Make trainer switch AI aware of arena traps

This commit is contained in:
Flashfyre 2024-03-31 12:00:54 -04:00
parent 7ddd834786
commit 203ba1646d
7 changed files with 47 additions and 11 deletions

View File

@ -948,15 +948,16 @@ export default class BattleScene extends Phaser.Scene {
if (init) {
const biomeKey = getBiomeKey(biome);
this.arenaBg.setTexture(`${biomeKey}_bg`);
this.arenaBg.pipelineData['terrainColorRatio'] = this.arena.getBgTerrainColorRatioForBiome();
this.arenaBgTransition.setTexture(`${biomeKey}_bg`);
this.arenaPlayer.setBiome(biome);
this.arenaPlayerTransition.setBiome(biome);
this.arenaEnemy.setBiome(biome);
this.arenaNextEnemy.setBiome(biome);
this.arenaBg.setTexture(`${biomeKey}_bg`);
this.arenaBgTransition.setTexture(`${biomeKey}_bg`);
}
this.arenaBg.pipelineData = { terrainColorRatio: this.arena.getBgTerrainColorRatioForBiome() };
return this.arena;
}

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@ -152,6 +152,10 @@ export class ArenaTrapTag extends ArenaTag {
activateTrap(pokemon: Pokemon): boolean {
return false;
}
getMatchupScoreMultiplier(pokemon: Pokemon): number {
return pokemon.isGrounded() ? 1 : Phaser.Math.Linear(0, 1 / Math.pow(2, this.layers), Math.min(pokemon.getHpRatio(), 0.5) * 2);
}
}
class SpikesTag extends ArenaTrapTag {
@ -216,6 +220,14 @@ class ToxicSpikesTag extends ArenaTrapTag {
return false;
}
getMatchupScoreMultiplier(pokemon: Pokemon): number {
if (pokemon.isGrounded() || !pokemon.canSetStatus(StatusEffect.POISON, true))
return 1;
if (pokemon.isOfType(Type.POISON))
return 1.25;
return super.getMatchupScoreMultiplier(pokemon);
}
}
class DelayedAttackTag extends ArenaTag {
@ -251,7 +263,7 @@ class StealthRockTag extends ArenaTrapTag {
arena.scene.queueMessage(`Pointed stones float in the air\naround ${source.getOpponentDescriptor()}!`);
}
activateTrap(pokemon: Pokemon): boolean {
getDamageHpRatio(pokemon: Pokemon): number {
const effectiveness = pokemon.getAttackTypeEffectiveness(Type.ROCK);
let damageHpRatio: number;
@ -277,6 +289,12 @@ class StealthRockTag extends ArenaTrapTag {
break;
}
return damageHpRatio;
}
activateTrap(pokemon: Pokemon): boolean {
const damageHpRatio = this.getDamageHpRatio(pokemon);
if (damageHpRatio) {
const damage = Math.ceil(pokemon.getMaxHp() * damageHpRatio);
pokemon.scene.queueMessage(`Pointed stones dug into\n${pokemon.name}!`);
@ -285,6 +303,11 @@ class StealthRockTag extends ArenaTrapTag {
return false;
}
getMatchupScoreMultiplier(pokemon: Pokemon): number {
const damageHpRatio = this.getDamageHpRatio(pokemon);
return Phaser.Math.Linear(super.getMatchupScoreMultiplier(pokemon), 1, 1 - Math.pow(damageHpRatio, damageHpRatio));
}
}
export class TrickRoomTag extends ArenaTag {

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@ -264,7 +264,7 @@ export class SeedTag extends BattlerTag {
private sourceIndex: integer;
constructor(sourceId: integer) {
super(BattlerTagType.SEEDED, BattlerTagLapseType.AFTER_MOVE, 1, Moves.LEECH_SEED, sourceId);
super(BattlerTagType.SEEDED, BattlerTagLapseType.TURN_END, 1, Moves.LEECH_SEED, sourceId);
}
onAdd(pokemon: Pokemon): void {

