memberTwo.mb2
5e261fbec3
GP fifo reset fix (ZWW reset in DC at least). revert r1051 for ppl who don't own quadcore :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1057 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 09:01:14 +00:00
Shawn Hoffman
d62d517c72
fixed gamelist cache not dealing with long longs correctly :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1056 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 06:55:59 +00:00
Shawn Hoffman
c9b1cced9c
added banner image showing/saving to filesystemviewer. Cleaned up daco's cache code a bit (only coding style stuff), added default banner image. Commented out progress bar for plugin loading.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1055 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 04:17:57 +00:00
daco65
22153edc59
no more Wx windows saying " could not find xxxxxx.png "
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1054 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 01:52:03 +00:00
Shawn Hoffman
901577489f
now you cannot add an ISO path which is already in the list
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1053 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 01:06:07 +00:00
daco65
43b302a000
Start of Iso list caching. its off on default but can be changed in the options/ini
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also, the banners get saved as png's in the Gameini folder. they dont delete on their own you'll have to do that for now ;_;
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1052 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-02 23:25:21 +00:00
nakeee
a1454f4f05
continue instead of sleep (please review)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1051 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-02 17:23:26 +00:00
nakeee
5ae0c91def
added missing files on linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1050 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-02 16:27:19 +00:00
fires.gc
5ae441d6bc
some more HLE of the IPC
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1049 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-02 14:43:22 +00:00
donkopunchstania
342c559719
fixed an off by one error I created in the texture copy function in bpstructs.cpp. SSBM no longer has black on ground. sorry about that ;p
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noticed the real HW doesn't clip some things it should. modified the projection matrix to account for this.
changed normal loader to better handle 1 or 3 index NBT data which fixed an underrun.
added missing z component in biasing section of indirect texturing.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1048 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-02 05:07:14 +00:00
fires.gc
ef943ed065
several FS/FileIO fixes/improvements
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1045 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-01 18:33:37 +00:00
Maarten ter Huurne
277670a5a5
Removed unused Windows-specific #include.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1038 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-01 18:27:50 +00:00
nakeee
f151ee9fd3
use direct.h on windows only
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1037 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-01 18:05:46 +00:00
Maarten ter Huurne
c4923df779
Added new source "IPC_HLE/WII_IPC_HLE_Device_fs.cpp".
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1036 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-01 17:48:38 +00:00
Maarten ter Huurne
619f144455
"FileSearch.cpp" was moved.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1035 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-01 17:44:27 +00:00
Maarten ter Huurne
f27c6f514c
Indent consistently. Please, no more mixing of tabs and spaces!
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1034 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-01 17:07:35 +00:00
fires.gc
046ca53f8c
updating the HLE FS and FileIO
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added banner support of the savegames for wii... same games
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1031 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-01 15:59:06 +00:00
fires.gc
dad9f74b09
removed missing file
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1029 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-31 22:59:06 +00:00
fires.gc
2d2a91b532
added support for IPC file system. i am sure it will break linux and osx builds and prolly we have to talk how we can do our file handling at all. perhaps we have to define an interface for file accesses.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1028 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-31 22:31:24 +00:00
Shawn Hoffman
c3dc7ec481
changed padsimple to default to using xpad and keyboard.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1027 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-31 17:02:51 +00:00
Sonicadvance1
b7ec3a6691
Fix The About Window so it shows the text correctly
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1026 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-31 16:48:25 +00:00
nakeee
dfd3d01ceb
semi fix for about box on linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1025 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-31 14:05:51 +00:00
Shawn Hoffman
84614f31f4
made configmain a lot more pretty, fixed an annoying bug where closing njoy would send dolphin behind any other open windows, and ported the "old" about box to wxw. The message is just a huge string, so just change if wrong!
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1024 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-31 05:40:52 +00:00
fires.gc
957441d2da
added some new log types for wii
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1023 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 22:25:54 +00:00
Shawn Hoffman
60a75d861d
fix some warnings and spellings from my last commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1022 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 21:42:47 +00:00
Shawn Hoffman
cf137e6f6f
added sysconf editing to configmain. HOWEVER, it is based on offsets in the sysconf file, it doesn't search for the strings. nag me and maybe i'll do it?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1021 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 21:01:20 +00:00
nakeee
c6a50d3b77
more sync removed
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1020 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 20:53:56 +00:00
nakeee
9b05e301e9
removed unneeded critical section to match windows
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1019 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 20:46:12 +00:00
Sonicadvance1
0ab16c6af0
Added InterlockedExchange to Linux side
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1018 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 19:48:26 +00:00
memberTwo.mb2
a5ca940d64
A bit more proper GP fifo emulation: some DC fixes, some hacks too, more comments and TODOs.
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TODO: the linux part.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1017 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 18:13:13 +00:00
nakeee
50e413ff77
fix gamelist disappearing on linux, I hope it didn't break windows
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1016 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 17:10:34 +00:00
nakeee
dd54a916fd
added empty Host_SetWiiMoteConnectionState
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1015 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 16:36:45 +00:00
fires.gc
d378b9d31f
added status of the wiimote to the statusbar
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1014 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 12:57:35 +00:00
Shawn Hoffman
34d408b860
linux x64 compile fix and a small spelling correction
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1013 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 06:24:21 +00:00
hrydgard
6568a0e8aa
sorry, forgot this too..
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1012 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 22:50:52 +00:00
hrydgard
61ea15cfa6
fix idle skipping in wario shake dimension
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1011 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 22:43:27 +00:00
hrydgard
e36ca4705d
oops forgot this one
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1010 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 22:29:25 +00:00
hrydgard
39abe6a9a3
Fix the palette loading fix to not crash MP2
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1009 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 22:28:57 +00:00
Shawn Hoffman
549e3d537f
update for AR decryption, skips passing the verification code back to the AR simulator
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1007 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 21:23:56 +00:00
hrydgard
9399c2223c
fix bad palettes in wii games
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1006 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 21:05:07 +00:00
nakeee
90bd960c5d
linux compile fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1005 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 20:51:35 +00:00
fires.gc
93b5f4f31b
added a command
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1003 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 20:18:36 +00:00
fires.gc
8e91a5e0e1
added some data for wiimote support
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1002 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 20:06:05 +00:00
fires.gc
566d0cf9e3
wiimote code cleaning
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1001 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 18:22:05 +00:00
fires.gc
95b359ec89
wiimote improvements
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1000 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 13:12:07 +00:00
fires.gc
d1f90c3e09
added some more debug info
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@999 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 11:24:49 +00:00
fires.gc
07a6b2dec5
added an report mode
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cursor position is now the same like the mouse position
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@998 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 11:23:40 +00:00
hrydgard
9e23e6aec4
32-bit build fix, proper fix for lfd. THP glitches are gone! (at least in the games I tried)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@997 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 23:04:28 +00:00
hrydgard
9e14b2575d
Random grab-bag of stuff: Finer grained JIT disabling (jpeterson's debug tool), show activated cheats, some comments, one more jitted instruction, support in backpatcher for writes, currently disabled because Beyond Good and Evil crashes when using it. yes this change should be split but i'm just too lazy, sorry.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@996 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 22:38:53 +00:00
hrydgard
2899ebc84c
Disable lfd in JIT for now - it appears to be the cause for the random glitches in THP videos and other weird stuff.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@995 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 22:32:06 +00:00
hrydgard
6a2bacac8c
really turn the vertex format jit off, when it's off
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@994 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 21:38:55 +00:00
hrydgard
22e1ecbb51
Make it possible to turn off the tiny vertex format setup JIT, may help macosx compatibility work (pretty useless, a jit for the actual vertex loading would have been much more useful)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@993 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 21:04:14 +00:00
fires.gc
50547cdb58
removed function that doesn't need HLE anymore
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@992 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 17:01:08 +00:00
fires.gc
f560fc61da
fixes for IPC FileIO
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@991 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 17:00:23 +00:00
nakeee
418f8a2b23
opengl scons compile fix on linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@990 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 14:19:28 +00:00
omegadox
a0a21a9877
a fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@989 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 08:19:54 +00:00
omegadox
46f0dd8f78
Added more render control options, wireframe option works, added more hacks.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@988 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 08:14:17 +00:00
nakeee
09a0b34ce1
_rotl already in common.h
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@987 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 07:08:20 +00:00
nakeee
467e8b92af
added ifdef for windows.h
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@986 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 07:04:38 +00:00
Shawn Hoffman
ce40a9964d
enabled using encrypted action replay codes, just put them in the gameini file, and they are decrypted when read. Note: the first line of a "real" AR code is a verification code, which dolphin's simulator currently missreads. I'm unsure whether to bypass the code by skipping it in ARDecrypt.cpp line 489, or think of some actual solution :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@985 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 05:55:34 +00:00
hrydgard
30ebbe9e6c
build fix in non-debug
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@984 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-27 22:27:26 +00:00
fires.gc
d4a9f33754
WIP wiimote
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i have reverted some changes (prolly to compile in linux or macos). some times it is difficult to avoid this if you are in WIP...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@983 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-27 22:18:38 +00:00
hrydgard
5129341a9c
Aligned all vertex components to 4 byte boundaries - maybe ATI likes that? Renamed and reorganized misc things.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@981 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-27 21:38:30 +00:00
hrydgard
d35fb4e2b0
Small codewindow tweaks
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@980 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-27 21:27:23 +00:00
tmator
0ca6a4021b
sutpid error
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@977 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-27 21:02:48 +00:00
tmator
a7be7689c1
add cocoa in ogl plugin
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@976 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-27 20:29:32 +00:00
nakeee
62b49ea2d6
few compile errors fixed on linux
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(please check them out as I'm not 100% sure about them)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@975 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-27 07:34:57 +00:00
fires.gc
6b021b874c
some more wpad stuff
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@974 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-26 21:08:19 +00:00
fires.gc
c9a8672987
some more wpad work...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@973 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-26 14:16:51 +00:00
omegadox
f1db84a999
OpenGL config window re-organization.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@972 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-26 13:35:34 +00:00
omegadox
309c50d26f
Added "Hacks" tab to OGL plugin config window and the hack option "Invert Depth". Use hacks to figure out some graphics bugs like the logo in ZWW is not a glDepth problem as I would figured it was. These hacks should be temp until the problem has been solved correctly. Also more hacks can help us figure out graphics problems we do not understand faster.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@971 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-26 12:03:12 +00:00
omegadox
fae0a612f9
Added controls to "Dolphin-Memory" window to let you change values in memory.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@970 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-26 09:09:53 +00:00
nakeee
225fb8a4c1
reverting BOOL type
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@969 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-26 08:57:17 +00:00
hrydgard
85145cb2dd
roll back accidental disabling of fullscreen shortcut
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@968 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-26 08:16:39 +00:00
omegadox
c1e94a0852
The AR will skip over any codes that causes any AR error and continue executing the working ones.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@967 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-26 07:10:11 +00:00
XTra.KrazzY
e02aeebf66
The original way of defining a BOOL.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@966 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 22:43:36 +00:00
tmator
a56cb7c0bb
BOOL is defined on apple 64
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@964 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 17:48:54 +00:00
tmator
8f3aa9e67b
more osx64 work
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@963 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 17:47:46 +00:00
hrydgard
d3da9a67d7
savestates work better in Metroid Prime 2 (can jump ingame from intro screens with no graphics corruption)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@962 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 17:09:06 +00:00
hrydgard
5247f6661b
JIT a few more instructions. Very minor speed boost in a few games.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@961 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 15:59:09 +00:00
hrydgard
f77624147d
Cachable vertex loaders. Not a very big speedup in itself, but makes it easier to speed up vertex loading in the future.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@960 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 15:53:43 +00:00
omegadox
681a40dd36
revert
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@959 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 13:43:46 +00:00
omegadox
92f991dd2b
AR will ignore the codes it doesn't like and keep executing the working ones.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@958 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 13:35:01 +00:00
hrydgard
2f6d41e413
Move moving things around and preparing for the next step (cached vertexloaders).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@957 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 13:27:28 +00:00
hrydgard
bc79d22f5e
Move pipeline back into VertexLoader. Started work on VertexLoaderManager, which will cache VertexLoaders. (yep, the design plan changed a little bit).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@956 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 12:35:55 +00:00
omegadox
3a3eebc313
Some rewording.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@955 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 12:02:37 +00:00
Maarten ter Huurne
7be6725459
Include PluginSpecs.h so __cdecl is defined on non-Windows.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@954 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 11:12:03 +00:00
Maarten ter Huurne
98277aeda0
Fixed build ("file" -> "files"). Made indenting consistent again (tabs or spaces does not matter, but mixing them is evil).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@953 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 11:11:20 +00:00
omegadox
81a6259fd1
Added option "Enable cheats" to dolphin config and some AR code changes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@952 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 10:11:35 +00:00
hrydgard
f14fca914d
OpenGL - Don't cache pointer to compiled code - cache pointer to NativeVertexFormat instead.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@950 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 09:59:00 +00:00
hrydgard
63793c7f4f
Missed this one
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@949 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-24 23:36:12 +00:00
hrydgard
72d8c3344b
Code movin' and cleanup again, in the GL plugin. Planning to turn NativeVertexFormat into something cachable, instead of locked to each VertexLoader.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@948 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-24 23:08:46 +00:00
tmator
a03f39ac36
now core, padsimple and dsp null can be buil in 64bit on osx
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@947 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-24 15:48:36 +00:00
omegadox
63f3e1ab8c
Stretch to Fit option works in separate render window now.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@946 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-24 02:29:05 +00:00
omegadox
dc5eaad82c
ZTP bloom fix and MP1 and 2 skybox fix, I commented out sonic's hacks and just added comments about them.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@945 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-23 19:01:00 +00:00
nakeee
3b4d8a47b3
Config is now one dir up
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@944 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-23 09:11:26 +00:00
nakeee
0422864245
fixed marco to accept useless arg
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@943 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-23 09:07:06 +00:00
nakeee
f8762b7ec9
Fix library order (scons)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@942 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-23 08:59:31 +00:00
hrydgard
4d169987c2
Fix debug mode build, fix some profile stuff to not get compiled when profiling is off, cleaned a bit.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@941 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-22 22:35:29 +00:00
hrydgard
4b2c7310b7
Move more stuff out of Globals.h in gl plugin. Changed gl plugin precompiled header to a new stdafx.h, you may have to Build->Clean after updating to this rev.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@940 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-22 21:23:40 +00:00
hrydgard
85781409e4
Remove OpenGL stuff from Globals.h. Stuff that doesn't use GL shouldn't include it.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@939 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-22 21:02:37 +00:00
hrydgard
39df6c5624
Move out Cg shader generators to VideoCommon (hope to use this in the DX plugin in the future). Also move out stats code. Comment a lot and cleanup. Kill DX9 Globals.cpp.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@938 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-22 20:54:40 +00:00
hrydgard
32820d2036
Backport Donko's hackfix to DX9 plugin. Move some code around. Add a couple of sanity checks.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@937 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-22 18:39:46 +00:00
fires.gc
ae0f0f8dcd
reverted log manager... i hope that i havn't reverted to much but a lot of files are affected. if someone runs in any problems please tell me.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@936 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-22 10:36:26 +00:00
John Peterson
18f0bff153
Bigfix to bugfix in log manager. Enabled or disabled should update for all levels, the checkboxes should only be updated once.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@935 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-22 09:58:00 +00:00
fires.gc
415366634f
last WIP wiimote code
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@934 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-22 09:48:54 +00:00
John Peterson
054ff5a48f
Bugfix to log manager. The checkboxes should update when they are first appended now.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@933 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-22 09:03:03 +00:00
donkopunchstania
bda172f21a
dstalpha should is not used to blend fragments. commenting out code fixed missing menu in Metroid Prime, but a proper solution is needed.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@932 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-22 06:54:25 +00:00
hrydgard
1538fd050d
Revert bad bugfix :p wasn't a bug at all
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@931 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-21 21:45:13 +00:00
hrydgard
58e3c8df8f
Readability, comments, tiny typo bugfix in gl gfx plugin (fix is on line 322 in pixelshadermanager)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@930 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-21 20:34:56 +00:00
hrydgard
e1baf2ead4
clip audio correctly in gigaherz' resampler
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@929 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-21 20:27:37 +00:00
fires.gc
d3660be648
compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@928 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-21 16:51:52 +00:00
fires.gc
5ad0c43707
bug fixes for the wiimote emulation
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@927 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-21 15:33:16 +00:00
Sonicadvance1
9692f3dd9e
This is a HUUUUUUUUUUUUUUUUUUUUUUGE commit, Make sure I didn't break too much ;p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@926 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-20 22:31:55 +00:00
fires.gc
6faea5668a
wii finds a wiimote now
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@925 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-20 20:30:37 +00:00
tmator
03763372ac
first step to get dolphin on osx 64 with a no wx version (WIP)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@924 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-20 17:32:15 +00:00
John Peterson
b6356df508
Bugfix to last commit.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@919 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-20 08:07:54 +00:00
John Peterson
f59ed4a8c9
Some fixes for the log manager. Small change to breakpoint manager.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@918 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-20 07:39:40 +00:00
fires.gc
d7358df7fe
bugfixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@917 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-20 06:27:05 +00:00
fires.gc
82cb4c0ca9
WIP code for the wiimote ... wii creates a channel with PSM 0x11 now :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@916 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-19 21:17:08 +00:00
John Peterson
290966a4f8
Addressed problem with map file compatibility. When a game used a map file the symbol lookup would make the game crawl to a halt right after booting. This was exaggerated because m_bEnable was true by default, I changed that to off by default so that only selected logging is picked up. I'm guessing the symbol map was disabled earlier because it was slow. I have still kept it enabled but only for the lowest verbosity levels. I also turned off the collected write to the master file, that's not very important however because it doesn't slow the program down very much unless there's thousands of rows per second written. I could probably be on most of the time without much of a speed difference. I'll add an option for it later.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@913 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-19 00:48:20 +00:00
John Peterson
1b76bd3863
Moved some routine logs to higher verbosity levels.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@912 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-18 20:34:06 +00:00
John Peterson
f71cc4e609
Added a verbosity setting to the log manager. And a timestamp to the debug log.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@911 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-18 19:25:33 +00:00
LPFaint99
de4f4fc497
fix for error messages with memcard manager
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@910 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-18 16:17:59 +00:00
LPFaint99
f257434b93
Removing duplicate code, cleanup, adding error messages
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@909 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-18 05:33:52 +00:00
Shawn Hoffman
cb14a17ff5
updated GCMemcard to fix the header's checksum. sidenote: replace the first 0x13bytes of your raw memcard dumps with 0x0750B25EC2A150A9E2047343000000000B1B595C to use them in dolphin.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@908 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-18 05:19:44 +00:00
John Peterson
ad589b7b6b
Added a comment.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@907 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-18 03:04:08 +00:00
John Peterson
b95ea6ceb6
Added option to specify a range of addresses in MemoryChecks.ini.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@906 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-18 03:01:28 +00:00
John Peterson
7804c2c026
Added option to load breakpoints and memory checks from a file.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@905 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-18 02:21:59 +00:00
omegadox
d75bf5ab97
More AR Stuff: Added support for most Zero codes, flip and slide codes has been tested and works. Memory Copy has not been tested. (not sure if I have any codes that use that)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@904 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-17 21:40:06 +00:00
hrydgard
326d97315c
Fix build error in debug mode.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@903 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-17 21:05:23 +00:00
fires.gc
636dfdd177
wiimote emulation improvements... wpad tries now to read out the HID attribs per SDP
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@902 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-17 18:01:13 +00:00
fires.gc
469310dc14
just some simple profiling for the LLE DSP
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@901 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-17 17:59:16 +00:00
hrydgard
7bbd6fda63
more gl plugin cleanup, code moving
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@900 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-17 12:08:28 +00:00
hrydgard
dcbc8e78d4
Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@899 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-17 11:30:14 +00:00
tmator
4477f77cf6
add InterlockedExchangeAdd for olds gcc version
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@898 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-17 11:12:34 +00:00
hrydgard
6b93b05b91
oops, didn't mean to turn off stack optimizations
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@895 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-16 23:33:40 +00:00
hrydgard
21b0d596e4
Kill lots of old outdated comments. Some new comments added. Misc style fixes. No effect on emulation.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@894 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-16 22:06:06 +00:00
Sonicadvance1
3ae2d556ab
Beginning of Test suite, someone else adding CPU tests and others would be helpful!
