) = > this . end ( ) ) ;
}
}
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export class NewBattlePhase extends BattlePhase {
start() {
super . start ( ) ;
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this . scene . newBattle ( ) ;
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this . end ( ) ;
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}
}
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export class CommonAnimPhase extends PokemonPhase {
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private anim : CommonAnim | null ;
private targetIndex : integer | undefined ;
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constructor ( scene : BattleScene , battlerIndex? : BattlerIndex , targetIndex? : BattlerIndex | undefined , anim? : CommonAnim ) {
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super ( scene , battlerIndex ) ;
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this . anim = anim ! ; // TODO: is this bang correct?
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this . targetIndex = targetIndex ;
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}
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setAnimation ( anim : CommonAnim ) {
this . anim = anim ;
}
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start() {
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new CommonBattleAnim ( this . anim , this . getPokemon ( ) , this . targetIndex !== undefined ? ( this . player ? this . scene . getEnemyField ( ) : this . scene . getPlayerField ( ) ) [ this . targetIndex ] : this . getPokemon ( ) ) . play ( this . scene , ( ) = > {
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this . end ( ) ;
} ) ;
}
}
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export class MoveHeaderPhase extends BattlePhase {
public pokemon : Pokemon ;
public move : PokemonMove ;
constructor ( scene : BattleScene , pokemon : Pokemon , move : PokemonMove ) {
super ( scene ) ;
this . pokemon = pokemon ;
this . move = move ;
}
canMove ( ) : boolean {
return this . pokemon . isActive ( true ) && this . move . isUsable ( this . pokemon ) ;
}
start() {
super . start ( ) ;
if ( this . canMove ( ) ) {
applyMoveAttrs ( MoveHeaderAttr , this . pokemon , null , this . move . getMove ( ) ) . then ( ( ) = > this . end ( ) ) ;
} else {
this . end ( ) ;
}
}
}
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export class MovePhase extends BattlePhase {
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public pokemon : Pokemon ;
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public move : PokemonMove ;
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public targets : BattlerIndex [ ] ;
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protected followUp : boolean ;
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protected ignorePp : boolean ;
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protected failed : boolean ;
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protected cancelled : boolean ;
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constructor ( scene : BattleScene , pokemon : Pokemon , targets : BattlerIndex [ ] , move : PokemonMove , followUp? : boolean , ignorePp? : boolean ) {
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super ( scene ) ;
this . pokemon = pokemon ;
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this . targets = targets ;
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this . move = move ;
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this . followUp = ! ! followUp ;
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this . ignorePp = ! ! ignorePp ;
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this . failed = false ;
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this . cancelled = false ;
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}
canMove ( ) : boolean {
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return this . pokemon . isActive ( true ) && this . move . isUsable ( this . pokemon , this . ignorePp ) && ! ! this . targets . length ;
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}
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/**Signifies the current move should fail but still use PP */
fail ( ) : void {
this . failed = true ;
}
/**Signifies the current move should cancel and retain PP */
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cancel ( ) : void {
this . cancelled = true ;
}
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start() {
super . start ( ) ;
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console . log ( Moves [ this . move . moveId ] ) ;
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if ( ! this . canMove ( ) ) {
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if ( this . move . moveId && this . pokemon . summonData ? . disabledMove === this . move . moveId ) {
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this . scene . queueMessage ( ` ${ this . move . getName ( ) } is disabled! ` ) ;
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}
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if ( this . pokemon . isActive ( true ) && this . move . ppUsed >= this . move . getMovePp ( ) ) { // if the move PP was reduced from Spite or otherwise, the move fails
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this . fail ( ) ;
this . showMoveText ( ) ;
this . showFailedText ( ) ;
}
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return this . end ( ) ;
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}
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if ( ! this . followUp ) {
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if ( this . move . getMove ( ) . checkFlag ( MoveFlags . IGNORE_ABILITIES , this . pokemon , null ) ) {
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this . scene . arena . setIgnoreAbilities ( ) ;
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}
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} else {
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this . pokemon . turnData . hitsLeft = 0 ; // TODO: is `0` correct?
this . pokemon . turnData . hitCount = 0 ; // TODO: is `0` correct?
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}
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// Move redirection abilities (ie. Storm Drain) only support single target moves
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const moveTarget = this . targets . length === 1
? new Utils . IntegerHolder ( this . targets [ 0 ] )
: null ;
if ( moveTarget ) {
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const oldTarget = moveTarget . value ;
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this . scene . getField ( true ) . filter ( p = > p !== this . pokemon ) . forEach ( p = > applyAbAttrs ( RedirectMoveAbAttr , p , null , this . move . moveId , moveTarget ) ) ;
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this . pokemon . getOpponents ( ) . forEach ( p = > {
const redirectTag = p . getTag ( CenterOfAttentionTag ) as CenterOfAttentionTag ;
if ( redirectTag && ( ! redirectTag . powder || ( ! this . pokemon . isOfType ( Type . GRASS ) && ! this . pokemon . hasAbility ( Abilities . OVERCOAT ) ) ) ) {
moveTarget . value = p . getBattlerIndex ( ) ;
}
} ) ;
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//Check if this move is immune to being redirected, and restore its target to the intended target if it is.
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if ( ( this . pokemon . hasAbilityWithAttr ( BlockRedirectAbAttr ) || this . move . getMove ( ) . hasAttr ( BypassRedirectAttr ) ) ) {
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//If an ability prevented this move from being redirected, display its ability pop up.
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if ( ( this . pokemon . hasAbilityWithAttr ( BlockRedirectAbAttr ) && ! this . move . getMove ( ) . hasAttr ( BypassRedirectAttr ) ) && oldTarget !== moveTarget . value ) {
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this . scene . unshiftPhase ( new ShowAbilityPhase ( this . scene , this . pokemon . getBattlerIndex ( ) , this . pokemon . getPassiveAbility ( ) . hasAttr ( BlockRedirectAbAttr ) ) ) ;
}
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moveTarget . value = oldTarget ;
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}
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this . targets [ 0 ] = moveTarget . value ;
}
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Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: Dmitriy K <kagno.dmitriy@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
Co-authored-by: Amani H <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
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Co-authored-by: EmberCM <emberdevteam@gmail.com>
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Co-authored-by: mcmontag <54485715+mcmontag@users.noreply.github.com>
Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>
Co-authored-by: Arxalc <63990624+Arxalc@users.noreply.github.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: EmberCM <kooly213@hotmail.com>
Co-authored-by: Zoruu <113668528+ArielStevens@users.noreply.github.com>
Co-authored-by: Corrade <49605314+Corrade@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-27 23:47:00 +00:00
// Check for counterattack moves to switch target
2023-11-27 16:42:03 +00:00
if ( this . targets . length === 1 && this . targets [ 0 ] === BattlerIndex . ATTACKER ) {
if ( this . pokemon . turnData . attacksReceived . length ) {
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: Dmitriy K <kagno.dmitriy@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
Co-authored-by: Amani H <109637146+xsn34kzx@users.noreply.github.com>
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Co-authored-by: mcmontag <54485715+mcmontag@users.noreply.github.com>
Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>
Co-authored-by: Arxalc <63990624+Arxalc@users.noreply.github.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: EmberCM <kooly213@hotmail.com>
Co-authored-by: Zoruu <113668528+ArielStevens@users.noreply.github.com>
Co-authored-by: Corrade <49605314+Corrade@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-27 23:47:00 +00:00
const attack = this . pokemon . turnData . attacksReceived [ 0 ] ;
2024-07-29 23:31:30 +00:00
this . targets [ 0 ] = attack . sourceBattlerIndex ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: Dmitriy K <kagno.dmitriy@gmail.com>
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Co-authored-by: Amani H <109637146+xsn34kzx@users.noreply.github.com>
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Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: EmberCM <kooly213@hotmail.com>
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Co-authored-by: Corrade <49605314+Corrade@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
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Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
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Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
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Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-27 23:47:00 +00:00
// account for metal burst and comeuppance hitting remaining targets in double battles
// counterattack will redirect to remaining ally if original attacker faints
if ( this . scene . currentBattle . double && this . move . getMove ( ) . hasFlag ( MoveFlags . REDIRECT_COUNTER ) ) {
2024-07-29 23:31:30 +00:00
if ( this . scene . getField ( ) [ this . targets [ 0 ] ] . hp === 0 ) {
const opposingField = this . pokemon . isPlayer ( ) ? this . scene . getEnemyField ( ) : this . scene . getPlayerField ( ) ;
2024-08-07 16:23:12 +00:00
//@ts-ignore
this . targets [ 0 ] = opposingField . find ( p = > p . hp > 0 ) ? . getBattlerIndex ( ) ; //TODO: fix ts-ignore
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: Dmitriy K <kagno.dmitriy@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
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Co-authored-by: Amani H <109637146+xsn34kzx@users.noreply.github.com>
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Co-authored-by: mcmontag <54485715+mcmontag@users.noreply.github.com>
Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>
Co-authored-by: Arxalc <63990624+Arxalc@users.noreply.github.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: EmberCM <kooly213@hotmail.com>
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Co-authored-by: cam <lrlrliwoo@gmail.com>
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Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
Co-authored-by: sirzento <sirzento@gmx.de>
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Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
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}
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}
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}
if ( this . targets [ 0 ] === BattlerIndex . ATTACKER ) {
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this . fail ( ) ; // Marks the move as failed for later in doMove
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this . showMoveText ( ) ;
this . showFailedText ( ) ;
}
}
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const targets = this . scene . getField ( true ) . filter ( p = > {
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if ( this . targets . indexOf ( p . getBattlerIndex ( ) ) > - 1 ) {
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return true ;
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}
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return false ;
} ) ;
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const doMove = ( ) = > {
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this . pokemon . turnData . acted = true ; // Record that the move was attempted, even if it fails
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this . pokemon . lapseTags ( BattlerTagLapseType . PRE_MOVE ) ;
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let ppUsed = 1 ;
// Filter all opponents to include only those this move is targeting
const targetedOpponents = this . pokemon . getOpponents ( ) . filter ( o = > this . targets . includes ( o . getBattlerIndex ( ) ) ) ;
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for ( const opponent of targetedOpponents ) {
if ( this . move . ppUsed + ppUsed >= this . move . getMovePp ( ) ) { // If we're already at max PP usage, stop checking
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break ;
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}
if ( opponent . hasAbilityWithAttr ( IncreasePpAbAttr ) ) { // Accounting for abilities like Pressure
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ppUsed ++ ;
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}
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}
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if ( ! this . followUp && this . canMove ( ) && ! this . cancelled ) {
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this . pokemon . lapseTags ( BattlerTagLapseType . MOVE ) ;
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}
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const moveQueue = this . pokemon . getMoveQueue ( ) ;
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if ( this . cancelled || this . failed ) {
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if ( this . failed ) {
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this . move . usePp ( ppUsed ) ; // Only use PP if the move failed
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this . scene . eventTarget . dispatchEvent ( new MoveUsedEvent ( this . pokemon ? . id , this . move . getMove ( ) , this . move . ppUsed ) ) ;
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}
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// Record a failed move so Abilities like Truant don't trigger next turn and soft-lock
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this . pokemon . pushMoveHistory ( { move : Moves.NONE , result : MoveResult.FAIL } ) ;
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this . pokemon . lapseTags ( BattlerTagLapseType . MOVE_EFFECT ) ; // Remove any tags from moves like Fly/Dive/etc.
moveQueue . shift ( ) ; // Remove the second turn of charge moves
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return this . end ( ) ;
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}
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this . scene . triggerPokemonFormChange ( this . pokemon , SpeciesFormChangePreMoveTrigger ) ;
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if ( this . move . moveId ) {
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this . showMoveText ( ) ;
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}
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// This should only happen when there are no valid targets left on the field
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if ( ( moveQueue . length && moveQueue [ 0 ] . move === Moves . NONE ) || ! targets . length ) {
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this . showFailedText ( ) ;
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this . cancel ( ) ;
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// Record a failed move so Abilities like Truant don't trigger next turn and soft-lock
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this . pokemon . pushMoveHistory ( { move : Moves.NONE , result : MoveResult.FAIL } ) ;
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this . pokemon . lapseTags ( BattlerTagLapseType . MOVE_EFFECT ) ; // Remove any tags from moves like Fly/Dive/etc.
moveQueue . shift ( ) ;
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return this . end ( ) ;
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}
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if ( ! moveQueue . length || ! moveQueue . shift ( ) ? . ignorePP ) { // using .shift here clears out two turn moves once they've been used
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this . move . usePp ( ppUsed ) ;
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this . scene . eventTarget . dispatchEvent ( new MoveUsedEvent ( this . pokemon ? . id , this . move . getMove ( ) , this . move . ppUsed ) ) ;
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}
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if ( ! allMoves [ this . move . moveId ] . hasAttr ( CopyMoveAttr ) ) {
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this . scene . currentBattle . lastMove = this . move . moveId ;
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}
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// Assume conditions affecting targets only apply to moves with a single target
let success = this . move . getMove ( ) . applyConditions ( this . pokemon , targets [ 0 ] , this . move . getMove ( ) ) ;
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const cancelled = new Utils . BooleanHolder ( false ) ;
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let failedText = this . move . getMove ( ) . getFailedText ( this . pokemon , targets [ 0 ] , this . move . getMove ( ) , cancelled ) ;
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if ( success && this . scene . arena . isMoveWeatherCancelled ( this . move . getMove ( ) ) ) {
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success = false ;
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} else if ( success && this . scene . arena . isMoveTerrainCancelled ( this . pokemon , this . targets , this . move . getMove ( ) ) ) {
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success = false ;
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if ( failedText === null ) {
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failedText = getTerrainBlockMessage ( targets [ 0 ] , this . scene . arena . terrain ? . terrainType ! ) ; // TODO: is this bang correct?
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}
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}
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/ * *
* Trigger pokemon type change before playing the move animation
* Will still change the user 's type when using Roar, Whirlwind, Trick-or-Treat, and Forest' s Curse ,
* regardless of whether the move successfully executes or not .
* /
if ( success || [ Moves . ROAR , Moves . WHIRLWIND , Moves . TRICK_OR_TREAT , Moves . FORESTS_CURSE ] . includes ( this . move . moveId ) ) {
applyPreAttackAbAttrs ( PokemonTypeChangeAbAttr , this . pokemon , null , this . move . getMove ( ) ) ;
}
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if ( success ) {
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this . scene . unshiftPhase ( this . getEffectPhase ( ) ) ;
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} else {
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this . pokemon . pushMoveHistory ( { move : this.move.moveId , targets : this.targets , result : MoveResult.FAIL , virtual : this.move.virtual } ) ;
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if ( ! cancelled . value ) {
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this . showFailedText ( failedText ) ;
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}
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}
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// Checks if Dancer ability is triggered
if ( this . move . getMove ( ) . hasFlag ( MoveFlags . DANCE_MOVE ) && ! this . followUp ) {
// Pokemon with Dancer can be on either side of the battle so we check in both cases
this . scene . getPlayerField ( ) . forEach ( pokemon = > {
applyPostMoveUsedAbAttrs ( PostMoveUsedAbAttr , pokemon , this . move , this . pokemon , this . targets ) ;
} ) ;
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this . scene . getEnemyField ( ) . forEach ( pokemon = > {
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applyPostMoveUsedAbAttrs ( PostMoveUsedAbAttr , pokemon , this . move , this . pokemon , this . targets ) ;
} ) ;
}
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this . end ( ) ;
} ;
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if ( ! this . followUp && this . pokemon . status && ! this . pokemon . status . isPostTurn ( ) ) {
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this . pokemon . status . incrementTurn ( ) ;
let activated = false ;
let healed = false ;
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switch ( this . pokemon . status . effect ) {
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case StatusEffect . PARALYSIS :
if ( ! this . pokemon . randSeedInt ( 4 ) ) {
activated = true ;
this . cancelled = true ;
}
break ;
case StatusEffect . SLEEP :
applyMoveAttrs ( BypassSleepAttr , this . pokemon , null , this . move . getMove ( ) ) ;
healed = this . pokemon . status . turnCount === this . pokemon . status . cureTurn ;
activated = ! healed && ! this . pokemon . getTag ( BattlerTagType . BYPASS_SLEEP ) ;
this . cancelled = activated ;
break ;
case StatusEffect . FREEZE :
healed = ! ! this . move . getMove ( ) . findAttr ( attr = > attr instanceof HealStatusEffectAttr && attr . selfTarget && attr . isOfEffect ( StatusEffect . FREEZE ) ) || ! this . pokemon . randSeedInt ( 5 ) ;
activated = ! healed ;
this . cancelled = activated ;
break ;
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}
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if ( activated ) {
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this . scene . queueMessage ( getStatusEffectActivationText ( this . pokemon . status . effect , getPokemonNameWithAffix ( this . pokemon ) ) ) ;
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this . scene . unshiftPhase ( new CommonAnimPhase ( this . scene , this . pokemon . getBattlerIndex ( ) , undefined , CommonAnim . POISON + ( this . pokemon . status . effect - 1 ) ) ) ;
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doMove ( ) ;
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} else {
if ( healed ) {
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this . scene . queueMessage ( getStatusEffectHealText ( this . pokemon . status . effect , getPokemonNameWithAffix ( this . pokemon ) ) ) ;
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this . pokemon . resetStatus ( ) ;
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this . pokemon . updateInfo ( ) ;
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}
doMove ( ) ;
}
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} else {
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doMove ( ) ;
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}
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}
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getEffectPhase ( ) : MoveEffectPhase {
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return new MoveEffectPhase ( this . scene , this . pokemon . getBattlerIndex ( ) , this . targets , this . move ) ;
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}
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showMoveText ( ) : void {
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if ( this . move . getMove ( ) . hasAttr ( ChargeAttr ) ) {
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const lastMove = this . pokemon . getLastXMoves ( ) as TurnMove [ ] ;
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if ( ! lastMove . length || lastMove [ 0 ] . move !== this . move . getMove ( ) . id || lastMove [ 0 ] . result !== MoveResult . OTHER ) {
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this . scene . queueMessage ( i18next . t ( "battle:useMove" , {
pokemonNameWithAffix : getPokemonNameWithAffix ( this . pokemon ) ,
moveName : this.move.getName ( )
} ) , 500 ) ;
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return ;
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}
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}
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if ( this . pokemon . getTag ( BattlerTagType . RECHARGING || BattlerTagType . INTERRUPTED ) ) {
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return ;
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}
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this . scene . queueMessage ( i18next . t ( "battle:useMove" , {
pokemonNameWithAffix : getPokemonNameWithAffix ( this . pokemon ) ,
moveName : this.move.getName ( )
} ) , 500 ) ;
2024-08-07 16:23:12 +00:00
applyMoveAttrs ( PreMoveMessageAttr , this . pokemon , this . pokemon . getOpponents ( ) . find ( ( ) = > true ) ! , this . move . getMove ( ) ) ; //TODO: is the bang correct here?
