fix typo in unused function, try to fix linux 32-bit opengl

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@117 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard 2008-07-31 21:23:30 +00:00
parent 0c21d95606
commit 3b4a9e06c2
2 changed files with 5 additions and 2 deletions

View File

@ -76,7 +76,7 @@ void ABI_CallFunctionR(void *func, X64Reg reg1) {
void ABI_CallFunctionAC(void *func, const Gen::OpArg &arg1, u32 param2)
{
if (arg1.IsSimpleReg(ABI_PARAM1))
if (!arg1.IsSimpleReg(ABI_PARAM1))
MOV(32, R(ABI_PARAM1), arg1);
MOV(32, R(ABI_PARAM2), Imm32(param2));
CALL(func);

View File

@ -539,7 +539,10 @@ void VertexLoader::ProcessFormat()
#else
PUSH(32, Imm32(id));
CALL((void *)glClientActiveTexture);
// don't inc stack
// don't inc stack on windows, stdcall
#ifndef _WIN32
ADD(32, R(ESP), Imm8(4));
#endif
#endif
if( m_components&(VB_HAS_TEXMTXIDX0<<i) ) {
if( tc[i] != NOT_PRESENT ) {