View File

@ -488,6 +488,14 @@ export class Arena {
: this.tags.find(t => t instanceof tagType && (side === ArenaTagSide.BOTH || t.side === ArenaTagSide.BOTH || t.side === side));
}
findTags(tagPredicate: (t: ArenaTag) => boolean): ArenaTag[] {
return this.findTagsOnSide(tagPredicate, ArenaTagSide.BOTH);
}
findTagsOnSide(tagPredicate: (t: ArenaTag) => boolean, side: ArenaTagSide): ArenaTag[] {
return this.tags.filter(t => tagPredicate && (side === ArenaTagSide.BOTH || t.side === ArenaTagSide.BOTH || t.side === side));
}
lapseTags(): void {
this.tags.filter(t => !(t.lapse(this))).forEach(t => {
t.onRemove(this);
@ -662,7 +670,7 @@ export class ArenaBase extends Phaser.GameObjects.Container {
const hasProps = getBiomeHasProps(biome);
const biomeKey = getBiomeKey(biome);
const baseKey = `${biomeKey}_${this.player ? 'a' : 'b'}`;
this.base.setTexture(baseKey);
if (this.base.texture.frameTotal > 1) {

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@ -8,6 +8,8 @@ import { EnemyPokemon } from "./pokemon";
import * as Utils from "../utils";
import { PersistentModifier } from "../modifier/modifier";
import { trainerNamePools } from "../data/trainer-names";
import { ArenaTagType } from "#app/data/enums/arena-tag-type";
import { ArenaTag, ArenaTagSide, ArenaTrapTag } from "#app/data/arena-tag";
export enum TrainerVariant {
DEFAULT,
@ -272,7 +274,7 @@ export default class Trainer extends Phaser.GameObjects.Container {
return ret;
}
getPartyMemberMatchupScores(trainerSlot: TrainerSlot = TrainerSlot.NONE): [integer, integer][] {
getPartyMemberMatchupScores(trainerSlot: TrainerSlot = TrainerSlot.NONE, forSwitch: boolean = false): [integer, integer][] {
if (trainerSlot && !this.isDouble())
trainerSlot = TrainerSlot.NONE;
@ -288,6 +290,8 @@ export default class Trainer extends Phaser.GameObjects.Container {
score /= 2;
}
score /= playerField.length;
if (forSwitch && !p.isOnField())
this.scene.arena.findTagsOnSide(t => t instanceof ArenaTrapTag, ArenaTagSide.ENEMY).map(t => score *= (t as ArenaTrapTag).getMatchupScoreMultiplier(p));
ret = [ party.indexOf(p), score ];
return ret;
});

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@ -1715,7 +1715,7 @@ export class EnemyCommandPhase extends FieldPhase {
return this.end();
} else if (!trapTag && !trapped.value) {
const partyMemberScores = trainer.getPartyMemberMatchupScores(enemyPokemon.trainerSlot);
const partyMemberScores = trainer.getPartyMemberMatchupScores(enemyPokemon.trainerSlot, true);
if (partyMemberScores.length) {
const matchupScores = opponents.map(opp => enemyPokemon.getMatchupScore(opp));

View File

@ -163,8 +163,8 @@ void main() {
color = vec4(blendHardLight(color.rgb, dayNightTint), color.a);
}
if (terrainColorRatio > 0.0 && 1.0 - terrainColorRatio < outTexCoord.y) {
if (color.a > 0.0 && terrainColor.r > 0.0 && terrainColor.g > 0.0 && terrainColor.b > 0.0) {
if (terrainColorRatio > 0.0 && (1.0 - terrainColorRatio) < outTexCoord.y) {
if (color.a > 0.0 && (terrainColor.r > 0.0 || terrainColor.g > 0.0 || terrainColor.b > 0.0)) {
color.rgb = mix(color.rgb, blendHue(color.rgb, terrainColor), 1.0);
}
}
@ -226,7 +226,7 @@ export default class FieldSpritePipeline extends Phaser.Renderer.WebGL.Pipelines
onBind(gameObject: Phaser.GameObjects.GameObject): void {
super.onBind();
const sprite = (gameObject as Phaser.GameObjects.Sprite);
const sprite = gameObject as Phaser.GameObjects.Sprite | Phaser.GameObjects.NineSlice;
const scene = sprite.scene as BattleScene;
const data = sprite.pipelineData;