2023-11-27 16:42:03 +00:00
}
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showFailedText ( failedText : string | null = null ) : void {
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this . scene . queueMessage ( failedText || i18next . t ( "battle:attackFailed" ) ) ;
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}
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end() {
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if ( ! this . followUp && this . canMove ( ) ) {
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this . scene . unshiftPhase ( new MoveEndPhase ( this . scene , this . pokemon . getBattlerIndex ( ) ) ) ;
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}
2023-04-10 18:12:01 +00:00
2023-05-18 15:11:06 +00:00
super . end ( ) ;
2023-04-10 18:12:01 +00:00
}
}
2023-12-04 05:09:38 +00:00
export class MoveEffectPhase extends PokemonPhase {
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public move : PokemonMove ;
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protected targets : BattlerIndex [ ] ;
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constructor ( scene : BattleScene , battlerIndex : BattlerIndex , targets : BattlerIndex [ ] , move : PokemonMove ) {
super ( scene , battlerIndex ) ;
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this . move = move ;
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// In double battles, if the right Pokemon selects a spread move and the left Pokemon dies
// with no party members available to switch in, then the right Pokemon takes the index
// of the left Pokemon and gets hit unless this is checked.
if ( targets . includes ( battlerIndex ) && this . move . getMove ( ) . moveTarget === MoveTarget . ALL_NEAR_OTHERS ) {
const i = targets . indexOf ( battlerIndex ) ;
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targets . splice ( i , i + 1 ) ;
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}
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this . targets = targets ;
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}
start() {
super . start ( ) ;
const user = this . getUserPokemon ( ) ;
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const targets = this . getTargets ( ) ;
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if ( ! user ? . isOnField ( ) ) {
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return super . end ( ) ;
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}
2023-12-07 22:43:56 +00:00
2023-04-13 16:16:36 +00:00
const overridden = new Utils . BooleanHolder ( false ) ;
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const move = this . move . getMove ( ) ;
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2023-05-18 15:11:06 +00:00
// Assume single target for override
2024-08-07 16:23:12 +00:00
applyMoveAttrs ( OverrideMoveEffectAttr , user , this . getTarget ( ) ? ? null , move , overridden , this . move . virtual ) . then ( ( ) = > {
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if ( overridden . value ) {
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return this . end ( ) ;
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}
2024-05-23 23:45:04 +00:00
2023-04-21 23:30:04 +00:00
user . lapseTags ( BattlerTagLapseType . MOVE_EFFECT ) ;
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if ( user . turnData . hitsLeft === undefined ) {
const hitCount = new Utils . IntegerHolder ( 1 ) ;
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// Assume single target for multi hit
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applyMoveAttrs ( MultiHitAttr , user , this . getTarget ( ) ? ? null , move , hitCount ) ;
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applyPreAttackAbAttrs ( AddSecondStrikeAbAttr , user , null , move , targets . length , hitCount , new Utils . IntegerHolder ( 0 ) ) ;
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if ( move instanceof AttackMove && ! move . hasAttr ( FixedDamageAttr ) ) {
2024-04-03 15:42:09 +00:00
this . scene . applyModifiers ( PokemonMultiHitModifier , user . isPlayer ( ) , user , hitCount , new Utils . IntegerHolder ( 0 ) ) ;
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}
2023-05-03 04:00:21 +00:00
user . turnData . hitsLeft = user . turnData . hitCount = hitCount . value ;
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}
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const moveHistoryEntry = { move : this.move.moveId , targets : this.targets , result : MoveResult.PENDING , virtual : this.move.virtual } ;
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const targetHitChecks = Object . fromEntries ( targets . map ( p = > [ p . getBattlerIndex ( ) , this . hitCheck ( p ) ] ) ) ;
2024-08-07 16:23:12 +00:00
const hasActiveTargets = targets . some ( t = > t . isActive ( true ) ) ;
if ( ! hasActiveTargets || ( ! move . hasAttr ( VariableTargetAttr ) && ! move . isMultiTarget ( ) && ! targetHitChecks [ this . targets [ 0 ] ] ) ) {
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this . stopMultiHit ( ) ;
2024-08-07 16:23:12 +00:00
if ( hasActiveTargets ) {
this . scene . queueMessage ( i18next . t ( "battle:attackMissed" , { pokemonNameWithAffix : this.getTarget ( ) ? getPokemonNameWithAffix ( this . getTarget ( ) ! ) : "" } ) ) ;
2023-12-05 22:12:39 +00:00
moveHistoryEntry . result = MoveResult . MISS ;
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applyMoveAttrs ( MissEffectAttr , user , null , move ) ;
2023-12-05 22:12:39 +00:00
} else {
2024-05-23 15:03:10 +00:00
this . scene . queueMessage ( i18next . t ( "battle:attackFailed" ) ) ;
2023-12-05 22:12:39 +00:00
moveHistoryEntry . result = MoveResult . FAIL ;
}
2024-06-26 20:03:14 +00:00
user . pushMoveHistory ( moveHistoryEntry ) ;
2023-12-07 22:43:56 +00:00
return this . end ( ) ;
2023-04-10 18:12:01 +00:00
}
2023-04-18 16:30:47 +00:00
2023-10-31 18:09:33 +00:00
const applyAttrs : Promise < void > [ ] = [ ] ;
2023-05-18 15:11:06 +00:00
// Move animation only needs one target
2024-08-07 16:23:12 +00:00
new MoveAnim ( move . id as Moves , user , this . getTarget ( ) ? . getBattlerIndex ( ) ! ) . play ( this . scene , ( ) = > { // TODO: is the bang correct here?
2024-08-05 05:19:49 +00:00
/** Has the move successfully hit a target (for damage) yet? */
let hasHit : boolean = false ;
2024-05-23 15:03:10 +00:00
for ( const target of targets ) {
2023-05-18 15:11:06 +00:00
if ( ! targetHitChecks [ target . getBattlerIndex ( ) ] ) {
2024-06-27 04:41:31 +00:00
this . stopMultiHit ( target ) ;
2024-07-05 22:29:13 +00:00
this . scene . queueMessage ( i18next . t ( "battle:attackMissed" , { pokemonNameWithAffix : getPokemonNameWithAffix ( target ) } ) ) ;
2024-05-23 15:03:10 +00:00
if ( moveHistoryEntry . result === MoveResult . PENDING ) {
2023-05-18 15:11:06 +00:00
moveHistoryEntry . result = MoveResult . MISS ;
2024-05-23 15:03:10 +00:00
}
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
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* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
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* Add ko localization for new forms
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---------
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* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
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2024-07-27 23:47:00 +00:00
user . pushMoveHistory ( moveHistoryEntry ) ;
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applyMoveAttrs ( MissEffectAttr , user , null , move ) ;
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continue ;
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}
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const isProtected = ! this . move . getMove ( ) . checkFlag ( MoveFlags . IGNORE_PROTECT , user , target ) && target . findTags ( t = > t instanceof ProtectedTag ) . find ( t = > target . lapseTag ( t . tagType ) ) ;
2023-05-18 15:11:06 +00:00
2024-06-26 20:03:14 +00:00
const firstHit = ( user . turnData . hitsLeft === user . turnData . hitCount ) ;
if ( firstHit ) {
user . pushMoveHistory ( moveHistoryEntry ) ;
}
2024-03-18 20:36:00 +00:00
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moveHistoryEntry . result = MoveResult . SUCCESS ;
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const hitResult = ! isProtected ? target . apply ( user , move ) : HitResult . NO_EFFECT ;
2023-07-10 14:54:22 +00:00
2024-08-05 05:19:49 +00:00
const dealsDamage = [
HitResult . EFFECTIVE ,
HitResult . SUPER_EFFECTIVE ,
HitResult . NOT_VERY_EFFECTIVE ,
HitResult . ONE_HIT_KO
] . includes ( hitResult ) ;
const firstTarget = dealsDamage && ! hasHit ;
if ( firstTarget ) {
hasHit = true ;
}
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const lastHit = ( user . turnData . hitsLeft === 1 || ! this . getTarget ( ) ? . isActive ( ) ) ;
if ( lastHit ) {
this . scene . triggerPokemonFormChange ( user , SpeciesFormChangePostMoveTrigger ) ;
}
2024-01-10 04:34:43 +00:00
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applyAttrs . push ( new Promise ( resolve = > {
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applyFilteredMoveAttrs ( ( attr : MoveAttr ) = > attr instanceof MoveEffectAttr && attr . trigger === MoveEffectTrigger . PRE_APPLY && ( ! attr . firstHitOnly || firstHit ) && ( ! attr . lastHitOnly || lastHit ) && hitResult !== HitResult . NO_EFFECT ,
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user , target , move ) . then ( ( ) = > {
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if ( hitResult !== HitResult . FAIL ) {
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const chargeEffect = ! ! move . getAttrs ( ChargeAttr ) . find ( ca = > ca . usedChargeEffect ( user , this . getTarget ( ) ? ? null , move ) ) ;
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// Charge attribute with charge effect takes all effect attributes and applies them to charge stage, so ignore them if this is present
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Utils . executeIf ( ! chargeEffect , ( ) = > applyFilteredMoveAttrs ( ( attr : MoveAttr ) = > attr instanceof MoveEffectAttr && attr . trigger === MoveEffectTrigger . POST_APPLY
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&& attr . selfTarget && ( ! attr . firstHitOnly || firstHit ) && ( ! attr . lastHitOnly || lastHit ) , user , target , move ) ) . then ( ( ) = > {
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if ( hitResult !== HitResult . NO_EFFECT ) {
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applyFilteredMoveAttrs ( ( attr : MoveAttr ) = > attr instanceof MoveEffectAttr && ( attr as MoveEffectAttr ) . trigger === MoveEffectTrigger . POST_APPLY
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&& ! ( attr as MoveEffectAttr ) . selfTarget && ( ! attr . firstHitOnly || firstHit ) && ( ! attr . lastHitOnly || lastHit ) , user , target , this . move . getMove ( ) ) . then ( ( ) = > {
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if ( dealsDamage && ! target . hasAbilityWithAttr ( IgnoreMoveEffectsAbAttr ) ) {
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const flinched = new Utils . BooleanHolder ( false ) ;
user . scene . applyModifiers ( FlinchChanceModifier , user . isPlayer ( ) , user , flinched ) ;
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if ( flinched . value ) {
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target . addTag ( BattlerTagType . FLINCHED , undefined , this . move . moveId , user . id ) ;
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}
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}
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Utils . executeIf ( ! isProtected && ! chargeEffect , ( ) = > applyFilteredMoveAttrs ( ( attr : MoveAttr ) = > attr instanceof MoveEffectAttr && ( attr as MoveEffectAttr ) . trigger === MoveEffectTrigger . HIT
&& ( ! attr . firstHitOnly || firstHit ) && ( ! attr . lastHitOnly || lastHit ) && ( ! attr . firstTargetOnly || firstTarget ) , user , target , this . move . getMove ( ) ) . then ( ( ) = > {
2024-06-18 00:30:42 +00:00
return Utils . executeIf ( ! target . isFainted ( ) || target . canApplyAbility ( ) , ( ) = > applyPostDefendAbAttrs ( PostDefendAbAttr , target , user , this . move . getMove ( ) , hitResult ) . then ( ( ) = > {
if ( ! user . isPlayer ( ) && this . move . getMove ( ) instanceof AttackMove ) {
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user . scene . applyShuffledModifiers ( this . scene , EnemyAttackStatusEffectChanceModifier , false , target ) ;
}
} ) ) . then ( ( ) = > {
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applyPostAttackAbAttrs ( PostAttackAbAttr , user , target , this . move . getMove ( ) , hitResult ) . then ( ( ) = > {
if ( this . move . getMove ( ) instanceof AttackMove ) {
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this . scene . applyModifiers ( ContactHeldItemTransferChanceModifier , this . player , user , target ) ;
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}
resolve ( ) ;
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} ) ;
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} ) ;
} )
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) . then ( ( ) = > resolve ( ) ) ;
} ) ;
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} else {
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applyMoveAttrs ( NoEffectAttr , user , null , move ) . then ( ( ) = > resolve ( ) ) ;
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}
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} ) ;
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} else {
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resolve ( ) ;
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}
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} ) ;
} ) ) ;
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}
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// Trigger effect which should only apply one time on the last hit after all targeted effects have already applied
const postTarget = ( user . turnData . hitsLeft === 1 || ! this . getTarget ( ) ? . isActive ( ) ) ?
applyFilteredMoveAttrs ( ( attr : MoveAttr ) = > attr instanceof MoveEffectAttr && attr . trigger === MoveEffectTrigger . POST_TARGET , user , null , move ) :
null ;
if ( ! ! postTarget ) {
if ( applyAttrs . length ) { // If there is a pending asynchronous move effect, do this after
applyAttrs [ applyAttrs . length - 1 ] ? . then ( ( ) = > postTarget ) ;
} else { // Otherwise, push a new asynchronous move effect
applyAttrs . push ( postTarget ) ;
}
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}
2024-05-15 09:10:20 +00:00
2023-10-31 18:09:33 +00:00
Promise . allSettled ( applyAttrs ) . then ( ( ) = > this . end ( ) ) ;
2023-04-13 16:16:36 +00:00
} ) ;
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} ) ;
}
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end() {
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const move = this . move . getMove ( ) ;
move . type = move . defaultType ;
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const user = this . getUserPokemon ( ) ;
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if ( user ) {
2024-08-07 16:23:12 +00:00
if ( user . turnData . hitsLeft && -- user . turnData . hitsLeft >= 1 && this . getTarget ( ) ? . isActive ( ) ) {
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this . scene . unshiftPhase ( this . getNewHitPhase ( ) ) ;
2024-05-23 15:03:10 +00:00
} else {
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
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2024-07-27 23:47:00 +00:00
// Queue message for number of hits made by multi-move
// If multi-hit attack only hits once, still want to render a message
2024-08-07 16:23:12 +00:00
const hitsTotal = user . turnData . hitCount ! - Math . max ( user . turnData . hitsLeft ! , 0 ) ; // TODO: are those bangs correct?
if ( hitsTotal > 1 || ( user . turnData . hitsLeft && user . turnData . hitsLeft > 0 ) ) {
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
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Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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2024-07-27 23:47:00 +00:00
// If there are multiple hits, or if there are hits of the multi-hit move left
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this . scene . queueMessage ( i18next . t ( "battle:attackHitsCount" , { count : hitsTotal } ) ) ;
}
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this . scene . applyModifiers ( HitHealModifier , this . player , user ) ;
}
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}
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2023-04-10 20:17:25 +00:00
super . end ( ) ;
}
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hitCheck ( target : Pokemon ) : boolean {
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// Moves targeting the user and entry hazards can't miss
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if ( [ MoveTarget . USER , MoveTarget . ENEMY_SIDE ] . includes ( this . move . getMove ( ) . moveTarget ) ) {
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return true ;
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}
2023-04-13 16:16:36 +00:00
2024-08-07 16:23:12 +00:00
const user = this . getUserPokemon ( ) ! ; // TODO: is this bang correct?
2024-04-08 00:44:57 +00:00
2024-05-28 23:07:35 +00:00
// Hit check only calculated on first hit for multi-hit moves unless flag is set to check all hits.
// However, if an ability with the MaxMultiHitAbAttr, namely Skill Link, is present, act as a normal
// multi-hit move and proceed with all hits
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if ( user . turnData . hitsLeft < user . turnData . hitCount ) {
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if ( ! this . move . getMove ( ) . hasFlag ( MoveFlags . CHECK_ALL_HITS ) || user . hasAbilityWithAttr ( MaxMultiHitAbAttr ) ) {
return true ;
}
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}
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2024-05-23 15:03:10 +00:00
if ( user . hasAbilityWithAttr ( AlwaysHitAbAttr ) || target . hasAbilityWithAttr ( AlwaysHitAbAttr ) ) {
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return true ;
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}
2024-04-21 05:26:30 +00:00
2024-05-16 07:05:36 +00:00
// If the user should ignore accuracy on a target, check who the user targeted last turn and see if they match
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
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2024-07-27 23:47:00 +00:00
if ( user . getTag ( BattlerTagType . IGNORE_ACCURACY ) && ( user . getLastXMoves ( ) . find ( ( ) = > true ) ? . targets || [ ] ) . indexOf ( target . getBattlerIndex ( ) ) !== - 1 ) {
return true ;
}
if ( target . getTag ( BattlerTagType . ALWAYS_GET_HIT ) ) {
2024-05-16 07:05:36 +00:00
return true ;
2024-05-23 15:03:10 +00:00
}
2024-05-23 23:45:04 +00:00
2024-06-24 14:37:24 +00:00
const hiddenTag = target . getTag ( SemiInvulnerableTag ) ;
2024-06-01 00:50:30 +00:00
if ( hiddenTag && ! this . move . getMove ( ) . getAttrs ( HitsTagAttr ) . some ( hta = > hta . tagType === hiddenTag . tagType ) ) {
2023-05-18 15:11:06 +00:00
return false ;
2024-05-23 15:03:10 +00:00
}
2023-04-19 18:07:38 +00:00
2024-08-07 16:23:12 +00:00
const moveAccuracy = this . move . getMove ( ) . calculateBattleAccuracy ( user ! , target ) ; // TODO: is the bang correct here?
2023-04-19 18:07:38 +00:00
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-27 23:47:00 +00:00
if ( moveAccuracy === - 1 ) {
2023-04-19 18:07:38 +00:00
return true ;
2024-05-23 15:03:10 +00:00
}
2023-05-08 22:48:35 +00:00
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-27 23:47:00 +00:00
const accuracyMultiplier = user . getAccuracyMultiplier ( target , this . move . getMove ( ) ) ;
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const rand = user . randSeedInt ( 100 , 1 ) ;
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return rand <= moveAccuracy * ( accuracyMultiplier ! ) ; // TODO: is this bang correct?
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}
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getUserPokemon ( ) : Pokemon | undefined {
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if ( this . battlerIndex > BattlerIndex . ENEMY_2 ) {
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return this . scene . getPokemonById ( this . battlerIndex ) ? ? undefined ;
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}
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return ( this . player ? this . scene . getPlayerField ( ) : this . scene . getEnemyField ( ) ) [ this . fieldIndex ] ;
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}
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getTargets ( ) : Pokemon [ ] {
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return this . scene . getField ( true ) . filter ( p = > this . targets . indexOf ( p . getBattlerIndex ( ) ) > - 1 ) ;
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}
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getTarget ( ) : Pokemon | undefined {
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return this . getTargets ( ) . find ( ( ) = > true ) ;
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}
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removeTarget ( target : Pokemon ) : void {
const targetIndex = this . targets . findIndex ( ind = > ind === target . getBattlerIndex ( ) ) ;
if ( targetIndex !== - 1 ) {
this . targets . splice ( this . targets . findIndex ( ind = > ind === target . getBattlerIndex ( ) ) , 1 ) ;
}
}
stopMultiHit ( target? : Pokemon ) : void {
/** If given a specific target, remove the target from subsequent strikes */
if ( target ) {
this . removeTarget ( target ) ;
}
/ * *
* If no target specified , or the specified target was the last of this move ' s
* targets , completely cancel all subsequent strikes .
* /
if ( ! target || this . targets . length === 0 ) {
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this . getUserPokemon ( ) ! . turnData . hitCount = 1 ; // TODO: is the bang correct here?
this . getUserPokemon ( ) ! . turnData . hitsLeft = 1 ; // TODO: is the bang correct here?
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}
}
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getNewHitPhase() {
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return new MoveEffectPhase ( this . scene , this . battlerIndex , this . targets , this . move ) ;
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}
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}
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export class MoveEndPhase extends PokemonPhase {
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constructor ( scene : BattleScene , battlerIndex : BattlerIndex ) {
super ( scene , battlerIndex ) ;
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}
start() {
super . start ( ) ;
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const pokemon = this . getPokemon ( ) ;
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if ( pokemon . isActive ( true ) ) {
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pokemon . lapseTags ( BattlerTagLapseType . AFTER_MOVE ) ;
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}
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this . scene . arena . setIgnoreAbilities ( false ) ;
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this . end ( ) ;
}
}
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export class MoveAnimTestPhase extends BattlePhase {
private moveQueue : Moves [ ] ;
constructor ( scene : BattleScene , moveQueue? : Moves [ ] ) {
super ( scene ) ;
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this . moveQueue = moveQueue || Utils . getEnumValues ( Moves ) . slice ( 1 ) ;
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}
start() {
const moveQueue = this . moveQueue . slice ( 0 ) ;
this . playMoveAnim ( moveQueue , true ) ;
}
playMoveAnim ( moveQueue : Moves [ ] , player : boolean ) {
const moveId = player ? moveQueue [ 0 ] : moveQueue . shift ( ) ;
if ( moveId === undefined ) {
this . playMoveAnim ( this . moveQueue . slice ( 0 ) , true ) ;
return ;
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} else if ( player ) {
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console . log ( Moves [ moveId ] ) ;
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}
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2024-04-24 03:28:55 +00:00
initMoveAnim ( this . scene , moveId ) . then ( ( ) = > {
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loadMoveAnimAssets ( this . scene , [ moveId ] , true )
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. then ( ( ) = > {
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new MoveAnim ( moveId , player ? this . scene . getPlayerPokemon ( ) ! : this . scene . getEnemyPokemon ( ) ! , ( player !== ( allMoves [ moveId ] instanceof SelfStatusMove ) ? this . scene . getEnemyPokemon ( ) ! : this . scene . getPlayerPokemon ( ) ! ) . getBattlerIndex ( ) ) . play ( this . scene , ( ) = > { // TODO: are the bangs correct here?
