Fix the palette loading fix to not crash MP2
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1009 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -276,6 +276,7 @@ THREAD_RETURN EmuThread(void *pArg)
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VideoInitialize.pUpdateInterrupts = &(CommandProcessor::UpdateInterruptsFromVideoPlugin);
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VideoInitialize.pMemoryBase = Memory::base;
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VideoInitialize.pKeyPress = Callback_KeyPress;
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VideoInitialize.bWii = _CoreParameter.bWii;
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PluginVideo::Video_Initialize(&VideoInitialize);
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// Under linux, this is an X11 Display, not an HWND!
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@ -906,7 +906,10 @@ u8 *GetPointer(const u32 _Address)
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case 0xD1:
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case 0xD2:
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case 0xD3:
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return (u8*)(((char*)m_pEXRAM) + (_Address&EXRAM_MASK));
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if (Core::GetStartupParameter().bWii)
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return (u8*)(((char*)m_pEXRAM) + (_Address&EXRAM_MASK));
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else
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return 0;
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case 0xE0:
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if (_Address < (0xE0000000 + L1_CACHE_SIZE))
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