[Localization] Localize hp phases and translate in Korean (#2432)
* Localize hp phases and translate in Korean * Change codeName for distinguish other HP restore message * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> --------- Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
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@ -54,6 +54,8 @@ export const battle: SimpleTranslationEntries = {
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"escapeVerbFlee": "flucht",
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"skipItemQuestion": "Bist du sicher, dass du kein Item nehmen willst?",
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"notDisabled": "{{pokemonName}}'s {{moveName}} ist\nnicht mehr deaktiviert!",
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"turnEndHpRestore": "{{pokemonName}}'s HP was restored.",
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"hpIsFull": "{{pokemonName}}'s\nHP is full!",
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"eggHatching": "Oh?",
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"ivScannerUseQuestion": "IV-Scanner auf {{pokemonName}} benutzen?",
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"wildPokemonWithAffix": "{{pokemonName}} (wild)",
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@ -53,6 +53,8 @@ export const battle: SimpleTranslationEntries = {
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"escapeVerbSwitch": "switching",
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"escapeVerbFlee": "fleeing",
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"notDisabled": "{{pokemonName}}'s {{moveName}} is disabled\nno more!",
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"turnEndHpRestore": "{{pokemonName}}'s HP was restored.",
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"hpIsFull": "{{pokemonName}}'s\nHP is full!",
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"skipItemQuestion": "Are you sure you want to skip taking an item?",
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"eggHatching": "Oh?",
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"ivScannerUseQuestion": "Use IV Scanner on {{pokemonName}}?",
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@ -53,6 +53,8 @@ export const battle: SimpleTranslationEntries = {
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"escapeVerbSwitch": "cambiar",
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"escapeVerbFlee": "huir",
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"notDisabled": "¡El movimiento {{moveName}} de {{pokemonName}}\nya no está anulado!",
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"turnEndHpRestore": "{{pokemonName}}'s HP was restored.",
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"hpIsFull": "{{pokemonName}}'s\nHP is full!",
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"skipItemQuestion": "¿Estás seguro de que no quieres coger un objeto?",
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"eggHatching": "¿Y esto?",
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"ivScannerUseQuestion": "¿Quieres usar el Escáner de IVs en {{pokemonName}}?",
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@ -53,6 +53,8 @@ export const battle: SimpleTranslationEntries = {
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"escapeVerbSwitch": "le changement",
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"escapeVerbFlee": "la fuite",
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"notDisabled": "La capacité {{moveName}}\nde {{pokemonName}} n’est plus sous entrave !",
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"turnEndHpRestore": "{{pokemonName}} récupère des PV !",
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"hpIsFull": "Les PV de {{pokemonName}}\nsont au maximum !",
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"skipItemQuestion": "Êtes-vous sûr·e de ne pas vouloir prendre d’objet ?",
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"eggHatching": "Hein ?",
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"ivScannerUseQuestion": "Utiliser le Scanner d’IV sur {{pokemonName}} ?",
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@ -53,6 +53,8 @@ export const battle: SimpleTranslationEntries = {
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"escapeVerbSwitch": "cambiando",
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"escapeVerbFlee": "fuggendo",
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"notDisabled": "{{pokemonName}}'s {{moveName}} non è più\ndisabilitata!",
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"turnEndHpRestore": "{{pokemonName}}'s HP was restored.",
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"hpIsFull": "{{pokemonName}}'s\nHP is full!",
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"skipItemQuestion": "Sei sicuro di non voler prendere nessun oggetto?",
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"eggHatching": "Oh!",
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"ivScannerUseQuestion": "Vuoi usare lo scanner di IV su {{pokemonName}}?",
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@ -53,6 +53,8 @@ export const battle: SimpleTranslationEntries = {
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"escapeVerbSwitch": "교체할",
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"escapeVerbFlee": "도망칠",
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"notDisabled": "{{pokemonName}}의\n{{moveName}} 사슬묶기가 풀렸다!",
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"turnEndHpRestore": "{{pokemonName}}의\n체력이 회복되었다!",
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"hpIsFull": "그러나 {{pokemonName}}의\n체력이 가득 찬 상태다!",
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"skipItemQuestion": "아이템을 받지 않고 넘어가시겠습니까?",
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"eggHatching": "어라…?",
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"ivScannerUseQuestion": "{{pokemonName}}에게 개체값탐지기를 사용하시겠습니까?",
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@ -53,6 +53,8 @@ export const battle: SimpleTranslationEntries = {
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"escapeVerbSwitch": "trocar",
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"escapeVerbFlee": "fugir",
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"notDisabled": "O movimento {{moveName}}\nnão está mais desabilitado!",
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"turnEndHpRestore": "{{pokemonName}}'s HP was restored.",
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"hpIsFull": "{{pokemonName}}'s\nHP is full!",
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"skipItemQuestion": "Tem certeza de que não quer escolher um item?",
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"eggHatching": "Opa?",
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"ivScannerUseQuestion": "Quer usar o Scanner de IVs em {{pokemonName}}?",
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@ -53,6 +53,8 @@ export const battle: SimpleTranslationEntries = {
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"escapeVerbSwitch": "切换",
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"escapeVerbFlee": "逃跑",
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"notDisabled": "{{moveName}} 不再被禁用!",
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"turnEndHpRestore": "{{pokemonName}}'s HP was restored.",
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"hpIsFull": "{{pokemonName}}'s\nHP is full!",
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"skipItemQuestion": "你确定要跳过拾取道具吗?",
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"eggHatching": "咦?",
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"ivScannerUseQuestion": "对 {{pokemonName}} 使用个体值扫描仪?",
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@ -50,6 +50,8 @@ export const battle: SimpleTranslationEntries = {
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"escapeVerbSwitch": "切換",
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"escapeVerbFlee": "逃跑",
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"notDisabled": "{{moveName}} 不再被禁用!",
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"turnEndHpRestore": "{{pokemonName}}'s HP was restored.",
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"hpIsFull": "{{pokemonName}}'s\nHP is full!",
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"skipItemQuestion": "你要跳過拾取道具嗎?",
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"eggHatching": "咦?",
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"ivScannerUseQuestion": "對 {{pokemonName}} 使用個體值掃描?",
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@ -2422,7 +2422,7 @@ export class TurnEndPhase extends FieldPhase {
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if (this.scene.arena.terrain?.terrainType === TerrainType.GRASSY && pokemon.isGrounded()) {
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this.scene.unshiftPhase(new PokemonHealPhase(this.scene, pokemon.getBattlerIndex(),
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Math.max(pokemon.getMaxHp() >> 4, 1), getPokemonMessage(pokemon, "'s HP was restored."), true));
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Math.max(pokemon.getMaxHp() >> 4, 1), i18next.t("battle:turnEndHpRestore", { pokemonName: getPokemonNameWithAffix(pokemon) }), true));
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}
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if (!pokemon.isPlayer()) {
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@ -4709,7 +4709,7 @@ export class PokemonHealPhase extends CommonAnimPhase {
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pokemon.resetStatus();
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pokemon.updateInfo().then(() => super.end());
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} else if (this.showFullHpMessage) {
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this.message = getPokemonMessage(pokemon, "'s\nHP is full!");
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this.message = i18next.t("battle:hpIsFull", { pokemonName: getPokemonNameWithAffix(pokemon) });
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}
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if (this.message) {
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