Cries are pitched down when at low HP
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@ -1148,7 +1148,7 @@ export class SummonPhase extends PartyMemberPokemonPhase {
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ease: 'Sine.easeIn',
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scale: pokemon.getSpriteScale(),
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onComplete: () => {
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pokemon.cry();
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pokemon.cry(pokemon.getHpRatio() > 0.25 ? undefined : { rate: 0.85 });
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pokemon.getSprite().clearTint();
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pokemon.resetSummonData();
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this.scene.time.delayedCall(1000, () => this.end());
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@ -3736,7 +3736,7 @@ export class AttemptCapturePhase extends PokemonPhase {
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this.scene.playSound('pb_rel');
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pokemon.setY(this.originalY);
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pokemon.cry();
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pokemon.cry(pokemon.getHpRatio() > 0.25 ? undefined : { rate: 0.85 });
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pokemon.tint(getPokeballTintColor(this.pokeballType));
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pokemon.setVisible(true);
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pokemon.untint(250, 'Sine.easeOut');
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