Respect pokeball type on caught Pokemon
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@ -795,13 +795,13 @@ export class SummonPhase extends PartyMemberPokemonPhase {
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}
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summon(): void {
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const pokeball = this.scene.addFieldSprite(this.player ? 36 : 248, this.player ? 80 : 44, 'pb', 'pb');
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const pokemon = this.getPokemon();
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const pokeball = this.scene.addFieldSprite(this.player ? 36 : 248, this.player ? 80 : 44, 'pb', getPokeballAtlasKey(pokemon.pokeball));
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pokeball.setVisible(false);
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pokeball.setOrigin(0.5, 0.625);
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this.scene.field.add(pokeball);
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const pokemon = this.getPokemon();
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if (this.fieldIndex === 1)
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pokemon.setFieldPosition(FieldPosition.RIGHT, 0);
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else {
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@ -3022,7 +3022,7 @@ export class AttemptCapturePhase extends PokemonPhase {
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this.scene.playSound('pb_catch');
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this.scene.time.delayedCall(17, () => this.pokeball.setTexture('pb', `${pokeballAtlasKey}`));
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const doShake = pokeballMultiplier > -1 ? () => {
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const doShake = () => {
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let shakeCount = 0;
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const pbX = this.pokeball.x;
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const shakeCounter = this.scene.tweens.addCounter({
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@ -3057,7 +3057,7 @@ export class AttemptCapturePhase extends PokemonPhase {
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},
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onComplete: () => this.catch()
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});
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} : () => this.catch();
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};
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this.scene.time.delayedCall(250, () => doPokeballBounceAnim(this.scene, this.pokeball, 16, 72, 350, doShake));
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}
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@ -3121,7 +3121,7 @@ export class AttemptCapturePhase extends PokemonPhase {
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this.scene.field.remove(pokemon, true);
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};
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const addToParty = () => {
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const newPokemon = pokemon.addToParty();
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const newPokemon = pokemon.addToParty(this.pokeballType);
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const modifiers = this.scene.findModifiers(m => m instanceof PokemonHeldItemModifier, false);
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if (this.scene.getParty().filter(p => p.isShiny()).length === 6)
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this.scene.validateAchv(achvs.SHINY_PARTY);
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@ -2086,11 +2086,12 @@ export class EnemyPokemon extends Pokemon {
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return BattlerIndex.ENEMY + this.getFieldIndex();
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}
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addToParty() {
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addToParty(pokeballType: PokeballType) {
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const party = this.scene.getParty();
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let ret: PlayerPokemon = null;
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if (party.length < 6) {
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this.pokeball = pokeballType;
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const newPokemon = new PlayerPokemon(this.scene, this.species, this.level, this.abilityIndex, this.formIndex, this.gender, this.shiny, null, this);
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party.push(newPokemon);
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ret = newPokemon;
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