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@893 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-16 21:58:59 +00:00
hrydgard
caf0d58047
Further tiny XFB speedup: baked the bias constants into the R tables, and switched to aligned writes, and made sure efb_buffer is aligned.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@890 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-16 08:11:03 +00:00
omegadox
0667c925de
AR fixes, more cheat codes work now! :P
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@889 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-16 04:44:42 +00:00
Sonicadvance1
dfd332e149
Some more Work done with Microphone, added a Semi-decent way of checking for Mic Button
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@888 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-16 01:15:15 +00:00
hrydgard
b5b0a4efcb
Fix mirrored XFB problem properly.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@887 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 23:58:13 +00:00
hrydgard
db3a5e3822
More XFB speedup. It's all SSE now.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@886 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 22:22:54 +00:00
hrydgard
34a4fee1c5
Substantial XFB speedup. There's more to get though, for example by using a shader for color conversion instead - but i like having a fast CPU implementation too. Also adds some sanity checks. PAL games still have problems.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@885 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 21:29:44 +00:00
Sonicadvance1
15d58692fd
Revert since It flips Commercial games that use XFB + 3D, but makes Homebrew that uses ONLY XFB look correct the old way. Annoying
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@883 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 21:19:24 +00:00
Sonicadvance1
1972f9bf70
Flips the XFB around and some other things
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@881 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 21:12:43 +00:00
omegadox
a3a948ac1d
Re-committed code from R874, but fixed the build problem, and made some code cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@880 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 16:33:22 +00:00
donkopunchstania
bbbe898839
added option to use XFB in GL, but XFB support still needs work. modified viewport to include scissor offset.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@879 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 14:07:03 +00:00
fires.gc
70eebcb3a3
reverted stuff that doesn't compile...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@878 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 13:08:55 +00:00
fires.gc
bac3f878e8
added support for instruction read exceptions in interpreter
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@877 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 12:47:43 +00:00
fires.gc
8e3bd6781e
added compile time assertion for _SECURE_SCL=0. It is very important that all libraries are compiled with the same _SECURE_SCL if you want to share STL functions between libraries.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@876 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 12:40:31 +00:00
omegadox
2abedd28fe
now you know an evil plan of mine :}
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@875 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 06:13:23 +00:00
omegadox
a6365c758e
Moved all the ActionReplay code into its own source/header file. Also updated the scons and vcproj file to include the added files.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@874 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 05:57:41 +00:00
Shawn Hoffman
38f1091c7b
now you know an evil plan of mine :}
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@873 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 04:56:19 +00:00
Shawn Hoffman
1be0674ef0
added the mic to windows build
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@872 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 04:50:04 +00:00
Sonicadvance1
f6f6ada9d5
Hah, forgot to add the files
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@871 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 04:23:57 +00:00
Sonicadvance1
6fe6fd0b4c
Fix Linux Building, Add failsafe check in volume deleting. Also started work on Microphone emulation, base work from Mem card. Just enough to make Odama think I have a Microphone in currently. It must be waiting for me to press the button on the Mic to continue to start, although I can wait through the intro and then use controller, is a pain though. More to come
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@870 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 04:23:02 +00:00
LPFaint99
f417aac20b
Removes wx from gcmemcard, misc code cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@869 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 02:27:50 +00:00
Shawn Hoffman
2195e645fd
fix for the fix -_- committed wrong version before
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@868 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 18:00:15 +00:00
omegadox
b75d63131c
I just cleaned up the code a bit, but it should work the same as my last commit, it seems there are problems with pointer codes, and maybe Dolphin doesn't really support it? I still get errors with the MP2 codes, Dolphin showed a twi not supported error. I need someone to check over all my code in case my code is flawed.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@867 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 17:43:56 +00:00
Shawn Hoffman
5157e69211
fix for memcards. the default is 128Mb now too. (shouldn't be a hassle, if there's a bunch of repeated data inside, they still compress nicely :) )
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@866 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 17:42:59 +00:00
omegadox
e1ca5de156
Another possible AR cheat system fix.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@865 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 17:13:43 +00:00
omegadox
0cab388f1c
Fixed a bug in AR cheat system, codes starting with 0x00 to 0x07 should work now as I tested this in ZTP and SA2,and most of the codes worked. One code in SA2 breaks dolphin now, and 1 code in ZTP messed up the graphics and breaks the game if trying to load a save game, else most codes work. Also SSMB codes work for me, there are some that might break dolphin, but main codes work. I still recommend more testing of this fix. I will now work on the next fix. =). Also some code cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@864 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 15:24:01 +00:00
daco65
e26173e6fe
added support for all kind of raw memory card backups.
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default dolphin mem cards still stay 251 blocks for now
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@863 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 14:36:22 +00:00
daco65
461633fabc
added support for raw memory card backups. for now only the 251 blocks and 59 blocks cards are supported.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@862 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 11:19:59 +00:00
fires.gc
d3cbb81f0c
a missing file...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@860 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 06:10:02 +00:00
fires.gc
7aead8d03e
fixes so it compiles again in win32
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@859 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 06:09:11 +00:00
LPFaint99
6b4169e5b1
An attempt to fix my coding style to match wiki page
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@858 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 05:19:31 +00:00
Sonicadvance1
d84fa6195c
Fixing stuff
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@857 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 04:32:49 +00:00
LPFaint99
0629cc6690
My first commit, renames AddGci and SaveGci to ImportGci and ExportGci
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adds Madcatz gameshark .gcs, and Datel Maxdrive/pro .sav file support to function importgci
adds conversion from .gcs and .sav to .gci, added to speed up testing for .gcs and .sav until ImportFile is fixed
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@856 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 03:16:09 +00:00
Shawn Hoffman
5bb6f62d9f
Fixed many little DolphinWX annoyances/bugs. Added a little cheat sheet in EXI_DeviceMemoryCard.cpp so people can change the size of memcards, until (if) a feature is added to choose memcard size based on existing filesize.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@854 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 02:56:03 +00:00
XTra.KrazzY
b7e9a988f7
Started work on HLE Zelda UCode.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@853 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-13 23:00:35 +00:00
Sonicadvance1
41b72ffc8b
Fixes Wario World for using an Invalid Texture coordinate, Tell me if it breaks anything
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@852 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-13 21:59:51 +00:00
hrydgard
e13ca7e384
Fix Action Replay properly (i hope :P).. some misc code cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@851 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-13 19:21:25 +00:00
omegadox
744efe72e5
Fixed bug in cheats system and a bit of code cleanup. The cheat code activation works properly now. Enjoy your cheating :P.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@850 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-13 18:25:09 +00:00
Sonicadvance1
dec94518e7
Add CPUCompare variables to INI file and also make the gamelist look sexy on all platforms, not just Win32
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@849 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-13 16:45:17 +00:00
hrydgard
fdba232644
Revert part of Omega's change - ctaxi works again
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@846 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-12 21:18:10 +00:00
daco65
c8c160b430
Patch by omegadox. fixed bloom
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@844 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-12 15:12:51 +00:00
John Peterson
3d345450f5
Added option to compile without the JIT off options.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@843 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-12 13:59:26 +00:00
John Peterson
91d4d5b98c
Added JIT off options to the debugger.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@842 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-12 06:31:14 +00:00
Shawn Hoffman
633881eb7a
Added gci importing/exporting to the memcardmanager (thanks to lpfaint99, see issue 229). Also improved GCMemcard a bit.
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I have loaded a raw dump from a real gamecube in dolphin successfully, then used FixChecksums on it (which actually changes some data...), and it continued to act correctly in dolphin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@841 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-12 06:09:52 +00:00
fires.gc
3763b365d1
small improvements of the LLE plugin
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@840 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-11 17:21:00 +00:00
John Peterson
ba88ebaecb
Made the volume setting not dependent on numSamples. It moves around a lot and depends on how fast the game run and this volume setting should probably not depend on that. I'm still unsure about the right volume steps and if pb.mixer_control has the target volume.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@839 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-11 14:35:29 +00:00
fires.gc
316527dd6d
missing file
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@838 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-11 08:44:21 +00:00
fires.gc
f9bd977ffd
some HLE LLE stuff :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@837 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-11 08:43:50 +00:00
John Peterson
4d93e126de
Strangely this seemed to make the music works better. Skies is now back to playing 40-something blocks instead of just 10. The RE music worked better. Could just reading from memory have an effect on things?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@836 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-11 08:06:57 +00:00
John Peterson
be39c869cc
Small change
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@835 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-11 07:38:14 +00:00
John Peterson
3043bd6003
Moved updates closer to how it actually should work. It's still a little buggy, perhaps because of some kind of timing issue. In RE Remake it seems like the music stopped sometimes, and sometimes to many blocks were running. The Skies music didn't seem to work very well either.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@834 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-11 07:28:18 +00:00
Shawn Hoffman
3d1cc88b4f
fixed windows and linux builds. the console/debugger/etc files in lle/hle/ogl really need to be de-uglified!
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@833 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-11 02:29:57 +00:00
Shawn Hoffman
540539ee27
padsimple: now shows only which xpads are connected (when the config is called), set all pads to keyboard as default, got rid of XINPUT_ENABLE #ifdefs, made the trigger buttons enabled at 200/255 instead of 20/255 :) hopefully that's a lot closer to how a gc controller acts.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@832 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-11 00:23:26 +00:00
Sonicadvance1
92f661b390
Fix Linux compiling and Make Filesystemviewer show MakerID correctly
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@831 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-10 16:20:13 +00:00
Shawn Hoffman
671fb9def1
filesystemviewer looks better and extracts files correctly. added stdafx.h as a force include for ogl, daco was having problems without it.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@830 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-10 15:32:23 +00:00
XTra.KrazzY
a20bc0a426
Removed some comments and expanded ISO name
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@828 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-10 14:29:28 +00:00
XTra.KrazzY
e6bc65318c
Finished new Filesystem tree viewer
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@827 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-10 14:08:16 +00:00
XTra.KrazzY
15c3ea50fc
Made filesystem viewer to show folders and subfolders right. Only bug remaining (supposed to be simple) is that after the first folder recursion the searching stops.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@826 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-10 13:23:10 +00:00
memberTwo.mb2
5796ccaca4
small oversight
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@823 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-10 09:21:46 +00:00
Sonicadvance1
2df982a503
Yay, comments
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@818 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-09 21:26:21 +00:00
fires.gc
bb7cae4c18
bug fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@817 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-09 21:21:39 +00:00
Sonicadvance1
f7fa972a50
Changed to checking for 32bit linux and I also missed a texture
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@816 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-09 21:18:27 +00:00
fires.gc
7c4be7a975
missing commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@814 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-09 20:19:43 +00:00
fires.gc
12d3810203
changed exception behavior a little bit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@813 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-09 20:17:10 +00:00
John Peterson
d4f8f0d3ae
Added the StretchToFit option to the config menu in the OpenGL plugin. This fixes the blackness in SSBM. I also added a keep aspect ratio option, it will keep your aspect ratio at 4:3, but then SSBM will have the blackness problem again. You find the options under the Enhancements window in the OpenGL configuration.
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I also added a wx debugging window for the OpenGL plugin. I connected it to the old console window that was in the plugin. Other than that it doesn't do anything at the moment but it could be useful to show all the current important information and parameter statuses and so on.
