nJoy: *cough* just another fix for the analog ...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@50 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -175,20 +175,29 @@ void PAD_GetStatus(BYTE _numPAD, SPADStatus* _pPADStatus)
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// Adjust range
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// The value returned by SDL_JoystickGetAxis is a signed integer (-32768 to 32768)
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// The value used for the gamecube controller is an unsigned char (0 to 255)
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int main_stick_x = (joystate[_numPAD].axis[CTL_MAIN_X]>>8)+127;
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int main_stick_y = (joystate[_numPAD].axis[CTL_MAIN_Y]>>8)+127;
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int sub_stick_x = (joystate[_numPAD].axis[CTL_SUB_X]>>8)+127;
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int sub_stick_y = (joystate[_numPAD].axis[CTL_SUB_Y]>>8)+127;
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int main_stick_x = (joystate[_numPAD].axis[CTL_MAIN_X]>>8);
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int main_stick_y = (joystate[_numPAD].axis[CTL_MAIN_Y]>>8);
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int sub_stick_x = (joystate[_numPAD].axis[CTL_SUB_X]>>8);
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int sub_stick_y = (joystate[_numPAD].axis[CTL_SUB_Y]>>8);
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// Quick fix
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if(main_stick_x > 255)
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main_stick_x = 255;
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if(main_stick_y > 255)
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main_stick_y = 255;
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if(sub_stick_x > 255)
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sub_stick_x = 255;
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if(sub_stick_y > 255)
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sub_stick_y = 255;
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if(main_stick_x > 127)
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main_stick_x = 127;
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if(main_stick_y > 127)
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main_stick_y = 127;
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if(sub_stick_x > 127)
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sub_stick_x = 127;
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if(sub_stick_y > 127)
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sub_stick_y = 127;
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if(main_stick_x < -128)
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main_stick_x = -128;
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if(main_stick_y < -128)
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main_stick_y = -128;
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if(sub_stick_x < -128)
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sub_stick_x = -128;
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if(sub_stick_y < -128)
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sub_stick_y = -128;
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// Send values to Dolpin
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if ((main_stick_x < deadzone2) || (main_stick_x > deadzone)) _pPADStatus->stickX += main_stick_x;
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