Use enum instead of numbers, this fixes the control mapping on linux
Fix case of keys git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@686 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -47,7 +47,7 @@ DInput dinput;
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#include <X11/keysym.h>
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Display* GXdsp;
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bool KeyStatus[23];
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bool KeyStatus[NUMCONTROLS];
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#endif
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SPads pad[4];
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@ -452,50 +452,51 @@ void X11_Read(int _numPAD, SPADStatus* _pPADStatus)
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}
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}
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int mainvalue = (KeyStatus[20]) ? 40 : 100;
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int subvalue = (KeyStatus[21]) ? 40 : 100;
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int triggervalue = (KeyStatus[23]) ? 100 : 255;
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int mainvalue = (KeyStatus[CTL_HALFMAIN]) ? 40 : 100;
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int subvalue = (KeyStatus[CTL_HALFSUB]) ? 40 : 100;
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int triggervalueL = (KeyStatus[CTL_TRIGGER_L]) ? 100 : 255;
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int triggervalueR = (KeyStatus[CTL_TRIGGER_R]) ? 100 : 255;
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if (KeyStatus[CTL_MAINLEFT]){_pPADStatus->stickX -= mainvalue;}
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if (KeyStatus[CTL_MAINUP]){_pPADStatus->stickY += mainvalue;}
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if (KeyStatus[CTL_MAINRIGHT]){_pPADStatus->stickX += mainvalue;}
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if (KeyStatus[CTL_MAINDOWN]){_pPADStatus->stickY -= mainvalue;}
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if (KeyStatus[0]){_pPADStatus->stickX -= mainvalue;}
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if (KeyStatus[1]){_pPADStatus->stickY += mainvalue;}
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if (KeyStatus[2]){_pPADStatus->stickX += mainvalue;}
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if (KeyStatus[3]){_pPADStatus->stickY -= mainvalue;}
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if (KeyStatus[CTL_SUBLEFT]){_pPADStatus->substickX -= subvalue;}
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if (KeyStatus[CTL_SUBUP]){_pPADStatus->substickY += subvalue;}
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if (KeyStatus[CTL_SUBRIGHT]){_pPADStatus->substickX += subvalue;}
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if (KeyStatus[CTL_SUBDOWN]){_pPADStatus->substickY -= subvalue;}
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if (KeyStatus[4]){_pPADStatus->substickX -= subvalue;}
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if (KeyStatus[5]){_pPADStatus->substickY += subvalue;}
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if (KeyStatus[6]){_pPADStatus->substickX += subvalue;}
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if (KeyStatus[7]){_pPADStatus->substickY -= subvalue;}
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if (KeyStatus[8]){_pPADStatus->button |= PAD_BUTTON_LEFT;}
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if (KeyStatus[9]){_pPADStatus->button |= PAD_BUTTON_UP;}
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if (KeyStatus[10]){_pPADStatus->button |= PAD_BUTTON_RIGHT;}
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if (KeyStatus[11]){_pPADStatus->button |= PAD_BUTTON_DOWN;}
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if (KeyStatus[CTL_DPADLEFT]){_pPADStatus->button |= PAD_BUTTON_LEFT;}
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if (KeyStatus[CTL_DPADUP]){_pPADStatus->button |= PAD_BUTTON_UP;}
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if (KeyStatus[CTL_DPADRIGHT]){_pPADStatus->button |= PAD_BUTTON_RIGHT;}
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if (KeyStatus[CTL_DPADDOWN]){_pPADStatus->button |= PAD_BUTTON_DOWN;}
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if (KeyStatus[12]) {
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if (KeyStatus[CTL_A]) {
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_pPADStatus->button |= PAD_BUTTON_A;
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_pPADStatus->analogA = 255;
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}
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if (KeyStatus[13]) {
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if (KeyStatus[CTL_B]) {
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_pPADStatus->button |= PAD_BUTTON_B;
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_pPADStatus->analogB = 255;
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}
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if (KeyStatus[14]){_pPADStatus->button |= PAD_BUTTON_X;}
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if (KeyStatus[15]){_pPADStatus->button |= PAD_BUTTON_Y;}
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if (KeyStatus[16]){_pPADStatus->button |= PAD_TRIGGER_Z;}
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if (KeyStatus[CTL_X]){_pPADStatus->button |= PAD_BUTTON_X;}
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if (KeyStatus[CTL_Y]){_pPADStatus->button |= PAD_BUTTON_Y;}
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if (KeyStatus[CTL_Z]){_pPADStatus->button |= PAD_TRIGGER_Z;}
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if (KeyStatus[17]) {
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if (KeyStatus[CTL_L]) {
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_pPADStatus->button |= PAD_TRIGGER_L;
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_pPADStatus->triggerLeft = triggervalue;
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_pPADStatus->triggerLeft = triggervalueL;
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}
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if (KeyStatus[18]) {
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if (KeyStatus[CTL_R]) {
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_pPADStatus->button |= PAD_TRIGGER_R;
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_pPADStatus->triggerRight = triggervalue;
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_pPADStatus->triggerRight = triggervalueR;
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}
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if (KeyStatus[19]){_pPADStatus->button |= PAD_BUTTON_START;}
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if (KeyStatus[CTL_START]){_pPADStatus->button |= PAD_BUTTON_START;}
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}
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@ -675,12 +676,13 @@ void LoadConfig()
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{
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//keyboard settings
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file.Get(SectionName, "Type", &pad[i].type);
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file.Get(SectionName, "Attached", &pad[i].attached, false);
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file.Get(SectionName, "Attached", &pad[i].attached, i==0);
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file.Get(SectionName, "DisableOnBackground", &pad[i].disable, false);
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for (int x = 0; x < NUMCONTROLS; x++)
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{
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file.Get(SectionName, controlNames[x], &pad[i].keyForControl[x], defaultKeyForControl[x]);
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pad[i].keyForControl[x] = tolower(pad[i].keyForControl[x]);
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}
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}
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else
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@ -123,6 +123,6 @@ void XKeyToString(unsigned int keycode, char *keyStr) {
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sprintf(keyStr, "LControl");
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break;
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default:
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sprintf(keyStr, "%c", keycode);
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sprintf(keyStr, "%c", toupper(keycode));
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}
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}
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