Added save/load state support in the UI

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@375 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
XTra.KrazzY 2008-08-28 21:30:13 +00:00
parent 1716ef46bb
commit 2e760d69fe
6 changed files with 77 additions and 18 deletions

View File

@ -39,6 +39,8 @@ ChunkFile::ChunkFile(const char *filename, ChunkFileMode _mode)
fsize = ftell(f);
eof = fsize;
fseek(f, 0, SEEK_SET);
stack_ptr = 0;
}
@ -69,18 +71,19 @@ bool ChunkFile::Do(void *ptr, int size)
if (sz != size)
return false;
fread(ptr, size, 1, f);
fseek(f, ((size + 3) & ~3) - size, SEEK_CUR);
//fseek(f, ((size + 3) & ~3) - size, SEEK_CUR);
break;
case MODE_WRITE:
WriteInt(size);
fwrite(ptr, size, 1, f);
fseek(f, ((size + 3) & ~3) - size, SEEK_CUR);
//fseek(f, ((size + 3) & ~3) - size, SEEK_CUR);
break;
case MODE_VERIFY:
sz = ReadInt();
if (sz != size)
return false;
fseek(f, (size + 3) & ~3, SEEK_CUR);
//fseek(f, (size + 3) & ~3, SEEK_CUR);
fseek(f, size, SEEK_CUR);
break;
}
return true;
@ -102,18 +105,18 @@ bool ChunkFile::DoArray(void *ptr, int size, int arrSize) {
if (sz != arrSize)
return false;
fread(ptr, arrSize * size, 1, f);
fseek(f, (((arrSize * size) + 3) & ~3) - (arrSize * size),
SEEK_CUR);
fread(ptr, size, arrSize, f);
//fseek(f, (((arrSize * size) + 3) & ~3) - (arrSize * size),
// SEEK_CUR);
break;
case MODE_WRITE:
WriteInt(size);
WriteInt(arrSize);
fwrite(ptr, arrSize * size, 1, f);
fseek(f, (((arrSize * size) + 3) & ~3) - (arrSize * size),
SEEK_CUR);
fwrite(ptr, size, arrSize, f);
//fseek(f, (((arrSize * size) + 3) & ~3) - (arrSize * size),
// SEEK_CUR);
break;
case MODE_VERIFY:
@ -124,8 +127,10 @@ bool ChunkFile::DoArray(void *ptr, int size, int arrSize) {
if (sz != arrSize)
return false;
for(int i = 0; i < arrSize; i++)
fseek(f, (size + 3) & ~3, SEEK_CUR);
//for(int i = 0; i < arrSize; i++)
//fseek(f, (size + 3) & ~3, SEEK_CUR);
fseek(f, arrSize * size, SEEK_CUR);
break;
}
return true;
@ -134,6 +139,7 @@ bool ChunkFile::DoArray(void *ptr, int size, int arrSize) {
//let's get into the business
bool ChunkFile::Descend(const char *cid)
{
return true;
unsigned int id = *reinterpret_cast<const unsigned int*>(cid);
if (mode == MODE_READ)
{
@ -193,6 +199,7 @@ bool ChunkFile::Descend(const char *cid)
//let's ascend out
void ChunkFile::Ascend()
{
return;
if (mode == MODE_READ)
{
//ascend, and restore information

View File

@ -413,11 +413,15 @@ EState GetState()
}
void SaveState() {
CCPU::EnableStepping(true);
State_Save("state.dlp");
CCPU::EnableStepping(false);
}
void LoadState() {
CCPU::EnableStepping(true);
State_Load("state.dlp");
CCPU::EnableStepping(false);
}
const SCoreStartupParameter& GetStartupParameter()

