Refactor some string literals into i18next

This commit is contained in:
neverblde 2024-04-12 20:26:01 -07:00 committed by Samuel H
parent 66ef42db85
commit df949be2bd
2 changed files with 83 additions and 33 deletions

View File

@ -1,7 +1,7 @@
/**
* The menu namespace holds most miscellaneous text that isn't directly part of the game's
* contents or directly related to Pokemon. This includes menu navigation, settings,
* account interactions, etc.
* contents or directly related to Pokemon data. This includes menu navigation, settings,
* account interactions, descriptive text, etc.
*/
export const menu = {
"cancel": "Cancel",
@ -9,5 +9,36 @@ export const menu = {
"dailyRun": "Daily Run (Beta)",
"loadGame": "Load Game",
"newGame": "New Game",
"selectGameMode": "Select a game mode."
"selectGameMode": "Select a game mode.",
"logInOrCreateAccount": "Log in or create an account to start. No email required!",
"failedToLoadSaveData": "Failed to load save data. Please reload the page.\nIf this continues, please contact the administrator.",
"sessionSuccess": "Session loaded successfully.",
"failedToLoadSession": "Your session data could not be loaded.\nIt may be corrupted.",
"boyOrGirl": "Are you a boy or a girl?",
"boy": "Boy",
"girl": "Girl",
"bossAppeared": "{{bossName}} appeared.",
"trainerAppeared": "{{trainerName}}\nwould like to battle!",
"singleWildAppeared": "A wild {{pokemonName}} appeared!",
"multiWildAppeared": "A wild {{pokemonName1}}\nand {{pokemonName2}} appeared!",
"playerComeBack": "Come back, {{pokemonName}}!",
"trainerComeBack": "{{trainerName}} withdrew {{pokemonName}}!",
"playerGo": "Go! {{pokemonName}}!",
"trainerGo": "{{trainerName}} sent out {{pokemonName}}!",
"switchQuestion": "Will you switch\n{{pokemonName}}?",
"pokemon": "Pokémon",
"sendOutPokemon": "Go! {{pokemonName}}!",
"levelCapUp": "The level cap\nhas increased to {{levelCap}}!",
"moveNotImplemented": "{{moveName}} is not yet implemented and cannot be selected.",
"moveDisabled": "{{moveName}} is disabled!",
"noPokeballForce": "An unseen force\nprevents using Poké Balls.",
"noPokeballTrainer": "You can't catch\nanother trainer's Pokémon!",
"noPokeballMulti": "You can only throw a Poké Ball\nwhen there is one Pokémon remaining!",
"noPokeballStrong": "The target Pokémon is too strong to be caught!\nYou need to weaken it first!",
"noEscapeForce": "An unseen force\nprevents escape.",
"noEscapeTrainer": "You can't run\nfrom a trainer battle!",
"noEscapePokemon": "{{pokemonName}}'s {{moveName}}\nprevents {{escapeVerb}}!",
"escapeVerbSwitch": "switching",
"escapeVerbFlee": "fleeing",
"notDisabled": "{{moveName}} is disabled\nno more!",
} as const;

View File

@ -80,7 +80,7 @@ export class LoginPhase extends Phase {
if (!success) {
if (!statusCode || statusCode === 400) {
if (this.showText)
this.scene.ui.showText('Log in or create an account to start. No email required!');
this.scene.ui.showText(i18next.t('menu:logInOrCreateAccount'));
this.scene.playSound('menu_open');
@ -120,7 +120,7 @@ export class LoginPhase extends Phase {
this.end();
else {
this.scene.ui.setMode(Mode.MESSAGE);
this.scene.ui.showText('Failed to load save data. Please reload the page.\nIf this continues, please contact the administrator.');
this.scene.ui.showText(i18next.t('menu:failedToLoadSaveData'));
}
});
}
@ -250,12 +250,12 @@ export class TitlePhase extends Phase {
