fix bug in giga's resampler,

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@230 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard 2008-08-16 23:53:00 +00:00
parent 72e1a6afc8
commit d1723cae4a
3 changed files with 31 additions and 36 deletions

View File

@ -137,7 +137,7 @@ inline int expand8888(const int j)
return i|(i<<16);
}
inline void decodebytesI4(u32 *dst, u8 *src, int numbytes)
inline void decodebytesI4(u32 *dst, const u8 *src, int numbytes)
{
for (int x = 0; x < numbytes; x++)
{
@ -147,13 +147,13 @@ inline void decodebytesI4(u32 *dst, u8 *src, int numbytes)
}
}
inline void decodebytesI8(u32 *dst, u8 *src, int numbytes)
inline void decodebytesI8(u32 *dst, const u8 *src, int numbytes)
{
for (int x = 0; x < numbytes; x++)
*dst++ = expand8888(src[x]);
}
inline void decodebytesC4(u32 *dst, u8 *src, int numbytes, int tlutaddr, int tlutfmt)
inline void decodebytesC4(u32 *dst, const u8 *src, int numbytes, int tlutaddr, int tlutfmt)
{
u16 *tlut = (u16*)(texMem + tlutaddr);
for (int x = 0; x < numbytes; x++)
@ -180,7 +180,7 @@ inline void decodebytesC4(u32 *dst, u8 *src, int numbytes, int tlutaddr, int tlu
}
}
inline void decodebytesC8(u32 *dst, u8 *src, int numbytes, int tlutaddr, int tlutfmt)
inline void decodebytesC8(u32 *dst, const u8 *src, int numbytes, int tlutaddr, int tlutfmt)
{
u16 *tlut = (u16*)(texMem+tlutaddr);
for (int x = 0; x < numbytes; x++)
@ -204,7 +204,7 @@ inline void decodebytesC8(u32 *dst, u8 *src, int numbytes, int tlutaddr, int tlu
}
inline void decodebytesC14X2(u32 *dst, u16 *src, int numpixels, int tlutaddr, int tlutfmt)
inline void decodebytesC14X2(u32 *dst, const u16 *src, int numpixels, int tlutaddr, int tlutfmt)
{
u16 *tlut = (u16*)(texMem+tlutaddr);
for (int x = 0; x < numpixels; x++)
@ -227,48 +227,44 @@ inline void decodebytesC14X2(u32 *dst, u16 *src, int numpixels, int tlutaddr, in
}
}
inline void decodebytesRGB565(u32 *dst, u16 *src, int numpixels)
inline void decodebytesRGB565(u32 *dst, const u16 *src, int numpixels)
{
for (int x = 0; x < numpixels; x++)
*dst++ = decode565(Common::swap16(src[x]));
}
inline void decodebytesIA4(u32 *dst, u8 *src, int numbytes)
inline void decodebytesIA4(u32 *dst, const u8 *src, int numbytes)
{
for (int x = 0; x < numbytes; x++)
{
int val = src[x];
int a = lut4to8[val>>4];
int r = lut4to8[val&15];
*dst++ = (a<<24) | (r<<16) | (r<<8) | r;
dst[x] = (a<<24) | (r<<16) | (r<<8) | r;
}
}
inline void decodebytesIA8(u32 *dst, u16 *src, int numpixels)
inline void decodebytesIA8(u32 *dst, const u16 *src, int numpixels)
{
for (int x = 0; x < numpixels; x++)
*dst++ = decodeIA8(Common::swap16(src[x]));
dst[x] = decodeIA8(Common::swap16(src[x]));
}
inline void decodebytesRGB5A3(u32 *dst, u16 *src, int numpixels)
inline void decodebytesRGB5A3(u32 *dst, const u16 *src, int numpixels)
{
for (int x = 0; x < numpixels; x++)
*dst++ = decode5A3(Common::swap16(src[x]));
dst[x] = decode5A3(Common::swap16(src[x]));
}
inline void decodebytesARGB8pass1(u32 *dst, u16 *src, int numpixels)
inline void decodebytesARGB8pass1(u32 *dst, const u16 *src, const u16 *src2, int numpixels)
{
for (int x = 0; x < numpixels; x++)
{
int val = Common::swap16(src[x]);
int a = val & 0xFF;
val >>= 8;
*dst++ = (a<<16) | (val<<24);
// This can probably be done in a few SSE pack/unpack instructions.
for (int x = 0; x < numpixels; x++) {
dst[x] = Common::swap32((src2[x] << 16) | src[x]);
}
}
inline void decodebytesARGB8pass2(u32 *dst, u16 *src, int numpixels)
inline void decodebytesARGB8pass2(u32 *dst, const u16 *src, int numpixels)
{
for (int x = 0; x < numpixels; x++)
{
@ -284,9 +280,7 @@ inline u32 makecol(int r, int g, int b, int a)
return ((a&255)<<24)|((r&255)<<16)|((g&255)<<8)|((b&255));
}
//this needs to be FAST, used by some games realtime video
//TODO: port to ASM or intrinsics
void decodeDXTBlock(u32 *dst, DXTBlock *src, int pitch)
void decodeDXTBlock(u32 *dst, const DXTBlock *src, int pitch)
{
u16 c1 = Common::swap16(src->color1);
u16 c2 = Common::swap16(src->color2);
@ -332,9 +326,9 @@ void decodeDXTBlock(u32 *dst, DXTBlock *src, int pitch)
//also ARGB order needs to be swapped later, to accommodate modern hardware better
//need to add DXT support too
#ifdef OVERLAY_TEXFMT
PC_TexFormat TexDecoder_Decode_real(u8 *dst, u8 *src, int width, int height, int texformat, int tlutaddr, int tlutfmt)
PC_TexFormat TexDecoder_Decode_real(u8 *dst, const u8 *src, int width, int height, int texformat, int tlutaddr, int tlutfmt)
#else
PC_TexFormat TexDecoder_Decode(u8 *dst, u8 *src, int width, int height, int texformat, int tlutaddr, int tlutfmt)
PC_TexFormat TexDecoder_Decode(u8 *dst, const u8 *src, int width, int height, int texformat, int tlutaddr, int tlutfmt)
#endif
{
switch (texformat)
@ -413,14 +407,15 @@ PC_TexFormat TexDecoder_Decode(u8 *dst, u8 *src, int width, int height, int texf
return PC_TEX_FMT_BGRA32;
case GX_TF_RGBA8:
{
for (int y = 0; y < height; y += 4)
for (int y = 0; y < height; y += 4) {
for (int x = 0; x < width; x += 4)
{
for (int iy = 0; iy < 4; iy++, src += 8)
decodebytesARGB8pass1((u32*)dst + (y+iy)*width + x, (u16*)src, 4);
for (int iy = 0; iy < 4; iy++, src += 8)
decodebytesARGB8pass2((u32*)dst + (y+iy)*width + x, (u16*)src, 4);
for (int iy = 0; iy < 4; iy++) {
decodebytesARGB8pass1((u32*)dst + (y+iy)*width + x, (u16*)src + 4 * iy, (u16*)src + 4 * iy + 16, 4);
}
src += 64;
}
}
}
return PC_TEX_FMT_BGRA32;
case GX_TF_CMPR:
@ -460,7 +455,7 @@ extern const char* texfmt[];
extern const unsigned char sfont_map[];
extern const unsigned char sfont_raw[][9*10];
PC_TexFormat TexDecoder_Decode(u8 *dst, u8 *src, int width, int height, int texformat, int tlutaddr, int tlutfmt)
PC_TexFormat TexDecoder_Decode(u8 *dst, const u8 *src, int width, int height, int texformat, int tlutaddr, int tlutfmt)
{
PC_TexFormat retval = TexDecoder_Decode_real(dst,src,width,height,texformat,tlutaddr,tlutfmt);