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if ( player ) {
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this . playMoveAnim ( moveQueue , false ) ;
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} else {
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this . playMoveAnim ( moveQueue , true ) ;
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}
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} ) ;
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} ) ;
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} ) ;
}
}
2023-04-27 18:30:03 +00:00
export class ShowAbilityPhase extends PokemonPhase {
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private passive : boolean ;
constructor ( scene : BattleScene , battlerIndex : BattlerIndex , passive : boolean = false ) {
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super ( scene , battlerIndex ) ;
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this . passive = passive ;
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}
start() {
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super . start ( ) ;
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const pokemon = this . getPokemon ( ) ;
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if ( pokemon ) {
this . scene . abilityBar . showAbility ( pokemon , this . passive ) ;
if ( pokemon ? . battleData ) {
pokemon . battleData . abilityRevealed = true ;
}
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}
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this . end ( ) ;
}
}
2024-08-07 16:23:12 +00:00
export type StatChangeCallback = ( target : Pokemon | null , changed : BattleStat [ ] , relativeChanges : number [ ] ) = > void ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
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2024-07-27 23:47:00 +00:00
2023-04-11 03:15:06 +00:00
export class StatChangePhase extends PokemonPhase {
private stats : BattleStat [ ] ;
2023-04-27 03:33:13 +00:00
private selfTarget : boolean ;
2023-04-11 03:15:06 +00:00
private levels : integer ;
2024-01-16 04:29:22 +00:00
private showMessage : boolean ;
2024-04-11 16:11:55 +00:00
private ignoreAbilities : boolean ;
2024-05-04 23:38:53 +00:00
private canBeCopied : boolean ;
2024-08-07 16:23:12 +00:00
private onChange : StatChangeCallback | null ;
2023-04-11 03:15:06 +00:00
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
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2024-07-27 23:47:00 +00:00
2024-08-07 16:23:12 +00:00
constructor ( scene : BattleScene , battlerIndex : BattlerIndex , selfTarget : boolean , stats : BattleStat [ ] , levels : integer , showMessage : boolean = true , ignoreAbilities : boolean = false , canBeCopied : boolean = true , onChange : StatChangeCallback | null = null ) {
2023-05-18 15:11:06 +00:00
super ( scene , battlerIndex ) ;
2023-04-11 03:15:06 +00:00
2023-04-27 18:30:03 +00:00
this . selfTarget = selfTarget ;
2024-01-03 02:31:59 +00:00
this . stats = stats ;
2023-04-11 03:15:06 +00:00
this . levels = levels ;
2024-01-16 04:29:22 +00:00
this . showMessage = showMessage ;
2024-04-11 16:11:55 +00:00
this . ignoreAbilities = ignoreAbilities ;
2024-05-04 23:38:53 +00:00
this . canBeCopied = canBeCopied ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
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2024-07-27 23:47:00 +00:00
this . onChange = onChange ;
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}
start() {
const pokemon = this . getPokemon ( ) ;
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let random = false ;
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if ( this . stats . length === 1 && this . stats [ 0 ] === BattleStat . RAND ) {
this . stats [ 0 ] = this . getRandomStat ( ) ;
random = true ;
}
this . aggregateStatChanges ( random ) ;
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if ( ! pokemon . isActive ( true ) ) {
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return this . end ( ) ;
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}
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const filteredStats = this . stats . map ( s = > s !== BattleStat . RAND ? s : this.getRandomStat ( ) ) . filter ( stat = > {
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const cancelled = new Utils . BooleanHolder ( false ) ;
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if ( ! this . selfTarget && this . levels < 0 ) {
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this . scene . arena . applyTagsForSide ( MistTag , pokemon . isPlayer ( ) ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY , cancelled ) ;
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}
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if ( ! cancelled . value && ! this . selfTarget && this . levels < 0 ) {
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applyPreStatChangeAbAttrs ( ProtectStatAbAttr , this . getPokemon ( ) , stat , cancelled ) ;
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}
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return ! cancelled . value ;
} ) ;
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const levels = new Utils . IntegerHolder ( this . levels ) ;
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if ( ! this . ignoreAbilities ) {
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applyAbAttrs ( StatChangeMultiplierAbAttr , pokemon , null , levels ) ;
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}
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const battleStats = this . getPokemon ( ) . summonData . battleStats ;
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const relLevels = filteredStats . map ( stat = > ( levels . value >= 1 ? Math . min ( battleStats ! [ stat ] + levels . value , 6 ) : Math . max ( battleStats ! [ stat ] + levels . value , - 6 ) ) - battleStats ! [ stat ] ) ;
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2024-08-07 16:23:12 +00:00
this . onChange && this . onChange ( this . getPokemon ( ) , filteredStats , relLevels ) ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
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2024-07-27 23:47:00 +00:00
2023-04-11 03:15:06 +00:00
const end = ( ) = > {
2024-01-16 04:29:22 +00:00
if ( this . showMessage ) {
const messages = this . getStatChangeMessages ( filteredStats , levels . value , relLevels ) ;
2024-05-23 15:03:10 +00:00
for ( const message of messages ) {
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this . scene . queueMessage ( message ) ;
2024-05-23 15:03:10 +00:00
}
2024-01-16 04:29:22 +00:00
}
2023-04-11 03:15:06 +00:00
2024-05-23 15:03:10 +00:00
for ( const stat of filteredStats ) {
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pokemon . summonData . battleStats [ stat ] = Math . max ( Math . min ( pokemon . summonData . battleStats [ stat ] + levels . value , 6 ) , - 6 ) ;
2024-05-23 15:03:10 +00:00
}
2024-05-23 23:45:04 +00:00
2024-05-23 15:03:10 +00:00
if ( levels . value > 0 && this . canBeCopied ) {
for ( const opponent of pokemon . getOpponents ( ) ) {
2024-05-04 23:38:53 +00:00
applyAbAttrs ( StatChangeCopyAbAttr , opponent , null , this . stats , levels . value ) ;
2024-05-23 15:03:10 +00:00
}
}
2024-05-23 23:45:04 +00:00
2024-05-01 03:02:16 +00:00
applyPostStatChangeAbAttrs ( PostStatChangeAbAttr , pokemon , filteredStats , this . levels , this . selfTarget ) ;
2024-05-23 23:45:04 +00:00
2024-07-29 20:47:37 +00:00
// Look for any other stat change phases; if this is the last one, do White Herb check
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
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Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-27 23:47:00 +00:00
const existingPhase = this . scene . findPhase ( p = > p instanceof StatChangePhase && p . battlerIndex === this . battlerIndex ) ;
if ( ! ( existingPhase instanceof StatChangePhase ) ) {
// Apply White Herb if needed
const whiteHerb = this . scene . applyModifier ( PokemonResetNegativeStatStageModifier , this . player , pokemon ) as PokemonResetNegativeStatStageModifier ;
// If the White Herb was applied, consume it
if ( whiteHerb ) {
-- whiteHerb . stackCount ;
if ( whiteHerb . stackCount <= 0 ) {
this . scene . removeModifier ( whiteHerb ) ;
}
this . scene . updateModifiers ( this . player ) ;
}
}
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pokemon . updateInfo ( ) ;
handleTutorial ( this . scene , Tutorial . Stat_Change ) . then ( ( ) = > super . end ( ) ) ;
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} ;
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if ( relLevels . filter ( l = > l ) . length && this . scene . moveAnimations ) {
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pokemon . enableMask ( ) ;
const pokemonMaskSprite = pokemon . maskSprite ;
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const tileX = ( this . player ? 106 : 236 ) * pokemon . getSpriteScale ( ) * this . scene . field . scale ;
const tileY = ( ( this . player ? 148 : 84 ) + ( levels . value >= 1 ? 160 : 0 ) ) * pokemon . getSpriteScale ( ) * this . scene . field . scale ;
const tileWidth = 156 * this . scene . field . scale * pokemon . getSpriteScale ( ) ;
const tileHeight = 316 * this . scene . field . scale * pokemon . getSpriteScale ( ) ;
2024-05-30 00:26:24 +00:00
// On increase, show the red sprite located at ATK
// On decrease, show the blue sprite located at SPD
const spriteColor = levels . value >= 1 ? BattleStat [ BattleStat . ATK ] . toLowerCase ( ) : BattleStat [ BattleStat . SPD ] . toLowerCase ( ) ;
const statSprite = this . scene . add . tileSprite ( tileX , tileY , tileWidth , tileHeight , "battle_stats" , spriteColor ) ;
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statSprite . setPipeline ( this . scene . fieldSpritePipeline ) ;
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statSprite . setAlpha ( 0 ) ;
statSprite . setScale ( 6 ) ;
statSprite . setOrigin ( 0.5 , 1 ) ;
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this . scene . playSound ( ` stat_ ${ levels . value >= 1 ? "up" : "down" } ` ) ;
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2024-08-07 16:23:12 +00:00
statSprite . setMask ( new Phaser . Display . Masks . BitmapMask ( this . scene , pokemonMaskSprite ? ? undefined ) ) ;
2023-04-11 03:15:06 +00:00
this . scene . tweens . add ( {
targets : statSprite ,
duration : 250 ,
alpha : 0.8375 ,
onComplete : ( ) = > {
this . scene . tweens . add ( {
targets : statSprite ,
delay : 1000 ,
duration : 250 ,
alpha : 0
} ) ;
}
} ) ;
2023-04-11 13:41:11 +00:00
2023-04-11 03:15:06 +00:00
this . scene . tweens . add ( {
targets : statSprite ,
duration : 1500 ,
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y : ` ${ levels . value >= 1 ? "-" : "+" } = ${ 160 * 6 } `
2023-04-11 03:15:06 +00:00
} ) ;
2024-05-23 23:45:04 +00:00
2023-04-11 03:15:06 +00:00
this . scene . time . delayedCall ( 1750 , ( ) = > {
pokemon . disableMask ( ) ;
end ( ) ;
} ) ;
2024-05-23 15:03:10 +00:00
} else {
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end ( ) ;
2024-05-23 15:03:10 +00:00
}
2023-04-11 03:15:06 +00:00
}
2024-04-24 04:25:01 +00:00
getRandomStat ( ) : BattleStat {
const allStats = Utils . getEnumValues ( BattleStat ) ;
2024-08-07 16:23:12 +00:00
return this . getPokemon ( ) ? allStats [ this . getPokemon ( ) ! . randSeedInt ( BattleStat . SPD + 1 ) ] : BattleStat . ATK ; // TODO: return default ATK on random? idk...
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}
aggregateStatChanges ( random : boolean = false ) : void {
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const isAccEva = [ BattleStat . ACC , BattleStat . EVA ] . some ( s = > this . stats . includes ( s ) ) ;
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let existingPhase : StatChangePhase ;
if ( this . stats . length === 1 ) {
while ( ( existingPhase = ( this . scene . findPhase ( p = > p instanceof StatChangePhase && p . battlerIndex === this . battlerIndex && p . stats . length === 1
&& ( p . stats [ 0 ] === this . stats [ 0 ] || ( random && p . stats [ 0 ] === BattleStat . RAND ) )
&& p . selfTarget === this . selfTarget && p . showMessage === this . showMessage && p . ignoreAbilities === this . ignoreAbilities ) as StatChangePhase ) ) ) {
if ( existingPhase . stats [ 0 ] === BattleStat . RAND ) {
existingPhase . stats [ 0 ] = this . getRandomStat ( ) ;
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if ( existingPhase . stats [ 0 ] !== this . stats [ 0 ] ) {
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continue ;
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}
2024-04-24 04:25:01 +00:00
}
this . levels += existingPhase . levels ;
2024-04-23 23:19:36 +00:00
2024-05-23 15:03:10 +00:00
if ( ! this . scene . tryRemovePhase ( p = > p === existingPhase ) ) {
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break ;
2024-05-23 15:03:10 +00:00
}
2024-04-24 04:25:01 +00:00
}
}
while ( ( existingPhase = ( this . scene . findPhase ( p = > p instanceof StatChangePhase && p . battlerIndex === this . battlerIndex && p . selfTarget === this . selfTarget
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&& ( [ BattleStat . ACC , BattleStat . EVA ] . some ( s = > p . stats . includes ( s ) ) === isAccEva )
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&& p . levels === this . levels && p . showMessage === this . showMessage && p . ignoreAbilities === this . ignoreAbilities ) as StatChangePhase ) ) ) {
this . stats . push ( . . . existingPhase . stats ) ;
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if ( ! this . scene . tryRemovePhase ( p = > p === existingPhase ) ) {
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break ;
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}
2024-04-24 04:25:01 +00:00
}
}
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getStatChangeMessages ( stats : BattleStat [ ] , levels : integer , relLevels : integer [ ] ) : string [ ] {
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const messages : string [ ] = [ ] ;
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const relLevelStatIndexes = { } ;
for ( let rl = 0 ; rl < relLevels . length ; rl ++ ) {
const relLevel = relLevels [ rl ] ;
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if ( ! relLevelStatIndexes [ relLevel ] ) {
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relLevelStatIndexes [ relLevel ] = [ ] ;
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}
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relLevelStatIndexes [ relLevel ] . push ( rl ) ;
}
Object . keys ( relLevelStatIndexes ) . forEach ( rl = > {
const relLevelStats = stats . filter ( ( _ , i ) = > relLevelStatIndexes [ rl ] . includes ( i ) ) ;
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let statsFragment = "" ;
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if ( relLevelStats . length > 1 ) {
statsFragment = relLevelStats . length >= 5
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
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* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
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* Update src/locales/es/battle.ts
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* Update src/locales/es/battle.ts
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* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
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Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-27 23:47:00 +00:00
? i18next . t ( "battle:stats" )
: ` ${ relLevelStats . slice ( 0 , - 1 ) . map ( s = > getBattleStatName ( s ) ) . join ( ", " ) } ${ relLevelStats . length > 2 ? "," : "" } ${ i18next . t ( "battle:statsAnd" ) } ${ getBattleStatName ( relLevelStats [ relLevelStats . length - 1 ] ) } ` ;
messages . push ( getBattleStatLevelChangeDescription ( getPokemonNameWithAffix ( this . getPokemon ( ) ) , statsFragment , Math . abs ( parseInt ( rl ) ) , levels >= 1 , relLevelStats . length ) ) ;
2024-05-23 15:03:10 +00:00
} else {
2024-04-24 04:25:01 +00:00
statsFragment = getBattleStatName ( relLevelStats [ 0 ] ) ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
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* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
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* Update src/locales/es/battle.ts
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* Update src/locales/es/battle.ts
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* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
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Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-27 23:47:00 +00:00
messages . push ( getBattleStatLevelChangeDescription ( getPokemonNameWithAffix ( this . getPokemon ( ) ) , statsFragment , Math . abs ( parseInt ( rl ) ) , levels >= 1 , relLevelStats . length ) ) ;
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}
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} ) ;
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return messages ;
}
}
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export class WeatherEffectPhase extends CommonAnimPhase {
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public weather : Weather | null ;
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constructor ( scene : BattleScene ) {
super ( scene , undefined , undefined , CommonAnim . SUNNY + ( ( scene ? . arena ? . weather ? . weatherType || WeatherType . NONE ) - 1 ) ) ;
this . weather = scene ? . arena ? . weather ;
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}
start() {
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// Update weather state with any changes that occurred during the turn
this . weather = this . scene ? . arena ? . weather ;
if ( ! this . weather ) {
this . end ( ) ;
return ;
}
this . setAnimation ( CommonAnim . SUNNY + ( this . weather . weatherType - 1 ) ) ;
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if ( this . weather . isDamaging ( ) ) {
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const cancelled = new Utils . BooleanHolder ( false ) ;
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this . executeForAll ( ( pokemon : Pokemon ) = > applyPreWeatherEffectAbAttrs ( SuppressWeatherEffectAbAttr , pokemon , this . weather , cancelled ) ) ;
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if ( ! cancelled . value ) {
const inflictDamage = ( pokemon : Pokemon ) = > {
const cancelled = new Utils . BooleanHolder ( false ) ;
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applyPreWeatherEffectAbAttrs ( PreWeatherDamageAbAttr , pokemon , this . weather , cancelled ) ;
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applyAbAttrs ( BlockNonDirectDamageAbAttr , pokemon , cancelled ) ;
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if ( cancelled . value ) {
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return ;
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}
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const damage = Math . ceil ( pokemon . getMaxHp ( ) / 16 ) ;
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this . scene . queueMessage ( getWeatherDamageMessage ( this . weather ? . weatherType ! , pokemon ) ! ) ; // TODO: are those bangs correct?
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pokemon . damageAndUpdate ( damage , HitResult . EFFECTIVE , false , false , true ) ;
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} ;
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this . executeForAll ( ( pokemon : Pokemon ) = > {
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const immune = ! pokemon || ! ! pokemon . getTypes ( true , true ) . filter ( t = > this . weather ? . isTypeDamageImmune ( t ) ) . length ;
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if ( ! immune ) {
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inflictDamage ( pokemon ) ;
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}
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} ) ;
}
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}
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this . scene . ui . showText ( getWeatherLapseMessage ( this . weather . weatherType ) ! , null , ( ) = > { // TODO: is this bang correct?
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this . executeForAll ( ( pokemon : Pokemon ) = > applyPostWeatherLapseAbAttrs ( PostWeatherLapseAbAttr , pokemon , this . weather ) ) ;
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super . start ( ) ;
} ) ;
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}
}
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export class ObtainStatusEffectPhase extends PokemonPhase {
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private statusEffect : StatusEffect | undefined ;
private cureTurn : integer | null ;
private sourceText : string | null ;
private sourcePokemon : Pokemon | null ;
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constructor ( scene : BattleScene , battlerIndex : BattlerIndex , statusEffect? : StatusEffect , cureTurn? : integer | null , sourceText? : string , sourcePokemon? : Pokemon ) {
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super ( scene , battlerIndex ) ;
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this . statusEffect = statusEffect ;
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this . cureTurn = cureTurn ! ; // TODO: is this bang correct?
this . sourceText = sourceText ! ; // TODO: is this bang correct?
this . sourcePokemon = sourcePokemon ! ; // For tracking which Pokemon caused the status effect // TODO: is this bang correct?
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}
start() {
const pokemon = this . getPokemon ( ) ;
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if ( ! pokemon ? . status ) {
if ( pokemon ? . trySetStatus ( this . statusEffect , false , this . sourcePokemon ) ) {
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if ( this . cureTurn ) {
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pokemon . status ! . cureTurn = this . cureTurn ; // TODO: is this bang correct?
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}
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pokemon . updateInfo ( true ) ;
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new CommonBattleAnim ( CommonAnim . POISON + ( this . statusEffect ! - 1 ) , pokemon ) . play ( this . scene , ( ) = > {
this . scene . queueMessage ( getStatusEffectObtainText ( this . statusEffect , getPokemonNameWithAffix ( pokemon ) , this . sourceText ? ? undefined ) ) ;
if ( pokemon . status ? . isPostTurn ( ) ) {
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this . scene . pushPhase ( new PostTurnStatusEffectPhase ( this . scene , this . battlerIndex ) ) ;
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}
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this . end ( ) ;
} ) ;
return ;
}
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} else if ( pokemon . status . effect === this . statusEffect ) {
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this . scene . queueMessage ( getStatusEffectOverlapText ( this . statusEffect , getPokemonNameWithAffix ( pokemon ) ) ) ;
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}
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this . end ( ) ;
}
}
export class PostTurnStatusEffectPhase extends PokemonPhase {
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constructor ( scene : BattleScene , battlerIndex : BattlerIndex ) {
super ( scene , battlerIndex ) ;
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}
start() {
const pokemon = this . getPokemon ( ) ;
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if ( pokemon ? . isActive ( true ) && pokemon . status && pokemon . status . isPostTurn ( ) ) {
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pokemon . status . incrementTurn ( ) ;
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const cancelled = new Utils . BooleanHolder ( false ) ;
applyAbAttrs ( BlockNonDirectDamageAbAttr , pokemon , cancelled ) ;
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applyAbAttrs ( BlockStatusDamageAbAttr , pokemon , cancelled ) ;
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if ( ! cancelled . value ) {
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this . scene . queueMessage ( getStatusEffectActivationText ( pokemon . status . effect , getPokemonNameWithAffix ( pokemon ) ) ) ;
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let damage : integer = 0 ;
switch ( pokemon . status . effect ) {
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case StatusEffect . POISON :
damage = Math . max ( pokemon . getMaxHp ( ) >> 3 , 1 ) ;
break ;
case StatusEffect . TOXIC :
damage = Math . max ( Math . floor ( ( pokemon . getMaxHp ( ) / 16 ) * pokemon . status . turnCount ) , 1 ) ;
break ;
case StatusEffect . BURN :
damage = Math . max ( pokemon . getMaxHp ( ) >> 4 , 1 ) ;
break ;
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}
if ( damage ) {
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// Set preventEndure flag to avoid pokemon surviving thanks to focus band, sturdy, endure ...
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this . scene . damageNumberHandler . add ( this . getPokemon ( ) , pokemon . damage ( damage , false , true ) ) ;
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pokemon . updateInfo ( ) ;
}
new CommonBattleAnim ( CommonAnim . POISON + ( pokemon . status . effect - 1 ) , pokemon ) . play ( this . scene , ( ) = > this . end ( ) ) ;
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} else {
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this . end ( ) ;
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}
} else {
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this . end ( ) ;
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}
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}
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override end() {
if ( this . scene . currentBattle . battleSpec === BattleSpec . FINAL_BOSS ) {
this . scene . initFinalBossPhaseTwo ( this . getPokemon ( ) ) ;
} else {
super . end ( ) ;
}
}
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}
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export class MessagePhase extends Phase {
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private text : string ;
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private callbackDelay : integer | null ;
private prompt : boolean | null ;
private promptDelay : integer | null ;
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constructor ( scene : BattleScene , text : string , callbackDelay? : integer | null , prompt? : boolean | null , promptDelay? : integer | null ) {
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super ( scene ) ;
this . text = text ;
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this . callbackDelay = callbackDelay ! ; // TODO: is this bang correct?
this . prompt = prompt ! ; // TODO: is this bang correct?
this . promptDelay = promptDelay ! ; // TODO: is this bang correct?