this.scene.gameData.loadSession(this.scene, slotId, slotId === -1 ? this.lastSessionData : null).then((success: boolean) => {
if (success) {
this.loaded = true;
this.scene.ui.showText('Session loaded successfully.', null, () => this.end());
this.scene.ui.showText(i18next.t('menu:sessionSuccess'), null, () => this.end());
} else
this.end();
}).catch(err => {
console.error(err);
this.scene.ui.showText('Your session data could not be loaded.\nIt may be corrupted.', null);
this.scene.ui.showText(i18next.t('menu:failedToLoadSession'), null);
});
}
@ -368,11 +368,11 @@ export class SelectGenderPhase extends Phase {
start(): void {
super.start();
this.scene.ui.showText('Are you a boy or a girl?', null, () => {
this.scene.ui.showText(i18next.t('menu:boyOrGirl'), null, () => {
this.scene.ui.setMode(Mode.OPTION_SELECT, {
options: [
{
label: 'Boy',
label: i18next.t('menu:boy'),
handler: () => {
this.scene.gameData.gender = PlayerGender.MALE;
this.scene.gameData.saveSetting(Setting.Player_Gender, 0);
@ -380,7 +380,7 @@ export class SelectGenderPhase extends Phase {
}
},
{
label: 'Girl',
label: i18next.t('menu:girl'),
handler: () => {
this.scene.gameData.gender = PlayerGender.FEMALE;
this.scene.gameData.saveSetting(Setting.Player_Gender, 1);
@ -751,14 +751,14 @@ export class EncounterPhase extends BattlePhase {
const enemyField = this.scene.getEnemyField();
if (this.scene.currentBattle.battleSpec === BattleSpec.FINAL_BOSS)
return `${enemyField[0].name} appeared.`;
return i18next.t('menu:bossAppeared', {bossName: enemyField[0].name});
if (this.scene.currentBattle.battleType === BattleType.TRAINER)
return `${this.scene.currentBattle.trainer.getName(TrainerSlot.NONE, true)}\nwould like to battle!`;
return i18next.t('menu:trainerAppeared', {trainerName: this.scene.currentBattle.trainer.getName(TrainerSlot.NONE, true)});
return enemyField.length === 1
? `A wild ${enemyField[0].name} appeared!`
: `A wild ${enemyField[0].name}\nand ${enemyField[1].name} appeared!`;
? i18next.t('menu:singleWildAppeared', {pokemonName: enemyField[0].name})
: i18next.t('menu:multiWildAppeared', {pokemonName1: enemyField[0].name, pokemonName2: enemyField[1].name})
}
doEncounterCommon(showEncounterMessage: boolean = true) {
@ -1268,7 +1268,13 @@ export class SwitchSummonPhase extends SummonPhase {
applyPreSwitchOutAbAttrs(PreSwitchOutAbAttr, pokemon);
this.scene.ui.showText(this.player ? `Come back, ${pokemon.name}!` : `${this.scene.currentBattle.trainer.getName(!(this.fieldIndex % 2) ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER)}\nwithdrew ${pokemon.name}!`);
this.scene.ui.showText(this.player ?
i18next.t('menu:playerComeBack', { pokemonName: pokemon.name }) :
i18next.t('menu:trainerComeBack', {
trainerName: this.scene.currentBattle.trainer.getName(!(this.fieldIndex % 2) ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER),
pokemonName: pokemon.name
})
);
this.scene.playSound('pb_rel');
pokemon.hideInfo();
pokemon.tint(getPokeballTintColor(pokemon.pokeball), 1, 250, 'Sine.easeIn');
@ -1303,7 +1309,13 @@ export class SwitchSummonPhase extends SummonPhase {
party[this.slotIndex] = this.lastPokemon;
party[this.fieldIndex] = switchedPokemon;
const showTextAndSummon = () => {
this.scene.ui.showText(this.player ? `Go! ${switchedPokemon.name}!` : `${this.scene.currentBattle.trainer.getName(!(this.fieldIndex % 2) ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER)} sent out\n${this.getPokemon().name}!`);
this.scene.ui.showText(this.player ?