Again there's a problem with wx windows collisions. Show() can't be used because then DLL_PROCESS_DETACH is called immediately after the window is opened, and if we open it with ShowModal() before we have loaded a game the main video window will be blocked. And we can't pass on any variables from a DllDebugger() that is called when Dolphin is started because the dll is reloaded and lose all variables sometime before a game is loaded. So we can't auto open the window that way. So I made the debugging window open as a game is loaded if it is enabled in the ini, the downside is that the ini setting will open the window even if we are not opening Dolphin with the -d flag. However, this will only affect people that have used the debugger at least once so in my opinion this is the most convenient solution. But feel free to come up with a better solution. Preferably some solution to how to use Show() and preventing DLL_PROCESS_DETACH to be called.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@812 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-09 18:47:53 +00:00
Sonicadvance1
e1eb51a010
Fix Building in Linux, removed the define for _T() in Common.h so now we can have wx headers after including Common.h. Also, InterlockedExchange isn't in Linux so I just made it assign the variable
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@809 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-09 08:51:57 +00:00
John Peterson
c343b8b8bb
Fixed the chipmunks-like sound in Soul Calibur 2 movies and perhaps RE4 movies. This problem originated from the Baten fix in rev 609. Apparently all pb.src_type = 2 sounds don’t need this fix.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@808 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-09 05:41:02 +00:00
Shawn Hoffman
eb65601f90
updated the filesystemviewer. maybe someone can help and explain why the treectrl doesn't work for me in non-debug builds?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@807 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-09 05:33:24 +00:00
John Peterson
4001e11116
Notice: This version is for testing only. It may cause unwanted side effects for the sound in many games. It adds preliminary support for volume control. I think high delta values (often close to 0x10000) mean that volume should be lowered, and vice versa. But I'm unsure how big the volume steps should be, and where the volume should go to. The current guess is that pb.mixer_control also tell us what the new volume level should be, but I'm not sure about that. The current settings seems to work okay in games like Paper Mario and Fire Emblem when sounds are faded in to begin or faded out to stop. But it worked less well for the sequenced music in Skies of Arcadia where some blocks would get a to high volume.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@806 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-09 04:00:47 +00:00
hrydgard
77899058e9
Fix some project settings (set SECURE_SCL=0 more consistently). Should prevent crash when playing with symbols in Win32 Release build, and maybe others.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@800 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-08 20:15:05 +00:00
hrydgard
71193449d4
oops, forgot to submit vcproj.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@799 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-08 19:31:59 +00:00
hrydgard
bdab2ad126
wave loggin for LLE plugin too.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@798 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-08 19:02:52 +00:00
hrydgard
49534ca586
Added AI FIFO wave logging to HLE plugin. Same for LLE plugin is coming soon. Plus some extra critical section locks in LLE plugin.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@797 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-08 18:57:33 +00:00
Sonicadvance1
5c53460817
Made the SSE work with GCC 4.3 and above, may also work with 4.2 and above
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@793 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-08 16:43:40 +00:00
Shawn Hoffman
6e4673d5e7
most lame update ever, falcon4ever really wanted this to be changed, blame him
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@792 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-07 22:45:48 +00:00
memberTwo.mb2
0464cba75e
Bunch of fix for DC mode (Metroid starts now,etc.). Look stable now but need to be seriously tested. CriticalSection shouldn't be needed anymore. TODO: linux and fix that High/LowWaterMark problem (CPU waste is time waiting for an empty fifo for now)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@791 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-07 21:39:50 +00:00
Shawn Hoffman
26552968b7
updated njoy so it now shows it's beautiful aboutbox too.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@790 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-07 19:29:30 +00:00
Shawn Hoffman
d11f42c329
improved the new way of doing aboutboxes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@789 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-07 19:17:15 +00:00
daco65
5cacbf97b7
forgot to remove this little header :P
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@788 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-07 18:12:19 +00:00
daco65
22b2b36711
Removed the about from all the plugins and dolphin config screen. then added the about on some plugins config screens and renamed the wiimote_test.cpp
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@787 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-07 18:05:56 +00:00
John Peterson
c0af02df49
Tried another SSBM fix. Please test if "SSBM remedy 2" is still needed in SSBM by turning it off from the debugger. I didn't need it but perhaps someone else does.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@786 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-07 00:59:12 +00:00
John Peterson
f4b9a22324
Attempt to fix a sound problem that could appear in SSBM, Battle Stadium DON and perhaps other games. Please report any side effects.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@785 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-06 18:40:34 +00:00
memberTwo.mb2
037e3d0442
reverted r782 for linux only due to sse misalignment with gcc
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@784 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-06 13:31:19 +00:00
Laurence Muller
54719af08c
removed win32 gui from the plugin.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@783 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-05 23:04:35 +00:00
memberTwo.mb2
2cc477b7d5
"as is" sse in some cases in TextureDecoder.cpp
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@782 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-05 21:38:06 +00:00
nakeee
1fb3779ed6
Found another SVN_STR
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@781 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-05 19:31:51 +00:00
nakeee
6336af92a1
add svnrev.h to linux
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solves issue 93
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@780 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-05 18:49:55 +00:00
memberTwo.mb2
407bd39d8b
fix savestates in SC mode at least
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@779 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-05 11:52:44 +00:00
memberTwo.mb2
adb549254e
reverted r777 (bad sunday morning quick commit) but the general id is there :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@778 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-05 08:12:27 +00:00
memberTwo.mb2
7a6c46d8a6
oops savestate in SC mode should be fixed now (bug from 760).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@777 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-05 07:56:16 +00:00
nakeee
4782f893d7
Use GL_TEXTURE_RECTANGLE_ARB instead GL_TEXTURE_RECTANGLE_NV hoping for better ati support
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@776 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-05 05:39:59 +00:00
XTra.KrazzY
c69506bb46
Chests on LoZ:WW are now texture mapped correctly (as should many other weirdnesses) in DX9.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@775 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-04 22:47:28 +00:00
nakeee
d4dafd1d5b
exports the symbols on linux as well
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@774 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-04 22:28:11 +00:00
nakeee
f650cb19e4
added console.cpp to HLE on linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@773 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-04 22:22:29 +00:00
nakeee
717a0d51e1
added the mixer.cpp to LLE on linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@772 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-04 22:07:55 +00:00
XTra.KrazzY
8eef6f9cd5
Moved components' perks computation to the DecodedVArray in DX9. Performance boost. Working on OGL version
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@771 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-04 21:47:56 +00:00
John Peterson
664f4dee0e
Fixed small mistake
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@770 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-04 21:31:20 +00:00
nakeee
ff1a11bd1f
() in the wrong place issue 209 (thanks slink...@hotmail.com)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@769 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-04 20:43:35 +00:00
nakeee
4789072ad9
include games
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@768 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-04 20:15:19 +00:00
nakeee
27d3191f4d
Small build fix
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isn't there a nicer way to make wxString into c_str?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@767 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-04 19:50:04 +00:00
fires.gc
c7ae1fd402
Reverted r762 and r763 - i don't see any good reason to keep this revision as long as nobody fixes the windows build (btw: i don't understand why we need a non-WX build at all). if someone is going to fix it he can revert this revision.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@766 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-04 17:26:12 +00:00
John Peterson
59b115d197
Changed _SECURE_SCL from 1 to 0 in the debugger to allow me to access SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str() from there.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@765 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-04 14:26:47 +00:00
John Peterson
a7fa1410c2
Moved a debugging check to the plugin from the main debugger. I still can't enable the sound plugin window in the Release build because I haven't figured out why calls to SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str() crashes in a Release build.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@764 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-04 13:39:38 +00:00
Sonicadvance1
580193658a
Linux: Woops, SConscripts were broken, fixed. I think I broke using wx..maybe. Too tired to fix right now, must sleep
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@763 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-04 08:27:56 +00:00
Sonicadvance1
9a3ebd0c3b
Linux: Compiling with nowx=true now builds the entire project without WX, this isn't tested in Windows so it's always on via Common.h, You can test/fix it yourself that way. Also fixed Compiling again
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@762 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-04 07:57:28 +00:00
hrydgard
3d475abf2b
Hook up sound output in the LLE plugin. Some AX games actually produce some icky scratchy "sound" sometimes :D
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@761 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-04 00:16:19 +00:00
memberTwo.mb2
8d0f6d40f4
DataReader inline for OGL/DX9 and moved to VideoCommon. Large clean up.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@760 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-03 22:05:28 +00:00
fires.gc
8997f9cb3e
added support for multi selection to compress/decompress multiple files at once (btw: it sux that we have to kick the garbage with another tool:))
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@759 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-03 21:48:18 +00:00
hrydgard
d162fa6ade
Added comment that Addr__AXOutSBuffer_2 contains the destination address for mixing in RAM.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@758 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-03 18:59:57 +00:00
hrydgard
655bc23322
fix some comments, some files with mixed line endings, some warnings.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@757 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-03 17:22:35 +00:00
John Peterson
e8e8caea8f
Small cleanup. Moved some declarations to a header file.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@756 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-03 11:24:04 +00:00
John Peterson
2c78946797
Added a console window to the DSP HLE plugin to more easily see the current parameter block status. TODO: add more presets to show different parameters and add more file logging options.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@755 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-03 10:59:56 +00:00
nakeee
d00ea2cf43
Added logging files to SConscript
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@753 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-03 05:51:55 +00:00
John Peterson
2bc4ea5362
Minor mistake. I don't know if this can cause any problems so I change it back to a dot.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@752 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-03 01:37:17 +00:00
John Peterson
b200cd9b73
Made the debugger automatically get the PB address.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@751 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-03 01:31:11 +00:00
John Peterson
cf5251331e
Added a console window to the LLE plugin to show the current AX status. TODO: Make it automatically get AXLIST_PBADDR.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@750 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-02 22:00:20 +00:00
hrydgard
a2e0cdcbc1
style fixup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@749 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-02 21:50:35 +00:00
nakeee
3d6d64c632
Get rid of locks added InterlockedExchangeAdd function in thread.cpp
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@748 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-02 21:40:20 +00:00
hrydgard
65f8c4bca1
unbreak DX9 build.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@747 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-02 19:59:50 +00:00
memberTwo.mb2
d15d6d2b5e
r729 fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@746 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-02 18:43:56 +00:00
nakeee
29fdb6837a
Making sure nothing broke on windows
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@745 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-02 17:12:47 +00:00
nakeee
4923da76d7
all this to make stop work without message passing
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@744 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-02 17:03:24 +00:00
nakeee
55226f7ec4
reverting 64 bit as it doesn't work properly.
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Well can't say I didn't try :-)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@743 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-02 14:25:03 +00:00
nakeee
8439b06fdc
another 64bit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@742 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-02 13:11:10 +00:00
nakeee
d6219e73bd
converted to 64bit (please check on windows)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@741 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-02 13:04:32 +00:00
nakeee
dc3fd905c9
experimental multi-core support on linux
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- Input seems not to work for some reason (please check and tell me if it's not only me)
- Skip frames is not supported
Report to me of other problems
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@740 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-02 10:43:32 +00:00
donkopunchstania
a1837662a0
Added shader dump option to GL plugin. glScissor is always set, even when copying to EFB. Indirect texturing and alpha blending fixes. Changed determination if texture dimension recalculation is needed - this might break stuff! Let me know if there are issues so it can be tweaked.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@739 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-02 03:26:08 +00:00
nakeee
f83057262b
warning fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@738 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-01 20:54:16 +00:00
daco65
14541f0f8a
big oops
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forgot to commit the PatchEngine.cpp a looong time ago
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@737 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-01 00:21:48 +00:00
Maarten ter Huurne
abe24d1c36
Fixed compilation on Linux, as instructed by shuffle2.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@736 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-30 22:11:20 +00:00
Shawn Hoffman
b2378b592f
added better support to simplepad for using a combination of xpads and a keyboard
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@735 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-30 05:10:52 +00:00
Sonicadvance1
0100d74aa3
Woops, wasn't supposed to be changed
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@734 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-30 01:49:06 +00:00
Shawn Hoffman
6178eae001
made all plugins build with correct names and paths. (windows). for some reason njoy and padsimple don't show that they have been compiled with debugfast in their name, not sure why.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@733 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-30 01:09:02 +00:00
Sonicadvance1
d98c60a0da
Fix compiling in Linux for the most part
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@732 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-29 21:22:44 +00:00
XTra.KrazzY
3d25b525dd
Reverted SRAM cache patch.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@731 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-29 21:21:14 +00:00
John Peterson
ba0b277597
Prevent LLE debugging window to start before boot. I don't know if the plugin can get the CPU state, if it can perhaps it's better to have that check in the plugin.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@730 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-29 18:14:46 +00:00
memberTwo.mb2
df9eba79b2
DataReader migration to faster one: first step.
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TODO: doing it for DX9, move DataReader to VideoCommon, remove dirty debug #def if ok
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@729 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-29 17:29:25 +00:00
XTra.KrazzY
d80178bd89
Added simple EXI Channel caching. Great for SRAM intensive games such as LoZ:WW (Indoor performance increased from 4500MHz to 6000MHz)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@727 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-29 14:49:01 +00:00
fires.gc
739c18ff28
all projects should build in windows again...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@726 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-29 14:07:37 +00:00
memberTwo.mb2
a9c81fad7d
Stop crash with ogl and render to child window fix. (issue 200)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@725 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-29 12:15:11 +00:00
nakeee
8c2a9fa08d
added files to scons
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@724 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-29 11:33:39 +00:00
nakeee
7a6937c2d1
fixed case
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@723 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-29 07:30:51 +00:00
John Peterson
f2a5fd1973
Some changes to the debugger, added a DSP HLE debugging window. I moved the initialization of DLLdebugger from Core.cpp to the debugging window. (I hope this doesn't break the LLE debugger in any way, or does it have to be started right after LoadPlugin?). Also added a ShowOnStart saved setting to the debugger. And a MainWindow saved setting that set the position and size of the main window when it's started. I may have broken things in the debugger by allowing disabling of for example the Jit window. Please accept my apologies if that is the case.
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There's an annoying problem with the DSP HLE wx window that blocks some input and places it in a queue. For example if you have loaded the window and press X on the main window, that action is blocked an placed in some kind of queue and not executed until you have closed the debugging window. This is also why the main Dolphin-Debugger window does not show up until you close the sound window. If someone find a fix to this I guess it could be convenient. There is another way to show the window, m_frame->Show() that is normally supposed to remove this kind of on-focus lock, but in a dll it seemingly breaks because it makes Dllmain call DLL_PROCESS_DETACH immediately after DLL_PROCESS_ATTACH so the window has to be killed or we crash.
Also, otherwise unnecessarily I had to disable the new DSP HLE debug window in Release mode because I could not access the SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str() string that I need to start it (if I tried it crashed). Very annoying and strange. I could not access m_strDSPPlugin or m_strVideoPlugin either, but all other values in m_LocalCoreStartupParameter seemed to work fine. I'll have to leave it to someone else to figure out why.
TODO: Later I'll add function to the debugging buttons, currently only update have a function. I'll add some option to show a custom console window (that actually worked better that the wx window to show the current parameters status, it had less flicker on frequent updates). I'll also add some custom log file saving option.
Also, the reason I placed Logging.cpp in its own dir is because I plan to add more files to it. There were problems with some build modes, win32 with debugging crashed on booting a game, I don't know if it's my fault. And I could not build Debug win64 because of some wx linking problem.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@722 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-29 03:19:23 +00:00
John Peterson
6a54676914
Made some changes that affect AX music. Please report any side effects.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@721 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-28 21:26:33 +00:00
hrydgard
fb79bc9224
Disable screen saver in the gfx plugin window management too.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@720 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-28 17:47:44 +00:00
hrydgard
68ae5ac070
Fix tiny bug, submit project change too :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@719 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-28 17:35:57 +00:00
hrydgard
48c9333c0f
Switch audio fifo queue to a faster non-STL one.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@718 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-28 17:34:40 +00:00
hrydgard
b2c619da61
Submit all kind of misc little changes and cleanup so I get a clean slate. There should be nothing in here that really changes anything important, except fixing some types in the filesystemgc stuff.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@717 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-28 16:49:58 +00:00
hrydgard
60c65b53a5
Attempt to prevent screensaver from starting when Dolphin is running in the foreground. Can someone test? (only works in Windows)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@716 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-28 16:08:48 +00:00
nakeee
45397aaa8e
wxT is better
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@715 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-26 14:53:46 +00:00
nakeee
4b2c6bb7e5
Fixed weird compilation error
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@714 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-26 14:45:22 +00:00
nakeee
fcbe45ebdd
added _() to strings
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@713 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-26 14:36:43 +00:00
Shawn Hoffman
7a615e9353
merged the halfpress keys down to just one, and tried to set the base for actually having 4 controllers. still need a way to list keyboard+connected xpads in the wxChoice :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@712 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-26 14:29:38 +00:00
daco65
9e9c3700b2
added EmuState so you can place the function games.ini had in your game's ini. also renamed the Patches folder to GameIni (thx nakee, toroise was beeing an a**)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@708 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-26 13:51:00 +00:00
nakeee
7a402985ab
A try to fix up input race between glinit and padsimple
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@705 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-26 11:37:09 +00:00
fires.gc
f69166d0c2
Removed the dx9 pad plugin. I won't miss it.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@704 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-26 07:31:43 +00:00
nakeee
7fcc9abe67
Ported windows changes to linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@703 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-26 05:49:33 +00:00
XTra.KrazzY
b632f019da
More PadSimple
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@702 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 22:13:50 +00:00
XTra.KrazzY
14880b0232
SimplePad fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@701 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 21:59:48 +00:00
XTra.KrazzY
b5eef72a7d
Some actions needs the game list to be refreshed
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@700 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 21:47:19 +00:00
Shawn Hoffman
64f6b82ad5
hopefully this makes my intentions more clear :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@699 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 21:44:52 +00:00
nakeee
20a8b21800
set defaults only for first controller
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@698 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 21:36:00 +00:00
XTra.KrazzY
fa6a7a2242
Perfected the PadSimple config design.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@697 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 21:16:32 +00:00
XTra.KrazzY
bead0e1950
PadSimple control key buttons now work. Thanks nakeee
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@696 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 20:47:24 +00:00
XTra.KrazzY
6ca082489a
Various issue fixes for PadSimple. Numpad support in DInput
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@695 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 20:40:17 +00:00
XTra.KrazzY
53b4dda6c7
Me and Nakeee created a null DSP device, supported in both Windows and linux (tested). Framerate boost and less DSound/LibAO errors. Pending work: Clean up UCodes and create something more...null. We could also hack into the HW Audio Interface (would be actual null device). Also screws up a bit of Wind Waker RTC (awesome day/night transition in save selection menu. 80FPS in save selection menu, 120FPS in logos.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@694 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 18:45:53 +00:00
Shawn Hoffman
c31cba8f0b
sorry about that...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@693 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 18:02:45 +00:00
Shawn Hoffman
3055091932
(windows)padsimple now shows human-readable names after you set a new key
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@692 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 17:57:57 +00:00
Sonicadvance1
c1b340feb5
Projection Matrix fix, allows PSO to work. If it breaks any games, Tell me. I didn't see any broken ones though. Why was it doing this in the first place? DX does it this new way as well >>
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@691 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 16:31:16 +00:00
Shawn Hoffman
96cbb39cd8
improved DIKToString
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@688 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 14:37:01 +00:00
nakeee
1d8cd86b43
Fixed stoping on linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@687 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 14:23:04 +00:00
nakeee
2c8f1c5aa6
Use enum instead of numbers, this fixes the control mapping on linux
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Fix case of keys
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@686 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 14:05:21 +00:00
Sonicadvance1
015e43340a
A simple z-buffer fix for the GL plugin, we were setting the nearz as negative nearz, which messed up the fzero stage in Melee at a certain point. Also redundent code moved about
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@685 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 10:38:37 +00:00
nakeee
3b346a7d47
Forgot to add 2 files
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@684 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 09:25:41 +00:00
nakeee
6d872a6be5
linux port of simplepad dialog
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@683 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 09:15:34 +00:00
fires.gc
df27789fe9
added two missing libs to compile debug versions of padsimple
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@682 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 08:30:52 +00:00
XTra.KrazzY
60b01ac424
Further PadSimple config window work. Now gets initial characters from configuration in both windows and other systems.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@681 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 07:02:10 +00:00
nakeee
5290027d58
used wxemptytext
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@680 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 06:00:08 +00:00
nakeee
ef4bac25c7
Changed MessageBox to wxMessageBox
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@679 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 05:50:58 +00:00
John Peterson
7d7b1b57ed
Prettified the checksum fix. Moved it to its own button. The rest of the manager is now unaltered.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@677 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 04:24:33 +00:00
Shawn Hoffman
b39f0240cb
padsimple config should get keycodes in windows now. replaced wxT("") with wxEmptyString.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@676 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 22:20:37 +00:00
hrydgard
6af08837da
Really fix DTK audiostream from compressed iso
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@675 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 22:02:47 +00:00
hrydgard
f7b6298e77
Break out BIOS emulation code into its own file. Remove BOOT_BIN support (who still uses that?). assorted warning fixes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@674 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 21:14:23 +00:00
nakeee
b6605213a1
compile with unicode
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@673 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 21:04:34 +00:00
hrydgard
08e81eddb9
Protect dvdread with a critical section, should fix crashes when running ikaruga from a compressed iso. Some coding standard stuff.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@672 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 20:47:11 +00:00
XTra.KrazzY
3883ce6ee9
More PadSimple config dialog work. Added short function to avoid code repetition and easy code reading. Also fixed some C99 infinite loop declarations.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@670 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 20:21:17 +00:00
hrydgard
e4785df7a2
Ban compression of Wii images until it has been tested. All sorts of minor cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@669 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 19:10:56 +00:00
John Peterson
284e3ec211
Enabled checksum saving. This should give a reasonably ambitious person a fair chance to upgrade his savegames to the new version. - Please remember to make backups before any attempts to try it. I tried it with SSBM PAL and Mario Sunshine NTSC so I'm confident that it works, just try again if it fails.