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}
start() {
super . start ( ) ;
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if ( this . text . indexOf ( "$" ) > - 1 ) {
const pageIndex = this . text . indexOf ( "$" ) ;
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this . scene . unshiftPhase ( new MessagePhase ( this . scene , this . text . slice ( pageIndex + 1 ) , this . callbackDelay , this . prompt , this . promptDelay ) ) ;
this . text = this . text . slice ( 0 , pageIndex ) . trim ( ) ;
}
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this . scene . ui . showText ( this . text , null , ( ) = > this . end ( ) , this . callbackDelay || ( this . prompt ? 0 : 1500 ) , this . prompt , this . promptDelay ) ;
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}
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end() {
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if ( this . scene . abilityBar . shown ) {
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this . scene . abilityBar . hide ( ) ;
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}
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super . end ( ) ;
}
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}
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export class DamagePhase extends PokemonPhase {
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private amount : integer ;
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private damageResult : DamageResult ;
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private critical : boolean ;
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constructor ( scene : BattleScene , battlerIndex : BattlerIndex , amount : integer , damageResult? : DamageResult , critical : boolean = false ) {
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super ( scene , battlerIndex ) ;
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this . amount = amount ;
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this . damageResult = damageResult || HitResult . EFFECTIVE ;
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this . critical = critical ;
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}
start() {
super . start ( ) ;
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if ( this . damageResult === HitResult . ONE_HIT_KO ) {
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if ( this . scene . moveAnimations ) {
this . scene . toggleInvert ( true ) ;
}
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this . scene . time . delayedCall ( Utils . fixedInt ( 1000 ) , ( ) = > {
this . scene . toggleInvert ( false ) ;
this . applyDamage ( ) ;
} ) ;
return ;
}
this . applyDamage ( ) ;
}
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updateAmount ( amount : integer ) : void {
this . amount = amount ;
}
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applyDamage() {
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switch ( this . damageResult ) {
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case HitResult . EFFECTIVE :
this . scene . playSound ( "hit" ) ;
break ;
case HitResult . SUPER_EFFECTIVE :
case HitResult . ONE_HIT_KO :
this . scene . playSound ( "hit_strong" ) ;
break ;
case HitResult . NOT_VERY_EFFECTIVE :
this . scene . playSound ( "hit_weak" ) ;
break ;
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}
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if ( this . amount ) {
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this . scene . damageNumberHandler . add ( this . getPokemon ( ) , this . amount , this . damageResult , this . critical ) ;
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}
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if ( this . damageResult !== HitResult . OTHER ) {
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const flashTimer = this . scene . time . addEvent ( {
delay : 100 ,
repeat : 5 ,
startAt : 200 ,
callback : ( ) = > {
this . getPokemon ( ) . getSprite ( ) . setVisible ( flashTimer . repeatCount % 2 === 0 ) ;
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if ( ! flashTimer . repeatCount ) {
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this . getPokemon ( ) . updateInfo ( ) . then ( ( ) = > this . end ( ) ) ;
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}
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}
} ) ;
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} else {
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this . getPokemon ( ) . updateInfo ( ) . then ( ( ) = > this . end ( ) ) ;
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}
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}
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override end() {
if ( this . scene . currentBattle . battleSpec === BattleSpec . FINAL_BOSS ) {
this . scene . initFinalBossPhaseTwo ( this . getPokemon ( ) ) ;
} else {
super . end ( ) ;
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}
}
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}
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export class FaintPhase extends PokemonPhase {
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private preventEndure : boolean ;
constructor ( scene : BattleScene , battlerIndex : BattlerIndex , preventEndure? : boolean ) {
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super ( scene , battlerIndex ) ;
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this . preventEndure = preventEndure ! ; // TODO: is this bang correct?
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}
start() {
super . start ( ) ;
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if ( ! this . preventEndure ) {
const instantReviveModifier = this . scene . applyModifier ( PokemonInstantReviveModifier , this . player , this . getPokemon ( ) ) as PokemonInstantReviveModifier ;
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if ( instantReviveModifier ) {
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if ( ! -- instantReviveModifier . stackCount ) {
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this . scene . removeModifier ( instantReviveModifier ) ;
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}
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this . scene . updateModifiers ( this . player ) ;
return this . end ( ) ;
}
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}
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if ( ! this . tryOverrideForBattleSpec ( ) ) {
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this . doFaint ( ) ;
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}
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}
doFaint ( ) : void {
const pokemon = this . getPokemon ( ) ;
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// Track total times pokemon have been KO'd for supreme overlord/last respects
if ( pokemon . isPlayer ( ) ) {
this . scene . currentBattle . playerFaints += 1 ;
} else {
this . scene . currentBattle . enemyFaints += 1 ;
}
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this . scene . queueMessage ( i18next . t ( "battle:fainted" , { pokemonNameWithAffix : getPokemonNameWithAffix ( pokemon ) } ) , null , true ) ;
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if ( pokemon . turnData ? . attacksReceived ? . length ) {
const lastAttack = pokemon . turnData . attacksReceived [ 0 ] ;
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applyPostFaintAbAttrs ( PostFaintAbAttr , pokemon , this . scene . getPokemonById ( lastAttack . sourceId ) ! , new PokemonMove ( lastAttack . move ) . getMove ( ) , lastAttack . result ) ; // TODO: is this bang correct?
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}
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const alivePlayField = this . scene . getField ( true ) ;
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alivePlayField . forEach ( p = > applyPostKnockOutAbAttrs ( PostKnockOutAbAttr , p , pokemon ) ) ;
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if ( pokemon . turnData ? . attacksReceived ? . length ) {
const defeatSource = this . scene . getPokemonById ( pokemon . turnData . attacksReceived [ 0 ] . sourceId ) ;
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if ( defeatSource ? . isOnField ( ) ) {
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applyPostVictoryAbAttrs ( PostVictoryAbAttr , defeatSource ) ;
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const pvmove = allMoves [ pokemon . turnData . attacksReceived [ 0 ] . move ] ;
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const pvattrs = pvmove . getAttrs ( PostVictoryStatChangeAttr ) ;
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if ( pvattrs . length ) {
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for ( const pvattr of pvattrs ) {
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pvattr . applyPostVictory ( defeatSource , defeatSource , pvmove ) ;
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}
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}
}
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}
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if ( this . player ) {
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const nonFaintedLegalPartyMembers = this . scene . getParty ( ) . filter ( p = > p . isAllowedInBattle ( ) ) ;
const nonFaintedPartyMemberCount = nonFaintedLegalPartyMembers . length ;
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if ( ! nonFaintedPartyMemberCount ) {
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this . scene . unshiftPhase ( new GameOverPhase ( this . scene ) ) ;
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} else if ( nonFaintedPartyMemberCount === 1 && this . scene . currentBattle . double ) {
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this . scene . unshiftPhase ( new ToggleDoublePositionPhase ( this . scene , true ) ) ;
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} else if ( nonFaintedPartyMemberCount >= this . scene . currentBattle . getBattlerCount ( ) ) {
this . scene . pushPhase ( new SwitchPhase ( this . scene , this . fieldIndex , true , false ) ) ;
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}
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} else {
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this . scene . unshiftPhase ( new VictoryPhase ( this . scene , this . battlerIndex ) ) ;
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if ( this . scene . currentBattle . battleType === BattleType . TRAINER ) {
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const hasReservePartyMember = ! ! this . scene . getEnemyParty ( ) . filter ( p = > p . isActive ( ) && ! p . isOnField ( ) && p . trainerSlot === ( pokemon as EnemyPokemon ) . trainerSlot ) . length ;
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if ( hasReservePartyMember ) {
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this . scene . pushPhase ( new SwitchSummonPhase ( this . scene , this . fieldIndex , - 1 , false , false , false ) ) ;
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}
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}
}
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if ( this . scene . currentBattle . double ) {
const allyPokemon = pokemon . getAlly ( ) ;
if ( allyPokemon ? . isActive ( true ) ) {
let targetingMovePhase : MovePhase ;
do {
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targetingMovePhase = this . scene . findPhase ( mp = > mp instanceof MovePhase && mp . targets . length === 1 && mp . targets [ 0 ] === pokemon . getBattlerIndex ( ) && mp . pokemon . isPlayer ( ) !== allyPokemon . isPlayer ( ) ) as MovePhase ;
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if ( targetingMovePhase && targetingMovePhase . targets [ 0 ] !== allyPokemon . getBattlerIndex ( ) ) {
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targetingMovePhase . targets [ 0 ] = allyPokemon . getBattlerIndex ( ) ;
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}
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} while ( targetingMovePhase ) ;
}
}
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pokemon . lapseTags ( BattlerTagLapseType . FAINT ) ;
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this . scene . getField ( true ) . filter ( p = > p !== pokemon ) . forEach ( p = > p . removeTagsBySourceId ( pokemon . id ) ) ;
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pokemon . faintCry ( ( ) = > {
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if ( pokemon instanceof PlayerPokemon ) {
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pokemon . addFriendship ( - 10 ) ;
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}
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pokemon . hideInfo ( ) ;
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this . scene . playSound ( "faint" ) ;
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this . scene . tweens . add ( {
targets : pokemon ,
duration : 500 ,
y : pokemon.y + 150 ,
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ease : "Sine.easeIn" ,
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onComplete : ( ) = > {
pokemon . setVisible ( false ) ;
pokemon . y -= 150 ;
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pokemon . trySetStatus ( StatusEffect . FAINT ) ;
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if ( pokemon . isPlayer ( ) ) {
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this . scene . currentBattle . removeFaintedParticipant ( pokemon as PlayerPokemon ) ;
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} else {
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this . scene . addFaintedEnemyScore ( pokemon as EnemyPokemon ) ;
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this . scene . currentBattle . addPostBattleLoot ( pokemon as EnemyPokemon ) ;
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}
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this . scene . field . remove ( pokemon ) ;
this . end ( ) ;
}
} ) ;
} ) ;
}
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tryOverrideForBattleSpec ( ) : boolean {
switch ( this . scene . currentBattle . battleSpec ) {
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case BattleSpec . FINAL_BOSS :
if ( ! this . player ) {
const enemy = this . getPokemon ( ) ;
if ( enemy . formIndex ) {
this . scene . ui . showDialogue ( battleSpecDialogue [ BattleSpec . FINAL_BOSS ] . secondStageWin , enemy . species . name , null , ( ) = > this . doFaint ( ) ) ;
} else {
// Final boss' HP threshold has been bypassed; cancel faint and force check for 2nd phase
enemy . hp ++ ;
this . scene . unshiftPhase ( new DamagePhase ( this . scene , enemy . getBattlerIndex ( ) , 0 , HitResult . OTHER ) ) ;
this . end ( ) ;
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}
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return true ;
}
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}
return false ;
}
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}
export class VictoryPhase extends PokemonPhase {
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constructor ( scene : BattleScene , battlerIndex : BattlerIndex ) {
super ( scene , battlerIndex ) ;
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}
start() {
super . start ( ) ;
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this . scene . gameData . gameStats . pokemonDefeated ++ ;
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const participantIds = this . scene . currentBattle . playerParticipantIds ;
const party = this . scene . getParty ( ) ;
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const expShareModifier = this . scene . findModifier ( m = > m instanceof ExpShareModifier ) as ExpShareModifier ;
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const expBalanceModifier = this . scene . findModifier ( m = > m instanceof ExpBalanceModifier ) as ExpBalanceModifier ;
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const multipleParticipantExpBonusModifier = this . scene . findModifier ( m = > m instanceof MultipleParticipantExpBonusModifier ) as MultipleParticipantExpBonusModifier ;
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const nonFaintedPartyMembers = party . filter ( p = > p . hp ) ;
const expPartyMembers = nonFaintedPartyMembers . filter ( p = > p . level < this . scene . getMaxExpLevel ( ) ) ;
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const partyMemberExp : number [ ] = [ ] ;
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if ( participantIds . size ) {
let expValue = this . getPokemon ( ) . getExpValue ( ) ;
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if ( this . scene . currentBattle . battleType === BattleType . TRAINER ) {
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expValue = Math . floor ( expValue * 1.5 ) ;
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}
for ( const partyMember of nonFaintedPartyMembers ) {
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const pId = partyMember . id ;
const participated = participantIds . has ( pId ) ;
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if ( participated ) {
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partyMember . addFriendship ( 2 ) ;
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}
if ( ! expPartyMembers . includes ( partyMember ) ) {
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continue ;
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}
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if ( ! participated && ! expShareModifier ) {
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partyMemberExp . push ( 0 ) ;
continue ;
}
let expMultiplier = 0 ;
if ( participated ) {
expMultiplier += ( 1 / participantIds . size ) ;
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if ( participantIds . size > 1 && multipleParticipantExpBonusModifier ) {
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expMultiplier += multipleParticipantExpBonusModifier . getStackCount ( ) * 0.2 ;
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}
} else if ( expShareModifier ) {
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expMultiplier += ( expShareModifier . getStackCount ( ) * 0.2 ) / participantIds . size ;
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}
if ( partyMember . pokerus ) {
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expMultiplier *= 1.5 ;
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}
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if ( Overrides . XP_MULTIPLIER_OVERRIDE !== null ) {
expMultiplier = Overrides . XP_MULTIPLIER_OVERRIDE ;
}
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const pokemonExp = new Utils . NumberHolder ( expValue * expMultiplier ) ;
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this . scene . applyModifiers ( PokemonExpBoosterModifier , true , partyMember , pokemonExp ) ;
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partyMemberExp . push ( Math . floor ( pokemonExp . value ) ) ;
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}
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if ( expBalanceModifier ) {
let totalLevel = 0 ;
let totalExp = 0 ;
expPartyMembers . forEach ( ( expPartyMember , epm ) = > {
totalExp += partyMemberExp [ epm ] ;
totalLevel += expPartyMember . level ;
} ) ;
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const medianLevel = Math . floor ( totalLevel / expPartyMembers . length ) ;
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const recipientExpPartyMemberIndexes : number [ ] = [ ] ;
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expPartyMembers . forEach ( ( expPartyMember , epm ) = > {
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if ( expPartyMember . level <= medianLevel ) {
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recipientExpPartyMemberIndexes . push ( epm ) ;
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}
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} ) ;
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const splitExp = Math . floor ( totalExp / recipientExpPartyMemberIndexes . length ) ;
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expPartyMembers . forEach ( ( _partyMember , pm ) = > {
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partyMemberExp [ pm ] = Phaser . Math . Linear ( partyMemberExp [ pm ] , recipientExpPartyMemberIndexes . indexOf ( pm ) > - 1 ? splitExp : 0 , 0.2 * expBalanceModifier . getStackCount ( ) ) ;
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} ) ;
}
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for ( let pm = 0 ; pm < expPartyMembers . length ; pm ++ ) {
const exp = partyMemberExp [ pm ] ;
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if ( exp ) {
const partyMemberIndex = party . indexOf ( expPartyMembers [ pm ] ) ;
this . scene . unshiftPhase ( expPartyMembers [ pm ] . isOnField ( ) ? new ExpPhase ( this . scene , partyMemberIndex , exp ) : new ShowPartyExpBarPhase ( this . scene , partyMemberIndex , exp ) ) ;
}
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}
}
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if ( ! this . scene . getEnemyParty ( ) . find ( p = > this . scene . currentBattle . battleType ? ! p ? . isFainted ( true ) : p . isOnField ( ) ) ) {
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this . scene . pushPhase ( new BattleEndPhase ( this . scene ) ) ;
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if ( this . scene . currentBattle . battleType === BattleType . TRAINER ) {
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this . scene . pushPhase ( new TrainerVictoryPhase ( this . scene ) ) ;
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}
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if ( this . scene . gameMode . isEndless || ! this . scene . gameMode . isWaveFinal ( this . scene . currentBattle . waveIndex ) ) {
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this . scene . pushPhase ( new EggLapsePhase ( this . scene ) ) ;
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if ( this . scene . currentBattle . waveIndex % 10 ) {
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this . scene . pushPhase ( new SelectModifierPhase ( this . scene ) ) ;
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} else if ( this . scene . gameMode . isDaily ) {
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this . scene . pushPhase ( new ModifierRewardPhase ( this . scene , modifierTypes . EXP_CHARM ) ) ;
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if ( this . scene . currentBattle . waveIndex > 10 && ! this . scene . gameMode . isWaveFinal ( this . scene . currentBattle . waveIndex ) ) {
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this . scene . pushPhase ( new ModifierRewardPhase ( this . scene , modifierTypes . GOLDEN_POKEBALL ) ) ;
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}
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} else {
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const superExpWave = ! this . scene . gameMode . isEndless ? ( this . scene . offsetGym ? 0 : 20 ) : 10 ;
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if ( this . scene . gameMode . isEndless && this . scene . currentBattle . waveIndex === 10 ) {
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this . scene . pushPhase ( new ModifierRewardPhase ( this . scene , modifierTypes . EXP_SHARE ) ) ;
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}
if ( this . scene . currentBattle . waveIndex <= 750 && ( this . scene . currentBattle . waveIndex <= 500 || ( this . scene . currentBattle . waveIndex % 30 ) === superExpWave ) ) {
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this . scene . pushPhase ( new ModifierRewardPhase ( this . scene , ( this . scene . currentBattle . waveIndex % 30 ) !== superExpWave || this . scene . currentBattle . waveIndex > 250 ? modifierTypes.EXP_CHARM : modifierTypes.SUPER_EXP_CHARM ) ) ;
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}
if ( this . scene . currentBattle . waveIndex <= 150 && ! ( this . scene . currentBattle . waveIndex % 50 ) ) {
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this . scene . pushPhase ( new ModifierRewardPhase ( this . scene , modifierTypes . GOLDEN_POKEBALL ) ) ;
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}
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if ( this . scene . gameMode . isEndless && ! ( this . scene . currentBattle . waveIndex % 50 ) ) {
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this . scene . pushPhase ( new ModifierRewardPhase ( this . scene , ! ( this . scene . currentBattle . waveIndex % 250 ) ? modifierTypes.VOUCHER_PREMIUM : modifierTypes.VOUCHER_PLUS ) ) ;
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this . scene . pushPhase ( new AddEnemyBuffModifierPhase ( this . scene ) ) ;
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}
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}
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this . scene . pushPhase ( new NewBattlePhase ( this . scene ) ) ;
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} else {
this . scene . currentBattle . battleType = BattleType . CLEAR ;
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this . scene . score += this . scene . gameMode . getClearScoreBonus ( ) ;
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this . scene . updateScoreText ( ) ;
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this . scene . pushPhase ( new GameOverPhase ( this . scene , true ) ) ;
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}
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}
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this . end ( ) ;
}
}
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export class TrainerVictoryPhase extends BattlePhase {
constructor ( scene : BattleScene ) {
super ( scene ) ;
}
start() {
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this . scene . disableMenu = true ;
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this . scene . playBgm ( this . scene . currentBattle . trainer ? . config . victoryBgm ) ;
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this . scene . unshiftPhase ( new MoneyRewardPhase ( this . scene , this . scene . currentBattle . trainer ? . config . moneyMultiplier ! ) ) ; // TODO: is this bang correct?
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const modifierRewardFuncs = this . scene . currentBattle . trainer ? . config . modifierRewardFuncs ! ; // TODO: is this bang correct?
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for ( const modifierRewardFunc of modifierRewardFuncs ) {
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this . scene . unshiftPhase ( new ModifierRewardPhase ( this . scene , modifierRewardFunc ) ) ;
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}
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const trainerType = this . scene . currentBattle . trainer ? . config . trainerType ! ; // TODO: is this bang correct?
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if ( vouchers . hasOwnProperty ( TrainerType [ trainerType ] ) ) {
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if ( ! this . scene . validateVoucher ( vouchers [ TrainerType [ trainerType ] ] ) && this . scene . currentBattle . trainer ? . config . isBoss ) {
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this . scene . unshiftPhase ( new ModifierRewardPhase ( this . scene , [ modifierTypes . VOUCHER , modifierTypes . VOUCHER , modifierTypes . VOUCHER_PLUS , modifierTypes . VOUCHER_PREMIUM ] [ vouchers [ TrainerType [ trainerType ] ] . voucherType ] ) ) ;
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}
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}
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this . scene . ui . showText ( i18next . t ( "battle:trainerDefeated" , { trainerName : this.scene.currentBattle.trainer?.getName ( TrainerSlot . NONE , true ) } ) , null , ( ) = > {
const victoryMessages = this . scene . currentBattle . trainer ? . getVictoryMessages ( ) ! ; // TODO: is this bang correct?
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let message : string ;
this . scene . executeWithSeedOffset ( ( ) = > message = Utils . randSeedItem ( victoryMessages ) , this . scene . currentBattle . waveIndex ) ;
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message = message ! ; // tell TS compiler it's defined now
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const showMessage = ( ) = > {
const originalFunc = showMessageOrEnd ;
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showMessageOrEnd = ( ) = > this . scene . ui . showDialogue ( message , this . scene . currentBattle . trainer ? . getName ( ) , null , originalFunc ) ;
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showMessageOrEnd ( ) ;
} ;
let showMessageOrEnd = ( ) = > this . end ( ) ;
if ( victoryMessages ? . length ) {
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if ( this . scene . currentBattle . trainer ? . config . hasCharSprite && ! this . scene . ui . shouldSkipDialogue ( message ) ) {
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const originalFunc = showMessageOrEnd ;
showMessageOrEnd = ( ) = > this . scene . charSprite . hide ( ) . then ( ( ) = > this . scene . hideFieldOverlay ( 250 ) . then ( ( ) = > originalFunc ( ) ) ) ;
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this . scene . showFieldOverlay ( 500 ) . then ( ( ) = > this . scene . charSprite . showCharacter ( this . scene . currentBattle . trainer ? . getKey ( ) ! , getCharVariantFromDialogue ( victoryMessages [ 0 ] ) ) . then ( ( ) = > showMessage ( ) ) ) ; // TODO: is this bang correct?