i18next.t('menu:playerGo', { pokemonName: switchedPokemon.name }) :
i18next.t('menu:trainerGo', {
trainerName: this.scene.currentBattle.trainer.getName(!(this.fieldIndex % 2) ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER),
pokemonName: this.getPokemon().name
})
);
this.summon();
};
if (this.player)
@ -1444,7 +1456,7 @@ export class CheckSwitchPhase extends BattlePhase {
return;
}
this.scene.ui.showText(`Will you switch\n${this.useName ? pokemon.name : 'Pokémon'}?`, null, () => {
this.scene.ui.showText(i18next.t('menu:switchQuestion', { pokemonName: this.useName ? pokemon.name : i18next.t('menu:pokemon') }), null, () => {
this.scene.ui.setMode(Mode.CONFIRM, () => {
this.scene.ui.setMode(Mode.MESSAGE);
this.scene.tryRemovePhase(p => p instanceof PostSummonPhase && p.player && p.fieldIndex === this.fieldIndex);
@ -1464,7 +1476,7 @@ export class SummonMissingPhase extends SummonPhase {
}
preSummon(): void {
this.scene.ui.showText(`Go! ${this.getPokemon().name}!`);
this.scene.ui.showText(i18next.t('menu:sendOutPokemon', { pokemonName: this.getPokemon().name}));
this.scene.time.delayedCall(250, () => this.summon());
}
}
@ -1479,7 +1491,7 @@ export class LevelCapPhase extends FieldPhase {
this.scene.ui.setMode(Mode.MESSAGE).then(() => {
this.scene.playSound('level_up_fanfare');
this.scene.ui.showText(`The level cap\nhas increased to ${this.scene.getMaxExpLevel()}!`, null, () => this.end(), null, true);
this.scene.ui.showText(i18next.t('menu:levelCapUp', { levelCap: this.scene.getMaxExpLevel() }), null, () => this.end(), null, true);
this.executeForAll(pokemon => pokemon.updateInfo(true));
});
}
@ -1573,7 +1585,7 @@ export class CommandPhase extends FieldPhase {
const move = playerPokemon.getMoveset()[cursor];
if (move.getName().endsWith(' (N)')) {
this.scene.ui.setMode(Mode.MESSAGE);
this.scene.ui.showText(`${move.getName().slice(0, -4)} is not yet implemented and cannot be selected.`, null, () => {
this.scene.ui.showText(i18next.t('menu:moveNotImplemented', { moveName: move.getName().slice(0, -4) }), null, () => {
this.scene.ui.clearText();
this.scene.ui.setMode(Mode.FIGHT, this.fieldIndex);
}, null, true);
@ -1592,7 +1604,7 @@ export class CommandPhase extends FieldPhase {
const move = playerPokemon.getMoveset()[cursor];
if (playerPokemon.summonData.disabledMove === move.moveId) {
this.scene.ui.setMode(Mode.MESSAGE);
this.scene.ui.showText(`${move.getName()} is disabled!`, null, () => {
this.scene.ui.showText(i18next.t('menu:moveDisabled', { moveName: move.getName() }), null, () => {
this.scene.ui.clearText();
this.scene.ui.setMode(Mode.FIGHT, this.fieldIndex);
}, null, true);
@ -1603,14 +1615,14 @@ export class CommandPhase extends FieldPhase {
if (this.scene.arena.biomeType === Biome.END && (!this.scene.gameMode.isClassic || this.scene.gameData.getStarterCount(d => !!d.caughtAttr) < Object.keys(speciesStarters).length - 1)) {
this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex);
this.scene.ui.setMode(Mode.MESSAGE);
this.scene.ui.showText(`An unseen force\nprevents using Poké Balls.`, null, () => {
this.scene.ui.showText(i18next.t('menu:noPokeballForce'), null, () => {
this.scene.ui.showText(null, 0);
this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex);
}, null, true);
} else if (this.scene.currentBattle.battleType === BattleType.TRAINER) {
this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex);
this.scene.ui.setMode(Mode.MESSAGE);
this.scene.ui.showText(`You can't catch\nanother trainer's Pokémon!`, null, () => {