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Usage: Open your savefile, for example MemoryCardA.raw in a hex editor and update the gamecode and makercode according to yagcd 12.3.1 for the game you want to fix. And remember to update the tag on both locations, both Directory and Directory backup as explained in yagcd. Then open the file, still MemoryCardA.raw or whatever it's called in the Memcard manager (found under the Misc menu). That should correct the checksums. You don't need to do anything else after that, don't click Copy for example. Just close the Memcard manager and use the savefile in the latest revision.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@667 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 18:18:09 +00:00
nakeee
d4711a605f
test for x11 and xxf86vm
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@666 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 17:47:51 +00:00
fires.gc
55867c169a
update to vs2008
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@664 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 17:09:29 +00:00
gigaherz
26daf97f32
Small change to the memcard manager. Now it shows up to 3 frames of the icon animation, using all the 96x32 pixels of the "icon" image.
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I wish I knew how to actually do animations...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@661 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 13:29:06 +00:00
Maarten ter Huurne
3aadef14eb
Fixed case in header name (thread.h -> Thread.h).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@659 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 11:55:23 +00:00
memberTwo.mb2
da088e62ad
DC idle skipping part 2: video thread is woken up when "OnIdle".
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For testing purpose only (I can't test with lots of games) because it may break some sync. Besides, I'm not satisfied with the way things are done.
So just uncomment "//#define THREAD_VIDEO_WAKEUP_ONIDLE" in thread.h in order to test it.
Works fine with movies, 2D and simple 3D in ZWW at least.
If it's ok I'll clean up the code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@658 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 10:52:58 +00:00
John Peterson
e4725675fd
Notice: This revision break compatibility with all old savegames
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This was needed for the three Namco games Baten Kaitos - Wings, Origins and Tales of Symphonia to recognize that it was booting CD2. The critical value was the Disk ID byte 0x00000006 in the memory and on the disc, for these games it was 0x00 for CD1 and 0x01 for CD2. I'm not sure if any other multidisc games are affected by this.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@657 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 09:53:48 +00:00
nakeee
1fe3485792
small warning fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@656 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 07:04:56 +00:00
Sonicadvance1
b91a8ef455
Removed libcwiid from the WiiMote plugin. I will rewrite it later once Wii actually works using low level Bluetooth lib since Bluetooth has a STANDARD LIBRARY
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@655 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 06:31:03 +00:00
Shawn Hoffman
6312ccbc30
completed the iso directory path chooser. changed a ini variable name so it is more to sonic's liking, and corrected an #ifndef
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@654 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 00:27:50 +00:00
Maarten ter Huurne
5282ba6e29
Append instead of override LIBS.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@652 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 23:44:26 +00:00
Maarten ter Huurne
bcba16bb20
Do not use 32-bit masks on 64-bit offsets.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@651 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 23:29:54 +00:00
Maarten ter Huurne
35d830924d
Moved ScanDirectoryTree() to FileUtil: this is a generic directory scanning function which might be useful in other places as well.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@650 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 23:27:38 +00:00
Maarten ter Huurne
c688f95374
Fixed another error in pre-previous commit: ScanDirectoryTree should call itself recursively, not AddDirectoryEntries.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@649 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 22:31:39 +00:00
Maarten ter Huurne
b79bd60b7c
Fixed error in previous commit: FSTEntry is no longer an inner class..
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@648 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 22:28:33 +00:00
Maarten ter Huurne
851dbcd7d6
Changed File from a class into a namespace, since all its methods were static.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@647 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 22:23:38 +00:00
Maarten ter Huurne
5a3aee5118
Split functionality from AddDirectoryEntries into ScanDirectoryTree (generic directory scanning; OS depedent) and ComputeNameSize (specific for CVolumeDirectory; OS independent).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@646 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 22:13:53 +00:00
Sonicadvance1
1a27044b0a
Added language select so it actually works. Games that don't have the available language falls back to English from what I see. The checksum isn't checked in the games? Also started added Wiimote usage in Linux, doesn't do anything since the plugin receives NOTHING in Linux for some reason. I blame Masken because I can
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@645 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 21:13:34 +00:00
donkopunchstania
17cff80f2b
BIOS sets video mode from emulator configuration. Fixed iteration in DX VShaderCache::Cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@644 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 20:55:01 +00:00
fires.gc
d8f8167613
removed wtl from padsimple
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changed color for compressed images
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@643 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 18:25:15 +00:00
Shawn Hoffman
9b78547a05
fix padsimple vcproj
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@642 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 17:58:03 +00:00
nakeee
da4a384b11
Started working on the look of the padsimple config dialog
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@641 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 16:14:12 +00:00
Shawn Hoffman
0400d044ec
some small adjustments to the ogl and padsimple wxw code. Really need to find a way to get keyboard input after clicking a wxButton...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@640 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 14:18:55 +00:00
Maarten ter Huurne
6bffd4d4bb
Use existing File::IsDirectory() function. Thanks to nakee for pointing this out.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@639 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 10:05:46 +00:00
nakeee
385e3276bb
Start of converting the plugin to use wxwindows
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still not working
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@638 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 09:28:37 +00:00
Maarten ter Huurne
65d59e8d6a
Gave file scope to functions and consts that are not declared in the header.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@637 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 08:07:53 +00:00
Maarten ter Huurne
fa83ed62a0
Implemented POSIX version of IsValidDirectory().
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@636 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 08:04:48 +00:00
Maarten ter Huurne
5254528eb9
Various small cleanups. Slightly less broken on Linux.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@635 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 07:49:32 +00:00
Maarten ter Huurne
e8a3840461
Updated file list.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@634 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 07:00:18 +00:00
Maarten ter Huurne
f3cf5abe25
Fixed build on Unicode-enabled wx.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@633 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 06:59:35 +00:00
Shawn Hoffman
467fe4f2a6
added a "main settings" dialog and moved most options there. Not complete yet. Also, just revert if the idea of a main settings dialog isn't to your liking.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@632 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 05:43:52 +00:00
Maarten ter Huurne
18dbfbd462
Fixed function signature on Linux. The implementation is still missing, so it will not work, but at least it compiles now.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@631 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 00:37:52 +00:00
Maarten ter Huurne
4439c1e092
Added new source file "VolumeDirectory.cpp". And reformatted.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@630 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 00:35:07 +00:00
Maarten ter Huurne
93afa3c5bb
Use single quotes instead of double quotes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@629 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 00:26:21 +00:00
Maarten ter Huurne
148fd7b96e
Do not forget to append the LINKFLAGS. Replaced "-framework name" with "-Wl,-framework,name" because the space inside the option seems to confuse SCons.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@626 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 00:11:33 +00:00
donkopunchstania
29664c880a
added VolumeDirectory and modified ELF boot code to allow a directory on the user's computer to appear as the DVD drive. Linux support needs to be added. Added functionality to the Wii DI. Clicking on a data symbol in the code window sets the memory list to that address.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@624 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 00:05:08 +00:00
Maarten ter Huurne
ef1aba784e
Use Append() to append to LIBS, like in the other SConscripts.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@623 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 23:53:15 +00:00
Maarten ter Huurne
31f1fabbac
Append to LIBS instead of overriding. Fixes build problems on Mac OS X.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@622 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 23:36:16 +00:00
Maarten ter Huurne
7199c04c0c
Fixed warning about mixing signed and unsigned.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@621 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 23:31:52 +00:00
Maarten ter Huurne
4797d01920
Fixed warning about mixing signed and unsigned.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@620 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 23:31:12 +00:00
Maarten ter Huurne
6c68afb171
Fixed warning about too large signed number.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@619 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 23:30:19 +00:00
Maarten ter Huurne
e8a14fc949
Fixed compile warning when compiling with SDL support.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@618 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 23:27:42 +00:00
Maarten ter Huurne
bbf7377544
Removed unused field "m_szName". Added virtual destructor.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@617 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 23:25:29 +00:00
hrydgard
0ffc909969
Fix random memory overwrite bug in DSP plugin.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@616 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 22:49:09 +00:00
Maarten ter Huurne
a2c8bc6e3c
Fix build with Unicode-enabled wx.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@614 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 21:57:42 +00:00
hrydgard
87f42c9237
Add a way to sprinkle heap integrity checks over Dolphin without breaking the linux build
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@613 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 21:27:47 +00:00
hrydgard
b74e161a5a
remove annoying message.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@612 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 20:41:20 +00:00
hrydgard
cca92d4e38
constification, code style, changed vector<FileInfo*> to vector<FileInfo> for less allocs and more speed in debug mode
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@611 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 20:35:44 +00:00
hrydgard
38f04809f1
Reduce the use of string objects slightly. Add Delete ISO feature.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@610 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 19:48:12 +00:00
John Peterson
a0eb4ad055
I fixed the SSBM and Baten music, I think. This also fixes the Baten hangings so you can continue after meeting the first party member (Xelha). I hope I didn't break any other games by these changes. - If you think these changes are unpretty feel free to make them prettier.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@609 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 12:07:34 +00:00
daco65
570071a8b6
minor core fixing. moved CatchUpGPU() back to CommandProcessor so that MP1 (and more?) have graphics again. also fixed the lzo.lib error some ppl get (i think)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@608 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 11:42:52 +00:00
nakeee
dbc5a154b6
Panic when failing to create Renderer in the opengl plugin.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@607 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 09:17:28 +00:00
Maarten ter Huurne
2b4037df8e
Added newline at end of file.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@606 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 08:14:15 +00:00
nakeee
420e304d2c
fix compilation on linux, I wonder how it worked before
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@605 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 07:25:57 +00:00
nakeee
3a130d4263
change src to Src
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@604 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 06:50:27 +00:00
nakeee
e0291e735c
cleaned up SConscripts
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@602 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-21 19:54:29 +00:00
hrydgard
5c6407b805
Set some stray WarnAsError=false
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@601 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-21 18:15:59 +00:00
masken
025f97e156
Wiimote: first attempt at calculating IR data from mouse pointer.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@600 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-21 16:38:12 +00:00
XTra.KrazzY
369a6d2883
We hate pointer games, don't we?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@597 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-21 15:04:22 +00:00
XTra.KrazzY
60a4630324
FileSystem: Fixed SOME memory leaks, cleaned up code and fixed empty entry bug.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@596 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-21 14:51:40 +00:00
XTra.KrazzY
de577e521f
Unified two very, very similar structures with the name "SFileInfo"
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@595 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-21 13:32:33 +00:00
XTra.KrazzY
0f4d04f4fb
Fixed DX9's 16 and 24 bit comparisons.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@593 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-21 10:21:37 +00:00
XTra.KrazzY
6a5ad0ffdb
Now stopping doesn't crash with the message "Tried to execute code that's not marked executable" (Access Violation error)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@592 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-21 09:59:40 +00:00
nakeee
3e2419776f
fixed scons=parsing
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@591 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-20 22:06:22 +00:00
Sonicadvance1
d9e4b55f15
Might Fix the Viewer in Windows
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@590 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-20 19:27:23 +00:00
Sonicadvance1
720efb825d
Linux: I made Sconscript call wx-config inside of the main SConstruct, added a nowx argument, Made the filesystemviewer use the correct struct and fixed a silly scissor error that was made
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@589 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-20 17:31:54 +00:00
masken
66011849cd
Wiimote: Ignored faulty L2CAP packets, allowing libogc's demo to run unaltered. Found raw data representing pointing to the screen.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@588 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-20 15:34:20 +00:00
XTra.KrazzY
ae948f1a23
Added point size emulation to DX9
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@587 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-20 15:04:02 +00:00
XTra.KrazzY
7c3f715f19
More fog emulation groundwork both in OpenGL and DX9. Needs more fog format researching.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@586 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-20 14:43:10 +00:00
XTra.KrazzY
a5488ccf58
Initial steps towards fog emulation in DX9
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@585 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-20 14:29:30 +00:00
Maarten ter Huurne
0bf262cc16
Fixed build for Unicode version of wx.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@576 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-18 09:36:02 +00:00
Maarten ter Huurne
cbd945b137
Fixed error handling in GetUniqueID(): returning "false" is not an option if your return type is std::string...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@575 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-18 09:30:23 +00:00
fires.gc
0ba37abfdb
improvements for compressing and decompressing
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@574 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-18 08:52:07 +00:00
Maarten ter Huurne
8ce6b5aceb
Reinstated the changes from rev 568. Also fixed the actual bug: fread() was told to read 1 n-byte record, while it should be told to read n 1-byte records, so we know exactly how much it actually read.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@573 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-18 08:29:10 +00:00
Sonicadvance1
1a7f5bb564
Fix since mth's version killed everything, even the baby sea lions
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@572 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-18 04:54:34 +00:00
nakeee
67aa39c89e
warning fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@571 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-18 04:50:46 +00:00
Sonicadvance1
28cd7e220c
Started Work on File System Viewer. It isn't very pretty yet
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@570 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-18 03:18:19 +00:00
daco65
07421b08eb
i tought i renamed the wiimote dll for every kind of build,guess i was wrong
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@569 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-18 01:08:41 +00:00
Maarten ter Huurne
a112da66ea
Fixed compilation of the Linux version. Also some small cleanups.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@568 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-18 00:22:28 +00:00
Maarten ter Huurne
89fa3804f1
Added newline at end of file.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@567 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-18 00:20:51 +00:00
hrydgard
cb90e61368
Large blob code cleanup. Compressed ISO ("gcz") support reactivated. Beginnings of raw drive reading code. Deprecate file mapping in an ugly way.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@566 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 23:25:35 +00:00
Laurence Muller
2cd7acfaee
Minor fix for Plugin_DSP_LLE.
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Fixes win32 debug build
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@565 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 22:39:30 +00:00
Sonicadvance1
bb248a43de
Linux: Makes keyboard state save/loading work. I put it in the GL plugin so it can be used even if multiple pad plugins are used
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@564 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 21:21:24 +00:00
Sonicadvance1
bb685d4fb4
Fix padsimple to work
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@563 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 17:00:53 +00:00
fires.gc
f198d550bc
fix for small memory leaks
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@562 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 08:40:52 +00:00
Maarten ter Huurne
e9f0d0cae3
Added missing include.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@559 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 08:23:41 +00:00
Maarten ter Huurne
07a581ba19
Fix build on Linux: commented out setting of background color. If I understood the code correctly, the color will be determined later (after sorting).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@555 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 08:09:41 +00:00
Maarten ter Huurne
1f66120671
32-bit Linux fix: check result of mmap(): if it fails, it returns MAP_FAILED, which is not equal to 0. Also print error message associated with errno.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@554 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 08:08:22 +00:00
Maarten ter Huurne
f70819197a
Changed return type of Find4GBBase() to u8*, since it really is a pointer (all callers were typecasting it to u8*).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@553 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 07:58:17 +00:00
fires.gc
9e49eda4f1
bugfix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@552 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 07:34:00 +00:00
fires.gc
076b7069ce
fixed memory leak
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@551 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 07:16:14 +00:00
nakeee
23876b80c5
added filesystems.cpp to linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@550 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 06:57:02 +00:00
fires.gc
85993d02ad
fixed small memory leaks of the windows version
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@549 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 06:50:52 +00:00
Shawn Hoffman
5db2389374
windows build fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@548 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 06:01:07 +00:00
Shawn Hoffman
afc6bf15ab
added sorting to gamelistctrl (thanks a lot to gigaherz)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@547 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 05:57:43 +00:00
nakeee
e4ca998ff8
few warning fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@545 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-16 20:24:34 +00:00
memberTwo.mb2
e6a12b553b
Idle skipping in DC added (speedup). "Idle skipping" option in menu and ini
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@544 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-16 20:02:59 +00:00
nakeee
0f4c4b6e1c
SConscript made all the rest of env.Copy into env.Clone
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@542 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-16 16:50:09 +00:00
nakeee
d36844799b
more linux cleanup for lle
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@541 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-16 16:40:40 +00:00
daco65
233c28ee22
reverted some code from rev 532. dolphin had focus trouble
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@540 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-16 16:28:36 +00:00
nakeee
4de10e2d94
make LLE "work" on linux
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also with XK's patch to fix LLE save state
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@539 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-16 13:53:11 +00:00
gigaherz
17b8a7511b
Fix build when using unicode wx.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@538 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-16 13:34:39 +00:00
fires.gc
ff863e0cec
added gui support for compressed ISOs...
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compression doesn't work and will be fixed (hopefully :D)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@537 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-16 12:09:35 +00:00
nakeee
2ab92c9222
dsp hle: fixed stupid mistake of misread function name:( thanks XK
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@536 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-16 09:50:20 +00:00
nakeee
d96d93b7fa
dsp hle: removed the code of ddldebugger
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@535 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-16 09:15:17 +00:00
nakeee
29fb6187b9
copy to clone
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@534 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-16 08:32:12 +00:00
nakeee
cdff58ce40
copied the DllDebugger function from the LLE code to solve missing symbols on linux.
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Please check on windows to make sure it works.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@533 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-16 08:16:20 +00:00
XTra.KrazzY
ba90c68742
In single core mode Emulation and CPU threads are now merged. Performance gain due to sleep elimination. Powerdown checks are already done in the CPU thread.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@532 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-15 21:46:26 +00:00
masken
eafd38f6fb
Fixed DebugFast versions of PadSimple and DSP HLE plugins.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@531 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-15 21:38:23 +00:00
XTra.KrazzY
2c2697077b
Stopping games now works
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@530 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-15 21:37:05 +00:00
fires.gc
ace5bb5f4b
fixed filenames and descriptions of the DSP HLE plugin (affects debug fast version)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@529 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-15 21:34:40 +00:00
nakeee
6a7351181f
print percent with .2lf
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@528 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-15 05:14:18 +00:00
Sonicadvance1
39aed329f9
Fixes Sorting in Linux, already tested in Windows. and if logging isn't enabled when loading a dynamic library in Linux, it will print instead of log
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@527 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-14 22:25:28 +00:00
fires.gc
6c007ceff0
added support for the wii mem dump (again)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@526 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-14 11:57:35 +00:00
hrydgard
7d07881116
Revert a fix for now, might break Win32 build
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@525 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-14 09:54:48 +00:00
hrydgard
4c6d684a9f
Some sanity checks in the debugger.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@524 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-14 09:18:03 +00:00
hrydgard
a56fcd4e98
Fixed some valgrind warnings.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@523 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-14 09:12:19 +00:00
memberTwo.mb2
0ba3948c42
JIT profiler: in block performance counter.