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} else {
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showMessage ( ) ;
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}
} else {
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showMessageOrEnd ( ) ;
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}
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} , null , true ) ;
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this . showEnemyTrainer ( ) ;
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}
}
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export class MoneyRewardPhase extends BattlePhase {
private moneyMultiplier : number ;
constructor ( scene : BattleScene , moneyMultiplier : number ) {
super ( scene ) ;
this . moneyMultiplier = moneyMultiplier ;
}
start() {
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const moneyAmount = new Utils . IntegerHolder ( this . scene . getWaveMoneyAmount ( this . moneyMultiplier ) ) ;
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this . scene . applyModifiers ( MoneyMultiplierModifier , true , moneyAmount ) ;
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if ( this . scene . arena . getTag ( ArenaTagType . HAPPY_HOUR ) ) {
moneyAmount . value *= 2 ;
}
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this . scene . addMoney ( moneyAmount . value ) ;
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const userLocale = navigator . language || "en-US" ;
const formattedMoneyAmount = moneyAmount . value . toLocaleString ( userLocale ) ;
const message = i18next . t ( "battle:moneyWon" , { moneyAmount : formattedMoneyAmount } ) ;
this . scene . ui . showText ( message , null , ( ) = > this . end ( ) , null , true ) ;
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}
}
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export class ModifierRewardPhase extends BattlePhase {
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protected modifierType : ModifierType ;
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constructor ( scene : BattleScene , modifierTypeFunc : ModifierTypeFunc ) {
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super ( scene ) ;
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this . modifierType = getModifierType ( modifierTypeFunc ) ;
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}
start() {
super . start ( ) ;
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this . doReward ( ) . then ( ( ) = > this . end ( ) ) ;
}
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doReward ( ) : Promise < void > {
return new Promise < void > ( resolve = > {
const newModifier = this . modifierType . newModifier ( ) ;
this . scene . addModifier ( newModifier ) . then ( ( ) = > {
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this . scene . playSound ( "item_fanfare" ) ;
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this . scene . ui . showText ( i18next . t ( "battle:rewardGain" , { modifierName : newModifier?.type.name } ) , null , ( ) = > resolve ( ) , null , true ) ;
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} ) ;
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} ) ;
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}
}
export class GameOverModifierRewardPhase extends ModifierRewardPhase {
constructor ( scene : BattleScene , modifierTypeFunc : ModifierTypeFunc ) {
super ( scene , modifierTypeFunc ) ;
}
doReward ( ) : Promise < void > {
return new Promise < void > ( resolve = > {
const newModifier = this . modifierType . newModifier ( ) ;
this . scene . addModifier ( newModifier ) . then ( ( ) = > {
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this . scene . playSound ( "level_up_fanfare" ) ;
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this . scene . ui . setMode ( Mode . MESSAGE ) ;
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this . scene . ui . fadeIn ( 250 ) . then ( ( ) = > {
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this . scene . ui . showText ( i18next . t ( "battle:rewardGain" , { modifierName : newModifier?.type.name } ) , null , ( ) = > {
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this . scene . time . delayedCall ( 1500 , ( ) = > this . scene . arenaBg . setVisible ( true ) ) ;
resolve ( ) ;
} , null , true , 1500 ) ;
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} ) ;
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} ) ;
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} ) ;
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}
}
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export class RibbonModifierRewardPhase extends ModifierRewardPhase {
private species : PokemonSpecies ;
constructor ( scene : BattleScene , modifierTypeFunc : ModifierTypeFunc , species : PokemonSpecies ) {
super ( scene , modifierTypeFunc ) ;
this . species = species ;
}
doReward ( ) : Promise < void > {
return new Promise < void > ( resolve = > {
const newModifier = this . modifierType . newModifier ( ) ;
this . scene . addModifier ( newModifier ) . then ( ( ) = > {
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this . scene . playSound ( "level_up_fanfare" ) ;
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this . scene . ui . setMode ( Mode . MESSAGE ) ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
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Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
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Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-27 23:47:00 +00:00
this . scene . ui . showText ( i18next . t ( "battle:beatModeFirstTime" , {
speciesName : this.species.name ,
gameMode : this.scene.gameMode.getName ( ) ,
2024-08-07 16:23:12 +00:00
newModifier : newModifier?.type.name
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
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Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-27 23:47:00 +00:00
} ) , null , ( ) = > {
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resolve ( ) ;
} , null , true , 1500 ) ;
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} ) ;
2024-05-23 15:03:10 +00:00
} ) ;
2024-05-07 04:44:41 +00:00
}
}
2023-04-22 02:59:09 +00:00
export class GameOverPhase extends BattlePhase {
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private victory : boolean ;
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private firstRibbons : PokemonSpecies [ ] = [ ] ;
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constructor ( scene : BattleScene , victory? : boolean ) {
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super ( scene ) ;
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this . victory = ! ! victory ;
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}
start() {
super . start ( ) ;
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// Failsafe if players somehow skip floor 200 in classic mode
if ( this . scene . gameMode . isClassic && this . scene . currentBattle . waveIndex > 200 ) {
this . victory = true ;
}
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if ( this . victory && this . scene . gameMode . isEndless ) {
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this . scene . ui . showDialogue ( i18next . t ( "PGMmiscDialogue:ending_endless" ) , i18next . t ( "PGMmiscDialogue:ending_name" ) , 0 , ( ) = > this . handleGameOver ( ) ) ;
} else if ( this . victory || ! this . scene . enableRetries ) {
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this . handleGameOver ( ) ;
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} else {
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
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* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
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Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
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* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
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* Update src/locales/es/battle.ts
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* Update src/locales/es/battle.ts
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* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
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Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: Dmitriy K <kagno.dmitriy@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
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Co-authored-by: Amani H <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: hayuna <marek.kowalonek@gmail.com>
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Co-authored-by: EmberCM <emberdevteam@gmail.com>
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Co-authored-by: mcmontag <54485715+mcmontag@users.noreply.github.com>
Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>
Co-authored-by: Arxalc <63990624+Arxalc@users.noreply.github.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: EmberCM <kooly213@hotmail.com>
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Co-authored-by: cam <lrlrliwoo@gmail.com>
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Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-27 23:47:00 +00:00
this . scene . ui . showText ( i18next . t ( "battle:retryBattle" ) , null , ( ) = > {
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this . scene . ui . setMode ( Mode . CONFIRM , ( ) = > {
this . scene . ui . fadeOut ( 1250 ) . then ( ( ) = > {
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this . scene . reset ( ) ;
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this . scene . clearPhaseQueue ( ) ;
this . scene . gameData . loadSession ( this . scene , this . scene . sessionSlotId ) . then ( ( ) = > {
this . scene . pushPhase ( new EncounterPhase ( this . scene , true ) ) ;
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const availablePartyMembers = this . scene . getParty ( ) . filter ( p = > p . isAllowedInBattle ( ) ) . length ;
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2024-04-04 19:22:05 +00:00
this . scene . pushPhase ( new SummonPhase ( this . scene , 0 ) ) ;
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if ( this . scene . currentBattle . double && availablePartyMembers > 1 ) {
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this . scene . pushPhase ( new SummonPhase ( this . scene , 1 ) ) ;
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}
2024-04-04 19:22:05 +00:00
if ( this . scene . currentBattle . waveIndex > 1 && this . scene . currentBattle . battleType !== BattleType . TRAINER ) {
this . scene . pushPhase ( new CheckSwitchPhase ( this . scene , 0 , this . scene . currentBattle . double ) ) ;
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if ( this . scene . currentBattle . double && availablePartyMembers > 1 ) {
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this . scene . pushPhase ( new CheckSwitchPhase ( this . scene , 1 , this . scene . currentBattle . double ) ) ;
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}
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}
this . scene . ui . fadeIn ( 1250 ) ;
this . end ( ) ;
} ) ;
} ) ;
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} , ( ) = > this . handleGameOver ( ) , false , 0 , 0 , 1000 ) ;
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} ) ;
}
}
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handleGameOver ( ) : void {
const doGameOver = ( newClear : boolean ) = > {
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this . scene . disableMenu = true ;
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this . scene . time . delayedCall ( 1000 , ( ) = > {
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let firstClear = false ;
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if ( this . victory && newClear ) {
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if ( this . scene . gameMode . isClassic ) {
firstClear = this . scene . validateAchv ( achvs . CLASSIC_VICTORY ) ;
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this . scene . validateAchv ( achvs . UNEVOLVED_CLASSIC_VICTORY ) ;
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this . scene . gameData . gameStats . sessionsWon ++ ;
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for ( const pokemon of this . scene . getParty ( ) ) {
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this . awardRibbon ( pokemon ) ;
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if ( pokemon . species . getRootSpeciesId ( ) !== pokemon . species . getRootSpeciesId ( true ) ) {
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this . awardRibbon ( pokemon , true ) ;
}
}
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} else if ( this . scene . gameMode . isDaily && newClear ) {
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this . scene . gameData . gameStats . dailyRunSessionsWon ++ ;
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}
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}
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const fadeDuration = this . victory ? 10000 : 5000 ;
this . scene . fadeOutBgm ( fadeDuration , true ) ;
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const activeBattlers = this . scene . getField ( ) . filter ( p = > p ? . isActive ( true ) ) ;
activeBattlers . map ( p = > p . hideInfo ( ) ) ;
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this . scene . ui . fadeOut ( fadeDuration ) . then ( ( ) = > {
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activeBattlers . map ( a = > a . setVisible ( false ) ) ;
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this . scene . setFieldScale ( 1 , true ) ;
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this . scene . clearPhaseQueue ( ) ;
this . scene . ui . clearText ( ) ;
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if ( this . victory && this . scene . gameMode . isChallenge ) {
this . scene . gameMode . challenges . forEach ( c = > this . scene . validateAchvs ( ChallengeAchv , c ) ) ;
}
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const clear = ( endCardPhase? : EndCardPhase ) = > {
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if ( newClear ) {
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this . handleUnlocks ( ) ;
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}
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if ( this . victory && newClear ) {
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for ( const species of this . firstRibbons ) {
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this . scene . unshiftPhase ( new RibbonModifierRewardPhase ( this . scene , modifierTypes . VOUCHER_PLUS , species ) ) ;
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}
if ( ! firstClear ) {
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this . scene . unshiftPhase ( new GameOverModifierRewardPhase ( this . scene , modifierTypes . VOUCHER_PREMIUM ) ) ;
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}
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}
this . scene . pushPhase ( new PostGameOverPhase ( this . scene , endCardPhase ) ) ;
this . end ( ) ;
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} ;
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if ( this . victory && this . scene . gameMode . isClassic ) {
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const message = miscDialogue . ending [ this . scene . gameData . gender === PlayerGender . FEMALE ? 0 : 1 ] ;
if ( ! this . scene . ui . shouldSkipDialogue ( message ) ) {
this . scene . ui . fadeIn ( 500 ) . then ( ( ) = > {
this . scene . charSprite . showCharacter ( ` rival_ ${ this . scene . gameData . gender === PlayerGender . FEMALE ? "m" : "f" } ` , getCharVariantFromDialogue ( miscDialogue . ending [ this . scene . gameData . gender === PlayerGender . FEMALE ? 0 : 1 ] ) ) . then ( ( ) = > {
this . scene . ui . showDialogue ( message , this . scene . gameData . gender === PlayerGender . FEMALE ? trainerConfigs [ TrainerType . RIVAL ] . name : trainerConfigs [ TrainerType . RIVAL ] . nameFemale , null , ( ) = > {
this . scene . ui . fadeOut ( 500 ) . then ( ( ) = > {
this . scene . charSprite . hide ( ) . then ( ( ) = > {
const endCardPhase = new EndCardPhase ( this . scene ) ;
this . scene . unshiftPhase ( endCardPhase ) ;
clear ( endCardPhase ) ;
} ) ;
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} ) ;
} ) ;
} ) ;
} ) ;
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} else {
const endCardPhase = new EndCardPhase ( this . scene ) ;
this . scene . unshiftPhase ( endCardPhase ) ;
clear ( endCardPhase ) ;
}
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} else {
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clear ( ) ;
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}
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} ) ;
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} ) ;
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} ;
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/ * A d d e d a l o c a l c h e c k t o s e e i f t h e g a m e i s r u n n i n g o f f l i n e o n v i c t o r y
If Online , execute apiFetch as intended
If Offline , execute offlineNewClear ( ) , a localStorage implementation of newClear daily run checks * /
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if ( this . victory ) {
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if ( ! Utils . isLocal ) {
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Utils . apiFetch ( ` savedata/session/newclear?slot= ${ this . scene . sessionSlotId } &clientSessionId= ${ clientSessionId } ` , true )
. then ( response = > response . json ( ) )
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. then ( newClear = > doGameOver ( newClear ) ) ;
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} else {
this . scene . gameData . offlineNewClear ( this . scene ) . then ( result = > {
doGameOver ( result ) ;
} ) ;
}
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} else {
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doGameOver ( false ) ;
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}
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}
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handleUnlocks ( ) : void {
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if ( this . victory && this . scene . gameMode . isClassic ) {
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if ( ! this . scene . gameData . unlocks [ Unlockables . ENDLESS_MODE ] ) {
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this . scene . unshiftPhase ( new UnlockPhase ( this . scene , Unlockables . ENDLESS_MODE ) ) ;
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}
if ( this . scene . getParty ( ) . filter ( p = > p . fusionSpecies ) . length && ! this . scene . gameData . unlocks [ Unlockables . SPLICED_ENDLESS_MODE ] ) {
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this . scene . unshiftPhase ( new UnlockPhase ( this . scene , Unlockables . SPLICED_ENDLESS_MODE ) ) ;
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}
if ( ! this . scene . gameData . unlocks [ Unlockables . MINI_BLACK_HOLE ] ) {
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this . scene . unshiftPhase ( new UnlockPhase ( this . scene , Unlockables . MINI_BLACK_HOLE ) ) ;
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}
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if ( ! this . scene . gameData . unlocks [ Unlockables . EVIOLITE ] && this . scene . getParty ( ) . some ( p = > p . getSpeciesForm ( true ) . speciesId in pokemonEvolutions ) ) {
this . scene . unshiftPhase ( new UnlockPhase ( this . scene , Unlockables . EVIOLITE ) ) ;
}
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}
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}
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awardRibbon ( pokemon : Pokemon , forStarter : boolean = false ) : void {
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const speciesId = getPokemonSpecies ( pokemon . species . speciesId ) ;
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const speciesRibbonCount = this . scene . gameData . incrementRibbonCount ( speciesId , forStarter ) ;
// first time classic win, award voucher
if ( speciesRibbonCount === 1 ) {
this . firstRibbons . push ( getPokemonSpecies ( pokemon . species . getRootSpeciesId ( forStarter ) ) ) ;
}
}
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}
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export class EndCardPhase extends Phase {
public endCard : Phaser.GameObjects.Image ;
public text : Phaser.GameObjects.Text ;
constructor ( scene : BattleScene ) {
super ( scene ) ;
}
start ( ) : void {
super . start ( ) ;
this . scene . ui . getMessageHandler ( ) . bg . setVisible ( false ) ;
this . scene . ui . getMessageHandler ( ) . nameBoxContainer . setVisible ( false ) ;
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this . endCard = this . scene . add . image ( 0 , 0 , ` end_ ${ this . scene . gameData . gender === PlayerGender . FEMALE ? "f" : "m" } ` ) ;
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this . endCard . setOrigin ( 0 ) ;
this . endCard . setScale ( 0.5 ) ;
this . scene . field . add ( this . endCard ) ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
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2024-07-27 23:47:00 +00:00
this . text = addTextObject ( this . scene , this . scene . game . canvas . width / 12 , ( this . scene . game . canvas . height / 6 ) - 16 , i18next . t ( "battle:congratulations" ) , TextStyle . SUMMARY , { fontSize : "128px" } ) ;
2024-05-17 01:41:38 +00:00
this . text . setOrigin ( 0.5 ) ;
this . scene . field . add ( this . text ) ;
this . scene . ui . clearText ( ) ;
2024-05-23 23:45:04 +00:00
2024-05-17 01:41:38 +00:00
this . scene . ui . fadeIn ( 1000 ) . then ( ( ) = > {
2024-05-23 23:45:04 +00:00
2024-05-23 15:03:10 +00:00
this . scene . ui . showText ( "" , null , ( ) = > {
2024-05-17 01:41:38 +00:00
this . scene . ui . getMessageHandler ( ) . bg . setVisible ( true ) ;
this . end ( ) ;
} , null , true ) ;
} ) ;
}
}
2024-02-22 04:57:49 +00:00
export class UnlockPhase extends Phase {
2023-04-29 05:40:24 +00:00
private unlockable : Unlockables ;
constructor ( scene : BattleScene , unlockable : Unlockables ) {
super ( scene ) ;
this . unlockable = unlockable ;
}
start ( ) : void {
this . scene . time . delayedCall ( 2000 , ( ) = > {
this . scene . gameData . unlocks [ this . unlockable ] = true ;
2024-05-23 15:03:10 +00:00
this . scene . playSound ( "level_up_fanfare" ) ;
2024-05-10 22:12:33 +00:00
this . scene . ui . setMode ( Mode . MESSAGE ) ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
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2024-07-27 23:47:00 +00:00
this . scene . ui . showText ( i18next . t ( "battle:unlockedSomething" , { unlockedThing : getUnlockableName ( this . unlockable ) } ) , null , ( ) = > {
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this . scene . time . delayedCall ( 1500 , ( ) = > this . scene . arenaBg . setVisible ( true ) ) ;
this . end ( ) ;
} , null , true , 1500 ) ;
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} ) ;
}
}
export class PostGameOverPhase extends Phase {
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private endCardPhase : EndCardPhase | null ;
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constructor ( scene : BattleScene , endCardPhase? : EndCardPhase ) {
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super ( scene ) ;
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this . endCardPhase = endCardPhase ! ; // TODO: is this bang correct?
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}
start() {
super . start ( ) ;
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const saveAndReset = ( ) = > {
this . scene . gameData . saveAll ( this . scene , true , true , true ) . then ( success = > {
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if ( ! success ) {
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return this . scene . reset ( true ) ;
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}
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this . scene . gameData . tryClearSession ( this . scene , this . scene . sessionSlotId ) . then ( ( success : boolean | [ boolean , boolean ] ) = > {
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if ( ! success [ 0 ] ) {
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return this . scene . reset ( true ) ;
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}
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this . scene . reset ( ) ;
this . scene . unshiftPhase ( new TitlePhase ( this . scene ) ) ;
this . end ( ) ;
} ) ;
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} ) ;
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} ;
if ( this . endCardPhase ) {
this . scene . ui . fadeOut ( 500 ) . then ( ( ) = > {
this . scene . ui . getMessageHandler ( ) . bg . setVisible ( true ) ;
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this . endCardPhase ? . endCard . destroy ( ) ;
this . endCardPhase ? . text . destroy ( ) ;
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saveAndReset ( ) ;
} ) ;
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} else {
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saveAndReset ( ) ;
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}
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}
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}
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/ * *
* Opens the party selector UI and transitions into a { @linkcode SwitchSummonPhase }
* for the player ( if a switch would be valid for the current battle state ) .
* /
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export class SwitchPhase extends BattlePhase {
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protected fieldIndex : integer ;
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private isModal : boolean ;
private doReturn : boolean ;
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/ * *
* Creates a new SwitchPhase
* @param scene { @linkcode BattleScene } Current battle scene
* @param fieldIndex Field index to switch out
* @param isModal Indicates if the switch should be forced ( true ) or is
* optional ( false ) .
* @param doReturn Indicates if the party member on the field should be
* recalled to ball or has already left the field . Passed to { @linkcode SwitchSummonPhase } .
