build fixin'
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@213 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -879,7 +879,7 @@ bool VertexManager::Init()
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s_prevcomponents = 0;
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s_prevvbstride = 12; // just pos
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s_prevprimitive = 0;
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s_pBaseBufferPointer = (u8*)_aligned_malloc(MAX_BUFFER_SIZE, 256);
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s_pBaseBufferPointer = (u8*)AllocateMemoryPages(MAX_BUFFER_SIZE);
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s_pCurBufferPointer = s_pBaseBufferPointer;
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for (int i = 0; i < ARRAYSIZE(shiftLookup); i++)
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@ -901,7 +901,7 @@ bool VertexManager::Init()
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void VertexManager::Destroy()
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{
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_aligned_free(s_pBaseBufferPointer); s_pBaseBufferPointer = s_pCurBufferPointer = NULL;
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FreeMemoryPages(s_pBaseBufferPointer, MAX_BUFFER_SIZE); s_pBaseBufferPointer = s_pCurBufferPointer = NULL;
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glDeleteBuffers(ARRAYSIZE(s_vboBuffers), s_vboBuffers);
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memset(s_vboBuffers, 0, sizeof(s_vboBuffers));
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