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MemoryView: raw memory display.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@522 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 20:58:24 +00:00
hrydgard
bec80af7d2
Move some stuff from bss to heap
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@521 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 18:35:49 +00:00
hrydgard
7a8d4a1987
Defend against bad parameters for HLE_Printf, early out in symboldb, misc
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@520 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 18:15:53 +00:00
Sonicadvance1
b0aaac3890
Should fix about box in Windows
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@519 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 17:40:21 +00:00
masken
f75fafc1ce
Moved all relevant code into the Wiimote plugin.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@518 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 17:11:15 +00:00
Shawn Hoffman
de9b103524
reversion
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@517 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 16:33:28 +00:00
Shawn Hoffman
73cef0e53b
fixed plugin options: no longer ugly on linux, and calls wiimote config/about
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@516 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 16:10:26 +00:00
Shawn Hoffman
6cabff4b0d
daco breaks things ^^
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@515 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 15:31:06 +00:00
Maarten ter Huurne
0b600d848a
Added new file "Plugins/Plugin_Wiimote.cpp".
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@514 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 15:27:09 +00:00
daco65
583d22e72b
and suddenly out of nowhere i had 4 resource.h files
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@513 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 15:17:16 +00:00
daco65
f07b75dc09
some patches done by F|res & OmegaDox
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@512 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 15:09:03 +00:00
daco65
af918f2e43
added the wiimote config to the dolphin.ini options.
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also commented out the wiimote loading. cause the plugin can't do anything yet it wont load dolphin to start the game.
I also renamed the wiimote plugin. removing the test part. yes its a test but in the end its meant to become a full wiimote plugin right?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@509 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 13:44:06 +00:00
masken
f6e4aad94f
Added preliminary Wiimote plugin spec, and an empty test plugin.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@508 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 10:28:23 +00:00
Sonicadvance1
2ab88e167e
Some ATI cards have both ATI_draw_buffers AND ARB_draw_buffers, if both, go with ARB_draw_buffers
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@507 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 05:41:26 +00:00
Sonicadvance1
eb150f3114
Linux: Fixed Crashing problem due to locking problems with Xevents in the callback function. This SHOULD also fix the random lockups most/all are having in Linux, cheers
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@506 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 04:32:28 +00:00
XTra.KrazzY
daabc11592
Clearing memory on boot
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@505 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 00:41:31 +00:00
daco65
7a68316c61
stupid VS2005 compiler and its " i dont understand directories with spaces"
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fixed building when the source is located at a place like C:\Documents and settings
also got sick of njoy.h saying the new lines wern't done correctly. so thats fixed too.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@504 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-12 23:55:59 +00:00
masken
db23e9a6c0
Wiimote: added hardcoded example data reporting functions.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@503 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-12 20:45:06 +00:00
Shawn Hoffman
08a79ec7df
win64 build fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@502 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-12 20:08:38 +00:00
masken
6d3ada97a2
Wiimote: fixed SendDataReply() and added a bunch of report handlers.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@501 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-12 19:35:04 +00:00
XTra.KrazzY
ba4143e82b
Optimized vertex and pixel shader generation. Medium FPS boost.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@500 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-12 19:04:13 +00:00
memberTwo.mb2
3cc7e501af
fix windows build.
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fix debug from VS IDE.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@499 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-12 13:46:45 +00:00
nakeee
bd2fb238b6
changed lzo to minilzo, fixing compile on linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@498 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-12 09:59:10 +00:00
nakeee
ea75d5adce
fixed casting to pointer, Im not 100% sure it's currect so please give it a look
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@497 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-12 09:37:19 +00:00
nakeee
e5a126e231
lzo compiles on linux (almost working)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@496 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-12 09:15:54 +00:00
nakeee
7230dc58da
fixed convertion between const char * and wxString to make code compile
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@495 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-12 07:58:19 +00:00
XTra.KrazzY
8f04cf2f4b
LZO commit fix. Linux developers: Please add LZO to SConstruct, if necessary.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@494 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-12 00:22:35 +00:00
XTra.KrazzY
795c3bc4e0
Added the LZO external library. Added very fast LZO save state compression.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@493 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-12 00:08:55 +00:00
Shawn Hoffman
8dbfcaef4f
added notes column and it resizes columns in a better looking way now (like the old gui)
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still need to find a way to colorize columns individually, seems to be a problem with wxw
if there is a defaultgcm selected, hitting play boots that gcm.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@492 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-11 21:24:49 +00:00
Maarten ter Huurne
eb1228cdb1
Moved SysMessage() from the video plugin into the main app, so the GUI and non-GUI executable can handle it in a different way. This fixes a crash in DolphinNoGUI when SysMessage() was called and tried to use a non-initialized wxWidgets. (this commit contains changes that should have been in revision 489)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@490 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-10 01:03:22 +00:00
Maarten ter Huurne
54c2a07de5
Moved SysMessage() from the video plugin into the main app, so the GUI and non-GUI executable can handle it in a different way. This fixes a crash in DolphinNoGUI when SysMessage() was called and tried to use a non-initialized wxWidgets.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@489 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-10 01:01:28 +00:00
Shawn Hoffman
38ff37539d
updated gui a little bit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@488 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-09 23:34:13 +00:00
Maarten ter Huurne
7ae9fb085b
Removed Host_CreateDisplay() and Host_CloseDisplay() since these functions do not exist in "Host.h".
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@487 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-09 23:26:09 +00:00
masken
09ba0a3a11
Fixed a couple of unused variable warnings.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@486 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-08 20:14:07 +00:00
nakeee
86a9c845c3
much ctor order
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@485 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-08 18:35:24 +00:00
nakeee
566a4ebc82
casting
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@484 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-08 07:36:30 +00:00
nakeee
7026025a2d
more warning fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@483 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-08 07:09:34 +00:00
nakeee
8201ead1d9
compiler doesn't like unmatched '' even in comments
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@482 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-08 06:48:23 +00:00
nakeee
39a08656f7
warning fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@481 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-08 06:41:03 +00:00
tmator
01f7662ca6
osx build fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@479 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-08 06:06:59 +00:00
Sonicadvance1
462b3184e2
Added some Fog functions to the GL plugin, doesn't effect games at all. Quick change to GLInit.cpp that doesn't do much as well
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@477 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-08 04:03:42 +00:00
Maarten ter Huurne
ed7a5a46d0
Removed time trial restriction ;)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@476 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 21:06:55 +00:00
Maarten ter Huurne
64390ff77d
Fixed indentation. I am making this a separate commit so the next commit will show the actual code changes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@475 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 21:02:57 +00:00
nakeee
ac83588c3a
continue changing src to Src
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@474 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 20:29:31 +00:00
nakeee
21171d8b1b
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 20:26:38 +00:00
nakeee
5fb796fd19
use gen get opts for parsing MainNoGui command line, this doesn't do much yet
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@472 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 20:24:05 +00:00
Maarten ter Huurne
885e1c5185
Removed ini file that was in the wrong place.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@471 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 19:47:07 +00:00
Maarten ter Huurne
9e692e4770
Removed "break" after "return" to avoid warning in GCC.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@470 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 19:29:33 +00:00
masken
f5c7f61ed3
Wiimote: added a bunch of HID packet handling. LogManager: removed double line breaks in Win32 log files.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@469 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 18:54:33 +00:00
Sonicadvance1
d6ac59f1cc
Linux: Moved resize to the callback function, where the Xevents are being checked on, possibly fixing the random freezing bug
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@468 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 18:09:38 +00:00
Shawn Hoffman
8f7c509a13
windows x64 build fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@467 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 17:11:52 +00:00
daco65
6c0fd0b31f
forgot to remove icon before committing...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@466 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 16:21:28 +00:00
daco65
ad3bea4c04
changed keyForControl to an unsigned int. it was in conflict with main.cpp
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also changed the pre-build events so that it now compiles even when the dolphin source is located in a dir with a space(like C:\documents and settings)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@465 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 16:12:56 +00:00
Shawn Hoffman
55002b9db2
changed Memory::Shutdown with a patch from mOoOo
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@464 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 14:56:05 +00:00
nakeee
9637314efb
another unused packed
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@463 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 14:14:24 +00:00
nakeee
4c1de84039
unused fogcolor removed, shouldn't BPMEM_FOGPARAM3 and BPMEM_FOGCOLOR be united with BPMEM_FOGBMAGNITUDE?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@462 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 14:11:21 +00:00
nakeee
426b40417b
no negative ketForControl
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@461 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 14:07:37 +00:00
nakeee
0882a71e56
unused sample
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@460 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 14:05:47 +00:00
nakeee
5af15b6fd3
added ()
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@459 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 14:04:25 +00:00
nakeee
43634d53df
fixed warnings
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@458 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 13:58:56 +00:00
nakeee
e77e1cbabc
removed unesserary __attribute__ ((packed));
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@457 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 13:51:39 +00:00
Maarten ter Huurne
6cd9700dcf
Explicitly convert negative numbers to u32 to avoid warnings.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@456 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 13:17:46 +00:00
Maarten ter Huurne
4952852799
Removed header because "HTTP.cpp" was the only source that included it, and that source was removed.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@455 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 13:04:40 +00:00
Maarten ter Huurne
7beada8f54
Removed "HTTP.cpp" from list of files to build, because the source file was removed too.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@454 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 13:03:32 +00:00
hrydgard
81e937041f
fix 64-bit build too on Platform SDK 6.0, fix project file.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@453 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 11:07:55 +00:00
hrydgard
5a69fca0be
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@452 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 10:29:46 +00:00
Maarten ter Huurne
5ac0c33530
Fixed "bcl" instruction in the case where the branch is always taken. The old code would emit a "jne" that can skip the updating of LR depending on the state the host CPU happens to be in.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@451 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 07:04:41 +00:00
daco65
72ca1e2355
refixed. my mistake sorry
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@450 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-06 23:38:12 +00:00
daco65
3078f66763
fixed some issues with ExtendedTrace.cpp for 64bit builds. not sure about the (PDWORD64) tho (i had bad exp. with that in past projects).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@449 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-06 23:05:06 +00:00
nakeee
953085d4d9
include fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@448 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-06 21:56:20 +00:00
masken
10e9add26d
Fixed Common logging.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@447 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-06 21:12:19 +00:00
masken
565a4d28ec
Added ExtendedTrace crash logging. Wiimote HLE can now create an L2CAP connection.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@446 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-06 13:41:44 +00:00
nakeee
f6298b9f31
forgot return value on windows
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can't check it though
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@445 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-05 15:22:25 +00:00
nakeee
3749fb510b
added getuserdirectory
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@444 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-05 13:12:47 +00:00
nakeee
dc28cbec1c
map renamed to icon
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@443 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-05 12:16:01 +00:00
nakeee
6edc234303
added createdir and isdirectory for nix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@442 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-05 11:59:28 +00:00
Maarten ter Huurne
cf36d4ba58
Fixed ProtectFunction(): it should copy parameters using the padded size. Actually, I am not sure this function is correct, but at least its implementation is now equivalent to the original (before rev 439).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@441 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-05 01:48:16 +00:00
Sonicadvance1
6d53aaed21
Linux: Made PadSimple actually work in Linux, removed the SDL dependency since Fires yelled at me (a long time ago).Tmator, you will have to use something else and Video Plugin Skips key events in Linux.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@440 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-05 01:07:41 +00:00
Maarten ter Huurne
722ea233a1
Align stack to 16-byte boundary when compiling in 32-bit mode with GCC. This is required to run anything on OS X and to support SSE instructions on Linux.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@439 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-05 00:02:53 +00:00
masken
f96d19a1fb
Wiimote: added ACL connection setup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@438 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-03 06:50:38 +00:00
Maarten ter Huurne
53cdd29228
Removed CHAR typedef.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@437 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-03 00:41:06 +00:00
Maarten ter Huurne
bccb1756b2
Replaced "CHAR" by "char": there is no mention of type CHAR on MSDN, the argument to which CHAR* is passed is documented as being char* and the function would be broken if sizeof(CHAR) would be different from 1.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@436 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-03 00:40:18 +00:00
Maarten ter Huurne
bd7996354a
Removed "INT" typedef: it was not used in any plugin spec. It was used DX9 video plugin, but for arguments where MSDN lists a plain "int", so I replaced "INT" by "int" to make things clearer.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@435 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-03 00:27:24 +00:00
Maarten ter Huurne
4b3c4492ea
Replaced "WORD" by "u16", except where it is part of the Windows API.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@434 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-03 00:12:32 +00:00
Maarten ter Huurne
36058428a0
Replaced "unsigned __int64" by "u64".
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@433 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-03 00:02:21 +00:00
Maarten ter Huurne
6e2416b389
Replaced "unsigned __int32" by "u32".
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@432 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-02 23:44:54 +00:00
Maarten ter Huurne
36b464cbc8
Replaced "unsigned __int16" by "u16".
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@431 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-02 23:32:05 +00:00
Shawn Hoffman
179752449d
removed PortableSockets.cpp from the vs05 project file
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@430 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-02 02:35:08 +00:00
Maarten ter Huurne
1154027808
Replaced type "DWORD" by "u32", except where "DWORD" is used to access the Windows API.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@429 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 22:48:56 +00:00
Maarten ter Huurne
f3f17b4a19
Removed parts of PortableSockets that we do not use. If you need more functionality later, resurrect it from old SVN revisions or re-download the source (see top of the header). However, DO NOT use performance counters to do timing, since the counter value can be different for different CPU cores.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@428 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 22:13:11 +00:00
masken
012041bab5
Added puts() HLE, WIIMOTE logging section and experimental virtual connection request.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@427 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 21:29:27 +00:00
gigaherz
b1cd01819b
replace _DEBUG with LOGGING in the #ifs. Thanks to Xuefer for this change.
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also unbroke somethign which shouldn't have been there in the last commit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@426 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 15:18:32 +00:00
gigaherz
a7ec1a2562
Made banners/icons show up in linux. It doesn't seem to use the right height, but I have to leave now so that will have to wait.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@425 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 15:04:59 +00:00
gigaherz
b0f51a0b98
Reverted the "warning removal" changes because they broke debug building in windows. Used #ifdef _DEBUG to disable those lines in release builds instead.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@424 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 14:49:34 +00:00
XTra.KrazzY
10eef7f60e
Build fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@423 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 13:31:24 +00:00
nakeee
4bbfff3cac
many warning fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@422 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 12:11:08 +00:00
Maarten ter Huurne
cad45aea72
Replaced CPFifo by SCPFifoStruct: both were identical and there is no point in having two definitions.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@421 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 09:12:30 +00:00
Sonicadvance1
6638ed20a6
Woops, my fault
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@420 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 08:50:16 +00:00
Sonicadvance1
454cee4d1e
Your Holy savior has come to save the day. Also fixed compiling in Linux, a memory leak, and checks if a glxcontext was created
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@419 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 08:32:33 +00:00
gigaherz
ead647d422
Added code to display the first icon (I tried to display it animated, but failed).
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It still uses just one imagelist, so I had to "expand" the icons to 96x32 (adding transparent pixels to the right).
Sorry I don't know how to do this better and it's 4am.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@418 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 02:10:42 +00:00
gigaherz
f0b41b1f0d
Fixed display of banners.
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Turns out the YAGCD stuff was wrong, and it messed up the meaning of two bits. Also I had a bug in the CI8(C8) icon format display (wrong unswizzling).
Next will be adding icon display & animation, in a separate column
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@417 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 00:43:35 +00:00
Maarten ter Huurne
73a5e1cb91
ao_play() uses "uint_32" as the type for the byte count, so use that in the calling code as well.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@416 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 23:20:36 +00:00
Maarten ter Huurne
f9d04ae1ad
Put dsp_thread_debug() entirely inside the "#ifdef _WIN32" block, since it is only used on Windows.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@415 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 23:06:21 +00:00
gigaherz
56608cecc9
Added code to display the banners from the memcards. Doesn't overlay the icons yet.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@413 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 22:28:43 +00:00
Maarten ter Huurne
9a7b828eba
Removed function FilterDown(), which was neither used nor implemented.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@412 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 21:52:28 +00:00
Maarten ter Huurne
d4db1a6657
Changed BYTE* to u8* after all, since these pointers are not directly related to Windows API.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@411 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 21:49:57 +00:00
gigaherz
532c675a3a
Added animation reading. It seems to work fine for the first frame, but none of my saves have >1 frames so I can't test the reading of the other frames, which should work fine anyway.
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Only missing is DISPLAYING the banner and the animation/icon.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@410 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 21:08:47 +00:00
gigaherz
be6c1518ea
Added ReadBannerRGBA8 function to GCMemcard class.
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Also "#if FALSE"'d the debug code which outputs BMPs of the banners (because I'm too lazy, the BMPs will "look" upside-down, while the actual image is ok).