* /
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constructor ( scene : BattleScene , fieldIndex : integer , isModal : boolean , doReturn : boolean ) {
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super ( scene ) ;
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this . fieldIndex = fieldIndex ;
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this . isModal = isModal ;
this . doReturn = doReturn ;
}
start() {
super . start ( ) ;
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// Skip modal switch if impossible (no remaining party members that aren't in battle)
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if ( this . isModal && ! this . scene . getParty ( ) . filter ( p = > p . isAllowedInBattle ( ) && ! p . isActive ( true ) ) . length ) {
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return super . end ( ) ;
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}
2024-02-20 19:39:25 +00:00
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// Skip if the fainted party member has been revived already. doReturn is
// only passed as `false` from FaintPhase (as opposed to other usages such
// as ForceSwitchOutAttr or CheckSwitchPhase), so we only want to check this
// if the mon should have already been returned but is still alive and well
// on the field. see also; battle.test.ts
if ( this . isModal && ! this . doReturn && ! this . scene . getParty ( ) [ this . fieldIndex ] . isFainted ( ) ) {
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return super . end ( ) ;
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}
2024-08-04 05:04:59 +00:00
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// Check if there is any space still in field
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if ( this . isModal && this . scene . getPlayerField ( ) . filter ( p = > p . isAllowedInBattle ( ) && p . isActive ( true ) ) . length >= this . scene . currentBattle . getBattlerCount ( ) ) {
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return super . end ( ) ;
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}
2024-05-19 23:02:17 +00:00
2024-06-08 05:07:23 +00:00
// Override field index to 0 in case of double battle where 2/3 remaining legal party members fainted at once
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const fieldIndex = this . scene . currentBattle . getBattlerCount ( ) === 1 || this . scene . getParty ( ) . filter ( p = > p . isAllowedInBattle ( ) ) . length > 1 ? this . fieldIndex : 0 ;
2023-11-25 20:53:38 +00:00
this . scene . ui . setMode ( Mode . PARTY , this . isModal ? PartyUiMode.FAINT_SWITCH : PartyUiMode.POST_BATTLE_SWITCH , fieldIndex , ( slotIndex : integer , option : PartyOption ) = > {
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if ( slotIndex >= this . scene . currentBattle . getBattlerCount ( ) && slotIndex < 6 ) {
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this . scene . unshiftPhase ( new SwitchSummonPhase ( this . scene , fieldIndex , slotIndex , this . doReturn , option === PartyOption . PASS_BATON ) ) ;
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}
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this . scene . ui . setMode ( Mode . MESSAGE ) . then ( ( ) = > super . end ( ) ) ;
} , PartyUiHandler . FilterNonFainted ) ;
}
}
2023-10-07 20:08:33 +00:00
export class ExpPhase extends PlayerPartyMemberPokemonPhase {
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private expValue : number ;
constructor ( scene : BattleScene , partyMemberIndex : integer , expValue : number ) {
super ( scene , partyMemberIndex ) ;
this . expValue = expValue ;
}
start() {
super . start ( ) ;
const pokemon = this . getPokemon ( ) ;
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const exp = new Utils . NumberHolder ( this . expValue ) ;
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this . scene . applyModifiers ( ExpBoosterModifier , true , exp ) ;
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exp . value = Math . floor ( exp . value ) ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
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Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-27 23:47:00 +00:00
this . scene . ui . showText ( i18next . t ( "battle:expGain" , { pokemonName : getPokemonNameWithAffix ( pokemon ) , exp : exp.value } ) , null , ( ) = > {
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const lastLevel = pokemon . level ;
pokemon . addExp ( exp . value ) ;
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const newLevel = pokemon . level ;
if ( newLevel > lastLevel ) {
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this . scene . unshiftPhase ( new LevelUpPhase ( this . scene , this . partyMemberIndex , lastLevel , newLevel ) ) ;
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}
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pokemon . updateInfo ( ) . then ( ( ) = > this . end ( ) ) ;
} , null , true ) ;
}
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}
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export class ShowPartyExpBarPhase extends PlayerPartyMemberPokemonPhase {
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private expValue : number ;
constructor ( scene : BattleScene , partyMemberIndex : integer , expValue : number ) {
super ( scene , partyMemberIndex ) ;
this . expValue = expValue ;
}
start() {
super . start ( ) ;
const pokemon = this . getPokemon ( ) ;
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const exp = new Utils . NumberHolder ( this . expValue ) ;
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this . scene . applyModifiers ( ExpBoosterModifier , true , exp ) ;
exp . value = Math . floor ( exp . value ) ;
const lastLevel = pokemon . level ;
pokemon . addExp ( exp . value ) ;
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const newLevel = pokemon . level ;
if ( newLevel > lastLevel ) {
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this . scene . unshiftPhase ( new LevelUpPhase ( this . scene , this . partyMemberIndex , lastLevel , newLevel ) ) ;
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}
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this . scene . unshiftPhase ( new HidePartyExpBarPhase ( this . scene ) ) ;
pokemon . updateInfo ( ) ;
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if ( this . scene . expParty === ExpNotification . SKIP ) {
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this . end ( ) ;
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} else if ( this . scene . expParty === ExpNotification . ONLY_LEVEL_UP ) {
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if ( newLevel > lastLevel ) { // this means if we level up
// instead of displaying the exp gain in the small frame, we display the new level
// we use the same method for mode 0 & 1, by giving a parameter saying to display the exp or the level
2024-06-07 17:14:52 +00:00
this . scene . partyExpBar . showPokemonExp ( pokemon , exp . value , this . scene . expParty === ExpNotification . ONLY_LEVEL_UP , newLevel ) . then ( ( ) = > {
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setTimeout ( ( ) = > this . end ( ) , 800 / Math . pow ( 2 , this . scene . expGainsSpeed ) ) ;
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} ) ;
} else {
this . end ( ) ;
}
} else if ( this . scene . expGainsSpeed < 3 ) {
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this . scene . partyExpBar . showPokemonExp ( pokemon , exp . value , false , newLevel ) . then ( ( ) = > {
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setTimeout ( ( ) = > this . end ( ) , 500 / Math . pow ( 2 , this . scene . expGainsSpeed ) ) ;
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} ) ;
} else {
this . end ( ) ;
}
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}
}
export class HidePartyExpBarPhase extends BattlePhase {
constructor ( scene : BattleScene ) {
super ( scene ) ;
}
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2023-10-04 21:24:28 +00:00
start() {
super . start ( ) ;
2023-04-10 18:12:01 +00:00
2023-10-04 21:24:28 +00:00
this . scene . partyExpBar . hide ( ) . then ( ( ) = > this . end ( ) ) ;
}
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}
2023-10-07 20:08:33 +00:00
export class LevelUpPhase extends PlayerPartyMemberPokemonPhase {
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private lastLevel : integer ;
private level : integer ;
constructor ( scene : BattleScene , partyMemberIndex : integer , lastLevel : integer , level : integer ) {
super ( scene , partyMemberIndex ) ;
this . lastLevel = lastLevel ;
this . level = level ;
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this . scene = scene ;
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}
start() {
super . start ( ) ;
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if ( this . level > this . scene . gameData . gameStats . highestLevel ) {
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this . scene . gameData . gameStats . highestLevel = this . level ;
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}
2024-01-11 17:26:32 +00:00
2023-11-12 05:31:40 +00:00
this . scene . validateAchvs ( LevelAchv , new Utils . IntegerHolder ( this . level ) ) ;
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const pokemon = this . getPokemon ( ) ;
const prevStats = pokemon . stats . slice ( 0 ) ;
pokemon . calculateStats ( ) ;
pokemon . updateInfo ( ) ;
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if ( this . scene . expParty === ExpNotification . DEFAULT ) {
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this . scene . playSound ( "level_up_fanfare" ) ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: Dmitriy K <kagno.dmitriy@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
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Co-authored-by: Amani H <109637146+xsn34kzx@users.noreply.github.com>
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Co-authored-by: EmberCM <emberdevteam@gmail.com>
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Co-authored-by: mcmontag <54485715+mcmontag@users.noreply.github.com>
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Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: Frutescens <info@laptop>
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Co-authored-by: cam <lrlrliwoo@gmail.com>
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Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
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Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-27 23:47:00 +00:00
this . scene . ui . showText ( i18next . t ( "battle:levelUp" , { pokemonName : getPokemonNameWithAffix ( this . getPokemon ( ) ) , level : this.level } ) , null , ( ) = > this . scene . ui . getMessageHandler ( ) . promptLevelUpStats ( this . partyMemberIndex , prevStats , false ) . then ( ( ) = > this . end ( ) ) , null , true ) ;
2024-06-07 17:14:52 +00:00
} else if ( this . scene . expParty === ExpNotification . SKIP ) {
2024-05-10 13:54:14 +00:00
this . end ( ) ;
2024-06-07 17:14:52 +00:00
} else {
2024-05-10 13:54:14 +00:00
// we still want to display the stats if activated
this . scene . ui . getMessageHandler ( ) . promptLevelUpStats ( this . partyMemberIndex , prevStats , false ) . then ( ( ) = > this . end ( ) ) ;
}
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
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Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
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Co-authored-by: Dmitriy K <kagno.dmitriy@gmail.com>
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Co-authored-by: RimKnight <rimknight852@gmail.com>
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Co-authored-by: Amani H <109637146+xsn34kzx@users.noreply.github.com>
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Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: Frutescens <info@laptop>
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Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
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Co-authored-by: Zach Day <zachdayz@gmail.com>
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Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-27 23:47:00 +00:00
if ( this . lastLevel < 100 ) { // this feels like an unnecessary optimization
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const levelMoves = this . getPokemon ( ) . getLevelMoves ( this . lastLevel + 1 ) ;
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for ( const lm of levelMoves ) {
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this . scene . unshiftPhase ( new LearnMovePhase ( this . scene , this . partyMemberIndex , lm [ 1 ] ) ) ;
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}
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}
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if ( ! pokemon . pauseEvolutions ) {
const evolution = pokemon . getEvolution ( ) ;
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if ( evolution ) {
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this . scene . unshiftPhase ( new EvolutionPhase ( this . scene , pokemon as PlayerPokemon , evolution , this . lastLevel ) ) ;
2024-05-23 15:03:10 +00:00
}
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}
2023-04-10 18:12:01 +00:00
}
}
2023-10-07 20:08:33 +00:00
export class LearnMovePhase extends PlayerPartyMemberPokemonPhase {
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private moveId : Moves ;
constructor ( scene : BattleScene , partyMemberIndex : integer , moveId : Moves ) {
super ( scene , partyMemberIndex ) ;
this . moveId = moveId ;
}
start() {
super . start ( ) ;
const pokemon = this . getPokemon ( ) ;
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const move = allMoves [ this . moveId ] ;
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const existingMoveIndex = pokemon . getMoveset ( ) . findIndex ( m = > m ? . moveId === move . id ) ;
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if ( existingMoveIndex > - 1 ) {
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return this . end ( ) ;
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}
2023-04-10 18:12:01 +00:00
2023-05-06 04:42:01 +00:00
const emptyMoveIndex = pokemon . getMoveset ( ) . length < 4
? pokemon . getMoveset ( ) . length
: pokemon . getMoveset ( ) . findIndex ( m = > m === null ) ;
2023-04-10 18:12:01 +00:00
const messageMode = this . scene . ui . getHandler ( ) instanceof EvolutionSceneHandler
? Mode . EVOLUTION_SCENE
: Mode . MESSAGE ;
if ( emptyMoveIndex > - 1 ) {
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pokemon . setMove ( emptyMoveIndex , this . moveId ) ;
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initMoveAnim ( this . scene , this . moveId ) . then ( ( ) = > {
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loadMoveAnimAssets ( this . scene , [ this . moveId ] , true )
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. then ( ( ) = > {
this . scene . ui . setMode ( messageMode ) . then ( ( ) = > {
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this . scene . playSound ( "level_up_fanfare" ) ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
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2024-07-27 23:47:00 +00:00
this . scene . ui . showText ( i18next . t ( "battle:learnMove" , { pokemonName : getPokemonNameWithAffix ( pokemon ) , moveName : move.name } ) , null , ( ) = > {
2024-01-10 04:34:43 +00:00
this . scene . triggerPokemonFormChange ( pokemon , SpeciesFormChangeMoveLearnedTrigger , true ) ;
this . end ( ) ;
} , messageMode === Mode . EVOLUTION_SCENE ? 1000 : null , true ) ;
2023-04-10 18:12:01 +00:00
} ) ;
} ) ;
2024-05-23 15:03:10 +00:00
} ) ;
2023-04-10 18:12:01 +00:00
} else {
this . scene . ui . setMode ( messageMode ) . then ( ( ) = > {
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
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Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
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2024-07-27 23:47:00 +00:00
this . scene . ui . showText ( i18next . t ( "battle:learnMovePrompt" , { pokemonName : getPokemonNameWithAffix ( pokemon ) , moveName : move.name } ) , null , ( ) = > {
this . scene . ui . showText ( i18next . t ( "battle:learnMoveLimitReached" , { pokemonName : getPokemonNameWithAffix ( pokemon ) } ) , null , ( ) = > {
2024-05-23 15:03:10 +00:00
this . scene . ui . showText ( i18next . t ( "battle:learnMoveReplaceQuestion" , { moveName : move.name } ) , null , ( ) = > {
2023-04-10 18:12:01 +00:00
const noHandler = ( ) = > {
this . scene . ui . setMode ( messageMode ) . then ( ( ) = > {
2024-05-23 15:03:10 +00:00
this . scene . ui . showText ( i18next . t ( "battle:learnMoveStopTeaching" , { moveName : move.name } ) , null , ( ) = > {
2023-04-10 18:12:01 +00:00
this . scene . ui . setModeWithoutClear ( Mode . CONFIRM , ( ) = > {
this . scene . ui . setMode ( messageMode ) ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
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Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
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2024-07-27 23:47:00 +00:00
this . scene . ui . showText ( i18next . t ( "battle:learnMoveNotLearned" , { pokemonName : getPokemonNameWithAffix ( pokemon ) , moveName : move.name } ) , null , ( ) = > this . end ( ) , null , true ) ;
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} , ( ) = > {
this . scene . ui . setMode ( messageMode ) ;
this . scene . unshiftPhase ( new LearnMovePhase ( this . scene , this . partyMemberIndex , this . moveId ) ) ;
this . end ( ) ;
} ) ;
} ) ;
} ) ;
} ;
this . scene . ui . setModeWithoutClear ( Mode . CONFIRM , ( ) = > {
this . scene . ui . setMode ( messageMode ) ;
2024-05-23 15:03:10 +00:00
this . scene . ui . showText ( i18next . t ( "battle:learnMoveForgetQuestion" ) , null , ( ) = > {
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this . scene . ui . setModeWithoutClear ( Mode . SUMMARY , this . getPokemon ( ) , SummaryUiMode . LEARN_MOVE , move , ( moveIndex : integer ) = > {
if ( moveIndex === 4 ) {
noHandler ( ) ;
return ;
}
this . scene . ui . setMode ( messageMode ) . then ( ( ) = > {
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this . scene . ui . showText ( i18next . t ( "battle:countdownPoof" ) , null , ( ) = > {
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this . scene . ui . showText ( i18next . t ( "battle:learnMoveForgetSuccess" , { pokemonName : getPokemonNameWithAffix ( pokemon ) , moveName : pokemon.moveset [ moveIndex ] ! . getName ( ) } ) , null , ( ) = > { // TODO: is the bang correct?
2024-05-23 15:03:10 +00:00
this . scene . ui . showText ( i18next . t ( "battle:learnMoveAnd" ) , null , ( ) = > {
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pokemon . setMove ( moveIndex , Moves . NONE ) ;
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this . scene . unshiftPhase ( new LearnMovePhase ( this . scene , this . partyMemberIndex , this . moveId ) ) ;
this . end ( ) ;
} , null , true ) ;
} , null , true ) ;
} , null , true ) ;
} ) ;
} ) ;
} , null , true ) ;
} , noHandler ) ;
} ) ;
} , null , true ) ;
} , null , true ) ;
} ) ;
}
}
}
2023-04-14 05:08:44 +00:00
export class PokemonHealPhase extends CommonAnimPhase {
private hpHealed : integer ;
2024-08-07 16:23:12 +00:00
private message : string | null ;
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private showFullHpMessage : boolean ;
private skipAnim : boolean ;
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private revive : boolean ;
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private healStatus : boolean ;
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private preventFullHeal : boolean ;
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2024-08-07 16:23:12 +00:00
constructor ( scene : BattleScene , battlerIndex : BattlerIndex , hpHealed : integer , message : string | null , showFullHpMessage : boolean , skipAnim : boolean = false , revive : boolean = false , healStatus : boolean = false , preventFullHeal : boolean = false ) {
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super ( scene , battlerIndex , undefined , CommonAnim . HEALTH_UP ) ;
2023-04-14 05:08:44 +00:00
this . hpHealed = hpHealed ;
2023-04-16 04:29:55 +00:00
this . message = message ;
this . showFullHpMessage = showFullHpMessage ;
2024-03-11 17:18:49 +00:00
this . skipAnim = skipAnim ;
this . revive = revive ;
this . healStatus = healStatus ;
2024-04-02 05:44:38 +00:00
this . preventFullHeal = preventFullHeal ;
2023-04-16 04:29:55 +00:00
}
start() {
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-27 23:47:00 +00:00
if ( ! this . skipAnim && ( this . revive || this . getPokemon ( ) . hp ) && ! this . getPokemon ( ) . isFullHp ( ) ) {
2023-04-16 04:29:55 +00:00
super . start ( ) ;
2024-05-23 15:03:10 +00:00
} else {
2023-04-16 04:29:55 +00:00
this . end ( ) ;
2024-05-23 15:03:10 +00:00
}
2023-04-14 05:08:44 +00:00
}
end() {
const pokemon = this . getPokemon ( ) ;
2024-05-23 23:45:04 +00:00
2023-06-06 14:14:53 +00:00
if ( ! pokemon . isOnField ( ) || ( ! this . revive && ! pokemon . isActive ( ) ) ) {
2023-04-23 05:03:09 +00:00
super . end ( ) ;
return ;
}
2023-04-14 05:08:44 +00:00
2024-03-11 17:18:49 +00:00
const hasMessage = ! ! this . message ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-27 23:47:00 +00:00
const healOrDamage = ( ! pokemon . isFullHp ( ) || this . hpHealed < 0 ) ;
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let lastStatusEffect = StatusEffect . NONE ;
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if ( healOrDamage ) {
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const hpRestoreMultiplier = new Utils . IntegerHolder ( 1 ) ;
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if ( ! this . revive ) {
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this . scene . applyModifiers ( HealingBoosterModifier , this . player , hpRestoreMultiplier ) ;
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}
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const healAmount = new Utils . NumberHolder ( Math . floor ( this . hpHealed * hpRestoreMultiplier . value ) ) ;
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if ( healAmount . value < 0 ) {
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pokemon . damageAndUpdate ( healAmount . value * - 1 , HitResult . HEAL as DamageResult ) ;
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healAmount . value = 0 ;
}
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// Prevent healing to full if specified (in case of healing tokens so Sturdy doesn't cause a softlock)
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if ( this . preventFullHeal && pokemon . hp + healAmount . value >= pokemon . getMaxHp ( ) ) {
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healAmount . value = ( pokemon . getMaxHp ( ) - pokemon . hp ) - 1 ;
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}
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healAmount . value = pokemon . heal ( healAmount . value ) ;
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if ( healAmount . value ) {
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this . scene . damageNumberHandler . add ( pokemon , healAmount . value , HitResult . HEAL ) ;
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}
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if ( pokemon . isPlayer ( ) ) {
this . scene . validateAchvs ( HealAchv , healAmount ) ;
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if ( healAmount . value > this . scene . gameData . gameStats . highestHeal ) {
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this . scene . gameData . gameStats . highestHeal = healAmount . value ;
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}
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}
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if ( this . healStatus && ! this . revive && pokemon . status ) {
lastStatusEffect = pokemon . status . effect ;
pokemon . resetStatus ( ) ;
}
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pokemon . updateInfo ( ) . then ( ( ) = > super . end ( ) ) ;
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} else if ( this . healStatus && ! this . revive && pokemon . status ) {
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lastStatusEffect = pokemon . status . effect ;
pokemon . resetStatus ( ) ;
pokemon . updateInfo ( ) . then ( ( ) = > super . end ( ) ) ;
} else if ( this . showFullHpMessage ) {
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this . message = i18next . t ( "battle:hpIsFull" , { pokemonName : getPokemonNameWithAffix ( pokemon ) } ) ;
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}
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if ( this . message ) {
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this . scene . queueMessage ( this . message ) ;
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}
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if ( this . healStatus && lastStatusEffect && ! hasMessage ) {
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this . scene . queueMessage ( getStatusEffectHealText ( lastStatusEffect , getPokemonNameWithAffix ( pokemon ) ) ) ;
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}
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if ( ! healOrDamage && ! lastStatusEffect ) {
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super . end ( ) ;
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}
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}
}
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export class AttemptCapturePhase extends PokemonPhase {
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private pokeballType : PokeballType ;
private pokeball : Phaser.GameObjects.Sprite ;
private originalY : number ;
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constructor ( scene : BattleScene , targetIndex : integer , pokeballType : PokeballType ) {
super ( scene , BattlerIndex . ENEMY + targetIndex ) ;
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this . pokeballType = pokeballType ;
}
start() {
super . start ( ) ;
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const pokemon = this . getPokemon ( ) as EnemyPokemon ;
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if ( ! pokemon ? . hp ) {
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return this . end ( ) ;
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}
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this . scene . pokeballCounts [ this . pokeballType ] -- ;
this . originalY = pokemon . y ;
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const _3m = 3 * pokemon . getMaxHp ( ) ;
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const _2h = 2 * pokemon . hp ;
const catchRate = pokemon . species . catchRate ;
const pokeballMultiplier = getPokeballCatchMultiplier ( this . pokeballType ) ;
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const statusMultiplier = pokemon . status ? getStatusEffectCatchRateMultiplier ( pokemon . status . effect ) : 1 ;
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const x = Math . round ( ( ( ( _3m - _2h ) * catchRate * pokeballMultiplier ) / _3m ) * statusMultiplier ) ;
const y = Math . round ( 65536 / Math . sqrt ( Math . sqrt ( 255 / x ) ) ) ;
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const fpOffset = pokemon . getFieldPositionOffset ( ) ;
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const pokeballAtlasKey = getPokeballAtlasKey ( this . pokeballType ) ;
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this . pokeball = this . scene . addFieldSprite ( 16 , 80 , "pb" , pokeballAtlasKey ) ;
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this . pokeball . setOrigin ( 0.5 , 0.625 ) ;
this . scene . field . add ( this . pokeball ) ;
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this . scene . playSound ( "pb_throw" ) ;