View File

@ -95,6 +95,8 @@ EVT_MENU(IDM_MEMCARD, CFrame::OnMemcard)
EVT_MENU(IDM_TOGGLE_FULLSCREEN, CFrame::OnToggleFullscreen)
EVT_MENU(IDM_TOGGLE_DUALCORE, CFrame::OnToggleDualCore)
EVT_MENU(IDM_TOGGLE_TOOLBAR, CFrame::OnToggleToolbar)
EVT_MENU(IDM_LOADSTATE, CFrame::OnLoadState)
EVT_MENU(IDM_SAVESTATE, CFrame::OnSaveState)
EVT_HOST_COMMAND(wxID_ANY, CFrame::OnHostMessage)
END_EVENT_TABLE()
@ -174,11 +176,13 @@ void CFrame::CreateMenu()
m_pMenuItemStop = new wxMenuItem(fileMenu, IDM_STOP, _T("&Stop"));
fileMenu->Append(m_pMenuItemStop);
/*fileMenu->AppendSeparator();
wxMenuItem* LoadState = fileMenu->Append(IDM_LOADSTATE, _T("&Load State..."));
LoadState->Enable(false);
wxMenuItem* SaveState = fileMenu->Append(IDM_SAVESTATE, _T("&Save State..."));
SaveState->Enable(false);*/
fileMenu->AppendSeparator();
m_pMenuItemLoad = new wxMenuItem(fileMenu, IDM_LOADSTATE, _T("&Load State... (AKA Russian Roulette)"));
fileMenu->Append(m_pMenuItemLoad);
m_pMenuItemLoad->Enable(false);
m_pMenuItemSave = new wxMenuItem(fileMenu, IDM_SAVESTATE, _T("Sa&ve State... (Use at your own risk)"));
fileMenu->Append(m_pMenuItemSave);
m_pMenuItemSave->Enable(false);
fileMenu->AppendSeparator();
fileMenu->Append(wxID_EXIT, _T("E&xit"), _T(""));
@ -496,6 +500,16 @@ void CFrame::OnToggleDualCore(wxCommandEvent& WXUNUSED (event))
SConfig::GetInstance().SaveSettings();
}
void CFrame::OnLoadState(wxCommandEvent& WXUNUSED (event))
{
Core::LoadState();
}
void CFrame::OnSaveState(wxCommandEvent& WXUNUSED (event))
{
Core::SaveState();
}
void CFrame::OnToggleToolbar(wxCommandEvent& event)
{
wxToolBarBase* toolBar = GetToolBar();
@ -539,6 +553,8 @@ void CFrame::UpdateGUI()
m_pMenuItemPlay->Enable(false);
m_pMenuItemStop->Enable(false);
m_pMenuItemLoad->Enable(false);
m_pMenuItemSave->Enable(false);
}
else
{
@ -550,6 +566,8 @@ void CFrame::UpdateGUI()
m_pMenuItemPlay->Enable(true);
m_pMenuItemStop->Enable(true);
m_pMenuItemLoad->Enable(true);
m_pMenuItemSave->Enable(true);
if (Core::GetState() == Core::CORE_RUN)
{

View File

@ -69,6 +69,8 @@ class CFrame
void OnToggleToolbar(wxCommandEvent& event);
void OnKeyDown(wxKeyEvent& event);
void OnHostMessage(wxCommandEvent& event);
void OnLoadState(wxCommandEvent& event);
void OnSaveState(wxCommandEvent& event);
wxStatusBar* m_pStatusBar;
@ -78,6 +80,9 @@ class CFrame
wxMenuItem* m_pMenuItemStop;
wxMenuItem* m_pPluginOptions;
wxMenuItem* m_pMenuItemLoad;
wxMenuItem* m_pMenuItemSave;
wxBusyInfo* m_pBootProcessDialog;
void UpdateGUI();

View File

@ -33,11 +33,14 @@ static void DoState(ChunkFile &f) {
f.Do(MatrixIndexB);
// XF Memory
f.Do(xfregs);
PanicAlert("video: XFMem");
f.Do(xfmem);
PanicAlert("video: Texture decoder");
// Texture decoder
f.Do(texMem);
// FIFO
PanicAlert("video: FIFO");
Fifo_DoState(f);
//TODO: Check for more pointers in the data structures and make them
@ -45,9 +48,10 @@ static void DoState(ChunkFile &f) {
}
void VideoCommon_DoState(ChunkFile &f) {
//PanicAlert("Saving state from Video Common Library");
PanicAlert("Saving state from Video Common Library");
//TODO: Save the video state
f.Descend("VID ");
DoState(f);
f.Ascend();
PanicAlert("END save video");
}

View File

@ -3,7 +3,28 @@
#include "Common.h"
const char *GenerateVertexShader();
const char *GenerateVertexShader(u32 components);
// shader variables
#define I_POSNORMALMATRIX "cpnmtx"
#define I_PROJECTION "cproj"
#define I_MATERIALS "cmtrl"
#define I_LIGHTS "clights"
#define I_TEXMATRICES "ctexmtx"
#define I_TRANSFORMMATRICES "ctrmtx"
#define I_NORMALMATRICES "cnmtx"
#define I_POSTTRANSFORMMATRICES "cpostmtx"
#define I_FOGPARAMS "cfog"
#define C_POSNORMALMATRIX 0
#define C_PROJECTION (C_POSNORMALMATRIX+6)
#define C_MATERIALS (C_PROJECTION+4)
#define C_LIGHTS (C_MATERIALS+4)
#define C_TEXMATRICES (C_LIGHTS+40)
#define C_TRANSFORMMATRICES (C_TEXMATRICES+24)
#define C_NORMALMATRICES (C_TRANSFORMMATRICES+64)
#define C_POSTTRANSFORMMATRICES (C_NORMALMATRICES+32)
#define C_FOGPARAMS (C_POSTTRANSFORMMATRICES+64)
#define PS_CONST_COLORS 0
#define PS_CONST_KCOLORS 4