Next step will be to also allow reading animations.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@409 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 20:35:41 +00:00
Maarten ter Huurne
0bebbcb5f4
Replaced type "BYTE" by "u8", except where "BYTE" is used to access the Windows API.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@408 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 14:32:35 +00:00
hrydgard
af1e42ec90
Fix build
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@406 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 14:00:54 +00:00
Maarten ter Huurne
2c7a92e1b7
Split off type definitions from "Common.h" into new header "CommonTypes.h". This is a preparation for sharing the type definitions between the Dolphin core and the plugin specs.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@405 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 13:54:25 +00:00
hrydgard
09406d76c4
Fix/workaround at least one class of buffer underruns in the GL plugin. Fix some bad deletes (instead of delete []). etc.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@404 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 13:36:52 +00:00
Maarten ter Huurne
d9e129ae99
Removed WEAK_SYMBOL: it is not used anywhere.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@403 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 13:13:36 +00:00
Maarten ter Huurne
5c6dfa3bbe
Moved declaration of EXPORT and CALL inside the include guards. I accidentally placed it outside in revision 336.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@402 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 12:22:03 +00:00
XTra.KrazzY
2f0eb72ba1
Added compression support for save states. Decompression is still buggy so compression is off by default.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@401 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 09:38:41 +00:00
hrydgard
a9c6a59307
don't lookup things in symbol map unnecessarily in the ppcanalyst, helps slowdowns in debugger in debug mode
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@400 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 08:39:57 +00:00
hrydgard
55c18d1d10
some cleanup, don't update the log window too often
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@399 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 08:29:43 +00:00
hrydgard
8bd78a21b4
Fix Pad_DX9 crash
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@398 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 06:53:23 +00:00
hrydgard
af60e06bb0
Simulate Wii bootup better (info from wiibrew.org)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@397 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 06:52:16 +00:00
hrydgard
b89e56cbcb
linux build fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@396 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 23:30:41 +00:00
hrydgard
e5deb10714
bugfix the texcache bugfixes :P
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@395 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 23:15:11 +00:00
hrydgard
20d0c53781
Fix same texcache bug on DX side
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@394 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 23:06:40 +00:00
hrydgard
db303de0db
Fix texture cache bug in OpenGL plugin
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@393 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 22:55:09 +00:00
XTra.KrazzY
432084ebe7
handled state saving IO errors
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@392 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 22:36:28 +00:00
hrydgard
718a1c6a3f
missing files, sorry
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@391 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 22:15:37 +00:00
hrydgard
005cbbb379
Basic VBA-style save state system implemented - kb shortcuts only working on Windows. Keyboard shortcut system added. More cleanup in GFX plugins.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@390 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 22:06:53 +00:00
hrydgard
85565688d7
New SaveState folder for states. Removed some outdated code. Removed an unnecessary level of indirection for plugin calls. Assorted cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@389 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 19:19:40 +00:00
hrydgard
6b6003c563
add zlib include directory to all configurations of Core.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@388 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 16:45:07 +00:00
hrydgard
e4825be7a8
more statesave bugfixes...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@387 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 16:24:45 +00:00
hrydgard
4608333a56
State saving progress. Most core state seems to be saved/loaded correctly, not so for video yet unfortunately.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@386 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 16:05:32 +00:00
XTra.KrazzY
95eb8f9ef3
Save states now work (to some extent). Please report special cases which cause crashes or anything of the sort. Also removed debug messages from state management
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@385 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 15:54:44 +00:00
gigaherz
06f0b02ecd
Fixed a few bugs with the memcard manager, and memcard classes:
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- Now the GCMemcard class will use the backup dir/bat if the main one is outdated/corrupted.
- I fixed a few bugs in Delete. It still doesn't work, but at least it doesn't make the program crash.
I included a small changei n the sln so that debug/x64 builds use release/x64 njoy, this way there's no build errors annoying people trying to debug Dolphin. ;)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@384 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 13:44:44 +00:00
hrydgard
53afa1f900
reverted quantizer fix - causes heavy slowdown in some games. I have a better idea :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@383 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 13:17:07 +00:00
hrydgard
5ac5a04982
More state save code, "proper" fix for the quantizer problem
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@382 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 13:06:17 +00:00
hrydgard
ff0a613427
Cleaning up XK's mess, added a simple profiler, minor disasm fix. Too lazy to split it up into individual changes. Savestates not yet working.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@381 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 12:11:25 +00:00
Maarten ter Huurne
838f37112e
Fixed compilation on Mac OS X by testing for Linux explicitly instead of assuming that non-Windows equals Linux.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@380 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 08:49:34 +00:00
Sonicadvance1
3e029639df
Removed jpeg dependency in GL plugin, added Rumble to Linux nJoy. and reverted my accidental Dolphin ini file
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@379 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-29 09:55:17 +00:00
Shawn Hoffman
c32f116596
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@376 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-28 22:15:00 +00:00
XTra.KrazzY
2e760d69fe
Added save/load state support in the UI
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@375 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-28 21:30:13 +00:00
Maarten ter Huurne
1716ef46bb
Use compact syntax for converting C strings to C++ strings.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@374 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-28 19:22:36 +00:00
Maarten ter Huurne
cfd31f4385
Build both GUI and non-GUI executable.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@373 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-28 18:58:11 +00:00
XTra.KrazzY
f8b4311b66
Final typo and error fixes and include reordering
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@372 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-28 09:19:46 +00:00
XTra.KrazzY
531230c03d
*another* typo fix. Sorry
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@371 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-28 08:11:40 +00:00
XTra.KrazzY
f3fb7a9102
typo fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@370 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-28 08:09:25 +00:00
XTra.KrazzY
e05e2179c3
I have broken something, but more may be broken
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@369 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-28 08:00:40 +00:00
XTra.KrazzY
051c2e0784
A lot of save state groundwork. Please notify if compilation breaks because
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I haven't compiled
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@368 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-28 07:58:04 +00:00
XTra.KrazzY
8a33d6787b
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@367 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-28 07:42:48 +00:00
Maarten ter Huurne
e764723832
Fixed warnings about comparison between signed and unsigned integer expressions.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@366 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 16:12:05 +00:00
Maarten ter Huurne
541a86de26
Removed unused function x86SetJ8().
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@365 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 13:42:32 +00:00
Maarten ter Huurne
ad748bfc05
Fixed CALL range check.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@364 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 13:29:35 +00:00
Maarten ter Huurne
9b1ddfcc69
Fixed BE32 macro to make sure it returns an unsigned int.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@363 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 12:51:03 +00:00
Sonicadvance1
a5d51aa2ce
Linux Speed up
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@362 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 12:47:57 +00:00
daco65
6b718a6936
just some typo correction
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@361 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 12:44:29 +00:00
XTra.KrazzY
cb43ed49cd
Small warning fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@360 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 12:44:22 +00:00
Maarten ter Huurne
105e1c325f
Fixed warnings about field initialisation order.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@359 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 12:33:49 +00:00
Maarten ter Huurne
ae7d236fdf
Fixed warnings about field initialisation order.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@358 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 12:27:03 +00:00
Maarten ter Huurne
b64722d4d5
Fixed warnings about field initialisation order.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@357 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 12:23:52 +00:00
Maarten ter Huurne
57c5cb12e9
Fixed warnings about missing braces in array initialisation.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@356 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 12:17:47 +00:00
Maarten ter Huurne
a8f5185ef0
This header is Windows specific, so disabled it for other platforms, to avoid GCC complaining about a #pragma it cannot understand.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@355 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 12:09:56 +00:00
daco65
794f656188
fixed Video_SaveState & Video_LoadState in OGL/DX that made dolphin unable to load the plugins
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@352 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 11:45:51 +00:00
Maarten ter Huurne
6c5f0fc0f3
Do not force-enable logging.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@351 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 11:38:15 +00:00
Maarten ter Huurne
c0da275501
Fixed warning about initialisation order. Also made code layout consistent within this file.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@350 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 11:33:45 +00:00
Maarten ter Huurne
bbeca155de
Added "const" to the data type. This fixes loads of compile warnings and the resulting file seems to still be a valid XPM (in fact, some of the files already had "const").
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@349 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 11:24:16 +00:00
Maarten ter Huurne
b6f82eb871
Avoid warning about redefining macro. It would be nice though if someone could add a comment describing what is Windows-specific about the JITting of stb/sth/stw.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@348 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 11:17:50 +00:00
Maarten ter Huurne
b9feea5412
Removed unnecessary extra terminating zero: sprintf() already zero-terminates its output.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@347 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 10:41:21 +00:00
Maarten ter Huurne
ef61bd8995
Removed superfluous arguments passed to WRITE() for string formatting.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@346 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 10:30:19 +00:00
XTra.KrazzY
a0ae17c5ff
Fixed message box calls (they aren't even necessary, just checking whether the saving made it into the VideoCommon library
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@345 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 10:01:46 +00:00
Maarten ter Huurne
8876637c9f
Fixed invalid use of sprintf.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@344 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 09:54:11 +00:00
Maarten ter Huurne
f8d7231be8
Fixed "no newline at end of file" warnings.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@342 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 09:27:57 +00:00
Maarten ter Huurne
f31ae87152
Fixed "no newline at end of file" warnings.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@341 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 09:27:38 +00:00
Maarten ter Huurne
4aa233f1f6
Only include <windows.h> when compiling for Windows.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@340 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 09:07:02 +00:00
Maarten ter Huurne
7d0bf8a101
Fixed "no newline at end of file" warning.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@339 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 09:05:52 +00:00
daco65
f55722e288
Fix for XK's commit. XK, if its wrong punch me in the face
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@337 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 01:45:31 +00:00
Maarten ter Huurne
d8b3122e0d
Minimized symbol visibility for GCC build. Fixes problem with two instances of x64Emitter getting mixed up and generating only part of the required opcodes. I get video on 32-bit Linux now :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@336 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 01:42:11 +00:00
Maarten ter Huurne
d720368d48
Clear the full size of the EXRAM.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@335 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 01:05:54 +00:00
Maarten ter Huurne
0f3e8ddced
On platforms where the OpenGL library uses the CDECL calling convention, the stack should be increased after making a call.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@334 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 01:04:54 +00:00
Maarten ter Huurne
a8982b1d18
Corrected case of "MultiDI.cpp|h".
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@333 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 00:07:57 +00:00
XTra.KrazzY
7a2cdef912
Preliminary video save state support. More work is necessary, this is just some infrastructure for inter-project communication.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@332 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 23:40:18 +00:00
Maarten ter Huurne
734586a0ab
Include system headers using "#include <file.h>", so GCC will not issue warnings about them.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@331 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 23:32:54 +00:00
XTra.KrazzY
60a5a592f9
A little housekeeping on Vertex Shader in DX9. Pending more work but my shader code is still too buggy to commit.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@330 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 23:11:15 +00:00
Maarten ter Huurne
59974dfb5b
Only use "-fPIC" for compiling objects that will be part of dynamic libs. Make SConscripts inherit the compile flags from the top level instead of overriding them.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@329 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 22:28:42 +00:00
Maarten ter Huurne
0ebba1bde0
Restructured main SCons file in the same way as the one for the GL plugin.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@328 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 21:02:23 +00:00
Maarten ter Huurne
93f45b773c
Fixed typo introduced in rev 323.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@327 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 14:09:59 +00:00
daco65
1365abfbff
OGL resolution fixing in Windows. report if anything went wrong (worked great here for me)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@326 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 13:15:25 +00:00
Maarten ter Huurne
cedb93df9c
Use CP_START constant: its value is 0, but using the constant anyway makes the code easier to read.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@325 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 13:06:38 +00:00
Maarten ter Huurne
19336445df
IsElfWii(): return false if open fails. Also query file size only once.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@324 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 13:02:54 +00:00
Maarten ter Huurne
ef6fb30b3c
Refactored BlobReaders: instead of constructor + IsValid() method, a factory method is used which returns NULL if no valid BlobReader could be created. The new code does more sanity checks and leaks less objects.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@323 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 12:40:09 +00:00
Maarten ter Huurne
4c54c0cad8
Documented the change of rev 320 in a comment, so people reading the code will not be tempted to remove it.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@322 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 12:06:43 +00:00
Maarten ter Huurne
8e69d942e9
Implemented querying file size on POSIX. Also fixed size rounding of mmap() on POSIX.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@321 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 11:44:17 +00:00
Maarten ter Huurne
fdf02ce331
Allow 32-bit writes to the VI: although this is officially not allowed, the hardware seems to accept it (for example, DesktopMan GC Tetris uses it).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@320 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 10:20:41 +00:00
Maarten ter Huurne
afced1fa98
Implemented OpenGL_Update() for SDL.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@319 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 01:21:25 +00:00
Maarten ter Huurne
2d6d3ddad8
Restructured OpenGL_Update() to reduce duplicated code.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@318 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 01:15:19 +00:00
Maarten ter Huurne
8013f92863
Support SDL video on any platform. It is only enabled by default on Mac OS X though. So in practice nothing changes, but we have more flexibility in debugging.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@317 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 00:57:16 +00:00
Maarten ter Huurne
6a426c1654
Cleanup and refactoring. Only the platform specific parts are in a platform specific block now, the rest is shared instead of duplicated.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@316 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 00:18:00 +00:00
hrydgard
236bb74c92
Forgot to move some enums.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@315 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-25 21:15:52 +00:00
hrydgard
84336bd7b6
little Logwindow feature - enable/disable all logs
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@314 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-25 21:02:56 +00:00
hrydgard
ab4333ebac
Small build fix, re-add CPU check
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@313 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-25 20:43:37 +00:00
hrydgard
fd188ec09e
Switch between JIT and Interpreter at runtime using the debug window (pause first!)
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Plus assorted cleanup & fixes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@312 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-25 20:34:11 +00:00
tmator
35fdbdc360
Remove MACOSX define, now use __APPLE__
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@311 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-25 19:44:11 +00:00
Maarten ter Huurne
1a2e350158
Declare EAX as input register for CPUID.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@310 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-25 10:21:19 +00:00
Maarten ter Huurne
8a06c0fdc7
Added call to DetectCPU() which is present in "Main.cpp" but was lacking in "MainNoGUI.cpp".
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@309 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-25 08:51:08 +00:00
Maarten ter Huurne
8185f7689a
Fixed build on Linux.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@306 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 22:39:36 +00:00
hrydgard
90cf2c12c3
The arrows are back in the codeview!
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@305 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 22:22:55 +00:00
hrydgard
a47f8cbe9a
more fixes, prefix filter for export symbols
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@304 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 21:54:59 +00:00
Maarten ter Huurne
4871626af8
Fixed "no newline at end of file" warnings issued by GCC 4.2.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@303 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 21:50:41 +00:00
hrydgard
5079ed0e5d
linux build fix?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@301 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 21:32:35 +00:00
hrydgard
71ea240890
More symbol magic+bugfixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@300 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 21:30:59 +00:00
Sonicadvance1
241896ee4c
Build fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@299 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 20:32:46 +00:00
hrydgard
b9f5fd1f44
Very simple call tree browser added to code window, bottom left.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@298 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 20:25:36 +00:00
Maarten ter Huurne
1b1f0ecae9
The simple form of "cpuid" should work on 64-bit platforms; on 32-bit platforms it is safer to use the version that does not modify EBX.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@297 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 20:13:49 +00:00
Maarten ter Huurne
7151ec6f4f
GCC does not accept namespace as a prefix when defining functions (in general or because we are already inside the namespace?).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@296 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 19:48:42 +00:00
Maarten ter Huurne
2babda7a80
Explicitly convert from C string to wxString. Fixes build on Linux.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@295 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 19:47:10 +00:00
hrydgard
c0c6fc9e6d
Ok, part 2/2 of the symbol code rewrite. You can now create and use function signature files. A monkey ball signature file included. Now to add some cooler features...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@294 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 18:50:51 +00:00
XTra.KrazzY
23665a7b93
Cross compatibility function union (strcasecmp, unlink)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@293 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 16:25:52 +00:00
hrydgard
f44a06465a
Change some project settings. Reorganize the symbol database code, step 1/2.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@292 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 15:46:08 +00:00
Maarten ter Huurne
e3d7c44a8e
For the SDL version of this driver, set the video mode in the CPU thread, otherwise GL calls will crash. There is a big comment block with all the details.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@291 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 14:47:19 +00:00
Maarten ter Huurne
6f1600304f
64-bit constant needs "ULL" suffix.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@290 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 11:37:31 +00:00
Sonicadvance1
18270f0904
Linux: When you resize Window, it now resizes video, if you go above start dimension, it goes weird. Gotta look in to it
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@289 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 10:50:24 +00:00
Sonicadvance1
5f925882d9
Windows Build Fix for GL plugin from my last rev
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@288 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 10:24:17 +00:00
Sonicadvance1
05cbb94cbb
GL plugin now centers video output, you can set it to render to the full window and FPS can be shown. FPS and stretch to Window res is set in INI. Maybe also the window res actually changes correctly when resizing window in Windows?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@287 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 10:10:48 +00:00
XTra.KrazzY
98b9cfb2de
TEV shader compilation bugfix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@286 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 08:54:23 +00:00
Sonicadvance1
8f6d7ad5e9
...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@285 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-23 19:50:28 +00:00
masken
657dfff6f8
Fixed new warnings from r282.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@284 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-23 15:33:40 +00:00
masken
ae5b59747a
Turned on Warnings as Errors for all vcprojs. Fixed almost all of the warnings in win32. Added many SVN Ignore settings.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@283 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-23 15:28:24 +00:00
hrydgard
8be70a8ed2
Finally hacked Super Monkey Ball into submission! Some bonus hacking tools included.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@282 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-23 15:15:25 +00:00
masken
0849a96d81
Added SYSCONF files. Fixed the return value of FileIO::Read().