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this . scene . time . delayedCall ( 300 , ( ) = > {
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this . scene . field . moveBelow ( this . pokeball as Phaser . GameObjects . GameObject , pokemon ) ;
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} ) ;
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this . scene . tweens . add ( {
targets : this.pokeball ,
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x : { value : 236 + fpOffset [ 0 ] , ease : "Linear" } ,
y : { value : 16 + fpOffset [ 1 ] , ease : "Cubic.easeOut" } ,
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duration : 500 ,
onComplete : ( ) = > {
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this . pokeball . setTexture ( "pb" , ` ${ pokeballAtlasKey } _opening ` ) ;
this . scene . time . delayedCall ( 17 , ( ) = > this . pokeball . setTexture ( "pb" , ` ${ pokeballAtlasKey } _open ` ) ) ;
this . scene . playSound ( "pb_rel" ) ;
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pokemon . tint ( getPokeballTintColor ( this . pokeballType ) ) ;
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addPokeballOpenParticles ( this . scene , this . pokeball . x , this . pokeball . y , this . pokeballType ) ;
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this . scene . tweens . add ( {
targets : pokemon ,
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duration : 500 ,
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ease : "Sine.easeIn" ,
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scale : 0.25 ,
y : 20 ,
onComplete : ( ) = > {
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this . pokeball . setTexture ( "pb" , ` ${ pokeballAtlasKey } _opening ` ) ;
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pokemon . setVisible ( false ) ;
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this . scene . playSound ( "pb_catch" ) ;
this . scene . time . delayedCall ( 17 , ( ) = > this . pokeball . setTexture ( "pb" , ` ${ pokeballAtlasKey } ` ) ) ;
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const doShake = ( ) = > {
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let shakeCount = 0 ;
const pbX = this . pokeball . x ;
const shakeCounter = this . scene . tweens . addCounter ( {
from : 0 ,
to : 1 ,
repeat : 4 ,
yoyo : true ,
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ease : "Cubic.easeOut" ,
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duration : 250 ,
repeatDelay : 500 ,
onUpdate : t = > {
if ( shakeCount && shakeCount < 4 ) {
const value = t . getValue ( ) ;
const directionMultiplier = shakeCount % 2 === 1 ? 1 : - 1 ;
this . pokeball . setX ( pbX + value * 4 * directionMultiplier ) ;
this . pokeball . setAngle ( value * 27.5 * directionMultiplier ) ;
}
} ,
onRepeat : ( ) = > {
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if ( ! pokemon . species . isObtainable ( ) ) {
shakeCounter . stop ( ) ;
this . failCatch ( shakeCount ) ;
} else if ( shakeCount ++ < 3 ) {
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if ( pokeballMultiplier === - 1 || pokemon . randSeedInt ( 65536 ) < y ) {
this . scene . playSound ( "pb_move" ) ;
} else {
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shakeCounter . stop ( ) ;
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this . failCatch ( shakeCount ) ;
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}
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} else {
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this . scene . playSound ( "pb_lock" ) ;
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addPokeballCaptureStars ( this . scene , this . pokeball ) ;
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const pbTint = this . scene . add . sprite ( this . pokeball . x , this . pokeball . y , "pb" , "pb" ) ;
2024-01-05 04:57:21 +00:00
pbTint . setOrigin ( this . pokeball . originX , this . pokeball . originY ) ;
pbTint . setTintFill ( 0 ) ;
pbTint . setAlpha ( 0 ) ;
this . scene . field . add ( pbTint ) ;
this . scene . tweens . add ( {
targets : pbTint ,
alpha : 0.375 ,
duration : 200 ,
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easing : "Sine.easeOut" ,
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onComplete : ( ) = > {
this . scene . tweens . add ( {
targets : pbTint ,
alpha : 0 ,
duration : 200 ,
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easing : "Sine.easeIn" ,
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onComplete : ( ) = > pbTint . destroy ( )
} ) ;
}
} ) ;
}
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} ,
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
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Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
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Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
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Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-27 23:47:00 +00:00
onComplete : ( ) = > {
this . catch ( ) ;
}
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} ) ;
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} ;
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this . scene . time . delayedCall ( 250 , ( ) = > doPokeballBounceAnim ( this . scene , this . pokeball , 16 , 72 , 350 , doShake ) ) ;
}
} ) ;
}
} ) ;
}
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failCatch ( shakeCount : integer ) {
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const pokemon = this . getPokemon ( ) ;
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this . scene . playSound ( "pb_rel" ) ;
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pokemon . setY ( this . originalY ) ;
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if ( pokemon . status ? . effect !== StatusEffect . SLEEP ) {
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pokemon . cry ( pokemon . getHpRatio ( ) > 0.25 ? undefined : { rate : 0.85 } ) ;
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}
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pokemon . tint ( getPokeballTintColor ( this . pokeballType ) ) ;
pokemon . setVisible ( true ) ;
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pokemon . untint ( 250 , "Sine.easeOut" ) ;
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const pokeballAtlasKey = getPokeballAtlasKey ( this . pokeballType ) ;
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this . pokeball . setTexture ( "pb" , ` ${ pokeballAtlasKey } _opening ` ) ;
this . scene . time . delayedCall ( 17 , ( ) = > this . pokeball . setTexture ( "pb" , ` ${ pokeballAtlasKey } _open ` ) ) ;
2023-04-10 18:12:01 +00:00
this . scene . tweens . add ( {
targets : pokemon ,
duration : 250 ,
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ease : "Sine.easeOut" ,
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scale : 1
} ) ;
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this . scene . currentBattle . lastUsedPokeball = this . pokeballType ;
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this . removePb ( ) ;
this . end ( ) ;
}
catch ( ) {
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const pokemon = this . getPokemon ( ) as EnemyPokemon ;
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const speciesForm = ! pokemon . fusionSpecies ? pokemon . getSpeciesForm ( ) : pokemon . getFusionSpeciesForm ( ) ;
2023-12-05 22:12:39 +00:00
2024-05-23 15:03:10 +00:00
if ( speciesForm . abilityHidden && ( pokemon . fusionSpecies ? pokemon.fusionAbilityIndex : pokemon.abilityIndex ) === speciesForm . getAbilityCount ( ) - 1 ) {
2023-11-12 05:31:40 +00:00
this . scene . validateAchv ( achvs . HIDDEN_ABILITY ) ;
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}
2023-11-12 05:31:40 +00:00
2024-05-23 15:03:10 +00:00
if ( pokemon . species . subLegendary ) {
2024-05-05 15:05:22 +00:00
this . scene . validateAchv ( achvs . CATCH_SUB_LEGENDARY ) ;
2024-05-23 15:03:10 +00:00
}
2024-05-05 15:05:22 +00:00
2024-05-23 15:03:10 +00:00
if ( pokemon . species . legendary ) {
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this . scene . validateAchv ( achvs . CATCH_LEGENDARY ) ;
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}
2023-11-12 05:31:40 +00:00
2024-05-23 15:03:10 +00:00
if ( pokemon . species . mythical ) {
2023-11-12 05:31:40 +00:00
this . scene . validateAchv ( achvs . CATCH_MYTHICAL ) ;
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}
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2024-03-08 03:43:15 +00:00
this . scene . pokemonInfoContainer . show ( pokemon , true ) ;
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this . scene . gameData . updateSpeciesDexIvs ( pokemon . species . getRootSpeciesId ( true ) , pokemon . ivs ) ;
2024-05-23 23:45:04 +00:00
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: Dmitriy K <kagno.dmitriy@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
Co-authored-by: Amani H <109637146+xsn34kzx@users.noreply.github.com>
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Co-authored-by: EmberCM <emberdevteam@gmail.com>
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Co-authored-by: mcmontag <54485715+mcmontag@users.noreply.github.com>
Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>
Co-authored-by: Arxalc <63990624+Arxalc@users.noreply.github.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: EmberCM <kooly213@hotmail.com>
Co-authored-by: Zoruu <113668528+ArielStevens@users.noreply.github.com>
Co-authored-by: Corrade <49605314+Corrade@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
Co-authored-by: sirzento <sirzento@gmx.de>
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Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-27 23:47:00 +00:00
this . scene . ui . showText ( i18next . t ( "battle:pokemonCaught" , { pokemonName : getPokemonNameWithAffix ( pokemon ) } ) , null , ( ) = > {
2023-04-10 20:52:27 +00:00
const end = ( ) = > {
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: Dmitriy K <kagno.dmitriy@gmail.com>
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Co-authored-by: RimKnight <rimknight852@gmail.com>
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Co-authored-by: Amani H <109637146+xsn34kzx@users.noreply.github.com>
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Co-authored-by: EmberCM <emberdevteam@gmail.com>
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Co-authored-by: mcmontag <54485715+mcmontag@users.noreply.github.com>
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Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: Frutescens <info@laptop>
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Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
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Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
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Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
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Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-27 23:47:00 +00:00
this . scene . unshiftPhase ( new VictoryPhase ( this . scene , this . battlerIndex ) ) ;
2024-03-08 03:43:15 +00:00
this . scene . pokemonInfoContainer . hide ( ) ;
2023-04-10 18:12:01 +00:00
this . removePb ( ) ;
this . end ( ) ;
2023-04-10 20:52:27 +00:00
} ;
2023-07-03 14:59:56 +00:00
const removePokemon = ( ) = > {
2024-03-17 15:36:19 +00:00
this . scene . addFaintedEnemyScore ( pokemon ) ;
2024-02-18 15:53:32 +00:00
this . scene . getPlayerField ( ) . filter ( p = > p . isActive ( true ) ) . forEach ( playerPokemon = > playerPokemon . removeTagsBySourceId ( pokemon . id ) ) ;
2023-07-03 14:59:56 +00:00
pokemon . hp = 0 ;
pokemon . trySetStatus ( StatusEffect . FAINT ) ;
2023-10-28 17:24:57 +00:00
this . scene . clearEnemyHeldItemModifiers ( ) ;
2023-07-03 14:59:56 +00:00
this . scene . field . remove ( pokemon , true ) ;
} ;
2023-04-11 05:31:18 +00:00
const addToParty = ( ) = > {
2024-01-05 00:56:26 +00:00
const newPokemon = pokemon . addToParty ( this . pokeballType ) ;
2023-04-20 23:44:56 +00:00
const modifiers = this . scene . findModifiers ( m = > m instanceof PokemonHeldItemModifier , false ) ;
2024-05-23 15:03:10 +00:00
if ( this . scene . getParty ( ) . filter ( p = > p . isShiny ( ) ) . length === 6 ) {
2023-11-12 14:27:50 +00:00
this . scene . validateAchv ( achvs . SHINY_PARTY ) ;
2024-05-23 15:03:10 +00:00
}
2023-11-01 01:43:22 +00:00
Promise . all ( modifiers . map ( m = > this . scene . addModifier ( m , true ) ) ) . then ( ( ) = > {
this . scene . updateModifiers ( true ) ;
2023-07-03 14:59:56 +00:00
removePokemon ( ) ;
2024-05-23 15:03:10 +00:00
if ( newPokemon ) {
2023-04-20 23:44:56 +00:00
newPokemon . loadAssets ( ) . then ( end ) ;
2024-05-23 15:03:10 +00:00
} else {
2023-04-20 23:44:56 +00:00
end ( ) ;
2024-05-23 15:03:10 +00:00
}
2023-04-20 23:44:56 +00:00
} ) ;
2023-04-11 05:31:18 +00:00
} ;
2024-07-05 18:01:11 +00:00
Promise . all ( [ pokemon . hideInfo ( ) , this . scene . gameData . setPokemonCaught ( pokemon ) ] ) . then ( ( ) = > {
2023-04-18 05:32:26 +00:00
if ( this . scene . getParty ( ) . length === 6 ) {
const promptRelease = ( ) = > {
2024-08-02 17:02:49 +00:00
this . scene . ui . showText ( i18next . t ( "battle:partyFull" , { pokemonName : pokemon.getNameToRender ( ) } ) , null , ( ) = > {
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
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* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
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Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: Dmitriy K <kagno.dmitriy@gmail.com>
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Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>
Co-authored-by: Arxalc <63990624+Arxalc@users.noreply.github.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: EmberCM <kooly213@hotmail.com>
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Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
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Co-authored-by: 송영진 <36808515+bucket1582@users.noreply.github.com>
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Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
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Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
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Co-authored-by: Zach Day <zachdayz@gmail.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-27 23:47:00 +00:00
this . scene . pokemonInfoContainer . makeRoomForConfirmUi ( 1 , true ) ;
2023-04-18 05:32:26 +00:00
this . scene . ui . setMode ( Mode . CONFIRM , ( ) = > {
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
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* Update src/locales/zh_CN/pokemon-summary.ts
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* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
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* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
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Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
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* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
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* Update src/locales/es/battle.ts
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* Update src/locales/es/battle.ts
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* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
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Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
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Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-27 23:47:00 +00:00
const newPokemon = this . scene . addPlayerPokemon ( pokemon . species , pokemon . level , pokemon . abilityIndex , pokemon . formIndex , pokemon . gender , pokemon . shiny , pokemon . variant , pokemon . ivs , pokemon . nature , pokemon ) ;
this . scene . ui . setMode ( Mode . SUMMARY , newPokemon , 0 , SummaryUiMode . DEFAULT , ( ) = > {
this . scene . ui . setMode ( Mode . MESSAGE ) . then ( ( ) = > {
promptRelease ( ) ;
} ) ;
} , false ) ;
} , ( ) = > {
2023-05-18 15:11:06 +00:00
this . scene . ui . setMode ( Mode . PARTY , PartyUiMode . RELEASE , this . fieldIndex , ( slotIndex : integer , _option : PartyOption ) = > {
2023-04-18 05:32:26 +00:00
this . scene . ui . setMode ( Mode . MESSAGE ) . then ( ( ) = > {
2024-05-23 15:03:10 +00:00
if ( slotIndex < 6 ) {
2023-04-18 05:32:26 +00:00
addToParty ( ) ;
2024-05-23 15:03:10 +00:00
} else {
2023-04-18 05:32:26 +00:00
promptRelease ( ) ;
2024-05-23 15:03:10 +00:00
}
2023-04-18 05:32:26 +00:00
} ) ;
2023-04-11 05:31:18 +00:00
} ) ;
2023-04-18 05:32:26 +00:00
} , ( ) = > {
2023-07-03 14:59:56 +00:00
this . scene . ui . setMode ( Mode . MESSAGE ) . then ( ( ) = > {
removePokemon ( ) ;
end ( ) ;
} ) ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
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} , "fullParty" ) ;
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} ) ;
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} ;
promptRelease ( ) ;
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} else {
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addToParty ( ) ;
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}
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} ) ;
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} , 0 , true ) ;
}
removePb() {
this . scene . tweens . add ( {
targets : this.pokeball ,
duration : 250 ,
delay : 250 ,
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ease : "Sine.easeIn" ,
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alpha : 0 ,
onComplete : ( ) = > this . pokeball . destroy ( )
} ) ;
}
}
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export class AttemptRunPhase extends PokemonPhase {
constructor ( scene : BattleScene , fieldIndex : integer ) {
super ( scene , fieldIndex ) ;
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}
start() {
super . start ( ) ;
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const playerPokemon = this . getPokemon ( ) ;
const enemyField = this . scene . getEnemyField ( ) ;
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const enemySpeed = enemyField . reduce ( ( total : integer , enemyPokemon : Pokemon ) = > total + enemyPokemon . getStat ( Stat . SPD ) , 0 ) / enemyField . length ;
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const escapeChance = new Utils . IntegerHolder ( ( ( ( playerPokemon . getStat ( Stat . SPD ) * 128 ) / enemySpeed ) + ( 30 * this . scene . currentBattle . escapeAttempts ++ ) ) % 256 ) ;
applyAbAttrs ( RunSuccessAbAttr , playerPokemon , null , escapeChance ) ;
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if ( playerPokemon . randSeedInt ( 256 ) < escapeChance . value ) {
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this . scene . playSound ( "flee" ) ;
this . scene . queueMessage ( i18next . t ( "battle:runAwaySuccess" ) , null , true , 500 ) ;
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this . scene . tweens . add ( {
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targets : [ this . scene . arenaEnemy , enemyField ] . flat ( ) ,
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alpha : 0 ,
duration : 250 ,
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ease : "Sine.easeIn" ,
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onComplete : ( ) = > enemyField . forEach ( enemyPokemon = > enemyPokemon . destroy ( ) )
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} ) ;
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this . scene . clearEnemyHeldItemModifiers ( ) ;
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enemyField . forEach ( enemyPokemon = > {
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enemyPokemon . hideInfo ( ) . then ( ( ) = > enemyPokemon . destroy ( ) ) ;
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enemyPokemon . hp = 0 ;
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enemyPokemon . trySetStatus ( StatusEffect . FAINT ) ;
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} ) ;
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this . scene . pushPhase ( new BattleEndPhase ( this . scene ) ) ;
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this . scene . pushPhase ( new NewBattlePhase ( this . scene ) ) ;
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} else {
this . scene . queueMessage ( i18next . t ( "battle:runAwayCannotEscape" ) , null , true , 500 ) ;
}
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this . end ( ) ;
}
}
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export class SelectModifierPhase extends BattlePhase {
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private rerollCount : integer ;
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private modifierTiers : ModifierTier [ ] ;
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constructor ( scene : BattleScene , rerollCount : integer = 0 , modifierTiers? : ModifierTier [ ] ) {
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super ( scene ) ;
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this . rerollCount = rerollCount ;
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this . modifierTiers = modifierTiers ! ; // TODO: is this bang correct?
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}
start() {
super . start ( ) ;
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if ( ! this . rerollCount ) {
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this . updateSeed ( ) ;
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} else {
this . scene . reroll = false ;
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}
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const party = this . scene . getParty ( ) ;
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regenerateModifierPoolThresholds ( party , this . getPoolType ( ) , this . rerollCount ) ;
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const modifierCount = new Utils . IntegerHolder ( 3 ) ;
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if ( this . isPlayer ( ) ) {
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this . scene . applyModifiers ( ExtraModifierModifier , true , modifierCount ) ;
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}
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const typeOptions : ModifierTypeOption [ ] = this . getModifierTypeOptions ( modifierCount . value ) ;
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const modifierSelectCallback = ( rowCursor : integer , cursor : integer ) = > {
if ( rowCursor < 0 || cursor < 0 ) {
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this . scene . ui . showText ( i18next . t ( "battle:skipItemQuestion" ) , null , ( ) = > {
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this . scene . ui . setOverlayMode ( Mode . CONFIRM , ( ) = > {
this . scene . ui . revertMode ( ) ;
this . scene . ui . setMode ( Mode . MESSAGE ) ;
super . end ( ) ;
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} , ( ) = > this . scene . ui . setMode ( Mode . MODIFIER_SELECT , this . isPlayer ( ) , typeOptions , modifierSelectCallback , this . getRerollCost ( typeOptions , this . scene . lockModifierTiers ) ) ) ;
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} ) ;
return false ;
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}
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let modifierType : ModifierType ;
let cost : integer ;
switch ( rowCursor ) {
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case 0 :
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switch ( cursor ) {
case 0 :
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const rerollCost = this . getRerollCost ( typeOptions , this . scene . lockModifierTiers ) ;
if ( this . scene . money < rerollCost ) {
this . scene . ui . playError ( ) ;
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return false ;
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} else {
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this . scene . reroll = true ;
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this . scene . unshiftPhase ( new SelectModifierPhase ( this . scene , this . rerollCount + 1 , typeOptions . map ( o = > o . type ? . tier ) . filter ( t = > t !== undefined ) as ModifierTier [ ] ) ) ;
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this . scene . ui . clearText ( ) ;
this . scene . ui . setMode ( Mode . MESSAGE ) . then ( ( ) = > super . end ( ) ) ;
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if ( ! Overrides . WAIVE_ROLL_FEE_OVERRIDE ) {
this . scene . money -= rerollCost ;
this . scene . updateMoneyText ( ) ;
this . scene . animateMoneyChanged ( false ) ;
}
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this . scene . playSound ( "buy" ) ;
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}
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break ;
case 1 :
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this . scene . ui . setModeWithoutClear ( Mode . PARTY , PartyUiMode . MODIFIER_TRANSFER , - 1 , ( fromSlotIndex : integer , itemIndex : integer , itemQuantity : integer , toSlotIndex : integer ) = > {
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if ( toSlotIndex !== undefined && fromSlotIndex < 6 && toSlotIndex < 6 && fromSlotIndex !== toSlotIndex && itemIndex > - 1 ) {
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const itemModifiers = this . scene . findModifiers ( m = > m instanceof PokemonHeldItemModifier
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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2024-07-27 23:47:00 +00:00
&& m . isTransferrable && m . pokemonId === party [ fromSlotIndex ] . id ) as PokemonHeldItemModifier [ ] ;
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const itemModifier = itemModifiers [ itemIndex ] ;
this . scene . tryTransferHeldItemModifier ( itemModifier , party [ toSlotIndex ] , true , itemQuantity ) ;
2024-05-23 15:03:10 +00:00
} else {
this . scene . ui . setMode ( Mode . MODIFIER_SELECT , this . isPlayer ( ) , typeOptions , modifierSelectCallback , this . getRerollCost ( typeOptions , this . scene . lockModifierTiers ) ) ;
}
} , PartyUiHandler . FilterItemMaxStacks ) ;
2024-06-08 05:07:23 +00:00
break ;
case 2 :
this . scene . ui . setModeWithoutClear ( Mode . PARTY , PartyUiMode . CHECK , - 1 , ( ) = > {
this . scene . ui . setMode ( Mode . MODIFIER_SELECT , this . isPlayer ( ) , typeOptions , modifierSelectCallback , this . getRerollCost ( typeOptions , this . scene . lockModifierTiers ) ) ;
} ) ;
break ;
case 3 :
2024-05-23 15:03:10 +00:00
this . scene . lockModifierTiers = ! this . scene . lockModifierTiers ;
const uiHandler = this . scene . ui . getHandler ( ) as ModifierSelectUiHandler ;
uiHandler . setRerollCost ( this . getRerollCost ( typeOptions , this . scene . lockModifierTiers ) ) ;
uiHandler . updateLockRaritiesText ( ) ;
uiHandler . updateRerollCostText ( ) ;
return false ;
}
return true ;
case 1 :
2024-08-07 16:23:12 +00:00
if ( typeOptions [ cursor ] . type ) {
modifierType = typeOptions [ cursor ] . type ;
}
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break ;
default :
const shopOptions = getPlayerShopModifierTypeOptionsForWave ( this . scene . currentBattle . waveIndex , this . scene . getWaveMoneyAmount ( 1 ) ) ;
const shopOption = shopOptions [ rowCursor > 2 || shopOptions . length <= SHOP_OPTIONS_ROW_LIMIT ? cursor : cursor + SHOP_OPTIONS_ROW_LIMIT ] ;
2024-08-07 16:23:12 +00:00
if ( shopOption . type ) {
modifierType = shopOption . type ;
}
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cost = shopOption . cost ;
break ;
2024-02-04 05:30:19 +00:00
}
2024-08-07 16:23:12 +00:00
if ( cost ! && ( this . scene . money < cost ) && ! Overrides . WAIVE_ROLL_FEE_OVERRIDE ) { // TODO: is the bang on cost correct?