this.scene.ui.showText(i18next.t('menu:noPokeballTrainer'), null, () => {
this.scene.ui.showText(null, 0);
this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex);
}, null, true);
@ -1619,7 +1631,7 @@ export class CommandPhase extends FieldPhase {
if (targets.length > 1) {
this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex);
this.scene.ui.setMode(Mode.MESSAGE);
this.scene.ui.showText(`You can only throw a Poké Ball\nwhen there is one Pokémon remaining!`, null, () => {
this.scene.ui.showText(i18next.t('menu:noPokeballMulti'), null, () => {
this.scene.ui.showText(null, 0);
this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex);
}, null, true);
@ -1628,7 +1640,7 @@ export class CommandPhase extends FieldPhase {
if (targetPokemon.isBoss() && targetPokemon.bossSegmentIndex >= 1 && cursor < PokeballType.MASTER_BALL) {
this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex);
this.scene.ui.setMode(Mode.MESSAGE);
this.scene.ui.showText(`The target Pokémon is too strong to be caught!\nYou need to weaken it first!`, null, () => {
this.scene.ui.showText(i18next.t('menu:noPokeballStrong'), null, () => {
this.scene.ui.showText(null, 0);
this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex);
}, null, true);
@ -1648,14 +1660,14 @@ export class CommandPhase extends FieldPhase {
if (!isSwitch && this.scene.arena.biomeType === Biome.END) {
this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex);
this.scene.ui.setMode(Mode.MESSAGE);
this.scene.ui.showText(`An unseen force\nprevents escape.`, null, () => {
this.scene.ui.showText(i18next.t('menu:noEscapeForce'), null, () => {
this.scene.ui.showText(null, 0);
this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex);
}, null, true);
} else if (!isSwitch && this.scene.currentBattle.battleType === BattleType.TRAINER) {
this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex);
this.scene.ui.setMode(Mode.MESSAGE);
this.scene.ui.showText(`You can't run\nfrom a trainer battle!`, null, () => {
this.scene.ui.showText(i18next.t('menu:noEscapeTrainer'), null, () => {
this.scene.ui.showText(null, 0);
this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex);
}, null, true);
@ -1677,11 +1689,18 @@ export class CommandPhase extends FieldPhase {
this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex);
this.scene.ui.setMode(Mode.MESSAGE);
}
this.scene.ui.showText(`${this.scene.getPokemonById(trapTag.sourceId).name}'s ${trapTag.getMoveName()}\nprevents ${isSwitch ? 'switching' : 'fleeing'}!`, null, () => {
this.scene.ui.showText(null, 0);
if (!isSwitch)
this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex);
}, null, true);
this.scene.ui.showText(
i18next.t('menu:noEscapePokemon', {
pokemonName: this.scene.getPokemonById(trapTag.sourceId).name,
moveName: trapTag.getMoveName(),
escapeVerb: isSwitch ? i18next.t('menu:escapeVerbSwitch') : i18next.t('menu:escapeVerbFlee')
}),
null,
() => {
this.scene.ui.showText(null, 0);
if (!isSwitch)
this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex);
}, null, true);
}
}
break;
@ -1924,7 +1943,7 @@ export class TurnEndPhase extends FieldPhase {
pokemon.lapseTags(BattlerTagLapseType.TURN_END);
if (pokemon.summonData.disabledMove && !--pokemon.summonData.disabledTurns) {
this.scene.pushPhase(new MessagePhase(this.scene, `${allMoves[pokemon.summonData.disabledMove].name} is disabled\nno more!`));
this.scene.pushPhase(new MessagePhase(this.scene, i18next.t('menu:notDisabled', { moveName: allMoves[pokemon.summonData.disabledMove].name })));
pokemon.summonData.disabledMove = Moves.NONE;
}