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@281 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-23 14:53:33 +00:00
Sonicadvance1
d697eb6a85
Fix Compiling for people, Silly ector breaking things ;p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@280 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-23 11:18:39 +00:00
hrydgard
f82bf2ae9a
Lots of FP hacking for little gain, super monkey ball is only slightly more sane (wow, it rhymed). Temporary no-speed-limit hack: Hold TAB.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@279 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-23 09:20:36 +00:00
Maarten ter Huurne
0becaa3223
Make sure SDL can hijack main() so it can do its initialisation. Only implemented for non-GUI executable so far.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@278 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-23 08:42:52 +00:00
Sonicadvance1
19bcb6a21c
Linux side doesn't need libjpeg, crazy Mac users
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@277 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-23 07:53:03 +00:00
Sonicadvance1
c56a27a3d2
Forgot to put GL in the Windows Title bar as well
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@276 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-23 07:50:27 +00:00
Sonicadvance1
6e3069f99e
Should fix Linux building, also adds GL/DX to the title in their respective plugins when in use
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@275 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-23 03:48:40 +00:00
Maarten ter Huurne
efd894fe1e
Include SDL header as "SDL.h". This works with the CFLAGS output of pkg-config, picking up SDL no matter where it is installed.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@274 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-22 21:19:56 +00:00
Maarten ter Huurne
cb5aa5435b
On non-Windows platforms, #define _M_IX86 for 32-bit platforms and _M_X64 for 64-bit platforms. Until now, 64-bit was always selected, which broke Dolphin on 32-bit Linux and OS X.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@273 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-22 19:28:00 +00:00
Maarten ter Huurne
31c0bc4508
Implemented FPU precision control for 32-bit non-Windows platforms.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@272 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-22 17:46:13 +00:00
Maarten ter Huurne
292120453e
Implemented FPU rounding control for 32-bit non-Windows platforms. I renamed the _RC_* constants that were previously #defined, because the bit patterns used by the hardware do not match those used by Windows; the new constants match the hardware.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@271 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-22 12:17:55 +00:00
Maarten ter Huurne
418e37029c
Typecast function pointer argument of CALL() to void*, since this is not an automatic conversion for GCC.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@267 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-22 11:21:51 +00:00
Maarten ter Huurne
936bfbd867
Implemented Find4GBBase() on 32-bit non-Windows platforms. I am not sure the pointer acquired is any good though.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@266 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-22 10:38:53 +00:00
Maarten ter Huurne
e74dd5d9f9
Added missing #include.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@265 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-22 00:13:26 +00:00
Maarten ter Huurne
d27b79f413
Added "jpeg" to list of libs to link against.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@264 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-22 00:06:27 +00:00
hrydgard
465ee5fd86
Save states - more boring groundwork. Far from done.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@263 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-21 23:28:07 +00:00
Maarten ter Huurne
28edd4d31b
Fixed compilation when logging is enaled: it tried to log a non-existing field ("name"); I replaced it by an existing field ("type").
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@262 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-21 23:23:15 +00:00
Maarten ter Huurne
1acdd6b8e0
Fixed compile errors in conversion of C string to wxString when compiling with GCC against wx with Unicode support.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@261 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-21 23:11:29 +00:00
hrydgard
6a4d697f5f
statesave prep: Change coretiming to index/registration model, instead of storing pointers. This will make it possible to save/load the event queue.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@258 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-21 20:01:18 +00:00
hrydgard
9e3747e2f3
SaveState preparations #1 - Annotate all(?) state. (NO SCHEDULE PROMISE!)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@257 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-21 18:23:10 +00:00
hrydgard
92031705cd
Forgot some defines.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@256 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-21 17:57:26 +00:00
hrydgard
3ef0eb979d
Move some code out of the plugins into VideoCommon. No functional change.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@255 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-21 17:49:06 +00:00
hrydgard
5e4da92d42
Very basic JIT results viewer.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@254 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-21 17:22:55 +00:00
Maarten ter Huurne
4e9b5a40fd
Look for libs in MacPorts install dir (/opt/local). This seems to be the easiest way to get libjpeg on OS X.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@253 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-21 00:27:10 +00:00
hrydgard
05c04bd03e
fix bug that prevented ogl plugin from recognizing many resolutions, like my favorite 1920x1200
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@252 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-21 00:05:48 +00:00
hrydgard
77cec36ad4
Force the result of single precision arithmetic to have single precision only, also in jit. That is, another attempt at fixing the FPU bug in Zelda.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@251 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-20 23:25:48 +00:00
Maarten ter Huurne
adafeaa8b4
Simplified conversion to C++ string.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@250 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-20 18:43:14 +00:00
hrydgard
683ba7ecae
Minor speedup in texdecoder. More informative fifo error messages.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@249 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-20 18:31:48 +00:00
hrydgard
f2b45beb90
Attempting to close the display window should not exit the emulator.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@248 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-20 18:30:11 +00:00
hrydgard
bab47b610d
Save/restore SSE flags through protected function calls.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@247 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-20 18:28:21 +00:00
hrydgard
b5ff3fd80e
Workaround for a missing feature in the FPU parts of the JIT.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@246 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-20 18:27:20 +00:00
Shawn Hoffman
e84721b13b
fix for fullscreen for both video plugins in windows
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@243 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-20 08:01:27 +00:00
Sonicadvance1
e0b3e32860
one hundred percent correct scaling in GL plugin now, or at least it should be. report problems as they come
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@242 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-18 09:15:05 +00:00
hrydgard
af7e0404ca
fix crash bug in movddup-on-sse2-emulation
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@241 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-17 22:58:12 +00:00
hrydgard
ba684cabcd
some jit updates
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@240 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-17 22:26:42 +00:00
Sonicadvance1
4faa685def
Fix for the Config Dialog in GL
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@239 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-17 20:22:12 +00:00
Shawn Hoffman
06e1add86c
getting ready for AA
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@238 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-17 19:35:23 +00:00
NunoRamiro
8c132bdae5
- Fixed: Crash when loading a rom with an unknown file extension.
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- Fixed: Crash when stopping a game.
- Improved: DirectX Plugin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@237 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-17 19:28:24 +00:00
Sonicadvance1
e3f3a7a41d
Linux: Fix so there isn't a trace/breakpoint trap when you get a panicalert and got the mem card reader to work
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@236 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-17 18:29:20 +00:00
hrydgard
3ccc46a67e
Update 2005 project files. Add websites to help menu.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@235 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-17 16:59:59 +00:00
Shawn Hoffman
51317997f5
changed dolphinWX a bit and added memcard manager
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@234 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-17 16:41:53 +00:00
Sonicadvance1
9ca343743a
My fix yet again..
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@233 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-17 04:07:38 +00:00
Sonicadvance1
c557fdda03
Woops, GL plugin fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@232 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-17 04:03:34 +00:00
Sonicadvance1
730d80864d
Mostly fix for OGL plugin, putting it's shaders in the right place, few other bugs here and there though. Fix for CPU detect and removed a quick hack to reduce underflows in the HLE plugin. Added AA for Linux, but may be only usable by ATI/Intel cards or Opensource drivers
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@231 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-17 03:56:07 +00:00
hrydgard
d1723cae4a
fix bug in giga's resampler,
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@230 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-16 23:53:00 +00:00
hrydgard
72e1a6afc8
Kill Plugin_DSP_NULL
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@229 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-16 22:30:29 +00:00
hrydgard
471bb025b2
gigaherz' improved resampler
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@228 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-16 22:28:33 +00:00
hrydgard
aa3fee8c60
Audio system update - HLE plugin submitted, homebrew has sound, and also Mario movies!! (this was very unexpected). This also acts as a frame limiter. Might provide an option to turn it off in the future.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@227 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-16 21:58:07 +00:00
hrydgard
dcd5ffeb7a
More accurate audio interrupts (preparation for homebrew audio support). some minor cleanup in gl plugin.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@226 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-16 10:49:08 +00:00
Maarten ter Huurne
7962ab4713
Fixed CPU detection on Mac OS X.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@225 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-16 10:48:32 +00:00
Maarten ter Huurne
2f55ee30be
Added missing #include.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@224 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-16 10:41:36 +00:00
hrydgard
48cfb8aa1f
bug fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@223 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-15 20:51:32 +00:00
hrydgard
a077e1e1de
untested cpu_id for linux/macosx
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@222 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-15 20:48:40 +00:00
hrydgard
99c0d7b899
Rewrote CPU detection.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@221 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-15 20:43:14 +00:00
Sonicadvance1
0325f55d68
Some more fixes for GL plugin, getting ready for AA, and maybe some proper cleanup of XWindow in Linux, which we will never know if it works.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@220 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-15 12:03:49 +00:00
Sonicadvance1
bae7cf1354
Maybe quick fix for Windows
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@219 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-15 03:12:18 +00:00
Sonicadvance1
980679d84d
GL Plugin Now has High res instead of stretching to the res. No AA yet and shadows are wrong, which causes Sunshine to trip and a few others to have shadows in the upper left corner
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@218 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-15 02:57:20 +00:00
Maarten ter Huurne
9edf51c64f
Call CheckDTLB always, only keep result if logging is enabled. Thanks to hrydgard for reviewing my previous commit.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@217 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 23:07:08 +00:00
Sonicadvance1
9b676c0a01
Removes 4 unneeded values in the GL plugin, Makes less buffer underruns in ALSA in DSP_NULL, and case sensitivity so Wii games get just a 'wii' bit farther
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@216 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 23:04:24 +00:00
Maarten ter Huurne
7937befe73
Added XFB.cpp to list of files to build.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@215 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 22:25:45 +00:00
hrydgard
f5d49e87ad
Unbreak input
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@214 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 22:20:06 +00:00
hrydgard
9f3899aa58
build fixin'
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@213 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 22:08:17 +00:00
hrydgard
9e15c51f9e
Silly build fix, a slightly improved error message.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@212 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 22:01:07 +00:00
Maarten ter Huurne
aae50ada0e
Avoid compile warning if logging is off.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@211 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 21:53:07 +00:00
Maarten ter Huurne
9506d46df4
Avoid compile warnings if logging is off.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@210 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 21:51:09 +00:00
hrydgard
b4d7ce0197
Some cleanup, extracted XFB convert code into VideoCommon, added non-activated support to gl plugin. + a minor bugfix with no effects seen so far in gl plugin :P
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@209 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 21:34:39 +00:00
Maarten ter Huurne
1aedd4891c
Avoid compile warning by adding virtual destructor.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@208 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 21:34:29 +00:00
Maarten ter Huurne
5130365b6d
Fixed compile warning: added explicit typecast for converting -1 to an unsigned number.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@207 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 20:56:36 +00:00
Maarten ter Huurne
bcf02be749
Avoid compile warning if logging is off.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@206 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 20:50:14 +00:00
Maarten ter Huurne
58e2ca0450
Fixed compile warning: comparison of signed to unsigned.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@205 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 20:47:41 +00:00
Maarten ter Huurne
07f4d3eca0
Fixed compile warning: initialize members in declaration order.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@204 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 20:42:36 +00:00
Maarten ter Huurne
71f9655b70
Avoid compile warning if logging is off.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@203 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 20:39:51 +00:00
Maarten ter Huurne
4f744ee762
Fixed compile warning: comparision of signed to unsigned.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@202 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 20:37:14 +00:00
Maarten ter Huurne
a7e409bac7
Commented out unused variables: their value is not needed, but the code is useful as documentation of the data format.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@201 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 20:20:01 +00:00
Maarten ter Huurne
d91d54c3bb
Removed unused local variable.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@200 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 20:14:49 +00:00
Maarten ter Huurne
231d7ffd03
Fixed compile warnings: name shadowing and comparing signed to unsigned (2x).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@199 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 20:11:06 +00:00
hrydgard
870194db21
Attempt to fix recent D3D plugin issue. Fix bug in debugger *<:-)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@198 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 19:57:46 +00:00
Maarten ter Huurne
c069737df8
Moved icon from Source/ to Binary/, since files used as-is seem to be placed in Binary/.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@196 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 19:41:12 +00:00
hrydgard
697ed23474
linux build fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@195 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 18:29:18 +00:00
Maarten ter Huurne
1b70b3dc7a
OS X build fix: Replaced hardcoded "-framework SDL" by output of "sdl-config" script. Also use "sdl-config" for the CXXFLAGS.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@194 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 00:22:03 +00:00
hrydgard
96ca347bdc
Fix sign extension bug from hardware reads. Mainly seems to affect homebrew apps.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@193 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-13 22:28:36 +00:00
hrydgard
e4792fafaf
make mtmsr end jit blocks - makes some wii homebrew go a little bit further
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@192 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-13 21:35:03 +00:00
hrydgard
2b8a85ac5a
Yet another bunch of optimizations and cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@191 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-13 20:48:27 +00:00
Maarten ter Huurne
8900114c2b
If dynamic library loading fails, log and return false instead of panicing. Also fixed bug in Get() where "retval" was not actually returned on non-Windows platforms.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@190 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-13 12:22:35 +00:00
tmator
34d6e8ad62
adding icns file for os
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@188 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-13 00:08:09 +00:00
tmator
bd3d9305b3
fix sdl init video : mthuurne
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@187 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-13 00:05:42 +00:00
hrydgard
7b357c84df
win32 build fix - no #elifdef on MSVC
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@186 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-13 00:00:39 +00:00
hrydgard
e4e1fda2e4
cpu detection seems broken on AMD - temporarily removed block
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@185 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-12 23:54:16 +00:00
tmator
d6700ebd1f
better sdl code
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@184 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-12 23:51:00 +00:00
hrydgard
70a6054d3c
phew, beyond good and evil fixed in 64-bit (not setting DAZ anymore). plus some cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@183 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-12 23:27:36 +00:00
tmator
ac6d34cd10
Added mth patchs / icon and a fist SDL support on OGL plugin, not work ...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@182 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-12 23:17:29 +00:00
tmator
f893f3f17b
fix osx compiling issue on CPUDetect.cpp
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@181 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-12 22:17:41 +00:00
hrydgard
575bdd9166
Lots of various changes. CPU detect fix. Maybe a minor speed increase. CPU bugs remain.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@180 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-12 20:05:45 +00:00
hrydgard
29102ecbc6
For unknown reasons, this patch fixes Beyond Good and Evil and Metroid intro in 32-bit mode only. Yeah, I have some work to do on the JIT.
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Also adds some minor stuff like memory card write notification, plus some minor SSSE3 optimizations.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@179 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-11 19:35:38 +00:00
gigaherz
93429219ab
- Added some code to allow panic alert messages to print to video plugin. commented out until it's approved.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@177 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-10 21:48:23 +00:00
gigaherz
0332ec742e
- Added message queue to DX9 plugin.
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- Added plugin interface function Video_AddMessage to both plugins and to the plugin specs.
- Added handling of the Video_AddMessage interface export from the core side.
- Added a print on Core::Init for testing purposes (might not be the best place).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@176 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-10 21:34:22 +00:00
gigaherz
f5432b874a
- Made the message queue actually be processed.
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- Made the message prints support alpha transparency.
- Made the messages fade out when time <=1024.
- Added a init message as a test for the queue.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@175 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-10 21:06:03 +00:00
hrydgard
efd15dc2c3
maybe fix some crashes some people are seeing (used wrong instruction to load 64 bits)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@174 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-10 20:38:15 +00:00
hrydgard
dc915d40f3
unix build fix, cpu detection improvement (SSSE3 detected)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@173 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-10 19:14:14 +00:00
Laurence Muller
5fc50dc63c
Disabled the rumblepad hack.
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If you want to use it, uncomment #define USE_RUMBLE_DINPUT_HACK in nJoy.h.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@172 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-10 18:46:55 +00:00
hrydgard
3540466f63
Added missing file to SConscript
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@171 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-10 18:34:47 +00:00
hrydgard
8cfd8aa309
Latest round of JIT changes. Probably broke something as usual.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@170 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-10 18:24:01 +00:00
hrydgard
f9019d0ad3
Assorted debugger upgrades and fixes + changed DolphinWX project not to depend on its plugins
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@169 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-10 18:21:16 +00:00
hrydgard
4cec78a13b
Change the way the we send commands to the GPU in single core mode. This will enable me to make the jit slightly cleaner in the future.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@168 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-10 18:15:48 +00:00
hrydgard
1359943a62
disable some problematic stuff until i can debug it
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@165 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-09 21:23:11 +00:00
hrydgard
c305371725
More 32-bit speed
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@164 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-09 20:18:50 +00:00
hrydgard
12b37ba323
3 more activated instructions in the jit = maybe 1% more speed ;P
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@163 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-09 18:32:10 +00:00
hrydgard
e3d21c0b11
32-bit speedup (videos mostly affected). Lots of various cleanup and future proofing. A small debugger feature.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@162 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-09 16:56:24 +00:00
gigaherz
61398ea83f
cosmetic change: Renamed printStuff to printMultilineText.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@161 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-09 09:16:59 +00:00
gigaherz
e8c14fe037
Added a new statistic value: dlist calls for current frame.
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Sorry for the commit spam, but this way each commit is a different thing.
also the ideas for the next thing came to me after commiting, so I didn't know I'd commit again. :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@160 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 23:39:48 +00:00
gigaherz
907f80032a
Some of the previously unused statistics have been added/readded. If there was any reason not to have them, feel free to revert this.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@159 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 23:32:29 +00:00
gigaherz
b12621e3f0
Some more changes to the statistics. Commented out all currently unused stats, and implemented counting primitives in DL in a "hacky" way.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@158 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 23:22:27 +00:00
gigaherz
8731021466
I implemented "tabs" in the string handling, but it's not working right, so I made the statistics use spaces instead.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@157 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 22:17:03 +00:00
gigaherz
a1f48fee94
Added a method to rasterfont, to parse strings for newlines. Fixes the statistics overlay in opengl plugin.