2024-02-04 05:30:19 +00:00
this . scene . ui . playError ( ) ;
return false ;
}
const applyModifier = ( modifier : Modifier , playSound : boolean = false ) = > {
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const result = this . scene . addModifier ( modifier , false , playSound ) ;
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if ( cost ) {
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result . then ( success = > {
if ( success ) {
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if ( ! Overrides . WAIVE_ROLL_FEE_OVERRIDE ) {
this . scene . money -= cost ;
this . scene . updateMoneyText ( ) ;
this . scene . animateMoneyChanged ( false ) ;
}
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this . scene . playSound ( "buy" ) ;
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( this . scene . ui . getHandler ( ) as ModifierSelectUiHandler ) . updateCostText ( ) ;
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} else {
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this . scene . ui . playError ( ) ;
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}
2024-04-16 16:04:52 +00:00
} ) ;
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} else {
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const doEnd = ( ) = > {
this . scene . ui . clearText ( ) ;
this . scene . ui . setMode ( Mode . MESSAGE ) ;
super . end ( ) ;
} ;
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if ( result instanceof Promise ) {
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result . then ( ( ) = > doEnd ( ) ) ;
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} else {
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doEnd ( ) ;
2024-05-23 15:03:10 +00:00
}
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}
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} ;
2023-04-10 18:12:01 +00:00
2024-08-07 16:23:12 +00:00
if ( modifierType ! instanceof PokemonModifierType ) { //TODO: is the bang correct?
2023-11-04 04:32:12 +00:00
if ( modifierType instanceof FusePokemonModifierType ) {
this . scene . ui . setModeWithoutClear ( Mode . PARTY , PartyUiMode . SPLICE , - 1 , ( fromSlotIndex : integer , spliceSlotIndex : integer ) = > {
if ( spliceSlotIndex !== undefined && fromSlotIndex < 6 && spliceSlotIndex < 6 && fromSlotIndex !== spliceSlotIndex ) {
this . scene . ui . setMode ( Mode . MODIFIER_SELECT , this . isPlayer ( ) ) . then ( ( ) = > {
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const modifier = modifierType . newModifier ( party [ fromSlotIndex ] , party [ spliceSlotIndex ] ) ! ; //TODO: is the bang correct?
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applyModifier ( modifier , true ) ;
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} ) ;
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} else {
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this . scene . ui . setMode ( Mode . MODIFIER_SELECT , this . isPlayer ( ) , typeOptions , modifierSelectCallback , this . getRerollCost ( typeOptions , this . scene . lockModifierTiers ) ) ;
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}
2023-11-04 04:32:12 +00:00
} , modifierType . selectFilter ) ;
} else {
const pokemonModifierType = modifierType as PokemonModifierType ;
const isMoveModifier = modifierType instanceof PokemonMoveModifierType ;
const isTmModifier = modifierType instanceof TmModifierType ;
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const isRememberMoveModifier = modifierType instanceof RememberMoveModifierType ;
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const isPpRestoreModifier = ( modifierType instanceof PokemonPpRestoreModifierType || modifierType instanceof PokemonPpUpModifierType ) ;
2023-11-04 04:32:12 +00:00
const partyUiMode = isMoveModifier ? PartyUiMode . MOVE_MODIFIER
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: isTmModifier ? PartyUiMode . TM_MODIFIER
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: isRememberMoveModifier ? PartyUiMode . REMEMBER_MOVE_MODIFIER
: PartyUiMode . MODIFIER ;
2023-11-04 04:32:12 +00:00
const tmMoveId = isTmModifier
? ( modifierType as TmModifierType ) . moveId
: undefined ;
this . scene . ui . setModeWithoutClear ( Mode . PARTY , partyUiMode , - 1 , ( slotIndex : integer , option : PartyOption ) = > {
if ( slotIndex < 6 ) {
this . scene . ui . setMode ( Mode . MODIFIER_SELECT , this . isPlayer ( ) ) . then ( ( ) = > {
const modifier = ! isMoveModifier
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? ! isRememberMoveModifier
? modifierType . newModifier ( party [ slotIndex ] )
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: modifierType . newModifier ( party [ slotIndex ] , option as integer )
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: modifierType . newModifier ( party [ slotIndex ] , option - PartyOption . MOVE_1 ) ;
2024-08-07 16:23:12 +00:00
applyModifier ( modifier ! , true ) ; // TODO: is the bang correct?
2023-11-04 04:32:12 +00:00
} ) ;
2024-05-23 15:03:10 +00:00
} else {
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this . scene . ui . setMode ( Mode . MODIFIER_SELECT , this . isPlayer ( ) , typeOptions , modifierSelectCallback , this . getRerollCost ( typeOptions , this . scene . lockModifierTiers ) ) ;
2024-05-23 15:03:10 +00:00
}
2024-05-01 14:16:58 +00:00
} , pokemonModifierType . selectFilter , modifierType instanceof PokemonMoveModifierType ? ( modifierType as PokemonMoveModifierType ) . moveSelectFilter : undefined , tmMoveId , isPpRestoreModifier ) ;
2023-11-04 04:32:12 +00:00
}
2024-05-23 15:03:10 +00:00
} else {
2024-08-07 16:23:12 +00:00
applyModifier ( modifierType ! . newModifier ( ) ! ) ; // TODO: is the bang correct?
2024-05-23 15:03:10 +00:00
}
2023-11-10 20:51:34 +00:00
2024-08-07 16:23:12 +00:00
return ! cost ! ; // TODO: is the bang correct?
2023-04-10 18:12:01 +00:00
} ;
2024-04-05 14:14:49 +00:00
this . scene . ui . setMode ( Mode . MODIFIER_SELECT , this . isPlayer ( ) , typeOptions , modifierSelectCallback , this . getRerollCost ( typeOptions , this . scene . lockModifierTiers ) ) ;
2023-10-29 20:05:17 +00:00
}
updateSeed ( ) : void {
this . scene . resetSeed ( ) ;
}
isPlayer ( ) : boolean {
return true ;
}
2023-11-10 20:51:34 +00:00
2024-04-05 14:14:49 +00:00
getRerollCost ( typeOptions : ModifierTypeOption [ ] , lockRarities : boolean ) : integer {
2024-04-04 04:38:02 +00:00
let baseValue = 0 ;
2024-07-30 21:15:08 +00:00
if ( Overrides . WAIVE_ROLL_FEE_OVERRIDE ) {
return baseValue ;
} else if ( lockRarities ) {
2024-06-18 00:30:42 +00:00
const tierValues = [ 50 , 125 , 300 , 750 , 2000 ] ;
2024-05-23 15:03:10 +00:00
for ( const opt of typeOptions ) {
2024-08-07 16:23:12 +00:00
baseValue += opt . type ? . tier ? tierValues [ opt . type . tier ] : 0 ;
2024-05-23 15:03:10 +00:00
}
} else {
2024-04-05 14:14:49 +00:00
baseValue = 250 ;
2024-05-23 15:03:10 +00:00
}
2024-04-26 17:05:48 +00:00
return Math . min ( Math . ceil ( this . scene . currentBattle . waveIndex / 10 ) * baseValue * Math . pow ( 2 , this . rerollCount ) , Number . MAX_SAFE_INTEGER ) ;
2023-11-10 20:51:34 +00:00
}
2024-05-23 23:45:04 +00:00
2023-10-29 20:05:17 +00:00
getPoolType ( ) : ModifierPoolType {
return ModifierPoolType . PLAYER ;
}
getModifierTypeOptions ( modifierCount : integer ) : ModifierTypeOption [ ] {
2024-04-05 14:14:49 +00:00
return getPlayerModifierTypeOptions ( modifierCount , this . scene . getParty ( ) , this . scene . lockModifierTiers ? this . modifierTiers : undefined ) ;
2023-10-29 20:05:17 +00:00
}
2024-04-16 19:22:19 +00:00
addModifier ( modifier : Modifier ) : Promise < boolean > {
2023-11-01 01:43:22 +00:00
return this . scene . addModifier ( modifier , false , true ) ;
2023-10-29 20:05:17 +00:00
}
}
2024-02-22 04:57:49 +00:00
export class EggLapsePhase extends Phase {
2023-12-20 04:51:48 +00:00
constructor ( scene : BattleScene ) {
super ( scene ) ;
}
start() {
super . start ( ) ;
2024-04-05 21:50:01 +00:00
const eggsToHatch : Egg [ ] = this . scene . gameData . eggs . filter ( ( egg : Egg ) = > {
2024-06-22 00:19:56 +00:00
return Overrides . EGG_IMMEDIATE_HATCH_OVERRIDE ? true : -- egg . hatchWaves < 1 ;
2024-04-21 20:19:11 +00:00
} ) ;
2023-12-20 04:51:48 +00:00
2024-06-11 01:20:00 +00:00
let eggCount : integer = eggsToHatch . length ;
2024-05-29 22:17:41 +00:00
2024-06-11 01:20:00 +00:00
if ( eggCount ) {
2024-05-23 15:03:10 +00:00
this . scene . queueMessage ( i18next . t ( "battle:eggHatching" ) ) ;
2024-05-23 23:45:04 +00:00
2024-05-23 15:03:10 +00:00
for ( const egg of eggsToHatch ) {
2024-06-11 01:20:00 +00:00
this . scene . unshiftPhase ( new EggHatchPhase ( this . scene , egg , eggCount ) ) ;
if ( eggCount > 0 ) {
eggCount -- ;
2024-05-29 22:17:41 +00:00
}
2024-05-23 15:03:10 +00:00
}
2024-05-23 23:45:04 +00:00
2024-04-05 21:50:01 +00:00
}
2023-12-20 04:51:48 +00:00
this . end ( ) ;
}
}
2024-02-22 04:57:49 +00:00
export class AddEnemyBuffModifierPhase extends Phase {
2023-10-29 20:05:17 +00:00
constructor ( scene : BattleScene ) {
super ( scene ) ;
}
start() {
2023-11-05 15:56:09 +00:00
super . start ( ) ;
2023-10-29 20:05:17 +00:00
2023-11-05 15:56:09 +00:00
const waveIndex = this . scene . currentBattle . waveIndex ;
const tier = ! ( waveIndex % 1000 ) ? ModifierTier . ULTRA : ! ( waveIndex % 250 ) ? ModifierTier.GREAT : ModifierTier.COMMON ;
2023-10-29 20:05:17 +00:00
2023-11-05 15:56:09 +00:00
regenerateModifierPoolThresholds ( this . scene . getEnemyParty ( ) , ModifierPoolType . ENEMY_BUFF ) ;
2024-05-23 23:45:04 +00:00
2024-03-11 04:16:24 +00:00
const count = Math . ceil ( waveIndex / 250 ) ;
2024-05-23 15:03:10 +00:00
for ( let i = 0 ; i < count ; i ++ ) {
2024-03-11 04:16:24 +00:00
this . scene . addEnemyModifier ( getEnemyBuffModifierForWave ( tier , this . scene . findModifiers ( m = > m instanceof EnemyPersistentModifier , false ) , this . scene ) , true , true ) ;
2024-05-23 15:03:10 +00:00
}
2024-03-11 04:16:24 +00:00
this . scene . updateModifiers ( false , true ) . then ( ( ) = > this . end ( ) ) ;
2023-04-10 18:12:01 +00:00
}
}
2024-05-09 19:15:56 +00:00
/ * *
* Cures the party of all non - volatile status conditions , shows a message
* @param { BattleScene } scene The current scene
* @param { Pokemon } user The user of the move that cures the party
* @param { string } message The message that should be displayed
* @param { Abilities } abilityCondition Pokemon with this ability will not be affected ie . Soundproof
* /
export class PartyStatusCurePhase extends BattlePhase {
private user : Pokemon ;
private message : string ;
private abilityCondition : Abilities ;
constructor ( scene : BattleScene , user : Pokemon , message : string , abilityCondition : Abilities ) {
super ( scene ) ;
this . user = user ;
this . message = message ;
this . abilityCondition = abilityCondition ;
}
start() {
super . start ( ) ;
2024-05-23 15:03:10 +00:00
for ( const pokemon of this . scene . getParty ( ) ) {
2024-05-09 19:15:56 +00:00
if ( ! pokemon . isOnField ( ) || pokemon === this . user ) {
pokemon . resetStatus ( false ) ;
pokemon . updateInfo ( true ) ;
} else {
if ( ! pokemon . hasAbility ( this . abilityCondition ) ) {
pokemon . resetStatus ( ) ;
pokemon . updateInfo ( true ) ;
} else {
// Manually show ability bar, since we're not hooked into the targeting system
pokemon . scene . unshiftPhase ( new ShowAbilityPhase ( pokemon . scene , pokemon . id , pokemon . getPassiveAbility ( ) ? . id === this . abilityCondition ) ) ;
}
}
}
2024-05-23 15:03:10 +00:00
if ( this . message ) {
2024-05-09 19:15:56 +00:00
this . scene . queueMessage ( this . message ) ;
2024-05-23 15:03:10 +00:00
}
2024-05-09 19:15:56 +00:00
this . end ( ) ;
}
}
2023-10-18 22:01:15 +00:00
export class PartyHealPhase extends BattlePhase {
private resumeBgm : boolean ;
constructor ( scene : BattleScene , resumeBgm : boolean ) {
super ( scene ) ;
this . resumeBgm = resumeBgm ;
}
start() {
super . start ( ) ;
const bgmPlaying = this . scene . isBgmPlaying ( ) ;
2024-05-23 15:03:10 +00:00
if ( bgmPlaying ) {
2023-10-18 22:01:15 +00:00
this . scene . fadeOutBgm ( 1000 , false ) ;
2024-05-23 15:03:10 +00:00
}
2023-10-18 22:01:15 +00:00
this . scene . ui . fadeOut ( 1000 ) . then ( ( ) = > {
2024-05-23 15:03:10 +00:00
for ( const pokemon of this . scene . getParty ( ) ) {
2023-10-18 22:01:15 +00:00
pokemon . hp = pokemon . getMaxHp ( ) ;
pokemon . resetStatus ( ) ;
2024-05-23 15:03:10 +00:00
for ( const move of pokemon . moveset ) {
2024-08-07 16:23:12 +00:00
move ! . ppUsed = 0 ; // TODO: is this bang correct?
2024-05-23 15:03:10 +00:00
}
2023-10-20 15:38:41 +00:00
pokemon . updateInfo ( true ) ;
2023-10-18 22:01:15 +00:00
}
2024-05-23 15:03:10 +00:00
const healSong = this . scene . playSoundWithoutBgm ( "heal" ) ;
2024-04-04 21:43:37 +00:00
this . scene . time . delayedCall ( Utils . fixedInt ( healSong . totalDuration * 1000 ) , ( ) = > {
2023-10-18 22:01:15 +00:00
healSong . destroy ( ) ;
2024-05-23 15:03:10 +00:00
if ( this . resumeBgm && bgmPlaying ) {
2023-10-18 22:01:15 +00:00
this . scene . playBgm ( ) ;
2024-05-23 15:03:10 +00:00
}
2023-10-18 22:01:15 +00:00
this . scene . ui . fadeIn ( 500 ) . then ( ( ) = > this . end ( ) ) ;
} ) ;
} ) ;
}
}
2023-04-10 18:12:01 +00:00
export class ShinySparklePhase extends PokemonPhase {
2023-05-18 15:11:06 +00:00
constructor ( scene : BattleScene , battlerIndex : BattlerIndex ) {
super ( scene , battlerIndex ) ;
2023-04-10 18:12:01 +00:00
}
start() {
super . start ( ) ;
this . getPokemon ( ) . sparkle ( ) ;
this . scene . time . delayedCall ( 1000 , ( ) = > this . end ( ) ) ;
}
2023-10-18 22:01:15 +00:00
}
2023-11-12 17:49:06 +00:00
export class ScanIvsPhase extends PokemonPhase {
private shownIvs : integer ;
constructor ( scene : BattleScene , battlerIndex : BattlerIndex , shownIvs : integer ) {
super ( scene , battlerIndex ) ;
this . shownIvs = shownIvs ;
}
start() {
super . start ( ) ;
2024-05-23 15:03:10 +00:00
if ( ! this . shownIvs ) {
2023-11-12 17:49:06 +00:00
return this . end ( ) ;
2024-05-23 15:03:10 +00:00
}
2023-11-12 17:49:06 +00:00
const pokemon = this . getPokemon ( ) ;
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc55c5642f8858d6f4854aa62c4caf60.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8b33a759db760809d6488d825b510e2.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes #2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a797b0e28e68e113e644b30096ea9ce.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b107778123b2173bee6130e5d172d201b637.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes #2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e3f5631a8ef3d76646069a3945ed036, reversing
changes made to 4c565958dafe6904925015ed7100e4940f041213.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978ef2583b00555969a99b3071c47a19d9.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a7e29dce17911eb7c1084de44328573.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
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2024-07-27 23:47:00 +00:00
this . scene . ui . showText ( i18next . t ( "battle:ivScannerUseQuestion" , { pokemonName : getPokemonNameWithAffix ( pokemon ) } ) , null , ( ) = > {
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this . scene . ui . setMode ( Mode . CONFIRM , ( ) = > {
this . scene . ui . setMode ( Mode . MESSAGE ) ;
this . scene . ui . clearText ( ) ;
new CommonBattleAnim ( CommonAnim . LOCK_ON , pokemon , pokemon ) . play ( this . scene , ( ) = > {
this . scene . ui . getMessageHandler ( ) . promptIvs ( pokemon . id , pokemon . ivs , this . shownIvs ) . then ( ( ) = > this . end ( ) ) ;
} ) ;
} , ( ) = > {
this . scene . ui . setMode ( Mode . MESSAGE ) ;
this . scene . ui . clearText ( ) ;
this . end ( ) ;
} ) ;
} ) ;
}
}
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export class TrainerMessageTestPhase extends BattlePhase {
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private trainerTypes : TrainerType [ ] ;
constructor ( scene : BattleScene , . . . trainerTypes : TrainerType [ ] ) {
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super ( scene ) ;
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this . trainerTypes = trainerTypes ;
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}
start() {
super . start ( ) ;
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const testMessages : string [ ] = [ ] ;
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for ( const t of Object . keys ( trainerConfigs ) ) {
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const type = parseInt ( t ) ;
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if ( this . trainerTypes . length && ! this . trainerTypes . find ( tt = > tt === type as TrainerType ) ) {
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continue ;
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}
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const config = trainerConfigs [ type ] ;
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[ config . encounterMessages , config . femaleEncounterMessages , config . victoryMessages , config . femaleVictoryMessages , config . defeatMessages , config . femaleDefeatMessages ]
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. map ( messages = > {
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if ( messages ? . length ) {
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testMessages . push ( . . . messages ) ;
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}
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} ) ;
}
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for ( const message of testMessages ) {
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this . scene . pushPhase ( new TestMessagePhase ( this . scene , message ) ) ;
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}
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this . end ( ) ;
}
}
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export class TestMessagePhase extends MessagePhase {
constructor ( scene : BattleScene , message : string ) {
super ( scene , message , null , true ) ;
}
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}