View File

@ -74,7 +74,7 @@ enum PC_TexFormat
PC_TEX_FMT_BGRA32 = 1,
};
PC_TexFormat TexDecoder_Decode(u8 *dst, u8 *src, int width, int height, int texformat, int tlutaddr, int tlutfmt);
PC_TexFormat TexDecoder_Decode(u8 *dst, const u8 *src, int width, int height, int texformat, int tlutaddr, int tlutfmt);
void TexDecoder_SetTexFmtOverlayOptions(bool enable, bool center);

View File

@ -115,12 +115,12 @@ void Mixer_PushSamples(short *buffer, int num_stereo_samples, int sample_rate) {
s32 DataL = PV1l;
s32 DataR = PV1r;
if (mode==1) //linear
if (mode == 1) //linear
{
DataL = PV1l + ((PV2l - PV1l)*acc)/48000;
DataR = PV1r + ((PV2r - PV1r)*acc)/48000;
}
else if (mode==2) //cubic
else if (mode == 2) //cubic
{
s32 a0l = PV1l - PV2l - PV4l + PV3l;
s32 a0r = PV1r - PV2r - PV4r + PV3r;
@ -145,7 +145,7 @@ void Mixer_PushSamples(short *buffer, int num_stereo_samples, int sample_rate) {
}
sample_queue.push(DataL);
sample_queue.push(DataR);
queue_size++;
queue_size += 2;
}
push_sync.Leave();
}