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The string stuff is somewhat WIP, as I want to add support for TAB character handling (and maybe others).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@156 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 22:04:02 +00:00
hrydgard
627695c667
Fix windows choppiness
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@155 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 21:00:05 +00:00
hrydgard
a9b441f379
Removed some temp logging, minor other stuff
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@154 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 20:38:08 +00:00
hrydgard
9626b3bc42
Fix shader cache bugs, improving linux speed. Remove some unnecessary printfs.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@153 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 19:46:04 +00:00
hrydgard
c8c1d2d905
Enable more parts of the JIT under linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@152 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 17:52:37 +00:00
gigaherz
6b8d9e1bb0
TextFmt Overlay v4. :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@151 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 17:30:47 +00:00
Shawn Hoffman
8e443bad3e
update to the texture format overlay, thanks to giga (see issue 112)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@150 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 10:23:17 +00:00
Sonicadvance1
e34d4abfee
GL plugin now Updates it's title bar in Linux. No gui also works, change it in SConscript in Linux if you want to use that one instead
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@148 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 08:08:12 +00:00
hrydgard
b370386983
static-ified a lot of vars to prevent name collisions with plugins, other cosmetic stuff, prep for jit debug
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@147 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-07 21:29:15 +00:00
hrydgard
ac366022f4
Fix linux build and a crash. hrm, how did it work before...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@146 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-07 19:20:51 +00:00
Shawn Hoffman
f46c64c02f
fixed(ogl): resolution detection on widnows, configdlg.cpp compile problems on non-windows, and fixed the recently broked texfmtoverlay ... >_<
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@145 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-07 02:49:56 +00:00
Laurence Muller
fb8c0ed71d
Fixed wrong casting.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@144 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-06 21:38:18 +00:00
tmator
89cb286812
Some osx build fix for OGL plugin. Not working ...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@143 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-06 21:07:31 +00:00
hrydgard
84b3522c24
Fix build on linux (grr), minor ABI fix.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@142 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-06 20:23:53 +00:00
Shawn Hoffman
9dc48651a7
windows: added resolutions and made the window sizing a bit better. linux: #include fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@141 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-06 09:48:54 +00:00
Shawn Hoffman
a44e94a594
added overlay that displays texture formats (thanks to gigaherz!)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@139 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-06 01:08:02 +00:00
hrydgard
94a5ab087a
Silence stupid messagebox in windows, and simultaneously fix a future linux problem :P
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@138 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-05 23:39:58 +00:00
Shawn Hoffman
491a9205b6
more changes to the ogl config gui (replaced everything with sizers)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@137 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-05 21:05:12 +00:00
Shawn Hoffman
9a377ac874
teeny fix for non-windows builds
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@136 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-05 09:53:42 +00:00
Shawn Hoffman
8ff50f3155
code beautification and the like for OGL config gui
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@132 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-05 08:49:27 +00:00
Sonicadvance1
1a504ff031
Fix compile bugs in Windows
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@131 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-04 22:42:04 +00:00
Sonicadvance1
dd793a11ef
GL plugin now dumps textures in correct format, you can enable texture dumping in the settings but you have to set the directory in the ini file
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@130 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-04 21:29:56 +00:00
hrydgard
494c1f3187
JIT works in linux with ALL OPTIMIZATION OFF - well, at least it's faster than pure interpreter :P
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@128 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-03 16:56:31 +00:00
hrydgard
e7786f3934
fix linux build, last njoy commit broke it :P
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@127 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-03 09:21:04 +00:00
Laurence Muller
bcaa0d1d86
nJoy:
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- Added some kind of rumble support (windows only, using direct input).
- Only usable for player one.
- Not customizable, fixed rumble strength.
- Due to some Dolphin bugs you need to initialize rumble support manually.
How to use:
- Disable the 'render to main window' in the video plugin (opengl or d3d).
- Start the game and wait a few seconds.
- When the game is running, press the 'half press' button once.
- Rumble support should now be enabled (if your joypad supports it).
- Confirmed to work with Crazy Taxi.
Dolphin bug:
When void PAD_Initialize(SPADInitialize _PADInitialize) is called, the render window does not excist yet. Therefor the value _PADInitialize.hWnd is incorrect.
In order to initalize rumble support, it is required to set the CooperativeLevel to "DISCL_EXCLUSIVE | DISCL_FOREGROUND". But without a proper hWnd this will fail.
So the trick I used here is, let the game start and create a window (and a hWnd). After that I set the CooperativeLevel.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@126 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-01 23:38:53 +00:00
hrydgard
f895edc10d
add simple PC logging facility for debugging. not enabled by default.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@125 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-01 20:36:14 +00:00
hrydgard
e5940d12dc
Build fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@123 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-01 15:49:15 +00:00
hrydgard
9a4c66e066
More linux...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@122 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-01 13:59:37 +00:00
hrydgard
814af6c7b9
More linux prep
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@121 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-01 09:30:04 +00:00
hrydgard
73a8bb9b2f
Fixed project file and removed linux debug code
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@120 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-01 08:45:56 +00:00
hrydgard
53ee26711e
More linux work. Getting a bit closer, but JIT does still not work.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@119 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-01 08:37:19 +00:00
Sonicadvance1
3d769df036
Makes file search case insensitive with a little help from strcasecmp
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@118 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-01 01:31:26 +00:00
hrydgard
3b4a9e06c2
fix typo in unused function, try to fix linux 32-bit opengl
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@117 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-31 21:23:30 +00:00
hrydgard
0c21d95606
bugfix, more...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@116 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-31 21:02:19 +00:00
hrydgard
d8fa3113ea
Cleanup, preparations for Linux/Mac JIT (not yet working)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@114 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-31 20:22:35 +00:00
tmator
60ac064e0c
Mac plugin is now in mac/Plugins directory
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@113 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-31 08:38:13 +00:00
hrydgard
d1140d999d
Blargh, 109 broke things, reverted most of it.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@112 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-31 06:37:47 +00:00
Laurence Muller
8f1628b69c
nJoy: GUI fixes
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- It should now look pretty in Linux
- wxWindow::Update(); does not seem to work in Linux, so no countdown timer in Linux when pressing a button.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@110 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-30 23:33:37 +00:00
hrydgard
5698cbde2f
Various linux stuff - JIT does not work yet :(
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@109 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-30 22:17:52 +00:00
Laurence Muller
fb7a7f9001
nJoy: GUI fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@108 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-30 22:17:45 +00:00
Sonicadvance1
92c0a4c370
Intel Macs: Provides fixes to help compile on Macs, thanks to tmator
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@104 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-30 09:12:52 +00:00
Laurence Muller
19f3c986ff
forgot to disable a line...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@103 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-30 07:52:03 +00:00
Sonicadvance1
f95619e509
Potential fix for full screen GL in Windows, and fixes for both Linux and Mac
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@102 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-30 06:10:34 +00:00
Sonicadvance1
3e479c7c8f
Tons of changes to OpenGL plugin, Not entirely tested in Windows
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@101 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-30 04:23:43 +00:00
Sonicadvance1
99d5b4f4c2
Linux+MacOS: a Fix for someone have problems with compiling on a Mac, few fixes for DSP LLE plugin, I don't have files to test though
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@100 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-29 23:59:21 +00:00
hrydgard
c04011f117
removed unnecessary error message.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@99 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-29 23:32:57 +00:00
Laurence Muller
d2776e3468
Fixed linux compatibility, it seems that xpm files load fast under linux...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@97 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-29 23:02:38 +00:00
Laurence Muller
53ba40fd7f
nJoy: GUI update
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- Config GUI now uses wxWidgets (should work in linux!)
- The alignment of text may look crappy in linux, so we still need to fix that.
- Opening the config GUI takes time, crappy XPM image of the controller loads slow (cant we use BMP files???) (line 240)
- Stupid GUI bug present when switching between a default joystick and one with no hat. (line 381)
- For some reason setting the value of a wxTextCtrl doesnt gets updated immediately (line 559)
- If you're using windows and dont want to use wxWidgets for the GUI, you can still use the old one by removing #define USE_WXWIDGETS from nJoy.h line 33.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@95 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-29 22:26:42 +00:00
hrydgard
7894e6c9e9
Fix bug that made it impossible to even try to boot LLE bios (not tested). Also add ability for Patches/ INI files to override dual core and optimizequant.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@94 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-29 21:16:33 +00:00
hrydgard
27a141ecca
Just submitting some boring minor cleanup and improved error msgs, to isolate my next change.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@92 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-27 20:51:02 +00:00
Sonicadvance1
9d312559cf
Linux: Add libao to DSL_NULL plugin so I get audio in linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@89 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-27 14:07:52 +00:00
Laurence Muller
3114c27143
fontsize fix for linux (from gigaherz).
...
Logo is still greyscale ;(...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@88 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-26 21:44:01 +00:00
Sonicadvance1
9d892e7295
Update nJoy about box.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@87 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-26 20:32:08 +00:00
Laurence Muller
3f32143513
nJoy: oops... used the old filename, for some odd reason the logo image is black and white in linux...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@86 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-26 12:32:33 +00:00
Laurence Muller
82137a0ee9
nJoy:
...
- Converting dialog windows to use wxWidgets instead of win32.
- Currently only the about box is converted.
- The debug versions in windows will not compile yet.
- If you want to use the old version, remove #define USE_WXWIDGETS in nJoy.h
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@85 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-26 12:28:17 +00:00
fires.gc
d522d8ad86
crash fix for debugger in release mode
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@83 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-24 14:12:09 +00:00
fires.gc
2f308cf77a
minor improvements (mostly debugger)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@82 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-24 13:40:07 +00:00
Sonicadvance1
827ce8dde2
Linux: Fixed GUI bugs that only showed up in Linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@80 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-24 09:58:04 +00:00
fires.gc
6c4573932b
improved debugger - some meaningful icons would be nice :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@79 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-24 09:39:56 +00:00
Laurence Muller
bb1ea13cff
Minor linux fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@77 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-24 09:22:12 +00:00
fires.gc
dc717f7283
finished dialogs for memory checks and breakpoints
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@76 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-24 08:47:38 +00:00
Sonicadvance1
185a214329
Linux: Fixed a bug in SplitPath which made the extension have no period. Fixes Memory cards and other checks. wxWidgets base has a nice cross-platform function for this ;)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@74 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-24 01:14:12 +00:00
Laurence Muller
c469243372
Minor change, now compiles and runs (GUI only) in Fedora Core 9
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@72 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-23 22:54:53 +00:00
Laurence Muller
690b7d4e1e
nJoy:
...
- nothing special, just a default nJoy.ini.
- Controller 1 contains a profile for the logitech rumblepad 2
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@71 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-23 19:23:36 +00:00
Laurence Muller
d8ed24fd29
nJoy:
...
- This version should compile on linux.
- The about and config dialogs are disabled (win32 should be replaced by wxWidgets)
- This version is untested, so if you want to try it out, use a premade nJoy.ini from a windows install.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@70 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-23 18:53:54 +00:00
Sonicadvance1
485ec4b341
Linux: Fixes to Compile
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@69 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-23 16:39:02 +00:00
fires.gc
1040cb1512
some more minor changes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@68 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-23 16:32:38 +00:00
fires.gc
ea1bf8c51a
minor bug fixes for opengl plugin
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@67 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-23 16:20:12 +00:00
Sonicadvance1
74662646f2
Woops, booboo
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@66 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-23 16:17:00 +00:00
Sonicadvance1
aae00ef799
Linux/All: Changes to OpenGL plugin config window, effects all platforms. Removed nasty Tomaha default font. Compiles now
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@65 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-23 16:04:58 +00:00
fires.gc
375b0052e3
restructured opengl plugin
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@63 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-23 15:20:36 +00:00
Laurence Muller
5955748d58
nJoy: minor fix, loading settings while game is running.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@62 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-23 09:05:59 +00:00
Sonicadvance1
1d175eadd7
Linux: Fixes so it compiles in 32bit. Now a Config dialog for the video plugin, Linux only, if you want to change for Windows, work on it
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@61 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-23 08:49:58 +00:00
Laurence Muller
f9582bef30
nJoy:
...
- Enabled Half press for shoulder buttons
- Added a option to select controller type
- Normal controllers should use the default joystick
- Some joysticks dont have a real hat (POV) but fake this with buttons.
In this case Joystick (no hat) should be selected.
After this is selected, four new buttons will appear for the d-pad.
- Next version will probably include keyboard support.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@60 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-23 00:49:20 +00:00
fires.gc
a3bae5f132
enabled wxwidgets for this plugin (at the moment just the about box uses it)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@59 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-22 23:20:54 +00:00
fires.gc
5f7f75ea2e
fixed compiling for windows... Please remove the SDL stuff from this plugin. Port njoy to linux (write your own GUI or disable the GUI)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@58 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-22 16:50:29 +00:00
Laurence Muller
7f95ad831f
nJoy: Shoulder button fixed, I forgot to set a value for the pressure. Currently it set at max (0xFF)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@57 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-22 14:32:13 +00:00
Laurence Muller
ef3a9832ce
nJoy: small fixes for the analog from gigaherz
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@56 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-22 14:23:27 +00:00
Sonicadvance1
31123ca6ce
Linux: Woops, forgot to remove testing code in video plugin
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@55 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-22 11:26:05 +00:00
Sonicadvance1
a626888508
Linux: Now video is actually outputted. Changing padsimple in to SDL
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@54 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-22 11:16:45 +00:00
fires.gc
ec3067e0e1
small bug fix for the project
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@53 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-22 09:10:43 +00:00
fires.gc
adde012508
removed old njoy structure
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@52 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-22 09:03:22 +00:00
fires.gc
e8b40c07a3
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@51 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-22 09:02:26 +00:00
Laurence Muller
52086208ca
nJoy: *cough* just another fix for the analog ...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@50 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-21 22:44:59 +00:00
fires.gc
6f00a278c6
changed libraries from multithreaded dll to multithreaded
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@49 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-21 22:11:47 +00:00
Laurence Muller
698d2a3abe
nJoy: This should fix the non-working R shoulder button and the analog troubles.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@48 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-21 22:08:56 +00:00
fires.gc
8d0c11e564
added support for njoy x64
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@47 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-21 21:11:10 +00:00
Laurence Muller
e52e659f8e
Added nJoy v0.3:
...
- Multi-controller support!
- Enjoy! ;)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@46 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-21 20:03:38 +00:00
fires.gc
7f46d51aee
removed VS2008 project files
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@45 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-21 19:40:53 +00:00
fires.gc
c5ae27c247
renamed plugin function
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@44 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-21 19:18:21 +00:00
fires.gc
e01fb56153
.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@43 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-21 18:53:41 +00:00
hrydgard
3c71be6100
Improved some error msgs, added preliminary memory view window, split plugin ini files.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@42 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-21 18:42:44 +00:00
fires.gc
1b2d7ef56d
added support for multi-controller
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@41 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-21 18:25:46 +00:00
fires.gc
90c8c2185d
added dummy dialogs for debugger
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@40 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-21 15:56:14 +00:00
fires.gc
fe1c82dcd5
small fix for master log
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@39 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-21 07:38:42 +00:00
Sonicadvance1
c33cf08a2f
Linux: Fixes a few things, Should Compile in Linux. Ran Crazy Taxi horribly
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@38 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-21 01:27:13 +00:00
hrydgard
36f8b9751a
Better error messages, Dolphin will create save directories if not present.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@37 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-20 21:20:22 +00:00
hrydgard
4175db3aa3
Show SVN revision in plugin title bars too.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@36 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-20 15:36:18 +00:00
hrydgard
eaaea3da94
Attempt at auto update SVN revision in title bar - let's see if it works for everyone, sorry Sonic, you'll have to find a linux solution (see svnrev_template.h). Also adds some smash bros cheats.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@34 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-20 15:12:12 +00:00
fires.gc
7765b3f556
plugin projects fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@33 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-20 13:46:29 +00:00
fires.gc
04abc4bcef
bug fix to compile HCI in win32
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@32 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-20 13:09:32 +00:00
hrydgard
461077b1a1
More GFX plugin cleanup, still no visible changes.
...
New right-click popup menu in game list - allow editing patch files easily.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@31 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-20 12:26:32 +00:00
Sonicadvance1
c7795c41b7
Linux: Fix ups for people running Linux. If it breaks anything, punch me in the face.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@30 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-20 11:02:41 +00:00
fires.gc
35950043a6
disabled some OSPanic messages
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@29 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-20 08:52:00 +00:00
fires.gc
2c6baf9abb
fixes for the video projects
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@28 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-19 09:57:42 +00:00
hrydgard
b3c55018a6
More common things moved out from the GFX plugins. No visible changes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@27 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-18 19:33:55 +00:00
fires.gc
ca13c54855
small beautifications in the debugger
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@26 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-17 22:19:57 +00:00
fires.gc
343d1ece11
debugger improvments
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@25 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-17 21:46:34 +00:00
hrydgard
91ccda69ef
Split a couple of huge files up, to make them easier to handle.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@24 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-17 21:09:18 +00:00
hrydgard
711b1e0016
Started to extract common parts of the two gfx plugins into a new library (VS2008 users, sorry :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@22 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-17 20:29:04 +00:00
fires.gc
fa6bd5d2e2
added first iteration of breakpoint view for the debugger
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@21 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-17 20:08:01 +00:00
hrydgard
d23af1a15e
New LockThreads option. Also added new INI core option - OptimizeQuantizers. Set to False to work around Resident Evil 1 bug (this will slow down other games somewhat).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@20 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-17 18:51:53 +00:00
fires.gc
b673d8d770
"improved" some error messages
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@19 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-17 12:19:28 +00:00
fires.gc
bce39df779
bug fix - the about function has called the config function inside the plugin
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@18 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-17 11:48:31 +00:00
fires.gc
207bdcd60f
removed xptheme.h from project
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@17 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-17 10:31:34 +00:00
fires.gc
ceb924f398
added option "render to main window" to opengl video plugin
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@16 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-17 10:17:19 +00:00
fires.gc
b503d023bc
added an option to render directx video plugin inside the main frame
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@15 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-17 09:18:03 +00:00
hrydgard
009a452fbf
VS2008 project files.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@14 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-16 22:19:06 +00:00
hrydgard
03814840f5
Throttle reactivated. It's not very good, though.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@13 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-16 21:07:18 +00:00
hrydgard
ea934759e1
Mostly cleanup and some better crash messages. Also enabled partial block linking (see JitCache.cpp), should give a small speedup but may cause problems, please report!
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@12 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-16 20:50:16 +00:00
fires.gc
cb5072c3e4
added additional information like FPS to the status bar
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added menu option to activate dual core support
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@11 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-16 12:19:14 +00:00
fires.gc
222d669d8b
Added missing DebugFast define for several plugin projects and fixed minor bugs
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@10 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-16 12:17:20 +00:00
hrydgard
cbb3c55641
Started backport of features from OpenGL to D3D plugins (no visible effects yet). Some minor cleanup and checks. Deleted unnecessary file from SVN.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@9 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-15 20:11:18 +00:00
fires.gc
982586cdc6
just some code cleanings
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@8 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-15 11:53:41 +00:00
fires.gc
050c472b38
fixed support for wii elf file loading
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-15 08:38:04 +00:00
hrydgard
8248a8d137
Reduce contiguous memory space requirement in 32-bit mode slightly. Could help some people who get the error message.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-14 19:02:05 +00:00
fires.gc
e0d8d0a001
reactivated fullscreen mode
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-13 15:57:05 +00:00
hrydgard
775dc8a9c0
Initial megacommit.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-12 17:40:22 +00:00